Introduction to Microservices

An introduction to microservices provided by Game Server Services.

Game Server Services provides a number of microservices to implement in-game features. The microservices described in this section will be implemented in combination according to the specifications of your game.

This section focuses on what each GS2 microservice can do to help game developers plan their games.


GS2-Account

account management features

GS2-AdReward

Ad Reward Feature

GS2-Chat

text chat function

GS2-Datastore

binary-data-storage-functions

GS2-Dictionary

Dictionary function

GS2-Enchant

enchant random parameter function

GS2-Enhance

Enhanced function

GS2-Exchange

In-game resource exchange functionality

GS2-Experience

Experience and rank functions

GS2-Formation

Party or equipment organization function

GS2-Friend

Friend/Follow function

GS2-Grade

Grade and rarity functions

GS2-Idle

Abandonment Reward Function

GS2-Inbox

Present/Message box function

GS2-Inventory

Personal belongings management function

GS2-Limit

Number of times limit function

GS2-LoginReward

login bonus feature

GS2-Lottery

Lottery processing function

GS2-Matchmaking

Matchmaking function

GS2-Mission

Mission/Achievement Functions

GS2-Money

Billed Currency Management Functions

GS2-News

Notification delivery function

GS2-Quest

Progress management function

GS2-Ranking

Leaderboard function

GS2-Realtime

Real-time communication function

GS2-Schedule

Event scheduling function

GS2-SeasonRating

Season rating function

GS2-SerialKey

Serial code function

GS2-Showcase

Product sales function

GS2-SkillTree

Skill tree function

GS2-Stamina

Stamina function

GS2-StateMachine

state machine management function

GS2-Version

Version check function