GS2-Lottery SDK API リファレンス

モデル

Namespace

ネームスペース

ネームスペースは一つのプロジェクトで同じサービスを異なる用途で複数利用できるようにするための仕組みです。 GS2 のサービスは基本的にネームスペースというレイヤーがあり、ネームスペースが異なれば同じサービスでもまったく別のデータ空間として取り扱われます。

そのため、各サービスの利用を開始するにあたってネームスペースを作成する必要があります。

有効化条件必須デフォルト値の制限説明
namespaceIdstring~ 1024文字ネームスペースGRN
namestring~ 32文字ネームスペース名
descriptionstring~ 1024文字説明文
transactionSettingTransactionSettingトランザクション設定
lotteryTriggerScriptIdstring~ 1024文字抽選を実行した際に呼び出される GS2-Script のスクリプト
choicePrizeTableScriptIdstring~ 1024文字抽選確率テーブルを動的に決定するための GS2-Script のスクリプト
logSettingLogSettingログの出力設定
createdAtlong作成日時
updatedAtlong最終更新日時
queueNamespaceIdstring~ 1024文字スタンプシートの実行に使用する GS2-JobQueue のネームスペース
keyIdstring~ 1024文字スタンプシートの発行に使用する GS2-Key のネームスペース
revisionlong0~ 9223372036854775805リビジョン

LotteryModelMaster

抽選モデルマスター 抽選モデルマスターはLotteryで排出方式や排出レートを定義するエンティティです。

排出方式は2種類用意されており、通常抽選は毎回一定の確率で抽選をする方式 Box抽選は箱の中にあらかじめ定義された数量の景品が入っており、抽選するたびに箱から景品を取り出していく抽選方式です。

抽選処理を行うにあたって、排出確率テーブルを利用しますが、 GS2-Script を使用すれば複数回抽選を実行した際に排出確率テーブルを一部だけ異なるテーブルに差し替えることができます。 この仕組みを利用することで、10連ガチャで1回だけ異なる抽選確率テーブルを適用することが可能となります。

有効化条件必須デフォルト値の制限説明
lotteryModelIdstring~ 1024文字抽選モデルマスターGRN
namestring~ 128文字抽選モデルの種類名
metadatastring~ 128文字メタデータ
descriptionstring~ 1024文字説明文
modeenum [
“normal”,
“box”
]
~ 128文字抽選モード
methodenum [
“prize_table”,
“script”
]
~ 128文字抽選方法
prizeTableNamestring{method} == “prize_table”~ 128文字排出確率テーブルの名前
choicePrizeTableScriptIdstring{method} == “script”~ 1024文字排出確率テーブルを決定する GS2-Script のスクリプト
createdAtlong作成日時
updatedAtlong最終更新日時
revisionlong0~ 9223372036854775805リビジョン

PrizeTableMaster

排出確率テーブルマスター

景品にはスタンプシートの報酬または更に排出確率テーブルを指定することができます。 排出確率テーブルを入れ子にすることで、SSR/SR/R といったレアリティを抽選するテーブルを通し、 2段目で具体的なコンテンツを抽選するような設定が可能です。 こうすることで、全体におけるレアリティの排出確率の調整が容易となります。

有効化条件必須デフォルト値の制限説明
prizeTableIdstring~ 1024文字排出確率テーブルマスターGRN
namestring~ 128文字排出確率テーブル名
metadatastring~ 128文字メタデータ
descriptionstring~ 1024文字説明文
prizesList<Prize>1 ~ 100 items景品リスト
createdAtlong作成日時
updatedAtlong最終更新日時
revisionlong0~ 9223372036854775805リビジョン

LotteryModel

抽選モデル

抽選モデルはLotteryで排出方式や排出レートを定義するエンティティです。 排出方式は2種類用意されており、通常抽選は毎回一定の確率で抽選をする方式 Box抽選は箱の中にあらかじめ定義された数量の景品が入っており、抽選するたびに箱から景品を取り出していく抽選方式です。

抽選処理を行うにあたって、排出確率テーブルを利用しますが、 GS2-Script を使用すれば複数回抽選を実行した際に排出確率テーブルを一部だけ異なるテーブルに差し替えることができます。 この仕組みを利用することで、10連ガチャで1回だけ異なる抽選確率テーブルを適用することが可能となります。

有効化条件必須デフォルト値の制限説明
lotteryModelIdstring~ 1024文字抽選モデルGRN
namestring~ 128文字抽選モデルの種類名
metadatastring~ 128文字メタデータ
modeenum [
“normal”,
“box”
]
~ 128文字抽選モード
methodenum [
“prize_table”,
“script”
]
~ 128文字抽選方法
prizeTableNamestring{method} == “prize_table”~ 128文字排出確率テーブルの名前
choicePrizeTableScriptIdstring{method} == “script”~ 1024文字排出確率テーブルを決定する GS2-Script のスクリプト

PrizeTable

排出確率テーブル

景品にはスタンプシートの報酬または更に排出確率テーブルを指定することができます。 排出確率テーブルを入れ子にすることで、SSR/SR/R といったレアリティを抽選するテーブルを通し、 2段目で具体的なコンテンツを抽選するような設定が可能です。 こうすることで、全体におけるレアリティの排出確率の調整が容易となります。

有効化条件必須デフォルト値の制限説明
prizeTableIdstring~ 1024文字排出確率テーブルGRN
namestring~ 128文字排出確率テーブル名
metadatastring~ 128文字メタデータ
prizesList<Prize>1 ~ 100 items景品リスト

Probability

有効化条件必須デフォルト値の制限説明
prizeDrawnPrize景品の種類
ratefloat~ 1.0排出確率(0.0〜1.0)

CurrentLotteryMaster

現在有効なマスターデータ

GS2ではマスターデータの管理にJSON形式のファイルを使用します。 ファイルをアップロードすることで、実際にサーバーに設定を反映することができます。

JSONファイルを作成する方法として、マネージメントコンソール上でのマスターデータエディタを提供していますが よりゲームの運営に相応しいツールを作成し、適切なフォーマットのJSONファイルを書き出すことでもサービスを利用可能です。

JSONファイルの形式についてはドキュメントを参照ください。

有効化条件必須デフォルト値の制限説明
namespaceIdstring~ 1024文字現在有効な抽選設定GRN
settingsstring~ 5242880文字マスターデータ

Prize

景品

有効化条件必須デフォルト値の制限説明
prizeIdstringUUID~ 36文字景品ID
typeenum [
“action”,
“prize_table”
]
~ 128文字景品の種類
acquireActionsList<AcquireAction>{type} == “action”[]1 ~ 100 items景品の入手アクションリスト
drawnLimitint{type} == “action”1 ~ 100000最大排出数
limitFailOverPrizeIdstring{type} == “action” and {drawnLimit} > 0~ 32文字最大排出数に達していた時に代わりに排出する景品ID
prizeTableNamestring{type} == “prize_table”~ 128文字排出確率テーブルの名前
weightint1 ~ 2147483646排出重み

PrizeLimit

排出回数制限

有効化条件必須デフォルト値の制限説明
prizeLimitIdstring~ 1024文字排出回数GRN
prizeIdstring~ 36文字景品ID
drawnCountint~ 2147483646排出回数
createdAtlong作成日時
updatedAtlong最終更新日時
revisionlong0~ 9223372036854775805リビジョン

DrawnPrize

景品の種類

有効化条件必須デフォルト値の制限説明
prizeIdstring~ 36文字景品ID
acquireActionsList<AcquireAction>~ 100 items入手アクションのリスト

BoxItem

ボックスから取り出したアイテム

有効化条件必須デフォルト値の制限説明
prizeIdstring~ 128文字景品ID
acquireActionsList<AcquireAction>~ 100 items入手アクションのリスト
remainingint~ 2147483646残り数量
initialint~ 2147483646初期数量

BoxItems

ボックスから取り出したアイテムのリスト

有効化条件必須デフォルト値の制限説明
boxIdstring~ 1024文字ボックスGRN
prizeTableNamestring~ 128文字排出確率テーブル名
userIdstring~ 128文字ユーザーID
itemsList<BoxItem>~ 1000 itemsボックスから取り出したアイテムのリスト

AcquireAction

入手アクション

有効化条件必須デフォルト値の制限説明
actionenum [
"Gs2AdReward:AcquirePointByUserId",
"Gs2Dictionary:AddEntriesByUserId",
"Gs2Enchant:ReDrawBalanceParameterStatusByUserId",
"Gs2Enchant:SetBalanceParameterStatusByUserId",
"Gs2Enchant:ReDrawRarityParameterStatusByUserId",
"Gs2Enchant:AddRarityParameterStatusByUserId",
"Gs2Enchant:SetRarityParameterStatusByUserId",
"Gs2Enhance:DirectEnhanceByUserId",
"Gs2Enhance:UnleashByUserId",
"Gs2Enhance:CreateProgressByUserId",
"Gs2Exchange:ExchangeByUserId",
"Gs2Exchange:IncrementalExchangeByUserId",
"Gs2Exchange:UnlockIncrementalExchangeByUserId",
"Gs2Exchange:CreateAwaitByUserId",
"Gs2Exchange:SkipByUserId",
"Gs2Experience:AddExperienceByUserId",
"Gs2Experience:SetExperienceByUserId",
"Gs2Experience:AddRankCapByUserId",
"Gs2Experience:SetRankCapByUserId",
"Gs2Experience:MultiplyAcquireActionsByUserId",
"Gs2Formation:AddMoldCapacityByUserId",
"Gs2Formation:SetMoldCapacityByUserId",
"Gs2Formation:AcquireActionsToFormProperties",
"Gs2Formation:SetFormByUserId",
"Gs2Formation:AcquireActionsToPropertyFormProperties",
"Gs2Grade:AddGradeByUserId",
"Gs2Grade:ApplyRankCapByUserId",
"Gs2Grade:MultiplyAcquireActionsByUserId",
"Gs2Guild:IncreaseMaximumCurrentMaximumMemberCountByGuildName",
"Gs2Guild:SetMaximumCurrentMaximumMemberCountByGuildName",
"Gs2Idle:IncreaseMaximumIdleMinutesByUserId",
"Gs2Idle:SetMaximumIdleMinutesByUserId",
"Gs2Inbox:SendMessageByUserId",
"Gs2Inventory:AddCapacityByUserId",
"Gs2Inventory:SetCapacityByUserId",
"Gs2Inventory:AcquireItemSetByUserId",
"Gs2Inventory:AcquireItemSetWithGradeByUserId",
"Gs2Inventory:AddReferenceOfByUserId",
"Gs2Inventory:DeleteReferenceOfByUserId",
"Gs2Inventory:AcquireSimpleItemsByUserId",
"Gs2Inventory:SetSimpleItemsByUserId",
"Gs2Inventory:AcquireBigItemByUserId",
"Gs2Inventory:SetBigItemByUserId",
"Gs2JobQueue:PushByUserId",
"Gs2Limit:CountDownByUserId",
"Gs2Limit:DeleteCounterByUserId",
"Gs2LoginReward:DeleteReceiveStatusByUserId",
"Gs2LoginReward:UnmarkReceivedByUserId",
"Gs2Lottery:DrawByUserId",
"Gs2Lottery:ResetBoxByUserId",
"Gs2Mission:RevertReceiveByUserId",
"Gs2Mission:IncreaseCounterByUserId",
"Gs2Mission:SetCounterByUserId",
"Gs2Money:DepositByUserId",
"Gs2Money:RevertRecordReceipt",
"Gs2Quest:CreateProgressByUserId",
"Gs2Schedule:TriggerByUserId",
"Gs2SerialKey:RevertUseByUserId",
"Gs2Showcase:DecrementPurchaseCountByUserId",
"Gs2Showcase:ForceReDrawByUserId",
"Gs2SkillTree:MarkReleaseByUserId",
"Gs2Stamina:RecoverStaminaByUserId",
"Gs2Stamina:RaiseMaxValueByUserId",
"Gs2Stamina:SetMaxValueByUserId",
"Gs2Stamina:SetRecoverIntervalByUserId",
"Gs2Stamina:SetRecoverValueByUserId",
"Gs2StateMachine:StartStateMachineByUserId",
]
~ 128文字スタンプシートを使用して実行するアクションの種類
requeststring~ 1048576文字リクエストのJSON

Config

コンフィグ設定

スタンプシートの変数に適用する設定値

有効化条件必須デフォルト値の制限説明
keystring~ 64文字名前
valuestring~ 51200文字

GitHubCheckoutSetting

GitHubからマスターデータをチェックアウトする設定

有効化条件必須デフォルト値の制限説明
apiKeyIdstring~ 1024文字GitHub のAPIキーGRN
repositoryNamestring~ 1024文字リポジトリ名
sourcePathstring~ 1024文字ソースコードのファイルパス
referenceTypeenum [
“commit_hash”,
“branch”,
“tag”
]
~ 128文字コードの取得元
commitHashstring{referenceType} == “commit_hash”~ 1024文字コミットハッシュ
branchNamestring{referenceType} == “branch”~ 1024文字ブランチ名
tagNamestring{referenceType} == “tag”~ 1024文字タグ名

LogSetting

ログの書き出し設定

ログデータの書き出し設定を管理します。この型は、ログデータを書き出すために使用されるログ名前空間の識別子(Namespace ID)を保持します。 ログ名前空間IDは、ログデータを集約し、保存する対象の GS2-Log の名前空間を指定します。 この設定を通じて、この名前空間以下のAPIリクエスト・レスポンスログデータが対象の GS2-Log へ出力されるようになります。 GS2-Log にはリアルタイムでログが提供され、システムの監視や分析、デバッグなどに利用できます。

有効化条件必須デフォルト値の制限説明
loggingNamespaceIdstring~ 1024文字ネームスペースGRN

TransactionSetting

トランザクション設定

有効化条件必須デフォルト値の制限説明
enableAutoRunboolfalse発行したスタンプシートをサーバーサイドで自動的に実行するか
distributorNamespaceIdstring“grn:gs2:{region}:{ownerId}:distributor:default”~ 1024文字スタンプシートの実行に使用する GS2-Distributor ネームスペース
keyIdstring!{enableAutoRun}“grn:gs2:{region}:{ownerId}:key:default:key:default”~ 1024文字スタンプシートの署名に使用する GS2-Key の暗号鍵
queueNamespaceIdstring“grn:gs2:{region}:{ownerId}:queue:default”~ 1024文字スタンプシートの実行に使用する GS2-JobQueue のネームスペース

メソッド

describeNamespaces

ネームスペースの一覧を取得

Request

有効化条件必須デフォルト値の制限説明
pageTokenstring~ 1024文字データの取得を開始する位置を指定するトークン
limitint301 ~ 1000データの取得件数

Result

説明
itemsList<Namespace>ネームスペースのリスト
nextPageTokenstringリストの続きを取得するためのページトークン

実装例

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/lottery"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := lottery.Gs2LotteryRestClient{
    Session: &session,
}
result, err := client.DescribeNamespaces(
    &lottery.DescribeNamespacesRequest {
        PageToken: nil,
        Limit: nil,
    }
)
if err != nil {
    panic("error occurred")
}
items := result.Items
nextPageToken := result.NextPageToken
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Lottery\Gs2LotteryRestClient;
use Gs2\Lottery\Request\DescribeNamespacesRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2AccountRestClient(
    $session
);

try {
    $result = $client->describeNamespaces(
        (new DescribeNamespacesRequest())
            ->withPageToken(null)
            ->withLimit(null)
    );
    $items = $result->getItems();
    $nextPageToken = $result->getNextPageToken();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.lottery.rest.Gs2LotteryRestClient;
import io.gs2.lottery.request.DescribeNamespacesRequest;
import io.gs2.lottery.result.DescribeNamespacesResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
session.connect();
Gs2LotteryRestClient client = new Gs2LotteryRestClient(session);

try {
    DescribeNamespacesResult result = client.describeNamespaces(
        new DescribeNamespacesRequest()
            .withPageToken(null)
            .withLimit(null)
    );
    List<Namespace> items = result.getItems();
    String nextPageToken = result.getNextPageToken();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Lottery.Gs2LotteryRestClient;
using Gs2.Gs2Lottery.Request.DescribeNamespacesRequest;
using Gs2.Gs2Lottery.Result.DescribeNamespacesResult;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2LotteryRestClient(session);

AsyncResult<Gs2.Gs2Lottery.Result.DescribeNamespacesResult> asyncResult = null;
yield return client.DescribeNamespaces(
    new Gs2.Gs2Lottery.Request.DescribeNamespacesRequest()
        .WithPageToken(null)
        .WithLimit(null),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var items = result.Items;
var nextPageToken = result.NextPageToken;
import Gs2Core from '@/gs2/core';
import * as Gs2Lottery from '@/gs2/lottery';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2Lottery.Gs2LotteryRestClient(session);

try {
    const result = await client.describeNamespaces(
        new Gs2Lottery.DescribeNamespacesRequest()
            .withPageToken(null)
            .withLimit(null)
    );
    const items = result.getItems();
    const nextPageToken = result.getNextPageToken();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import lottery

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = lottery.Gs2LotteryRestClient(session)

try:
    result = client.describe_namespaces(
        lottery.DescribeNamespacesRequest()
            .with_page_token(None)
            .with_limit(None)
    )
    items = result.items
    next_page_token = result.next_page_token
except core.Gs2Exception as e:
    exit(1)
client = gs2('lottery')

api_result = client.describe_namespaces({
    pageToken=nil,
    limit=nil,
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['message'])
end

result = api_result.result
items = result.items;
nextPageToken = result.nextPageToken;

createNamespace

ネームスペースを新規作成

Request

有効化条件必須デフォルト値の制限説明
namestring~ 32文字ネームスペース名
descriptionstring~ 1024文字説明文
transactionSettingTransactionSettingトランザクション設定
lotteryTriggerScriptIdstring~ 1024文字抽選を実行した際に呼び出される GS2-Script のスクリプト
choicePrizeTableScriptIdstring~ 1024文字抽選確率テーブルを動的に決定するための GS2-Script のスクリプト
logSettingLogSettingログの出力設定
queueNamespaceIdstring~ 1024文字スタンプシートの実行に使用する GS2-JobQueue のネームスペース
keyIdstring~ 1024文字スタンプシートの発行に使用する GS2-Key のネームスペース

Result

説明
itemNamespace作成したネームスペース

実装例

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/lottery"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := lottery.Gs2LotteryRestClient{
    Session: &session,
}
result, err := client.CreateNamespace(
    &lottery.CreateNamespaceRequest {
        Name: pointy.String("namespace1"),
        Description: nil,
        TransactionSetting: &lottery.TransactionSetting{
            EnableAutoRun: pointy.Bool(false),
            QueueNamespaceId: pointy.String("grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0001"),
            KeyId: pointy.String("grn:gs2:ap-northeast-1:YourOwnerId:key:namespace1:key:key-0001"),
        },
        LotteryTriggerScriptId: nil,
        ChoicePrizeTableScriptId: nil,
        LogSetting: &lottery.LogSetting{
            LoggingNamespaceId: pointy.String("grn:gs2:ap-northeast-1:YourOwnerId:log:namespace1"),
        },
    }
)
if err != nil {
    panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Lottery\Gs2LotteryRestClient;
use Gs2\Lottery\Request\CreateNamespaceRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2AccountRestClient(
    $session
);

try {
    $result = $client->createNamespace(
        (new CreateNamespaceRequest())
            ->withName(self::namespace1)
            ->withDescription(null)
            ->withTransactionSetting((new \Gs2\Lottery\Model\TransactionSetting())
                ->withEnableAutoRun(False)
                ->withQueueNamespaceId("grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0001")
                ->withKeyId("grn:gs2:ap-northeast-1:YourOwnerId:key:\namespace1:key:key-0001"))
            ->withLotteryTriggerScriptId(null)
            ->withChoicePrizeTableScriptId(null)
            ->withLogSetting((new \Gs2\Lottery\Model\LogSetting())
                ->withLoggingNamespaceId("grn:gs2:ap-northeast-1:YourOwnerId:log:\namespace1"))
    );
    $item = $result->getItem();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.lottery.rest.Gs2LotteryRestClient;
import io.gs2.lottery.request.CreateNamespaceRequest;
import io.gs2.lottery.result.CreateNamespaceResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
session.connect();
Gs2LotteryRestClient client = new Gs2LotteryRestClient(session);

try {
    CreateNamespaceResult result = client.createNamespace(
        new CreateNamespaceRequest()
            .withName("namespace1")
            .withDescription(null)
            .withTransactionSetting(new io.gs2.lottery.model.TransactionSetting()
                .withEnableAutoRun(false)
                .withQueueNamespaceId("grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0001")
                .withKeyId("grn:gs2:ap-northeast-1:YourOwnerId:key:namespace1:key:key-0001"))
            .withLotteryTriggerScriptId(null)
            .withChoicePrizeTableScriptId(null)
            .withLogSetting(new io.gs2.lottery.model.LogSetting()
                .withLoggingNamespaceId("grn:gs2:ap-northeast-1:YourOwnerId:log:namespace1"))
    );
    Namespace item = result.getItem();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Lottery.Gs2LotteryRestClient;
using Gs2.Gs2Lottery.Request.CreateNamespaceRequest;
using Gs2.Gs2Lottery.Result.CreateNamespaceResult;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2LotteryRestClient(session);

AsyncResult<Gs2.Gs2Lottery.Result.CreateNamespaceResult> asyncResult = null;
yield return client.CreateNamespace(
    new Gs2.Gs2Lottery.Request.CreateNamespaceRequest()
        .WithName("namespace1")
        .WithDescription(null)
        .WithTransactionSetting(new Gs2.Gs2Lottery.Model.TransactionSetting()
            .WithEnableAutoRun(false)
            .WithQueueNamespaceId("grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0001")
            .WithKeyId("grn:gs2:ap-northeast-1:YourOwnerId:key:namespace1:key:key-0001"))
        .WithLotteryTriggerScriptId(null)
        .WithChoicePrizeTableScriptId(null)
        .WithLogSetting(new Gs2.Gs2Lottery.Model.LogSetting()
            .WithLoggingNamespaceId("grn:gs2:ap-northeast-1:YourOwnerId:log:namespace1")),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2Lottery from '@/gs2/lottery';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2Lottery.Gs2LotteryRestClient(session);

try {
    const result = await client.createNamespace(
        new Gs2Lottery.CreateNamespaceRequest()
            .withName("namespace1")
            .withDescription(null)
            .withTransactionSetting(new Gs2Lottery.model.TransactionSetting()
                .withEnableAutoRun(false)
                .withQueueNamespaceId("grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0001")
                .withKeyId("grn:gs2:ap-northeast-1:YourOwnerId:key:namespace1:key:key-0001"))
            .withLotteryTriggerScriptId(null)
            .withChoicePrizeTableScriptId(null)
            .withLogSetting(new Gs2Lottery.model.LogSetting()
                .withLoggingNamespaceId("grn:gs2:ap-northeast-1:YourOwnerId:log:namespace1"))
    );
    const item = result.getItem();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import lottery

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = lottery.Gs2LotteryRestClient(session)

try:
    result = client.create_namespace(
        lottery.CreateNamespaceRequest()
            .with_name(self.hash1)
            .with_description(None)
            .with_transaction_setting(
                lottery.TransactionSetting()
                    .with_enable_auto_run(False)
                    .with_queue_namespace_id('grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0001')
                    .with_key_id('grn:gs2:ap-northeast-1:YourOwnerId:key:namespace1:key:key-0001'))
            .with_lottery_trigger_script_id(None)
            .with_choice_prize_table_script_id(None)
            .with_log_setting(
                lottery.LogSetting()
                    .with_logging_namespace_id('grn:gs2:ap-northeast-1:YourOwnerId:log:namespace1'))
    )
    item = result.item
except core.Gs2Exception as e:
    exit(1)
client = gs2('lottery')

api_result = client.create_namespace({
    name="namespace1",
    description=nil,
    transactionSetting={
        enableAutoRun=false,
        queueNamespaceId="grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0001",
        keyId="grn:gs2:ap-northeast-1:YourOwnerId:key:namespace1:key:key-0001",
    },
    lotteryTriggerScriptId=nil,
    choicePrizeTableScriptId=nil,
    logSetting={
        loggingNamespaceId="grn:gs2:ap-northeast-1:YourOwnerId:log:namespace1",
    },
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['message'])
end

result = api_result.result
item = result.item;

getNamespaceStatus

ネームスペースの状態を取得

Request

有効化条件必須デフォルト値の制限説明
namespaceNamestring~ 32文字ネームスペース名

Result

説明
statusstring

実装例

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/lottery"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := lottery.Gs2LotteryRestClient{
    Session: &session,
}
result, err := client.GetNamespaceStatus(
    &lottery.GetNamespaceStatusRequest {
        NamespaceName: pointy.String("namespace1"),
    }
)
if err != nil {
    panic("error occurred")
}
status := result.Status
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Lottery\Gs2LotteryRestClient;
use Gs2\Lottery\Request\GetNamespaceStatusRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2AccountRestClient(
    $session
);

try {
    $result = $client->getNamespaceStatus(
        (new GetNamespaceStatusRequest())
            ->withNamespaceName(self::namespace1)
    );
    $status = $result->getStatus();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.lottery.rest.Gs2LotteryRestClient;
import io.gs2.lottery.request.GetNamespaceStatusRequest;
import io.gs2.lottery.result.GetNamespaceStatusResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
session.connect();
Gs2LotteryRestClient client = new Gs2LotteryRestClient(session);

try {
    GetNamespaceStatusResult result = client.getNamespaceStatus(
        new GetNamespaceStatusRequest()
            .withNamespaceName("namespace1")
    );
    String status = result.getStatus();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Lottery.Gs2LotteryRestClient;
using Gs2.Gs2Lottery.Request.GetNamespaceStatusRequest;
using Gs2.Gs2Lottery.Result.GetNamespaceStatusResult;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2LotteryRestClient(session);

AsyncResult<Gs2.Gs2Lottery.Result.GetNamespaceStatusResult> asyncResult = null;
yield return client.GetNamespaceStatus(
    new Gs2.Gs2Lottery.Request.GetNamespaceStatusRequest()
        .WithNamespaceName("namespace1"),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var status = result.Status;
import Gs2Core from '@/gs2/core';
import * as Gs2Lottery from '@/gs2/lottery';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2Lottery.Gs2LotteryRestClient(session);

try {
    const result = await client.getNamespaceStatus(
        new Gs2Lottery.GetNamespaceStatusRequest()
            .withNamespaceName("namespace1")
    );
    const status = result.getStatus();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import lottery

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = lottery.Gs2LotteryRestClient(session)

try:
    result = client.get_namespace_status(
        lottery.GetNamespaceStatusRequest()
            .with_namespace_name(self.hash1)
    )
    status = result.status
except core.Gs2Exception as e:
    exit(1)
client = gs2('lottery')

api_result = client.get_namespace_status({
    namespaceName="namespace1",
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['message'])
end

result = api_result.result
status = result.status;

getNamespace

ネームスペースを取得

Request

有効化条件必須デフォルト値の制限説明
namespaceNamestring~ 32文字ネームスペース名

Result

説明
itemNamespaceネームスペース

実装例

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/lottery"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := lottery.Gs2LotteryRestClient{
    Session: &session,
}
result, err := client.GetNamespace(
    &lottery.GetNamespaceRequest {
        NamespaceName: pointy.String("namespace1"),
    }
)
if err != nil {
    panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Lottery\Gs2LotteryRestClient;
use Gs2\Lottery\Request\GetNamespaceRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2AccountRestClient(
    $session
);

try {
    $result = $client->getNamespace(
        (new GetNamespaceRequest())
            ->withNamespaceName(self::namespace1)
    );
    $item = $result->getItem();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.lottery.rest.Gs2LotteryRestClient;
import io.gs2.lottery.request.GetNamespaceRequest;
import io.gs2.lottery.result.GetNamespaceResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
session.connect();
Gs2LotteryRestClient client = new Gs2LotteryRestClient(session);

try {
    GetNamespaceResult result = client.getNamespace(
        new GetNamespaceRequest()
            .withNamespaceName("namespace1")
    );
    Namespace item = result.getItem();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Lottery.Gs2LotteryRestClient;
using Gs2.Gs2Lottery.Request.GetNamespaceRequest;
using Gs2.Gs2Lottery.Result.GetNamespaceResult;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2LotteryRestClient(session);

AsyncResult<Gs2.Gs2Lottery.Result.GetNamespaceResult> asyncResult = null;
yield return client.GetNamespace(
    new Gs2.Gs2Lottery.Request.GetNamespaceRequest()
        .WithNamespaceName("namespace1"),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2Lottery from '@/gs2/lottery';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2Lottery.Gs2LotteryRestClient(session);

try {
    const result = await client.getNamespace(
        new Gs2Lottery.GetNamespaceRequest()
            .withNamespaceName("namespace1")
    );
    const item = result.getItem();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import lottery

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = lottery.Gs2LotteryRestClient(session)

try:
    result = client.get_namespace(
        lottery.GetNamespaceRequest()
            .with_namespace_name(self.hash1)
    )
    item = result.item
except core.Gs2Exception as e:
    exit(1)
client = gs2('lottery')

api_result = client.get_namespace({
    namespaceName="namespace1",
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['message'])
end

result = api_result.result
item = result.item;

updateNamespace

ネームスペースを更新

Request

有効化条件必須デフォルト値の制限説明
namespaceNamestring~ 32文字ネームスペース名
descriptionstring~ 1024文字説明文
transactionSettingTransactionSettingトランザクション設定
lotteryTriggerScriptIdstring~ 1024文字抽選を実行した際に呼び出される GS2-Script のスクリプト
choicePrizeTableScriptIdstring~ 1024文字抽選確率テーブルを動的に決定するための GS2-Script のスクリプト
logSettingLogSettingログの出力設定
queueNamespaceIdstring~ 1024文字スタンプシートの実行に使用する GS2-JobQueue のネームスペース
keyIdstring~ 1024文字スタンプシートの発行に使用する GS2-Key のネームスペース

Result

説明
itemNamespace更新したネームスペース

実装例

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/lottery"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := lottery.Gs2LotteryRestClient{
    Session: &session,
}
result, err := client.UpdateNamespace(
    &lottery.UpdateNamespaceRequest {
        NamespaceName: pointy.String("namespace1"),
        Description: pointy.String("description1"),
        TransactionSetting: &lottery.TransactionSetting{
            EnableAutoRun: pointy.Bool(false),
            QueueNamespaceId: pointy.String("grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0002"),
            KeyId: pointy.String("grn:gs2:ap-northeast-1:YourOwnerId:key:namespace1:key:key-0002"),
        },
        LotteryTriggerScriptId: nil,
        ChoicePrizeTableScriptId: nil,
        LogSetting: &lottery.LogSetting{
            LoggingNamespaceId: pointy.String("grn:gs2:ap-northeast-1:YourOwnerId:log:namespace1"),
        },
    }
)
if err != nil {
    panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Lottery\Gs2LotteryRestClient;
use Gs2\Lottery\Request\UpdateNamespaceRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2AccountRestClient(
    $session
);

try {
    $result = $client->updateNamespace(
        (new UpdateNamespaceRequest())
            ->withNamespaceName(self::namespace1)
            ->withDescription("description1")
            ->withTransactionSetting((new \Gs2\Lottery\Model\TransactionSetting())
                ->withEnableAutoRun(False)
                ->withQueueNamespaceId("grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0002")
                ->withKeyId("grn:gs2:ap-northeast-1:YourOwnerId:key:\namespace1:key:key-0002"))
            ->withLotteryTriggerScriptId(null)
            ->withChoicePrizeTableScriptId(null)
            ->withLogSetting((new \Gs2\Lottery\Model\LogSetting())
                ->withLoggingNamespaceId("grn:gs2:ap-northeast-1:YourOwnerId:log:\namespace1"))
    );
    $item = $result->getItem();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.lottery.rest.Gs2LotteryRestClient;
import io.gs2.lottery.request.UpdateNamespaceRequest;
import io.gs2.lottery.result.UpdateNamespaceResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
session.connect();
Gs2LotteryRestClient client = new Gs2LotteryRestClient(session);

try {
    UpdateNamespaceResult result = client.updateNamespace(
        new UpdateNamespaceRequest()
            .withNamespaceName("namespace1")
            .withDescription("description1")
            .withTransactionSetting(new io.gs2.lottery.model.TransactionSetting()
                .withEnableAutoRun(false)
                .withQueueNamespaceId("grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0002")
                .withKeyId("grn:gs2:ap-northeast-1:YourOwnerId:key:namespace1:key:key-0002"))
            .withLotteryTriggerScriptId(null)
            .withChoicePrizeTableScriptId(null)
            .withLogSetting(new io.gs2.lottery.model.LogSetting()
                .withLoggingNamespaceId("grn:gs2:ap-northeast-1:YourOwnerId:log:namespace1"))
    );
    Namespace item = result.getItem();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Lottery.Gs2LotteryRestClient;
using Gs2.Gs2Lottery.Request.UpdateNamespaceRequest;
using Gs2.Gs2Lottery.Result.UpdateNamespaceResult;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2LotteryRestClient(session);

AsyncResult<Gs2.Gs2Lottery.Result.UpdateNamespaceResult> asyncResult = null;
yield return client.UpdateNamespace(
    new Gs2.Gs2Lottery.Request.UpdateNamespaceRequest()
        .WithNamespaceName("namespace1")
        .WithDescription("description1")
        .WithTransactionSetting(new Gs2.Gs2Lottery.Model.TransactionSetting()
            .WithEnableAutoRun(false)
            .WithQueueNamespaceId("grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0002")
            .WithKeyId("grn:gs2:ap-northeast-1:YourOwnerId:key:namespace1:key:key-0002"))
        .WithLotteryTriggerScriptId(null)
        .WithChoicePrizeTableScriptId(null)
        .WithLogSetting(new Gs2.Gs2Lottery.Model.LogSetting()
            .WithLoggingNamespaceId("grn:gs2:ap-northeast-1:YourOwnerId:log:namespace1")),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2Lottery from '@/gs2/lottery';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2Lottery.Gs2LotteryRestClient(session);

try {
    const result = await client.updateNamespace(
        new Gs2Lottery.UpdateNamespaceRequest()
            .withNamespaceName("namespace1")
            .withDescription("description1")
            .withTransactionSetting(new Gs2Lottery.model.TransactionSetting()
                .withEnableAutoRun(false)
                .withQueueNamespaceId("grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0002")
                .withKeyId("grn:gs2:ap-northeast-1:YourOwnerId:key:namespace1:key:key-0002"))
            .withLotteryTriggerScriptId(null)
            .withChoicePrizeTableScriptId(null)
            .withLogSetting(new Gs2Lottery.model.LogSetting()
                .withLoggingNamespaceId("grn:gs2:ap-northeast-1:YourOwnerId:log:namespace1"))
    );
    const item = result.getItem();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import lottery

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = lottery.Gs2LotteryRestClient(session)

try:
    result = client.update_namespace(
        lottery.UpdateNamespaceRequest()
            .with_namespace_name(self.hash1)
            .with_description('description1')
            .with_transaction_setting(
                lottery.TransactionSetting()
                    .with_enable_auto_run(False)
                    .with_queue_namespace_id('grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0002')
                    .with_key_id('grn:gs2:ap-northeast-1:YourOwnerId:key:namespace1:key:key-0002'))
            .with_lottery_trigger_script_id(None)
            .with_choice_prize_table_script_id(None)
            .with_log_setting(
                lottery.LogSetting()
                    .with_logging_namespace_id('grn:gs2:ap-northeast-1:YourOwnerId:log:namespace1'))
    )
    item = result.item
except core.Gs2Exception as e:
    exit(1)
client = gs2('lottery')

api_result = client.update_namespace({
    namespaceName="namespace1",
    description="description1",
    transactionSetting={
        enableAutoRun=false,
        queueNamespaceId="grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0002",
        keyId="grn:gs2:ap-northeast-1:YourOwnerId:key:namespace1:key:key-0002",
    },
    lotteryTriggerScriptId=nil,
    choicePrizeTableScriptId=nil,
    logSetting={
        loggingNamespaceId="grn:gs2:ap-northeast-1:YourOwnerId:log:namespace1",
    },
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['message'])
end

result = api_result.result
item = result.item;

deleteNamespace

ネームスペースを削除

Request

有効化条件必須デフォルト値の制限説明
namespaceNamestring~ 32文字ネームスペース名

Result

説明
itemNamespace削除したネームスペース

実装例

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/lottery"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := lottery.Gs2LotteryRestClient{
    Session: &session,
}
result, err := client.DeleteNamespace(
    &lottery.DeleteNamespaceRequest {
        NamespaceName: pointy.String("namespace1"),
    }
)
if err != nil {
    panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Lottery\Gs2LotteryRestClient;
use Gs2\Lottery\Request\DeleteNamespaceRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2AccountRestClient(
    $session
);

try {
    $result = $client->deleteNamespace(
        (new DeleteNamespaceRequest())
            ->withNamespaceName(self::namespace1)
    );
    $item = $result->getItem();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.lottery.rest.Gs2LotteryRestClient;
import io.gs2.lottery.request.DeleteNamespaceRequest;
import io.gs2.lottery.result.DeleteNamespaceResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
session.connect();
Gs2LotteryRestClient client = new Gs2LotteryRestClient(session);

try {
    DeleteNamespaceResult result = client.deleteNamespace(
        new DeleteNamespaceRequest()
            .withNamespaceName("namespace1")
    );
    Namespace item = result.getItem();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Lottery.Gs2LotteryRestClient;
using Gs2.Gs2Lottery.Request.DeleteNamespaceRequest;
using Gs2.Gs2Lottery.Result.DeleteNamespaceResult;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2LotteryRestClient(session);

AsyncResult<Gs2.Gs2Lottery.Result.DeleteNamespaceResult> asyncResult = null;
yield return client.DeleteNamespace(
    new Gs2.Gs2Lottery.Request.DeleteNamespaceRequest()
        .WithNamespaceName("namespace1"),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2Lottery from '@/gs2/lottery';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2Lottery.Gs2LotteryRestClient(session);

try {
    const result = await client.deleteNamespace(
        new Gs2Lottery.DeleteNamespaceRequest()
            .withNamespaceName("namespace1")
    );
    const item = result.getItem();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import lottery

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = lottery.Gs2LotteryRestClient(session)

try:
    result = client.delete_namespace(
        lottery.DeleteNamespaceRequest()
            .with_namespace_name(self.hash1)
    )
    item = result.item
except core.Gs2Exception as e:
    exit(1)
client = gs2('lottery')

api_result = client.delete_namespace({
    namespaceName="namespace1",
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['message'])
end

result = api_result.result
item = result.item;

dumpUserDataByUserId

指定したユーザーIDに紐づくデータのダンプを取得

Request

有効化条件必須デフォルト値の制限説明
userIdstring~ 128文字ユーザーID
timeOffsetTokenstring~ 1024文字タイムオフセットトークン

Result

説明

実装例

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/lottery"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := lottery.Gs2LotteryRestClient{
    Session: &session,
}
result, err := client.DumpUserDataByUserId(
    &lottery.DumpUserDataByUserIdRequest {
        UserId: pointy.String("user-0001"),
        TimeOffsetToken: nil,
    }
)
if err != nil {
    panic("error occurred")
}
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Lottery\Gs2LotteryRestClient;
use Gs2\Lottery\Request\DumpUserDataByUserIdRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2AccountRestClient(
    $session
);

try {
    $result = $client->dumpUserDataByUserId(
        (new DumpUserDataByUserIdRequest())
            ->withUserId("user-0001")
            ->withTimeOffsetToken(null)
    );
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.lottery.rest.Gs2LotteryRestClient;
import io.gs2.lottery.request.DumpUserDataByUserIdRequest;
import io.gs2.lottery.result.DumpUserDataByUserIdResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
session.connect();
Gs2LotteryRestClient client = new Gs2LotteryRestClient(session);

try {
    DumpUserDataByUserIdResult result = client.dumpUserDataByUserId(
        new DumpUserDataByUserIdRequest()
            .withUserId("user-0001")
            .withTimeOffsetToken(null)
    );
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Lottery.Gs2LotteryRestClient;
using Gs2.Gs2Lottery.Request.DumpUserDataByUserIdRequest;
using Gs2.Gs2Lottery.Result.DumpUserDataByUserIdResult;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2LotteryRestClient(session);

AsyncResult<Gs2.Gs2Lottery.Result.DumpUserDataByUserIdResult> asyncResult = null;
yield return client.DumpUserDataByUserId(
    new Gs2.Gs2Lottery.Request.DumpUserDataByUserIdRequest()
        .WithUserId("user-0001")
        .WithTimeOffsetToken(null),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
import Gs2Core from '@/gs2/core';
import * as Gs2Lottery from '@/gs2/lottery';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2Lottery.Gs2LotteryRestClient(session);

try {
    const result = await client.dumpUserDataByUserId(
        new Gs2Lottery.DumpUserDataByUserIdRequest()
            .withUserId("user-0001")
            .withTimeOffsetToken(null)
    );
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import lottery

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = lottery.Gs2LotteryRestClient(session)

try:
    result = client.dump_user_data_by_user_id(
        lottery.DumpUserDataByUserIdRequest()
            .with_user_id('user-0001')
            .with_time_offset_token(None)
    )
except core.Gs2Exception as e:
    exit(1)
client = gs2('lottery')

api_result = client.dump_user_data_by_user_id({
    userId="user-0001",
    timeOffsetToken=nil,
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['message'])
end

result = api_result.result

checkDumpUserDataByUserId

指定したユーザーIDに紐づくデータのダンプが完了しているか確認

Request

有効化条件必須デフォルト値の制限説明
userIdstring~ 128文字ユーザーID
timeOffsetTokenstring~ 1024文字タイムオフセットトークン

Result

説明
urlstring出力データのURL

実装例

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/lottery"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := lottery.Gs2LotteryRestClient{
    Session: &session,
}
result, err := client.CheckDumpUserDataByUserId(
    &lottery.CheckDumpUserDataByUserIdRequest {
        UserId: pointy.String("user-0001"),
        TimeOffsetToken: nil,
    }
)
if err != nil {
    panic("error occurred")
}
url := result.Url
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Lottery\Gs2LotteryRestClient;
use Gs2\Lottery\Request\CheckDumpUserDataByUserIdRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2AccountRestClient(
    $session
);

try {
    $result = $client->checkDumpUserDataByUserId(
        (new CheckDumpUserDataByUserIdRequest())
            ->withUserId("user-0001")
            ->withTimeOffsetToken(null)
    );
    $url = $result->getUrl();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.lottery.rest.Gs2LotteryRestClient;
import io.gs2.lottery.request.CheckDumpUserDataByUserIdRequest;
import io.gs2.lottery.result.CheckDumpUserDataByUserIdResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
session.connect();
Gs2LotteryRestClient client = new Gs2LotteryRestClient(session);

try {
    CheckDumpUserDataByUserIdResult result = client.checkDumpUserDataByUserId(
        new CheckDumpUserDataByUserIdRequest()
            .withUserId("user-0001")
            .withTimeOffsetToken(null)
    );
    String url = result.getUrl();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Lottery.Gs2LotteryRestClient;
using Gs2.Gs2Lottery.Request.CheckDumpUserDataByUserIdRequest;
using Gs2.Gs2Lottery.Result.CheckDumpUserDataByUserIdResult;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2LotteryRestClient(session);

AsyncResult<Gs2.Gs2Lottery.Result.CheckDumpUserDataByUserIdResult> asyncResult = null;
yield return client.CheckDumpUserDataByUserId(
    new Gs2.Gs2Lottery.Request.CheckDumpUserDataByUserIdRequest()
        .WithUserId("user-0001")
        .WithTimeOffsetToken(null),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var url = result.Url;
import Gs2Core from '@/gs2/core';
import * as Gs2Lottery from '@/gs2/lottery';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2Lottery.Gs2LotteryRestClient(session);

try {
    const result = await client.checkDumpUserDataByUserId(
        new Gs2Lottery.CheckDumpUserDataByUserIdRequest()
            .withUserId("user-0001")
            .withTimeOffsetToken(null)
    );
    const url = result.getUrl();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import lottery

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = lottery.Gs2LotteryRestClient(session)

try:
    result = client.check_dump_user_data_by_user_id(
        lottery.CheckDumpUserDataByUserIdRequest()
            .with_user_id('user-0001')
            .with_time_offset_token(None)
    )
    url = result.url
except core.Gs2Exception as e:
    exit(1)
client = gs2('lottery')

api_result = client.check_dump_user_data_by_user_id({
    userId="user-0001",
    timeOffsetToken=nil,
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['message'])
end

result = api_result.result
url = result.url;

cleanUserDataByUserId

指定したユーザーIDに紐づくデータのダンプを取得

Request

有効化条件必須デフォルト値の制限説明
userIdstring~ 128文字ユーザーID
timeOffsetTokenstring~ 1024文字タイムオフセットトークン

Result

説明

実装例

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/lottery"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := lottery.Gs2LotteryRestClient{
    Session: &session,
}
result, err := client.CleanUserDataByUserId(
    &lottery.CleanUserDataByUserIdRequest {
        UserId: pointy.String("user-0001"),
        TimeOffsetToken: nil,
    }
)
if err != nil {
    panic("error occurred")
}
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Lottery\Gs2LotteryRestClient;
use Gs2\Lottery\Request\CleanUserDataByUserIdRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2AccountRestClient(
    $session
);

try {
    $result = $client->cleanUserDataByUserId(
        (new CleanUserDataByUserIdRequest())
            ->withUserId("user-0001")
            ->withTimeOffsetToken(null)
    );
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.lottery.rest.Gs2LotteryRestClient;
import io.gs2.lottery.request.CleanUserDataByUserIdRequest;
import io.gs2.lottery.result.CleanUserDataByUserIdResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
session.connect();
Gs2LotteryRestClient client = new Gs2LotteryRestClient(session);

try {
    CleanUserDataByUserIdResult result = client.cleanUserDataByUserId(
        new CleanUserDataByUserIdRequest()
            .withUserId("user-0001")
            .withTimeOffsetToken(null)
    );
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Lottery.Gs2LotteryRestClient;
using Gs2.Gs2Lottery.Request.CleanUserDataByUserIdRequest;
using Gs2.Gs2Lottery.Result.CleanUserDataByUserIdResult;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2LotteryRestClient(session);

AsyncResult<Gs2.Gs2Lottery.Result.CleanUserDataByUserIdResult> asyncResult = null;
yield return client.CleanUserDataByUserId(
    new Gs2.Gs2Lottery.Request.CleanUserDataByUserIdRequest()
        .WithUserId("user-0001")
        .WithTimeOffsetToken(null),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
import Gs2Core from '@/gs2/core';
import * as Gs2Lottery from '@/gs2/lottery';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2Lottery.Gs2LotteryRestClient(session);

try {
    const result = await client.cleanUserDataByUserId(
        new Gs2Lottery.CleanUserDataByUserIdRequest()
            .withUserId("user-0001")
            .withTimeOffsetToken(null)
    );
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import lottery

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = lottery.Gs2LotteryRestClient(session)

try:
    result = client.clean_user_data_by_user_id(
        lottery.CleanUserDataByUserIdRequest()
            .with_user_id('user-0001')
            .with_time_offset_token(None)
    )
except core.Gs2Exception as e:
    exit(1)
client = gs2('lottery')

api_result = client.clean_user_data_by_user_id({
    userId="user-0001",
    timeOffsetToken=nil,
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['message'])
end

result = api_result.result

checkCleanUserDataByUserId

指定したユーザーIDに紐づくデータのダンプが完了しているか確認

Request

有効化条件必須デフォルト値の制限説明
userIdstring~ 128文字ユーザーID
timeOffsetTokenstring~ 1024文字タイムオフセットトークン

Result

説明

実装例

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/lottery"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := lottery.Gs2LotteryRestClient{
    Session: &session,
}
result, err := client.CheckCleanUserDataByUserId(
    &lottery.CheckCleanUserDataByUserIdRequest {
        UserId: pointy.String("user-0001"),
        TimeOffsetToken: nil,
    }
)
if err != nil {
    panic("error occurred")
}
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Lottery\Gs2LotteryRestClient;
use Gs2\Lottery\Request\CheckCleanUserDataByUserIdRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2AccountRestClient(
    $session
);

try {
    $result = $client->checkCleanUserDataByUserId(
        (new CheckCleanUserDataByUserIdRequest())
            ->withUserId("user-0001")
            ->withTimeOffsetToken(null)
    );
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.lottery.rest.Gs2LotteryRestClient;
import io.gs2.lottery.request.CheckCleanUserDataByUserIdRequest;
import io.gs2.lottery.result.CheckCleanUserDataByUserIdResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
session.connect();
Gs2LotteryRestClient client = new Gs2LotteryRestClient(session);

try {
    CheckCleanUserDataByUserIdResult result = client.checkCleanUserDataByUserId(
        new CheckCleanUserDataByUserIdRequest()
            .withUserId("user-0001")
            .withTimeOffsetToken(null)
    );
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Lottery.Gs2LotteryRestClient;
using Gs2.Gs2Lottery.Request.CheckCleanUserDataByUserIdRequest;
using Gs2.Gs2Lottery.Result.CheckCleanUserDataByUserIdResult;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2LotteryRestClient(session);

AsyncResult<Gs2.Gs2Lottery.Result.CheckCleanUserDataByUserIdResult> asyncResult = null;
yield return client.CheckCleanUserDataByUserId(
    new Gs2.Gs2Lottery.Request.CheckCleanUserDataByUserIdRequest()
        .WithUserId("user-0001")
        .WithTimeOffsetToken(null),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
import Gs2Core from '@/gs2/core';
import * as Gs2Lottery from '@/gs2/lottery';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2Lottery.Gs2LotteryRestClient(session);

try {
    const result = await client.checkCleanUserDataByUserId(
        new Gs2Lottery.CheckCleanUserDataByUserIdRequest()
            .withUserId("user-0001")
            .withTimeOffsetToken(null)
    );
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import lottery

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = lottery.Gs2LotteryRestClient(session)

try:
    result = client.check_clean_user_data_by_user_id(
        lottery.CheckCleanUserDataByUserIdRequest()
            .with_user_id('user-0001')
            .with_time_offset_token(None)
    )
except core.Gs2Exception as e:
    exit(1)
client = gs2('lottery')

api_result = client.check_clean_user_data_by_user_id({
    userId="user-0001",
    timeOffsetToken=nil,
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['message'])
end

result = api_result.result

prepareImportUserDataByUserId

指定したユーザーIDに紐づくデータのインポートを開始

Request

有効化条件必須デフォルト値の制限説明
userIdstring~ 128文字ユーザーID
timeOffsetTokenstring~ 1024文字タイムオフセットトークン

Result

説明
uploadTokenstringアップロード後に結果を反映する際に使用するトークン
uploadUrlstringユーザーデータアップロード処理の実行に使用するURL

実装例

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/lottery"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := lottery.Gs2LotteryRestClient{
    Session: &session,
}
result, err := client.PrepareImportUserDataByUserId(
    &lottery.PrepareImportUserDataByUserIdRequest {
        UserId: pointy.String("user-0001"),
        TimeOffsetToken: nil,
    }
)
if err != nil {
    panic("error occurred")
}
uploadToken := result.UploadToken
uploadUrl := result.UploadUrl
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Lottery\Gs2LotteryRestClient;
use Gs2\Lottery\Request\PrepareImportUserDataByUserIdRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2AccountRestClient(
    $session
);

try {
    $result = $client->prepareImportUserDataByUserId(
        (new PrepareImportUserDataByUserIdRequest())
            ->withUserId("user-0001")
            ->withTimeOffsetToken(null)
    );
    $uploadToken = $result->getUploadToken();
    $uploadUrl = $result->getUploadUrl();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.lottery.rest.Gs2LotteryRestClient;
import io.gs2.lottery.request.PrepareImportUserDataByUserIdRequest;
import io.gs2.lottery.result.PrepareImportUserDataByUserIdResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
session.connect();
Gs2LotteryRestClient client = new Gs2LotteryRestClient(session);

try {
    PrepareImportUserDataByUserIdResult result = client.prepareImportUserDataByUserId(
        new PrepareImportUserDataByUserIdRequest()
            .withUserId("user-0001")
            .withTimeOffsetToken(null)
    );
    String uploadToken = result.getUploadToken();
    String uploadUrl = result.getUploadUrl();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Lottery.Gs2LotteryRestClient;
using Gs2.Gs2Lottery.Request.PrepareImportUserDataByUserIdRequest;
using Gs2.Gs2Lottery.Result.PrepareImportUserDataByUserIdResult;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2LotteryRestClient(session);

AsyncResult<Gs2.Gs2Lottery.Result.PrepareImportUserDataByUserIdResult> asyncResult = null;
yield return client.PrepareImportUserDataByUserId(
    new Gs2.Gs2Lottery.Request.PrepareImportUserDataByUserIdRequest()
        .WithUserId("user-0001")
        .WithTimeOffsetToken(null),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var uploadToken = result.UploadToken;
var uploadUrl = result.UploadUrl;
import Gs2Core from '@/gs2/core';
import * as Gs2Lottery from '@/gs2/lottery';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2Lottery.Gs2LotteryRestClient(session);

try {
    const result = await client.prepareImportUserDataByUserId(
        new Gs2Lottery.PrepareImportUserDataByUserIdRequest()
            .withUserId("user-0001")
            .withTimeOffsetToken(null)
    );
    const uploadToken = result.getUploadToken();
    const uploadUrl = result.getUploadUrl();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import lottery

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = lottery.Gs2LotteryRestClient(session)

try:
    result = client.prepare_import_user_data_by_user_id(
        lottery.PrepareImportUserDataByUserIdRequest()
            .with_user_id('user-0001')
            .with_time_offset_token(None)
    )
    upload_token = result.upload_token
    upload_url = result.upload_url
except core.Gs2Exception as e:
    exit(1)
client = gs2('lottery')

api_result = client.prepare_import_user_data_by_user_id({
    userId="user-0001",
    timeOffsetToken=nil,
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['message'])
end

result = api_result.result
uploadToken = result.uploadToken;
uploadUrl = result.uploadUrl;

importUserDataByUserId

指定したユーザーIDに紐づくデータのインポートを開始

Request

有効化条件必須デフォルト値の制限説明
userIdstring~ 128文字ユーザーID
uploadTokenstring~ 1024文字アップロード準備で受け取ったトークン
timeOffsetTokenstring~ 1024文字タイムオフセットトークン

Result

説明

実装例

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/lottery"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := lottery.Gs2LotteryRestClient{
    Session: &session,
}
result, err := client.ImportUserDataByUserId(
    &lottery.ImportUserDataByUserIdRequest {
        UserId: pointy.String("user-0001"),
        UploadToken: pointy.String("upload-0001"),
        TimeOffsetToken: nil,
    }
)
if err != nil {
    panic("error occurred")
}
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Lottery\Gs2LotteryRestClient;
use Gs2\Lottery\Request\ImportUserDataByUserIdRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2AccountRestClient(
    $session
);

try {
    $result = $client->importUserDataByUserId(
        (new ImportUserDataByUserIdRequest())
            ->withUserId("user-0001")
            ->withUploadToken("upload-0001")
            ->withTimeOffsetToken(null)
    );
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.lottery.rest.Gs2LotteryRestClient;
import io.gs2.lottery.request.ImportUserDataByUserIdRequest;
import io.gs2.lottery.result.ImportUserDataByUserIdResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
session.connect();
Gs2LotteryRestClient client = new Gs2LotteryRestClient(session);

try {
    ImportUserDataByUserIdResult result = client.importUserDataByUserId(
        new ImportUserDataByUserIdRequest()
            .withUserId("user-0001")
            .withUploadToken("upload-0001")
            .withTimeOffsetToken(null)
    );
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Lottery.Gs2LotteryRestClient;
using Gs2.Gs2Lottery.Request.ImportUserDataByUserIdRequest;
using Gs2.Gs2Lottery.Result.ImportUserDataByUserIdResult;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2LotteryRestClient(session);

AsyncResult<Gs2.Gs2Lottery.Result.ImportUserDataByUserIdResult> asyncResult = null;
yield return client.ImportUserDataByUserId(
    new Gs2.Gs2Lottery.Request.ImportUserDataByUserIdRequest()
        .WithUserId("user-0001")
        .WithUploadToken("upload-0001")
        .WithTimeOffsetToken(null),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
import Gs2Core from '@/gs2/core';
import * as Gs2Lottery from '@/gs2/lottery';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2Lottery.Gs2LotteryRestClient(session);

try {
    const result = await client.importUserDataByUserId(
        new Gs2Lottery.ImportUserDataByUserIdRequest()
            .withUserId("user-0001")
            .withUploadToken("upload-0001")
            .withTimeOffsetToken(null)
    );
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import lottery

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = lottery.Gs2LotteryRestClient(session)

try:
    result = client.import_user_data_by_user_id(
        lottery.ImportUserDataByUserIdRequest()
            .with_user_id('user-0001')
            .with_upload_token('upload-0001')
            .with_time_offset_token(None)
    )
except core.Gs2Exception as e:
    exit(1)
client = gs2('lottery')

api_result = client.import_user_data_by_user_id({
    userId="user-0001",
    uploadToken="upload-0001",
    timeOffsetToken=nil,
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['message'])
end

result = api_result.result

checkImportUserDataByUserId

指定したユーザーIDに紐づくデータのインポートが完了しているか確認

Request

有効化条件必須デフォルト値の制限説明
userIdstring~ 128文字ユーザーID
uploadTokenstring~ 1024文字アップロード準備で受け取ったトークン
timeOffsetTokenstring~ 1024文字タイムオフセットトークン

Result

説明
urlstring出力ログのURL

実装例

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/lottery"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := lottery.Gs2LotteryRestClient{
    Session: &session,
}
result, err := client.CheckImportUserDataByUserId(
    &lottery.CheckImportUserDataByUserIdRequest {
        UserId: pointy.String("user-0001"),
        UploadToken: pointy.String("upload-0001"),
        TimeOffsetToken: nil,
    }
)
if err != nil {
    panic("error occurred")
}
url := result.Url
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Lottery\Gs2LotteryRestClient;
use Gs2\Lottery\Request\CheckImportUserDataByUserIdRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2AccountRestClient(
    $session
);

try {
    $result = $client->checkImportUserDataByUserId(
        (new CheckImportUserDataByUserIdRequest())
            ->withUserId("user-0001")
            ->withUploadToken("upload-0001")
            ->withTimeOffsetToken(null)
    );
    $url = $result->getUrl();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.lottery.rest.Gs2LotteryRestClient;
import io.gs2.lottery.request.CheckImportUserDataByUserIdRequest;
import io.gs2.lottery.result.CheckImportUserDataByUserIdResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
session.connect();
Gs2LotteryRestClient client = new Gs2LotteryRestClient(session);

try {
    CheckImportUserDataByUserIdResult result = client.checkImportUserDataByUserId(
        new CheckImportUserDataByUserIdRequest()
            .withUserId("user-0001")
            .withUploadToken("upload-0001")
            .withTimeOffsetToken(null)
    );
    String url = result.getUrl();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Lottery.Gs2LotteryRestClient;
using Gs2.Gs2Lottery.Request.CheckImportUserDataByUserIdRequest;
using Gs2.Gs2Lottery.Result.CheckImportUserDataByUserIdResult;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2LotteryRestClient(session);

AsyncResult<Gs2.Gs2Lottery.Result.CheckImportUserDataByUserIdResult> asyncResult = null;
yield return client.CheckImportUserDataByUserId(
    new Gs2.Gs2Lottery.Request.CheckImportUserDataByUserIdRequest()
        .WithUserId("user-0001")
        .WithUploadToken("upload-0001")
        .WithTimeOffsetToken(null),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var url = result.Url;
import Gs2Core from '@/gs2/core';
import * as Gs2Lottery from '@/gs2/lottery';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2Lottery.Gs2LotteryRestClient(session);

try {
    const result = await client.checkImportUserDataByUserId(
        new Gs2Lottery.CheckImportUserDataByUserIdRequest()
            .withUserId("user-0001")
            .withUploadToken("upload-0001")
            .withTimeOffsetToken(null)
    );
    const url = result.getUrl();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import lottery

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = lottery.Gs2LotteryRestClient(session)

try:
    result = client.check_import_user_data_by_user_id(
        lottery.CheckImportUserDataByUserIdRequest()
            .with_user_id('user-0001')
            .with_upload_token('upload-0001')
            .with_time_offset_token(None)
    )
    url = result.url
except core.Gs2Exception as e:
    exit(1)
client = gs2('lottery')

api_result = client.check_import_user_data_by_user_id({
    userId="user-0001",
    uploadToken="upload-0001",
    timeOffsetToken=nil,
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['message'])
end

result = api_result.result
url = result.url;

describeLotteryModelMasters

抽選モデルマスターの一覧を取得

Request

有効化条件必須デフォルト値の制限説明
namespaceNamestring~ 32文字ネームスペース名
pageTokenstring~ 1024文字データの取得を開始する位置を指定するトークン
limitint301 ~ 1000データの取得件数

Result

説明
itemsList<LotteryModelMaster>抽選モデルマスターのリスト
nextPageTokenstringリストの続きを取得するためのページトークン

実装例

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/lottery"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := lottery.Gs2LotteryRestClient{
    Session: &session,
}
result, err := client.DescribeLotteryModelMasters(
    &lottery.DescribeLotteryModelMastersRequest {
        NamespaceName: pointy.String("namespace1"),
        PageToken: nil,
        Limit: nil,
    }
)
if err != nil {
    panic("error occurred")
}
items := result.Items
nextPageToken := result.NextPageToken
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Lottery\Gs2LotteryRestClient;
use Gs2\Lottery\Request\DescribeLotteryModelMastersRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2AccountRestClient(
    $session
);

try {
    $result = $client->describeLotteryModelMasters(
        (new DescribeLotteryModelMastersRequest())
            ->withNamespaceName(self::namespace1)
            ->withPageToken(null)
            ->withLimit(null)
    );
    $items = $result->getItems();
    $nextPageToken = $result->getNextPageToken();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.lottery.rest.Gs2LotteryRestClient;
import io.gs2.lottery.request.DescribeLotteryModelMastersRequest;
import io.gs2.lottery.result.DescribeLotteryModelMastersResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
session.connect();
Gs2LotteryRestClient client = new Gs2LotteryRestClient(session);

try {
    DescribeLotteryModelMastersResult result = client.describeLotteryModelMasters(
        new DescribeLotteryModelMastersRequest()
            .withNamespaceName("namespace1")
            .withPageToken(null)
            .withLimit(null)
    );
    List<LotteryModelMaster> items = result.getItems();
    String nextPageToken = result.getNextPageToken();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Lottery.Gs2LotteryRestClient;
using Gs2.Gs2Lottery.Request.DescribeLotteryModelMastersRequest;
using Gs2.Gs2Lottery.Result.DescribeLotteryModelMastersResult;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2LotteryRestClient(session);

AsyncResult<Gs2.Gs2Lottery.Result.DescribeLotteryModelMastersResult> asyncResult = null;
yield return client.DescribeLotteryModelMasters(
    new Gs2.Gs2Lottery.Request.DescribeLotteryModelMastersRequest()
        .WithNamespaceName("namespace1")
        .WithPageToken(null)
        .WithLimit(null),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var items = result.Items;
var nextPageToken = result.NextPageToken;
import Gs2Core from '@/gs2/core';
import * as Gs2Lottery from '@/gs2/lottery';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2Lottery.Gs2LotteryRestClient(session);

try {
    const result = await client.describeLotteryModelMasters(
        new Gs2Lottery.DescribeLotteryModelMastersRequest()
            .withNamespaceName("namespace1")
            .withPageToken(null)
            .withLimit(null)
    );
    const items = result.getItems();
    const nextPageToken = result.getNextPageToken();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import lottery

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = lottery.Gs2LotteryRestClient(session)

try:
    result = client.describe_lottery_model_masters(
        lottery.DescribeLotteryModelMastersRequest()
            .with_namespace_name(self.hash1)
            .with_page_token(None)
            .with_limit(None)
    )
    items = result.items
    next_page_token = result.next_page_token
except core.Gs2Exception as e:
    exit(1)
client = gs2('lottery')

api_result = client.describe_lottery_model_masters({
    namespaceName="namespace1",
    pageToken=nil,
    limit=nil,
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['message'])
end

result = api_result.result
items = result.items;
nextPageToken = result.nextPageToken;

createLotteryModelMaster

抽選モデルマスターを新規作成

Request

有効化条件必須デフォルト値の制限説明
namespaceNamestring~ 32文字ネームスペース名
namestring~ 128文字抽選モデルの種類名
descriptionstring~ 1024文字説明文
metadatastring~ 128文字メタデータ
modeenum [
“normal”,
“box”
]
~ 128文字抽選モード
methodenum [
“prize_table”,
“script”
]
~ 128文字抽選方法
prizeTableNamestring{method} == “prize_table”~ 128文字排出確率テーブルの名前
choicePrizeTableScriptIdstring{method} == “script”~ 1024文字排出確率テーブルを決定する GS2-Script のスクリプト

Result

説明
itemLotteryModelMaster作成した抽選モデルマスター

実装例

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/lottery"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := lottery.Gs2LotteryRestClient{
    Session: &session,
}
result, err := client.CreateLotteryModelMaster(
    &lottery.CreateLotteryModelMasterRequest {
        NamespaceName: pointy.String("namespace1"),
        Name: pointy.String("lotteryModel-0001"),
        Description: nil,
        Metadata: nil,
        Mode: pointy.String("normal"),
        Method: pointy.String("prize_table"),
        PrizeTableName: pointy.String("prizeTable-0001"),
        ChoicePrizeTableScriptId: nil,
    }
)
if err != nil {
    panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Lottery\Gs2LotteryRestClient;
use Gs2\Lottery\Request\CreateLotteryModelMasterRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2AccountRestClient(
    $session
);

try {
    $result = $client->createLotteryModelMaster(
        (new CreateLotteryModelMasterRequest())
            ->withNamespaceName(self::namespace1)
            ->withName("lotteryModel-0001")
            ->withDescription(null)
            ->withMetadata(null)
            ->withMode("normal")
            ->withMethod("prize_table")
            ->withPrizeTableName("prizeTable-0001")
            ->withChoicePrizeTableScriptId(null)
    );
    $item = $result->getItem();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.lottery.rest.Gs2LotteryRestClient;
import io.gs2.lottery.request.CreateLotteryModelMasterRequest;
import io.gs2.lottery.result.CreateLotteryModelMasterResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
session.connect();
Gs2LotteryRestClient client = new Gs2LotteryRestClient(session);

try {
    CreateLotteryModelMasterResult result = client.createLotteryModelMaster(
        new CreateLotteryModelMasterRequest()
            .withNamespaceName("namespace1")
            .withName("lotteryModel-0001")
            .withDescription(null)
            .withMetadata(null)
            .withMode("normal")
            .withMethod("prize_table")
            .withPrizeTableName("prizeTable-0001")
            .withChoicePrizeTableScriptId(null)
    );
    LotteryModelMaster item = result.getItem();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Lottery.Gs2LotteryRestClient;
using Gs2.Gs2Lottery.Request.CreateLotteryModelMasterRequest;
using Gs2.Gs2Lottery.Result.CreateLotteryModelMasterResult;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2LotteryRestClient(session);

AsyncResult<Gs2.Gs2Lottery.Result.CreateLotteryModelMasterResult> asyncResult = null;
yield return client.CreateLotteryModelMaster(
    new Gs2.Gs2Lottery.Request.CreateLotteryModelMasterRequest()
        .WithNamespaceName("namespace1")
        .WithName("lotteryModel-0001")
        .WithDescription(null)
        .WithMetadata(null)
        .WithMode("normal")
        .WithMethod("prize_table")
        .WithPrizeTableName("prizeTable-0001")
        .WithChoicePrizeTableScriptId(null),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2Lottery from '@/gs2/lottery';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2Lottery.Gs2LotteryRestClient(session);

try {
    const result = await client.createLotteryModelMaster(
        new Gs2Lottery.CreateLotteryModelMasterRequest()
            .withNamespaceName("namespace1")
            .withName("lotteryModel-0001")
            .withDescription(null)
            .withMetadata(null)
            .withMode("normal")
            .withMethod("prize_table")
            .withPrizeTableName("prizeTable-0001")
            .withChoicePrizeTableScriptId(null)
    );
    const item = result.getItem();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import lottery

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = lottery.Gs2LotteryRestClient(session)

try:
    result = client.create_lottery_model_master(
        lottery.CreateLotteryModelMasterRequest()
            .with_namespace_name(self.hash1)
            .with_name('lotteryModel-0001')
            .with_description(None)
            .with_metadata(None)
            .with_mode('normal')
            .with_method('prize_table')
            .with_prize_table_name('prizeTable-0001')
            .with_choice_prize_table_script_id(None)
    )
    item = result.item
except core.Gs2Exception as e:
    exit(1)
client = gs2('lottery')

api_result = client.create_lottery_model_master({
    namespaceName="namespace1",
    name="lotteryModel-0001",
    description=nil,
    metadata=nil,
    mode="normal",
    method="prize_table",
    prizeTableName="prizeTable-0001",
    choicePrizeTableScriptId=nil,
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['message'])
end

result = api_result.result
item = result.item;

getLotteryModelMaster

抽選モデルマスターを取得

Request

有効化条件必須デフォルト値の制限説明
namespaceNamestring~ 32文字ネームスペース名
lotteryNamestring~ 128文字抽選モデルの種類名

Result

説明
itemLotteryModelMaster抽選モデルマスター

実装例

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/lottery"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := lottery.Gs2LotteryRestClient{
    Session: &session,
}
result, err := client.GetLotteryModelMaster(
    &lottery.GetLotteryModelMasterRequest {
        NamespaceName: pointy.String("namespace1"),
        LotteryName: pointy.String("lotteryModel-0001"),
    }
)
if err != nil {
    panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Lottery\Gs2LotteryRestClient;
use Gs2\Lottery\Request\GetLotteryModelMasterRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2AccountRestClient(
    $session
);

try {
    $result = $client->getLotteryModelMaster(
        (new GetLotteryModelMasterRequest())
            ->withNamespaceName(self::namespace1)
            ->withLotteryName("lotteryModel-0001")
    );
    $item = $result->getItem();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.lottery.rest.Gs2LotteryRestClient;
import io.gs2.lottery.request.GetLotteryModelMasterRequest;
import io.gs2.lottery.result.GetLotteryModelMasterResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
session.connect();
Gs2LotteryRestClient client = new Gs2LotteryRestClient(session);

try {
    GetLotteryModelMasterResult result = client.getLotteryModelMaster(
        new GetLotteryModelMasterRequest()
            .withNamespaceName("namespace1")
            .withLotteryName("lotteryModel-0001")
    );
    LotteryModelMaster item = result.getItem();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core.Model.Region;