GS2-SkillTree マスターデータリファレンス

{
  "version": "2023-09-06",
  "nodeModels": [
    {
      "name": "[string]ノードモデル名",
      "metadata": "[string?]メタデータ",
      "releaseConsumeActions": [
        {
          "action": "[string]スタンプタスクで実行するアクションの種類",
          "request": "[string]リクエストのJSON"
        }
      ],
      "returnAcquireActions": [
        {
          "action": "[string]スタンプシートを使用して実行するアクションの種類",
          "request": "[string]リクエストのJSON"
        }
      ],
      "restrainReturnRate": "[float]返却率",
      "premiseNodeNames": [
        "[string]ノードモデル名"
      ]
    }
  ]
}
有効化条件必須デフォルト値の制限説明
version2023-09-06マスターデータのフォーマットバージョン
nodeModelsList<NodeModel>

NodeModel

ノードモデル

ノードモデルはスキルツリーに配置するノードのモデルです。 ノードには解放に必要なコストと、ノードの解放状態を未解放状態に戻した時に返却されるコストの割合を設定できます。

有効化条件必須デフォルト値の制限説明
nodeModelIdstring~ 1024文字ノードモデルGRN
namestring~ 128文字ノードモデル名
metadatastring~ 2048文字メタデータ
releaseConsumeActionsList<ConsumeAction>[]1 ~ 10 items解放に必要な消費アクションリスト
returnAcquireActionsList<AcquireAction>~ 10 items返却される入手アクションリスト
restrainReturnRatefloat1~ 1返却率
premiseNodeNamesList<string>~ 10 items解放の前提とするノードモデル名リスト

ConsumeAction

消費アクション

有効化条件必須デフォルト値の制限説明
actionenum [
"Gs2AdReward:ConsumePointByUserId",
"Gs2Dictionary:DeleteEntriesByUserId",
"Gs2Dictionary:VerifyEntryByUserId",
"Gs2Enchant:VerifyRarityParameterStatusByUserId",
"Gs2Enhance:DeleteProgressByUserId",
"Gs2Exchange:DeleteAwaitByUserId",
"Gs2Experience:SubExperienceByUserId",
"Gs2Experience:SubRankCapByUserId",
"Gs2Experience:VerifyRankByUserId",
"Gs2Experience:VerifyRankCapByUserId",
"Gs2Formation:SubMoldCapacityByUserId",
"Gs2Grade:SubGradeByUserId",
"Gs2Grade:VerifyGradeByUserId",
"Gs2Grade:VerifyGradeUpMaterialByUserId",
"Gs2Idle:DecreaseMaximumIdleMinutesByUserId",
"Gs2Inbox:OpenMessageByUserId",
"Gs2Inbox:DeleteMessageByUserId",
"Gs2Inventory:VerifyInventoryCurrentMaxCapacityByUserId",
"Gs2Inventory:ConsumeItemSetByUserId",
"Gs2Inventory:VerifyItemSetByUserId",
"Gs2Inventory:VerifyReferenceOfByUserId",
"Gs2Inventory:ConsumeSimpleItemsByUserId",
"Gs2Inventory:VerifySimpleItemByUserId",
"Gs2Inventory:ConsumeBigItemByUserId",
"Gs2Inventory:VerifyBigItemByUserId",
"Gs2JobQueue:DeleteJobByUserId",
"Gs2Limit:CountUpByUserId",
"Gs2Limit:VerifyCounterByUserId",
"Gs2LoginReward:MarkReceivedByUserId",
"Gs2Mission:ReceiveByUserId",
"Gs2Mission:DecreaseCounterByUserId",
"Gs2Money:WithdrawByUserId",
"Gs2Money:RecordReceipt",
"Gs2Quest:DeleteProgressByUserId",
"Gs2Schedule:DeleteTriggerByUserId",
"Gs2Schedule:VerifyEventByUserId",
"Gs2SerialKey:UseByUserId",
"Gs2Showcase:IncrementPurchaseCountByUserId",
"Gs2SkillTree:MarkRestrainByUserId",
"Gs2Stamina:DecreaseMaxValueByUserId",
"Gs2Stamina:ConsumeStaminaByUserId",
]
~ 128文字スタンプタスクで実行するアクションの種類
requeststring~ 1048576文字リクエストのJSON

AcquireAction

入手アクション

有効化条件必須デフォルト値の制限説明
actionenum [
"Gs2AdReward:AcquirePointByUserId",
"Gs2Dictionary:AddEntriesByUserId",
"Gs2Enchant:ReDrawBalanceParameterStatusByUserId",
"Gs2Enchant:SetBalanceParameterStatusByUserId",
"Gs2Enchant:ReDrawRarityParameterStatusByUserId",
"Gs2Enchant:AddRarityParameterStatusByUserId",
"Gs2Enchant:SetRarityParameterStatusByUserId",
"Gs2Enhance:DirectEnhanceByUserId",
"Gs2Enhance:UnleashByUserId",
"Gs2Enhance:CreateProgressByUserId",
"Gs2Exchange:ExchangeByUserId",
"Gs2Exchange:IncrementalExchangeByUserId",
"Gs2Exchange:UnlockIncrementalExchangeByUserId",
"Gs2Exchange:CreateAwaitByUserId",
"Gs2Exchange:SkipByUserId",
"Gs2Experience:AddExperienceByUserId",
"Gs2Experience:SetExperienceByUserId",
"Gs2Experience:AddRankCapByUserId",
"Gs2Experience:SetRankCapByUserId",
"Gs2Experience:MultiplyAcquireActionsByUserId",
"Gs2Formation:AddMoldCapacityByUserId",
"Gs2Formation:SetMoldCapacityByUserId",
"Gs2Formation:AcquireActionsToFormProperties",
"Gs2Formation:SetFormByUserId",
"Gs2Formation:AcquireActionsToPropertyFormProperties",
"Gs2Grade:AddGradeByUserId",
"Gs2Grade:ApplyRankCapByUserId",
"Gs2Grade:MultiplyAcquireActionsByUserId",
"Gs2Idle:IncreaseMaximumIdleMinutesByUserId",
"Gs2Idle:SetMaximumIdleMinutesByUserId",
"Gs2Inbox:SendMessageByUserId",
"Gs2Inventory:AddCapacityByUserId",
"Gs2Inventory:SetCapacityByUserId",
"Gs2Inventory:AcquireItemSetByUserId",
"Gs2Inventory:AcquireItemSetWithGradeByUserId",
"Gs2Inventory:AddReferenceOfByUserId",
"Gs2Inventory:DeleteReferenceOfByUserId",
"Gs2Inventory:AcquireSimpleItemsByUserId",
"Gs2Inventory:SetSimpleItemsByUserId",
"Gs2Inventory:AcquireBigItemByUserId",
"Gs2Inventory:SetBigItemByUserId",
"Gs2JobQueue:PushByUserId",
"Gs2Limit:CountDownByUserId",
"Gs2Limit:DeleteCounterByUserId",
"Gs2LoginReward:DeleteReceiveStatusByUserId",
"Gs2LoginReward:UnmarkReceivedByUserId",
"Gs2Lottery:DrawByUserId",
"Gs2Lottery:ResetBoxByUserId",
"Gs2Mission:RevertReceiveByUserId",
"Gs2Mission:IncreaseCounterByUserId",
"Gs2Mission:SetCounterByUserId",
"Gs2Money:DepositByUserId",
"Gs2Money:RevertRecordReceipt",
"Gs2Quest:CreateProgressByUserId",
"Gs2Schedule:TriggerByUserId",
"Gs2SerialKey:RevertUseByUserId",
"Gs2Showcase:DecrementPurchaseCountByUserId",
"Gs2Showcase:ForceReDrawByUserId",
"Gs2SkillTree:MarkReleaseByUserId",
"Gs2Stamina:RecoverStaminaByUserId",
"Gs2Stamina:RaiseMaxValueByUserId",
"Gs2Stamina:SetMaxValueByUserId",
"Gs2Stamina:SetRecoverIntervalByUserId",
"Gs2Stamina:SetRecoverValueByUserId",
"Gs2StateMachine:StartStateMachineByUserId",
]
~ 128文字スタンプシートを使用して実行するアクションの種類
requeststring~ 1048576文字リクエストのJSON