Documentation index for AI agents

GS2-SkillTree SDK API 레퍼런스

각종 프로그래밍 언어용 GS2-SkillTree SDK의 모델 사양과 API 레퍼런스

모델

Namespace

네임스페이스

네임스페이스는 하나의 프로젝트 내에서 동일한 서비스를 서로 다른 용도로 여러 개 이용하기 위한 엔티티입니다.
GS2의 각 서비스는 네임스페이스 단위로 관리됩니다. 네임스페이스가 다르면 동일한 서비스라도 완전히 독립된 데이터 공간으로 취급됩니다.

따라서 각 서비스의 이용을 시작하려면 먼저 네임스페이스를 생성해야 합니다.

상세
타입활성화 조건필수기본값값 제한설명
namespaceIdstring
~ 1024자네임스페이스 GRN
※ 서버가 자동으로 설정
namestring
~ 128자네임스페이스 이름
네임스페이스 고유의 이름입니다. 영숫자 및 -(하이픈) _(언더스코어) .(마침표)로 지정합니다.
descriptionstring~ 1024자설명문
transactionSettingTransactionSetting
트랜잭션 설정
노드 해방·구속 조작을 실행할 때 사용되는 트랜잭션 처리 설정입니다.
소비 액션(해방 비용)과 입수 액션(구속 시 반환)이 GS2 트랜잭션 시스템을 통해 어떻게 처리되는지를 정의합니다.
releaseScriptScriptSetting노드 해방 시 실행할 스크립트 설정
Script 트리거 레퍼런스 - release
restrainScriptScriptSetting노드 해방 상태를 미해방 상태로 되돌릴 때 실행할 스크립트 설정
Script 트리거 레퍼런스 - restrain
logSettingLogSetting로그 출력 설정
노드 해방·구속·초기화 등 스킬 트리 조작에 대한 로그 출력 설정입니다.
설정한 경우, 조작 로그가 지정한 GS2-Log 네임스페이스로 출력됩니다.
createdAtlong
현재 시각생성일시
UNIX 시간·밀리초
※ 서버가 자동으로 설정
updatedAtlong
현재 시각최종 갱신일시
UNIX 시간·밀리초
※ 서버가 자동으로 설정
revisionlong00 ~ 9223372036854775805리비전

TransactionSetting

트랜잭션 설정

트랜잭션 설정은 트랜잭션의 실행 방식, 정합성, 비동기 처리, 충돌 회피 메커니즘을 제어하는 설정입니다.
자동 실행(AutoRun), 원자적 실행(AtomicCommit), GS2-Distributor를 이용한 비동기 실행, 스크립트 결과의 일괄 적용, GS2-JobQueue를 통한 입수 액션의 비동기화 등을 조합하여 게임 로직에 맞는 견고한 트랜잭션 관리를 가능하게 합니다.

상세
타입활성화 조건필수기본값값 제한설명
enableAutoRunboolfalse발행한 트랜잭션을 서버 사이드에서 자동으로 실행할지 여부
enableAtomicCommitbool{enableAutoRun} == truefalse트랜잭션의 실행을 원자적으로 커밋할지 여부
※ enableAutoRun이(가) true 이면 활성화
transactionUseDistributorbool{enableAtomicCommit} == truefalse트랜잭션을 비동기 처리로 실행할지 여부
※ enableAtomicCommit이(가) true 이면 활성화
commitScriptResultInUseDistributorbool{transactionUseDistributor} == truefalse스크립트의 결과 커밋 처리를 비동기 처리로 실행할지 여부
※ transactionUseDistributor이(가) true 이면 활성화
acquireActionUseJobQueuebool{enableAtomicCommit} == truefalse입수 액션을 실행할 때 GS2-JobQueue를 사용할지 여부
※ enableAtomicCommit이(가) true 이면 활성화
distributorNamespaceIdstring“grn:gs2:{region}:{ownerId}:distributor:default”~ 1024자트랜잭션 실행에 사용하는 GS2-Distributor 네임스페이스 GRN
queueNamespaceIdstring“grn:gs2:{region}:{ownerId}:queue:default”~ 1024자트랜잭션 실행에 사용하는 GS2-JobQueue의 네임스페이스 GRN

ScriptSetting

스크립트 설정

GS2에서는 마이크로서비스의 이벤트에 연결하여 커스텀 스크립트를 실행할 수 있습니다.
이 모델은 스크립트 실행을 트리거하기 위한 설정을 보유합니다.

스크립트 실행 방식은 크게 두 가지로, 바로 “동기 실행"과 “비동기 실행"입니다.
동기 실행은 스크립트 실행이 완료될 때까지 처리가 블록됩니다.
대신 스크립트 실행 결과를 이용하여 API 실행을 중단시키거나 API 응답 내용을 제어할 수 있습니다.

한편, 비동기 실행에서는 스크립트 완료를 기다리기 위해 처리가 블록되는 일이 없습니다.
다만 스크립트 실행 결과를 이용하여 API 실행을 중단하거나 API 응답 내용을 변경할 수는 없습니다.
비동기 실행은 API의 응답 흐름에 영향을 주지 않으므로 원칙적으로 비동기 실행을 권장합니다.

비동기 실행에는 실행 방식이 두 가지 있으며, GS2-Script와 Amazon EventBridge가 있습니다.
Amazon EventBridge를 사용함으로써 Lua 이외의 언어로 처리를 작성할 수 있습니다.

상세
타입활성화 조건필수기본값값 제한설명
triggerScriptIdstring~ 1024자API 실행 시 동기적으로 실행되는 GS2-Script의 스크립트 GRN
“grn:gs2:“로 시작하는 GRN 형식의 ID로 지정해야 합니다.
doneTriggerTargetType문자열 열거형
enum {
  “none”,
  “gs2_script”,
  “aws”
}
“none”비동기 스크립트의 실행 방법
비동기 실행에서 사용할 스크립트의 종류를 지정합니다.
“비동기 실행의 스크립트를 사용하지 않음(none)”, “GS2-Script를 사용함(gs2_script)”, “Amazon EventBridge를 사용함(aws)” 중에서 선택할 수 있습니다.
정의설명
none없음
gs2_scriptGS2-Script
awsAmazon EventBridge
doneTriggerScriptIdstring{doneTriggerTargetType} == “gs2_script”~ 1024자비동기 실행할 GS2-Script 스크립트 GRN
“grn:gs2:“로 시작하는 GRN 형식의 ID로 지정해야 합니다.
※ doneTriggerTargetType이(가) “gs2_script” 이면 활성화
doneTriggerQueueNamespaceIdstring{doneTriggerTargetType} == “gs2_script”~ 1024자비동기 실행 스크립트를 실행하는 GS2-JobQueue 네임스페이스 GRN
비동기 실행 스크립트를 직접 실행하지 않고 GS2-JobQueue를 경유하는 경우 GS2-JobQueue의 네임스페이스GRN을 지정합니다.
GS2-JobQueue를 이용해야 할 이유는 많지 않으므로, 특별한 이유가 없다면 지정할 필요는 없습니다.
※ doneTriggerTargetType이(가) “gs2_script” 이면 활성화

LogSetting

로그 출력 설정

로그 데이터의 출력 설정을 관리합니다. 이 타입은 로그 데이터를 출력하기 위해 사용되는 GS2-Log 네임스페이스의 식별자(Namespace ID)를 보관합니다.
로그 네임스페이스ID(loggingNamespaceId)에는 로그 데이터를 수집하여 저장하는 GS2-Log의 네임스페이스를 GRN 형식으로 지정합니다.
이 설정을 하면 설정된 네임스페이스 내에서 발생한 API 요청·응답 로그 데이터가 대상 GS2-Log 네임스페이스 쪽으로 출력됩니다.
GS2-Log에서는 실시간으로 로그가 제공되어 시스템 모니터링, 분석, 디버깅 등에 활용할 수 있습니다.

상세
타입활성화 조건필수기본값값 제한설명
loggingNamespaceIdstring
~ 1024자로그를 출력할 GS2-Log의 네임스페이스 GRN
“grn:gs2:“로 시작하는 GRN 형식의 ID로 지정해야 합니다.

GitHubCheckoutSetting

GitHub에서 마스터 데이터를 체크아웃하는 설정

상세
타입활성화 조건필수기본값값 제한설명
apiKeyIdstring
~ 1024자GitHub API 키의 GRN
repositoryNamestring
~ 1024자리포지토리 이름
sourcePathstring
~ 1024자마스터 데이터(JSON) 파일 경로
referenceType문자열 열거형
enum {
  “commit_hash”,
  “branch”,
  “tag”
}
코드 출처
정의설명
commit_hash커밋 해시
branch브랜치
tag태그
commitHashstring{referenceType} == “commit_hash”
✓※
~ 1024자커밋 해시
※ referenceType이(가) “commit_hash” 이면 필수
branchNamestring{referenceType} == “branch”
✓※
~ 1024자브랜치 이름
※ referenceType이(가) “branch” 이면 필수
tagNamestring{referenceType} == “tag”
✓※
~ 1024자태그 이름
※ referenceType이(가) “tag” 이면 필수

Status

스킬 트리 해방 상황

특정 플레이어와 프로퍼티에 대한 스킬 트리의 해방 상태를 추적하는 모델입니다.
해방(언락)된 노드명의 목록을 관리합니다. 노드는 해방(목록에 추가), 구속(목록에서 제거), 초기화(전체 삭제)할 수 있습니다.
이미 해방된 노드를 해방하려 하거나, 미해방 노드를 구속하려 하면 오류가 발생합니다.
사용자가 처음 접근했을 때 자동으로 생성됩니다.

상세
타입활성화 조건필수기본값값 제한설명
statusIdstring
~ 1024자상태 GRN
※ 서버가 자동으로 설정
userIdstring
~ 128자사용자ID
propertyIdstring
~ 1024자프로퍼티 ID
사용자마다 여러 개의 독립된 스킬트리 인스턴스를 가지기 위한 식별자입니다.
동일한 네임스페이스 내에서 플레이어가 서로 다른 캐릭터나 컨텍스트에 대해 별도의 스킬트리를 가지는 시나리오를 구현합니다.
최대 1024자.
releasedNodeNamesList<string>[]0 ~ 1000 items해제된 노드 모델명 리스트
이 스킬트리에서 플레이어가 잠금 해제한 노드 모델명 리스트입니다.
해제(추가), 구속(삭제), 리셋(전체 초기화) 작업으로 갱신됩니다.
최대 1000건.
createdAtlong
현재 시각생성일시
UNIX 시간·밀리초
※ 서버가 자동으로 설정
updatedAtlong
현재 시각최종 갱신일시
UNIX 시간·밀리초
※ 서버가 자동으로 설정
revisionlong00 ~ 9223372036854775805리비전

NodeModel

노드 모델

스킬 트리 내의 노드를 정의하는 모델로, 해방 비용·전제 조건·반환 동작을 포함합니다.
각 노드에는 검증 액션(해방 전 조건 확인), 소비 액션(지불할 비용), 먼저 해방되어야 하는 전제 노드를 설정할 수 있습니다.
노드를 구속(미해방 상태로 되돌림)하면, 소비한 리소스가 반환율에 따라 부분적으로 반환됩니다.
반환 입수 액션은 소비 액션에 반환율을 곱하여 자동으로 계산됩니다.

상세
타입활성화 조건필수기본값값 제한설명
nodeModelIdstring
~ 1024자노드 모델 GRN
※ 서버가 자동으로 설정
namestring
~ 128자노드 모델명
노드 모델 고유의 이름. 영숫자 및 -(하이픈) _(언더스코어) .(마침표)로 지정합니다.
metadatastring~ 2048자메타데이터
메타데이터에는 임의의 값을 설정할 수 있습니다.
이 값들은 GS2의 동작에는 영향을 주지 않으므로, 게임 내에서 사용하는 정보를 저장하는 용도로 사용할 수 있습니다.
releaseVerifyActionsList<VerifyAction>[]0 ~ 10 items해방 검증 액션 목록
이 노드를 해방하기 전에 실행되어 조건이 충족되었는지 확인하는 검증 액션의 목록입니다.
예를 들어 플레이어가 특정 레벨에 도달했는지, 특정 아이템을 소지하고 있는지를 검증할 수 있습니다.
검증 액션 중 하나라도 실패하면 노드 해방이 거부됩니다. 최대 10개 액션.
releaseConsumeActionsList<ConsumeAction>[]1 ~ 10 items해방 소비 액션 목록
이 노드를 해방할 때 실행되는 소비 액션의 목록으로, 해방 비용을 나타냅니다.
이 액션들은 반환 입수 액션 계산에도 사용됩니다. 노드를 구속할 때 각 소비 액션이 반환율에 따라 역산됩니다.
최소 1개의 소비 액션이 필요합니다. 최대 10개 액션.
returnAcquireActionsList<AcquireAction>0 ~ 10 items반환 입수 액션 목록
이 노드를 구속(취소)할 때 실행되는 입수 액션의 목록으로, 플레이어에게 반환되는 리소스를 나타냅니다.
이 필드는 해방 소비 액션에 반환율을 곱하여 자동 생성됩니다.
예를 들어 해방 비용이 골드 100이고 반환율이 0.8인 경우, 구속 시 골드 80이 반환됩니다.
최대 10개 액션.
restrainReturnRatefloat1.00.0 ~ 1.0반환율
이 노드를 구속(미해방 상태로 되돌림)했을 때 소비된 리소스가 반환되는 비율입니다.
1.0은 전액 반환, 0.5는 절반 반환, 0.0은 반환 없음을 의미합니다.
기본값은 1.0(전액 반환)입니다. 유효 범위: 0.0~1.0.
premiseNodeNamesList<string>[]0 ~ 10 items전제 노드명 목록
이 노드를 해방하기 전에 먼저 해방되어 있어야 하는 다른 노드 모델의 이름입니다.
스킬 트리의 의존 관계 그래프를 정의합니다. 전제 노드가 모두 해방되어 있지 않으면 이 노드는 해방할 수 없습니다.
최대 10개의 전제 노드.

Config

컨피그 설정

트랜잭션의 변수에 적용하는 설정 값

상세
타입활성화 조건필수기본값값 제한설명
keystring
~ 64자이름
valuestring~ 51200자

ConsumeAction

소비 액션

상세
타입활성화 조건필수기본값값 제한설명
action문자열 열거형
enum {
"Gs2AdReward:ConsumePointByUserId",
"Gs2Dictionary:DeleteEntriesByUserId",
"Gs2Enhance:DeleteProgressByUserId",
"Gs2Exchange:DeleteAwaitByUserId",
"Gs2Experience:SubExperienceByUserId",
"Gs2Experience:SubRankCapByUserId",
"Gs2Formation:SubMoldCapacityByUserId",
"Gs2Grade:SubGradeByUserId",
"Gs2Guild:DecreaseMaximumCurrentMaximumMemberCountByGuildName",
"Gs2Idle:DecreaseMaximumIdleMinutesByUserId",
"Gs2Inbox:OpenMessageByUserId",
"Gs2Inbox:DeleteMessageByUserId",
"Gs2Inventory:ConsumeItemSetByUserId",
"Gs2Inventory:ConsumeSimpleItemsByUserId",
"Gs2Inventory:ConsumeBigItemByUserId",
"Gs2JobQueue:DeleteJobByUserId",
"Gs2Limit:CountUpByUserId",
"Gs2LoginReward:MarkReceivedByUserId",
"Gs2Mission:ReceiveByUserId",
"Gs2Mission:BatchReceiveByUserId",
"Gs2Mission:DecreaseCounterByUserId",
"Gs2Mission:ResetCounterByUserId",
"Gs2Money:WithdrawByUserId",
"Gs2Money:RecordReceipt",
"Gs2Money2:WithdrawByUserId",
"Gs2Money2:VerifyReceiptByUserId",
"Gs2Quest:DeleteProgressByUserId",
"Gs2Ranking2:CreateGlobalRankingReceivedRewardByUserId",
"Gs2Ranking2:CreateClusterRankingReceivedRewardByUserId",
"Gs2Schedule:DeleteTriggerByUserId",
"Gs2SerialKey:UseByUserId",
"Gs2Showcase:IncrementPurchaseCountByUserId",
"Gs2SkillTree:MarkRestrainByUserId",
"Gs2Stamina:DecreaseMaxValueByUserId",
"Gs2Stamina:ConsumeStaminaByUserId",
}
소비 액션에서 실행할 액션의 종류
requeststring
~ 524288자액션 실행 시 사용되는 요청의 JSON 문자열

VerifyAction

검증 액션

상세
타입활성화 조건필수기본값값 제한설명
action문자열 열거형
enum {
"Gs2Dictionary:VerifyEntryByUserId",
"Gs2Distributor:IfExpressionByUserId",
"Gs2Distributor:AndExpressionByUserId",
"Gs2Distributor:OrExpressionByUserId",
"Gs2Enchant:VerifyRarityParameterStatusByUserId",
"Gs2Experience:VerifyRankByUserId",
"Gs2Experience:VerifyRankCapByUserId",
"Gs2Grade:VerifyGradeByUserId",
"Gs2Grade:VerifyGradeUpMaterialByUserId",
"Gs2Guild:VerifyCurrentMaximumMemberCountByGuildName",
"Gs2Guild:VerifyIncludeMemberByUserId",
"Gs2Inventory:VerifyInventoryCurrentMaxCapacityByUserId",
"Gs2Inventory:VerifyItemSetByUserId",
"Gs2Inventory:VerifyReferenceOfByUserId",
"Gs2Inventory:VerifySimpleItemByUserId",
"Gs2Inventory:VerifyBigItemByUserId",
"Gs2Limit:VerifyCounterByUserId",
"Gs2Matchmaking:VerifyIncludeParticipantByUserId",
"Gs2Mission:VerifyCompleteByUserId",
"Gs2Mission:VerifyCounterValueByUserId",
"Gs2Ranking2:VerifyGlobalRankingScoreByUserId",
"Gs2Ranking2:VerifyClusterRankingScoreByUserId",
"Gs2Ranking2:VerifySubscribeRankingScoreByUserId",
"Gs2Schedule:VerifyTriggerByUserId",
"Gs2Schedule:VerifyEventByUserId",
"Gs2SerialKey:VerifyCodeByUserId",
"Gs2Stamina:VerifyStaminaValueByUserId",
"Gs2Stamina:VerifyStaminaMaxValueByUserId",
"Gs2Stamina:VerifyStaminaRecoverIntervalMinutesByUserId",
"Gs2Stamina:VerifyStaminaRecoverValueByUserId",
"Gs2Stamina:VerifyStaminaOverflowValueByUserId",
}
검증 액션에서 실행할 액션의 종류
requeststring
~ 524288자액션 실행 시 사용되는 요청의 JSON 문자열

AcquireAction

입수 액션

상세
타입활성화 조건필수기본값값 제한설명
action문자열 열거형
enum {
"Gs2AdReward:AcquirePointByUserId",
"Gs2Dictionary:AddEntriesByUserId",
"Gs2Enchant:ReDrawBalanceParameterStatusByUserId",
"Gs2Enchant:SetBalanceParameterStatusByUserId",
"Gs2Enchant:ReDrawRarityParameterStatusByUserId",
"Gs2Enchant:AddRarityParameterStatusByUserId",
"Gs2Enchant:SetRarityParameterStatusByUserId",
"Gs2Enhance:DirectEnhanceByUserId",
"Gs2Enhance:UnleashByUserId",
"Gs2Enhance:CreateProgressByUserId",
"Gs2Exchange:ExchangeByUserId",
"Gs2Exchange:IncrementalExchangeByUserId",
"Gs2Exchange:CreateAwaitByUserId",
"Gs2Exchange:AcquireForceByUserId",
"Gs2Exchange:SkipByUserId",
"Gs2Experience:AddExperienceByUserId",
"Gs2Experience:SetExperienceByUserId",
"Gs2Experience:AddRankCapByUserId",
"Gs2Experience:SetRankCapByUserId",
"Gs2Experience:MultiplyAcquireActionsByUserId",
"Gs2Formation:AddMoldCapacityByUserId",
"Gs2Formation:SetMoldCapacityByUserId",
"Gs2Formation:AcquireActionsToFormProperties",
"Gs2Formation:SetFormByUserId",
"Gs2Formation:AcquireActionsToPropertyFormProperties",
"Gs2Friend:UpdateProfileByUserId",
"Gs2Grade:AddGradeByUserId",
"Gs2Grade:ApplyRankCapByUserId",
"Gs2Grade:MultiplyAcquireActionsByUserId",
"Gs2Guild:IncreaseMaximumCurrentMaximumMemberCountByGuildName",
"Gs2Guild:SetMaximumCurrentMaximumMemberCountByGuildName",
"Gs2Idle:IncreaseMaximumIdleMinutesByUserId",
"Gs2Idle:SetMaximumIdleMinutesByUserId",
"Gs2Idle:ReceiveByUserId",
"Gs2Inbox:SendMessageByUserId",
"Gs2Inventory:AddCapacityByUserId",
"Gs2Inventory:SetCapacityByUserId",
"Gs2Inventory:AcquireItemSetByUserId",
"Gs2Inventory:AcquireItemSetWithGradeByUserId",
"Gs2Inventory:AddReferenceOfByUserId",
"Gs2Inventory:DeleteReferenceOfByUserId",
"Gs2Inventory:AcquireSimpleItemsByUserId",
"Gs2Inventory:SetSimpleItemsByUserId",
"Gs2Inventory:AcquireBigItemByUserId",
"Gs2Inventory:SetBigItemByUserId",
"Gs2JobQueue:PushByUserId",
"Gs2Limit:CountDownByUserId",
"Gs2Limit:DeleteCounterByUserId",
"Gs2LoginReward:DeleteReceiveStatusByUserId",
"Gs2LoginReward:UnmarkReceivedByUserId",
"Gs2Lottery:DrawByUserId",
"Gs2Lottery:ResetBoxByUserId",
"Gs2Mission:RevertReceiveByUserId",
"Gs2Mission:IncreaseCounterByUserId",
"Gs2Mission:SetCounterByUserId",
"Gs2Money:DepositByUserId",
"Gs2Money:RevertRecordReceipt",
"Gs2Money2:DepositByUserId",
"Gs2Quest:CreateProgressByUserId",
"Gs2Schedule:TriggerByUserId",
"Gs2Schedule:ExtendTriggerByUserId",
"Gs2Script:InvokeScript",
"Gs2SerialKey:RevertUseByUserId",
"Gs2SerialKey:IssueOnce",
"Gs2Showcase:DecrementPurchaseCountByUserId",
"Gs2Showcase:ForceReDrawByUserId",
"Gs2SkillTree:MarkReleaseByUserId",
"Gs2Stamina:RecoverStaminaByUserId",
"Gs2Stamina:RaiseMaxValueByUserId",
"Gs2Stamina:SetMaxValueByUserId",
"Gs2Stamina:SetRecoverIntervalByUserId",
"Gs2Stamina:SetRecoverValueByUserId",
"Gs2StateMachine:StartStateMachineByUserId",
}
입수 액션에서 실행할 액션의 종류
requeststring
~ 524288자액션 실행 시 사용되는 요청의 JSON 문자열

VerifyActionResult

검증 액션 실행 결과

상세
타입활성화 조건필수기본값값 제한설명
action문자열 열거형
enum {
"Gs2Dictionary:VerifyEntryByUserId",
"Gs2Distributor:IfExpressionByUserId",
"Gs2Distributor:AndExpressionByUserId",
"Gs2Distributor:OrExpressionByUserId",
"Gs2Enchant:VerifyRarityParameterStatusByUserId",
"Gs2Experience:VerifyRankByUserId",
"Gs2Experience:VerifyRankCapByUserId",
"Gs2Grade:VerifyGradeByUserId",
"Gs2Grade:VerifyGradeUpMaterialByUserId",
"Gs2Guild:VerifyCurrentMaximumMemberCountByGuildName",
"Gs2Guild:VerifyIncludeMemberByUserId",
"Gs2Inventory:VerifyInventoryCurrentMaxCapacityByUserId",
"Gs2Inventory:VerifyItemSetByUserId",
"Gs2Inventory:VerifyReferenceOfByUserId",
"Gs2Inventory:VerifySimpleItemByUserId",
"Gs2Inventory:VerifyBigItemByUserId",
"Gs2Limit:VerifyCounterByUserId",
"Gs2Matchmaking:VerifyIncludeParticipantByUserId",
"Gs2Mission:VerifyCompleteByUserId",
"Gs2Mission:VerifyCounterValueByUserId",
"Gs2Ranking2:VerifyGlobalRankingScoreByUserId",
"Gs2Ranking2:VerifyClusterRankingScoreByUserId",
"Gs2Ranking2:VerifySubscribeRankingScoreByUserId",
"Gs2Schedule:VerifyTriggerByUserId",
"Gs2Schedule:VerifyEventByUserId",
"Gs2SerialKey:VerifyCodeByUserId",
"Gs2Stamina:VerifyStaminaValueByUserId",
"Gs2Stamina:VerifyStaminaMaxValueByUserId",
"Gs2Stamina:VerifyStaminaRecoverIntervalMinutesByUserId",
"Gs2Stamina:VerifyStaminaRecoverValueByUserId",
"Gs2Stamina:VerifyStaminaOverflowValueByUserId",
}
검증 액션에서 실행할 액션의 종류
verifyRequeststring
~ 524288자액션 실행 시 사용되는 요청의 JSON 문자열
statusCodeint0 ~ 999상태 코드
verifyResultstring~ 1048576자결과 내용

ConsumeActionResult

소비 액션 실행 결과

상세
타입활성화 조건필수기본값값 제한설명
action문자열 열거형
enum {
"Gs2AdReward:ConsumePointByUserId",
"Gs2Dictionary:DeleteEntriesByUserId",
"Gs2Enhance:DeleteProgressByUserId",
"Gs2Exchange:DeleteAwaitByUserId",
"Gs2Experience:SubExperienceByUserId",
"Gs2Experience:SubRankCapByUserId",
"Gs2Formation:SubMoldCapacityByUserId",
"Gs2Grade:SubGradeByUserId",
"Gs2Guild:DecreaseMaximumCurrentMaximumMemberCountByGuildName",
"Gs2Idle:DecreaseMaximumIdleMinutesByUserId",
"Gs2Inbox:OpenMessageByUserId",
"Gs2Inbox:DeleteMessageByUserId",
"Gs2Inventory:ConsumeItemSetByUserId",
"Gs2Inventory:ConsumeSimpleItemsByUserId",
"Gs2Inventory:ConsumeBigItemByUserId",
"Gs2JobQueue:DeleteJobByUserId",
"Gs2Limit:CountUpByUserId",
"Gs2LoginReward:MarkReceivedByUserId",
"Gs2Mission:ReceiveByUserId",
"Gs2Mission:BatchReceiveByUserId",
"Gs2Mission:DecreaseCounterByUserId",
"Gs2Mission:ResetCounterByUserId",
"Gs2Money:WithdrawByUserId",
"Gs2Money:RecordReceipt",
"Gs2Money2:WithdrawByUserId",
"Gs2Money2:VerifyReceiptByUserId",
"Gs2Quest:DeleteProgressByUserId",
"Gs2Ranking2:CreateGlobalRankingReceivedRewardByUserId",
"Gs2Ranking2:CreateClusterRankingReceivedRewardByUserId",
"Gs2Schedule:DeleteTriggerByUserId",
"Gs2SerialKey:UseByUserId",
"Gs2Showcase:IncrementPurchaseCountByUserId",
"Gs2SkillTree:MarkRestrainByUserId",
"Gs2Stamina:DecreaseMaxValueByUserId",
"Gs2Stamina:ConsumeStaminaByUserId",
}
소비 액션에서 실행할 액션의 종류
consumeRequeststring
~ 524288자액션 실행 시 사용되는 요청의 JSON 문자열
statusCodeint0 ~ 999상태 코드
consumeResultstring~ 1048576자결과 내용

AcquireActionResult

획득 액션 실행 결과

상세
타입활성화 조건필수기본값값 제한설명
action문자열 열거형
enum {
"Gs2AdReward:AcquirePointByUserId",
"Gs2Dictionary:AddEntriesByUserId",
"Gs2Enchant:ReDrawBalanceParameterStatusByUserId",
"Gs2Enchant:SetBalanceParameterStatusByUserId",
"Gs2Enchant:ReDrawRarityParameterStatusByUserId",
"Gs2Enchant:AddRarityParameterStatusByUserId",
"Gs2Enchant:SetRarityParameterStatusByUserId",
"Gs2Enhance:DirectEnhanceByUserId",
"Gs2Enhance:UnleashByUserId",
"Gs2Enhance:CreateProgressByUserId",
"Gs2Exchange:ExchangeByUserId",
"Gs2Exchange:IncrementalExchangeByUserId",
"Gs2Exchange:CreateAwaitByUserId",
"Gs2Exchange:AcquireForceByUserId",
"Gs2Exchange:SkipByUserId",
"Gs2Experience:AddExperienceByUserId",
"Gs2Experience:SetExperienceByUserId",
"Gs2Experience:AddRankCapByUserId",
"Gs2Experience:SetRankCapByUserId",
"Gs2Experience:MultiplyAcquireActionsByUserId",
"Gs2Formation:AddMoldCapacityByUserId",
"Gs2Formation:SetMoldCapacityByUserId",
"Gs2Formation:AcquireActionsToFormProperties",
"Gs2Formation:SetFormByUserId",
"Gs2Formation:AcquireActionsToPropertyFormProperties",
"Gs2Friend:UpdateProfileByUserId",
"Gs2Grade:AddGradeByUserId",
"Gs2Grade:ApplyRankCapByUserId",
"Gs2Grade:MultiplyAcquireActionsByUserId",
"Gs2Guild:IncreaseMaximumCurrentMaximumMemberCountByGuildName",
"Gs2Guild:SetMaximumCurrentMaximumMemberCountByGuildName",
"Gs2Idle:IncreaseMaximumIdleMinutesByUserId",
"Gs2Idle:SetMaximumIdleMinutesByUserId",
"Gs2Idle:ReceiveByUserId",
"Gs2Inbox:SendMessageByUserId",
"Gs2Inventory:AddCapacityByUserId",
"Gs2Inventory:SetCapacityByUserId",
"Gs2Inventory:AcquireItemSetByUserId",
"Gs2Inventory:AcquireItemSetWithGradeByUserId",
"Gs2Inventory:AddReferenceOfByUserId",
"Gs2Inventory:DeleteReferenceOfByUserId",
"Gs2Inventory:AcquireSimpleItemsByUserId",
"Gs2Inventory:SetSimpleItemsByUserId",
"Gs2Inventory:AcquireBigItemByUserId",
"Gs2Inventory:SetBigItemByUserId",
"Gs2JobQueue:PushByUserId",
"Gs2Limit:CountDownByUserId",
"Gs2Limit:DeleteCounterByUserId",
"Gs2LoginReward:DeleteReceiveStatusByUserId",
"Gs2LoginReward:UnmarkReceivedByUserId",
"Gs2Lottery:DrawByUserId",
"Gs2Lottery:ResetBoxByUserId",
"Gs2Mission:RevertReceiveByUserId",
"Gs2Mission:IncreaseCounterByUserId",
"Gs2Mission:SetCounterByUserId",
"Gs2Money:DepositByUserId",
"Gs2Money:RevertRecordReceipt",
"Gs2Money2:DepositByUserId",
"Gs2Quest:CreateProgressByUserId",
"Gs2Schedule:TriggerByUserId",
"Gs2Schedule:ExtendTriggerByUserId",
"Gs2Script:InvokeScript",
"Gs2SerialKey:RevertUseByUserId",
"Gs2SerialKey:IssueOnce",
"Gs2Showcase:DecrementPurchaseCountByUserId",
"Gs2Showcase:ForceReDrawByUserId",
"Gs2SkillTree:MarkReleaseByUserId",
"Gs2Stamina:RecoverStaminaByUserId",
"Gs2Stamina:RaiseMaxValueByUserId",
"Gs2Stamina:SetMaxValueByUserId",
"Gs2Stamina:SetRecoverIntervalByUserId",
"Gs2Stamina:SetRecoverValueByUserId",
"Gs2StateMachine:StartStateMachineByUserId",
}
입수 액션에서 실행할 액션의 종류
acquireRequeststring
~ 524288자액션 실행 시 사용되는 요청의 JSON 문자열
statusCodeint0 ~ 999상태 코드
acquireResultstring~ 1048576자결과 내용

TransactionResult

트랜잭션 실행 결과

서버 사이드에서 트랜잭션 자동 실행 기능을 이용하여 실행된 트랜잭션의 실행 결과

상세
타입활성화 조건필수기본값값 제한설명
transactionIdstring
36 ~ 36자트랜잭션 ID
verifyResultsList<VerifyActionResult>0 ~ 10 items검증 액션의 실행 결과 목록
consumeResultsList<ConsumeActionResult>[]0 ~ 10 items소비 액션의 실행 결과 목록
acquireResultsList<AcquireActionResult>[]0 ~ 100 items획득 액션 실행 결과 리스트
hasErrorboolfalse트랜잭션 실행 중 오류가 발생했는지 여부

CurrentTreeMaster

현재 활성화된 노드 모델 마스터 데이터

현재 네임스페이스 내에서 유효한 노드 모델의 정의를 기술한 마스터 데이터입니다.
GS2에서는 마스터 데이터 관리에 JSON 형식의 파일을 사용합니다.
파일을 업로드함으로써 실제로 서버에 설정을 반영할 수 있습니다.

JSON 파일을 작성하는 방법으로, 매니지먼트 콘솔 내에 마스터 데이터 에디터를 제공하고 있습니다.
또한 게임 운영에 더 적합한 도구를 직접 제작하여 적절한 포맷의 JSON 파일을 출력하는 방식으로도 서비스를 이용할 수 있습니다.

상세
타입활성화 조건필수기본값값 제한설명
namespaceIdstring
~ 1024자네임스페이스 GRN
※ 서버가 자동으로 설정
settingsstring
~ 5242880 바이트 (5MB)마스터 데이터

NodeModelMaster

노드 모델 마스터

노드 모델 마스터는 게임 내에서 사용되는 노드 모델의 편집·관리용 데이터로, 매니지먼트 콘솔의 마스터 데이터 에디터에 일시적으로 보관됩니다.
임포트·업데이트 처리를 수행함으로써 실제로 게임에서 참조되는 노드 모델로 반영됩니다.

각 노드는 해방 비용(소비 액션), 해방 조건(검증 액션), 전제 노드, 반환 동작(반환율)을 정의합니다.
노드를 구속하면 소비한 리소스가 반환율에 따라 부분적으로 반환됩니다. 반환 입수 액션은 자동으로 계산됩니다.

상세
타입활성화 조건필수기본값값 제한설명
nodeModelIdstring
~ 1024자노드 모델 마스터 GRN
※ 서버가 자동으로 설정
namestring
~ 128자노드 모델명
노드 모델 고유의 이름. 영숫자 및 -(하이픈) _(언더스코어) .(마침표)로 지정합니다.
descriptionstring~ 1024자설명문
metadatastring~ 2048자메타데이터
메타데이터에는 임의의 값을 설정할 수 있습니다.
이 값들은 GS2의 동작에는 영향을 주지 않으므로, 게임 내에서 사용하는 정보를 저장하는 용도로 사용할 수 있습니다.
releaseVerifyActionsList<VerifyAction>[]0 ~ 10 items해방 검증 액션 목록
이 노드를 해방하기 전에 실행되어 조건이 충족되었는지 확인하는 검증 액션의 목록입니다.
예를 들어 플레이어가 특정 레벨에 도달했는지, 특정 아이템을 소지하고 있는지를 검증할 수 있습니다.
검증 액션 중 하나라도 실패하면 노드 해방이 거부됩니다. 최대 10개 액션.
releaseConsumeActionsList<ConsumeAction>[]1 ~ 10 items해방 소비 액션 목록
이 노드를 해방할 때 실행되는 소비 액션의 목록으로, 해방 비용을 나타냅니다.
이 액션들은 반환 입수 액션 계산에도 사용됩니다. 노드를 구속할 때 각 소비 액션이 반환율에 따라 역산됩니다.
최소 1개의 소비 액션이 필요합니다. 최대 10개 액션.
restrainReturnRatefloat1.00.0 ~ 1.0반환율
이 노드를 구속(미해방 상태로 되돌림)했을 때 소비된 리소스가 반환되는 비율입니다.
1.0은 전액 반환, 0.5는 절반 반환, 0.0은 반환 없음을 의미합니다.
기본값은 1.0(전액 반환)입니다. 유효 범위: 0.0~1.0.
premiseNodeNamesList<string>[]0 ~ 10 items전제 노드명 목록
이 노드를 해방하기 전에 먼저 해방되어 있어야 하는 다른 노드 모델의 이름입니다.
스킬 트리의 의존 관계 그래프를 정의합니다. 전제 노드가 모두 해방되어 있지 않으면 이 노드는 해방할 수 없습니다.
최대 10개의 전제 노드.
createdAtlong
현재 시각생성일시
UNIX 시간·밀리초
※ 서버가 자동으로 설정
updatedAtlong
현재 시각최종 갱신일시
UNIX 시간·밀리초
※ 서버가 자동으로 설정
revisionlong00 ~ 9223372036854775805리비전

메서드

describeNamespaces

네임스페이스 목록 조회

프로젝트 내에서 서비스 단위로 생성된 네임스페이스의 목록을 조회합니다.
옵션인 페이지 토큰을 사용하여 목록의 특정 위치부터 데이터 조회를 시작할 수 있습니다.
또한 조회할 네임스페이스의 수를 제한하는 것도 가능합니다.

상세

Request

타입활성화 조건필수기본값값 제한설명
namePrefixstring~ 64자네임스페이스 이름의 필터 접두사
pageTokenstring~ 1024자데이터 취득을 시작할 위치를 지정하는 토큰
limitint301 ~ 1000취득할 데이터 건수

Result

타입설명
itemsList<Namespace>네임스페이스 목록
nextPageTokenstring목록의 나머지를 취득하기 위한 페이지 토큰

구현 예제

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/skillTree"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := skill_tree.Gs2SkillTreeRestClient{
    Session: &session,
}
result, err := client.DescribeNamespaces(
    &skill_tree.DescribeNamespacesRequest {
        NamePrefix: nil,
        PageToken: nil,
        Limit: nil,
    }
)
if err != nil {
    panic("error occurred")
}
items := result.Items
nextPageToken := result.NextPageToken
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\SkillTree\Gs2SkillTreeRestClient;
use Gs2\SkillTree\Request\DescribeNamespacesRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2SkillTreeRestClient(
    $session
);

try {
    $result = $client->describeNamespaces(
        (new DescribeNamespacesRequest())
            ->withNamePrefix(null)
            ->withPageToken(null)
            ->withLimit(null)
    );
    $items = $result->getItems();
    $nextPageToken = $result->getNextPageToken();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.skillTree.rest.Gs2SkillTreeRestClient;
import io.gs2.skillTree.request.DescribeNamespacesRequest;
import io.gs2.skillTree.result.DescribeNamespacesResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    )
);
session.connect();
Gs2SkillTreeRestClient client = new Gs2SkillTreeRestClient(session);

try {
    DescribeNamespacesResult result = client.describeNamespaces(
        new DescribeNamespacesRequest()
            .withNamePrefix(null)
            .withPageToken(null)
            .withLimit(null)
    );
    List<Namespace> items = result.getItems();
    String nextPageToken = result.getNextPageToken();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core;
using Gs2.Core.Model;
using Gs2.Core.Net;
using Gs2.Core.Exception;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region.ApNortheast1
);
yield return session.OpenAsync(r => { });
var client = new Gs2SkillTreeRestClient(session);

AsyncResult<Gs2.Gs2SkillTree.Result.DescribeNamespacesResult> asyncResult = null;
yield return client.DescribeNamespaces(
    new Gs2.Gs2SkillTree.Request.DescribeNamespacesRequest()
        .WithNamePrefix(null)
        .WithPageToken(null)
        .WithLimit(null),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var items = result.Items;
var nextPageToken = result.NextPageToken;
import Gs2Core from '@/gs2/core';
import * as Gs2SkillTree from '@/gs2/skillTree';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2SkillTree.Gs2SkillTreeRestClient(session);

try {
    const result = await client.describeNamespaces(
        new Gs2SkillTree.DescribeNamespacesRequest()
            .withNamePrefix(null)
            .withPageToken(null)
            .withLimit(null)
    );
    const items = result.getItems();
    const nextPageToken = result.getNextPageToken();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import skill_tree

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = skill_tree.Gs2SkillTreeRestClient(session)

try:
    result = client.describe_namespaces(
        skill_tree.DescribeNamespacesRequest()
            .with_name_prefix(None)
            .with_page_token(None)
            .with_limit(None)
    )
    items = result.items
    next_page_token = result.next_page_token
except core.Gs2Exception as e:
    exit(1)
client = gs2('skill_tree')

api_result = client.describe_namespaces({
    namePrefix=nil,
    pageToken=nil,
    limit=nil,
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
items = result.items;
nextPageToken = result.nextPageToken;
client = gs2('skill_tree')

api_result_handler = client.describe_namespaces_async({
    namePrefix=nil,
    pageToken=nil,
    limit=nil,
})

api_result = api_result_handler()  -- Call the handler to get the result

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
items = result.items;
nextPageToken = result.nextPageToken;

createNamespace

네임스페이스 신규 생성

네임스페이스의 이름, 설명 및 각종 설정을 포함한 상세 정보를 지정해야 합니다.

상세

Request

타입활성화 조건필수기본값값 제한설명
namestring
~ 128자네임스페이스 이름
네임스페이스 고유의 이름입니다. 영숫자 및 -(하이픈) _(언더스코어) .(마침표)로 지정합니다.
descriptionstring~ 1024자설명문
transactionSettingTransactionSetting
트랜잭션 설정
노드 해방·구속 조작을 실행할 때 사용되는 트랜잭션 처리 설정입니다.
소비 액션(해방 비용)과 입수 액션(구속 시 반환)이 GS2 트랜잭션 시스템을 통해 어떻게 처리되는지를 정의합니다.
releaseScriptScriptSetting노드 해방 시 실행할 스크립트 설정
Script 트리거 레퍼런스 - release
restrainScriptScriptSetting노드 해방 상태를 미해방 상태로 되돌릴 때 실행할 스크립트 설정
Script 트리거 레퍼런스 - restrain
logSettingLogSetting로그 출력 설정
노드 해방·구속·초기화 등 스킬 트리 조작에 대한 로그 출력 설정입니다.
설정한 경우, 조작 로그가 지정한 GS2-Log 네임스페이스로 출력됩니다.

Result

타입설명
itemNamespace생성한 네임스페이스

구현 예제

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/skillTree"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := skill_tree.Gs2SkillTreeRestClient{
    Session: &session,
}
result, err := client.CreateNamespace(
    &skill_tree.CreateNamespaceRequest {
        Name: pointy.String("namespace-0001"),
        Description: nil,
        TransactionSetting: &skillTree.TransactionSetting{
            EnableAutoRun: pointy.Bool(false),
            QueueNamespaceId: pointy.String("grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0001"),
        },
        ReleaseScript: nil,
        RestrainScript: nil,
        LogSetting: &skillTree.LogSetting{
            LoggingNamespaceId: pointy.String("grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"),
        },
    }
)
if err != nil {
    panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\SkillTree\Gs2SkillTreeRestClient;
use Gs2\SkillTree\Request\CreateNamespaceRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2SkillTreeRestClient(
    $session
);

try {
    $result = $client->createNamespace(
        (new CreateNamespaceRequest())
            ->withName("namespace-0001")
            ->withDescription(null)
            ->withTransactionSetting((new \Gs2\SkillTree\Model\TransactionSetting())
                ->withEnableAutoRun(false)
                ->withQueueNamespaceId("grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0001"))
            ->withReleaseScript(null)
            ->withRestrainScript(null)
            ->withLogSetting((new \Gs2\SkillTree\Model\LogSetting())
                ->withLoggingNamespaceId("grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"))
    );
    $item = $result->getItem();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.skillTree.rest.Gs2SkillTreeRestClient;
import io.gs2.skillTree.request.CreateNamespaceRequest;
import io.gs2.skillTree.result.CreateNamespaceResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    )
);
session.connect();
Gs2SkillTreeRestClient client = new Gs2SkillTreeRestClient(session);

try {
    CreateNamespaceResult result = client.createNamespace(
        new CreateNamespaceRequest()
            .withName("namespace-0001")
            .withDescription(null)
            .withTransactionSetting(new io.gs2.skillTree.model.TransactionSetting()
                .withEnableAutoRun(false)
                .withQueueNamespaceId("grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0001"))
            .withReleaseScript(null)
            .withRestrainScript(null)
            .withLogSetting(new io.gs2.skillTree.model.LogSetting()
                .withLoggingNamespaceId("grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"))
    );
    Namespace item = result.getItem();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core;
using Gs2.Core.Model;
using Gs2.Core.Net;
using Gs2.Core.Exception;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region.ApNortheast1
);
yield return session.OpenAsync(r => { });
var client = new Gs2SkillTreeRestClient(session);

AsyncResult<Gs2.Gs2SkillTree.Result.CreateNamespaceResult> asyncResult = null;
yield return client.CreateNamespace(
    new Gs2.Gs2SkillTree.Request.CreateNamespaceRequest()
        .WithName("namespace-0001")
        .WithDescription(null)
        .WithTransactionSetting(new Gs2.Gs2SkillTree.Model.TransactionSetting()
            .WithEnableAutoRun(false)
            .WithQueueNamespaceId("grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0001"))
        .WithReleaseScript(null)
        .WithRestrainScript(null)
        .WithLogSetting(new Gs2.Gs2SkillTree.Model.LogSetting()
            .WithLoggingNamespaceId("grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001")),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2SkillTree from '@/gs2/skillTree';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2SkillTree.Gs2SkillTreeRestClient(session);

try {
    const result = await client.createNamespace(
        new Gs2SkillTree.CreateNamespaceRequest()
            .withName("namespace-0001")
            .withDescription(null)
            .withTransactionSetting(new Gs2SkillTree.model.TransactionSetting()
                .withEnableAutoRun(false)
                .withQueueNamespaceId("grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0001"))
            .withReleaseScript(null)
            .withRestrainScript(null)
            .withLogSetting(new Gs2SkillTree.model.LogSetting()
                .withLoggingNamespaceId("grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"))
    );
    const item = result.getItem();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import skill_tree

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = skill_tree.Gs2SkillTreeRestClient(session)

try:
    result = client.create_namespace(
        skill_tree.CreateNamespaceRequest()
            .with_name('namespace-0001')
            .with_description(None)
            .with_transaction_setting(
                skill_tree.TransactionSetting()
                    .with_enable_auto_run(False)
                    .with_queue_namespace_id('grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0001'))
            .with_release_script(None)
            .with_restrain_script(None)
            .with_log_setting(
                skill_tree.LogSetting()
                    .with_logging_namespace_id('grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001'))
    )
    item = result.item
except core.Gs2Exception as e:
    exit(1)
client = gs2('skill_tree')

api_result = client.create_namespace({
    name="namespace-0001",
    description=nil,
    transactionSetting={
        enableAutoRun=false,
        queueNamespaceId="grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0001",
    },
    releaseScript=nil,
    restrainScript=nil,
    logSetting={
        loggingNamespaceId="grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001",
    },
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
item = result.item;
client = gs2('skill_tree')

api_result_handler = client.create_namespace_async({
    name="namespace-0001",
    description=nil,
    transactionSetting={
        enableAutoRun=false,
        queueNamespaceId="grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0001",
    },
    releaseScript=nil,
    restrainScript=nil,
    logSetting={
        loggingNamespaceId="grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001",
    },
})

api_result = api_result_handler()  -- Call the handler to get the result

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
item = result.item;

getNamespaceStatus

네임스페이스의 상태 조회

지정된 네임스페이스의 현재 상태를 조회합니다.
상태에는 네임스페이스가 활성 상태인지, 삭제되었는지가 포함됩니다.

상세

Request

타입활성화 조건필수기본값값 제한설명
namespaceNamestring
~ 128자네임스페이스 이름
네임스페이스 고유의 이름입니다. 영숫자 및 -(하이픈) _(언더스코어) .(마침표)로 지정합니다.

Result

타입설명
statusstring네임스페이스의 상태
정의설명
ACTIVE유효
DELETED삭제됨

구현 예제

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/skillTree"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := skill_tree.Gs2SkillTreeRestClient{
    Session: &session,
}
result, err := client.GetNamespaceStatus(
    &skill_tree.GetNamespaceStatusRequest {
        NamespaceName: pointy.String("namespace-0001"),
    }
)
if err != nil {
    panic("error occurred")
}
status := result.Status
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\SkillTree\Gs2SkillTreeRestClient;
use Gs2\SkillTree\Request\GetNamespaceStatusRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2SkillTreeRestClient(
    $session
);

try {
    $result = $client->getNamespaceStatus(
        (new GetNamespaceStatusRequest())
            ->withNamespaceName("namespace-0001")
    );
    $status = $result->getStatus();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.skillTree.rest.Gs2SkillTreeRestClient;
import io.gs2.skillTree.request.GetNamespaceStatusRequest;
import io.gs2.skillTree.result.GetNamespaceStatusResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    )
);
session.connect();
Gs2SkillTreeRestClient client = new Gs2SkillTreeRestClient(session);

try {
    GetNamespaceStatusResult result = client.getNamespaceStatus(
        new GetNamespaceStatusRequest()
            .withNamespaceName("namespace-0001")
    );
    String status = result.getStatus();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core;
using Gs2.Core.Model;
using Gs2.Core.Net;
using Gs2.Core.Exception;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region.ApNortheast1
);
yield return session.OpenAsync(r => { });
var client = new Gs2SkillTreeRestClient(session);

AsyncResult<Gs2.Gs2SkillTree.Result.GetNamespaceStatusResult> asyncResult = null;
yield return client.GetNamespaceStatus(
    new Gs2.Gs2SkillTree.Request.GetNamespaceStatusRequest()
        .WithNamespaceName("namespace-0001"),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var status = result.Status;
import Gs2Core from '@/gs2/core';
import * as Gs2SkillTree from '@/gs2/skillTree';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2SkillTree.Gs2SkillTreeRestClient(session);

try {
    const result = await client.getNamespaceStatus(
        new Gs2SkillTree.GetNamespaceStatusRequest()
            .withNamespaceName("namespace-0001")
    );
    const status = result.getStatus();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import skill_tree

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = skill_tree.Gs2SkillTreeRestClient(session)

try:
    result = client.get_namespace_status(
        skill_tree.GetNamespaceStatusRequest()
            .with_namespace_name('namespace-0001')
    )
    status = result.status
except core.Gs2Exception as e:
    exit(1)
client = gs2('skill_tree')

api_result = client.get_namespace_status({
    namespaceName="namespace-0001",
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
status = result.status;
client = gs2('skill_tree')

api_result_handler = client.get_namespace_status_async({
    namespaceName="namespace-0001",
})

api_result = api_result_handler()  -- Call the handler to get the result

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
status = result.status;

getNamespace

네임스페이스 조회

지정된 네임스페이스의 상세 정보를 조회합니다.
여기에는 네임스페이스의 이름, 설명 및 기타 설정 정보가 포함됩니다.

상세

Request

타입활성화 조건필수기본값값 제한설명
namespaceNamestring
~ 128자네임스페이스 이름
네임스페이스 고유의 이름입니다. 영숫자 및 -(하이픈) _(언더스코어) .(마침표)로 지정합니다.

Result

타입설명
itemNamespace네임스페이스

구현 예제

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/skillTree"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := skill_tree.Gs2SkillTreeRestClient{
    Session: &session,
}
result, err := client.GetNamespace(
    &skill_tree.GetNamespaceRequest {
        NamespaceName: pointy.String("namespace-0001"),
    }
)
if err != nil {
    panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\SkillTree\Gs2SkillTreeRestClient;
use Gs2\SkillTree\Request\GetNamespaceRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2SkillTreeRestClient(
    $session
);

try {
    $result = $client->getNamespace(
        (new GetNamespaceRequest())
            ->withNamespaceName("namespace-0001")
    );
    $item = $result->getItem();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.skillTree.rest.Gs2SkillTreeRestClient;
import io.gs2.skillTree.request.GetNamespaceRequest;
import io.gs2.skillTree.result.GetNamespaceResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    )
);
session.connect();
Gs2SkillTreeRestClient client = new Gs2SkillTreeRestClient(session);

try {
    GetNamespaceResult result = client.getNamespace(
        new GetNamespaceRequest()
            .withNamespaceName("namespace-0001")
    );
    Namespace item = result.getItem();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core;
using Gs2.Core.Model;
using Gs2.Core.Net;
using Gs2.Core.Exception;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region.ApNortheast1
);
yield return session.OpenAsync(r => { });
var client = new Gs2SkillTreeRestClient(session);

AsyncResult<Gs2.Gs2SkillTree.Result.GetNamespaceResult> asyncResult = null;
yield return client.GetNamespace(
    new Gs2.Gs2SkillTree.Request.GetNamespaceRequest()
        .WithNamespaceName("namespace-0001"),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2SkillTree from '@/gs2/skillTree';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2SkillTree.Gs2SkillTreeRestClient(session);

try {
    const result = await client.getNamespace(
        new Gs2SkillTree.GetNamespaceRequest()
            .withNamespaceName("namespace-0001")
    );
    const item = result.getItem();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import skill_tree

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = skill_tree.Gs2SkillTreeRestClient(session)

try:
    result = client.get_namespace(
        skill_tree.GetNamespaceRequest()
            .with_namespace_name('namespace-0001')
    )
    item = result.item
except core.Gs2Exception as e:
    exit(1)
client = gs2('skill_tree')

api_result = client.get_namespace({
    namespaceName="namespace-0001",
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
item = result.item;
client = gs2('skill_tree')

api_result_handler = client.get_namespace_async({
    namespaceName="namespace-0001",
})

api_result = api_result_handler()  -- Call the handler to get the result

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
item = result.item;

updateNamespace

네임스페이스 갱신

지정된 네임스페이스의 설정을 갱신합니다.
네임스페이스의 설명이나 특정 설정을 변경할 수 있습니다.

상세

Request

타입활성화 조건필수기본값값 제한설명
namespaceNamestring
~ 128자네임스페이스 이름
네임스페이스 고유의 이름입니다. 영숫자 및 -(하이픈) _(언더스코어) .(마침표)로 지정합니다.
descriptionstring~ 1024자설명문
transactionSettingTransactionSetting
트랜잭션 설정
노드 해방·구속 조작을 실행할 때 사용되는 트랜잭션 처리 설정입니다.
소비 액션(해방 비용)과 입수 액션(구속 시 반환)이 GS2 트랜잭션 시스템을 통해 어떻게 처리되는지를 정의합니다.
releaseScriptScriptSetting노드 해방 시 실행할 스크립트 설정
Script 트리거 레퍼런스 - release
restrainScriptScriptSetting노드 해방 상태를 미해방 상태로 되돌릴 때 실행할 스크립트 설정
Script 트리거 레퍼런스 - restrain
logSettingLogSetting로그 출력 설정
노드 해방·구속·초기화 등 스킬 트리 조작에 대한 로그 출력 설정입니다.
설정한 경우, 조작 로그가 지정한 GS2-Log 네임스페이스로 출력됩니다.

Result

타입설명
itemNamespace갱신한 네임스페이스

구현 예제

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/skillTree"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := skill_tree.Gs2SkillTreeRestClient{
    Session: &session,
}
result, err := client.UpdateNamespace(
    &skill_tree.UpdateNamespaceRequest {
        NamespaceName: pointy.String("namespace-0001"),
        Description: pointy.String("description1"),
        TransactionSetting: &skillTree.TransactionSetting{
            EnableAutoRun: pointy.Bool(false),
            QueueNamespaceId: pointy.String("grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0001"),
        },
        ReleaseScript: nil,
        RestrainScript: nil,
        LogSetting: &skillTree.LogSetting{
            LoggingNamespaceId: pointy.String("grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"),
        },
    }
)
if err != nil {
    panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\SkillTree\Gs2SkillTreeRestClient;
use Gs2\SkillTree\Request\UpdateNamespaceRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2SkillTreeRestClient(
    $session
);

try {
    $result = $client->updateNamespace(
        (new UpdateNamespaceRequest())
            ->withNamespaceName("namespace-0001")
            ->withDescription("description1")
            ->withTransactionSetting((new \Gs2\SkillTree\Model\TransactionSetting())
                ->withEnableAutoRun(false)
                ->withQueueNamespaceId("grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0001"))
            ->withReleaseScript(null)
            ->withRestrainScript(null)
            ->withLogSetting((new \Gs2\SkillTree\Model\LogSetting())
                ->withLoggingNamespaceId("grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"))
    );
    $item = $result->getItem();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.skillTree.rest.Gs2SkillTreeRestClient;
import io.gs2.skillTree.request.UpdateNamespaceRequest;
import io.gs2.skillTree.result.UpdateNamespaceResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    )
);
session.connect();
Gs2SkillTreeRestClient client = new Gs2SkillTreeRestClient(session);

try {
    UpdateNamespaceResult result = client.updateNamespace(
        new UpdateNamespaceRequest()
            .withNamespaceName("namespace-0001")
            .withDescription("description1")
            .withTransactionSetting(new io.gs2.skillTree.model.TransactionSetting()
                .withEnableAutoRun(false)
                .withQueueNamespaceId("grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0001"))
            .withReleaseScript(null)
            .withRestrainScript(null)
            .withLogSetting(new io.gs2.skillTree.model.LogSetting()
                .withLoggingNamespaceId("grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"))
    );
    Namespace item = result.getItem();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core;
using Gs2.Core.Model;
using Gs2.Core.Net;
using Gs2.Core.Exception;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region.ApNortheast1
);
yield return session.OpenAsync(r => { });
var client = new Gs2SkillTreeRestClient(session);

AsyncResult<Gs2.Gs2SkillTree.Result.UpdateNamespaceResult> asyncResult = null;
yield return client.UpdateNamespace(
    new Gs2.Gs2SkillTree.Request.UpdateNamespaceRequest()
        .WithNamespaceName("namespace-0001")
        .WithDescription("description1")
        .WithTransactionSetting(new Gs2.Gs2SkillTree.Model.TransactionSetting()
            .WithEnableAutoRun(false)
            .WithQueueNamespaceId("grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0001"))
        .WithReleaseScript(null)
        .WithRestrainScript(null)
        .WithLogSetting(new Gs2.Gs2SkillTree.Model.LogSetting()
            .WithLoggingNamespaceId("grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001")),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2SkillTree from '@/gs2/skillTree';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2SkillTree.Gs2SkillTreeRestClient(session);

try {
    const result = await client.updateNamespace(
        new Gs2SkillTree.UpdateNamespaceRequest()
            .withNamespaceName("namespace-0001")
            .withDescription("description1")
            .withTransactionSetting(new Gs2SkillTree.model.TransactionSetting()
                .withEnableAutoRun(false)
                .withQueueNamespaceId("grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0001"))
            .withReleaseScript(null)
            .withRestrainScript(null)
            .withLogSetting(new Gs2SkillTree.model.LogSetting()
                .withLoggingNamespaceId("grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"))
    );
    const item = result.getItem();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import skill_tree

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = skill_tree.Gs2SkillTreeRestClient(session)

try:
    result = client.update_namespace(
        skill_tree.UpdateNamespaceRequest()
            .with_namespace_name('namespace-0001')
            .with_description('description1')
            .with_transaction_setting(
                skill_tree.TransactionSetting()
                    .with_enable_auto_run(False)
                    .with_queue_namespace_id('grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0001'))
            .with_release_script(None)
            .with_restrain_script(None)
            .with_log_setting(
                skill_tree.LogSetting()
                    .with_logging_namespace_id('grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001'))
    )
    item = result.item
except core.Gs2Exception as e:
    exit(1)
client = gs2('skill_tree')

api_result = client.update_namespace({
    namespaceName="namespace-0001",
    description="description1",
    transactionSetting={
        enableAutoRun=false,
        queueNamespaceId="grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0001",
    },
    releaseScript=nil,
    restrainScript=nil,
    logSetting={
        loggingNamespaceId="grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001",
    },
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
item = result.item;
client = gs2('skill_tree')

api_result_handler = client.update_namespace_async({
    namespaceName="namespace-0001",
    description="description1",
    transactionSetting={
        enableAutoRun=false,
        queueNamespaceId="grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0001",
    },
    releaseScript=nil,
    restrainScript=nil,
    logSetting={
        loggingNamespaceId="grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001",
    },
})

api_result = api_result_handler()  -- Call the handler to get the result

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
item = result.item;

deleteNamespace

네임스페이스 삭제

지정된 네임스페이스를 삭제합니다.
이 작업은 되돌릴 수 없으며, 삭제된 네임스페이스와 관련된 모든 데이터는 복구할 수 없게 됩니다.

상세

Request

타입활성화 조건필수기본값값 제한설명
namespaceNamestring
~ 128자네임스페이스 이름
네임스페이스 고유의 이름입니다. 영숫자 및 -(하이픈) _(언더스코어) .(마침표)로 지정합니다.

Result

타입설명
itemNamespace삭제한 네임스페이스

구현 예제

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/skillTree"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := skill_tree.Gs2SkillTreeRestClient{
    Session: &session,
}
result, err := client.DeleteNamespace(
    &skill_tree.DeleteNamespaceRequest {
        NamespaceName: pointy.String("namespace-0001"),
    }
)
if err != nil {
    panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\SkillTree\Gs2SkillTreeRestClient;
use Gs2\SkillTree\Request\DeleteNamespaceRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2SkillTreeRestClient(
    $session
);

try {
    $result = $client->deleteNamespace(
        (new DeleteNamespaceRequest())
            ->withNamespaceName("namespace-0001")
    );
    $item = $result->getItem();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.skillTree.rest.Gs2SkillTreeRestClient;
import io.gs2.skillTree.request.DeleteNamespaceRequest;
import io.gs2.skillTree.result.DeleteNamespaceResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    )
);
session.connect();
Gs2SkillTreeRestClient client = new Gs2SkillTreeRestClient(session);

try {
    DeleteNamespaceResult result = client.deleteNamespace(
        new DeleteNamespaceRequest()
            .withNamespaceName("namespace-0001")
    );
    Namespace item = result.getItem();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core;
using Gs2.Core.Model;
using Gs2.Core.Net;
using Gs2.Core.Exception;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region.ApNortheast1
);
yield return session.OpenAsync(r => { });
var client = new Gs2SkillTreeRestClient(session);

AsyncResult<Gs2.Gs2SkillTree.Result.DeleteNamespaceResult> asyncResult = null;
yield return client.DeleteNamespace(
    new Gs2.Gs2SkillTree.Request.DeleteNamespaceRequest()
        .WithNamespaceName("namespace-0001"),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2SkillTree from '@/gs2/skillTree';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2SkillTree.Gs2SkillTreeRestClient(session);

try {
    const result = await client.deleteNamespace(
        new Gs2SkillTree.DeleteNamespaceRequest()
            .withNamespaceName("namespace-0001")
    );
    const item = result.getItem();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import skill_tree

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = skill_tree.Gs2SkillTreeRestClient(session)

try:
    result = client.delete_namespace(
        skill_tree.DeleteNamespaceRequest()
            .with_namespace_name('namespace-0001')
    )
    item = result.item
except core.Gs2Exception as e:
    exit(1)
client = gs2('skill_tree')

api_result = client.delete_namespace({
    namespaceName="namespace-0001",
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
item = result.item;
client = gs2('skill_tree')

api_result_handler = client.delete_namespace_async({
    namespaceName="namespace-0001",
})

api_result = api_result_handler()  -- Call the handler to get the result

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
item = result.item;

getServiceVersion

마이크로서비스 버전 조회

상세

Request

요청 파라미터: 없음

Result

타입설명
itemstring버전

구현 예제

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/skillTree"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := skill_tree.Gs2SkillTreeRestClient{
    Session: &session,
}
result, err := client.GetServiceVersion(
    &skill_tree.GetServiceVersionRequest {
    }
)
if err != nil {
    panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\SkillTree\Gs2SkillTreeRestClient;
use Gs2\SkillTree\Request\GetServiceVersionRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2SkillTreeRestClient(
    $session
);

try {
    $result = $client->getServiceVersion(
        (new GetServiceVersionRequest())
    );
    $item = $result->getItem();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.skillTree.rest.Gs2SkillTreeRestClient;
import io.gs2.skillTree.request.GetServiceVersionRequest;
import io.gs2.skillTree.result.GetServiceVersionResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    )
);
session.connect();
Gs2SkillTreeRestClient client = new Gs2SkillTreeRestClient(session);

try {
    GetServiceVersionResult result = client.getServiceVersion(
        new GetServiceVersionRequest()
    );
    String item = result.getItem();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core;
using Gs2.Core.Model;
using Gs2.Core.Net;
using Gs2.Core.Exception;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region.ApNortheast1
);
yield return session.OpenAsync(r => { });
var client = new Gs2SkillTreeRestClient(session);

AsyncResult<Gs2.Gs2SkillTree.Result.GetServiceVersionResult> asyncResult = null;
yield return client.GetServiceVersion(
    new Gs2.Gs2SkillTree.Request.GetServiceVersionRequest(),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2SkillTree from '@/gs2/skillTree';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2SkillTree.Gs2SkillTreeRestClient(session);

try {
    const result = await client.getServiceVersion(
        new Gs2SkillTree.GetServiceVersionRequest()
    );
    const item = result.getItem();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import skill_tree

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = skill_tree.Gs2SkillTreeRestClient(session)

try:
    result = client.get_service_version(
        skill_tree.GetServiceVersionRequest()
    )
    item = result.item
except core.Gs2Exception as e:
    exit(1)
client = gs2('skill_tree')

api_result = client.get_service_version({
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
item = result.item;
client = gs2('skill_tree')

api_result_handler = client.get_service_version_async({
})

api_result = api_result_handler()  -- Call the handler to get the result

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
item = result.item;

dumpUserDataByUserId

지정한 사용자 ID에 연결된 데이터의 덤프 취득

개인정보 보호에 관한 법적 요건을 충족시키기 위해 사용하거나, 데이터의 백업 및 이관에 사용할 수 있습니다.

상세

Request

타입활성화 조건필수기본값값 제한설명
userIdstring
~ 128자사용자ID
timeOffsetTokenstring~ 1024자타임 오프셋 토큰

Result

반환값: 없음

구현 예제

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/skillTree"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := skill_tree.Gs2SkillTreeRestClient{
    Session: &session,
}
result, err := client.DumpUserDataByUserId(
    &skill_tree.DumpUserDataByUserIdRequest {
        UserId: pointy.String("user-0001"),
        TimeOffsetToken: nil,
    }
)
if err != nil {
    panic("error occurred")
}
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\SkillTree\Gs2SkillTreeRestClient;
use Gs2\SkillTree\Request\DumpUserDataByUserIdRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2SkillTreeRestClient(
    $session
);

try {
    $result = $client->dumpUserDataByUserId(
        (new DumpUserDataByUserIdRequest())
            ->withUserId("user-0001")
            ->withTimeOffsetToken(null)
    );
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.skillTree.rest.Gs2SkillTreeRestClient;
import io.gs2.skillTree.request.DumpUserDataByUserIdRequest;
import io.gs2.skillTree.result.DumpUserDataByUserIdResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    )
);
session.connect();
Gs2SkillTreeRestClient client = new Gs2SkillTreeRestClient(session);

try {
    DumpUserDataByUserIdResult result = client.dumpUserDataByUserId(
        new DumpUserDataByUserIdRequest()
            .withUserId("user-0001")
            .withTimeOffsetToken(null)
    );
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core;
using Gs2.Core.Model;
using Gs2.Core.Net;
using Gs2.Core.Exception;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region.ApNortheast1
);
yield return session.OpenAsync(r => { });
var client = new Gs2SkillTreeRestClient(session);

AsyncResult<Gs2.Gs2SkillTree.Result.DumpUserDataByUserIdResult> asyncResult = null;
yield return client.DumpUserDataByUserId(
    new Gs2.Gs2SkillTree.Request.DumpUserDataByUserIdRequest()
        .WithUserId("user-0001")
        .WithTimeOffsetToken(null),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
import Gs2Core from '@/gs2/core';
import * as Gs2SkillTree from '@/gs2/skillTree';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2SkillTree.Gs2SkillTreeRestClient(session);

try {
    const result = await client.dumpUserDataByUserId(
        new Gs2SkillTree.DumpUserDataByUserIdRequest()
            .withUserId("user-0001")
            .withTimeOffsetToken(null)
    );
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import skill_tree

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = skill_tree.Gs2SkillTreeRestClient(session)

try:
    result = client.dump_user_data_by_user_id(
        skill_tree.DumpUserDataByUserIdRequest()
            .with_user_id('user-0001')
            .with_time_offset_token(None)
    )
except core.Gs2Exception as e:
    exit(1)
client = gs2('skill_tree')

api_result = client.dump_user_data_by_user_id({
    userId="user-0001",
    timeOffsetToken=nil,
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
client = gs2('skill_tree')

api_result_handler = client.dump_user_data_by_user_id_async({
    userId="user-0001",
    timeOffsetToken=nil,
})

api_result = api_result_handler()  -- Call the handler to get the result

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result

checkDumpUserDataByUserId

지정한 사용자 ID에 연결된 데이터의 덤프가 완료되었는지 확인

상세

Request

타입활성화 조건필수기본값값 제한설명
userIdstring
~ 128자사용자ID
timeOffsetTokenstring~ 1024자타임 오프셋 토큰

Result

타입설명
urlstring출력 데이터의 URL

구현 예제

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/skillTree"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := skill_tree.Gs2SkillTreeRestClient{
    Session: &session,
}
result, err := client.CheckDumpUserDataByUserId(
    &skill_tree.CheckDumpUserDataByUserIdRequest {
        UserId: pointy.String("user-0001"),
        TimeOffsetToken: nil,
    }
)
if err != nil {
    panic("error occurred")
}
url := result.Url
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\SkillTree\Gs2SkillTreeRestClient;
use Gs2\SkillTree\Request\CheckDumpUserDataByUserIdRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2SkillTreeRestClient(
    $session
);

try {
    $result = $client->checkDumpUserDataByUserId(
        (new CheckDumpUserDataByUserIdRequest())
            ->withUserId("user-0001")
            ->withTimeOffsetToken(null)
    );
    $url = $result->getUrl();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.skillTree.rest.Gs2SkillTreeRestClient;
import io.gs2.skillTree.request.CheckDumpUserDataByUserIdRequest;
import io.gs2.skillTree.result.CheckDumpUserDataByUserIdResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    )
);
session.connect();
Gs2SkillTreeRestClient client = new Gs2SkillTreeRestClient(session);

try {
    CheckDumpUserDataByUserIdResult result = client.checkDumpUserDataByUserId(
        new CheckDumpUserDataByUserIdRequest()
            .withUserId("user-0001")
            .withTimeOffsetToken(null)
    );
    String url = result.getUrl();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core;
using Gs2.Core.Model;
using Gs2.Core.Net;
using Gs2.Core.Exception;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region.ApNortheast1
);
yield return session.OpenAsync(r => { });
var client = new Gs2SkillTreeRestClient(session);

AsyncResult<Gs2.Gs2SkillTree.Result.CheckDumpUserDataByUserIdResult> asyncResult = null;
yield return client.CheckDumpUserDataByUserId(
    new Gs2.Gs2SkillTree.Request.CheckDumpUserDataByUserIdRequest()
        .WithUserId("user-0001")
        .WithTimeOffsetToken(null),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var url = result.Url;
import Gs2Core from '@/gs2/core';
import * as Gs2SkillTree from '@/gs2/skillTree';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2SkillTree.Gs2SkillTreeRestClient(session);

try {
    const result = await client.checkDumpUserDataByUserId(
        new Gs2SkillTree.CheckDumpUserDataByUserIdRequest()
            .withUserId("user-0001")
            .withTimeOffsetToken(null)
    );
    const url = result.getUrl();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import skill_tree

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = skill_tree.Gs2SkillTreeRestClient(session)

try:
    result = client.check_dump_user_data_by_user_id(
        skill_tree.CheckDumpUserDataByUserIdRequest()
            .with_user_id('user-0001')
            .with_time_offset_token(None)
    )
    url = result.url
except core.Gs2Exception as e:
    exit(1)
client = gs2('skill_tree')

api_result = client.check_dump_user_data_by_user_id({
    userId="user-0001",
    timeOffsetToken=nil,
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
url = result.url;
client = gs2('skill_tree')

api_result_handler = client.check_dump_user_data_by_user_id_async({
    userId="user-0001",
    timeOffsetToken=nil,
})

api_result = api_result_handler()  -- Call the handler to get the result

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
url = result.url;

cleanUserDataByUserId

사용자 데이터 완전 삭제

지정된 사용자 ID에 연결된 데이터의 클리닝을 실행합니다.
이를 통해 특정 사용자 데이터를 프로젝트에서 안전하게 삭제할 수 있습니다.

상세

Request

타입활성화 조건필수기본값값 제한설명
userIdstring
~ 128자사용자ID
timeOffsetTokenstring~ 1024자타임 오프셋 토큰

Result

반환값: 없음

구현 예제

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/skillTree"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := skill_tree.Gs2SkillTreeRestClient{
    Session: &session,
}
result, err := client.CleanUserDataByUserId(
    &skill_tree.CleanUserDataByUserIdRequest {
        UserId: pointy.String("user-0001"),
        TimeOffsetToken: nil,
    }
)
if err != nil {
    panic("error occurred")
}
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\SkillTree\Gs2SkillTreeRestClient;
use Gs2\SkillTree\Request\CleanUserDataByUserIdRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2SkillTreeRestClient(
    $session
);

try {
    $result = $client->cleanUserDataByUserId(
        (new CleanUserDataByUserIdRequest())
            ->withUserId("user-0001")
            ->withTimeOffsetToken(null)
    );
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.skillTree.rest.Gs2SkillTreeRestClient;
import io.gs2.skillTree.request.CleanUserDataByUserIdRequest;
import io.gs2.skillTree.result.CleanUserDataByUserIdResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    )
);
session.connect();
Gs2SkillTreeRestClient client = new Gs2SkillTreeRestClient(session);

try {
    CleanUserDataByUserIdResult result = client.cleanUserDataByUserId(
        new CleanUserDataByUserIdRequest()
            .withUserId("user-0001")
            .withTimeOffsetToken(null)
    );
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core;
using Gs2.Core.Model;
using Gs2.Core.Net;
using Gs2.Core.Exception;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region.ApNortheast1
);
yield return session.OpenAsync(r => { });
var client = new Gs2SkillTreeRestClient(session);

AsyncResult<Gs2.Gs2SkillTree.Result.CleanUserDataByUserIdResult> asyncResult = null;
yield return client.CleanUserDataByUserId(
    new Gs2.Gs2SkillTree.Request.CleanUserDataByUserIdRequest()
        .WithUserId("user-0001")
        .WithTimeOffsetToken(null),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
import Gs2Core from '@/gs2/core';
import * as Gs2SkillTree from '@/gs2/skillTree';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2SkillTree.Gs2SkillTreeRestClient(session);

try {
    const result = await client.cleanUserDataByUserId(
        new Gs2SkillTree.CleanUserDataByUserIdRequest()
            .withUserId("user-0001")
            .withTimeOffsetToken(null)
    );
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import skill_tree

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = skill_tree.Gs2SkillTreeRestClient(session)

try:
    result = client.clean_user_data_by_user_id(
        skill_tree.CleanUserDataByUserIdRequest()
            .with_user_id('user-0001')
            .with_time_offset_token(None)
    )
except core.Gs2Exception as e:
    exit(1)
client = gs2('skill_tree')

api_result = client.clean_user_data_by_user_id({
    userId="user-0001",
    timeOffsetToken=nil,
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
client = gs2('skill_tree')

api_result_handler = client.clean_user_data_by_user_id_async({
    userId="user-0001",
    timeOffsetToken=nil,
})

api_result = api_result_handler()  -- Call the handler to get the result

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result

checkCleanUserDataByUserId

지정한 사용자 ID에 연결된 데이터의 삭제가 완료되었는지 확인

상세

Request

타입활성화 조건필수기본값값 제한설명
userIdstring
~ 128자사용자ID
timeOffsetTokenstring~ 1024자타임 오프셋 토큰

Result

반환값: 없음

구현 예제

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/skillTree"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := skill_tree.Gs2SkillTreeRestClient{
    Session: &session,
}
result, err := client.CheckCleanUserDataByUserId(
    &skill_tree.CheckCleanUserDataByUserIdRequest {
        UserId: pointy.String("user-0001"),
        TimeOffsetToken: nil,
    }
)
if err != nil {
    panic("error occurred")
}
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\SkillTree\Gs2SkillTreeRestClient;
use Gs2\SkillTree\Request\CheckCleanUserDataByUserIdRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2SkillTreeRestClient(
    $session
);

try {
    $result = $client->checkCleanUserDataByUserId(
        (new CheckCleanUserDataByUserIdRequest())
            ->withUserId("user-0001")
            ->withTimeOffsetToken(null)
    );
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.skillTree.rest.Gs2SkillTreeRestClient;
import io.gs2.skillTree.request.CheckCleanUserDataByUserIdRequest;
import io.gs2.skillTree.result.CheckCleanUserDataByUserIdResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    )
);
session.connect();
Gs2SkillTreeRestClient client = new Gs2SkillTreeRestClient(session);

try {
    CheckCleanUserDataByUserIdResult result = client.checkCleanUserDataByUserId(
        new CheckCleanUserDataByUserIdRequest()
            .withUserId("user-0001")
            .withTimeOffsetToken(null)
    );
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core;
using Gs2.Core.Model;
using Gs2.Core.Net;
using Gs2.Core.Exception;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region.ApNortheast1
);
yield return session.OpenAsync(r => { });
var client = new Gs2SkillTreeRestClient(session);

AsyncResult<Gs2.Gs2SkillTree.Result.CheckCleanUserDataByUserIdResult> asyncResult = null;
yield return client.CheckCleanUserDataByUserId(
    new Gs2.Gs2SkillTree.Request.CheckCleanUserDataByUserIdRequest()
        .WithUserId("user-0001")
        .WithTimeOffsetToken(null),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
import Gs2Core from '@/gs2/core';
import * as Gs2SkillTree from '@/gs2/skillTree';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2SkillTree.Gs2SkillTreeRestClient(session);

try {
    const result = await client.checkCleanUserDataByUserId(
        new Gs2SkillTree.CheckCleanUserDataByUserIdRequest()
            .withUserId("user-0001")
            .withTimeOffsetToken(null)
    );
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import skill_tree

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = skill_tree.Gs2SkillTreeRestClient(session)

try:
    result = client.check_clean_user_data_by_user_id(
        skill_tree.CheckCleanUserDataByUserIdRequest()
            .with_user_id('user-0001')
            .with_time_offset_token(None)
    )
except core.Gs2Exception as e:
    exit(1)
client = gs2('skill_tree')

api_result = client.check_clean_user_data_by_user_id({
    userId="user-0001",
    timeOffsetToken=nil,
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
client = gs2('skill_tree')

api_result_handler = client.check_clean_user_data_by_user_id_async({
    userId="user-0001",
    timeOffsetToken=nil,
})

api_result = api_result_handler()  -- Call the handler to get the result

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result

prepareImportUserDataByUserId

지정한 사용자 ID에 연결된 데이터 임포트 실행

임포트에 사용할 수 있는 데이터는 GS2를 통해 익스포트하여 취득한 데이터로 한정되며, 오래된 데이터는 임포트에 실패할 수 있습니다.
익스포트한 사용자 ID와 다른 사용자 ID로 임포트할 수 있지만, 사용자 데이터의 페이로드 내에 사용자 ID가 포함되어 있는 경우에는 그렇지 않을 수 있습니다.

이 API의 반환값으로 응답된 URL에 익스포트한 zip 파일을 업로드하고, importUserDataByUserId를 호출하면 실제 임포트 처리를 시작할 수 있습니다.

상세

Request

타입활성화 조건필수기본값값 제한설명
userIdstring
~ 128자사용자ID
timeOffsetTokenstring~ 1024자타임 오프셋 토큰

Result

타입설명
uploadTokenstring업로드 후 결과를 반영할 때 사용하는 토큰
uploadUrlstring사용자 데이터 업로드 처리 실행에 사용하는 URL

구현 예제

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/skillTree"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := skill_tree.Gs2SkillTreeRestClient{
    Session: &session,
}
result, err := client.PrepareImportUserDataByUserId(
    &skill_tree.PrepareImportUserDataByUserIdRequest {
        UserId: pointy.String("user-0001"),
        TimeOffsetToken: nil,
    }
)
if err != nil {
    panic("error occurred")
}
uploadToken := result.UploadToken
uploadUrl := result.UploadUrl
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\SkillTree\Gs2SkillTreeRestClient;
use Gs2\SkillTree\Request\PrepareImportUserDataByUserIdRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2SkillTreeRestClient(
    $session
);

try {
    $result = $client->prepareImportUserDataByUserId(
        (new PrepareImportUserDataByUserIdRequest())
            ->withUserId("user-0001")
            ->withTimeOffsetToken(null)
    );
    $uploadToken = $result->getUploadToken();
    $uploadUrl = $result->getUploadUrl();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.skillTree.rest.Gs2SkillTreeRestClient;
import io.gs2.skillTree.request.PrepareImportUserDataByUserIdRequest;
import io.gs2.skillTree.result.PrepareImportUserDataByUserIdResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    )
);
session.connect();
Gs2SkillTreeRestClient client = new Gs2SkillTreeRestClient(session);

try {
    PrepareImportUserDataByUserIdResult result = client.prepareImportUserDataByUserId(
        new PrepareImportUserDataByUserIdRequest()
            .withUserId("user-0001")
            .withTimeOffsetToken(null)
    );
    String uploadToken = result.getUploadToken();
    String uploadUrl = result.getUploadUrl();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core;
using Gs2.Core.Model;
using Gs2.Core.Net;
using Gs2.Core.Exception;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region.ApNortheast1
);
yield return session.OpenAsync(r => { });
var client = new Gs2SkillTreeRestClient(session);

AsyncResult<Gs2.Gs2SkillTree.Result.PrepareImportUserDataByUserIdResult> asyncResult = null;
yield return client.PrepareImportUserDataByUserId(
    new Gs2.Gs2SkillTree.Request.PrepareImportUserDataByUserIdRequest()
        .WithUserId("user-0001")
        .WithTimeOffsetToken(null),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var uploadToken = result.UploadToken;
var uploadUrl = result.UploadUrl;
import Gs2Core from '@/gs2/core';
import * as Gs2SkillTree from '@/gs2/skillTree';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2SkillTree.Gs2SkillTreeRestClient(session);

try {
    const result = await client.prepareImportUserDataByUserId(
        new Gs2SkillTree.PrepareImportUserDataByUserIdRequest()
            .withUserId("user-0001")
            .withTimeOffsetToken(null)
    );
    const uploadToken = result.getUploadToken();
    const uploadUrl = result.getUploadUrl();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import skill_tree

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = skill_tree.Gs2SkillTreeRestClient(session)

try:
    result = client.prepare_import_user_data_by_user_id(
        skill_tree.PrepareImportUserDataByUserIdRequest()
            .with_user_id('user-0001')
            .with_time_offset_token(None)
    )
    upload_token = result.upload_token
    upload_url = result.upload_url
except core.Gs2Exception as e:
    exit(1)
client = gs2('skill_tree')

api_result = client.prepare_import_user_data_by_user_id({
    userId="user-0001",
    timeOffsetToken=nil,
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
uploadToken = result.uploadToken;
uploadUrl = result.uploadUrl;
client = gs2('skill_tree')

api_result_handler = client.prepare_import_user_data_by_user_id_async({
    userId="user-0001",
    timeOffsetToken=nil,
})

api_result = api_result_handler()  -- Call the handler to get the result

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
uploadToken = result.uploadToken;
uploadUrl = result.uploadUrl;

importUserDataByUserId

지정한 사용자 ID에 연결된 데이터의 임포트 실행

임포트에 사용할 수 있는 데이터는 GS2 를 통해 익스포트하여 취득한 데이터로 한정되며, 오래된 데이터는 임포트에 실패할 수 있습니다.
익스포트한 사용자 ID와 다른 사용자 ID로 임포트할 수 있지만, 사용자 데이터의 페이로드 내에 사용자 ID가 포함되어 있는 경우에는 그렇지 않을 수 있습니다.

이 API를 호출하기 전에 prepareImportUserDataByUserId 를 호출하여 업로드 준비를 완료해야 합니다.

상세

Request

타입활성화 조건필수기본값값 제한설명
userIdstring
~ 128자사용자ID
uploadTokenstring
~ 1024자업로드 준비 시 수신한 토큰
timeOffsetTokenstring~ 1024자타임 오프셋 토큰

Result

반환값: 없음

구현 예제

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/skillTree"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := skill_tree.Gs2SkillTreeRestClient{
    Session: &session,
}
result, err := client.ImportUserDataByUserId(
    &skill_tree.ImportUserDataByUserIdRequest {
        UserId: pointy.String("user-0001"),
        UploadToken: pointy.String("upload-0001"),
        TimeOffsetToken: nil,
    }
)
if err != nil {
    panic("error occurred")
}
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\SkillTree\Gs2SkillTreeRestClient;
use Gs2\SkillTree\Request\ImportUserDataByUserIdRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2SkillTreeRestClient(
    $session
);

try {
    $result = $client->importUserDataByUserId(
        (new ImportUserDataByUserIdRequest())
            ->withUserId("user-0001")
            ->withUploadToken("upload-0001")
            ->withTimeOffsetToken(null)
    );
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.skillTree.rest.Gs2SkillTreeRestClient;
import io.gs2.skillTree.request.ImportUserDataByUserIdRequest;
import io.gs2.skillTree.result.ImportUserDataByUserIdResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    )
);
session.connect();
Gs2SkillTreeRestClient client = new Gs2SkillTreeRestClient(session);

try {
    ImportUserDataByUserIdResult result = client.importUserDataByUserId(
        new ImportUserDataByUserIdRequest()
            .withUserId("user-0001")
            .withUploadToken("upload-0001")
            .withTimeOffsetToken(null)
    );
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core;
using Gs2.Core.Model;
using Gs2.Core.Net;
using Gs2.Core.Exception;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region.ApNortheast1
);
yield return session.OpenAsync(r => { });
var client = new Gs2SkillTreeRestClient(session);

AsyncResult<Gs2.Gs2SkillTree.Result.ImportUserDataByUserIdResult> asyncResult = null;
yield return client.ImportUserDataByUserId(
    new Gs2.Gs2SkillTree.Request.ImportUserDataByUserIdRequest()
        .WithUserId("user-0001")
        .WithUploadToken("upload-0001")
        .WithTimeOffsetToken(null),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
import Gs2Core from '@/gs2/core';
import * as Gs2SkillTree from '@/gs2/skillTree';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2SkillTree.Gs2SkillTreeRestClient(session);

try {
    const result = await client.importUserDataByUserId(
        new Gs2SkillTree.ImportUserDataByUserIdRequest()
            .withUserId("user-0001")
            .withUploadToken("upload-0001")
            .withTimeOffsetToken(null)
    );
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import skill_tree

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = skill_tree.Gs2SkillTreeRestClient(session)

try:
    result = client.import_user_data_by_user_id(
        skill_tree.ImportUserDataByUserIdRequest()
            .with_user_id('user-0001')
            .with_upload_token('upload-0001')
            .with_time_offset_token(None)
    )
except core.Gs2Exception as e:
    exit(1)
client = gs2('skill_tree')

api_result = client.import_user_data_by_user_id({
    userId="user-0001",
    uploadToken="upload-0001",
    timeOffsetToken=nil,
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
client = gs2('skill_tree')

api_result_handler = client.import_user_data_by_user_id_async({
    userId="user-0001",
    uploadToken="upload-0001",
    timeOffsetToken=nil,
})

api_result = api_result_handler()  -- Call the handler to get the result

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result

checkImportUserDataByUserId

지정한 사용자 ID에 연결된 데이터의 임포트가 완료되었는지 확인

상세

Request

타입활성화 조건필수기본값값 제한설명
userIdstring
~ 128자사용자ID
uploadTokenstring
~ 1024자업로드 준비 시 수신한 토큰
timeOffsetTokenstring~ 1024자타임 오프셋 토큰

Result

타입설명
urlstring출력 로그의 URL

구현 예제

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/skillTree"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := skill_tree.Gs2SkillTreeRestClient{
    Session: &session,
}
result, err := client.CheckImportUserDataByUserId(
    &skill_tree.CheckImportUserDataByUserIdRequest {
        UserId: pointy.String("user-0001"),
        UploadToken: pointy.String("upload-0001"),
        TimeOffsetToken: nil,
    }
)
if err != nil {
    panic("error occurred")
}
url := result.Url
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\SkillTree\Gs2SkillTreeRestClient;
use Gs2\SkillTree\Request\CheckImportUserDataByUserIdRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2SkillTreeRestClient(
    $session
);

try {
    $result = $client->checkImportUserDataByUserId(
        (new CheckImportUserDataByUserIdRequest())
            ->withUserId("user-0001")
            ->withUploadToken("upload-0001")
            ->withTimeOffsetToken(null)
    );
    $url = $result->getUrl();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.skillTree.rest.Gs2SkillTreeRestClient;
import io.gs2.skillTree.request.CheckImportUserDataByUserIdRequest;
import io.gs2.skillTree.result.CheckImportUserDataByUserIdResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    )
);
session.connect();
Gs2SkillTreeRestClient client = new Gs2SkillTreeRestClient(session);

try {
    CheckImportUserDataByUserIdResult result = client.checkImportUserDataByUserId(
        new CheckImportUserDataByUserIdRequest()
            .withUserId("user-0001")
            .withUploadToken("upload-0001")
            .withTimeOffsetToken(null)
    );
    String url = result.getUrl();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core;
using Gs2.Core.Model;
using Gs2.Core.Net;
using Gs2.Core.Exception;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region.ApNortheast1
);
yield return session.OpenAsync(r => { });
var client = new Gs2SkillTreeRestClient(session);

AsyncResult<Gs2.Gs2SkillTree.Result.CheckImportUserDataByUserIdResult> asyncResult = null;
yield return client.CheckImportUserDataByUserId(
    new Gs2.Gs2SkillTree.Request.CheckImportUserDataByUserIdRequest()
        .WithUserId("user-0001")
        .WithUploadToken("upload-0001")
        .WithTimeOffsetToken(null),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var url = result.Url;
import Gs2Core from '@/gs2/core';
import * as Gs2SkillTree from '@/gs2/skillTree';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2SkillTree.Gs2SkillTreeRestClient(session);

try {
    const result = await client.checkImportUserDataByUserId(
        new Gs2SkillTree.CheckImportUserDataByUserIdRequest()
            .withUserId("user-0001")
            .withUploadToken("upload-0001")
            .withTimeOffsetToken(null)
    );
    const url = result.getUrl();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import skill_tree

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = skill_tree.Gs2SkillTreeRestClient(session)

try:
    result = client.check_import_user_data_by_user_id(
        skill_tree.CheckImportUserDataByUserIdRequest()
            .with_user_id('user-0001')
            .with_upload_token('upload-0001')
            .with_time_offset_token(None)
    )
    url = result.url
except core.Gs2Exception as e:
    exit(1)
client = gs2('skill_tree')

api_result = client.check_import_user_data_by_user_id({
    userId="user-0001",
    uploadToken="upload-0001",
    timeOffsetToken=nil,
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
url = result.url;
client = gs2('skill_tree')

api_result_handler = client.check_import_user_data_by_user_id_async({
    userId="user-0001",
    uploadToken="upload-0001",
    timeOffsetToken=nil,
})

api_result = api_result_handler()  -- Call the handler to get the result

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
url = result.url;

markReleaseByUserId

사용자 ID를 지정하여 해방된 노드 기록

지정된 노드가 해방 가능한지 검증한 후(전제 노드가 이미 해방되어 있어야 합니다), 해방됨으로 마크합니다.

상세

Request

타입활성화 조건필수기본값값 제한설명
namespaceNamestring
~ 128자네임스페이스 이름
네임스페이스 고유의 이름입니다. 영숫자 및 -(하이픈) _(언더스코어) .(마침표)로 지정합니다.
userIdstring
~ 128자사용자ID
propertyIdstring
~ 1024자프로퍼티 ID
사용자마다 여러 개의 독립된 스킬트리 인스턴스를 가지기 위한 식별자입니다.
동일한 네임스페이스 내에서 플레이어가 서로 다른 캐릭터나 컨텍스트에 대해 별도의 스킬트리를 가지는 시나리오를 구현합니다.
최대 1024자.
nodeModelNamesList<string>
1 ~ 1000 items노드 모델 이름 목록
timeOffsetTokenstring~ 1024자타임 오프셋 토큰

Result

타입설명
itemStatus상태

구현 예제

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/skillTree"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := skill_tree.Gs2SkillTreeRestClient{
    Session: &session,
}
result, err := client.MarkReleaseByUserId(
    &skill_tree.MarkReleaseByUserIdRequest {
        NamespaceName: pointy.String("namespace-0001"),
        UserId: pointy.String("user-0001"),
        PropertyId: pointy.String("property-0001"),
        NodeModelNames: []*string{
            pointy.String("node-0001"),
        },
        TimeOffsetToken: nil,
    }
)
if err != nil {
    panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\SkillTree\Gs2SkillTreeRestClient;
use Gs2\SkillTree\Request\MarkReleaseByUserIdRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2SkillTreeRestClient(
    $session
);

try {
    $result = $client->markReleaseByUserId(
        (new MarkReleaseByUserIdRequest())
            ->withNamespaceName("namespace-0001")
            ->withUserId("user-0001")
            ->withPropertyId("property-0001")
            ->withNodeModelNames([
                "node-0001",
            ])
            ->withTimeOffsetToken(null)
    );
    $item = $result->getItem();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.skillTree.rest.Gs2SkillTreeRestClient;
import io.gs2.skillTree.request.MarkReleaseByUserIdRequest;
import io.gs2.skillTree.result.MarkReleaseByUserIdResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    )
);
session.connect();
Gs2SkillTreeRestClient client = new Gs2SkillTreeRestClient(session);

try {
    MarkReleaseByUserIdResult result = client.markReleaseByUserId(
        new MarkReleaseByUserIdRequest()
            .withNamespaceName("namespace-0001")
            .withUserId("user-0001")
            .withPropertyId("property-0001")
            .withNodeModelNames(Arrays.asList(
                "node-0001"
            ))
            .withTimeOffsetToken(null)
    );
    Status item = result.getItem();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core;
using Gs2.Core.Model;
using Gs2.Core.Net;
using Gs2.Core.Exception;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region.ApNortheast1
);
yield return session.OpenAsync(r => { });
var client = new Gs2SkillTreeRestClient(session);

AsyncResult<Gs2.Gs2SkillTree.Result.MarkReleaseByUserIdResult> asyncResult = null;
yield return client.MarkReleaseByUserId(
    new Gs2.Gs2SkillTree.Request.MarkReleaseByUserIdRequest()
        .WithNamespaceName("namespace-0001")
        .WithUserId("user-0001")
        .WithPropertyId("property-0001")
        .WithNodeModelNames(new string[] {
            "node-0001",
        })
        .WithTimeOffsetToken(null),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2SkillTree from '@/gs2/skillTree';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2SkillTree.Gs2SkillTreeRestClient(session);

try {
    const result = await client.markReleaseByUserId(
        new Gs2SkillTree.MarkReleaseByUserIdRequest()
            .withNamespaceName("namespace-0001")
            .withUserId("user-0001")
            .withPropertyId("property-0001")
            .withNodeModelNames([
                "node-0001",
            ])
            .withTimeOffsetToken(null)
    );
    const item = result.getItem();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import skill_tree

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = skill_tree.Gs2SkillTreeRestClient(session)

try:
    result = client.mark_release_by_user_id(
        skill_tree.MarkReleaseByUserIdRequest()
            .with_namespace_name('namespace-0001')
            .with_user_id('user-0001')
            .with_property_id('property-0001')
            .with_node_model_names([
                'node-0001',
            ])
            .with_time_offset_token(None)
    )
    item = result.item
except core.Gs2Exception as e:
    exit(1)
client = gs2('skill_tree')

api_result = client.mark_release_by_user_id({
    namespaceName="namespace-0001",
    userId="user-0001",
    propertyId="property-0001",
    nodeModelNames={
        "node-0001"
    },
    timeOffsetToken=nil,
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
item = result.item;
client = gs2('skill_tree')

api_result_handler = client.mark_release_by_user_id_async({
    namespaceName="namespace-0001",
    userId="user-0001",
    propertyId="property-0001",
    nodeModelNames={
        "node-0001"
    },
    timeOffsetToken=nil,
})

api_result = api_result_handler()  -- Call the handler to get the result

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
item = result.item;

release

노드 해방

트랜잭션을 생성하여 스킬 트리의 지정 노드를 해방합니다. 트랜잭션에는 노드 모델에 정의된 해방 시 검증 액션(해방 전 검증)과 해방 시 소비 액션(리소스 차감)이 포함됩니다.

상세

Request

타입활성화 조건필수기본값값 제한설명
namespaceNamestring
~ 128자네임스페이스 이름
네임스페이스 고유의 이름입니다. 영숫자 및 -(하이픈) _(언더스코어) .(마침표)로 지정합니다.
accessTokenstring
~ 128자액세스 토큰
propertyIdstring
~ 1024자프로퍼티 ID
사용자마다 여러 개의 독립된 스킬트리 인스턴스를 가지기 위한 식별자입니다.
동일한 네임스페이스 내에서 플레이어가 서로 다른 캐릭터나 컨텍스트에 대해 별도의 스킬트리를 가지는 시나리오를 구현합니다.
최대 1024자.
nodeModelNamesList<string>
1 ~ 1000 items노드 모델 이름 목록
configList<Config>[]0 ~ 32 items트랜잭션 변수에 적용할 설정값

Result

타입설명
itemStatus상태
transactionIdstring발행된 트랜잭션 ID
stampSheetstring해방 처리 실행에 사용하는 스탬프 시트
stampSheetEncryptionKeyIdstring스탬프 시트의 서명 계산에 사용한 암호화 키 GRN
autoRunStampSheetbool?트랜잭션 자동 실행이 활성화되어 있는지 여부
atomicCommitbool?트랜잭션을 원자적으로 커밋할지 여부
transactionstring발행된 트랜잭션
transactionResultTransactionResult트랜잭션 실행 결과

구현 예제

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/skillTree"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := skill_tree.Gs2SkillTreeRestClient{
    Session: &session,
}
result, err := client.Release(
    &skill_tree.ReleaseRequest {
        NamespaceName: pointy.String("namespace-0001"),
        AccessToken: pointy.String("accessToken-0001"),
        PropertyId: pointy.String("property-0001"),
        NodeModelNames: []*string{
            pointy.String("node-0001"),
        },
        Config: nil,
    }
)
if err != nil {
    panic("error occurred")
}
item := result.Item
transactionId := result.TransactionId
stampSheet := result.StampSheet
stampSheetEncryptionKeyId := result.StampSheetEncryptionKeyId
autoRunStampSheet := result.AutoRunStampSheet
atomicCommit := result.AtomicCommit
transaction := result.Transaction
transactionResult := result.TransactionResult
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\SkillTree\Gs2SkillTreeRestClient;
use Gs2\SkillTree\Request\ReleaseRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2SkillTreeRestClient(
    $session
);

try {
    $result = $client->release(
        (new ReleaseRequest())
            ->withNamespaceName("namespace-0001")
            ->withAccessToken("accessToken-0001")
            ->withPropertyId("property-0001")
            ->withNodeModelNames([
                "node-0001",
            ])
            ->withConfig(null)
    );
    $item = $result->getItem();
    $transactionId = $result->getTransactionId();
    $stampSheet = $result->getStampSheet();
    $stampSheetEncryptionKeyId = $result->getStampSheetEncryptionKeyId();
    $autoRunStampSheet = $result->getAutoRunStampSheet();
    $atomicCommit = $result->getAtomicCommit();
    $transaction = $result->getTransaction();
    $transactionResult = $result->getTransactionResult();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.skillTree.rest.Gs2SkillTreeRestClient;
import io.gs2.skillTree.request.ReleaseRequest;
import io.gs2.skillTree.result.ReleaseResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    )
);
session.connect();
Gs2SkillTreeRestClient client = new Gs2SkillTreeRestClient(session);

try {
    ReleaseResult result = client.release(
        new ReleaseRequest()
            .withNamespaceName("namespace-0001")
            .withAccessToken("accessToken-0001")
            .withPropertyId("property-0001")
            .withNodeModelNames(Arrays.asList(
                "node-0001"
            ))
            .withConfig(null)
    );
    Status item = result.getItem();
    String transactionId = result.getTransactionId();
    String stampSheet = result.getStampSheet();
    String stampSheetEncryptionKeyId = result.getStampSheetEncryptionKeyId();
    boolean autoRunStampSheet = result.getAutoRunStampSheet();
    boolean atomicCommit = result.getAtomicCommit();
    String transaction = result.getTransaction();
    TransactionResult transactionResult = result.getTransactionResult();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core;
using Gs2.Core.Model;
using Gs2.Core.Net;
using Gs2.Core.Exception;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region.ApNortheast1
);
yield return session.OpenAsync(r => { });
var client = new Gs2SkillTreeRestClient(session);

AsyncResult<Gs2.Gs2SkillTree.Result.ReleaseResult> asyncResult = null;
yield return client.Release(
    new Gs2.Gs2SkillTree.Request.ReleaseRequest()
        .WithNamespaceName("namespace-0001")
        .WithAccessToken("accessToken-0001")
        .WithPropertyId("property-0001")
        .WithNodeModelNames(new string[] {
            "node-0001",
        })
        .WithConfig(null),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
var transactionId = result.TransactionId;
var stampSheet = result.StampSheet;
var stampSheetEncryptionKeyId = result.StampSheetEncryptionKeyId;
var autoRunStampSheet = result.AutoRunStampSheet;
var atomicCommit = result.AtomicCommit;
var transaction = result.Transaction;
var transactionResult = result.TransactionResult;
import Gs2Core from '@/gs2/core';
import * as Gs2SkillTree from '@/gs2/skillTree';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2SkillTree.Gs2SkillTreeRestClient(session);

try {
    const result = await client.release(
        new Gs2SkillTree.ReleaseRequest()
            .withNamespaceName("namespace-0001")
            .withAccessToken("accessToken-0001")
            .withPropertyId("property-0001")
            .withNodeModelNames([
                "node-0001",
            ])
            .withConfig(null)
    );
    const item = result.getItem();
    const transactionId = result.getTransactionId();
    const stampSheet = result.getStampSheet();
    const stampSheetEncryptionKeyId = result.getStampSheetEncryptionKeyId();
    const autoRunStampSheet = result.getAutoRunStampSheet();
    const atomicCommit = result.getAtomicCommit();
    const transaction = result.getTransaction();
    const transactionResult = result.getTransactionResult();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import skill_tree

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = skill_tree.Gs2SkillTreeRestClient(session)

try:
    result = client.release(
        skill_tree.ReleaseRequest()
            .with_namespace_name('namespace-0001')
            .with_access_token('accessToken-0001')
            .with_property_id('property-0001')
            .with_node_model_names([
                'node-0001',
            ])
            .with_config(None)
    )
    item = result.item
    transaction_id = result.transaction_id
    stamp_sheet = result.stamp_sheet
    stamp_sheet_encryption_key_id = result.stamp_sheet_encryption_key_id
    auto_run_stamp_sheet = result.auto_run_stamp_sheet
    atomic_commit = result.atomic_commit
    transaction = result.transaction
    transaction_result = result.transaction_result
except core.Gs2Exception as e:
    exit(1)
client = gs2('skill_tree')

api_result = client.release({
    namespaceName="namespace-0001",
    accessToken="accessToken-0001",
    propertyId="property-0001",
    nodeModelNames={
        "node-0001"
    },
    config=nil,
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
item = result.item;
transactionId = result.transactionId;
stampSheet = result.stampSheet;
stampSheetEncryptionKeyId = result.stampSheetEncryptionKeyId;
autoRunStampSheet = result.autoRunStampSheet;
atomicCommit = result.atomicCommit;
transaction = result.transaction;
transactionResult = result.transactionResult;
client = gs2('skill_tree')

api_result_handler = client.release_async({
    namespaceName="namespace-0001",
    accessToken="accessToken-0001",
    propertyId="property-0001",
    nodeModelNames={
        "node-0001"
    },
    config=nil,
})

api_result = api_result_handler()  -- Call the handler to get the result

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
item = result.item;
transactionId = result.transactionId;
stampSheet = result.stampSheet;
stampSheetEncryptionKeyId = result.stampSheetEncryptionKeyId;
autoRunStampSheet = result.autoRunStampSheet;
atomicCommit = result.atomicCommit;
transaction = result.transaction;
transactionResult = result.transactionResult;

releaseByUserId

사용자 ID를 지정하여 노드 해방

트랜잭션을 생성하여 스킬 트리의 지정 노드를 해방합니다. 트랜잭션에는 노드 모델에 정의된 해방 시 검증 액션(해방 전 검증)과 해방 시 소비 액션(리소스 차감)이 포함됩니다.

상세

Request

타입활성화 조건필수기본값값 제한설명
namespaceNamestring
~ 128자네임스페이스 이름
네임스페이스 고유의 이름입니다. 영숫자 및 -(하이픈) _(언더스코어) .(마침표)로 지정합니다.
userIdstring
~ 128자사용자ID
propertyIdstring
~ 1024자프로퍼티 ID
사용자마다 여러 개의 독립된 스킬트리 인스턴스를 가지기 위한 식별자입니다.
동일한 네임스페이스 내에서 플레이어가 서로 다른 캐릭터나 컨텍스트에 대해 별도의 스킬트리를 가지는 시나리오를 구현합니다.
최대 1024자.
nodeModelNamesList<string>
1 ~ 1000 items노드 모델 이름 목록
configList<Config>[]0 ~ 32 items트랜잭션 변수에 적용할 설정값
timeOffsetTokenstring~ 1024자타임 오프셋 토큰

Result

타입설명
itemStatus상태
transactionIdstring발행된 트랜잭션 ID
stampSheetstring해방 처리 실행에 사용하는 스탬프 시트
stampSheetEncryptionKeyIdstring스탬프 시트의 서명 계산에 사용한 암호화 키 GRN
autoRunStampSheetbool?트랜잭션 자동 실행이 활성화되어 있는지 여부
atomicCommitbool?트랜잭션을 원자적으로 커밋할지 여부
transactionstring발행된 트랜잭션
transactionResultTransactionResult트랜잭션 실행 결과

구현 예제

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/skillTree"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := skill_tree.Gs2SkillTreeRestClient{
    Session: &session,
}
result, err := client.ReleaseByUserId(
    &skill_tree.ReleaseByUserIdRequest {
        NamespaceName: pointy.String("namespace-0001"),
        UserId: pointy.String("user-0001"),
        PropertyId: pointy.String("property-0001"),
        NodeModelNames: []*string{
            pointy.String("node-0001"),
        },
        Config: nil,
        TimeOffsetToken: nil,
    }
)
if err != nil {
    panic("error occurred")
}
item := result.Item
transactionId := result.TransactionId
stampSheet := result.StampSheet
stampSheetEncryptionKeyId := result.StampSheetEncryptionKeyId
autoRunStampSheet := result.AutoRunStampSheet
atomicCommit := result.AtomicCommit
transaction := result.Transaction
transactionResult := result.TransactionResult
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\SkillTree\Gs2SkillTreeRestClient;
use Gs2\SkillTree\Request\ReleaseByUserIdRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2SkillTreeRestClient(
    $session
);

try {
    $result = $client->releaseByUserId(
        (new ReleaseByUserIdRequest())
            ->withNamespaceName("namespace-0001")
            ->withUserId("user-0001")
            ->withPropertyId("property-0001")
            ->withNodeModelNames([
                "node-0001",
            ])
            ->withConfig(null)
            ->withTimeOffsetToken(null)
    );
    $item = $result->getItem();
    $transactionId = $result->getTransactionId();
    $stampSheet = $result->getStampSheet();
    $stampSheetEncryptionKeyId = $result->getStampSheetEncryptionKeyId();
    $autoRunStampSheet = $result->getAutoRunStampSheet();
    $atomicCommit = $result->getAtomicCommit();
    $transaction = $result->getTransaction();
    $transactionResult = $result->getTransactionResult();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.skillTree.rest.Gs2SkillTreeRestClient;
import io.gs2.skillTree.request.ReleaseByUserIdRequest;
import io.gs2.skillTree.result.ReleaseByUserIdResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    )
);
session.connect();
Gs2SkillTreeRestClient client = new Gs2SkillTreeRestClient(session);

try {
    ReleaseByUserIdResult result = client.releaseByUserId(
        new ReleaseByUserIdRequest()
            .withNamespaceName("namespace-0001")
            .withUserId("user-0001")
            .withPropertyId("property-0001")
            .withNodeModelNames(Arrays.asList(
                "node-0001"
            ))
            .withConfig(null)
            .withTimeOffsetToken(null)
    );
    Status item = result.getItem();
    String transactionId = result.getTransactionId();
    String stampSheet = result.getStampSheet();
    String stampSheetEncryptionKeyId = result.getStampSheetEncryptionKeyId();
    boolean autoRunStampSheet = result.getAutoRunStampSheet();
    boolean atomicCommit = result.getAtomicCommit();
    String transaction = result.getTransaction();
    TransactionResult transactionResult = result.getTransactionResult();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core;
using Gs2.Core.Model;
using Gs2.Core.Net;
using Gs2.Core.Exception;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region.ApNortheast1
);
yield return session.OpenAsync(r => { });
var client = new Gs2SkillTreeRestClient(session);

AsyncResult<Gs2.Gs2SkillTree.Result.ReleaseByUserIdResult> asyncResult = null;
yield return client.ReleaseByUserId(
    new Gs2.Gs2SkillTree.Request.ReleaseByUserIdRequest()
        .WithNamespaceName("namespace-0001")
        .WithUserId("user-0001")
        .WithPropertyId("property-0001")
        .WithNodeModelNames(new string[] {
            "node-0001",
        })
        .WithConfig(null)
        .WithTimeOffsetToken(null),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
var transactionId = result.TransactionId;
var stampSheet = result.StampSheet;
var stampSheetEncryptionKeyId = result.StampSheetEncryptionKeyId;
var autoRunStampSheet = result.AutoRunStampSheet;
var atomicCommit = result.AtomicCommit;
var transaction = result.Transaction;
var transactionResult = result.TransactionResult;
import Gs2Core from '@/gs2/core';
import * as Gs2SkillTree from '@/gs2/skillTree';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2SkillTree.Gs2SkillTreeRestClient(session);

try {
    const result = await client.releaseByUserId(
        new Gs2SkillTree.ReleaseByUserIdRequest()
            .withNamespaceName("namespace-0001")
            .withUserId("user-0001")
            .withPropertyId("property-0001")
            .withNodeModelNames([
                "node-0001",
            ])
            .withConfig(null)
            .withTimeOffsetToken(null)
    );
    const item = result.getItem();
    const transactionId = result.getTransactionId();
    const stampSheet = result.getStampSheet();
    const stampSheetEncryptionKeyId = result.getStampSheetEncryptionKeyId();
    const autoRunStampSheet = result.getAutoRunStampSheet();
    const atomicCommit = result.getAtomicCommit();
    const transaction = result.getTransaction();
    const transactionResult = result.getTransactionResult();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import skill_tree

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = skill_tree.Gs2SkillTreeRestClient(session)

try:
    result = client.release_by_user_id(
        skill_tree.ReleaseByUserIdRequest()
            .with_namespace_name('namespace-0001')
            .with_user_id('user-0001')
            .with_property_id('property-0001')
            .with_node_model_names([
                'node-0001',
            ])
            .with_config(None)
            .with_time_offset_token(None)
    )
    item = result.item
    transaction_id = result.transaction_id
    stamp_sheet = result.stamp_sheet
    stamp_sheet_encryption_key_id = result.stamp_sheet_encryption_key_id
    auto_run_stamp_sheet = result.auto_run_stamp_sheet
    atomic_commit = result.atomic_commit
    transaction = result.transaction
    transaction_result = result.transaction_result
except core.Gs2Exception as e:
    exit(1)
client = gs2('skill_tree')

api_result = client.release_by_user_id({
    namespaceName="namespace-0001",
    userId="user-0001",
    propertyId="property-0001",
    nodeModelNames={
        "node-0001"
    },
    config=nil,
    timeOffsetToken=nil,
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
item = result.item;
transactionId = result.transactionId;
stampSheet = result.stampSheet;
stampSheetEncryptionKeyId = result.stampSheetEncryptionKeyId;
autoRunStampSheet = result.autoRunStampSheet;
atomicCommit = result.atomicCommit;
transaction = result.transaction;
transactionResult = result.transactionResult;
client = gs2('skill_tree')

api_result_handler = client.release_by_user_id_async({
    namespaceName="namespace-0001",
    userId="user-0001",
    propertyId="property-0001",
    nodeModelNames={
        "node-0001"
    },
    config=nil,
    timeOffsetToken=nil,
})

api_result = api_result_handler()  -- Call the handler to get the result

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
item = result.item;
transactionId = result.transactionId;
stampSheet = result.stampSheet;
stampSheetEncryptionKeyId = result.stampSheetEncryptionKeyId;
autoRunStampSheet = result.autoRunStampSheet;
atomicCommit = result.atomicCommit;
transaction = result.transaction;
transactionResult = result.transactionResult;

markRestrain

노드의 해방 상태를 미해방화

지정된 노드가 구속 가능한지 검증한 후(의존하는 노드가 해방 상태가 아니어야 합니다), 미해방으로 마크합니다.

상세

Request

타입활성화 조건필수기본값값 제한설명
namespaceNamestring
~ 128자네임스페이스 이름
네임스페이스 고유의 이름입니다. 영숫자 및 -(하이픈) _(언더스코어) .(마침표)로 지정합니다.
accessTokenstring
~ 128자액세스 토큰
propertyIdstring
~ 1024자프로퍼티 ID
사용자마다 여러 개의 독립된 스킬트리 인스턴스를 가지기 위한 식별자입니다.
동일한 네임스페이스 내에서 플레이어가 서로 다른 캐릭터나 컨텍스트에 대해 별도의 스킬트리를 가지는 시나리오를 구현합니다.
최대 1024자.
nodeModelNamesList<string>
1 ~ 1000 items노드 모델 이름 목록

Result

타입설명
itemStatus상태

구현 예제

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/skillTree"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := skill_tree.Gs2SkillTreeRestClient{
    Session: &session,
}
result, err := client.MarkRestrain(
    &skill_tree.MarkRestrainRequest {
        NamespaceName: pointy.String("namespace-0001"),
        AccessToken: pointy.String("accessToken-0001"),
        PropertyId: pointy.String("property-0001"),
        NodeModelNames: []*string{
            pointy.String("node-0001"),
        },
    }
)
if err != nil {
    panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\SkillTree\Gs2SkillTreeRestClient;
use Gs2\SkillTree\Request\MarkRestrainRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2SkillTreeRestClient(
    $session
);

try {
    $result = $client->markRestrain(
        (new MarkRestrainRequest())
            ->withNamespaceName("namespace-0001")
            ->withAccessToken("accessToken-0001")
            ->withPropertyId("property-0001")
            ->withNodeModelNames([
                "node-0001",
            ])
    );
    $item = $result->getItem();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.skillTree.rest.Gs2SkillTreeRestClient;
import io.gs2.skillTree.request.MarkRestrainRequest;
import io.gs2.skillTree.result.MarkRestrainResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    )
);
session.connect();
Gs2SkillTreeRestClient client = new Gs2SkillTreeRestClient(session);

try {
    MarkRestrainResult result = client.markRestrain(
        new MarkRestrainRequest()
            .withNamespaceName("namespace-0001")
            .withAccessToken("accessToken-0001")
            .withPropertyId("property-0001")
            .withNodeModelNames(Arrays.asList(
                "node-0001"
            ))
    );
    Status item = result.getItem();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core;
using Gs2.Core.Model;
using Gs2.Core.Net;
using Gs2.Core.Exception;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region.ApNortheast1
);
yield return session.OpenAsync(r => { });
var client = new Gs2SkillTreeRestClient(session);

AsyncResult<Gs2.Gs2SkillTree.Result.MarkRestrainResult> asyncResult = null;
yield return client.MarkRestrain(
    new Gs2.Gs2SkillTree.Request.MarkRestrainRequest()
        .WithNamespaceName("namespace-0001")
        .WithAccessToken("accessToken-0001")
        .WithPropertyId("property-0001")
        .WithNodeModelNames(new string[] {
            "node-0001",
        }),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2SkillTree from '@/gs2/skillTree';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2SkillTree.Gs2SkillTreeRestClient(session);

try {
    const result = await client.markRestrain(
        new Gs2SkillTree.MarkRestrainRequest()
            .withNamespaceName("namespace-0001")
            .withAccessToken("accessToken-0001")
            .withPropertyId("property-0001")
            .withNodeModelNames([
                "node-0001",
            ])
    );
    const item = result.getItem();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import skill_tree

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = skill_tree.Gs2SkillTreeRestClient(session)

try:
    result = client.mark_restrain(
        skill_tree.MarkRestrainRequest()
            .with_namespace_name('namespace-0001')
            .with_access_token('accessToken-0001')
            .with_property_id('property-0001')
            .with_node_model_names([
                'node-0001',
            ])
    )
    item = result.item
except core.Gs2Exception as e:
    exit(1)
client = gs2('skill_tree')

api_result = client.mark_restrain({
    namespaceName="namespace-0001",
    accessToken="accessToken-0001",
    propertyId="property-0001",
    nodeModelNames={
        "node-0001"
    },
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
item = result.item;
client = gs2('skill_tree')

api_result_handler = client.mark_restrain_async({
    namespaceName="namespace-0001",
    accessToken="accessToken-0001",
    propertyId="property-0001",
    nodeModelNames={
        "node-0001"
    },
})

api_result = api_result_handler()  -- Call the handler to get the result

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
item = result.item;

markRestrainByUserId

사용자 ID를 지정하여 노드의 해방 상태를 미해방화

지정된 노드가 구속 가능한지 검증한 후(의존하는 노드가 해방 상태가 아니어야 합니다), 미해방으로 마크합니다.

상세

Request

타입활성화 조건필수기본값값 제한설명
namespaceNamestring
~ 128자네임스페이스 이름
네임스페이스 고유의 이름입니다. 영숫자 및 -(하이픈) _(언더스코어) .(마침표)로 지정합니다.
userIdstring
~ 128자사용자ID
propertyIdstring
~ 1024자프로퍼티 ID
사용자마다 여러 개의 독립된 스킬트리 인스턴스를 가지기 위한 식별자입니다.
동일한 네임스페이스 내에서 플레이어가 서로 다른 캐릭터나 컨텍스트에 대해 별도의 스킬트리를 가지는 시나리오를 구현합니다.
최대 1024자.
nodeModelNamesList<string>
1 ~ 1000 items노드 모델 이름 목록
timeOffsetTokenstring~ 1024자타임 오프셋 토큰

Result

타입설명
itemStatus상태

구현 예제

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/skillTree"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := skill_tree.Gs2SkillTreeRestClient{
    Session: &session,
}
result, err := client.MarkRestrainByUserId(
    &skill_tree.MarkRestrainByUserIdRequest {
        NamespaceName: pointy.String("namespace-0001"),
        UserId: pointy.String("user-0001"),
        PropertyId: pointy.String("property-0001"),
        NodeModelNames: []*string{
            pointy.String("node-0001"),
        },
        TimeOffsetToken: nil,
    }
)
if err != nil {
    panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\SkillTree\Gs2SkillTreeRestClient;
use Gs2\SkillTree\Request\MarkRestrainByUserIdRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2SkillTreeRestClient(
    $session
);

try {
    $result = $client->markRestrainByUserId(
        (new MarkRestrainByUserIdRequest())
            ->withNamespaceName("namespace-0001")
            ->withUserId("user-0001")
            ->withPropertyId("property-0001")
            ->withNodeModelNames([
                "node-0001",
            ])
            ->withTimeOffsetToken(null)
    );
    $item = $result->getItem();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.skillTree.rest.Gs2SkillTreeRestClient;
import io.gs2.skillTree.request.MarkRestrainByUserIdRequest;
import io.gs2.skillTree.result.MarkRestrainByUserIdResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    )
);
session.connect();
Gs2SkillTreeRestClient client = new Gs2SkillTreeRestClient(session);

try {
    MarkRestrainByUserIdResult result = client.markRestrainByUserId(
        new MarkRestrainByUserIdRequest()
            .withNamespaceName("namespace-0001")
            .withUserId("user-0001")
            .withPropertyId("property-0001")
            .withNodeModelNames(Arrays.asList(
                "node-0001"
            ))
            .withTimeOffsetToken(null)
    );
    Status item = result.getItem();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core;
using Gs2.Core.Model;
using Gs2.Core.Net;
using Gs2.Core.Exception;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region.ApNortheast1
);
yield return session.OpenAsync(r => { });
var client = new Gs2SkillTreeRestClient(session);

AsyncResult<Gs2.Gs2SkillTree.Result.MarkRestrainByUserIdResult> asyncResult = null;
yield return client.MarkRestrainByUserId(
    new Gs2.Gs2SkillTree.Request.MarkRestrainByUserIdRequest()
        .WithNamespaceName("namespace-0001")
        .WithUserId("user-0001")
        .WithPropertyId("property-0001")
        .WithNodeModelNames(new string[] {
            "node-0001",
        })
        .WithTimeOffsetToken(null),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2SkillTree from '@/gs2/skillTree';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2SkillTree.Gs2SkillTreeRestClient(session);

try {
    const result = await client.markRestrainByUserId(
        new Gs2SkillTree.MarkRestrainByUserIdRequest()
            .withNamespaceName("namespace-0001")
            .withUserId("user-0001")
            .withPropertyId("property-0001")
            .withNodeModelNames([
                "node-0001",
            ])
            .withTimeOffsetToken(null)
    );
    const item = result.getItem();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import skill_tree

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = skill_tree.Gs2SkillTreeRestClient(session)

try:
    result = client.mark_restrain_by_user_id(
        skill_tree.MarkRestrainByUserIdRequest()
            .with_namespace_name('namespace-0001')
            .with_user_id('user-0001')
            .with_property_id('property-0001')
            .with_node_model_names([
                'node-0001',
            ])
            .with_time_offset_token(None)
    )
    item = result.item
except core.Gs2Exception as e:
    exit(1)
client = gs2('skill_tree')

api_result = client.mark_restrain_by_user_id({
    namespaceName="namespace-0001",
    userId="user-0001",
    propertyId="property-0001",
    nodeModelNames={
        "node-0001"
    },
    timeOffsetToken=nil,
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
item = result.item;
client = gs2('skill_tree')

api_result_handler = client.mark_restrain_by_user_id_async({
    namespaceName="namespace-0001",
    userId="user-0001",
    propertyId="property-0001",
    nodeModelNames={
        "node-0001"
    },
    timeOffsetToken=nil,
})

api_result = api_result_handler()  -- Call the handler to get the result

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
item = result.item;

restrain

노드의 해방 상태를 미해방 상태로 되돌리기

트랜잭션을 생성하여 지정 노드를 미해방 상태로 되돌립니다. 원래 해방 시 소비된 리소스는 노드 모델에 설정된 구속 반환율에 따라 일부 반환됩니다.

상세

Request

타입활성화 조건필수기본값값 제한설명
namespaceNamestring
~ 128자네임스페이스 이름
네임스페이스 고유의 이름입니다. 영숫자 및 -(하이픈) _(언더스코어) .(마침표)로 지정합니다.
accessTokenstring
~ 128자액세스 토큰
propertyIdstring
~ 1024자프로퍼티 ID
사용자마다 여러 개의 독립된 스킬트리 인스턴스를 가지기 위한 식별자입니다.
동일한 네임스페이스 내에서 플레이어가 서로 다른 캐릭터나 컨텍스트에 대해 별도의 스킬트리를 가지는 시나리오를 구현합니다.
최대 1024자.
nodeModelNamesList<string>
1 ~ 1000 items노드 모델 이름 목록
configList<Config>[]0 ~ 32 items트랜잭션 변수에 적용할 설정값

Result

타입설명
itemStatus상태
transactionIdstring발행된 트랜잭션 ID
stampSheetstring미해방 상태로 되돌리는 처리 실행에 사용하는 스탬프 시트
stampSheetEncryptionKeyIdstring스탬프 시트의 서명 계산에 사용한 암호화 키 GRN
autoRunStampSheetbool?트랜잭션 자동 실행이 활성화되어 있는지 여부
atomicCommitbool?트랜잭션을 원자적으로 커밋할지 여부
transactionstring발행된 트랜잭션
transactionResultTransactionResult트랜잭션 실행 결과

구현 예제

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/skillTree"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := skill_tree.Gs2SkillTreeRestClient{
    Session: &session,
}
result, err := client.Restrain(
    &skill_tree.RestrainRequest {
        NamespaceName: pointy.String("namespace-0001"),
        AccessToken: pointy.String("accessToken-0001"),
        PropertyId: pointy.String("property-0001"),
        NodeModelNames: []*string{
            pointy.String("node-0001"),
        },
        Config: nil,
    }
)
if err != nil {
    panic("error occurred")
}
item := result.Item
transactionId := result.TransactionId
stampSheet := result.StampSheet
stampSheetEncryptionKeyId := result.StampSheetEncryptionKeyId
autoRunStampSheet := result.AutoRunStampSheet
atomicCommit := result.AtomicCommit
transaction := result.Transaction
transactionResult := result.TransactionResult
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\SkillTree\Gs2SkillTreeRestClient;
use Gs2\SkillTree\Request\RestrainRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2SkillTreeRestClient(
    $session
);

try {
    $result = $client->restrain(
        (new RestrainRequest())
            ->withNamespaceName("namespace-0001")
            ->withAccessToken("accessToken-0001")
            ->withPropertyId("property-0001")
            ->withNodeModelNames([
                "node-0001",
            ])
            ->withConfig(null)
    );
    $item = $result->getItem();
    $transactionId = $result->getTransactionId();
    $stampSheet = $result->getStampSheet();
    $stampSheetEncryptionKeyId = $result->getStampSheetEncryptionKeyId();
    $autoRunStampSheet = $result->getAutoRunStampSheet();
    $atomicCommit = $result->getAtomicCommit();
    $transaction = $result->getTransaction();
    $transactionResult = $result->getTransactionResult();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.skillTree.rest.Gs2SkillTreeRestClient;
import io.gs2.skillTree.request.RestrainRequest;
import io.gs2.skillTree.result.RestrainResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    )
);
session.connect();
Gs2SkillTreeRestClient client = new Gs2SkillTreeRestClient(session);

try {
    RestrainResult result = client.restrain(
        new RestrainRequest()
            .withNamespaceName("namespace-0001")
            .withAccessToken("accessToken-0001")
            .withPropertyId("property-0001")
            .withNodeModelNames(Arrays.asList(
                "node-0001"
            ))
            .withConfig(null)
    );
    Status item = result.getItem();
    String transactionId = result.getTransactionId();
    String stampSheet = result.getStampSheet();
    String stampSheetEncryptionKeyId = result.getStampSheetEncryptionKeyId();
    boolean autoRunStampSheet = result.getAutoRunStampSheet();
    boolean atomicCommit = result.getAtomicCommit();
    String transaction = result.getTransaction();
    TransactionResult transactionResult = result.getTransactionResult();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core;
using Gs2.Core.Model;
using Gs2.Core.Net;
using Gs2.Core.Exception;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region.ApNortheast1
);
yield return session.OpenAsync(r => { });
var client = new Gs2SkillTreeRestClient(session);

AsyncResult<Gs2.Gs2SkillTree.Result.RestrainResult> asyncResult = null;
yield return client.Restrain(
    new Gs2.Gs2SkillTree.Request.RestrainRequest()
        .WithNamespaceName("namespace-0001")
        .WithAccessToken("accessToken-0001")
        .WithPropertyId("property-0001")
        .WithNodeModelNames(new string[] {
            "node-0001",
        })
        .WithConfig(null),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
var transactionId = result.TransactionId;
var stampSheet = result.StampSheet;
var stampSheetEncryptionKeyId = result.StampSheetEncryptionKeyId;
var autoRunStampSheet = result.AutoRunStampSheet;
var atomicCommit = result.AtomicCommit;
var transaction = result.Transaction;
var transactionResult = result.TransactionResult;
import Gs2Core from '@/gs2/core';
import * as Gs2SkillTree from '@/gs2/skillTree';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2SkillTree.Gs2SkillTreeRestClient(session);

try {
    const result = await client.restrain(
        new Gs2SkillTree.RestrainRequest()
            .withNamespaceName("namespace-0001")
            .withAccessToken("accessToken-0001")
            .withPropertyId("property-0001")
            .withNodeModelNames([
                "node-0001",
            ])
            .withConfig(null)
    );
    const item = result.getItem();
    const transactionId = result.getTransactionId();
    const stampSheet = result.getStampSheet();
    const stampSheetEncryptionKeyId = result.getStampSheetEncryptionKeyId();
    const autoRunStampSheet = result.getAutoRunStampSheet();
    const atomicCommit = result.getAtomicCommit();
    const transaction = result.getTransaction();
    const transactionResult = result.getTransactionResult();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import skill_tree

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = skill_tree.Gs2SkillTreeRestClient(session)

try:
    result = client.restrain(
        skill_tree.RestrainRequest()
            .with_namespace_name('namespace-0001')
            .with_access_token('accessToken-0001')
            .with_property_id('property-0001')
            .with_node_model_names([
                'node-0001',
            ])
            .with_config(None)
    )
    item = result.item
    transaction_id = result.transaction_id
    stamp_sheet = result.stamp_sheet
    stamp_sheet_encryption_key_id = result.stamp_sheet_encryption_key_id
    auto_run_stamp_sheet = result.auto_run_stamp_sheet
    atomic_commit = result.atomic_commit
    transaction = result.transaction
    transaction_result = result.transaction_result
except core.Gs2Exception as e:
    exit(1)
client = gs2('skill_tree')

api_result = client.restrain({
    namespaceName="namespace-0001",
    accessToken="accessToken-0001",
    propertyId="property-0001",
    nodeModelNames={
        "node-0001"
    },
    config=nil,
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
item = result.item;
transactionId = result.transactionId;
stampSheet = result.stampSheet;
stampSheetEncryptionKeyId = result.stampSheetEncryptionKeyId;
autoRunStampSheet = result.autoRunStampSheet;
atomicCommit = result.atomicCommit;
transaction = result.transaction;
transactionResult = result.transactionResult;
client = gs2('skill_tree')

api_result_handler = client.restrain_async({
    namespaceName="namespace-0001",
    accessToken="accessToken-0001",
    propertyId="property-0001",
    nodeModelNames={
        "node-0001"
    },
    config=nil,
})

api_result = api_result_handler()  -- Call the handler to get the result

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
item = result.item;
transactionId = result.transactionId;
stampSheet = result.stampSheet;
stampSheetEncryptionKeyId = result.stampSheetEncryptionKeyId;
autoRunStampSheet = result.autoRunStampSheet;
atomicCommit = result.atomicCommit;
transaction = result.transaction;
transactionResult = result.transactionResult;

restrainByUserId

사용자 ID를 지정하여 노드의 해방 상태를 미해방 상태로 되돌리기

트랜잭션을 생성하여 지정 노드를 미해방 상태로 되돌립니다. 원래 해방 시 소비된 리소스는 노드 모델에 설정된 구속 반환율에 따라 일부 반환됩니다.

상세

Request

타입활성화 조건필수기본값값 제한설명
namespaceNamestring
~ 128자네임스페이스 이름
네임스페이스 고유의 이름입니다. 영숫자 및 -(하이픈) _(언더스코어) .(마침표)로 지정합니다.
userIdstring
~ 128자사용자ID
propertyIdstring
~ 1024자프로퍼티 ID
사용자마다 여러 개의 독립된 스킬트리 인스턴스를 가지기 위한 식별자입니다.
동일한 네임스페이스 내에서 플레이어가 서로 다른 캐릭터나 컨텍스트에 대해 별도의 스킬트리를 가지는 시나리오를 구현합니다.
최대 1024자.
nodeModelNamesList<string>
1 ~ 1000 items노드 모델 이름 목록
configList<Config>[]0 ~ 32 items트랜잭션 변수에 적용할 설정값
timeOffsetTokenstring~ 1024자타임 오프셋 토큰

Result

타입설명
itemStatus상태
transactionIdstring발행된 트랜잭션 ID
stampSheetstring미해방 상태로 되돌리는 처리 실행에 사용하는 스탬프 시트
stampSheetEncryptionKeyIdstring스탬프 시트의 서명 계산에 사용한 암호화 키 GRN
autoRunStampSheetbool?트랜잭션 자동 실행이 활성화되어 있는지 여부
atomicCommitbool?트랜잭션을 원자적으로 커밋할지 여부
transactionstring발행된 트랜잭션
transactionResultTransactionResult트랜잭션 실행 결과

구현 예제

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/skillTree"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := skill_tree.Gs2SkillTreeRestClient{
    Session: &session,
}
result, err := client.RestrainByUserId(
    &skill_tree.RestrainByUserIdRequest {
        NamespaceName: pointy.String("namespace-0001"),
        UserId: pointy.String("user-0001"),
        PropertyId: pointy.String("property-0001"),
        NodeModelNames: []*string{
            pointy.String("node-0001"),
        },
        Config: nil,
        TimeOffsetToken: nil,
    }
)
if err != nil {
    panic("error occurred")
}
item := result.Item
transactionId := result.TransactionId
stampSheet := result.StampSheet
stampSheetEncryptionKeyId := result.StampSheetEncryptionKeyId
autoRunStampSheet := result.AutoRunStampSheet
atomicCommit := result.AtomicCommit
transaction := result.Transaction
transactionResult := result.TransactionResult
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\SkillTree\Gs2SkillTreeRestClient;
use Gs2\SkillTree\Request\RestrainByUserIdRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2SkillTreeRestClient(
    $session
);

try {
    $result = $client->restrainByUserId(
        (new RestrainByUserIdRequest())
            ->withNamespaceName("namespace-0001")
            ->withUserId("user-0001")
            ->withPropertyId("property-0001")
            ->withNodeModelNames([
                "node-0001",
            ])
            ->withConfig(null)
            ->withTimeOffsetToken(null)
    );
    $item = $result->getItem();
    $transactionId = $result->getTransactionId();
    $stampSheet = $result->getStampSheet();
    $stampSheetEncryptionKeyId = $result->getStampSheetEncryptionKeyId();
    $autoRunStampSheet = $result->getAutoRunStampSheet();
    $atomicCommit = $result->getAtomicCommit();
    $transaction = $result->getTransaction();
    $transactionResult = $result->getTransactionResult();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.skillTree.rest.Gs2SkillTreeRestClient;
import io.gs2.skillTree.request.RestrainByUserIdRequest;
import io.gs2.skillTree.result.RestrainByUserIdResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    )
);
session.connect();
Gs2SkillTreeRestClient client = new Gs2SkillTreeRestClient(session);

try {
    RestrainByUserIdResult result = client.restrainByUserId(
        new RestrainByUserIdRequest()
            .withNamespaceName("namespace-0001")
            .withUserId("user-0001")
            .withPropertyId("property-0001")
            .withNodeModelNames(Arrays.asList(
                "node-0001"
            ))
            .withConfig(null)
            .withTimeOffsetToken(null)
    );
    Status item = result.getItem();
    String transactionId = result.getTransactionId();
    String stampSheet = result.getStampSheet();
    String stampSheetEncryptionKeyId = result.getStampSheetEncryptionKeyId();
    boolean autoRunStampSheet = result.getAutoRunStampSheet();
    boolean atomicCommit = result.getAtomicCommit();
    String transaction = result.getTransaction();
    TransactionResult transactionResult = result.getTransactionResult();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core;
using Gs2.Core.Model;
using Gs2.Core.Net;
using Gs2.Core.Exception;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region.ApNortheast1
);
yield return session.OpenAsync(r => { });
var client = new Gs2SkillTreeRestClient(session);

AsyncResult<Gs2.Gs2SkillTree.Result.RestrainByUserIdResult> asyncResult = null;
yield return client.RestrainByUserId(
    new Gs2.Gs2SkillTree.Request.RestrainByUserIdRequest()
        .WithNamespaceName("namespace-0001")
        .WithUserId("user-0001")
        .WithPropertyId("property-0001")
        .WithNodeModelNames(new string[] {
            "node-0001",
        })
        .WithConfig(null)
        .WithTimeOffsetToken(null),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
var transactionId = result.TransactionId;
var stampSheet = result.StampSheet;
var stampSheetEncryptionKeyId = result.StampSheetEncryptionKeyId;
var autoRunStampSheet = result.AutoRunStampSheet;
var atomicCommit = result.AtomicCommit;
var transaction = result.Transaction;
var transactionResult = result.TransactionResult;
import Gs2Core from '@/gs2/core';
import * as Gs2SkillTree from '@/gs2/skillTree';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2SkillTree.Gs2SkillTreeRestClient(session);

try {
    const result = await client.restrainByUserId(
        new Gs2SkillTree.RestrainByUserIdRequest()
            .withNamespaceName("namespace-0001")
            .withUserId("user-0001")
            .withPropertyId("property-0001")
            .withNodeModelNames([
                "node-0001",
            ])
            .withConfig(null)
            .withTimeOffsetToken(null)
    );
    const item = result.getItem();
    const transactionId = result.getTransactionId();
    const stampSheet = result.getStampSheet();
    const stampSheetEncryptionKeyId = result.getStampSheetEncryptionKeyId();
    const autoRunStampSheet = result.getAutoRunStampSheet();
    const atomicCommit = result.getAtomicCommit();
    const transaction = result.getTransaction();
    const transactionResult = result.getTransactionResult();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import skill_tree

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = skill_tree.Gs2SkillTreeRestClient(session)

try:
    result = client.restrain_by_user_id(
        skill_tree.RestrainByUserIdRequest()
            .with_namespace_name('namespace-0001')
            .with_user_id('user-0001')
            .with_property_id('property-0001')
            .with_node_model_names([
                'node-0001',
            ])
            .with_config(None)
            .with_time_offset_token(None)
    )
    item = result.item
    transaction_id = result.transaction_id
    stamp_sheet = result.stamp_sheet
    stamp_sheet_encryption_key_id = result.stamp_sheet_encryption_key_id
    auto_run_stamp_sheet = result.auto_run_stamp_sheet
    atomic_commit = result.atomic_commit
    transaction = result.transaction
    transaction_result = result.transaction_result
except core.Gs2Exception as e:
    exit(1)
client = gs2('skill_tree')

api_result = client.restrain_by_user_id({
    namespaceName="namespace-0001",
    userId="user-0001",
    propertyId="property-0001",
    nodeModelNames={
        "node-0001"
    },
    config=nil,
    timeOffsetToken=nil,
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
item = result.item;
transactionId = result.transactionId;
stampSheet = result.stampSheet;
stampSheetEncryptionKeyId = result.stampSheetEncryptionKeyId;
autoRunStampSheet = result.autoRunStampSheet;
atomicCommit = result.atomicCommit;
transaction = result.transaction;
transactionResult = result.transactionResult;
client = gs2('skill_tree')

api_result_handler = client.restrain_by_user_id_async({
    namespaceName="namespace-0001",
    userId="user-0001",
    propertyId="property-0001",
    nodeModelNames={
        "node-0001"
    },
    config=nil,
    timeOffsetToken=nil,
})

api_result = api_result_handler()  -- Call the handler to get the result

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
item = result.item;
transactionId = result.transactionId;
stampSheet = result.stampSheet;
stampSheetEncryptionKeyId = result.stampSheetEncryptionKeyId;
autoRunStampSheet = result.autoRunStampSheet;
atomicCommit = result.atomicCommit;
transaction = result.transaction;
transactionResult = result.transactionResult;

describeStatuses

스테이터스 목록 조회

요청 사용자의 스킬 트리 스테이터스 페이지네이션 목록을 조회합니다. 각 스테이터스에는 특정 프로퍼티 ID에 대한 스킬 트리 내 모든 노드의 해방 상태가 포함됩니다.

상세

Request

타입활성화 조건필수기본값값 제한설명
namespaceNamestring
~ 128자네임스페이스 이름
네임스페이스 고유의 이름입니다. 영숫자 및 -(하이픈) _(언더스코어) .(마침표)로 지정합니다.
accessTokenstring
~ 128자액세스 토큰
pageTokenstring~ 1024자데이터 취득을 시작할 위치를 지정하는 토큰
limitint301 ~ 1000조회한 데이터 건수

Result

타입설명
itemsList<Status>스테이터스 리스트
nextPageTokenstring목록의 나머지를 취득하기 위한 페이지 토큰

구현 예제

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/skillTree"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := skill_tree.Gs2SkillTreeRestClient{
    Session: &session,
}
result, err := client.DescribeStatuses(
    &skill_tree.DescribeStatusesRequest {
        NamespaceName: pointy.String("namespace-0001"),
        AccessToken: pointy.String("accessToken-0001"),
        PageToken: nil,
        Limit: nil,
    }
)
if err != nil {
    panic("error occurred")
}
items := result.Items
nextPageToken := result.NextPageToken
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\SkillTree\Gs2SkillTreeRestClient;
use Gs2\SkillTree\Request\DescribeStatusesRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2SkillTreeRestClient(
    $session
);

try {
    $result = $client->describeStatuses(
        (new DescribeStatusesRequest())
            ->withNamespaceName("namespace-0001")
            ->withAccessToken("accessToken-0001")
            ->withPageToken(null)
            ->withLimit(null)
    );
    $items = $result->getItems();
    $nextPageToken = $result->getNextPageToken();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.skillTree.rest.Gs2SkillTreeRestClient;
import io.gs2.skillTree.request.DescribeStatusesRequest;
import io.gs2.skillTree.result.DescribeStatusesResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    )
);
session.connect();
Gs2SkillTreeRestClient client = new Gs2SkillTreeRestClient(session);

try {
    DescribeStatusesResult result = client.describeStatuses(
        new DescribeStatusesRequest()
            .withNamespaceName("namespace-0001")
            .withAccessToken("accessToken-0001")
            .withPageToken(null)
            .withLimit(null)
    );
    List<Status> items = result.getItems();
    String nextPageToken = result.getNextPageToken();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core;
using Gs2.Core.Model;
using Gs2.Core.Net;
using Gs2.Core.Exception;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region.ApNortheast1
);
yield return session.OpenAsync(r => { });
var client = new Gs2SkillTreeRestClient(session);

AsyncResult<Gs2.Gs2SkillTree.Result.DescribeStatusesResult> asyncResult = null;
yield return client.DescribeStatuses(
    new Gs2.Gs2SkillTree.Request.DescribeStatusesRequest()
        .WithNamespaceName("namespace-0001")
        .WithAccessToken("accessToken-0001")
        .WithPageToken(null)
        .WithLimit(null),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var items = result.Items;
var nextPageToken = result.NextPageToken;
import Gs2Core from '@/gs2/core';
import * as Gs2SkillTree from '@/gs2/skillTree';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2SkillTree.Gs2SkillTreeRestClient(session);

try {
    const result = await client.describeStatuses(
        new Gs2SkillTree.DescribeStatusesRequest()
            .withNamespaceName("namespace-0001")
            .withAccessToken("accessToken-0001")
            .withPageToken(null)
            .withLimit(null)
    );
    const items = result.getItems();
    const nextPageToken = result.getNextPageToken();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import skill_tree

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = skill_tree.Gs2SkillTreeRestClient(session)

try:
    result = client.describe_statuses(
        skill_tree.DescribeStatusesRequest()
            .with_namespace_name('namespace-0001')
            .with_access_token('accessToken-0001')
            .with_page_token(None)
            .with_limit(None)
    )
    items = result.items
    next_page_token = result.next_page_token
except core.Gs2Exception as e:
    exit(1)
client = gs2('skill_tree')

api_result = client.describe_statuses({
    namespaceName="namespace-0001",
    accessToken="accessToken-0001",
    pageToken=nil,
    limit=nil,
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
items = result.items;
nextPageToken = result.nextPageToken;
client = gs2('skill_tree')

api_result_handler = client.describe_statuses_async({
    namespaceName="namespace-0001",
    accessToken="accessToken-0001",
    pageToken=nil,
    limit=nil,
})

api_result = api_result_handler()  -- Call the handler to get the result

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
items = result.items;
nextPageToken = result.nextPageToken;

describeStatusesByUserId

사용자 ID를 지정하여 스테이터스 목록 조회

지정된 사용자의 스킬 트리 스테이터스 페이지네이션 목록을 조회합니다. 각 스테이터스에는 특정 프로퍼티 ID에 대한 스킬 트리 내 모든 노드의 해방 상태가 포함됩니다.

상세

Request

타입활성화 조건필수기본값값 제한설명
namespaceNamestring
~ 128자네임스페이스 이름
네임스페이스 고유의 이름입니다. 영숫자 및 -(하이픈) _(언더스코어) .(마침표)로 지정합니다.
userIdstring
~ 128자사용자ID
pageTokenstring~ 1024자데이터 취득을 시작할 위치를 지정하는 토큰
limitint301 ~ 1000조회한 데이터 건수
timeOffsetTokenstring~ 1024자타임 오프셋 토큰

Result

타입설명
itemsList<Status>스테이터스 리스트
nextPageTokenstring목록의 나머지를 취득하기 위한 페이지 토큰

구현 예제

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/skillTree"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := skill_tree.Gs2SkillTreeRestClient{
    Session: &session,
}
result, err := client.DescribeStatusesByUserId(
    &skill_tree.DescribeStatusesByUserIdRequest {
        NamespaceName: pointy.String("namespace-0001"),
        UserId: pointy.String("user-0001"),
        PageToken: nil,
        Limit: nil,
        TimeOffsetToken: nil,
    }
)
if err != nil {
    panic("error occurred")
}
items := result.Items
nextPageToken := result.NextPageToken
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\SkillTree\Gs2SkillTreeRestClient;
use Gs2\SkillTree\Request\DescribeStatusesByUserIdRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2SkillTreeRestClient(
    $session
);

try {
    $result = $client->describeStatusesByUserId(
        (new DescribeStatusesByUserIdRequest())
            ->withNamespaceName("namespace-0001")
            ->withUserId("user-0001")
            ->withPageToken(null)
            ->withLimit(null)
            ->withTimeOffsetToken(null)
    );
    $items = $result->getItems();
    $nextPageToken = $result->getNextPageToken();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.skillTree.rest.Gs2SkillTreeRestClient;
import io.gs2.skillTree.request.DescribeStatusesByUserIdRequest;
import io.gs2.skillTree.result.DescribeStatusesByUserIdResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    )
);
session.connect();
Gs2SkillTreeRestClient client = new Gs2SkillTreeRestClient(session);

try {
    DescribeStatusesByUserIdResult result = client.describeStatusesByUserId(
        new DescribeStatusesByUserIdRequest()
            .withNamespaceName("namespace-0001")
            .withUserId("user-0001")
            .withPageToken(null)
            .withLimit(null)
            .withTimeOffsetToken(null)
    );
    List<Status> items = result.getItems();
    String nextPageToken = result.getNextPageToken();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core;
using Gs2.Core.Model;
using Gs2.Core.Net;
using Gs2.Core.Exception;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region.ApNortheast1
);
yield return session.OpenAsync(r => { });
var client = new Gs2SkillTreeRestClient(session);

AsyncResult<Gs2.Gs2SkillTree.Result.DescribeStatusesByUserIdResult> asyncResult = null;
yield return client.DescribeStatusesByUserId(
    new Gs2.Gs2SkillTree.Request.DescribeStatusesByUserIdRequest()
        .WithNamespaceName("namespace-0001")
        .WithUserId("user-0001")
        .WithPageToken(null)
        .WithLimit(null)
        .WithTimeOffsetToken(null),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var items = result.Items;
var nextPageToken = result.NextPageToken;
import Gs2Core from '@/gs2/core';
import * as Gs2SkillTree from '@/gs2/skillTree';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2SkillTree.Gs2SkillTreeRestClient(session);

try {
    const result = await client.describeStatusesByUserId(
        new Gs2SkillTree.DescribeStatusesByUserIdRequest()
            .withNamespaceName("namespace-0001")
            .withUserId("user-0001")
            .withPageToken(null)
            .withLimit(null)
            .withTimeOffsetToken(null)
    );
    const items = result.getItems();
    const nextPageToken = result.getNextPageToken();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import skill_tree

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = skill_tree.Gs2SkillTreeRestClient(session)

try:
    result = client.describe_statuses_by_user_id(
        skill_tree.DescribeStatusesByUserIdRequest()
            .with_namespace_name('namespace-0001')
            .with_user_id('user-0001')
            .with_page_token(None)
            .with_limit(None)
            .with_time_offset_token(None)
    )
    items = result.items
    next_page_token = result.next_page_token
except core.Gs2Exception as e:
    exit(1)
client = gs2('skill_tree')

api_result = client.describe_statuses_by_user_id({
    namespaceName="namespace-0001",
    userId="user-0001",
    pageToken=nil,
    limit=nil,
    timeOffsetToken=nil,
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
items = result.items;
nextPageToken = result.nextPageToken;
client = gs2('skill_tree')

api_result_handler = client.describe_statuses_by_user_id_async({
    namespaceName="namespace-0001",
    userId="user-0001",
    pageToken=nil,
    limit=nil,
    timeOffsetToken=nil,
})

api_result = api_result_handler()  -- Call the handler to get the result

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
items = result.items;
nextPageToken = result.nextPageToken;

getStatus

스테이터스 조회

요청 사용자와 지정된 프로퍼티 ID의 스킬 트리 스테이터스를 조회합니다. 스테이터스에는 해방된 노드 이름 목록과 현재 상태가 포함됩니다.

상세

Request

타입활성화 조건필수기본값값 제한설명
namespaceNamestring
~ 128자네임스페이스 이름
네임스페이스 고유의 이름입니다. 영숫자 및 -(하이픈) _(언더스코어) .(마침표)로 지정합니다.
accessTokenstring
~ 128자액세스 토큰
propertyIdstring
~ 1024자프로퍼티 ID
사용자마다 여러 개의 독립된 스킬트리 인스턴스를 가지기 위한 식별자입니다.
동일한 네임스페이스 내에서 플레이어가 서로 다른 캐릭터나 컨텍스트에 대해 별도의 스킬트리를 가지는 시나리오를 구현합니다.
최대 1024자.

Result

타입설명
itemStatus상태

구현 예제

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/skillTree"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := skill_tree.Gs2SkillTreeRestClient{
    Session: &session,
}
result, err := client.GetStatus(
    &skill_tree.GetStatusRequest {
        NamespaceName: pointy.String("namespace-0001"),
        AccessToken: pointy.String("accessToken-0001"),
        PropertyId: pointy.String("property-0001"),
    }
)
if err != nil {
    panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\SkillTree\Gs2SkillTreeRestClient;
use Gs2\SkillTree\Request\GetStatusRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2SkillTreeRestClient(
    $session
);

try {
    $result = $client->getStatus(
        (new GetStatusRequest())
            ->withNamespaceName("namespace-0001")
            ->withAccessToken("accessToken-0001")
            ->withPropertyId("property-0001")
    );
    $item = $result->getItem();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.skillTree.rest.Gs2SkillTreeRestClient;
import io.gs2.skillTree.request.GetStatusRequest;
import io.gs2.skillTree.result.GetStatusResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    )
);
session.connect();
Gs2SkillTreeRestClient client = new Gs2SkillTreeRestClient(session);

try {
    GetStatusResult result = client.getStatus(
        new GetStatusRequest()
            .withNamespaceName("namespace-0001")
            .withAccessToken("accessToken-0001")
            .withPropertyId("property-0001")
    );
    Status item = result.getItem();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core;
using Gs2.Core.Model;
using Gs2.Core.Net;
using Gs2.Core.Exception;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region.ApNortheast1
);
yield return session.OpenAsync(r => { });
var client = new Gs2SkillTreeRestClient(session);

AsyncResult<Gs2.Gs2SkillTree.Result.GetStatusResult> asyncResult = null;
yield return client.GetStatus(
    new Gs2.Gs2SkillTree.Request.GetStatusRequest()
        .WithNamespaceName("namespace-0001")
        .WithAccessToken("accessToken-0001")
        .WithPropertyId("property-0001"),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2SkillTree from '@/gs2/skillTree';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2SkillTree.Gs2SkillTreeRestClient(session);

try {
    const result = await client.getStatus(
        new Gs2SkillTree.GetStatusRequest()
            .withNamespaceName("namespace-0001")
            .withAccessToken("accessToken-0001")
            .withPropertyId("property-0001")
    );
    const item = result.getItem();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import skill_tree

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = skill_tree.Gs2SkillTreeRestClient(session)

try:
    result = client.get_status(
        skill_tree.GetStatusRequest()
            .with_namespace_name('namespace-0001')
            .with_access_token('accessToken-0001')
            .with_property_id('property-0001')
    )
    item = result.item
except core.Gs2Exception as e:
    exit(1)
client = gs2('skill_tree')

api_result = client.get_status({
    namespaceName="namespace-0001",
    accessToken="accessToken-0001",
    propertyId="property-0001",
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
item = result.item;
client = gs2('skill_tree')

api_result_handler = client.get_status_async({
    namespaceName="namespace-0001",
    accessToken="accessToken-0001",
    propertyId="property-0001",
})

api_result = api_result_handler()  -- Call the handler to get the result

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
item = result.item;

getStatusByUserId

사용자 ID를 지정하여 스테이터스 조회

지정된 사용자와 프로퍼티 ID의 스킬 트리 스테이터스를 조회합니다. 스테이터스에는 해방된 노드 이름 목록과 현재 상태가 포함됩니다.

상세

Request

타입활성화 조건필수기본값값 제한설명
namespaceNamestring
~ 128자네임스페이스 이름
네임스페이스 고유의 이름입니다. 영숫자 및 -(하이픈) _(언더스코어) .(마침표)로 지정합니다.
userIdstring
~ 128자사용자ID
propertyIdstring
~ 1024자프로퍼티 ID
사용자마다 여러 개의 독립된 스킬트리 인스턴스를 가지기 위한 식별자입니다.
동일한 네임스페이스 내에서 플레이어가 서로 다른 캐릭터나 컨텍스트에 대해 별도의 스킬트리를 가지는 시나리오를 구현합니다.
최대 1024자.
timeOffsetTokenstring~ 1024자타임 오프셋 토큰

Result

타입설명
itemStatus상태

구현 예제

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/skillTree"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := skill_tree.Gs2SkillTreeRestClient{
    Session: &session,
}
result, err := client.GetStatusByUserId(
    &skill_tree.GetStatusByUserIdRequest {
        NamespaceName: pointy.String("namespace-0001"),
        UserId: pointy.String("user-0001"),
        PropertyId: pointy.String("property-0001"),
        TimeOffsetToken: nil,
    }
)
if err != nil {
    panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\SkillTree\Gs2SkillTreeRestClient;
use Gs2\SkillTree\Request\GetStatusByUserIdRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2SkillTreeRestClient(
    $session
);

try {
    $result = $client->getStatusByUserId(
        (new GetStatusByUserIdRequest())
            ->withNamespaceName("namespace-0001")
            ->withUserId("user-0001")
            ->withPropertyId("property-0001")
            ->withTimeOffsetToken(null)
    );
    $item = $result->getItem();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.skillTree.rest.Gs2SkillTreeRestClient;
import io.gs2.skillTree.request.GetStatusByUserIdRequest;
import io.gs2.skillTree.result.GetStatusByUserIdResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    )
);
session.connect();
Gs2SkillTreeRestClient client = new Gs2SkillTreeRestClient(session);

try {
    GetStatusByUserIdResult result = client.getStatusByUserId(
        new GetStatusByUserIdRequest()
            .withNamespaceName("namespace-0001")
            .withUserId("user-0001")
            .withPropertyId("property-0001")
            .withTimeOffsetToken(null)
    );
    Status item = result.getItem();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core;
using Gs2.Core.Model;
using Gs2.Core.Net;
using Gs2.Core.Exception;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region.ApNortheast1
);
yield return session.OpenAsync(r => { });
var client = new Gs2SkillTreeRestClient(session);

AsyncResult<Gs2.Gs2SkillTree.Result.GetStatusByUserIdResult> asyncResult = null;
yield return client.GetStatusByUserId(
    new Gs2.Gs2SkillTree.Request.GetStatusByUserIdRequest()
        .WithNamespaceName("namespace-0001")
        .WithUserId("user-0001")
        .WithPropertyId("property-0001")
        .WithTimeOffsetToken(null),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2SkillTree from '@/gs2/skillTree';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2SkillTree.Gs2SkillTreeRestClient(session);

try {
    const result = await client.getStatusByUserId(
        new Gs2SkillTree.GetStatusByUserIdRequest()
            .withNamespaceName("namespace-0001")
            .withUserId("user-0001")
            .withPropertyId("property-0001")
            .withTimeOffsetToken(null)
    );
    const item = result.getItem();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import skill_tree

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = skill_tree.Gs2SkillTreeRestClient(session)

try:
    result = client.get_status_by_user_id(
        skill_tree.GetStatusByUserIdRequest()
            .with_namespace_name('namespace-0001')
            .with_user_id('user-0001')
            .with_property_id('property-0001')
            .with_time_offset_token(None)
    )
    item = result.item
except core.Gs2Exception as e:
    exit(1)
client = gs2('skill_tree')

api_result = client.get_status_by_user_id({
    namespaceName="namespace-0001",
    userId="user-0001",
    propertyId="property-0001",
    timeOffsetToken=nil,
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
item = result.item;
client = gs2('skill_tree')

api_result_handler = client.get_status_by_user_id_async({
    namespaceName="namespace-0001",
    userId="user-0001",
    propertyId="property-0001",
    timeOffsetToken=nil,
})

api_result = api_result_handler()  -- Call the handler to get the result

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
item = result.item;

reset

스테이터스 초기화

모든 해방된 노드를 미해방 상태로 되돌려 스킬 트리 스테이터스를 초기화합니다. 각 노드 모델에 설정된 구속 반환율에 따라 리소스를 반환하는 트랜잭션을 생성합니다.

상세

Request

타입활성화 조건필수기본값값 제한설명
namespaceNamestring
~ 128자네임스페이스 이름
네임스페이스 고유의 이름입니다. 영숫자 및 -(하이픈) _(언더스코어) .(마침표)로 지정합니다.
accessTokenstring
~ 128자액세스 토큰
propertyIdstring
~ 1024자프로퍼티 ID
사용자마다 여러 개의 독립된 스킬트리 인스턴스를 가지기 위한 식별자입니다.
동일한 네임스페이스 내에서 플레이어가 서로 다른 캐릭터나 컨텍스트에 대해 별도의 스킬트리를 가지는 시나리오를 구현합니다.
최대 1024자.
configList<Config>[]0 ~ 32 items트랜잭션 변수에 적용할 설정값

Result

타입설명
itemStatus상태
transactionIdstring발행된 트랜잭션 ID
stampSheetstring초기화 처리 실행에 사용하는 스탬프 시트
stampSheetEncryptionKeyIdstring스탬프 시트의 서명 계산에 사용한 암호화 키 GRN
autoRunStampSheetbool?트랜잭션 자동 실행이 활성화되어 있는지 여부
atomicCommitbool?트랜잭션을 원자적으로 커밋할지 여부
transactionstring발행된 트랜잭션
transactionResultTransactionResult트랜잭션 실행 결과

구현 예제

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/skillTree"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := skill_tree.Gs2SkillTreeRestClient{
    Session: &session,
}
result, err := client.Reset(
    &skill_tree.ResetRequest {
        NamespaceName: pointy.String("namespace-0001"),
        AccessToken: pointy.String("accessToken-0001"),
        PropertyId: pointy.String("property-0001"),
        Config: nil,
    }
)
if err != nil {
    panic("error occurred")
}
item := result.Item
transactionId := result.TransactionId
stampSheet := result.StampSheet
stampSheetEncryptionKeyId := result.StampSheetEncryptionKeyId
autoRunStampSheet := result.AutoRunStampSheet
atomicCommit := result.AtomicCommit
transaction := result.Transaction
transactionResult := result.TransactionResult
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\SkillTree\Gs2SkillTreeRestClient;
use Gs2\SkillTree\Request\ResetRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2SkillTreeRestClient(
    $session
);

try {
    $result = $client->reset(
        (new ResetRequest())
            ->withNamespaceName("namespace-0001")
            ->withAccessToken("accessToken-0001")
            ->withPropertyId("property-0001")
            ->withConfig(null)
    );
    $item = $result->getItem();
    $transactionId = $result->getTransactionId();
    $stampSheet = $result->getStampSheet();
    $stampSheetEncryptionKeyId = $result->getStampSheetEncryptionKeyId();
    $autoRunStampSheet = $result->getAutoRunStampSheet();
    $atomicCommit = $result->getAtomicCommit();
    $transaction = $result->getTransaction();
    $transactionResult = $result->getTransactionResult();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.skillTree.rest.Gs2SkillTreeRestClient;
import io.gs2.skillTree.request.ResetRequest;
import io.gs2.skillTree.result.ResetResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    )
);
session.connect();
Gs2SkillTreeRestClient client = new Gs2SkillTreeRestClient(session);

try {
    ResetResult result = client.reset(
        new ResetRequest()
            .withNamespaceName("namespace-0001")
            .withAccessToken("accessToken-0001")
            .withPropertyId("property-0001")
            .withConfig(null)
    );
    Status item = result.getItem();
    String transactionId = result.getTransactionId();
    String stampSheet = result.getStampSheet();
    String stampSheetEncryptionKeyId = result.getStampSheetEncryptionKeyId();
    boolean autoRunStampSheet = result.getAutoRunStampSheet();
    boolean atomicCommit = result.getAtomicCommit();
    String transaction = result.getTransaction();
    TransactionResult transactionResult = result.getTransactionResult();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core;
using Gs2.Core.Model;
using Gs2.Core.Net;
using Gs2.Core.Exception;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region.ApNortheast1
);
yield return session.OpenAsync(r => { });
var client = new Gs2SkillTreeRestClient(session);

AsyncResult<Gs2.Gs2SkillTree.Result.ResetResult> asyncResult = null;
yield return client.Reset(
    new Gs2.Gs2SkillTree.Request.ResetRequest()
        .WithNamespaceName("namespace-0001")
        .WithAccessToken("accessToken-0001")
        .WithPropertyId("property-0001")
        .WithConfig(null),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
var transactionId = result.TransactionId;
var stampSheet = result.StampSheet;
var stampSheetEncryptionKeyId = result.StampSheetEncryptionKeyId;
var autoRunStampSheet = result.AutoRunStampSheet;
var atomicCommit = result.AtomicCommit;
var transaction = result.Transaction;
var transactionResult = result.TransactionResult;
import Gs2Core from '@/gs2/core';
import * as Gs2SkillTree from '@/gs2/skillTree';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2SkillTree.Gs2SkillTreeRestClient(session);

try {
    const result = await client.reset(
        new Gs2SkillTree.ResetRequest()
            .withNamespaceName("namespace-0001")
            .withAccessToken("accessToken-0001")
            .withPropertyId("property-0001")
            .withConfig(null)
    );
    const item = result.getItem();
    const transactionId = result.getTransactionId();
    const stampSheet = result.getStampSheet();
    const stampSheetEncryptionKeyId = result.getStampSheetEncryptionKeyId();
    const autoRunStampSheet = result.getAutoRunStampSheet();
    const atomicCommit = result.getAtomicCommit();
    const transaction = result.getTransaction();
    const transactionResult = result.getTransactionResult();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import skill_tree

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = skill_tree.Gs2SkillTreeRestClient(session)

try:
    result = client.reset(
        skill_tree.ResetRequest()
            .with_namespace_name('namespace-0001')
            .with_access_token('accessToken-0001')
            .with_property_id('property-0001')
            .with_config(None)
    )
    item = result.item
    transaction_id = result.transaction_id
    stamp_sheet = result.stamp_sheet
    stamp_sheet_encryption_key_id = result.stamp_sheet_encryption_key_id
    auto_run_stamp_sheet = result.auto_run_stamp_sheet
    atomic_commit = result.atomic_commit
    transaction = result.transaction
    transaction_result = result.transaction_result
except core.Gs2Exception as e:
    exit(1)
client = gs2('skill_tree')

api_result = client.reset({
    namespaceName="namespace-0001",
    accessToken="accessToken-0001",
    propertyId="property-0001",
    config=nil,
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
item = result.item;
transactionId = result.transactionId;
stampSheet = result.stampSheet;
stampSheetEncryptionKeyId = result.stampSheetEncryptionKeyId;
autoRunStampSheet = result.autoRunStampSheet;
atomicCommit = result.atomicCommit;
transaction = result.transaction;
transactionResult = result.transactionResult;
client = gs2('skill_tree')

api_result_handler = client.reset_async({
    namespaceName="namespace-0001",
    accessToken="accessToken-0001",
    propertyId="property-0001",
    config=nil,
})

api_result = api_result_handler()  -- Call the handler to get the result

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
item = result.item;
transactionId = result.transactionId;
stampSheet = result.stampSheet;
stampSheetEncryptionKeyId = result.stampSheetEncryptionKeyId;
autoRunStampSheet = result.autoRunStampSheet;
atomicCommit = result.atomicCommit;
transaction = result.transaction;
transactionResult = result.transactionResult;

resetByUserId

사용자 ID를 지정하여 스테이터스 초기화

모든 해방된 노드를 미해방 상태로 되돌려 스킬 트리 스테이터스를 초기화합니다. 각 노드 모델에 설정된 구속 반환율에 따라 리소스를 반환하는 트랜잭션을 생성합니다.

상세

Request

타입활성화 조건필수기본값값 제한설명
namespaceNamestring
~ 128자네임스페이스 이름
네임스페이스 고유의 이름입니다. 영숫자 및 -(하이픈) _(언더스코어) .(마침표)로 지정합니다.
userIdstring
~ 128자사용자ID
propertyIdstring
~ 1024자프로퍼티 ID
사용자마다 여러 개의 독립된 스킬트리 인스턴스를 가지기 위한 식별자입니다.
동일한 네임스페이스 내에서 플레이어가 서로 다른 캐릭터나 컨텍스트에 대해 별도의 스킬트리를 가지는 시나리오를 구현합니다.
최대 1024자.
configList<Config>[]0 ~ 32 items트랜잭션 변수에 적용할 설정값
timeOffsetTokenstring~ 1024자타임 오프셋 토큰

Result

타입설명
itemStatus상태
transactionIdstring발행된 트랜잭션 ID
stampSheetstring초기화 처리 실행에 사용하는 스탬프 시트
stampSheetEncryptionKeyIdstring스탬프 시트의 서명 계산에 사용한 암호화 키 GRN
autoRunStampSheetbool?트랜잭션 자동 실행이 활성화되어 있는지 여부
atomicCommitbool?트랜잭션을 원자적으로 커밋할지 여부
transactionstring발행된 트랜잭션
transactionResultTransactionResult트랜잭션 실행 결과

구현 예제

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/skillTree"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := skill_tree.Gs2SkillTreeRestClient{
    Session: &session,
}
result, err := client.ResetByUserId(
    &skill_tree.ResetByUserIdRequest {
        NamespaceName: pointy.String("namespace-0001"),
        UserId: pointy.String("user-0001"),
        PropertyId: pointy.String("property-0001"),
        Config: nil,
        TimeOffsetToken: nil,
    }
)
if err != nil {
    panic("error occurred")
}
item := result.Item
transactionId := result.TransactionId
stampSheet := result.StampSheet
stampSheetEncryptionKeyId := result.StampSheetEncryptionKeyId
autoRunStampSheet := result.AutoRunStampSheet
atomicCommit := result.AtomicCommit
transaction := result.Transaction
transactionResult := result.TransactionResult
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\SkillTree\Gs2SkillTreeRestClient;
use Gs2\SkillTree\Request\ResetByUserIdRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2SkillTreeRestClient(
    $session
);

try {
    $result = $client->resetByUserId(
        (new ResetByUserIdRequest())
            ->withNamespaceName("namespace-0001")
            ->withUserId("user-0001")
            ->withPropertyId("property-0001")
            ->withConfig(null)
            ->withTimeOffsetToken(null)
    );
    $item = $result->getItem();
    $transactionId = $result->getTransactionId();
    $stampSheet = $result->getStampSheet();
    $stampSheetEncryptionKeyId = $result->getStampSheetEncryptionKeyId();
    $autoRunStampSheet = $result->getAutoRunStampSheet();
    $atomicCommit = $result->getAtomicCommit();
    $transaction = $result->getTransaction();
    $transactionResult = $result->getTransactionResult();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.skillTree.rest.Gs2SkillTreeRestClient;
import io.gs2.skillTree.request.ResetByUserIdRequest;
import io.gs2.skillTree.result.ResetByUserIdResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    )
);
session.connect();
Gs2SkillTreeRestClient client = new Gs2SkillTreeRestClient(session);

try {
    ResetByUserIdResult result = client.resetByUserId(
        new ResetByUserIdRequest()
            .withNamespaceName("namespace-0001")
            .withUserId("user-0001")
            .withPropertyId("property-0001")
            .withConfig(null)
            .withTimeOffsetToken(null)
    );
    Status item = result.getItem();
    String transactionId = result.getTransactionId();
    String stampSheet = result.getStampSheet();
    String stampSheetEncryptionKeyId = result.getStampSheetEncryptionKeyId();
    boolean autoRunStampSheet = result.getAutoRunStampSheet();
    boolean atomicCommit = result.getAtomicCommit();
    String transaction = result.getTransaction();
    TransactionResult transactionResult = result.getTransactionResult();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core;
using Gs2.Core.Model;
using Gs2.Core.Net;
using Gs2.Core.Exception;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region.ApNortheast1
);
yield return session.OpenAsync(r => { });
var client = new Gs2SkillTreeRestClient(session);

AsyncResult<Gs2.Gs2SkillTree.Result.ResetByUserIdResult> asyncResult = null;
yield return client.ResetByUserId(
    new Gs2.Gs2SkillTree.Request.ResetByUserIdRequest()
        .WithNamespaceName("namespace-0001")
        .WithUserId("user-0001")
        .WithPropertyId("property-0001")
        .WithConfig(null)
        .WithTimeOffsetToken(null),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
var transactionId = result.TransactionId;
var stampSheet = result.StampSheet;
var stampSheetEncryptionKeyId = result.StampSheetEncryptionKeyId;
var autoRunStampSheet = result.AutoRunStampSheet;
var atomicCommit = result.AtomicCommit;
var transaction = result.Transaction;
var transactionResult = result.TransactionResult;
import Gs2Core from '@/gs2/core';
import * as Gs2SkillTree from '@/gs2/skillTree';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2SkillTree.Gs2SkillTreeRestClient(session);

try {
    const result = await client.resetByUserId(
        new Gs2SkillTree.ResetByUserIdRequest()
            .withNamespaceName("namespace-0001")
            .withUserId("user-0001")
            .withPropertyId("property-0001")
            .withConfig(null)
            .withTimeOffsetToken(null)
    );
    const item = result.getItem();
    const transactionId = result.getTransactionId();
    const stampSheet = result.getStampSheet();
    const stampSheetEncryptionKeyId = result.getStampSheetEncryptionKeyId();
    const autoRunStampSheet = result.getAutoRunStampSheet();
    const atomicCommit = result.getAtomicCommit();
    const transaction = result.getTransaction();
    const transactionResult = result.getTransactionResult();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import skill_tree

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = skill_tree.Gs2SkillTreeRestClient(session)

try:
    result = client.reset_by_user_id(
        skill_tree.ResetByUserIdRequest()
            .with_namespace_name('namespace-0001')
            .with_user_id('user-0001')
            .with_property_id('property-0001')
            .with_config(None)
            .with_time_offset_token(None)
    )
    item = result.item
    transaction_id = result.transaction_id
    stamp_sheet = result.stamp_sheet
    stamp_sheet_encryption_key_id = result.stamp_sheet_encryption_key_id
    auto_run_stamp_sheet = result.auto_run_stamp_sheet
    atomic_commit = result.atomic_commit
    transaction = result.transaction
    transaction_result = result.transaction_result
except core.Gs2Exception as e:
    exit(1)
client = gs2('skill_tree')

api_result = client.reset_by_user_id({
    namespaceName="namespace-0001",
    userId="user-0001",
    propertyId="property-0001",
    config=nil,
    timeOffsetToken=nil,
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
item = result.item;
transactionId = result.transactionId;
stampSheet = result.stampSheet;
stampSheetEncryptionKeyId = result.stampSheetEncryptionKeyId;
autoRunStampSheet = result.autoRunStampSheet;
atomicCommit = result.atomicCommit;
transaction = result.transaction;
transactionResult = result.transactionResult;
client = gs2('skill_tree')

api_result_handler = client.reset_by_user_id_async({
    namespaceName="namespace-0001",
    userId="user-0001",
    propertyId="property-0001",
    config=nil,
    timeOffsetToken=nil,
})

api_result = api_result_handler()  -- Call the handler to get the result

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
item = result.item;
transactionId = result.transactionId;
stampSheet = result.stampSheet;
stampSheetEncryptionKeyId = result.stampSheetEncryptionKeyId;
autoRunStampSheet = result.autoRunStampSheet;
atomicCommit = result.atomicCommit;
transaction = result.transaction;
transactionResult = result.transactionResult;

describeNodeModels

노드 모델 목록 조회

스킬 트리의 활성 노드 모델 목록을 조회합니다. 각 노드 모델은 해방 시 검증·소비 액션, 구속 시 반환율, 전제 노드 이름을 정의합니다.

상세

Request

타입활성화 조건필수기본값값 제한설명
namespaceNamestring
~ 128자네임스페이스 이름
네임스페이스 고유의 이름입니다. 영숫자 및 -(하이픈) _(언더스코어) .(마침표)로 지정합니다.

Result

타입설명
itemsList<NodeModel>노드 모델 리스트

구현 예제

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/skillTree"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := skill_tree.Gs2SkillTreeRestClient{
    Session: &session,
}
result, err := client.DescribeNodeModels(
    &skill_tree.DescribeNodeModelsRequest {
        NamespaceName: pointy.String("namespace-0001"),
    }
)
if err != nil {
    panic("error occurred")
}
items := result.Items
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\SkillTree\Gs2SkillTreeRestClient;
use Gs2\SkillTree\Request\DescribeNodeModelsRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2SkillTreeRestClient(
    $session
);

try {
    $result = $client->describeNodeModels(
        (new DescribeNodeModelsRequest())
            ->withNamespaceName("namespace-0001")
    );
    $items = $result->getItems();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.skillTree.rest.Gs2SkillTreeRestClient;
import io.gs2.skillTree.request.DescribeNodeModelsRequest;
import io.gs2.skillTree.result.DescribeNodeModelsResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    )
);
session.connect();
Gs2SkillTreeRestClient client = new Gs2SkillTreeRestClient(session);

try {
    DescribeNodeModelsResult result = client.describeNodeModels(
        new DescribeNodeModelsRequest()
            .withNamespaceName("namespace-0001")
    );
    List<NodeModel> items = result.getItems();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core;
using Gs2.Core.Model;
using Gs2.Core.Net;
using Gs2.Core.Exception;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region.ApNortheast1
);
yield return session.OpenAsync(r => { });
var client = new Gs2SkillTreeRestClient(session);

AsyncResult<Gs2.Gs2SkillTree.Result.DescribeNodeModelsResult> asyncResult = null;
yield return client.DescribeNodeModels(
    new Gs2.Gs2SkillTree.Request.DescribeNodeModelsRequest()
        .WithNamespaceName("namespace-0001"),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var items = result.Items;
import Gs2Core from '@/gs2/core';
import * as Gs2SkillTree from '@/gs2/skillTree';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2SkillTree.Gs2SkillTreeRestClient(session);

try {
    const result = await client.describeNodeModels(
        new Gs2SkillTree.DescribeNodeModelsRequest()
            .withNamespaceName("namespace-0001")
    );
    const items = result.getItems();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import skill_tree

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = skill_tree.Gs2SkillTreeRestClient(session)

try:
    result = client.describe_node_models(
        skill_tree.DescribeNodeModelsRequest()
            .with_namespace_name('namespace-0001')
    )
    items = result.items
except core.Gs2Exception as e:
    exit(1)
client = gs2('skill_tree')

api_result = client.describe_node_models({
    namespaceName="namespace-0001",
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
items = result.items;
client = gs2('skill_tree')

api_result_handler = client.describe_node_models_async({
    namespaceName="namespace-0001",
})

api_result = api_result_handler()  -- Call the handler to get the result

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
items = result.items;

getNodeModel

노드 모델 조회

해방 시 검증 액션, 해방 시 소비 액션, 구속 시 반환율, 전제 노드 이름 설정을 포함하여 지정된 노드 모델을 조회합니다.

상세

Request

타입활성화 조건필수기본값값 제한설명
namespaceNamestring
~ 128자네임스페이스 이름
네임스페이스 고유의 이름입니다. 영숫자 및 -(하이픈) _(언더스코어) .(마침표)로 지정합니다.
nodeModelNamestring
~ 128자노드 모델명
노드 모델 고유의 이름. 영숫자 및 -(하이픈) _(언더스코어) .(마침표)로 지정합니다.

Result

타입설명
itemNodeModel노드 모델

구현 예제

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/skillTree"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := skill_tree.Gs2SkillTreeRestClient{
    Session: &session,
}
result, err := client.GetNodeModel(
    &skill_tree.GetNodeModelRequest {
        NamespaceName: pointy.String("namespace-0001"),
        NodeModelName: pointy.String("node-0001"),
    }
)
if err != nil {
    panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\SkillTree\Gs2SkillTreeRestClient;
use Gs2\SkillTree\Request\GetNodeModelRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2SkillTreeRestClient(
    $session
);

try {
    $result = $client->getNodeModel(
        (new GetNodeModelRequest())
            ->withNamespaceName("namespace-0001")
            ->withNodeModelName("node-0001")
    );
    $item = $result->getItem();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.skillTree.rest.Gs2SkillTreeRestClient;
import io.gs2.skillTree.request.GetNodeModelRequest;
import io.gs2.skillTree.result.GetNodeModelResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    )
);
session.connect();
Gs2SkillTreeRestClient client = new Gs2SkillTreeRestClient(session);

try {
    GetNodeModelResult result = client.getNodeModel(
        new GetNodeModelRequest()
            .withNamespaceName("namespace-0001")
            .withNodeModelName("node-0001")
    );
    NodeModel item = result.getItem();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core;
using Gs2.Core.Model;
using Gs2.Core.Net;
using Gs2.Core.Exception;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region.ApNortheast1
);
yield return session.OpenAsync(r => { });
var client = new Gs2SkillTreeRestClient(session);

AsyncResult<Gs2.Gs2SkillTree.Result.GetNodeModelResult> asyncResult = null;
yield return client.GetNodeModel(
    new Gs2.Gs2SkillTree.Request.GetNodeModelRequest()
        .WithNamespaceName("namespace-0001")
        .WithNodeModelName("node-0001"),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2SkillTree from '@/gs2/skillTree';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2SkillTree.Gs2SkillTreeRestClient(session);

try {
    const result = await client.getNodeModel(
        new Gs2SkillTree.GetNodeModelRequest()
            .withNamespaceName("namespace-0001")
            .withNodeModelName("node-0001")
    );
    const item = result.getItem();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import skill_tree

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = skill_tree.Gs2SkillTreeRestClient(session)

try:
    result = client.get_node_model(
        skill_tree.GetNodeModelRequest()
            .with_namespace_name('namespace-0001')
            .with_node_model_name('node-0001')
    )
    item = result.item
except core.Gs2Exception as e:
    exit(1)
client = gs2('skill_tree')

api_result = client.get_node_model({
    namespaceName="namespace-0001",
    nodeModelName="node-0001",
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
item = result.item;
client = gs2('skill_tree')

api_result_handler = client.get_node_model_async({
    namespaceName="namespace-0001",
    nodeModelName="node-0001",
})

api_result = api_result_handler()  -- Call the handler to get the result

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
item = result.item;

exportMaster

노드 모델 마스터를 활성화 가능한 마스터 데이터 형식으로 내보내기

현재 등록되어 있는 노드 모델 마스터를 활성화 가능한 마스터 데이터 형식으로 내보냅니다. 내보낸 데이터에는 해방 액션, 구속 반환율, 전제 노드 설정을 포함한 모든 노드 모델 정의가 포함됩니다.

상세

Request

타입활성화 조건필수기본값값 제한설명
namespaceNamestring
~ 128자네임스페이스 이름
네임스페이스 고유의 이름입니다. 영숫자 및 -(하이픈) _(언더스코어) .(마침표)로 지정합니다.

Result

타입설명
itemCurrentTreeMaster활성화 가능한 노드 모델의 마스터 데이터

구현 예제

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/skillTree"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := skill_tree.Gs2SkillTreeRestClient{
    Session: &session,
}
result, err := client.ExportMaster(
    &skill_tree.ExportMasterRequest {
        NamespaceName: pointy.String("namespace-0001"),
    }
)
if err != nil {
    panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\SkillTree\Gs2SkillTreeRestClient;
use Gs2\SkillTree\Request\ExportMasterRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2SkillTreeRestClient(
    $session
);

try {
    $result = $client->exportMaster(
        (new ExportMasterRequest())
            ->withNamespaceName("namespace-0001")
    );
    $item = $result->getItem();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.skillTree.rest.Gs2SkillTreeRestClient;
import io.gs2.skillTree.request.ExportMasterRequest;
import io.gs2.skillTree.result.ExportMasterResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    )
);
session.connect();
Gs2SkillTreeRestClient client = new Gs2SkillTreeRestClient(session);

try {
    ExportMasterResult result = client.exportMaster(
        new ExportMasterRequest()
            .withNamespaceName("namespace-0001")
    );
    CurrentTreeMaster item = result.getItem();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core;
using Gs2.Core.Model;
using Gs2.Core.Net;
using Gs2.Core.Exception;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region.ApNortheast1
);
yield return session.OpenAsync(r => { });
var client = new Gs2SkillTreeRestClient(session);

AsyncResult<Gs2.Gs2SkillTree.Result.ExportMasterResult> asyncResult = null;
yield return client.ExportMaster(
    new Gs2.Gs2SkillTree.Request.ExportMasterRequest()
        .WithNamespaceName("namespace-0001"),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2SkillTree from '@/gs2/skillTree';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2SkillTree.Gs2SkillTreeRestClient(session);

try {
    const result = await client.exportMaster(
        new Gs2SkillTree.ExportMasterRequest()
            .withNamespaceName("namespace-0001")
    );
    const item = result.getItem();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import skill_tree

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = skill_tree.Gs2SkillTreeRestClient(session)

try:
    result = client.export_master(
        skill_tree.ExportMasterRequest()
            .with_namespace_name('namespace-0001')
    )
    item = result.item
except core.Gs2Exception as e:
    exit(1)
client = gs2('skill_tree')

api_result = client.export_master({
    namespaceName="namespace-0001",
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
item = result.item;
client = gs2('skill_tree')

api_result_handler = client.export_master_async({
    namespaceName="namespace-0001",
})

api_result = api_result_handler()  -- Call the handler to get the result

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
item = result.item;

getCurrentTreeMaster

현재 활성화된 노드 모델의 마스터 데이터 조회

사용 중인 모든 노드 모델 정의(해방 액션, 구속 반환율, 전제 노드 설정 포함)를 포함하여 현재 활성화된 노드 모델 마스터 데이터를 조회합니다.

상세

Request

타입활성화 조건필수기본값값 제한설명
namespaceNamestring
~ 128자네임스페이스 이름
네임스페이스 고유의 이름입니다. 영숫자 및 -(하이픈) _(언더스코어) .(마침표)로 지정합니다.

Result

타입설명
itemCurrentTreeMaster현재 활성화된 노드 모델의 마스터 데이터

구현 예제

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/skillTree"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := skill_tree.Gs2SkillTreeRestClient{
    Session: &session,
}
result, err := client.GetCurrentTreeMaster(
    &skill_tree.GetCurrentTreeMasterRequest {
        NamespaceName: pointy.String("namespace-0001"),
    }
)
if err != nil {
    panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\SkillTree\Gs2SkillTreeRestClient;
use Gs2\SkillTree\Request\GetCurrentTreeMasterRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2SkillTreeRestClient(
    $session
);

try {
    $result = $client->getCurrentTreeMaster(
        (new GetCurrentTreeMasterRequest())
            ->withNamespaceName("namespace-0001")
    );
    $item = $result->getItem();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.skillTree.rest.Gs2SkillTreeRestClient;
import io.gs2.skillTree.request.GetCurrentTreeMasterRequest;
import io.gs2.skillTree.result.GetCurrentTreeMasterResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    )
);
session.connect();
Gs2SkillTreeRestClient client = new Gs2SkillTreeRestClient(session);

try {
    GetCurrentTreeMasterResult result = client.getCurrentTreeMaster(
        new GetCurrentTreeMasterRequest()
            .withNamespaceName("namespace-0001")
    );
    CurrentTreeMaster item = result.getItem();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core;
using Gs2.Core.Model;
using Gs2.Core.Net;
using Gs2.Core.Exception;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region.ApNortheast1
);
yield return session.OpenAsync(r => { });
var client = new Gs2SkillTreeRestClient(session);

AsyncResult<Gs2.Gs2SkillTree.Result.GetCurrentTreeMasterResult> asyncResult = null;
yield return client.GetCurrentTreeMaster(
    new Gs2.Gs2SkillTree.Request.GetCurrentTreeMasterRequest()
        .WithNamespaceName("namespace-0001"),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2SkillTree from '@/gs2/skillTree';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2SkillTree.Gs2SkillTreeRestClient(session);

try {
    const result = await client.getCurrentTreeMaster(
        new Gs2SkillTree.GetCurrentTreeMasterRequest()
            .withNamespaceName("namespace-0001")
    );
    const item = result.getItem();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import skill_tree

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = skill_tree.Gs2SkillTreeRestClient(session)

try:
    result = client.get_current_tree_master(
        skill_tree.GetCurrentTreeMasterRequest()
            .with_namespace_name('namespace-0001')
    )
    item = result.item
except core.Gs2Exception as e:
    exit(1)
client = gs2('skill_tree')

api_result = client.get_current_tree_master({
    namespaceName="namespace-0001",
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
item = result.item;
client = gs2('skill_tree')

api_result_handler = client.get_current_tree_master_async({
    namespaceName="namespace-0001",
})

api_result = api_result_handler()  -- Call the handler to get the result

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
item = result.item;

preUpdateCurrentTreeMaster

현재 활성화된 노드 모델의 마스터 데이터 갱신(3단계 버전)

1MB를 초과하는 마스터 데이터를 업로드하는 경우, 3단계로 나누어 갱신을 수행합니다.

  1. 이 API를 실행하여 업로드용 토큰과 URL을 취득합니다.
  2. 취득한 URL에 마스터 데이터를 업로드합니다.
  3. 업로드로 취득한 토큰을 전달하여 UpdateCurrentTreeMaster를 실행하면 마스터 데이터가 반영됩니다.
상세

Request

타입활성화 조건필수기본값값 제한설명
namespaceNamestring
~ 128자네임스페이스 이름
네임스페이스 고유의 이름입니다. 영숫자 및 -(하이픈) _(언더스코어) .(마침표)로 지정합니다.

Result

타입설명
uploadTokenstring업로드 후 결과를 반영할 때 사용하는 토큰
uploadUrlstring업로드 처리 실행에 사용하는 URL

구현 예제

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/skillTree"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := skill_tree.Gs2SkillTreeRestClient{
    Session: &session,
}
result, err := client.PreUpdateCurrentTreeMaster(
    &skill_tree.PreUpdateCurrentTreeMasterRequest {
        NamespaceName: pointy.String("namespace-0001"),
    }
)
if err != nil {
    panic("error occurred")
}
uploadToken := result.UploadToken
uploadUrl := result.UploadUrl
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\SkillTree\Gs2SkillTreeRestClient;
use Gs2\SkillTree\Request\PreUpdateCurrentTreeMasterRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2SkillTreeRestClient(
    $session
);

try {
    $result = $client->preUpdateCurrentTreeMaster(
        (new PreUpdateCurrentTreeMasterRequest())
            ->withNamespaceName("namespace-0001")
    );
    $uploadToken = $result->getUploadToken();
    $uploadUrl = $result->getUploadUrl();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.skillTree.rest.Gs2SkillTreeRestClient;
import io.gs2.skillTree.request.PreUpdateCurrentTreeMasterRequest;
import io.gs2.skillTree.result.PreUpdateCurrentTreeMasterResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    )
);
session.connect();
Gs2SkillTreeRestClient client = new Gs2SkillTreeRestClient(session);

try {
    PreUpdateCurrentTreeMasterResult result = client.preUpdateCurrentTreeMaster(
        new PreUpdateCurrentTreeMasterRequest()
            .withNamespaceName("namespace-0001")
    );
    String uploadToken = result.getUploadToken();
    String uploadUrl = result.getUploadUrl();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core;
using Gs2.Core.Model;
using Gs2.Core.Net;
using Gs2.Core.Exception;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region.ApNortheast1
);
yield return session.OpenAsync(r => { });
var client = new Gs2SkillTreeRestClient(session);

AsyncResult<Gs2.Gs2SkillTree.Result.PreUpdateCurrentTreeMasterResult> asyncResult = null;
yield return client.PreUpdateCurrentTreeMaster(
    new Gs2.Gs2SkillTree.Request.PreUpdateCurrentTreeMasterRequest()
        .WithNamespaceName("namespace-0001"),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var uploadToken = result.UploadToken;
var uploadUrl = result.UploadUrl;
import Gs2Core from '@/gs2/core';
import * as Gs2SkillTree from '@/gs2/skillTree';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2SkillTree.Gs2SkillTreeRestClient(session);

try {
    const result = await client.preUpdateCurrentTreeMaster(
        new Gs2SkillTree.PreUpdateCurrentTreeMasterRequest()
            .withNamespaceName("namespace-0001")
    );
    const uploadToken = result.getUploadToken();
    const uploadUrl = result.getUploadUrl();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import skill_tree

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = skill_tree.Gs2SkillTreeRestClient(session)

try:
    result = client.pre_update_current_tree_master(
        skill_tree.PreUpdateCurrentTreeMasterRequest()
            .with_namespace_name('namespace-0001')
    )
    upload_token = result.upload_token
    upload_url = result.upload_url
except core.Gs2Exception as e:
    exit(1)
client = gs2('skill_tree')

api_result = client.pre_update_current_tree_master({
    namespaceName="namespace-0001",
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
uploadToken = result.uploadToken;
uploadUrl = result.uploadUrl;
client = gs2('skill_tree')

api_result_handler = client.pre_update_current_tree_master_async({
    namespaceName="namespace-0001",
})

api_result = api_result_handler()  -- Call the handler to get the result

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
uploadToken = result.uploadToken;
uploadUrl = result.uploadUrl;

updateCurrentTreeMaster

현재 활성화된 노드 모델의 마스터 데이터 갱신

현재 활성화된 노드 모델 마스터 데이터를 갱신합니다. 대용량 마스터 데이터에 대응하기 위해 직접 갱신 모드와 사전 업로드 모드를 모두 지원합니다.

상세

Request

타입활성화 조건필수기본값값 제한설명
namespaceNamestring
~ 128자네임스페이스 이름
네임스페이스 고유의 이름입니다. 영숫자 및 -(하이픈) _(언더스코어) .(마침표)로 지정합니다.
mode문자열 열거형
enum {
  “direct”,
  “preUpload”
}
“direct”업데이트 모드
정의설명
direct마스터 데이터를 직접 업데이트
preUpload마스터 데이터를 업로드한 후 업데이트
settingsstring{mode} == “direct”
✓※
~ 5242880 바이트 (5MB)마스터 데이터
※ mode이(가) “direct” 이면 필수
uploadTokenstring{mode} == “preUpload”
✓※
~ 1024자사전 업로드로 획득한 토큰
업로드한 마스터 데이터를 적용하기 위해 사용됩니다.
※ mode이(가) “preUpload” 이면 필수

Result

타입설명
itemCurrentTreeMaster갱신된 현재 활성화된 노드 모델의 마스터 데이터

구현 예제

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/skillTree"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := skill_tree.Gs2SkillTreeRestClient{
    Session: &session,
}
result, err := client.UpdateCurrentTreeMaster(
    &skill_tree.UpdateCurrentTreeMasterRequest {
        NamespaceName: pointy.String("namespace-0001"),
        Mode: pointy.String("direct"),
        Settings: pointy.String("{\"version\": \"2023-09-06\", \"nodeModels\": [{\"name\": \"node-0001\", \"metadata\": \"NODE-0001\", \"releaseConsumeActions\": [{\"action\": \"Gs2Inventory:ConsumeItemSetByUserId\", \"request\": \"{\\\"namespaceName\\\": \\\"namespace-0001\\\", \\\"inventoryName\\\": \\\"item\\\", \\\"itemName\\\": \\\"item-0001\\\", \\\"userId\\\": \\\"#{userId}\\\", \\\"consumeCount\\\": 10}\"}], \"restrainReturnRate\": 0.5, \"premiseNodeNames\": []}, {\"name\": \"node-0002\", \"metadata\": \"NODE-0002\", \"releaseConsumeActions\": [{\"action\": \"Gs2Inventory:ConsumeItemSetByUserId\", \"request\": \"{\\\"namespaceName\\\": \\\"namespace-0001\\\", \\\"inventoryName\\\": \\\"item\\\", \\\"itemName\\\": \\\"item-0001\\\", \\\"userId\\\": \\\"#{userId}\\\", \\\"consumeCount\\\": 15}\"}], \"restrainReturnRate\": 0.5, \"premiseNodeNames\": [\"node-0001\"]}, {\"name\": \"node-0003\", \"metadata\": \"NODE-0003\", \"releaseConsumeActions\": [{\"action\": \"Gs2Inventory:ConsumeItemSetByUserId\", \"request\": \"{\\\"namespaceName\\\": \\\"namespace-0001\\\", \\\"inventoryName\\\": \\\"item\\\", \\\"itemName\\\": \\\"item-0001\\\", \\\"userId\\\": \\\"#{userId}\\\", \\\"consumeCount\\\": 20}\"}, {\"action\": \"Gs2Inventory:ConsumeItemSetByUserId\", \"request\": \"{\\\"namespaceName\\\": \\\"namespace-0001\\\", \\\"inventoryName\\\": \\\"item\\\", \\\"itemName\\\": \\\"item-0002\\\", \\\"userId\\\": \\\"#{userId}\\\", \\\"consumeCount\\\": 2}\"}], \"restrainReturnRate\": 0.5, \"premiseNodeNames\": [\"node-0002\"]}]}"),
        UploadToken: nil,
    }
)
if err != nil {
    panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\SkillTree\Gs2SkillTreeRestClient;
use Gs2\SkillTree\Request\UpdateCurrentTreeMasterRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2SkillTreeRestClient(
    $session
);

try {
    $result = $client->updateCurrentTreeMaster(
        (new UpdateCurrentTreeMasterRequest())
            ->withNamespaceName("namespace-0001")
            ->withMode("direct")
            ->withSettings("{\"version\": \"2023-09-06\", \"nodeModels\": [{\"name\": \"node-0001\", \"metadata\": \"NODE-0001\", \"releaseConsumeActions\": [{\"action\": \"Gs2Inventory:ConsumeItemSetByUserId\", \"request\": \"{\\\"namespaceName\\\": \\\"namespace-0001\\\", \\\"inventoryName\\\": \\\"item\\\", \\\"itemName\\\": \\\"item-0001\\\", \\\"userId\\\": \\\"#{userId}\\\", \\\"consumeCount\\\": 10}\"}], \"restrainReturnRate\": 0.5, \"premiseNodeNames\": []}, {\"name\": \"node-0002\", \"metadata\": \"NODE-0002\", \"releaseConsumeActions\": [{\"action\": \"Gs2Inventory:ConsumeItemSetByUserId\", \"request\": \"{\\\"namespaceName\\\": \\\"namespace-0001\\\", \\\"inventoryName\\\": \\\"item\\\", \\\"itemName\\\": \\\"item-0001\\\", \\\"userId\\\": \\\"#{userId}\\\", \\\"consumeCount\\\": 15}\"}], \"restrainReturnRate\": 0.5, \"premiseNodeNames\": [\"node-0001\"]}, {\"name\": \"node-0003\", \"metadata\": \"NODE-0003\", \"releaseConsumeActions\": [{\"action\": \"Gs2Inventory:ConsumeItemSetByUserId\", \"request\": \"{\\\"namespaceName\\\": \\\"namespace-0001\\\", \\\"inventoryName\\\": \\\"item\\\", \\\"itemName\\\": \\\"item-0001\\\", \\\"userId\\\": \\\"#{userId}\\\", \\\"consumeCount\\\": 20}\"}, {\"action\": \"Gs2Inventory:ConsumeItemSetByUserId\", \"request\": \"{\\\"namespaceName\\\": \\\"namespace-0001\\\", \\\"inventoryName\\\": \\\"item\\\", \\\"itemName\\\": \\\"item-0002\\\", \\\"userId\\\": \\\"#{userId}\\\", \\\"consumeCount\\\": 2}\"}], \"restrainReturnRate\": 0.5, \"premiseNodeNames\": [\"node-0002\"]}]}")
            ->withUploadToken(null)
    );
    $item = $result->getItem();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.skillTree.rest.Gs2SkillTreeRestClient;
import io.gs2.skillTree.request.UpdateCurrentTreeMasterRequest;
import io.gs2.skillTree.result.UpdateCurrentTreeMasterResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    )
);
session.connect();
Gs2SkillTreeRestClient client = new Gs2SkillTreeRestClient(session);

try {
    UpdateCurrentTreeMasterResult result = client.updateCurrentTreeMaster(
        new UpdateCurrentTreeMasterRequest()
            .withNamespaceName("namespace-0001")
            .withMode("direct")
            .withSettings("{\"version\": \"2023-09-06\", \"nodeModels\": [{\"name\": \"node-0001\", \"metadata\": \"NODE-0001\", \"releaseConsumeActions\": [{\"action\": \"Gs2Inventory:ConsumeItemSetByUserId\", \"request\": \"{\\\"namespaceName\\\": \\\"namespace-0001\\\", \\\"inventoryName\\\": \\\"item\\\", \\\"itemName\\\": \\\"item-0001\\\", \\\"userId\\\": \\\"#{userId}\\\", \\\"consumeCount\\\": 10}\"}], \"restrainReturnRate\": 0.5, \"premiseNodeNames\": []}, {\"name\": \"node-0002\", \"metadata\": \"NODE-0002\", \"releaseConsumeActions\": [{\"action\": \"Gs2Inventory:ConsumeItemSetByUserId\", \"request\": \"{\\\"namespaceName\\\": \\\"namespace-0001\\\", \\\"inventoryName\\\": \\\"item\\\", \\\"itemName\\\": \\\"item-0001\\\", \\\"userId\\\": \\\"#{userId}\\\", \\\"consumeCount\\\": 15}\"}], \"restrainReturnRate\": 0.5, \"premiseNodeNames\": [\"node-0001\"]}, {\"name\": \"node-0003\", \"metadata\": \"NODE-0003\", \"releaseConsumeActions\": [{\"action\": \"Gs2Inventory:ConsumeItemSetByUserId\", \"request\": \"{\\\"namespaceName\\\": \\\"namespace-0001\\\", \\\"inventoryName\\\": \\\"item\\\", \\\"itemName\\\": \\\"item-0001\\\", \\\"userId\\\": \\\"#{userId}\\\", \\\"consumeCount\\\": 20}\"}, {\"action\": \"Gs2Inventory:ConsumeItemSetByUserId\", \"request\": \"{\\\"namespaceName\\\": \\\"namespace-0001\\\", \\\"inventoryName\\\": \\\"item\\\", \\\"itemName\\\": \\\"item-0002\\\", \\\"userId\\\": \\\"#{userId}\\\", \\\"consumeCount\\\": 2}\"}], \"restrainReturnRate\": 0.5, \"premiseNodeNames\": [\"node-0002\"]}]}")
            .withUploadToken(null)
    );
    CurrentTreeMaster item = result.getItem();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core;
using Gs2.Core.Model;
using Gs2.Core.Net;
using Gs2.Core.Exception;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region.ApNortheast1
);
yield return session.OpenAsync(r => { });
var client = new Gs2SkillTreeRestClient(session);

AsyncResult<Gs2.Gs2SkillTree.Result.UpdateCurrentTreeMasterResult> asyncResult = null;
yield return client.UpdateCurrentTreeMaster(
    new Gs2.Gs2SkillTree.Request.UpdateCurrentTreeMasterRequest()
        .WithNamespaceName("namespace-0001")
        .WithMode("direct")
        .WithSettings("{\"version\": \"2023-09-06\", \"nodeModels\": [{\"name\": \"node-0001\", \"metadata\": \"NODE-0001\", \"releaseConsumeActions\": [{\"action\": \"Gs2Inventory:ConsumeItemSetByUserId\", \"request\": \"{\\\"namespaceName\\\": \\\"namespace-0001\\\", \\\"inventoryName\\\": \\\"item\\\", \\\"itemName\\\": \\\"item-0001\\\", \\\"userId\\\": \\\"#{userId}\\\", \\\"consumeCount\\\": 10}\"}], \"restrainReturnRate\": 0.5, \"premiseNodeNames\": []}, {\"name\": \"node-0002\", \"metadata\": \"NODE-0002\", \"releaseConsumeActions\": [{\"action\": \"Gs2Inventory:ConsumeItemSetByUserId\", \"request\": \"{\\\"namespaceName\\\": \\\"namespace-0001\\\", \\\"inventoryName\\\": \\\"item\\\", \\\"itemName\\\": \\\"item-0001\\\", \\\"userId\\\": \\\"#{userId}\\\", \\\"consumeCount\\\": 15}\"}], \"restrainReturnRate\": 0.5, \"premiseNodeNames\": [\"node-0001\"]}, {\"name\": \"node-0003\", \"metadata\": \"NODE-0003\", \"releaseConsumeActions\": [{\"action\": \"Gs2Inventory:ConsumeItemSetByUserId\", \"request\": \"{\\\"namespaceName\\\": \\\"namespace-0001\\\", \\\"inventoryName\\\": \\\"item\\\", \\\"itemName\\\": \\\"item-0001\\\", \\\"userId\\\": \\\"#{userId}\\\", \\\"consumeCount\\\": 20}\"}, {\"action\": \"Gs2Inventory:ConsumeItemSetByUserId\", \"request\": \"{\\\"namespaceName\\\": \\\"namespace-0001\\\", \\\"inventoryName\\\": \\\"item\\\", \\\"itemName\\\": \\\"item-0002\\\", \\\"userId\\\": \\\"#{userId}\\\", \\\"consumeCount\\\": 2}\"}], \"restrainReturnRate\": 0.5, \"premiseNodeNames\": [\"node-0002\"]}]}")
        .WithUploadToken(null),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2SkillTree from '@/gs2/skillTree';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2SkillTree.Gs2SkillTreeRestClient(session);

try {
    const result = await client.updateCurrentTreeMaster(
        new Gs2SkillTree.UpdateCurrentTreeMasterRequest()
            .withNamespaceName("namespace-0001")
            .withMode("direct")
            .withSettings("{\"version\": \"2023-09-06\", \"nodeModels\": [{\"name\": \"node-0001\", \"metadata\": \"NODE-0001\", \"releaseConsumeActions\": [{\"action\": \"Gs2Inventory:ConsumeItemSetByUserId\", \"request\": \"{\\\"namespaceName\\\": \\\"namespace-0001\\\", \\\"inventoryName\\\": \\\"item\\\", \\\"itemName\\\": \\\"item-0001\\\", \\\"userId\\\": \\\"#{userId}\\\", \\\"consumeCount\\\": 10}\"}], \"restrainReturnRate\": 0.5, \"premiseNodeNames\": []}, {\"name\": \"node-0002\", \"metadata\": \"NODE-0002\", \"releaseConsumeActions\": [{\"action\": \"Gs2Inventory:ConsumeItemSetByUserId\", \"request\": \"{\\\"namespaceName\\\": \\\"namespace-0001\\\", \\\"inventoryName\\\": \\\"item\\\", \\\"itemName\\\": \\\"item-0001\\\", \\\"userId\\\": \\\"#{userId}\\\", \\\"consumeCount\\\": 15}\"}], \"restrainReturnRate\": 0.5, \"premiseNodeNames\": [\"node-0001\"]}, {\"name\": \"node-0003\", \"metadata\": \"NODE-0003\", \"releaseConsumeActions\": [{\"action\": \"Gs2Inventory:ConsumeItemSetByUserId\", \"request\": \"{\\\"namespaceName\\\": \\\"namespace-0001\\\", \\\"inventoryName\\\": \\\"item\\\", \\\"itemName\\\": \\\"item-0001\\\", \\\"userId\\\": \\\"#{userId}\\\", \\\"consumeCount\\\": 20}\"}, {\"action\": \"Gs2Inventory:ConsumeItemSetByUserId\", \"request\": \"{\\\"namespaceName\\\": \\\"namespace-0001\\\", \\\"inventoryName\\\": \\\"item\\\", \\\"itemName\\\": \\\"item-0002\\\", \\\"userId\\\": \\\"#{userId}\\\", \\\"consumeCount\\\": 2}\"}], \"restrainReturnRate\": 0.5, \"premiseNodeNames\": [\"node-0002\"]}]}")
            .withUploadToken(null)
    );
    const item = result.getItem();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import skill_tree

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = skill_tree.Gs2SkillTreeRestClient(session)

try:
    result = client.update_current_tree_master(
        skill_tree.UpdateCurrentTreeMasterRequest()
            .with_namespace_name('namespace-0001')
            .with_mode('direct')
            .with_settings('{"version": "2023-09-06", "nodeModels": [{"name": "node-0001", "metadata": "NODE-0001", "releaseConsumeActions": [{"action": "Gs2Inventory:ConsumeItemSetByUserId", "request": "{\\\"namespaceName\\\": \\\"namespace-0001\\\", \\\"inventoryName\\\": \\\"item\\\", \\\"itemName\\\": \\\"item-0001\\\", \\\"userId\\\": \\\"#{userId}\\\", \\\"consumeCount\\\": 10}"}], "restrainReturnRate": 0.5, "premiseNodeNames": []}, {"name": "node-0002", "metadata": "NODE-0002", "releaseConsumeActions": [{"action": "Gs2Inventory:ConsumeItemSetByUserId", "request": "{\\\"namespaceName\\\": \\\"namespace-0001\\\", \\\"inventoryName\\\": \\\"item\\\", \\\"itemName\\\": \\\"item-0001\\\", \\\"userId\\\": \\\"#{userId}\\\", \\\"consumeCount\\\": 15}"}], "restrainReturnRate": 0.5, "premiseNodeNames": ["node-0001"]}, {"name": "node-0003", "metadata": "NODE-0003", "releaseConsumeActions": [{"action": "Gs2Inventory:ConsumeItemSetByUserId", "request": "{\\\"namespaceName\\\": \\\"namespace-0001\\\", \\\"inventoryName\\\": \\\"item\\\", \\\"itemName\\\": \\\"item-0001\\\", \\\"userId\\\": \\\"#{userId}\\\", \\\"consumeCount\\\": 20}"}, {"action": "Gs2Inventory:ConsumeItemSetByUserId", "request": "{\\\"namespaceName\\\": \\\"namespace-0001\\\", \\\"inventoryName\\\": \\\"item\\\", \\\"itemName\\\": \\\"item-0002\\\", \\\"userId\\\": \\\"#{userId}\\\", \\\"consumeCount\\\": 2}"}], "restrainReturnRate": 0.5, "premiseNodeNames": ["node-0002"]}]}')
            .with_upload_token(None)
    )
    item = result.item
except core.Gs2Exception as e:
    exit(1)
client = gs2('skill_tree')

api_result = client.update_current_tree_master({
    namespaceName="namespace-0001",
    mode="direct",
    settings="{\"version\": \"2023-09-06\", \"nodeModels\": [{\"name\": \"node-0001\", \"metadata\": \"NODE-0001\", \"releaseConsumeActions\": [{\"action\": \"Gs2Inventory:ConsumeItemSetByUserId\", \"request\": \"{\\\"namespaceName\\\": \\\"namespace-0001\\\", \\\"inventoryName\\\": \\\"item\\\", \\\"itemName\\\": \\\"item-0001\\\", \\\"userId\\\": \\\"#{userId}\\\", \\\"consumeCount\\\": 10}\"}], \"restrainReturnRate\": 0.5, \"premiseNodeNames\": []}, {\"name\": \"node-0002\", \"metadata\": \"NODE-0002\", \"releaseConsumeActions\": [{\"action\": \"Gs2Inventory:ConsumeItemSetByUserId\", \"request\": \"{\\\"namespaceName\\\": \\\"namespace-0001\\\", \\\"inventoryName\\\": \\\"item\\\", \\\"itemName\\\": \\\"item-0001\\\", \\\"userId\\\": \\\"#{userId}\\\", \\\"consumeCount\\\": 15}\"}], \"restrainReturnRate\": 0.5, \"premiseNodeNames\": [\"node-0001\"]}, {\"name\": \"node-0003\", \"metadata\": \"NODE-0003\", \"releaseConsumeActions\": [{\"action\": \"Gs2Inventory:ConsumeItemSetByUserId\", \"request\": \"{\\\"namespaceName\\\": \\\"namespace-0001\\\", \\\"inventoryName\\\": \\\"item\\\", \\\"itemName\\\": \\\"item-0001\\\", \\\"userId\\\": \\\"#{userId}\\\", \\\"consumeCount\\\": 20}\"}, {\"action\": \"Gs2Inventory:ConsumeItemSetByUserId\", \"request\": \"{\\\"namespaceName\\\": \\\"namespace-0001\\\", \\\"inventoryName\\\": \\\"item\\\", \\\"itemName\\\": \\\"item-0002\\\", \\\"userId\\\": \\\"#{userId}\\\", \\\"consumeCount\\\": 2}\"}], \"restrainReturnRate\": 0.5, \"premiseNodeNames\": [\"node-0002\"]}]}",
    uploadToken=nil,
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
item = result.item;
client = gs2('skill_tree')

api_result_handler = client.update_current_tree_master_async({
    namespaceName="namespace-0001",
    mode="direct",
    settings="{\"version\": \"2023-09-06\", \"nodeModels\": [{\"name\": \"node-0001\", \"metadata\": \"NODE-0001\", \"releaseConsumeActions\": [{\"action\": \"Gs2Inventory:ConsumeItemSetByUserId\", \"request\": \"{\\\"namespaceName\\\": \\\"namespace-0001\\\", \\\"inventoryName\\\": \\\"item\\\", \\\"itemName\\\": \\\"item-0001\\\", \\\"userId\\\": \\\"#{userId}\\\", \\\"consumeCount\\\": 10}\"}], \"restrainReturnRate\": 0.5, \"premiseNodeNames\": []}, {\"name\": \"node-0002\", \"metadata\": \"NODE-0002\", \"releaseConsumeActions\": [{\"action\": \"Gs2Inventory:ConsumeItemSetByUserId\", \"request\": \"{\\\"namespaceName\\\": \\\"namespace-0001\\\", \\\"inventoryName\\\": \\\"item\\\", \\\"itemName\\\": \\\"item-0001\\\", \\\"userId\\\": \\\"#{userId}\\\", \\\"consumeCount\\\": 15}\"}], \"restrainReturnRate\": 0.5, \"premiseNodeNames\": [\"node-0001\"]}, {\"name\": \"node-0003\", \"metadata\": \"NODE-0003\", \"releaseConsumeActions\": [{\"action\": \"Gs2Inventory:ConsumeItemSetByUserId\", \"request\": \"{\\\"namespaceName\\\": \\\"namespace-0001\\\", \\\"inventoryName\\\": \\\"item\\\", \\\"itemName\\\": \\\"item-0001\\\", \\\"userId\\\": \\\"#{userId}\\\", \\\"consumeCount\\\": 20}\"}, {\"action\": \"Gs2Inventory:ConsumeItemSetByUserId\", \"request\": \"{\\\"namespaceName\\\": \\\"namespace-0001\\\", \\\"inventoryName\\\": \\\"item\\\", \\\"itemName\\\": \\\"item-0002\\\", \\\"userId\\\": \\\"#{userId}\\\", \\\"consumeCount\\\": 2}\"}], \"restrainReturnRate\": 0.5, \"premiseNodeNames\": [\"node-0002\"]}]}",
    uploadToken=nil,
})

api_result = api_result_handler()  -- Call the handler to get the result

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
item = result.item;

updateCurrentTreeMasterFromGitHub

현재 활성화된 노드 모델의 마스터 데이터를 GitHub에서 갱신

지정된 체크아웃 설정을 사용하여 GitHub 저장소에서 마스터 데이터를 체크아웃하고, 현재 활성화된 노드 모델 마스터 데이터를 갱신합니다.

상세

Request

타입활성화 조건필수기본값값 제한설명
namespaceNamestring
~ 128자네임스페이스 이름
네임스페이스 고유의 이름입니다. 영숫자 및 -(하이픈) _(언더스코어) .(마침표)로 지정합니다.
checkoutSettingGitHubCheckoutSetting
GitHub에서 마스터 데이터를 체크아웃하는 설정

Result

타입설명
itemCurrentTreeMaster갱신된 현재 활성화된 노드 모델의 마스터 데이터

구현 예제

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/skillTree"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := skill_tree.Gs2SkillTreeRestClient{
    Session: &session,
}
result, err := client.UpdateCurrentTreeMasterFromGitHub(
    &skill_tree.UpdateCurrentTreeMasterFromGitHubRequest {
        NamespaceName: pointy.String("namespace-0001"),
        CheckoutSetting: &skillTree.GitHubCheckoutSetting{
            ApiKeyId: pointy.String("apiKeyId-0001"),
            RepositoryName: pointy.String("gs2io/master-data"),
            SourcePath: pointy.String("path/to/file.json"),
            ReferenceType: pointy.String("branch"),
            BranchName: pointy.String("develop"),
        },
    }
)
if err != nil {
    panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\SkillTree\Gs2SkillTreeRestClient;
use Gs2\SkillTree\Request\UpdateCurrentTreeMasterFromGitHubRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2SkillTreeRestClient(
    $session
);

try {
    $result = $client->updateCurrentTreeMasterFromGitHub(
        (new UpdateCurrentTreeMasterFromGitHubRequest())
            ->withNamespaceName("namespace-0001")
            ->withCheckoutSetting((new GitHubCheckoutSetting())
                ->withApiKeyId("apiKeyId-0001")
                ->withRepositoryName("gs2io/master-data")
                ->withSourcePath("path/to/file.json")
                ->withReferenceType("branch")
                ->withBranchName("develop")
            )
    );
    $item = $result->getItem();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.skillTree.rest.Gs2SkillTreeRestClient;
import io.gs2.skillTree.request.UpdateCurrentTreeMasterFromGitHubRequest;
import io.gs2.skillTree.result.UpdateCurrentTreeMasterFromGitHubResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    )
);
session.connect();
Gs2SkillTreeRestClient client = new Gs2SkillTreeRestClient(session);

try {
    UpdateCurrentTreeMasterFromGitHubResult result = client.updateCurrentTreeMasterFromGitHub(
        new UpdateCurrentTreeMasterFromGitHubRequest()
            .withNamespaceName("namespace-0001")
            .withCheckoutSetting(new GitHubCheckoutSetting()
                .withApiKeyId("apiKeyId-0001")
                .withRepositoryName("gs2io/master-data")
                .withSourcePath("path/to/file.json")
                .withReferenceType("branch")
                .withBranchName("develop")
            )
    );
    CurrentTreeMaster item = result.getItem();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core;
using Gs2.Core.Model;
using Gs2.Core.Net;
using Gs2.Core.Exception;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region.ApNortheast1
);
yield return session.OpenAsync(r => { });
var client = new Gs2SkillTreeRestClient(session);

AsyncResult<Gs2.Gs2SkillTree.Result.UpdateCurrentTreeMasterFromGitHubResult> asyncResult = null;
yield return client.UpdateCurrentTreeMasterFromGitHub(
    new Gs2.Gs2SkillTree.Request.UpdateCurrentTreeMasterFromGitHubRequest()
        .WithNamespaceName("namespace-0001")
        .WithCheckoutSetting(new Gs2.Gs2SkillTree.Model.GitHubCheckoutSetting()
            .WithApiKeyId("apiKeyId-0001")
            .WithRepositoryName("gs2io/master-data")
            .WithSourcePath("path/to/file.json")
            .WithReferenceType("branch")
            .WithBranchName("develop")
        ),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2SkillTree from '@/gs2/skillTree';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2SkillTree.Gs2SkillTreeRestClient(session);

try {
    const result = await client.updateCurrentTreeMasterFromGitHub(
        new Gs2SkillTree.UpdateCurrentTreeMasterFromGitHubRequest()
            .withNamespaceName("namespace-0001")
            .withCheckoutSetting(new Gs2SkillTree.model.GitHubCheckoutSetting()
                .withApiKeyId("apiKeyId-0001")
                .withRepositoryName("gs2io/master-data")
                .withSourcePath("path/to/file.json")
                .withReferenceType("branch")
                .withBranchName("develop")
            )
    );
    const item = result.getItem();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import skill_tree

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = skill_tree.Gs2SkillTreeRestClient(session)

try:
    result = client.update_current_tree_master_from_git_hub(
        skill_tree.UpdateCurrentTreeMasterFromGitHubRequest()
            .with_namespace_name('namespace-0001')
            .with_checkout_setting(skill_tree.GitHubCheckoutSetting()
                .with_api_key_id('apiKeyId-0001')
                .with_repository_name('gs2io/master-data')
                .with_source_path('path/to/file.json')
                .with_reference_type('branch')
                .with_branch_name('develop')
            )
    )
    item = result.item
except core.Gs2Exception as e:
    exit(1)
client = gs2('skill_tree')

api_result = client.update_current_tree_master_from_git_hub({
    namespaceName="namespace-0001",
    checkoutSetting={
        api_key_id="apiKeyId-0001",
        repository_name="gs2io/master-data",
        source_path="path/to/file.json",
        reference_type="branch",
        branch_name="develop",
    },
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
item = result.item;
client = gs2('skill_tree')

api_result_handler = client.update_current_tree_master_from_git_hub_async({
    namespaceName="namespace-0001",
    checkoutSetting={
        api_key_id="apiKeyId-0001",
        repository_name="gs2io/master-data",
        source_path="path/to/file.json",
        reference_type="branch",
        branch_name="develop",
    },
})

api_result = api_result_handler()  -- Call the handler to get the result

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
item = result.item;

describeNodeModelMasters

노드 모델 마스터 목록 조회

노드 모델 마스터의 페이지네이션 목록을 조회합니다. 이름의 접두사로 필터링할 수 있습니다. 노드 모델 마스터는 해방 액션, 구속 반환율, 전제 노드를 포함한 스킬 트리 구조를 정의합니다.

상세

Request

타입활성화 조건필수기본값값 제한설명
namespaceNamestring
~ 128자네임스페이스 이름
네임스페이스 고유의 이름입니다. 영숫자 및 -(하이픈) _(언더스코어) .(마침표)로 지정합니다.
namePrefixstring~ 64자노드 모델 이름 필터 접두사
pageTokenstring~ 1024자데이터 취득을 시작할 위치를 지정하는 토큰
limitint301 ~ 1000조회한 데이터 건수

Result

타입설명
itemsList<NodeModelMaster>노드 모델 마스터 리스트
nextPageTokenstring목록의 나머지를 취득하기 위한 페이지 토큰

구현 예제

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/skillTree"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := skill_tree.Gs2SkillTreeRestClient{
    Session: &session,
}
result, err := client.DescribeNodeModelMasters(
    &skill_tree.DescribeNodeModelMastersRequest {
        NamespaceName: pointy.String("namespace-0001"),
        NamePrefix: nil,
        PageToken: nil,
        Limit: nil,
    }
)
if err != nil {
    panic("error occurred")
}
items := result.Items
nextPageToken := result.NextPageToken
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\SkillTree\Gs2SkillTreeRestClient;
use Gs2\SkillTree\Request\DescribeNodeModelMastersRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2SkillTreeRestClient(
    $session
);

try {
    $result = $client->describeNodeModelMasters(
        (new DescribeNodeModelMastersRequest())
            ->withNamespaceName("namespace-0001")
            ->withNamePrefix(null)
            ->withPageToken(null)
            ->withLimit(null)
    );
    $items = $result->getItems();
    $nextPageToken = $result->getNextPageToken();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.skillTree.rest.Gs2SkillTreeRestClient;
import io.gs2.skillTree.request.DescribeNodeModelMastersRequest;
import io.gs2.skillTree.result.DescribeNodeModelMastersResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    )
);
session.connect();
Gs2SkillTreeRestClient client = new Gs2SkillTreeRestClient(session);

try {
    DescribeNodeModelMastersResult result = client.describeNodeModelMasters(
        new DescribeNodeModelMastersRequest()
            .withNamespaceName("namespace-0001")
            .withNamePrefix(null)
            .withPageToken(null)
            .withLimit(null)
    );
    List<NodeModelMaster> items = result.getItems();
    String nextPageToken = result.getNextPageToken();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core;
using Gs2.Core.Model;
using Gs2.Core.Net;
using Gs2.Core.Exception;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region.ApNortheast1
);
yield return session.OpenAsync(r => { });
var client = new Gs2SkillTreeRestClient(session);

AsyncResult<Gs2.Gs2SkillTree.Result.DescribeNodeModelMastersResult> asyncResult = null;
yield return client.DescribeNodeModelMasters(
    new Gs2.Gs2SkillTree.Request.DescribeNodeModelMastersRequest()
        .WithNamespaceName("namespace-0001")
        .WithNamePrefix(null)
        .WithPageToken(null)
        .WithLimit(null),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var items = result.Items;
var nextPageToken = result.NextPageToken;
import Gs2Core from '@/gs2/core';
import * as Gs2SkillTree from '@/gs2/skillTree';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2SkillTree.Gs2SkillTreeRestClient(session);

try {
    const result = await client.describeNodeModelMasters(
        new Gs2SkillTree.DescribeNodeModelMastersRequest()
            .withNamespaceName("namespace-0001")
            .withNamePrefix(null)
            .withPageToken(null)
            .withLimit(null)
    );
    const items = result.getItems();
    const nextPageToken = result.getNextPageToken();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import skill_tree

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = skill_tree.Gs2SkillTreeRestClient(session)

try:
    result = client.describe_node_model_masters(
        skill_tree.DescribeNodeModelMastersRequest()
            .with_namespace_name('namespace-0001')
            .with_name_prefix(None)
            .with_page_token(None)
            .with_limit(None)
    )
    items = result.items
    next_page_token = result.next_page_token
except core.Gs2Exception as e:
    exit(1)
client = gs2('skill_tree')

api_result = client.describe_node_model_masters({
    namespaceName="namespace-0001",
    namePrefix=nil,
    pageToken=nil,
    limit=nil,
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
items = result.items;
nextPageToken = result.nextPageToken;
client = gs2('skill_tree')

api_result_handler = client.describe_node_model_masters_async({
    namespaceName="namespace-0001",
    namePrefix=nil,
    pageToken=nil,
    limit=nil,
})

api_result = api_result_handler()  -- Call the handler to get the result

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
items = result.items;
nextPageToken = result.nextPageToken;

createNodeModelMaster

노드 모델 마스터 신규 생성

해방 시 검증 액션(해방 전 밸리데이션), 해방 시 소비 액션(해방 시 차감하는 리소스), 구속 반환율(구속 시 반환하는 리소스 비율), 전제 노드 이름을 가진 새로운 노드 모델 마스터를 생성합니다.

상세

Request

타입활성화 조건필수기본값값 제한설명
namespaceNamestring
~ 128자네임스페이스 이름
네임스페이스 고유의 이름입니다. 영숫자 및 -(하이픈) _(언더스코어) .(마침표)로 지정합니다.
namestring
~ 128자노드 모델명
노드 모델 고유의 이름. 영숫자 및 -(하이픈) _(언더스코어) .(마침표)로 지정합니다.
descriptionstring~ 1024자설명문
metadatastring~ 2048자메타데이터
메타데이터에는 임의의 값을 설정할 수 있습니다.
이 값들은 GS2의 동작에는 영향을 주지 않으므로, 게임 내에서 사용하는 정보를 저장하는 용도로 사용할 수 있습니다.
releaseVerifyActionsList<VerifyAction>[]0 ~ 10 items해방 검증 액션 목록
이 노드를 해방하기 전에 실행되어 조건이 충족되었는지 확인하는 검증 액션의 목록입니다.
예를 들어 플레이어가 특정 레벨에 도달했는지, 특정 아이템을 소지하고 있는지를 검증할 수 있습니다.
검증 액션 중 하나라도 실패하면 노드 해방이 거부됩니다. 최대 10개 액션.
releaseConsumeActionsList<ConsumeAction>[]1 ~ 10 items해방 소비 액션 목록
이 노드를 해방할 때 실행되는 소비 액션의 목록으로, 해방 비용을 나타냅니다.
이 액션들은 반환 입수 액션 계산에도 사용됩니다. 노드를 구속할 때 각 소비 액션이 반환율에 따라 역산됩니다.
최소 1개의 소비 액션이 필요합니다. 최대 10개 액션.
restrainReturnRatefloat1.00.0 ~ 1.0반환율
이 노드를 구속(미해방 상태로 되돌림)했을 때 소비된 리소스가 반환되는 비율입니다.
1.0은 전액 반환, 0.5는 절반 반환, 0.0은 반환 없음을 의미합니다.
기본값은 1.0(전액 반환)입니다. 유효 범위: 0.0~1.0.
premiseNodeNamesList<string>[]0 ~ 10 items전제 노드명 목록
이 노드를 해방하기 전에 먼저 해방되어 있어야 하는 다른 노드 모델의 이름입니다.
스킬 트리의 의존 관계 그래프를 정의합니다. 전제 노드가 모두 해방되어 있지 않으면 이 노드는 해방할 수 없습니다.
최대 10개의 전제 노드.

Result

타입설명
itemNodeModelMaster생성한 노드 모델 마스터

구현 예제

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/skillTree"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := skill_tree.Gs2SkillTreeRestClient{
    Session: &session,
}
result, err := client.CreateNodeModelMaster(
    &skill_tree.CreateNodeModelMasterRequest {
        NamespaceName: pointy.String("namespace-0001"),
        Name: pointy.String("node-0001"),
        Description: nil,
        Metadata: pointy.String("NODE-0001"),
        ReleaseVerifyActions: nil,
        ReleaseConsumeActions: []skillTree.ConsumeAction{
            skillTree.ConsumeAction{
                Action: pointy.String("Gs2Inventory:ConsumeItemSetByUserId"),
                Request: pointy.String("{\"namespaceName\": \"namespace-0001\", \"inventoryName\": \"item\", \"itemName\": \"potion\", \"userId\": \"#{userId}\", \"consumeCount\": 10}"),
            },
        },
        RestrainReturnRate: pointy.Float32(1.0),
        PremiseNodeNames: []*string{},
    }
)
if err != nil {
    panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\SkillTree\Gs2SkillTreeRestClient;
use Gs2\SkillTree\Request\CreateNodeModelMasterRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2SkillTreeRestClient(
    $session
);

try {
    $result = $client->createNodeModelMaster(
        (new CreateNodeModelMasterRequest())
            ->withNamespaceName("namespace-0001")
            ->withName("node-0001")
            ->withDescription(null)
            ->withMetadata("NODE-0001")
            ->withReleaseVerifyActions(null)
            ->withReleaseConsumeActions([
                (new \Gs2\SkillTree\Model\ConsumeAction())
                    ->withAction("Gs2Inventory:ConsumeItemSetByUserId")
                    ->withRequest("{\"namespaceName\": \"namespace-0001\", \"inventoryName\": \"item\", \"itemName\": \"potion\", \"userId\": \"#{userId}\", \"consumeCount\": 10}"),
            ])
            ->withRestrainReturnRate(1.0)
            ->withPremiseNodeNames([])
    );
    $item = $result->getItem();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.skillTree.rest.Gs2SkillTreeRestClient;
import io.gs2.skillTree.request.CreateNodeModelMasterRequest;
import io.gs2.skillTree.result.CreateNodeModelMasterResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    )
);
session.connect();
Gs2SkillTreeRestClient client = new Gs2SkillTreeRestClient(session);

try {
    CreateNodeModelMasterResult result = client.createNodeModelMaster(
        new CreateNodeModelMasterRequest()
            .withNamespaceName("namespace-0001")
            .withName("node-0001")
            .withDescription(null)
            .withMetadata("NODE-0001")
            .withReleaseVerifyActions(null)
            .withReleaseConsumeActions(Arrays.asList(
                new io.gs2.skillTree.model.ConsumeAction()
                    .withAction("Gs2Inventory:ConsumeItemSetByUserId")
                    .withRequest("{\"namespaceName\": \"namespace-0001\", \"inventoryName\": \"item\", \"itemName\": \"potion\", \"userId\": \"#{userId}\", \"consumeCount\": 10}")
            ))
            .withRestrainReturnRate(1.0f)
            .withPremiseNodeNames(new ArrayList<String>())
    );
    NodeModelMaster item = result.getItem();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core;
using Gs2.Core.Model;
using Gs2.Core.Net;
using Gs2.Core.Exception;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region.ApNortheast1
);
yield return session.OpenAsync(r => { });
var client = new Gs2SkillTreeRestClient(session);

AsyncResult<Gs2.Gs2SkillTree.Result.CreateNodeModelMasterResult> asyncResult = null;
yield return client.CreateNodeModelMaster(
    new Gs2.Gs2SkillTree.Request.CreateNodeModelMasterRequest()
        .WithNamespaceName("namespace-0001")
        .WithName("node-0001")
        .WithDescription(null)
        .WithMetadata("NODE-0001")
        .WithReleaseVerifyActions(null)
        .WithReleaseConsumeActions(new Gs2.Core.Model.ConsumeAction[] {
            new Gs2.Core.Model.ConsumeAction()
                .WithAction("Gs2Inventory:ConsumeItemSetByUserId")
                .WithRequest("{\"namespaceName\": \"namespace-0001\", \"inventoryName\": \"item\", \"itemName\": \"potion\", \"userId\": \"#{userId}\", \"consumeCount\": 10}"),
        })
        .WithRestrainReturnRate(1.0f)
        .WithPremiseNodeNames(new string[] {}),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2SkillTree from '@/gs2/skillTree';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2SkillTree.Gs2SkillTreeRestClient(session);

try {
    const result = await client.createNodeModelMaster(
        new Gs2SkillTree.CreateNodeModelMasterRequest()
            .withNamespaceName("namespace-0001")
            .withName("node-0001")
            .withDescription(null)
            .withMetadata("NODE-0001")
            .withReleaseVerifyActions(null)
            .withReleaseConsumeActions([
                new Gs2SkillTree.model.ConsumeAction()
                    .withAction("Gs2Inventory:ConsumeItemSetByUserId")
                    .withRequest("{\"namespaceName\": \"namespace-0001\", \"inventoryName\": \"item\", \"itemName\": \"potion\", \"userId\": \"#{userId}\", \"consumeCount\": 10}"),
            ])
            .withRestrainReturnRate(1.0)
            .withPremiseNodeNames([])
    );
    const item = result.getItem();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import skill_tree

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = skill_tree.Gs2SkillTreeRestClient(session)

try:
    result = client.create_node_model_master(
        skill_tree.CreateNodeModelMasterRequest()
            .with_namespace_name('namespace-0001')
            .with_name('node-0001')
            .with_description(None)
            .with_metadata('NODE-0001')
            .with_release_verify_actions(None)
            .with_release_consume_actions([
                skill_tree.ConsumeAction()
                    .with_action('Gs2Inventory:ConsumeItemSetByUserId')
                    .with_request('{"namespaceName": "namespace-0001", "inventoryName": "item", "itemName": "potion", "userId": "#{userId}", "consumeCount": 10}'),
            ])
            .with_restrain_return_rate(1.0)
            .with_premise_node_names([])
    )
    item = result.item
except core.Gs2Exception as e:
    exit(1)
client = gs2('skill_tree')

api_result = client.create_node_model_master({
    namespaceName="namespace-0001",
    name="node-0001",
    description=nil,
    metadata="NODE-0001",
    releaseVerifyActions=nil,
    releaseConsumeActions={
        {
            action="Gs2Inventory:ConsumeItemSetByUserId",
            request="{\"namespaceName\": \"namespace-0001\", \"inventoryName\": \"item\", \"itemName\": \"potion\", \"userId\": \"#{userId}\", \"consumeCount\": 10}",
        }
    },
    restrainReturnRate=1.0,
    premiseNodeNames={},
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
item = result.item;
client = gs2('skill_tree')

api_result_handler = client.create_node_model_master_async({
    namespaceName="namespace-0001",
    name="node-0001",
    description=nil,
    metadata="NODE-0001",
    releaseVerifyActions=nil,
    releaseConsumeActions={
        {
            action="Gs2Inventory:ConsumeItemSetByUserId",
            request="{\"namespaceName\": \"namespace-0001\", \"inventoryName\": \"item\", \"itemName\": \"potion\", \"userId\": \"#{userId}\", \"consumeCount\": 10}",
        }
    },
    restrainReturnRate=1.0,
    premiseNodeNames={},
})

api_result = api_result_handler()  -- Call the handler to get the result

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
item = result.item;

getNodeModelMaster

노드 모델 마스터 조회

해방 시 검증 액션, 해방 시 소비 액션, 구속 반환율, 전제 노드 이름 설정을 포함하여 지정된 노드 모델 마스터를 조회합니다.

상세

Request

타입활성화 조건필수기본값값 제한설명
namespaceNamestring
~ 128자네임스페이스 이름
네임스페이스 고유의 이름입니다. 영숫자 및 -(하이픈) _(언더스코어) .(마침표)로 지정합니다.
nodeModelNamestring
~ 128자노드 모델명
노드 모델 고유의 이름. 영숫자 및 -(하이픈) _(언더스코어) .(마침표)로 지정합니다.

Result

타입설명
itemNodeModelMaster노드 모델 마스터

구현 예제

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/skillTree"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := skill_tree.Gs2SkillTreeRestClient{
    Session: &session,
}
result, err := client.GetNodeModelMaster(
    &skill_tree.GetNodeModelMasterRequest {
        NamespaceName: pointy.String("namespace-0001"),
        NodeModelName: pointy.String("node-0001"),
    }
)
if err != nil {
    panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\SkillTree\Gs2SkillTreeRestClient;
use Gs2\SkillTree\Request\GetNodeModelMasterRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2SkillTreeRestClient(
    $session
);

try {
    $result = $client->getNodeModelMaster(
        (new GetNodeModelMasterRequest())
            ->withNamespaceName("namespace-0001")
            ->withNodeModelName("node-0001")
    );
    $item = $result->getItem();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.skillTree.rest.Gs2SkillTreeRestClient;
import io.gs2.skillTree.request.GetNodeModelMasterRequest;
import io.gs2.skillTree.result.GetNodeModelMasterResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    )
);
session.connect();
Gs2SkillTreeRestClient client = new Gs2SkillTreeRestClient(session);

try {
    GetNodeModelMasterResult result = client.getNodeModelMaster(
        new GetNodeModelMasterRequest()
            .withNamespaceName("namespace-0001")
            .withNodeModelName("node-0001")
    );
    NodeModelMaster item = result.getItem();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core;
using Gs2.Core.Model;
using Gs2.Core.Net;
using Gs2.Core.Exception;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region.ApNortheast1
);
yield return session.OpenAsync(r => { });
var client = new Gs2SkillTreeRestClient(session);

AsyncResult<Gs2.Gs2SkillTree.Result.GetNodeModelMasterResult> asyncResult = null;
yield return client.GetNodeModelMaster(
    new Gs2.Gs2SkillTree.Request.GetNodeModelMasterRequest()
        .WithNamespaceName("namespace-0001")
        .WithNodeModelName("node-0001"),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2SkillTree from '@/gs2/skillTree';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2SkillTree.Gs2SkillTreeRestClient(session);

try {
    const result = await client.getNodeModelMaster(
        new Gs2SkillTree.GetNodeModelMasterRequest()
            .withNamespaceName("namespace-0001")
            .withNodeModelName("node-0001")
    );
    const item = result.getItem();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import skill_tree

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = skill_tree.Gs2SkillTreeRestClient(session)

try:
    result = client.get_node_model_master(
        skill_tree.GetNodeModelMasterRequest()
            .with_namespace_name('namespace-0001')
            .with_node_model_name('node-0001')
    )
    item = result.item
except core.Gs2Exception as e:
    exit(1)
client = gs2('skill_tree')

api_result = client.get_node_model_master({
    namespaceName="namespace-0001",
    nodeModelName="node-0001",
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
item = result.item;
client = gs2('skill_tree')

api_result_handler = client.get_node_model_master_async({
    namespaceName="namespace-0001",
    nodeModelName="node-0001",
})

api_result = api_result_handler()  -- Call the handler to get the result

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
item = result.item;

updateNodeModelMaster

노드 모델 마스터 갱신

지정된 노드 모델 마스터의 설명, 메타데이터, 해방 시 검증 액션, 해방 시 소비 액션, 구속 반환율, 전제 노드 이름을 갱신합니다.

상세

Request

타입활성화 조건필수기본값값 제한설명
namespaceNamestring
~ 128자네임스페이스 이름
네임스페이스 고유의 이름입니다. 영숫자 및 -(하이픈) _(언더스코어) .(마침표)로 지정합니다.
nodeModelNamestring
~ 128자노드 모델명
노드 모델 고유의 이름. 영숫자 및 -(하이픈) _(언더스코어) .(마침표)로 지정합니다.
descriptionstring~ 1024자설명문
metadatastring~ 2048자메타데이터
메타데이터에는 임의의 값을 설정할 수 있습니다.
이 값들은 GS2의 동작에는 영향을 주지 않으므로, 게임 내에서 사용하는 정보를 저장하는 용도로 사용할 수 있습니다.
releaseVerifyActionsList<VerifyAction>[]0 ~ 10 items해방 검증 액션 목록
이 노드를 해방하기 전에 실행되어 조건이 충족되었는지 확인하는 검증 액션의 목록입니다.
예를 들어 플레이어가 특정 레벨에 도달했는지, 특정 아이템을 소지하고 있는지를 검증할 수 있습니다.
검증 액션 중 하나라도 실패하면 노드 해방이 거부됩니다. 최대 10개 액션.
releaseConsumeActionsList<ConsumeAction>[]1 ~ 10 items해방 소비 액션 목록
이 노드를 해방할 때 실행되는 소비 액션의 목록으로, 해방 비용을 나타냅니다.
이 액션들은 반환 입수 액션 계산에도 사용됩니다. 노드를 구속할 때 각 소비 액션이 반환율에 따라 역산됩니다.
최소 1개의 소비 액션이 필요합니다. 최대 10개 액션.
restrainReturnRatefloat1.00.0 ~ 1.0반환율
이 노드를 구속(미해방 상태로 되돌림)했을 때 소비된 리소스가 반환되는 비율입니다.
1.0은 전액 반환, 0.5는 절반 반환, 0.0은 반환 없음을 의미합니다.
기본값은 1.0(전액 반환)입니다. 유효 범위: 0.0~1.0.
premiseNodeNamesList<string>[]0 ~ 10 items전제 노드명 목록
이 노드를 해방하기 전에 먼저 해방되어 있어야 하는 다른 노드 모델의 이름입니다.
스킬 트리의 의존 관계 그래프를 정의합니다. 전제 노드가 모두 해방되어 있지 않으면 이 노드는 해방할 수 없습니다.
최대 10개의 전제 노드.

Result

타입설명
itemNodeModelMaster갱신한 노드 모델 마스터

구현 예제

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/skillTree"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := skill_tree.Gs2SkillTreeRestClient{
    Session: &session,
}
result, err := client.UpdateNodeModelMaster(
    &skill_tree.UpdateNodeModelMasterRequest {
        NamespaceName: pointy.String("namespace-0001"),
        NodeModelName: pointy.String("node-0001"),
        Description: pointy.String("description1"),
        Metadata: pointy.String("NODE-0001"),
        ReleaseVerifyActions: nil,
        ReleaseConsumeActions: []skillTree.ConsumeAction{
            skillTree.ConsumeAction{
                Action: pointy.String("Gs2Inventory:ConsumeItemSetByUserId"),
                Request: pointy.String("{\"namespaceName\": \"namespace-0001\", \"inventoryName\": \"item\", \"itemName\": \"potion\", \"userId\": \"#{userId}\", \"consumeCount\": 20}"),
            },
        },
        RestrainReturnRate: pointy.Float32(0.9),
        PremiseNodeNames: nil,
    }
)
if err != nil {
    panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\SkillTree\Gs2SkillTreeRestClient;
use Gs2\SkillTree\Request\UpdateNodeModelMasterRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2SkillTreeRestClient(
    $session
);

try {
    $result = $client->updateNodeModelMaster(
        (new UpdateNodeModelMasterRequest())
            ->withNamespaceName("namespace-0001")
            ->withNodeModelName("node-0001")
            ->withDescription("description1")
            ->withMetadata("NODE-0001")
            ->withReleaseVerifyActions(null)
            ->withReleaseConsumeActions([
                (new \Gs2\SkillTree\Model\ConsumeAction())
                    ->withAction("Gs2Inventory:ConsumeItemSetByUserId")
                    ->withRequest("{\"namespaceName\": \"namespace-0001\", \"inventoryName\": \"item\", \"itemName\": \"potion\", \"userId\": \"#{userId}\", \"consumeCount\": 20}"),
            ])
            ->withRestrainReturnRate(0.9)
            ->withPremiseNodeNames(null)
    );
    $item = $result->getItem();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.skillTree.rest.Gs2SkillTreeRestClient;
import io.gs2.skillTree.request.UpdateNodeModelMasterRequest;
import io.gs2.skillTree.result.UpdateNodeModelMasterResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    )
);
session.connect();
Gs2SkillTreeRestClient client = new Gs2SkillTreeRestClient(session);

try {
    UpdateNodeModelMasterResult result = client.updateNodeModelMaster(
        new UpdateNodeModelMasterRequest()
            .withNamespaceName("namespace-0001")
            .withNodeModelName("node-0001")
            .withDescription("description1")
            .withMetadata("NODE-0001")
            .withReleaseVerifyActions(null)
            .withReleaseConsumeActions(Arrays.asList(
                new io.gs2.skillTree.model.ConsumeAction()
                    .withAction("Gs2Inventory:ConsumeItemSetByUserId")
                    .withRequest("{\"namespaceName\": \"namespace-0001\", \"inventoryName\": \"item\", \"itemName\": \"potion\", \"userId\": \"#{userId}\", \"consumeCount\": 20}")
            ))
            .withRestrainReturnRate(0.9f)
            .withPremiseNodeNames(null)
    );
    NodeModelMaster item = result.getItem();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core;
using Gs2.Core.Model;
using Gs2.Core.Net;
using Gs2.Core.Exception;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region.ApNortheast1
);
yield return session.OpenAsync(r => { });
var client = new Gs2SkillTreeRestClient(session);

AsyncResult<Gs2.Gs2SkillTree.Result.UpdateNodeModelMasterResult> asyncResult = null;
yield return client.UpdateNodeModelMaster(
    new Gs2.Gs2SkillTree.Request.UpdateNodeModelMasterRequest()
        .WithNamespaceName("namespace-0001")
        .WithNodeModelName("node-0001")
        .WithDescription("description1")
        .WithMetadata("NODE-0001")
        .WithReleaseVerifyActions(null)
        .WithReleaseConsumeActions(new Gs2.Core.Model.ConsumeAction[] {
            new Gs2.Core.Model.ConsumeAction()
                .WithAction("Gs2Inventory:ConsumeItemSetByUserId")
                .WithRequest("{\"namespaceName\": \"namespace-0001\", \"inventoryName\": \"item\", \"itemName\": \"potion\", \"userId\": \"#{userId}\", \"consumeCount\": 20}"),
        })
        .WithRestrainReturnRate(0.9f)
        .WithPremiseNodeNames(null),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2SkillTree from '@/gs2/skillTree';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2SkillTree.Gs2SkillTreeRestClient(session);

try {
    const result = await client.updateNodeModelMaster(
        new Gs2SkillTree.UpdateNodeModelMasterRequest()
            .withNamespaceName("namespace-0001")
            .withNodeModelName("node-0001")
            .withDescription("description1")
            .withMetadata("NODE-0001")
            .withReleaseVerifyActions(null)
            .withReleaseConsumeActions([
                new Gs2SkillTree.model.ConsumeAction()
                    .withAction("Gs2Inventory:ConsumeItemSetByUserId")
                    .withRequest("{\"namespaceName\": \"namespace-0001\", \"inventoryName\": \"item\", \"itemName\": \"potion\", \"userId\": \"#{userId}\", \"consumeCount\": 20}"),
            ])
            .withRestrainReturnRate(0.9)
            .withPremiseNodeNames(null)
    );
    const item = result.getItem();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import skill_tree

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = skill_tree.Gs2SkillTreeRestClient(session)

try:
    result = client.update_node_model_master(
        skill_tree.UpdateNodeModelMasterRequest()
            .with_namespace_name('namespace-0001')
            .with_node_model_name('node-0001')
            .with_description('description1')
            .with_metadata('NODE-0001')
            .with_release_verify_actions(None)
            .with_release_consume_actions([
                skill_tree.ConsumeAction()
                    .with_action('Gs2Inventory:ConsumeItemSetByUserId')
                    .with_request('{"namespaceName": "namespace-0001", "inventoryName": "item", "itemName": "potion", "userId": "#{userId}", "consumeCount": 20}'),
            ])
            .with_restrain_return_rate(0.9)
            .with_premise_node_names(None)
    )
    item = result.item
except core.Gs2Exception as e:
    exit(1)
client = gs2('skill_tree')

api_result = client.update_node_model_master({
    namespaceName="namespace-0001",
    nodeModelName="node-0001",
    description="description1",
    metadata="NODE-0001",
    releaseVerifyActions=nil,
    releaseConsumeActions={
        {
            action="Gs2Inventory:ConsumeItemSetByUserId",
            request="{\"namespaceName\": \"namespace-0001\", \"inventoryName\": \"item\", \"itemName\": \"potion\", \"userId\": \"#{userId}\", \"consumeCount\": 20}",
        }
    },
    restrainReturnRate=0.9,
    premiseNodeNames=nil,
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
item = result.item;
client = gs2('skill_tree')

api_result_handler = client.update_node_model_master_async({
    namespaceName="namespace-0001",
    nodeModelName="node-0001",
    description="description1",
    metadata="NODE-0001",
    releaseVerifyActions=nil,
    releaseConsumeActions={
        {
            action="Gs2Inventory:ConsumeItemSetByUserId",
            request="{\"namespaceName\": \"namespace-0001\", \"inventoryName\": \"item\", \"itemName\": \"potion\", \"userId\": \"#{userId}\", \"consumeCount\": 20}",
        }
    },
    restrainReturnRate=0.9,
    premiseNodeNames=nil,
})

api_result = api_result_handler()  -- Call the handler to get the result

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
item = result.item;

deleteNodeModelMaster

노드 모델 마스터 삭제

지정된 노드 모델 마스터를 삭제합니다. 이는 마스터 정의만 삭제하며, 현재 활성화된 스킬 트리에는 영향을 주지 않습니다.

상세

Request

타입활성화 조건필수기본값값 제한설명
namespaceNamestring
~ 128자네임스페이스 이름
네임스페이스 고유의 이름입니다. 영숫자 및 -(하이픈) _(언더스코어) .(마침표)로 지정합니다.
nodeModelNamestring
~ 128자노드 모델명
노드 모델 고유의 이름. 영숫자 및 -(하이픈) _(언더스코어) .(마침표)로 지정합니다.

Result

타입설명
itemNodeModelMaster삭제한 노드 모델 마스터

구현 예제

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/skillTree"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := skill_tree.Gs2SkillTreeRestClient{
    Session: &session,
}
result, err := client.DeleteNodeModelMaster(
    &skill_tree.DeleteNodeModelMasterRequest {
        NamespaceName: pointy.String("namespace-0001"),
        NodeModelName: pointy.String("node-0001"),
    }
)
if err != nil {
    panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\SkillTree\Gs2SkillTreeRestClient;
use Gs2\SkillTree\Request\DeleteNodeModelMasterRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2SkillTreeRestClient(
    $session
);

try {
    $result = $client->deleteNodeModelMaster(
        (new DeleteNodeModelMasterRequest())
            ->withNamespaceName("namespace-0001")
            ->withNodeModelName("node-0001")
    );
    $item = $result->getItem();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.skillTree.rest.Gs2SkillTreeRestClient;
import io.gs2.skillTree.request.DeleteNodeModelMasterRequest;
import io.gs2.skillTree.result.DeleteNodeModelMasterResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    )
);
session.connect();
Gs2SkillTreeRestClient client = new Gs2SkillTreeRestClient(session);

try {
    DeleteNodeModelMasterResult result = client.deleteNodeModelMaster(
        new DeleteNodeModelMasterRequest()
            .withNamespaceName("namespace-0001")
            .withNodeModelName("node-0001")
    );
    NodeModelMaster item = result.getItem();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core;
using Gs2.Core.Model;
using Gs2.Core.Net;
using Gs2.Core.Exception;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region.ApNortheast1
);
yield return session.OpenAsync(r => { });
var client = new Gs2SkillTreeRestClient(session);

AsyncResult<Gs2.Gs2SkillTree.Result.DeleteNodeModelMasterResult> asyncResult = null;
yield return client.DeleteNodeModelMaster(
    new Gs2.Gs2SkillTree.Request.DeleteNodeModelMasterRequest()
        .WithNamespaceName("namespace-0001")
        .WithNodeModelName("node-0001"),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2SkillTree from '@/gs2/skillTree';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2SkillTree.Gs2SkillTreeRestClient(session);

try {
    const result = await client.deleteNodeModelMaster(
        new Gs2SkillTree.DeleteNodeModelMasterRequest()
            .withNamespaceName("namespace-0001")
            .withNodeModelName("node-0001")
    );
    const item = result.getItem();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import skill_tree

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = skill_tree.Gs2SkillTreeRestClient(session)

try:
    result = client.delete_node_model_master(
        skill_tree.DeleteNodeModelMasterRequest()
            .with_namespace_name('namespace-0001')
            .with_node_model_name('node-0001')
    )
    item = result.item
except core.Gs2Exception as e:
    exit(1)
client = gs2('skill_tree')

api_result = client.delete_node_model_master({
    namespaceName="namespace-0001",
    nodeModelName="node-0001",
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
item = result.item;
client = gs2('skill_tree')

api_result_handler = client.delete_node_model_master_async({
    namespaceName="namespace-0001",
    nodeModelName="node-0001",
})

api_result = api_result_handler()  -- Call the handler to get the result

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
item = result.item;