GS2-Lottery SDK API リファレンス
モデル
Namespace
ネームスペース
ネームスペースは一つのプロジェクトで同じサービスを異なる用途で複数利用できるようにするための仕組みです。
GS2 のサービスは基本的にネームスペースというレイヤーがあり、ネームスペースが異なれば同じサービスでもまったく別のデータ空間として取り扱われます。
そのため、各サービスの利用を開始するにあたってネームスペースを作成する必要があります。
型 | 有効化条件 | 必須 | デフォルト | 値の制限 | 説明 | |
---|---|---|---|---|---|---|
namespaceId | string | ✓ | ~ 1024文字 | ネームスペースGRN | ||
name | string | ✓ | ~ 128文字 | ネームスペース名 | ||
description | string | ~ 1024文字 | 説明文 | |||
transactionSetting | TransactionSetting | ✓ | トランザクション設定 | |||
lotteryTriggerScriptId | string | ~ 1024文字 | 抽選を実行した際に呼び出される GS2-Script のスクリプト | |||
choicePrizeTableScriptId | string | ~ 1024文字 | 抽選確率テーブルを動的に決定するための GS2-Script のスクリプト | |||
logSetting | LogSetting | ログの出力設定 | ||||
createdAt | long | ✓ | 現在時刻 | 作成日時 (UNIX時間 単位:ミリ秒) | ||
updatedAt | long | ✓ | 現在時刻 | 最終更新日時 (UNIX時間 単位:ミリ秒) | ||
revision | long | 0 | ~ 9223372036854775805 | リビジョン |
LotteryModelMaster
抽選モデルマスター
抽選モデルマスターはLotteryで排出方式や排出レートを定義するエンティティです。
排出方式は2種類用意されており、通常抽選は毎回一定の確率で抽選をする方式
Box抽選は箱の中にあらかじめ定義された数量の景品が入っており、抽選するたびに箱から景品を取り出していく抽選方式です。
抽選処理を行うにあたって、排出確率テーブルを利用しますが、
GS2-Script を使用すれば複数回抽選を実行した際に排出確率テーブルを一部だけ異なるテーブルに差し替えることができます。
この仕組みを利用することで、10連ガチャで1回だけ異なる抽選確率テーブルを適用することが可能となります。
型 | 有効化条件 | 必須 | デフォルト | 値の制限 | 説明 | |
---|---|---|---|---|---|---|
lotteryModelId | string | ✓ | ~ 1024文字 | 抽選モデルマスターGRN | ||
name | string | ✓ | ~ 128文字 | 抽選モデルの種類名 | ||
metadata | string | ~ 128文字 | メタデータ | |||
description | string | ~ 1024文字 | 説明文 | |||
mode | enum { “normal”, “box” } | ✓ | ~ 128文字 | 抽選モード | ||
method | enum { “prize_table”, “script” } | ✓ | ~ 128文字 | 抽選方法 | ||
prizeTableName | string | {method} == “prize_table” | ✓ | ~ 128文字 | 排出確率テーブルの名前 | |
choicePrizeTableScriptId | string | {method} == “script” | ✓ | ~ 1024文字 | 排出確率テーブルを決定する GS2-Script のスクリプト | |
createdAt | long | ✓ | 現在時刻 | 作成日時 (UNIX時間 単位:ミリ秒) | ||
updatedAt | long | ✓ | 現在時刻 | 最終更新日時 (UNIX時間 単位:ミリ秒) | ||
revision | long | 0 | ~ 9223372036854775805 | リビジョン |
mode に指定する列挙型の定義
定義 | 説明 |
---|---|
normal | 通常抽選 |
box | BOX抽選 |
method に指定する列挙型の定義
定義 | 説明 |
---|---|
prize_table | 静的な抽選テーブル |
script | GS2-Script による動的な抽選テーブル |
PrizeTableMaster
排出確率テーブルマスター
景品には入手アクションまたはさらに排出確率テーブルを指定することができます。
排出確率テーブルを入れ子にすることで、SSR/SR/R といったレアリティを抽選するテーブルを通し、
2段目で具体的なコンテンツを抽選するような設定が可能です。
こうすることで、全体におけるレアリティの排出確率の調整が容易となります。
型 | 有効化条件 | 必須 | デフォルト | 値の制限 | 説明 | |
---|---|---|---|---|---|---|
prizeTableId | string | ✓ | ~ 1024文字 | 排出確率テーブルマスターGRN | ||
name | string | ✓ | ~ 128文字 | 排出確率テーブル名 | ||
metadata | string | ~ 128文字 | メタデータ | |||
description | string | ~ 1024文字 | 説明文 | |||
prizes | List<Prize> | ✓ | 1 ~ 100 items | 景品リスト | ||
createdAt | long | ✓ | 現在時刻 | 作成日時 (UNIX時間 単位:ミリ秒) | ||
updatedAt | long | ✓ | 現在時刻 | 最終更新日時 (UNIX時間 単位:ミリ秒) | ||
revision | long | 0 | ~ 9223372036854775805 | リビジョン |
LotteryModel
抽選モデル
抽選モデルはLotteryで排出方式や排出レートを定義するエンティティです。
排出方式は2種類用意されており、通常抽選は毎回一定の確率で抽選をする方式
Box抽選は箱の中にあらかじめ定義された数量の景品が入っており、抽選するたびに箱から景品を取り出していく抽選方式です。
抽選処理を行うにあたって、排出確率テーブルを利用しますが、
GS2-Script を使用すれば複数回抽選を実行した際に排出確率テーブルを一部だけ異なるテーブルに差し替えることができます。
この仕組みを利用することで、10連ガチャで1回だけ異なる抽選確率テーブルを適用することが可能となります。
型 | 有効化条件 | 必須 | デフォルト | 値の制限 | 説明 | |
---|---|---|---|---|---|---|
lotteryModelId | string | ✓ | ~ 1024文字 | 抽選モデルGRN | ||
name | string | ✓ | ~ 128文字 | 抽選モデルの種類名 | ||
metadata | string | ~ 128文字 | メタデータ | |||
mode | enum { “normal”, “box” } | ✓ | ~ 128文字 | 抽選モード | ||
method | enum { “prize_table”, “script” } | ✓ | ~ 128文字 | 抽選方法 | ||
prizeTableName | string | {method} == “prize_table” | ✓ | ~ 128文字 | 排出確率テーブルの名前 | |
choicePrizeTableScriptId | string | {method} == “script” | ✓ | ~ 1024文字 | 排出確率テーブルを決定する GS2-Script のスクリプト |
mode に指定する列挙型の定義
定義 | 説明 |
---|---|
normal | 通常抽選 |
box | BOX抽選 |
method に指定する列挙型の定義
定義 | 説明 |
---|---|
prize_table | 静的な抽選テーブル |
script | GS2-Script による動的な抽選テーブル |
PrizeTable
排出確率テーブル
景品には入手アクションまたは更に排出確率テーブルを指定することができます。
排出確率テーブルを入れ子にすることで、SSR/SR/R といったレアリティを抽選するテーブルを通し、
2段目で具体的なコンテンツを抽選するような設定が可能です。
こうすることで、全体におけるレアリティの排出確率の調整が容易となります。
型 | 有効化条件 | 必須 | デフォルト | 値の制限 | 説明 | |
---|---|---|---|---|---|---|
prizeTableId | string | ✓ | ~ 1024文字 | 排出確率テーブルGRN | ||
name | string | ✓ | ~ 128文字 | 排出確率テーブル名 | ||
metadata | string | ~ 128文字 | メタデータ | |||
prizes | List<Prize> | ✓ | 1 ~ 100 items | 景品リスト |
Probability
排出確率
型 | 有効化条件 | 必須 | デフォルト | 値の制限 | 説明 | |
---|---|---|---|---|---|---|
prize | DrawnPrize | ✓ | 景品の種類 | |||
rate | float | ✓ | ~ 1.0 | 排出確率(0.0〜1.0) |
CurrentLotteryMaster
現在有効なマスターデータ
GS2ではマスターデータの管理にJSON形式のファイルを使用します。
ファイルをアップロードすることで、実際にサーバーに設定を反映することができます。
JSONファイルを作成する方法として、マネージメントコンソール上でのマスターデータエディタを提供していますが
よりゲームの運営に相応しいツールを作成し、適切なフォーマットのJSONファイルを書き出すことでもサービスを利用可能です。
Note
JSONファイルの形式については GS2-Lottery マスターデータリファレンス をご参照ください。型 | 有効化条件 | 必須 | デフォルト | 値の制限 | 説明 | |
---|---|---|---|---|---|---|
namespaceId | string | ✓ | ~ 1024文字 | 現在有効な抽選設定GRN | ||
settings | string | ✓ | ~ 5242880文字 | マスターデータ |
Prize
景品
型 | 有効化条件 | 必須 | デフォルト | 値の制限 | 説明 | |
---|---|---|---|---|---|---|
prizeId | string | ✓ | UUID | ~ 36文字 | 景品ID | |
type | enum { “action”, “prize_table” } | ✓ | ~ 128文字 | 景品の種類 | ||
acquireActions | List<AcquireAction> | {type} == “action” | ✓ | [] | 1 ~ 100 items | 景品の入手アクションリスト |
drawnLimit | int | {type} == “action” | 1 ~ 100000 | 最大排出数 | ||
limitFailOverPrizeId | string | {type} == “action” and {drawnLimit} > 0 | ✓ | ~ 32文字 | 最大排出数に達していた時に代わりに排出する景品ID | |
prizeTableName | string | {type} == “prize_table” | ✓ | ~ 128文字 | 排出確率テーブルの名前 | |
weight | int | ✓ | 1 ~ 2147483646 | 排出重み |
type に指定する列挙型の定義
定義 | 説明 |
---|---|
action | 景品の入手アクション |
prize_table | 更に抽選テーブルを指定して再抽選 |
PrizeLimit
排出回数制限
型 | 有効化条件 | 必須 | デフォルト | 値の制限 | 説明 | |
---|---|---|---|---|---|---|
prizeLimitId | string | ✓ | ~ 1024文字 | 排出回数GRN | ||
prizeId | string | ✓ | ~ 36文字 | 景品ID | ||
drawnCount | int | ✓ | ~ 2147483646 | 排出回数 | ||
createdAt | long | ✓ | 現在時刻 | 作成日時 (UNIX時間 単位:ミリ秒) | ||
updatedAt | long | ✓ | 現在時刻 | 最終更新日時 (UNIX時間 単位:ミリ秒) | ||
revision | long | 0 | ~ 9223372036854775805 | リビジョン |
DrawnPrize
景品の種類
型 | 有効化条件 | 必須 | デフォルト | 値の制限 | 説明 | |
---|---|---|---|---|---|---|
prizeId | string | ✓ | ~ 36文字 | 景品ID | ||
acquireActions | List<AcquireAction> | ~ 100 items | 入手アクションのリスト |
BoxItem
ボックスから取り出したアイテム
型 | 有効化条件 | 必須 | デフォルト | 値の制限 | 説明 | |
---|---|---|---|---|---|---|
prizeId | string | ✓ | ~ 128文字 | 景品ID | ||
acquireActions | List<AcquireAction> | ~ 100 items | 入手アクションのリスト | |||
remaining | int | ✓ | ~ 2147483646 | 残り数量 | ||
initial | int | ✓ | ~ 2147483646 | 初期数量 |
BoxItems
ボックスから取り出したアイテムのリスト
型 | 有効化条件 | 必須 | デフォルト | 値の制限 | 説明 | |
---|---|---|---|---|---|---|
boxId | string | ✓ | ~ 1024文字 | ボックスGRN | ||
prizeTableName | string | ✓ | ~ 128文字 | 排出確率テーブル名 | ||
userId | string | ✓ | ~ 128文字 | ユーザーID | ||
items | List<BoxItem> | ~ 1000 items | ボックスから取り出したアイテムのリスト |
AcquireAction
入手アクション
Config
コンフィグ設定
トランザクションの変数に適用する設定値
型 | 有効化条件 | 必須 | デフォルト | 値の制限 | 説明 | |
---|---|---|---|---|---|---|
key | string | ✓ | ~ 64文字 | 名前 | ||
value | string | ~ 51200文字 | 値 |
GitHubCheckoutSetting
GitHubからマスターデータをチェックアウトする設定
型 | 有効化条件 | 必須 | デフォルト | 値の制限 | 説明 | |
---|---|---|---|---|---|---|
apiKeyId | string | ✓ | ~ 1024文字 | GitHub のAPIキーGRN | ||
repositoryName | string | ✓ | ~ 1024文字 | リポジトリ名 | ||
sourcePath | string | ✓ | ~ 1024文字 | ソースコードのファイルパス | ||
referenceType | enum { “commit_hash”, “branch”, “tag” } | ✓ | ~ 128文字 | コードの取得元 | ||
commitHash | string | {referenceType} == “commit_hash” | ✓ | ~ 1024文字 | コミットハッシュ | |
branchName | string | {referenceType} == “branch” | ✓ | ~ 1024文字 | ブランチ名 | |
tagName | string | {referenceType} == “tag” | ✓ | ~ 1024文字 | タグ名 |
referenceType に指定する列挙型の定義
定義 | 説明 |
---|---|
commit_hash | コミットハッシュ |
branch | ブランチ |
tag | タグ |
LogSetting
ログの書き出し設定
ログデータの書き出し設定を管理します。この型は、ログデータを書き出すために使用されるログ名前空間の識別子(Namespace ID)を保持します。
ログ名前空間IDは、ログデータを集約し、保存する対象の GS2-Log の名前空間を指定します。
この設定を通じて、この名前空間以下のAPIリクエスト・レスポンスログデータが対象の GS2-Log へ出力されるようになります。
GS2-Log にはリアルタイムでログが提供され、システムの監視や分析、デバッグなどに利用できます。
型 | 有効化条件 | 必須 | デフォルト | 値の制限 | 説明 | |
---|---|---|---|---|---|---|
loggingNamespaceId | string | ✓ | ~ 1024文字 | ネームスペースGRN |
TransactionSetting
トランザクション設定
型 | 有効化条件 | 必須 | デフォルト | 値の制限 | 説明 | |
---|---|---|---|---|---|---|
enableAutoRun | bool | ✓ | false | 発行したトランザクションをサーバーサイドで自動的に実行するか | ||
distributorNamespaceId | string | ✓ | “grn:gs2:{region}:{ownerId}:distributor:default” | ~ 1024文字 | トランザクションの実行に使用する GS2-Distributor ネームスペース | |
queueNamespaceId | string | ✓ | “grn:gs2:{region}:{ownerId}:queue:default” | ~ 1024文字 | トランザクションの実行に使用する GS2-JobQueue のネームスペース |
メソッド
describeNamespaces
ネームスペースの一覧を取得
Request
型 | 有効化条件 | 必須 | デフォルト | 値の制限 | 説明 | |
---|---|---|---|---|---|---|
pageToken | string | ~ 1024文字 | データの取得を開始する位置を指定するトークン | |||
limit | int | ✓ | 30 | 1 ~ 1000 | データの取得件数 |
Result
型 | 説明 | |
---|---|---|
items | List<Namespace> | ネームスペースのリスト |
nextPageToken | string | リストの続きを取得するためのページトークン |
実装例
import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/lottery"
import "github.com/openlyinc/pointy"
session := core.Gs2RestSession{
Credential: &core.BasicGs2Credential{
ClientId: "your client id",
ClientSecret: "your client secret",
},
Region: core.ApNortheast1,
}
if err := session.Connect(); err != nil {
panic("error occurred")
}
client := lottery.Gs2LotteryRestClient{
Session: &session,
}
result, err := client.DescribeNamespaces(
&lottery.DescribeNamespacesRequest {
PageToken: nil,
Limit: nil,
}
)
if err != nil {
panic("error occurred")
}
items := result.Items
nextPageToken := result.NextPageToken
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Lottery\Gs2LotteryRestClient;
use Gs2\Lottery\Request\DescribeNamespacesRequest;
$session = new Gs2RestSession(
new BasicGs2Credential(
"your client id",
"your client secret"
),
Region::AP_NORTHEAST_1
);
$session->open();
$client = new Gs2AccountRestClient(
$session
);
try {
$result = $client->describeNamespaces(
(new DescribeNamespacesRequest())
->withPageToken(null)
->withLimit(null)
);
$items = $result->getItems();
$nextPageToken = $result->getNextPageToken();
} catch (Gs2Exception $e) {
exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.lottery.rest.Gs2LotteryRestClient;
import io.gs2.lottery.request.DescribeNamespacesRequest;
import io.gs2.lottery.result.DescribeNamespacesResult;
Gs2RestSession session = new Gs2RestSession(
Region.AP_NORTHEAST_1,
new BasicGs2Credential(
'your client id',
'your client secret'
)
);
session.connect();
Gs2LotteryRestClient client = new Gs2LotteryRestClient(session);
try {
DescribeNamespacesResult result = client.describeNamespaces(
new DescribeNamespacesRequest()
.withPageToken(null)
.withLimit(null)
);
List<Namespace> items = result.getItems();
String nextPageToken = result.getNextPageToken();
} catch (Gs2Exception e) {
System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Lottery.Gs2LotteryRestClient;
using Gs2.Gs2Lottery.Request.DescribeNamespacesRequest;
using Gs2.Gs2Lottery.Result.DescribeNamespacesResult;
var session = new Gs2RestSession(
new BasicGs2Credential(
'your client id',
'your client secret'
),
Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2LotteryRestClient(session);
AsyncResult<Gs2.Gs2Lottery.Result.DescribeNamespacesResult> asyncResult = null;
yield return client.DescribeNamespaces(
new Gs2.Gs2Lottery.Request.DescribeNamespacesRequest()
.WithPageToken(null)
.WithLimit(null),
r => asyncResult = r
);
if (asyncResult.Error != null) {
throw asyncResult.Error;
}
var result = asyncResult.Result;
var items = result.Items;
var nextPageToken = result.NextPageToken;
import Gs2Core from '@/gs2/core';
import * as Gs2Lottery from '@/gs2/lottery';
const session = new Gs2Core.Gs2RestSession(
"ap-northeast-1",
new Gs2Core.BasicGs2Credential(
'your client id',
'your client secret'
)
);
await session.connect();
const client = new Gs2Lottery.Gs2LotteryRestClient(session);
try {
const result = await client.describeNamespaces(
new Gs2Lottery.DescribeNamespacesRequest()
.withPageToken(null)
.withLimit(null)
);
const items = result.getItems();
const nextPageToken = result.getNextPageToken();
} catch (e) {
process.exit(1);
}
from gs2 import core
from gs2 import lottery
session = core.Gs2RestSession(
core.BasicGs2Credential(
'your client id',
'your client secret'
),
"ap-northeast-1",
)
session.connect()
client = lottery.Gs2LotteryRestClient(session)
try:
result = client.describe_namespaces(
lottery.DescribeNamespacesRequest()
.with_page_token(None)
.with_limit(None)
)
items = result.items
next_page_token = result.next_page_token
except core.Gs2Exception as e:
exit(1)
client = gs2('lottery')
api_result = client.describe_namespaces({
pageToken=nil,
limit=nil,
})
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
items = result.items;
nextPageToken = result.nextPageToken;
client = gs2('lottery')
api_result_handler = client.describe_namespaces_async({
pageToken=nil,
limit=nil,
})
api_result = api_result_handler() -- Call the handler to get the result
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
items = result.items;
nextPageToken = result.nextPageToken;
createNamespace
ネームスペースを新規作成
Request
型 | 有効化条件 | 必須 | デフォルト | 値の制限 | 説明 | |
---|---|---|---|---|---|---|
name | string | ✓ | ~ 128文字 | ネームスペース名 | ||
description | string | ~ 1024文字 | 説明文 | |||
transactionSetting | TransactionSetting | ✓ | トランザクション設定 | |||
lotteryTriggerScriptId | string | ~ 1024文字 | 抽選を実行した際に呼び出される GS2-Script のスクリプト | |||
choicePrizeTableScriptId | string | ~ 1024文字 | 抽選確率テーブルを動的に決定するための GS2-Script のスクリプト | |||
logSetting | LogSetting | ログの出力設定 | ||||
queueNamespaceId | string | ~ 1024文字 | トランザクションの実行に使用する GS2-JobQueue のネームスペース | |||
keyId | string | ~ 1024文字 | スタンプシートの発行に使用する GS2-Key のネームスペース |
Result
型 | 説明 | |
---|---|---|
item | Namespace | 作成したネームスペース |
実装例
import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/lottery"
import "github.com/openlyinc/pointy"
session := core.Gs2RestSession{
Credential: &core.BasicGs2Credential{
ClientId: "your client id",
ClientSecret: "your client secret",
},
Region: core.ApNortheast1,
}
if err := session.Connect(); err != nil {
panic("error occurred")
}
client := lottery.Gs2LotteryRestClient{
Session: &session,
}
result, err := client.CreateNamespace(
&lottery.CreateNamespaceRequest {
Name: pointy.String("namespace1"),
Description: nil,
TransactionSetting: &lottery.TransactionSetting{
EnableAutoRun: pointy.Bool(false),
QueueNamespaceId: pointy.String("grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0001"),
KeyId: pointy.String("grn:gs2:ap-northeast-1:YourOwnerId:key:namespace1:key:key-0001"),
},
LotteryTriggerScriptId: nil,
ChoicePrizeTableScriptId: nil,
LogSetting: &lottery.LogSetting{
LoggingNamespaceId: pointy.String("grn:gs2:ap-northeast-1:YourOwnerId:log:namespace1"),
},
}
)
if err != nil {
panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Lottery\Gs2LotteryRestClient;
use Gs2\Lottery\Request\CreateNamespaceRequest;
$session = new Gs2RestSession(
new BasicGs2Credential(
"your client id",
"your client secret"
),
Region::AP_NORTHEAST_1
);
$session->open();
$client = new Gs2AccountRestClient(
$session
);
try {
$result = $client->createNamespace(
(new CreateNamespaceRequest())
->withName(self::namespace1)
->withDescription(null)
->withTransactionSetting((new \Gs2\Lottery\Model\TransactionSetting())
->withEnableAutoRun(False)
->withQueueNamespaceId("grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0001")
->withKeyId("grn:gs2:ap-northeast-1:YourOwnerId:key:\namespace1:key:key-0001"))
->withLotteryTriggerScriptId(null)
->withChoicePrizeTableScriptId(null)
->withLogSetting((new \Gs2\Lottery\Model\LogSetting())
->withLoggingNamespaceId("grn:gs2:ap-northeast-1:YourOwnerId:log:\namespace1"))
);
$item = $result->getItem();
} catch (Gs2Exception $e) {
exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.lottery.rest.Gs2LotteryRestClient;
import io.gs2.lottery.request.CreateNamespaceRequest;
import io.gs2.lottery.result.CreateNamespaceResult;
Gs2RestSession session = new Gs2RestSession(
Region.AP_NORTHEAST_1,
new BasicGs2Credential(
'your client id',
'your client secret'
)
);
session.connect();
Gs2LotteryRestClient client = new Gs2LotteryRestClient(session);
try {
CreateNamespaceResult result = client.createNamespace(
new CreateNamespaceRequest()
.withName("namespace1")
.withDescription(null)
.withTransactionSetting(new io.gs2.lottery.model.TransactionSetting()
.withEnableAutoRun(false)
.withQueueNamespaceId("grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0001")
.withKeyId("grn:gs2:ap-northeast-1:YourOwnerId:key:namespace1:key:key-0001"))
.withLotteryTriggerScriptId(null)
.withChoicePrizeTableScriptId(null)
.withLogSetting(new io.gs2.lottery.model.LogSetting()
.withLoggingNamespaceId("grn:gs2:ap-northeast-1:YourOwnerId:log:namespace1"))
);
Namespace item = result.getItem();
} catch (Gs2Exception e) {
System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Lottery.Gs2LotteryRestClient;
using Gs2.Gs2Lottery.Request.CreateNamespaceRequest;
using Gs2.Gs2Lottery.Result.CreateNamespaceResult;
var session = new Gs2RestSession(
new BasicGs2Credential(
'your client id',
'your client secret'
),
Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2LotteryRestClient(session);
AsyncResult<Gs2.Gs2Lottery.Result.CreateNamespaceResult> asyncResult = null;
yield return client.CreateNamespace(
new Gs2.Gs2Lottery.Request.CreateNamespaceRequest()
.WithName("namespace1")
.WithDescription(null)
.WithTransactionSetting(new Gs2.Gs2Lottery.Model.TransactionSetting()
.WithEnableAutoRun(false)
.WithQueueNamespaceId("grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0001")
.WithKeyId("grn:gs2:ap-northeast-1:YourOwnerId:key:namespace1:key:key-0001"))
.WithLotteryTriggerScriptId(null)
.WithChoicePrizeTableScriptId(null)
.WithLogSetting(new Gs2.Gs2Lottery.Model.LogSetting()
.WithLoggingNamespaceId("grn:gs2:ap-northeast-1:YourOwnerId:log:namespace1")),
r => asyncResult = r
);
if (asyncResult.Error != null) {
throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2Lottery from '@/gs2/lottery';
const session = new Gs2Core.Gs2RestSession(
"ap-northeast-1",
new Gs2Core.BasicGs2Credential(
'your client id',
'your client secret'
)
);
await session.connect();
const client = new Gs2Lottery.Gs2LotteryRestClient(session);
try {
const result = await client.createNamespace(
new Gs2Lottery.CreateNamespaceRequest()
.withName("namespace1")
.withDescription(null)
.withTransactionSetting(new Gs2Lottery.model.TransactionSetting()
.withEnableAutoRun(false)
.withQueueNamespaceId("grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0001")
.withKeyId("grn:gs2:ap-northeast-1:YourOwnerId:key:namespace1:key:key-0001"))
.withLotteryTriggerScriptId(null)
.withChoicePrizeTableScriptId(null)
.withLogSetting(new Gs2Lottery.model.LogSetting()
.withLoggingNamespaceId("grn:gs2:ap-northeast-1:YourOwnerId:log:namespace1"))
);
const item = result.getItem();
} catch (e) {
process.exit(1);
}
from gs2 import core
from gs2 import lottery
session = core.Gs2RestSession(
core.BasicGs2Credential(
'your client id',
'your client secret'
),
"ap-northeast-1",
)
session.connect()
client = lottery.Gs2LotteryRestClient(session)
try:
result = client.create_namespace(
lottery.CreateNamespaceRequest()
.with_name(self.hash1)
.with_description(None)
.with_transaction_setting(
lottery.TransactionSetting()
.with_enable_auto_run(False)
.with_queue_namespace_id('grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0001')
.with_key_id('grn:gs2:ap-northeast-1:YourOwnerId:key:namespace1:key:key-0001'))
.with_lottery_trigger_script_id(None)
.with_choice_prize_table_script_id(None)
.with_log_setting(
lottery.LogSetting()
.with_logging_namespace_id('grn:gs2:ap-northeast-1:YourOwnerId:log:namespace1'))
)
item = result.item
except core.Gs2Exception as e:
exit(1)
client = gs2('lottery')
api_result = client.create_namespace({
name="namespace1",
description=nil,
transactionSetting={
enableAutoRun=false,
queueNamespaceId="grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0001",
keyId="grn:gs2:ap-northeast-1:YourOwnerId:key:namespace1:key:key-0001",
},
lotteryTriggerScriptId=nil,
choicePrizeTableScriptId=nil,
logSetting={
loggingNamespaceId="grn:gs2:ap-northeast-1:YourOwnerId:log:namespace1",
},
})
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
item = result.item;
client = gs2('lottery')
api_result_handler = client.create_namespace_async({
name="namespace1",
description=nil,
transactionSetting={
enableAutoRun=false,
queueNamespaceId="grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0001",
keyId="grn:gs2:ap-northeast-1:YourOwnerId:key:namespace1:key:key-0001",
},
lotteryTriggerScriptId=nil,
choicePrizeTableScriptId=nil,
logSetting={
loggingNamespaceId="grn:gs2:ap-northeast-1:YourOwnerId:log:namespace1",
},
})
api_result = api_result_handler() -- Call the handler to get the result
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
item = result.item;
getNamespaceStatus
ネームスペースの状態を取得
Request
型 | 有効化条件 | 必須 | デフォルト | 値の制限 | 説明 | |
---|---|---|---|---|---|---|
namespaceName | string | ✓ | ~ 128文字 | ネームスペース名 |
Result
型 | 説明 | |
---|---|---|
status | string |
実装例
import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/lottery"
import "github.com/openlyinc/pointy"
session := core.Gs2RestSession{
Credential: &core.BasicGs2Credential{
ClientId: "your client id",
ClientSecret: "your client secret",
},
Region: core.ApNortheast1,
}
if err := session.Connect(); err != nil {
panic("error occurred")
}
client := lottery.Gs2LotteryRestClient{
Session: &session,
}
result, err := client.GetNamespaceStatus(
&lottery.GetNamespaceStatusRequest {
NamespaceName: pointy.String("namespace1"),
}
)
if err != nil {
panic("error occurred")
}
status := result.Status
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Lottery\Gs2LotteryRestClient;
use Gs2\Lottery\Request\GetNamespaceStatusRequest;
$session = new Gs2RestSession(
new BasicGs2Credential(
"your client id",
"your client secret"
),
Region::AP_NORTHEAST_1
);
$session->open();
$client = new Gs2AccountRestClient(
$session
);
try {
$result = $client->getNamespaceStatus(
(new GetNamespaceStatusRequest())
->withNamespaceName(self::namespace1)
);
$status = $result->getStatus();
} catch (Gs2Exception $e) {
exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.lottery.rest.Gs2LotteryRestClient;
import io.gs2.lottery.request.GetNamespaceStatusRequest;
import io.gs2.lottery.result.GetNamespaceStatusResult;
Gs2RestSession session = new Gs2RestSession(
Region.AP_NORTHEAST_1,
new BasicGs2Credential(
'your client id',
'your client secret'
)
);
session.connect();
Gs2LotteryRestClient client = new Gs2LotteryRestClient(session);
try {
GetNamespaceStatusResult result = client.getNamespaceStatus(
new GetNamespaceStatusRequest()
.withNamespaceName("namespace1")
);
String status = result.getStatus();
} catch (Gs2Exception e) {
System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Lottery.Gs2LotteryRestClient;
using Gs2.Gs2Lottery.Request.GetNamespaceStatusRequest;
using Gs2.Gs2Lottery.Result.GetNamespaceStatusResult;
var session = new Gs2RestSession(
new BasicGs2Credential(
'your client id',
'your client secret'
),
Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2LotteryRestClient(session);
AsyncResult<Gs2.Gs2Lottery.Result.GetNamespaceStatusResult> asyncResult = null;
yield return client.GetNamespaceStatus(
new Gs2.Gs2Lottery.Request.GetNamespaceStatusRequest()
.WithNamespaceName("namespace1"),
r => asyncResult = r
);
if (asyncResult.Error != null) {
throw asyncResult.Error;
}
var result = asyncResult.Result;
var status = result.Status;
import Gs2Core from '@/gs2/core';
import * as Gs2Lottery from '@/gs2/lottery';
const session = new Gs2Core.Gs2RestSession(
"ap-northeast-1",
new Gs2Core.BasicGs2Credential(
'your client id',
'your client secret'
)
);
await session.connect();
const client = new Gs2Lottery.Gs2LotteryRestClient(session);
try {
const result = await client.getNamespaceStatus(
new Gs2Lottery.GetNamespaceStatusRequest()
.withNamespaceName("namespace1")
);
const status = result.getStatus();
} catch (e) {
process.exit(1);
}
from gs2 import core
from gs2 import lottery
session = core.Gs2RestSession(
core.BasicGs2Credential(
'your client id',
'your client secret'
),
"ap-northeast-1",
)
session.connect()
client = lottery.Gs2LotteryRestClient(session)
try:
result = client.get_namespace_status(
lottery.GetNamespaceStatusRequest()
.with_namespace_name(self.hash1)
)
status = result.status
except core.Gs2Exception as e:
exit(1)
client = gs2('lottery')
api_result = client.get_namespace_status({
namespaceName="namespace1",
})
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
status = result.status;
client = gs2('lottery')
api_result_handler = client.get_namespace_status_async({
namespaceName="namespace1",
})
api_result = api_result_handler() -- Call the handler to get the result
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
status = result.status;
getNamespace
ネームスペースを取得
Request
型 | 有効化条件 | 必須 | デフォルト | 値の制限 | 説明 | |
---|---|---|---|---|---|---|
namespaceName | string | ✓ | ~ 128文字 | ネームスペース名 |
Result
型 | 説明 | |
---|---|---|
item | Namespace | ネームスペース |
実装例
import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/lottery"
import "github.com/openlyinc/pointy"
session := core.Gs2RestSession{
Credential: &core.BasicGs2Credential{
ClientId: "your client id",
ClientSecret: "your client secret",
},
Region: core.ApNortheast1,
}
if err := session.Connect(); err != nil {
panic("error occurred")
}
client := lottery.Gs2LotteryRestClient{
Session: &session,
}
result, err := client.GetNamespace(
&lottery.GetNamespaceRequest {
NamespaceName: pointy.String("namespace1"),
}
)
if err != nil {
panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Lottery\Gs2LotteryRestClient;
use Gs2\Lottery\Request\GetNamespaceRequest;
$session = new Gs2RestSession(
new BasicGs2Credential(
"your client id",
"your client secret"
),
Region::AP_NORTHEAST_1
);
$session->open();
$client = new Gs2AccountRestClient(
$session
);
try {
$result = $client->getNamespace(
(new GetNamespaceRequest())
->withNamespaceName(self::namespace1)
);
$item = $result->getItem();
} catch (Gs2Exception $e) {
exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.lottery.rest.Gs2LotteryRestClient;
import io.gs2.lottery.request.GetNamespaceRequest;
import io.gs2.lottery.result.GetNamespaceResult;
Gs2RestSession session = new Gs2RestSession(
Region.AP_NORTHEAST_1,
new BasicGs2Credential(
'your client id',
'your client secret'
)
);
session.connect();
Gs2LotteryRestClient client = new Gs2LotteryRestClient(session);
try {
GetNamespaceResult result = client.getNamespace(
new GetNamespaceRequest()
.withNamespaceName("namespace1")
);
Namespace item = result.getItem();
} catch (Gs2Exception e) {
System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Lottery.Gs2LotteryRestClient;
using Gs2.Gs2Lottery.Request.GetNamespaceRequest;
using Gs2.Gs2Lottery.Result.GetNamespaceResult;
var session = new Gs2RestSession(
new BasicGs2Credential(
'your client id',
'your client secret'
),
Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2LotteryRestClient(session);
AsyncResult<Gs2.Gs2Lottery.Result.GetNamespaceResult> asyncResult = null;
yield return client.GetNamespace(
new Gs2.Gs2Lottery.Request.GetNamespaceRequest()
.WithNamespaceName("namespace1"),
r => asyncResult = r
);
if (asyncResult.Error != null) {
throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2Lottery from '@/gs2/lottery';
const session = new Gs2Core.Gs2RestSession(
"ap-northeast-1",
new Gs2Core.BasicGs2Credential(
'your client id',
'your client secret'
)
);
await session.connect();
const client = new Gs2Lottery.Gs2LotteryRestClient(session);
try {
const result = await client.getNamespace(
new Gs2Lottery.GetNamespaceRequest()
.withNamespaceName("namespace1")
);
const item = result.getItem();
} catch (e) {
process.exit(1);
}
from gs2 import core
from gs2 import lottery
session = core.Gs2RestSession(
core.BasicGs2Credential(
'your client id',
'your client secret'
),
"ap-northeast-1",
)
session.connect()
client = lottery.Gs2LotteryRestClient(session)
try:
result = client.get_namespace(
lottery.GetNamespaceRequest()
.with_namespace_name(self.hash1)
)
item = result.item
except core.Gs2Exception as e:
exit(1)
client = gs2('lottery')
api_result = client.get_namespace({
namespaceName="namespace1",
})
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
item = result.item;
client = gs2('lottery')
api_result_handler = client.get_namespace_async({
namespaceName="namespace1",
})
api_result = api_result_handler() -- Call the handler to get the result
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
item = result.item;
updateNamespace
ネームスペースを更新
Request
型 | 有効化条件 | 必須 | デフォルト | 値の制限 | 説明 | |
---|---|---|---|---|---|---|
namespaceName | string | ✓ | ~ 128文字 | ネームスペース名 | ||
description | string | ~ 1024文字 | 説明文 | |||
transactionSetting | TransactionSetting | ✓ | トランザクション設定 | |||
lotteryTriggerScriptId | string | ~ 1024文字 | 抽選を実行した際に呼び出される GS2-Script のスクリプト | |||
choicePrizeTableScriptId | string | ~ 1024文字 | 抽選確率テーブルを動的に決定するための GS2-Script のスクリプト | |||
logSetting | LogSetting | ログの出力設定 | ||||
queueNamespaceId | string | ~ 1024文字 | トランザクションの実行に使用する GS2-JobQueue のネームスペース | |||
keyId | string | ~ 1024文字 | スタンプシートの発行に使用する GS2-Key のネームスペース |
Result
型 | 説明 | |
---|---|---|
item | Namespace | 更新したネームスペース |
実装例
import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/lottery"
import "github.com/openlyinc/pointy"
session := core.Gs2RestSession{
Credential: &core.BasicGs2Credential{
ClientId: "your client id",
ClientSecret: "your client secret",
},
Region: core.ApNortheast1,
}
if err := session.Connect(); err != nil {
panic("error occurred")
}
client := lottery.Gs2LotteryRestClient{
Session: &session,
}
result, err := client.UpdateNamespace(
&lottery.UpdateNamespaceRequest {
NamespaceName: pointy.String("namespace1"),
Description: pointy.String("description1"),
TransactionSetting: &lottery.TransactionSetting{
EnableAutoRun: pointy.Bool(false),
QueueNamespaceId: pointy.String("grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0002"),
KeyId: pointy.String("grn:gs2:ap-northeast-1:YourOwnerId:key:namespace1:key:key-0002"),
},
LotteryTriggerScriptId: nil,
ChoicePrizeTableScriptId: nil,
LogSetting: &lottery.LogSetting{
LoggingNamespaceId: pointy.String("grn:gs2:ap-northeast-1:YourOwnerId:log:namespace1"),
},
}
)
if err != nil {
panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Lottery\Gs2LotteryRestClient;
use Gs2\Lottery\Request\UpdateNamespaceRequest;
$session = new Gs2RestSession(
new BasicGs2Credential(
"your client id",
"your client secret"
),
Region::AP_NORTHEAST_1
);
$session->open();
$client = new Gs2AccountRestClient(
$session
);
try {
$result = $client->updateNamespace(
(new UpdateNamespaceRequest())
->withNamespaceName(self::namespace1)
->withDescription("description1")
->withTransactionSetting((new \Gs2\Lottery\Model\TransactionSetting())
->withEnableAutoRun(False)
->withQueueNamespaceId("grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0002")
->withKeyId("grn:gs2:ap-northeast-1:YourOwnerId:key:\namespace1:key:key-0002"))
->withLotteryTriggerScriptId(null)
->withChoicePrizeTableScriptId(null)
->withLogSetting((new \Gs2\Lottery\Model\LogSetting())
->withLoggingNamespaceId("grn:gs2:ap-northeast-1:YourOwnerId:log:\namespace1"))
);
$item = $result->getItem();
} catch (Gs2Exception $e) {
exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.lottery.rest.Gs2LotteryRestClient;
import io.gs2.lottery.request.UpdateNamespaceRequest;
import io.gs2.lottery.result.UpdateNamespaceResult;
Gs2RestSession session = new Gs2RestSession(
Region.AP_NORTHEAST_1,
new BasicGs2Credential(
'your client id',
'your client secret'
)
);
session.connect();
Gs2LotteryRestClient client = new Gs2LotteryRestClient(session);
try {
UpdateNamespaceResult result = client.updateNamespace(
new UpdateNamespaceRequest()
.withNamespaceName("namespace1")
.withDescription("description1")
.withTransactionSetting(new io.gs2.lottery.model.TransactionSetting()
.withEnableAutoRun(false)
.withQueueNamespaceId("grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0002")
.withKeyId("grn:gs2:ap-northeast-1:YourOwnerId:key:namespace1:key:key-0002"))
.withLotteryTriggerScriptId(null)
.withChoicePrizeTableScriptId(null)
.withLogSetting(new io.gs2.lottery.model.LogSetting()
.withLoggingNamespaceId("grn:gs2:ap-northeast-1:YourOwnerId:log:namespace1"))
);
Namespace item = result.getItem();
} catch (Gs2Exception e) {
System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Lottery.Gs2LotteryRestClient;
using Gs2.Gs2Lottery.Request.UpdateNamespaceRequest;
using Gs2.Gs2Lottery.Result.UpdateNamespaceResult;
var session = new Gs2RestSession(
new BasicGs2Credential(
'your client id',
'your client secret'
),
Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2LotteryRestClient(session);
AsyncResult<Gs2.Gs2Lottery.Result.UpdateNamespaceResult> asyncResult = null;
yield return client.UpdateNamespace(
new Gs2.Gs2Lottery.Request.UpdateNamespaceRequest()
.WithNamespaceName("namespace1")
.WithDescription("description1")
.WithTransactionSetting(new Gs2.Gs2Lottery.Model.TransactionSetting()
.WithEnableAutoRun(false)
.WithQueueNamespaceId("grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0002")
.WithKeyId("grn:gs2:ap-northeast-1:YourOwnerId:key:namespace1:key:key-0002"))
.WithLotteryTriggerScriptId(null)
.WithChoicePrizeTableScriptId(null)
.WithLogSetting(new Gs2.Gs2Lottery.Model.LogSetting()
.WithLoggingNamespaceId("grn:gs2:ap-northeast-1:YourOwnerId:log:namespace1")),
r => asyncResult = r
);
if (asyncResult.Error != null) {
throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2Lottery from '@/gs2/lottery';
const session = new Gs2Core.Gs2RestSession(
"ap-northeast-1",
new Gs2Core.BasicGs2Credential(
'your client id',
'your client secret'
)
);
await session.connect();
const client = new Gs2Lottery.Gs2LotteryRestClient(session);
try {
const result = await client.updateNamespace(
new Gs2Lottery.UpdateNamespaceRequest()
.withNamespaceName("namespace1")
.withDescription("description1")
.withTransactionSetting(new Gs2Lottery.model.TransactionSetting()
.withEnableAutoRun(false)
.withQueueNamespaceId("grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0002")
.withKeyId("grn:gs2:ap-northeast-1:YourOwnerId:key:namespace1:key:key-0002"))
.withLotteryTriggerScriptId(null)
.withChoicePrizeTableScriptId(null)
.withLogSetting(new Gs2Lottery.model.LogSetting()
.withLoggingNamespaceId("grn:gs2:ap-northeast-1:YourOwnerId:log:namespace1"))
);
const item = result.getItem();
} catch (e) {
process.exit(1);
}
from gs2 import core
from gs2 import lottery
session = core.Gs2RestSession(
core.BasicGs2Credential(
'your client id',
'your client secret'
),
"ap-northeast-1",
)
session.connect()
client = lottery.Gs2LotteryRestClient(session)
try:
result = client.update_namespace(
lottery.UpdateNamespaceRequest()
.with_namespace_name(self.hash1)
.with_description('description1')
.with_transaction_setting(
lottery.TransactionSetting()
.with_enable_auto_run(False)
.with_queue_namespace_id('grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0002')
.with_key_id('grn:gs2:ap-northeast-1:YourOwnerId:key:namespace1:key:key-0002'))
.with_lottery_trigger_script_id(None)
.with_choice_prize_table_script_id(None)
.with_log_setting(
lottery.LogSetting()
.with_logging_namespace_id('grn:gs2:ap-northeast-1:YourOwnerId:log:namespace1'))
)
item = result.item
except core.Gs2Exception as e:
exit(1)
client = gs2('lottery')
api_result = client.update_namespace({
namespaceName="namespace1",
description="description1",
transactionSetting={
enableAutoRun=false,
queueNamespaceId="grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0002",
keyId="grn:gs2:ap-northeast-1:YourOwnerId:key:namespace1:key:key-0002",
},
lotteryTriggerScriptId=nil,
choicePrizeTableScriptId=nil,
logSetting={
loggingNamespaceId="grn:gs2:ap-northeast-1:YourOwnerId:log:namespace1",
},
})
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
item = result.item;
client = gs2('lottery')
api_result_handler = client.update_namespace_async({
namespaceName="namespace1",
description="description1",
transactionSetting={
enableAutoRun=false,
queueNamespaceId="grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0002",
keyId="grn:gs2:ap-northeast-1:YourOwnerId:key:namespace1:key:key-0002",
},
lotteryTriggerScriptId=nil,
choicePrizeTableScriptId=nil,
logSetting={
loggingNamespaceId="grn:gs2:ap-northeast-1:YourOwnerId:log:namespace1",
},
})
api_result = api_result_handler() -- Call the handler to get the result
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
item = result.item;
deleteNamespace
ネームスペースを削除
Request
型 | 有効化条件 | 必須 | デフォルト | 値の制限 | 説明 | |
---|---|---|---|---|---|---|
namespaceName | string | ✓ | ~ 128文字 | ネームスペース名 |
Result
型 | 説明 | |
---|---|---|
item | Namespace | 削除したネームスペース |
実装例
import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/lottery"
import "github.com/openlyinc/pointy"
session := core.Gs2RestSession{
Credential: &core.BasicGs2Credential{
ClientId: "your client id",
ClientSecret: "your client secret",
},
Region: core.ApNortheast1,
}
if err := session.Connect(); err != nil {
panic("error occurred")
}
client := lottery.Gs2LotteryRestClient{
Session: &session,
}
result, err := client.DeleteNamespace(
&lottery.DeleteNamespaceRequest {
NamespaceName: pointy.String("namespace1"),
}
)
if err != nil {
panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Lottery\Gs2LotteryRestClient;
use Gs2\Lottery\Request\DeleteNamespaceRequest;
$session = new Gs2RestSession(
new BasicGs2Credential(
"your client id",
"your client secret"
),
Region::AP_NORTHEAST_1
);
$session->open();
$client = new Gs2AccountRestClient(
$session
);
try {
$result = $client->deleteNamespace(
(new DeleteNamespaceRequest())
->withNamespaceName(self::namespace1)
);
$item = $result->getItem();
} catch (Gs2Exception $e) {
exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.lottery.rest.Gs2LotteryRestClient;
import io.gs2.lottery.request.DeleteNamespaceRequest;
import io.gs2.lottery.result.DeleteNamespaceResult;
Gs2RestSession session = new Gs2RestSession(
Region.AP_NORTHEAST_1,
new BasicGs2Credential(
'your client id',
'your client secret'
)
);
session.connect();
Gs2LotteryRestClient client = new Gs2LotteryRestClient(session);
try {
DeleteNamespaceResult result = client.deleteNamespace(
new DeleteNamespaceRequest()
.withNamespaceName("namespace1")
);
Namespace item = result.getItem();
} catch (Gs2Exception e) {
System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Lottery.Gs2LotteryRestClient;
using Gs2.Gs2Lottery.Request.DeleteNamespaceRequest;
using Gs2.Gs2Lottery.Result.DeleteNamespaceResult;
var session = new Gs2RestSession(
new BasicGs2Credential(
'your client id',
'your client secret'
),
Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2LotteryRestClient(session);
AsyncResult<Gs2.Gs2Lottery.Result.DeleteNamespaceResult> asyncResult = null;
yield return client.DeleteNamespace(
new Gs2.Gs2Lottery.Request.DeleteNamespaceRequest()
.WithNamespaceName("namespace1"),
r => asyncResult = r
);
if (asyncResult.Error != null) {
throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2Lottery from '@/gs2/lottery';
const session = new Gs2Core.Gs2RestSession(
"ap-northeast-1",
new Gs2Core.BasicGs2Credential(
'your client id',
'your client secret'
)
);
await session.connect();
const client = new Gs2Lottery.Gs2LotteryRestClient(session);
try {
const result = await client.deleteNamespace(
new Gs2Lottery.DeleteNamespaceRequest()
.withNamespaceName("namespace1")
);
const item = result.getItem();
} catch (e) {
process.exit(1);
}
from gs2 import core
from gs2 import lottery
session = core.Gs2RestSession(
core.BasicGs2Credential(
'your client id',
'your client secret'
),
"ap-northeast-1",
)
session.connect()
client = lottery.Gs2LotteryRestClient(session)
try:
result = client.delete_namespace(
lottery.DeleteNamespaceRequest()
.with_namespace_name(self.hash1)
)
item = result.item
except core.Gs2Exception as e:
exit(1)
client = gs2('lottery')
api_result = client.delete_namespace({
namespaceName="namespace1",
})
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
item = result.item;
client = gs2('lottery')
api_result_handler = client.delete_namespace_async({
namespaceName="namespace1",
})
api_result = api_result_handler() -- Call the handler to get the result
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
item = result.item;
dumpUserDataByUserId
指定したユーザーIDに紐づくデータのダンプを取得
Request
型 | 有効化条件 | 必須 | デフォルト | 値の制限 | 説明 | |
---|---|---|---|---|---|---|
userId | string | ✓ | ~ 128文字 | ユーザーID | ||
timeOffsetToken | string | ~ 1024文字 | タイムオフセットトークン |
Result
型 | 説明 |
---|
実装例
import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/lottery"
import "github.com/openlyinc/pointy"
session := core.Gs2RestSession{
Credential: &core.BasicGs2Credential{
ClientId: "your client id",
ClientSecret: "your client secret",
},
Region: core.ApNortheast1,
}
if err := session.Connect(); err != nil {
panic("error occurred")
}
client := lottery.Gs2LotteryRestClient{
Session: &session,
}
result, err := client.DumpUserDataByUserId(
&lottery.DumpUserDataByUserIdRequest {
UserId: pointy.String("user-0001"),
TimeOffsetToken: nil,
}
)
if err != nil {
panic("error occurred")
}
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Lottery\Gs2LotteryRestClient;
use Gs2\Lottery\Request\DumpUserDataByUserIdRequest;
$session = new Gs2RestSession(
new BasicGs2Credential(
"your client id",
"your client secret"
),
Region::AP_NORTHEAST_1
);
$session->open();
$client = new Gs2AccountRestClient(
$session
);
try {
$result = $client->dumpUserDataByUserId(
(new DumpUserDataByUserIdRequest())
->withUserId("user-0001")
->withTimeOffsetToken(null)
);
} catch (Gs2Exception $e) {
exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.lottery.rest.Gs2LotteryRestClient;
import io.gs2.lottery.request.DumpUserDataByUserIdRequest;
import io.gs2.lottery.result.DumpUserDataByUserIdResult;
Gs2RestSession session = new Gs2RestSession(
Region.AP_NORTHEAST_1,
new BasicGs2Credential(
'your client id',
'your client secret'
)
);
session.connect();
Gs2LotteryRestClient client = new Gs2LotteryRestClient(session);
try {
DumpUserDataByUserIdResult result = client.dumpUserDataByUserId(
new DumpUserDataByUserIdRequest()
.withUserId("user-0001")
.withTimeOffsetToken(null)
);
} catch (Gs2Exception e) {
System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Lottery.Gs2LotteryRestClient;
using Gs2.Gs2Lottery.Request.DumpUserDataByUserIdRequest;
using Gs2.Gs2Lottery.Result.DumpUserDataByUserIdResult;
var session = new Gs2RestSession(
new BasicGs2Credential(
'your client id',
'your client secret'
),
Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2LotteryRestClient(session);
AsyncResult<Gs2.Gs2Lottery.Result.DumpUserDataByUserIdResult> asyncResult = null;
yield return client.DumpUserDataByUserId(
new Gs2.Gs2Lottery.Request.DumpUserDataByUserIdRequest()
.WithUserId("user-0001")
.WithTimeOffsetToken(null),
r => asyncResult = r
);
if (asyncResult.Error != null) {
throw asyncResult.Error;
}
var result = asyncResult.Result;
import Gs2Core from '@/gs2/core';
import * as Gs2Lottery from '@/gs2/lottery';
const session = new Gs2Core.Gs2RestSession(
"ap-northeast-1",
new Gs2Core.BasicGs2Credential(
'your client id',
'your client secret'
)
);
await session.connect();
const client = new Gs2Lottery.Gs2LotteryRestClient(session);
try {
const result = await client.dumpUserDataByUserId(
new Gs2Lottery.DumpUserDataByUserIdRequest()
.withUserId("user-0001")
.withTimeOffsetToken(null)
);
} catch (e) {
process.exit(1);
}
from gs2 import core
from gs2 import lottery
session = core.Gs2RestSession(
core.BasicGs2Credential(
'your client id',
'your client secret'
),
"ap-northeast-1",
)
session.connect()
client = lottery.Gs2LotteryRestClient(session)
try:
result = client.dump_user_data_by_user_id(
lottery.DumpUserDataByUserIdRequest()
.with_user_id('user-0001')
.with_time_offset_token(None)
)
except core.Gs2Exception as e:
exit(1)
client = gs2('lottery')
api_result = client.dump_user_data_by_user_id({
userId="user-0001",
timeOffsetToken=nil,
})
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
client = gs2('lottery')
api_result_handler = client.dump_user_data_by_user_id_async({
userId="user-0001",
timeOffsetToken=nil,
})
api_result = api_result_handler() -- Call the handler to get the result
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
checkDumpUserDataByUserId
指定したユーザーIDに紐づくデータのダンプが完了しているか確認
Request
型 | 有効化条件 | 必須 | デフォルト | 値の制限 | 説明 | |
---|---|---|---|---|---|---|
userId | string | ✓ | ~ 128文字 | ユーザーID | ||
timeOffsetToken | string | ~ 1024文字 | タイムオフセットトークン |
Result
型 | 説明 | |
---|---|---|
url | string | 出力データのURL |
実装例
import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/lottery"
import "github.com/openlyinc/pointy"
session := core.Gs2RestSession{
Credential: &core.BasicGs2Credential{
ClientId: "your client id",
ClientSecret: "your client secret",
},
Region: core.ApNortheast1,
}
if err := session.Connect(); err != nil {
panic("error occurred")
}
client := lottery.Gs2LotteryRestClient{
Session: &session,
}
result, err := client.CheckDumpUserDataByUserId(
&lottery.CheckDumpUserDataByUserIdRequest {
UserId: pointy.String("user-0001"),
TimeOffsetToken: nil,
}
)
if err != nil {
panic("error occurred")
}
url := result.Url
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Lottery\Gs2LotteryRestClient;
use Gs2\Lottery\Request\CheckDumpUserDataByUserIdRequest;
$session = new Gs2RestSession(
new BasicGs2Credential(
"your client id",
"your client secret"
),
Region::AP_NORTHEAST_1
);
$session->open();
$client = new Gs2AccountRestClient(
$session
);
try {
$result = $client->checkDumpUserDataByUserId(
(new CheckDumpUserDataByUserIdRequest())
->withUserId("user-0001")
->withTimeOffsetToken(null)
);
$url = $result->getUrl();
} catch (Gs2Exception $e) {
exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.lottery.rest.Gs2LotteryRestClient;
import io.gs2.lottery.request.CheckDumpUserDataByUserIdRequest;
import io.gs2.lottery.result.CheckDumpUserDataByUserIdResult;
Gs2RestSession session = new Gs2RestSession(
Region.AP_NORTHEAST_1,
new BasicGs2Credential(
'your client id',
'your client secret'
)
);
session.connect();
Gs2LotteryRestClient client = new Gs2LotteryRestClient(session);
try {
CheckDumpUserDataByUserIdResult result = client.checkDumpUserDataByUserId(
new CheckDumpUserDataByUserIdRequest()
.withUserId("user-0001")
.withTimeOffsetToken(null)
);
String url = result.getUrl();
} catch (Gs2Exception e) {
System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Lottery.Gs2LotteryRestClient;
using Gs2.Gs2Lottery.Request.CheckDumpUserDataByUserIdRequest;
using Gs2.Gs2Lottery.Result.CheckDumpUserDataByUserIdResult;
var session = new Gs2RestSession(
new BasicGs2Credential(
'your client id',
'your client secret'
),
Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2LotteryRestClient(session);
AsyncResult<Gs2.Gs2Lottery.Result.CheckDumpUserDataByUserIdResult> asyncResult = null;
yield return client.CheckDumpUserDataByUserId(
new Gs2.Gs2Lottery.Request.CheckDumpUserDataByUserIdRequest()
.WithUserId("user-0001")
.WithTimeOffsetToken(null),
r => asyncResult = r
);
if (asyncResult.Error != null) {
throw asyncResult.Error;
}
var result = asyncResult.Result;
var url = result.Url;
import Gs2Core from '@/gs2/core';
import * as Gs2Lottery from '@/gs2/lottery';
const session = new Gs2Core.Gs2RestSession(
"ap-northeast-1",
new Gs2Core.BasicGs2Credential(
'your client id',
'your client secret'
)
);
await session.connect();
const client = new Gs2Lottery.Gs2LotteryRestClient(session);
try {
const result = await client.checkDumpUserDataByUserId(
new Gs2Lottery.CheckDumpUserDataByUserIdRequest()
.withUserId("user-0001")
.withTimeOffsetToken(null)
);
const url = result.getUrl();
} catch (e) {
process.exit(1);
}
from gs2 import core
from gs2 import lottery
session = core.Gs2RestSession(
core.BasicGs2Credential(
'your client id',
'your client secret'
),
"ap-northeast-1",
)
session.connect()
client = lottery.Gs2LotteryRestClient(session)
try:
result = client.check_dump_user_data_by_user_id(
lottery.CheckDumpUserDataByUserIdRequest()
.with_user_id('user-0001')
.with_time_offset_token(None)
)
url = result.url
except core.Gs2Exception as e:
exit(1)
client = gs2('lottery')
api_result = client.check_dump_user_data_by_user_id({
userId="user-0001",
timeOffsetToken=nil,
})
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
url = result.url;
client = gs2('lottery')
api_result_handler = client.check_dump_user_data_by_user_id_async({
userId="user-0001",
timeOffsetToken=nil,
})
api_result = api_result_handler() -- Call the handler to get the result
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
url = result.url;
cleanUserDataByUserId
指定したユーザーIDに紐づくデータのダンプを取得
Request
型 | 有効化条件 | 必須 | デフォルト | 値の制限 | 説明 | |
---|---|---|---|---|---|---|
userId | string | ✓ | ~ 128文字 | ユーザーID | ||
timeOffsetToken | string | ~ 1024文字 | タイムオフセットトークン |
Result
型 | 説明 |
---|
実装例
import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/lottery"
import "github.com/openlyinc/pointy"
session := core.Gs2RestSession{
Credential: &core.BasicGs2Credential{
ClientId: "your client id",
ClientSecret: "your client secret",
},
Region: core.ApNortheast1,
}
if err := session.Connect(); err != nil {
panic("error occurred")
}
client := lottery.Gs2LotteryRestClient{
Session: &session,
}
result, err := client.CleanUserDataByUserId(
&lottery.CleanUserDataByUserIdRequest {
UserId: pointy.String("user-0001"),
TimeOffsetToken: nil,
}
)
if err != nil {
panic("error occurred")
}
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Lottery\Gs2LotteryRestClient;
use Gs2\Lottery\Request\CleanUserDataByUserIdRequest;
$session = new Gs2RestSession(
new BasicGs2Credential(
"your client id",
"your client secret"
),
Region::AP_NORTHEAST_1
);
$session->open();
$client = new Gs2AccountRestClient(
$session
);
try {
$result = $client->cleanUserDataByUserId(
(new CleanUserDataByUserIdRequest())
->withUserId("user-0001")
->withTimeOffsetToken(null)
);
} catch (Gs2Exception $e) {
exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.lottery.rest.Gs2LotteryRestClient;
import io.gs2.lottery.request.CleanUserDataByUserIdRequest;
import io.gs2.lottery.result.CleanUserDataByUserIdResult;
Gs2RestSession session = new Gs2RestSession(
Region.AP_NORTHEAST_1,
new BasicGs2Credential(
'your client id',
'your client secret'
)
);
session.connect();
Gs2LotteryRestClient client = new Gs2LotteryRestClient(session);
try {
CleanUserDataByUserIdResult result = client.cleanUserDataByUserId(
new CleanUserDataByUserIdRequest()
.withUserId("user-0001")
.withTimeOffsetToken(null)
);
} catch (Gs2Exception e) {
System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Lottery.Gs2LotteryRestClient;
using Gs2.Gs2Lottery.Request.CleanUserDataByUserIdRequest;
using Gs2.Gs2Lottery.Result.CleanUserDataByUserIdResult;
var session = new Gs2RestSession(
new BasicGs2Credential(
'your client id',
'your client secret'
),
Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2LotteryRestClient(session);
AsyncResult<Gs2.Gs2Lottery.Result.CleanUserDataByUserIdResult> asyncResult = null;
yield return client.CleanUserDataByUserId(
new Gs2.Gs2Lottery.Request.CleanUserDataByUserIdRequest()
.WithUserId("user-0001")
.WithTimeOffsetToken(null),
r => asyncResult = r
);
if (asyncResult.Error != null) {
throw asyncResult.Error;
}
var result = asyncResult.Result;
import Gs2Core from '@/gs2/core';
import * as Gs2Lottery from '@/gs2/lottery';
const session = new Gs2Core.Gs2RestSession(
"ap-northeast-1",
new Gs2Core.BasicGs2Credential(
'your client id',
'your client secret'
)
);
await session.connect();
const client = new Gs2Lottery.Gs2LotteryRestClient(session);
try {
const result = await client.cleanUserDataByUserId(
new Gs2Lottery.CleanUserDataByUserIdRequest()
.withUserId("user-0001")
.withTimeOffsetToken(null)
);
} catch (e) {
process.exit(1);
}
from gs2 import core
from gs2 import lottery
session = core.Gs2RestSession(
core.BasicGs2Credential(
'your client id',
'your client secret'
),
"ap-northeast-1",
)
session.connect()
client = lottery.Gs2LotteryRestClient(session)
try:
result = client.clean_user_data_by_user_id(
lottery.CleanUserDataByUserIdRequest()
.with_user_id('user-0001')
.with_time_offset_token(None)
)
except core.Gs2Exception as e:
exit(1)
client = gs2('lottery')
api_result = client.clean_user_data_by_user_id({
userId="user-0001",
timeOffsetToken=nil,
})
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
client = gs2('lottery')
api_result_handler = client.clean_user_data_by_user_id_async({
userId="user-0001",
timeOffsetToken=nil,
})
api_result = api_result_handler() -- Call the handler to get the result
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
checkCleanUserDataByUserId
指定したユーザーIDに紐づくデータのダンプが完了しているか確認
Request
型 | 有効化条件 | 必須 | デフォルト | 値の制限 | 説明 | |
---|---|---|---|---|---|---|
userId | string | ✓ | ~ 128文字 | ユーザーID | ||
timeOffsetToken | string | ~ 1024文字 | タイムオフセットトークン |
Result
型 | 説明 |
---|
実装例
import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/lottery"
import "github.com/openlyinc/pointy"
session := core.Gs2RestSession{
Credential: &core.BasicGs2Credential{
ClientId: "your client id",
ClientSecret: "your client secret",
},
Region: core.ApNortheast1,
}
if err := session.Connect(); err != nil {
panic("error occurred")
}
client := lottery.Gs2LotteryRestClient{
Session: &session,
}
result, err := client.CheckCleanUserDataByUserId(
&lottery.CheckCleanUserDataByUserIdRequest {
UserId: pointy.String("user-0001"),
TimeOffsetToken: nil,
}
)
if err != nil {
panic("error occurred")
}
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Lottery\Gs2LotteryRestClient;
use Gs2\Lottery\Request\CheckCleanUserDataByUserIdRequest;
$session = new Gs2RestSession(
new BasicGs2Credential(
"your client id",
"your client secret"
),
Region::AP_NORTHEAST_1
);
$session->open();
$client = new Gs2AccountRestClient(
$session
);
try {
$result = $client->checkCleanUserDataByUserId(
(new CheckCleanUserDataByUserIdRequest())
->withUserId("user-0001")
->withTimeOffsetToken(null)
);
} catch (Gs2Exception $e) {
exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.lottery.rest.Gs2LotteryRestClient;
import io.gs2.lottery.request.CheckCleanUserDataByUserIdRequest;
import io.gs2.lottery.result.CheckCleanUserDataByUserIdResult;
Gs2RestSession session = new Gs2RestSession(
Region.AP_NORTHEAST_1,
new BasicGs2Credential(
'your client id',
'your client secret'
)
);
session.connect();
Gs2LotteryRestClient client = new Gs2LotteryRestClient(session);
try {
CheckCleanUserDataByUserIdResult result = client.checkCleanUserDataByUserId(
new CheckCleanUserDataByUserIdRequest()
.withUserId("user-0001")
.withTimeOffsetToken(null)
);
} catch (Gs2Exception e) {
System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Lottery.Gs2LotteryRestClient;
using Gs2.Gs2Lottery.Request.CheckCleanUserDataByUserIdRequest;
using Gs2.Gs2Lottery.Result.CheckCleanUserDataByUserIdResult;
var session = new Gs2RestSession(
new BasicGs2Credential(
'your client id',
'your client secret'
),
Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2LotteryRestClient(session);
AsyncResult<Gs2.Gs2Lottery.Result.CheckCleanUserDataByUserIdResult> asyncResult = null;
yield return client.CheckCleanUserDataByUserId(
new Gs2.Gs2Lottery.Request.CheckCleanUserDataByUserIdRequest()
.WithUserId("user-0001")
.WithTimeOffsetToken(null),
r => asyncResult = r
);
if (asyncResult.Error != null) {
throw asyncResult.Error;
}
var result = asyncResult.Result;
import Gs2Core from '@/gs2/core';
import * as Gs2Lottery from '@/gs2/lottery';
const session = new Gs2Core.Gs2RestSession(
"ap-northeast-1",
new Gs2Core.BasicGs2Credential(
'your client id',
'your client secret'
)
);
await session.connect();
const client = new Gs2Lottery.Gs2LotteryRestClient(session);
try {
const result = await client.checkCleanUserDataByUserId(
new Gs2Lottery.CheckCleanUserDataByUserIdRequest()
.withUserId("user-0001")
.withTimeOffsetToken(null)
);
} catch (e) {
process.exit(1);
}
from gs2 import core
from gs2 import lottery
session = core.Gs2RestSession(
core.BasicGs2Credential(
'your client id',
'your client secret'
),
"ap-northeast-1",
)
session.connect()
client = lottery.Gs2LotteryRestClient(session)
try:
result = client.check_clean_user_data_by_user_id(
lottery.CheckCleanUserDataByUserIdRequest()
.with_user_id('user-0001')
.with_time_offset_token(None)
)
except core.Gs2Exception as e:
exit(1)
client = gs2('lottery')
api_result = client.check_clean_user_data_by_user_id({
userId="user-0001",
timeOffsetToken=nil,
})
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
client = gs2('lottery')
api_result_handler = client.check_clean_user_data_by_user_id_async({
userId="user-0001",
timeOffsetToken=nil,
})
api_result = api_result_handler() -- Call the handler to get the result
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
prepareImportUserDataByUserId
指定したユーザーIDに紐づくデータのインポートを開始
Request
型 | 有効化条件 | 必須 | デフォルト | 値の制限 | 説明 | |
---|---|---|---|---|---|---|
userId | string | ✓ | ~ 128文字 | ユーザーID | ||
timeOffsetToken | string | ~ 1024文字 | タイムオフセットトークン |
Result
型 | 説明 | |
---|---|---|
uploadToken | string | アップロード後に結果を反映する際に使用するトークン |
uploadUrl | string | ユーザーデータアップロード処理の実行に使用するURL |
実装例
import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/lottery"
import "github.com/openlyinc/pointy"
session := core.Gs2RestSession{
Credential: &core.BasicGs2Credential{
ClientId: "your client id",
ClientSecret: "your client secret",
},
Region: core.ApNortheast1,
}
if err := session.Connect(); err != nil {
panic("error occurred")
}
client := lottery.Gs2LotteryRestClient{
Session: &session,
}
result, err := client.PrepareImportUserDataByUserId(
&lottery.PrepareImportUserDataByUserIdRequest {
UserId: pointy.String("user-0001"),
TimeOffsetToken: nil,
}
)
if err != nil {
panic("error occurred")
}
uploadToken := result.UploadToken
uploadUrl := result.UploadUrl
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Lottery\Gs2LotteryRestClient;
use Gs2\Lottery\Request\PrepareImportUserDataByUserIdRequest;
$session = new Gs2RestSession(
new BasicGs2Credential(
"your client id",
"your client secret"
),
Region::AP_NORTHEAST_1
);
$session->open();
$client = new Gs2AccountRestClient(
$session
);
try {
$result = $client->prepareImportUserDataByUserId(
(new PrepareImportUserDataByUserIdRequest())
->withUserId("user-0001")
->withTimeOffsetToken(null)
);
$uploadToken = $result->getUploadToken();
$uploadUrl = $result->getUploadUrl();
} catch (Gs2Exception $e) {
exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.lottery.rest.Gs2LotteryRestClient;
import io.gs2.lottery.request.PrepareImportUserDataByUserIdRequest;
import io.gs2.lottery.result.PrepareImportUserDataByUserIdResult;
Gs2RestSession session = new Gs2RestSession(
Region.AP_NORTHEAST_1,
new BasicGs2Credential(
'your client id',
'your client secret'
)
);
session.connect();
Gs2LotteryRestClient client = new Gs2LotteryRestClient(session);
try {
PrepareImportUserDataByUserIdResult result = client.prepareImportUserDataByUserId(
new PrepareImportUserDataByUserIdRequest()
.withUserId("user-0001")
.withTimeOffsetToken(null)
);
String uploadToken = result.getUploadToken();
String uploadUrl = result.getUploadUrl();
} catch (Gs2Exception e) {
System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Lottery.Gs2LotteryRestClient;
using Gs2.Gs2Lottery.Request.PrepareImportUserDataByUserIdRequest;
using Gs2.Gs2Lottery.Result.PrepareImportUserDataByUserIdResult;
var session = new Gs2RestSession(
new BasicGs2Credential(
'your client id',
'your client secret'
),
Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2LotteryRestClient(session);
AsyncResult<Gs2.Gs2Lottery.Result.PrepareImportUserDataByUserIdResult> asyncResult = null;
yield return client.PrepareImportUserDataByUserId(
new Gs2.Gs2Lottery.Request.PrepareImportUserDataByUserIdRequest()
.WithUserId("user-0001")
.WithTimeOffsetToken(null),
r => asyncResult = r
);
if (asyncResult.Error != null) {
throw asyncResult.Error;
}
var result = asyncResult.Result;
var uploadToken = result.UploadToken;
var uploadUrl = result.UploadUrl;
import Gs2Core from '@/gs2/core';
import * as Gs2Lottery from '@/gs2/lottery';
const session = new Gs2Core.Gs2RestSession(
"ap-northeast-1",
new Gs2Core.BasicGs2Credential(
'your client id',
'your client secret'
)
);
await session.connect();
const client = new Gs2Lottery.Gs2LotteryRestClient(session);
try {
const result = await client.prepareImportUserDataByUserId(
new Gs2Lottery.PrepareImportUserDataByUserIdRequest()
.withUserId("user-0001")
.withTimeOffsetToken(null)
);
const uploadToken = result.getUploadToken();
const uploadUrl = result.getUploadUrl();
} catch (e) {
process.exit(1);
}
from gs2 import core
from gs2 import lottery
session = core.Gs2RestSession(
core.BasicGs2Credential(
'your client id',
'your client secret'
),
"ap-northeast-1",
)
session.connect()
client = lottery.Gs2LotteryRestClient(session)
try:
result = client.prepare_import_user_data_by_user_id(
lottery.PrepareImportUserDataByUserIdRequest()
.with_user_id('user-0001')
.with_time_offset_token(None)
)
upload_token = result.upload_token
upload_url = result.upload_url
except core.Gs2Exception as e:
exit(1)
client = gs2('lottery')
api_result = client.prepare_import_user_data_by_user_id({
userId="user-0001",
timeOffsetToken=nil,
})
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
uploadToken = result.uploadToken;
uploadUrl = result.uploadUrl;
client = gs2('lottery')
api_result_handler = client.prepare_import_user_data_by_user_id_async({
userId="user-0001",
timeOffsetToken=nil,
})
api_result = api_result_handler() -- Call the handler to get the result
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
uploadToken = result.uploadToken;
uploadUrl = result.uploadUrl;
importUserDataByUserId
指定したユーザーIDに紐づくデータのインポートを開始
Request
型 | 有効化条件 | 必須 | デフォルト | 値の制限 | 説明 | |
---|---|---|---|---|---|---|
userId | string | ✓ | ~ 128文字 | ユーザーID | ||
uploadToken | string | ✓ | ~ 1024文字 | アップロード準備で受け取ったトークン | ||
timeOffsetToken | string | ~ 1024文字 | タイムオフセットトークン |
Result
型 | 説明 |
---|
実装例
import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/lottery"
import "github.com/openlyinc/pointy"
session := core.Gs2RestSession{
Credential: &core.BasicGs2Credential{
ClientId: "your client id",
ClientSecret: "your client secret",
},
Region: core.ApNortheast1,
}
if err := session.Connect(); err != nil {
panic("error occurred")
}
client := lottery.Gs2LotteryRestClient{
Session: &session,
}
result, err := client.ImportUserDataByUserId(
&lottery.ImportUserDataByUserIdRequest {
UserId: pointy.String("user-0001"),
UploadToken: pointy.String("upload-0001"),
TimeOffsetToken: nil,
}
)
if err != nil {
panic("error occurred")
}
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Lottery\Gs2LotteryRestClient;
use Gs2\Lottery\Request\ImportUserDataByUserIdRequest;
$session = new Gs2RestSession(
new BasicGs2Credential(
"your client id",
"your client secret"
),
Region::AP_NORTHEAST_1
);
$session->open();
$client = new Gs2AccountRestClient(
$session
);
try {
$result = $client->importUserDataByUserId(
(new ImportUserDataByUserIdRequest())
->withUserId("user-0001")
->withUploadToken("upload-0001")
->withTimeOffsetToken(null)
);
} catch (Gs2Exception $e) {
exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.lottery.rest.Gs2LotteryRestClient;
import io.gs2.lottery.request.ImportUserDataByUserIdRequest;
import io.gs2.lottery.result.ImportUserDataByUserIdResult;
Gs2RestSession session = new Gs2RestSession(
Region.AP_NORTHEAST_1,
new BasicGs2Credential(
'your client id',
'your client secret'
)
);
session.connect();
Gs2LotteryRestClient client = new Gs2LotteryRestClient(session);
try {
ImportUserDataByUserIdResult result = client.importUserDataByUserId(
new ImportUserDataByUserIdRequest()
.withUserId("user-0001")
.withUploadToken("upload-0001")
.withTimeOffsetToken(null)
);
} catch (Gs2Exception e) {
System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Lottery.Gs2LotteryRestClient;
using Gs2.Gs2Lottery.Request.ImportUserDataByUserIdRequest;
using Gs2.Gs2Lottery.Result.ImportUserDataByUserIdResult;
var session = new Gs2RestSession(
new BasicGs2Credential(
'your client id',
'your client secret'
),
Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2LotteryRestClient(session);
AsyncResult<Gs2.Gs2Lottery.Result.ImportUserDataByUserIdResult> asyncResult = null;
yield return client.ImportUserDataByUserId(
new Gs2.Gs2Lottery.Request.ImportUserDataByUserIdRequest()
.WithUserId("user-0001")
.WithUploadToken("upload-0001")
.WithTimeOffsetToken(null),
r => asyncResult = r
);
if (asyncResult.Error != null) {
throw asyncResult.Error;
}
var result = asyncResult.Result;
import Gs2Core from '@/gs2/core';
import * as Gs2Lottery from '@/gs2/lottery';
const session = new Gs2Core.Gs2RestSession(
"ap-northeast-1",
new Gs2Core.BasicGs2Credential(
'your client id',
'your client secret'
)
);
await session.connect();
const client = new Gs2Lottery.Gs2LotteryRestClient(session);
try {
const result = await client.importUserDataByUserId(
new Gs2Lottery.ImportUserDataByUserIdRequest()
.withUserId("user-0001")
.withUploadToken("upload-0001")
.withTimeOffsetToken(null)
);
} catch (e) {
process.exit(1);
}
from gs2 import core
from gs2 import lottery
session = core.Gs2RestSession(
core.BasicGs2Credential(
'your client id',
'your client secret'
),
"ap-northeast-1",
)
session.connect()
client = lottery.Gs2LotteryRestClient(session)
try:
result = client.import_user_data_by_user_id(
lottery.ImportUserDataByUserIdRequest()
.with_user_id('user-0001')
.with_upload_token('upload-0001')
.with_time_offset_token(None)
)
except core.Gs2Exception as e:
exit(1)
client = gs2('lottery')
api_result = client.import_user_data_by_user_id({
userId="user-0001",
uploadToken="upload-0001",
timeOffsetToken=nil,
})
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
client = gs2('lottery')
api_result_handler = client.import_user_data_by_user_id_async({
userId="user-0001",
uploadToken="upload-0001",
timeOffsetToken=nil,
})
api_result = api_result_handler() -- Call the handler to get the result
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
checkImportUserDataByUserId
指定したユーザーIDに紐づくデータのインポートが完了しているか確認
Request
型 | 有効化条件 | 必須 | デフォルト | 値の制限 | 説明 | |
---|---|---|---|---|---|---|
userId | string | ✓ | ~ 128文字 | ユーザーID | ||
uploadToken | string | ✓ | ~ 1024文字 | アップロード準備で受け取ったトークン | ||
timeOffsetToken | string | ~ 1024文字 | タイムオフセットトークン |
Result
型 | 説明 | |
---|---|---|
url | string | 出力ログのURL |
実装例
import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/lottery"
import "github.com/openlyinc/pointy"
session := core.Gs2RestSession{
Credential: &core.BasicGs2Credential{
ClientId: "your client id",
ClientSecret: "your client secret",
},
Region: core.ApNortheast1,
}
if err := session.Connect(); err != nil {
panic("error occurred")
}
client := lottery.Gs2LotteryRestClient{
Session: &session,
}
result, err := client.CheckImportUserDataByUserId(
&lottery.CheckImportUserDataByUserIdRequest {
UserId: pointy.String("user-0001"),
UploadToken: pointy.String("upload-0001"),
TimeOffsetToken: nil,
}
)
if err != nil {
panic("error occurred")
}
url := result.Url
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Lottery\Gs2LotteryRestClient;
use Gs2\Lottery\Request\CheckImportUserDataByUserIdRequest;
$session = new Gs2RestSession(
new BasicGs2Credential(
"your client id",
"your client secret"
),
Region::AP_NORTHEAST_1
);
$session->open();
$client = new Gs2AccountRestClient(
$session
);
try {
$result = $client->checkImportUserDataByUserId(
(new CheckImportUserDataByUserIdRequest())
->withUserId("user-0001")
->withUploadToken("upload-0001")
->withTimeOffsetToken(null)
);
$url = $result->getUrl();
} catch (Gs2Exception $e) {
exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.lottery.rest.Gs2LotteryRestClient;
import io.gs2.lottery.request.CheckImportUserDataByUserIdRequest;
import io.gs2.lottery.result.CheckImportUserDataByUserIdResult;
Gs2RestSession session = new Gs2RestSession(
Region.AP_NORTHEAST_1,
new BasicGs2Credential(
'your client id',
'your client secret'
)
);
session.connect();
Gs2LotteryRestClient client = new Gs2LotteryRestClient(session);
try {
CheckImportUserDataByUserIdResult result = client.checkImportUserDataByUserId(
new CheckImportUserDataByUserIdRequest()
.withUserId("user-0001")
.withUploadToken("upload-0001")
.withTimeOffsetToken(null)
);
String url = result.getUrl();
} catch (Gs2Exception e) {
System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Lottery.Gs2LotteryRestClient;
using Gs2.Gs2Lottery.Request.CheckImportUserDataByUserIdRequest;
using Gs2.Gs2Lottery.Result.CheckImportUserDataByUserIdResult;
var session = new Gs2RestSession(
new BasicGs2Credential(
'your client id',
'your client secret'
),
Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2LotteryRestClient(session);
AsyncResult<Gs2.Gs2Lottery.Result.CheckImportUserDataByUserIdResult> asyncResult = null;
yield return client.CheckImportUserDataByUserId(
new Gs2.Gs2Lottery.Request.CheckImportUserDataByUserIdRequest()
.WithUserId("user-0001")
.WithUploadToken("upload-0001")
.WithTimeOffsetToken(null),
r => asyncResult = r
);
if (asyncResult.Error != null) {
throw asyncResult.Error;
}
var result = asyncResult.Result;
var url = result.Url;
import Gs2Core from '@/gs2/core';
import * as Gs2Lottery from '@/gs2/lottery';
const session = new Gs2Core.Gs2RestSession(
"ap-northeast-1",
new Gs2Core.BasicGs2Credential(
'your client id',
'your client secret'
)
);
await session.connect();
const client = new Gs2Lottery.Gs2LotteryRestClient(session);
try {
const result = await client.checkImportUserDataByUserId(
new Gs2Lottery.CheckImportUserDataByUserIdRequest()
.withUserId("user-0001")
.withUploadToken("upload-0001")
.withTimeOffsetToken(null)
);
const url = result.getUrl();
} catch (e) {
process.exit(1);
}
from gs2 import core
from gs2 import lottery
session = core.Gs2RestSession(
core.BasicGs2Credential(
'your client id',
'your client secret'
),
"ap-northeast-1",
)
session.connect()
client = lottery.Gs2LotteryRestClient(session)
try:
result = client.check_import_user_data_by_user_id(
lottery.CheckImportUserDataByUserIdRequest()
.with_user_id('user-0001')
.with_upload_token('upload-0001')
.with_time_offset_token(None)
)
url = result.url
except core.Gs2Exception as e:
exit(1)
client = gs2('lottery')
api_result = client.check_import_user_data_by_user_id({
userId="user-0001",
uploadToken="upload-0001",
timeOffsetToken=nil,
})
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
url = result.url;
client = gs2('lottery')
api_result_handler = client.check_import_user_data_by_user_id_async({
userId="user-0001",
uploadToken="upload-0001",
timeOffsetToken=nil,
})
api_result = api_result_handler() -- Call the handler to get the result
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
url = result.url;
describeLotteryModelMasters
抽選モデルマスターの一覧を取得
Request
型 | 有効化条件 | 必須 | デフォルト | 値の制限 | 説明 | |
---|---|---|---|---|---|---|
namespaceName | string | ✓ | ~ 128文字 | ネームスペース名 | ||
pageToken | string | ~ 1024文字 | データの取得を開始する位置を指定するトークン | |||
limit | int | ✓ | 30 | 1 ~ 1000 | データの取得件数 |
Result
型 | 説明 | |
---|---|---|
items | List<LotteryModelMaster> | 抽選モデルマスターのリスト |
nextPageToken | string | リストの続きを取得するためのページトークン |
実装例
import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/lottery"
import "github.com/openlyinc/pointy"
session := core.Gs2RestSession{
Credential: &core.BasicGs2Credential{
ClientId: "your client id",
ClientSecret: "your client secret",
},
Region: core.ApNortheast1,
}
if err := session.Connect(); err != nil {
panic("error occurred")
}
client := lottery.Gs2LotteryRestClient{
Session: &session,
}
result, err := client.DescribeLotteryModelMasters(
&lottery.DescribeLotteryModelMastersRequest {
NamespaceName: pointy.String("namespace1"),
PageToken: nil,
Limit: nil,
}
)
if err != nil {
panic("error occurred")
}
items := result.Items
nextPageToken := result.NextPageToken
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Lottery\Gs2LotteryRestClient;
use Gs2\Lottery\Request\DescribeLotteryModelMastersRequest;
$session = new Gs2RestSession(
new BasicGs2Credential(
"your client id",
"your client secret"
),
Region::AP_NORTHEAST_1
);
$session->open();
$client = new Gs2AccountRestClient(
$session
);
try {
$result = $client->describeLotteryModelMasters(
(new DescribeLotteryModelMastersRequest())
->withNamespaceName(self::namespace1)
->withPageToken(null)
->withLimit(null)
);
$items = $result->getItems();
$nextPageToken = $result->getNextPageToken();
} catch (Gs2Exception $e) {
exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.lottery.rest.Gs2LotteryRestClient;
import io.gs2.lottery.request.DescribeLotteryModelMastersRequest;
import io.gs2.lottery.result.DescribeLotteryModelMastersResult;
Gs2RestSession session = new Gs2RestSession(
Region.AP_NORTHEAST_1,
new BasicGs2Credential(
'your client id',
'your client secret'
)
);
session.connect();
Gs2LotteryRestClient client = new Gs2LotteryRestClient(session);
try {
DescribeLotteryModelMastersResult result = client.describeLotteryModelMasters(
new DescribeLotteryModelMastersRequest()
.withNamespaceName("namespace1")
.withPageToken(null)
.withLimit(null)
);
List<LotteryModelMaster> items = result.getItems();
String nextPageToken = result.getNextPageToken();
} catch (Gs2Exception e) {
System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Lottery.Gs2LotteryRestClient;
using Gs2.Gs2Lottery.Request.DescribeLotteryModelMastersRequest;
using Gs2.Gs2Lottery.Result.DescribeLotteryModelMastersResult;
var session = new Gs2RestSession(
new BasicGs2Credential(
'your client id',
'your client secret'
),
Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2LotteryRestClient(session);
AsyncResult<Gs2.Gs2Lottery.Result.DescribeLotteryModelMastersResult> asyncResult = null;
yield return client.DescribeLotteryModelMasters(
new Gs2.Gs2Lottery.Request.DescribeLotteryModelMastersRequest()
.WithNamespaceName("namespace1")
.WithPageToken(null)
.WithLimit(null),
r => asyncResult = r
);
if (asyncResult.Error != null) {
throw asyncResult.Error;
}
var result = asyncResult.Result;
var items = result.Items;
var nextPageToken = result.NextPageToken;
import Gs2Core from '@/gs2/core';
import * as Gs2Lottery from '@/gs2/lottery';
const session = new Gs2Core.Gs2RestSession(
"ap-northeast-1",
new Gs2Core.BasicGs2Credential(
'your client id',
'your client secret'
)
);
await session.connect();
const client = new Gs2Lottery.Gs2LotteryRestClient(session);
try {
const result = await client.describeLotteryModelMasters(
new Gs2Lottery.DescribeLotteryModelMastersRequest()
.withNamespaceName("namespace1")
.withPageToken(null)
.withLimit(null)
);
const items = result.getItems();
const nextPageToken = result.getNextPageToken();
} catch (e) {
process.exit(1);
}
from gs2 import core
from gs2 import lottery
session = core.Gs2RestSession(
core.BasicGs2Credential(
'your client id',
'your client secret'
),
"ap-northeast-1",
)
session.connect()
client = lottery.Gs2LotteryRestClient(session)
try:
result = client.describe_lottery_model_masters(
lottery.DescribeLotteryModelMastersRequest()
.with_namespace_name(self.hash1)
.with_page_token(None)
.with_limit(None)
)
items = result.items
next_page_token = result.next_page_token
except core.Gs2Exception as e:
exit(1)
client = gs2('lottery')
api_result = client.describe_lottery_model_masters({
namespaceName="namespace1",
pageToken=nil,
limit=nil,
})
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
items = result.items;
nextPageToken = result.nextPageToken;
client = gs2('lottery')
api_result_handler = client.describe_lottery_model_masters_async({
namespaceName="namespace1",
pageToken=nil,
limit=nil,
})
api_result = api_result_handler() -- Call the handler to get the result
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
items = result.items;
nextPageToken = result.nextPageToken;
createLotteryModelMaster
抽選モデルマスターを新規作成
Request
型 | 有効化条件 | 必須 | デフォルト | 値の制限 | 説明 | |
---|---|---|---|---|---|---|
namespaceName | string | ✓ | ~ 128文字 | ネームスペース名 | ||
name | string | ✓ | ~ 128文字 | 抽選モデルの種類名 | ||
description | string | ~ 1024文字 | 説明文 | |||
metadata | string | ~ 128文字 | メタデータ | |||
mode | enum { “normal”, “box” } | ✓ | ~ 128文字 | 抽選モード | ||
method | enum { “prize_table”, “script” } | ✓ | ~ 128文字 | 抽選方法 | ||
prizeTableName | string | {method} == “prize_table” | ✓ | ~ 128文字 | 排出確率テーブルの名前 | |
choicePrizeTableScriptId | string | {method} == “script” | ✓ | ~ 1024文字 | 排出確率テーブルを決定する GS2-Script のスクリプト |
mode に指定する列挙型の定義
定義 | 説明 |
---|---|
normal | 通常抽選 |
box | BOX抽選 |
method に指定する列挙型の定義
定義 | 説明 |
---|---|
prize_table | 静的な抽選テーブル |
script | GS2-Script による動的な抽選テーブル |
Result
型 | 説明 | |
---|---|---|
item | LotteryModelMaster | 作成した抽選モデルマスター |
実装例
import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/lottery"
import "github.com/openlyinc/pointy"
session := core.Gs2RestSession{
Credential: &core.BasicGs2Credential{
ClientId: "your client id",
ClientSecret: "your client secret",
},
Region: core.ApNortheast1,
}
if err := session.Connect(); err != nil {
panic("error occurred")
}
client := lottery.Gs2LotteryRestClient{
Session: &session,
}
result, err := client.CreateLotteryModelMaster(
&lottery.CreateLotteryModelMasterRequest {
NamespaceName: pointy.String("namespace1"),
Name: pointy.String("lotteryModel-0001"),
Description: nil,
Metadata: nil,
Mode: pointy.String("normal"),
Method: pointy.String("prize_table"),
PrizeTableName: pointy.String("prizeTable-0001"),
ChoicePrizeTableScriptId: nil,
}
)
if err != nil {
panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Lottery\Gs2LotteryRestClient;
use Gs2\Lottery\Request\CreateLotteryModelMasterRequest;
$session = new Gs2RestSession(
new BasicGs2Credential(
"your client id",
"your client secret"
),
Region::AP_NORTHEAST_1
);
$session->open();
$client = new Gs2AccountRestClient(
$session
);
try {
$result = $client->createLotteryModelMaster(
(new CreateLotteryModelMasterRequest())
->withNamespaceName(self::namespace1)
->withName("lotteryModel-0001")
->withDescription(null)
->withMetadata(null)
->withMode("normal")
->withMethod("prize_table")
->withPrizeTableName("prizeTable-0001")
->withChoicePrizeTableScriptId(null)
);
$item = $result->getItem();
} catch (Gs2Exception $e) {
exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.lottery.rest.Gs2LotteryRestClient;
import io.gs2.lottery.request.CreateLotteryModelMasterRequest;
import io.gs2.lottery.result.CreateLotteryModelMasterResult;
Gs2RestSession session = new Gs2RestSession(
Region.AP_NORTHEAST_1,
new BasicGs2Credential(
'your client id',
'your client secret'
)
);
session.connect();
Gs2LotteryRestClient client = new Gs2LotteryRestClient(session);
try {
CreateLotteryModelMasterResult result = client.createLotteryModelMaster(
new CreateLotteryModelMasterRequest()
.withNamespaceName("namespace1")
.withName("lotteryModel-0001")
.withDescription(null)
.withMetadata(null)
.withMode("normal")
.withMethod("prize_table")
.withPrizeTableName("prizeTable-0001")
.withChoicePrizeTableScriptId(null)
);
LotteryModelMaster item = result.getItem();
} catch (Gs2Exception e) {
System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Lottery.Gs2LotteryRestClient;
using Gs2.Gs2Lottery.Request.CreateLotteryModelMasterRequest;
using Gs2.Gs2Lottery.Result.CreateLotteryModelMasterResult;
var session = new Gs2RestSession(
new BasicGs2Credential(
'your client id',
'your client secret'
),
Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2LotteryRestClient(session);
AsyncResult<Gs2.Gs2Lottery.Result.CreateLotteryModelMasterResult> asyncResult = null;
yield return client.CreateLotteryModelMaster(
new Gs2.Gs2Lottery.Request.CreateLotteryModelMasterRequest()
.WithNamespaceName("namespace1")
.WithName("lotteryModel-0001")
.WithDescription(null)
.WithMetadata(null)
.WithMode("normal")
.WithMethod("prize_table")
.WithPrizeTableName("prizeTable-0001")
.WithChoicePrizeTableScriptId(null),
r => asyncResult = r
);
if (asyncResult.Error != null) {
throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2Lottery from '@/gs2/lottery';
const session = new Gs2Core.Gs2RestSession(
"ap-northeast-1",
new Gs2Core.BasicGs2Credential(
'your client id',
'your client secret'
)
);
await session.connect();
const client = new Gs2Lottery.Gs2LotteryRestClient(session);
try {
const result = await client.createLotteryModelMaster(
new Gs2Lottery.CreateLotteryModelMasterRequest()
.withNamespaceName("namespace1")
.withName("lotteryModel-0001")
.withDescription(null)
.withMetadata(null)
.withMode("normal")
.withMethod("prize_table")
.withPrizeTableName("prizeTable-0001")
.withChoicePrizeTableScriptId(null)
);
const item = result.getItem();
} catch (e) {
process.exit(1);
}
from gs2 import core
from gs2 import lottery
session = core.Gs2RestSession(
core.BasicGs2Credential(
'your client id',
'your client secret'
),
"ap-northeast-1",
)
session.connect()
client = lottery.Gs2LotteryRestClient(session)
try:
result = client.create_lottery_model_master(
lottery.CreateLotteryModelMasterRequest()
.with_namespace_name(self.hash1)
.with_name('lotteryModel-0001')
.with_description(None)
.with_metadata(None)
.with_mode('normal')
.with_method('prize_table')
.with_prize_table_name('prizeTable-0001')
.with_choice_prize_table_script_id(None)
)
item = result.item
except core.Gs2Exception as e:
exit(1)
client = gs2('lottery')
api_result = client.create_lottery_model_master({
namespaceName="namespace1",
name="lotteryModel-0001",
description=nil,
metadata=nil,
mode="normal",
method="prize_table",
prizeTableName="prizeTable-0001",
choicePrizeTableScriptId=nil,
})
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
item = result.item;
client = gs2('lottery')
api_result_handler = client.create_lottery_model_master_async({
namespaceName="namespace1",
name="lotteryModel-0001",
description=nil,
metadata=nil,
mode="normal",
method="prize_table",
prizeTableName="prizeTable-0001",
choicePrizeTableScriptId=nil,
})
api_result = api_result_handler() -- Call the handler to get the result
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
item = result.item;
getLotteryModelMaster
抽選モデルマスターを取得
Request
型 | 有効化条件 | 必須 | デフォルト | 値の制限 | 説明 | |
---|---|---|---|---|---|---|
namespaceName | string | ✓ | ~ 128文字 | ネームスペース名 | ||
lotteryName | string | ✓ | ~ 128文字 | 抽選モデルの種類名 |
Result
型 | 説明 | |
---|---|---|
item | LotteryModelMaster | 抽選モデルマスター |
実装例
import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/lottery"
import "github.com/openlyinc/pointy"
session := core.Gs2RestSession{
Credential: &core.BasicGs2Credential{
ClientId: "your client id",
ClientSecret: "your client secret",
},
Region: core.ApNortheast1,
}
if err := session.Connect(); err != nil {
panic("error occurred")
}
client := lottery.Gs2LotteryRestClient{
Session: &session,
}
result, err := client.GetLotteryModelMaster(
&lottery.GetLotteryModelMasterRequest {
NamespaceName: pointy.String("namespace1"),
LotteryName: pointy.String("lotteryModel-0001"),
}
)
if err != nil {
panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Lottery\Gs2LotteryRestClient;
use Gs2\Lottery\Request\GetLotteryModelMasterRequest;
$session = new Gs2RestSession(
new BasicGs2Credential(
"your client id",
"your client secret"
),
Region::AP_NORTHEAST_1
);
$session->open();
$client = new Gs2AccountRestClient(
$session
);
try {
$result = $client->getLotteryModelMaster(
(new GetLotteryModelMasterRequest())
->withNamespaceName(self::namespace1)
->withLotteryName("lotteryModel-0001")
);
$item = $result->getItem();
} catch (Gs2Exception $e) {
exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.lottery.rest.Gs2LotteryRestClient;
import io.gs2.lottery.request.GetLotteryModelMasterRequest;
import io.gs2.lottery.result.GetLotteryModelMasterResult;
Gs2RestSession session = new Gs2RestSession(
Region.AP_NORTHEAST_1,
new BasicGs2Credential(
'your client id',
'your client secret'
)
);
session.connect();
Gs2LotteryRestClient client = new Gs2LotteryRestClient(session);
try {
GetLotteryModelMasterResult result = client.getLotteryModelMaster(
new GetLotteryModelMasterRequest()
.withNamespaceName("namespace1")
.withLotteryName("lotteryModel-0001")
);
LotteryModelMaster item = result.getItem();
} catch (Gs2Exception e) {
System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Lottery.Gs2LotteryRestClient;
using Gs2.Gs2Lottery.Request.GetLotteryModelMasterRequest;
using Gs2.Gs2Lottery.Result.GetLotteryModelMasterResult;
var session = new Gs2RestSession(
new BasicGs2Credential(
'your client id',
'your client secret'
),
Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2LotteryRestClient(session);
AsyncResult<Gs2.Gs2Lottery.Result.GetLotteryModelMasterResult> asyncResult = null;
yield return client.GetLotteryModelMaster(
new Gs2.Gs2Lottery.Request.GetLotteryModelMasterRequest()
.WithNamespaceName("namespace1")
.WithLotteryName("lotteryModel-0001"),
r => asyncResult = r
);
if (asyncResult.Error != null) {
throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2Lottery from '@/gs2/lottery';
const session = new Gs2Core.Gs2RestSession(
"ap-northeast-1",
new Gs2Core.BasicGs2Credential(
'your client id',
'your client secret'
)
);
await session.connect();
const client = new Gs2Lottery.Gs2LotteryRestClient(session);
try {
const result = await client.getLotteryModelMaster(
new Gs2Lottery.GetLotteryModelMasterRequest()
.withNamespaceName("namespace1")
.withLotteryName("lotteryModel-0001")
);
const item = result.getItem();
} catch (e) {
process.exit(1);
}
from gs2 import core
from gs2 import lottery
session = core.Gs2RestSession(
core.BasicGs2Credential(
'your client id',
'your client secret'
),
"ap-northeast-1",
)
session.connect()
client = lottery.Gs2LotteryRestClient(session)
try:
result = client.get_lottery_model_master(
lottery.GetLotteryModelMasterRequest()
.with_namespace_name(self.hash1)
.with_lottery_name('lotteryModel-0001')
)
item = result.item
except core.Gs2Exception as e:
exit(1)
client = gs2('lottery')
api_result = client.get_lottery_model_master({
namespaceName="namespace1",
lotteryName="lotteryModel-0001",
})
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
item = result.item;
client = gs2('lottery')
api_result_handler = client.get_lottery_model_master_async({
namespaceName="namespace1",
lotteryName="lotteryModel-0001",
})
api_result = api_result_handler() -- Call the handler to get the result
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
item = result.item;
updateLotteryModelMaster
抽選モデルマスターを更新
Request
型 | 有効化条件 | 必須 | デフォルト | 値の制限 | 説明 | |
---|---|---|---|---|---|---|
namespaceName | string | ✓ | ~ 128文字 | ネームスペース名 | ||
lotteryName | string | ✓ | ~ 128文字 | 抽選モデルの種類名 | ||
description | string | ~ 1024文字 | 説明文 | |||
metadata | string | ~ 128文字 | メタデータ | |||
mode | enum { “normal”, “box” } | ✓ | ~ 128文字 | 抽選モード | ||
method | enum { “prize_table”, “script” } | ✓ | ~ 128文字 | 抽選方法 | ||
prizeTableName | string | {method} == “prize_table” | ✓ | ~ 128文字 | 排出確率テーブルの名前 | |
choicePrizeTableScriptId | string | {method} == “script” | ✓ | ~ 1024文字 | 排出確率テーブルを決定する GS2-Script のスクリプト |
mode に指定する列挙型の定義
定義 | 説明 |
---|---|
normal | 通常抽選 |
box | BOX抽選 |
method に指定する列挙型の定義
定義 | 説明 |
---|---|
prize_table | 静的な抽選テーブル |
script | GS2-Script による動的な抽選テーブル |
Result
型 | 説明 | |
---|---|---|
item | LotteryModelMaster | 更新した抽選モデルマスター |
実装例
import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/lottery"
import "github.com/openlyinc/pointy"
session := core.Gs2RestSession{
Credential: &core.BasicGs2Credential{
ClientId: "your client id",
ClientSecret: "your client secret",
},
Region: core.ApNortheast1,
}
if err := session.Connect(); err != nil {
panic("error occurred")
}
client := lottery.Gs2LotteryRestClient{
Session: &session,
}
result, err := client.UpdateLotteryModelMaster(
&lottery.UpdateLotteryModelMasterRequest {
NamespaceName: pointy.String("namespace1"),
LotteryName: pointy.String("lotteryModel-0001"),
Description: pointy.String("description1"),
Metadata: pointy.String("METADATA1"),
Mode: pointy.String("box"),
Method: pointy.String("prize_table"),
PrizeTableName: pointy.String("prizeTable-0002"),
ChoicePrizeTableScriptId: nil,
}
)
if err != nil {
panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Lottery\Gs2LotteryRestClient;
use Gs2\Lottery\Request\UpdateLotteryModelMasterRequest;
$session = new Gs2RestSession(
new BasicGs2Credential(
"your client id",
"your client secret"
),
Region::AP_NORTHEAST_1
);
$session->open();
$client = new Gs2AccountRestClient(
$session
);
try {
$result = $client->updateLotteryModelMaster(
(new UpdateLotteryModelMasterRequest())
->withNamespaceName(self::namespace1)
->withLotteryName("lotteryModel-0001")
->withDescription("description1")
->withMetadata("METADATA1")
->withMode("box")
->withMethod("prize_table")
->withPrizeTableName("prizeTable-0002")
->withChoicePrizeTableScriptId(null)
);
$item = $result->getItem();
} catch (Gs2Exception $e) {
exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.lottery.rest.Gs2LotteryRestClient;
import io.gs2.lottery.request.UpdateLotteryModelMasterRequest;
import io.gs2.lottery.result.UpdateLotteryModelMasterResult;
Gs2RestSession session = new Gs2RestSession(
Region.AP_NORTHEAST_1,
new BasicGs2Credential(
'your client id',
'your client secret'
)
);
session.connect();
Gs2LotteryRestClient client = new Gs2LotteryRestClient(session);
try {
UpdateLotteryModelMasterResult result = client.updateLotteryModelMaster(
new UpdateLotteryModelMasterRequest()
.withNamespaceName("namespace1")
.withLotteryName("lotteryModel-0001")
.withDescription("description1")
.withMetadata("METADATA1")
.withMode("box")
.withMethod("prize_table")
.withPrizeTableName("prizeTable-0002")
.withChoicePrizeTableScriptId(null)
);
LotteryModelMaster item = result.getItem();
} catch (Gs2Exception e) {
System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Lottery.Gs2LotteryRestClient;
using Gs2.Gs2Lottery.Request.UpdateLotteryModelMasterRequest;
using Gs2.Gs2Lottery.Result.UpdateLotteryModelMasterResult;
var session = new Gs2RestSession(
new BasicGs2Credential(
'your client id',
'your client secret'
),
Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2LotteryRestClient(session);
AsyncResult<Gs2.Gs2Lottery.Result.UpdateLotteryModelMasterResult> asyncResult = null;
yield return client.UpdateLotteryModelMaster(
new Gs2.Gs2Lottery.Request.UpdateLotteryModelMasterRequest()
.WithNamespaceName("namespace1")
.WithLotteryName("lotteryModel-0001")
.WithDescription("description1")
.WithMetadata("METADATA1")
.WithMode("box")
.WithMethod("prize_table")
.WithPrizeTableName("prizeTable-0002")
.WithChoicePrizeTableScriptId(null),
r => asyncResult = r
);
if (asyncResult.Error != null) {
throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2Lottery from '@/gs2/lottery';
const session = new Gs2Core.Gs2RestSession(
"ap-northeast-1",
new Gs2Core.BasicGs2Credential(
'your client id',
'your client secret'
)
);
await session.connect();
const client = new Gs2Lottery.Gs2LotteryRestClient(session);
try {
const result = await client.updateLotteryModelMaster(
new Gs2Lottery.UpdateLotteryModelMasterRequest()
.withNamespaceName("namespace1")
.withLotteryName("lotteryModel-0001")
.withDescription("description1")
.withMetadata("METADATA1")
.withMode("box")
.withMethod("prize_table")
.withPrizeTableName("prizeTable-0002")
.withChoicePrizeTableScriptId(null)
);
const item = result.getItem();
} catch (e) {
process.exit(1);
}
from gs2 import core
from gs2 import lottery
session = core.Gs2RestSession(
core.BasicGs2Credential(
'your client id',
'your client secret'
),
"ap-northeast-1",
)
session.connect()
client = lottery.Gs2LotteryRestClient(session)
try:
result = client.update_lottery_model_master(
lottery.UpdateLotteryModelMasterRequest()
.with_namespace_name(self.hash1)
.with_lottery_name('lotteryModel-0001')
.with_description('description1')
.with_metadata('METADATA1')
.with_mode('box')
.with_method('prize_table')
.with_prize_table_name('prizeTable-0002')
.with_choice_prize_table_script_id(None)
)
item = result.item
except core.Gs2Exception as e:
exit(1)
client = gs2('lottery')
api_result = client.update_lottery_model_master({
namespaceName="namespace1",
lotteryName="lotteryModel-0001",
description="description1",
metadata="METADATA1",
mode="box",
method="prize_table",
prizeTableName="prizeTable-0002",
choicePrizeTableScriptId=nil,
})
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
item = result.item;
client = gs2('lottery')
api_result_handler = client.update_lottery_model_master_async({
namespaceName="namespace1",
lotteryName="lotteryModel-0001",
description="description1",
metadata="METADATA1",
mode="box",
method="prize_table",
prizeTableName="prizeTable-0002",
choicePrizeTableScriptId=nil,
})
api_result = api_result_handler() -- Call the handler to get the result
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
item = result.item;
deleteLotteryModelMaster
抽選モデルマスターを削除
Request
型 | 有効化条件 | 必須 | デフォルト | 値の制限 | 説明 | |
---|---|---|---|---|---|---|
namespaceName | string | ✓ | ~ 128文字 | ネームスペース名 | ||
lotteryName | string | ✓ | ~ 128文字 | 抽選モデルの種類名 |
Result
型 | 説明 | |
---|---|---|
item | LotteryModelMaster | 削除した抽選モデルマスター |
実装例
import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/lottery"
import "github.com/openlyinc/pointy"
session := core.Gs2RestSession{
Credential: &core.BasicGs2Credential{
ClientId: "your client id",
ClientSecret: "your client secret",
},
Region: core.ApNortheast1,
}
if err := session.Connect(); err != nil {
panic("error occurred")
}
client := lottery.Gs2LotteryRestClient{
Session: &session,
}
result, err := client.DeleteLotteryModelMaster(
&lottery.DeleteLotteryModelMasterRequest {
NamespaceName: pointy.String("namespace1"),
LotteryName: pointy.String("lotteryModel-0001"),
}
)
if err != nil {
panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Lottery\Gs2LotteryRestClient;
use Gs2\Lottery\Request\DeleteLotteryModelMasterRequest;
$session = new Gs2RestSession(
new BasicGs2Credential(
"your client id",
"your client secret"
),
Region::AP_NORTHEAST_1
);
$session->open();
$client = new Gs2AccountRestClient(
$session
);
try {
$result = $client->deleteLotteryModelMaster(
(new DeleteLotteryModelMasterRequest())
->withNamespaceName(self::namespace1)
->withLotteryName("lotteryModel-0001")
);
$item = $result->getItem();
} catch (Gs2Exception $e) {
exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.lottery.rest.Gs2LotteryRestClient;
import io.gs2.lottery.request.DeleteLotteryModelMasterRequest;
import io.gs2.lottery.result.DeleteLotteryModelMasterResult;
Gs2RestSession session = new Gs2RestSession(
Region.AP_NORTHEAST_1,
new BasicGs2Credential(
'your client id',
'your client secret'
)
);
session.connect();
Gs2LotteryRestClient client = new Gs2LotteryRestClient(session);
try {
DeleteLotteryModelMasterResult result = client.deleteLotteryModelMaster(
new DeleteLotteryModelMasterRequest()
.withNamespaceName("namespace1")
.withLotteryName("lotteryModel-0001")
);
LotteryModelMaster item = result.getItem();
} catch (Gs2Exception e) {
System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Lottery.Gs2LotteryRestClient;
using Gs2.Gs2Lottery.Request.DeleteLotteryModelMasterRequest;
using Gs2.Gs2Lottery.Result.DeleteLotteryModelMasterResult;
var session = new Gs2RestSession(
new BasicGs2Credential(
'your client id',
'your client secret'
),
Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2LotteryRestClient(session);
AsyncResult<Gs2.Gs2Lottery.Result.DeleteLotteryModelMasterResult> asyncResult = null;
yield return client.DeleteLotteryModelMaster(
new Gs2.Gs2Lottery.Request.DeleteLotteryModelMasterRequest()
.WithNamespaceName("namespace1")
.WithLotteryName("lotteryModel-0001"),
r => asyncResult = r
);
if (asyncResult.Error != null) {
throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2Lottery from '@/gs2/lottery';
const session = new Gs2Core.Gs2RestSession(
"ap-northeast-1",
new Gs2Core.BasicGs2Credential(
'your client id',
'your client secret'
)
);
await session.connect();
const client = new Gs2Lottery.Gs2LotteryRestClient(session);
try {
const result = await client.deleteLotteryModelMaster(
new Gs2Lottery.DeleteLotteryModelMasterRequest()
.withNamespaceName("namespace1")
.withLotteryName("lotteryModel-0001")
);
const item = result.getItem();
} catch (e) {
process.exit(1);
}
from gs2 import core
from gs2 import lottery
session = core.Gs2RestSession(
core.BasicGs2Credential(
'your client id',
'your client secret'
),
"ap-northeast-1",
)
session.connect()
client = lottery.Gs2LotteryRestClient(session)
try:
result = client.delete_lottery_model_master(
lottery.DeleteLotteryModelMasterRequest()
.with_namespace_name(self.hash1)
.with_lottery_name('lotteryModel-0001')
)
item = result.item
except core.Gs2Exception as e:
exit(1)
client = gs2('lottery')
api_result = client.delete_lottery_model_master({
namespaceName="namespace1",
lotteryName="lotteryModel-0001",
})
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
item = result.item;
client = gs2('lottery')
api_result_handler = client.delete_lottery_model_master_async({
namespaceName="namespace1",
lotteryName="lotteryModel-0001",
})
api_result = api_result_handler() -- Call the handler to get the result
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
item = result.item;
describePrizeTableMasters
排出確率テーブルマスターの一覧を取得
Request
型 | 有効化条件 | 必須 | デフォルト | 値の制限 | 説明 | |
---|---|---|---|---|---|---|
namespaceName | string | ✓ | ~ 128文字 | ネームスペース名 | ||
pageToken | string | ~ 1024文字 | データの取得を開始する位置を指定するトークン | |||
limit | int | ✓ | 30 | 1 ~ 1000 | データの取得件数 |
Result
型 | 説明 | |
---|---|---|
items | List<PrizeTableMaster> | 排出確率テーブルマスターのリスト |
nextPageToken | string | リストの続きを取得するためのページトークン |
実装例
import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/lottery"
import "github.com/openlyinc/pointy"
session := core.Gs2RestSession{
Credential: &core.BasicGs2Credential{
ClientId: "your client id",
ClientSecret: "your client secret",
},
Region: core.ApNortheast1,
}
if err := session.Connect(); err != nil {
panic("error occurred")
}
client := lottery.Gs2LotteryRestClient{
Session: &session,
}
result, err := client.DescribePrizeTableMasters(
&lottery.DescribePrizeTableMastersRequest {
NamespaceName: pointy.String("namespace1"),
PageToken: nil,
Limit: nil,
}
)
if err != nil {
panic("error occurred")
}
items := result.Items
nextPageToken := result.NextPageToken
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Lottery\Gs2LotteryRestClient;
use Gs2\Lottery\Request\DescribePrizeTableMastersRequest;
$session = new Gs2RestSession(
new BasicGs2Credential(
"your client id",
"your client secret"
),
Region::AP_NORTHEAST_1
);
$session->open();
$client = new Gs2AccountRestClient(
$session
);
try {
$result = $client->describePrizeTableMasters(
(new DescribePrizeTableMastersRequest())
->withNamespaceName(self::namespace1)
->withPageToken(null)
->withLimit(null)
);
$items = $result->getItems();
$nextPageToken = $result->getNextPageToken();
} catch (Gs2Exception $e) {
exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.lottery.rest.Gs2LotteryRestClient;
import io.gs2.lottery.request.DescribePrizeTableMastersRequest;
import io.gs2.lottery.result.DescribePrizeTableMastersResult;
Gs2RestSession session = new Gs2RestSession(
Region.AP_NORTHEAST_1,
new BasicGs2Credential(
'your client id',
'your client secret'
)
);
session.connect();
Gs2LotteryRestClient client = new Gs2LotteryRestClient(session);
try {
DescribePrizeTableMastersResult result = client.describePrizeTableMasters(
new DescribePrizeTableMastersRequest()
.withNamespaceName("namespace1")
.withPageToken(null)
.withLimit(null)
);
List<PrizeTableMaster> items = result.getItems();
String nextPageToken = result.getNextPageToken();
} catch (Gs2Exception e) {
System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Lottery.Gs2LotteryRestClient;
using Gs2.Gs2Lottery.Request.DescribePrizeTableMastersRequest;
using Gs2.Gs2Lottery.Result.DescribePrizeTableMastersResult;
var session = new Gs2RestSession(
new BasicGs2Credential(
'your client id',
'your client secret'
),
Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2LotteryRestClient(session);
AsyncResult<Gs2.Gs2Lottery.Result.DescribePrizeTableMastersResult> asyncResult = null;
yield return client.DescribePrizeTableMasters(
new Gs2.Gs2Lottery.Request.DescribePrizeTableMastersRequest()
.WithNamespaceName("namespace1")
.WithPageToken(null)
.WithLimit(null),
r => asyncResult = r
);
if (asyncResult.Error != null) {
throw asyncResult.Error;
}
var result = asyncResult.Result;
var items = result.Items;
var nextPageToken = result.NextPageToken;
import Gs2Core from '@/gs2/core';
import * as Gs2Lottery from '@/gs2/lottery';
const session = new Gs2Core.Gs2RestSession(
"ap-northeast-1",
new Gs2Core.BasicGs2Credential(
'your client id',
'your client secret'
)
);
await session.connect();
const client = new Gs2Lottery.Gs2LotteryRestClient(session);
try {
const result = await client.describePrizeTableMasters(
new Gs2Lottery.DescribePrizeTableMastersRequest()
.withNamespaceName("namespace1")
.withPageToken(null)
.withLimit(null)
);
const items = result.getItems();
const nextPageToken = result.getNextPageToken();
} catch (e) {
process.exit(1);
}
from gs2 import core
from gs2 import lottery
session = core.Gs2RestSession(
core.BasicGs2Credential(
'your client id',
'your client secret'
),
"ap-northeast-1",
)
session.connect()
client = lottery.Gs2LotteryRestClient(session)
try:
result = client.describe_prize_table_masters(
lottery.DescribePrizeTableMastersRequest()
.with_namespace_name(self.hash1)
.with_page_token(None)
.with_limit(None)
)
items = result.items
next_page_token = result.next_page_token
except core.Gs2Exception as e:
exit(1)
client = gs2('lottery')
api_result = client.describe_prize_table_masters({
namespaceName="namespace1",
pageToken=nil,
limit=nil,
})
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
items = result.items;
nextPageToken = result.nextPageToken;
client = gs2('lottery')
api_result_handler = client.describe_prize_table_masters_async({
namespaceName="namespace1",
pageToken=nil,
limit=nil,
})
api_result = api_result_handler() -- Call the handler to get the result
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
items = result.items;
nextPageToken = result.nextPageToken;
createPrizeTableMaster
排出確率テーブルマスターを新規作成
Request
型 | 有効化条件 | 必須 | デフォルト | 値の制限 | 説明 | |
---|---|---|---|---|---|---|
namespaceName | string | ✓ | ~ 128文字 | ネームスペース名 | ||
name | string | ✓ | ~ 128文字 | 排出確率テーブル名 | ||
description | string | ~ 1024文字 | 説明文 | |||
metadata | string | ~ 128文字 | メタデータ | |||
prizes | List<Prize> | ✓ | 1 ~ 100 items | 景品リスト |
Result
型 | 説明 | |
---|---|---|
item | PrizeTableMaster | 作成した排出確率テーブルマスター |
実装例
import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/lottery"
import "github.com/openlyinc/pointy"
session := core.Gs2RestSession{
Credential: &core.BasicGs2Credential{
ClientId: "your client id",
ClientSecret: "your client secret",
},
Region: core.ApNortheast1,
}
if err := session.Connect(); err != nil {
panic("error occurred")
}
client := lottery.Gs2LotteryRestClient{
Session: &session,
}
result, err := client.CreatePrizeTableMaster(
&lottery.CreatePrizeTableMasterRequest {
NamespaceName: pointy.String("namespace1"),
Name: pointy.String("prizeTable-0001"),
Description: nil,
Metadata: nil,
Prizes: []lottery.Prize{
lottery.Prize{
PrizeId: pointy.String("1"),
Type: pointy.String("action"),
AcquireActions: []lottery.AcquireAction{
lottery.AcquireAction{
Action: pointy.String("Gs2Money:DepositByUserId"),
Request: pointy.String("Gs2Money:DepositByUserId:request:ssr-0001"),
},
},
Weight: pointy.Int32(1),
},
lottery.Prize{
PrizeId: pointy.String("2"),
Type: pointy.String("action"),
AcquireActions: []lottery.AcquireAction{
lottery.AcquireAction{
Action: pointy.String("Gs2Money:DepositByUserId"),
Request: pointy.String("Gs2Money:DepositByUserId:request:ssr-0002"),
},
},
Weight: pointy.Int32(2),
},
lottery.Prize{
PrizeId: pointy.String("3"),
Type: pointy.String("action"),
AcquireActions: []lottery.AcquireAction{
lottery.AcquireAction{
Action: pointy.String("Gs2Money:DepositByUserId"),
Request: pointy.String("Gs2Money:DepositByUserId:request:ssr-0003"),
},
},
Weight: pointy.Int32(3),
},
},
}
)
if err != nil {
panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Lottery\Gs2LotteryRestClient;
use Gs2\Lottery\Request\CreatePrizeTableMasterRequest;
$session = new Gs2RestSession(
new BasicGs2Credential(
"your client id",
"your client secret"
),
Region::AP_NORTHEAST_1
);
$session->open();
$client = new Gs2AccountRestClient(
$session
);
try {
$result = $client->createPrizeTableMaster(
(new CreatePrizeTableMasterRequest())
->withNamespaceName(self::namespace1)
->withName("prizeTable-0001")
->withDescription(null)
->withMetadata(null)
->withPrizes([
(new \Gs2\Lottery\Model\Prize())
->withPrizeId("1")
->withType("action")
->withAcquireActions([
(new \Gs2\Lottery\Model\AcquireAction())
->withAction("Gs2Money:DepositByUserId")
->withRequest("Gs2Money:DepositByUserId:request:ssr-0001"),
])
->withWeight(1),
(new \Gs2\Lottery\Model\Prize())
->withPrizeId("2")
->withType("action")
->withAcquireActions([
(new \Gs2\Lottery\Model\AcquireAction())
->withAction("Gs2Money:DepositByUserId")
->withRequest("Gs2Money:DepositByUserId:request:ssr-0002"),
])
->withWeight(2),
(new \Gs2\Lottery\Model\Prize())
->withPrizeId("3")
->withType("action")
->withAcquireActions([
(new \Gs2\Lottery\Model\AcquireAction())
->withAction("Gs2Money:DepositByUserId")
->withRequest("Gs2Money:DepositByUserId:request:ssr-0003"),
])
->withWeight(3),
])
);
$item = $result->getItem();
} catch (Gs2Exception $e) {
exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.lottery.rest.Gs2LotteryRestClient;
import io.gs2.lottery.request.CreatePrizeTableMasterRequest;
import io.gs2.lottery.result.CreatePrizeTableMasterResult;
Gs2RestSession session = new Gs2RestSession(
Region.AP_NORTHEAST_1,
new BasicGs2Credential(
'your client id',
'your client secret'
)
);
session.connect();
Gs2LotteryRestClient client = new Gs2LotteryRestClient(session);
try {
CreatePrizeTableMasterResult result = client.createPrizeTableMaster(
new CreatePrizeTableMasterRequest()
.withNamespaceName("namespace1")
.withName("prizeTable-0001")
.withDescription(null)
.withMetadata(null)
.withPrizes(Arrays.asList(
new io.gs2.lottery.model.Prize()
.withPrizeId("1")
.withType("action")
.withAcquireActions(Arrays.asList(
new io.gs2.lottery.model.AcquireAction()
.withAction("Gs2Money:DepositByUserId")
.withRequest("Gs2Money:DepositByUserId:request:ssr-0001")
))
.withWeight(1),
new io.gs2.lottery.model.Prize()
.withPrizeId("2")
.withType("action")
.withAcquireActions(Arrays.asList(
new io.gs2.lottery.model.AcquireAction()
.withAction("Gs2Money:DepositByUserId")
.withRequest("Gs2Money:DepositByUserId:request:ssr-0002")
))
.withWeight(2),
new io.gs2.lottery.model.Prize()
.withPrizeId("3")
.withType("action")
.withAcquireActions(Arrays.asList(
new io.gs2.lottery.model.AcquireAction()
.withAction("Gs2Money:DepositByUserId")
.withRequest("Gs2Money:DepositByUserId:request:ssr-0003")
))
.withWeight(3)
))
);
PrizeTableMaster item = result.getItem();
} catch (Gs2Exception e) {
System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Lottery.Gs2LotteryRestClient;
using Gs2.Gs2Lottery.Request.CreatePrizeTableMasterRequest;
using Gs2.Gs2Lottery.Result.CreatePrizeTableMasterResult;
var session = new Gs2RestSession(
new BasicGs2Credential(
'your client id',
'your client secret'
),
Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2LotteryRestClient(session);
AsyncResult<Gs2.Gs2Lottery.Result.CreatePrizeTableMasterResult> asyncResult = null;
yield return client.CreatePrizeTableMaster(
new Gs2.Gs2Lottery.Request.CreatePrizeTableMasterRequest()
.WithNamespaceName("namespace1")
.WithName("prizeTable-0001")
.WithDescription(null)
.WithMetadata(null)
.WithPrizes(new Gs2.Gs2Lottery.Model.Prize[] {
new Gs2.Gs2Lottery.Model.Prize()
.WithPrizeId("1")
.WithType("action")
.WithAcquireActions(new Gs2.Core.Model.AcquireAction[] {
new Gs2.Core.Model.AcquireAction()
.WithAction("Gs2Money:DepositByUserId")
.WithRequest("Gs2Money:DepositByUserId:request:ssr-0001"),
})
.WithWeight(1),
new Gs2.Gs2Lottery.Model.Prize()
.WithPrizeId("2")
.WithType("action")
.WithAcquireActions(new Gs2.Core.Model.AcquireAction[] {
new Gs2.Core.Model.AcquireAction()
.WithAction("Gs2Money:DepositByUserId")
.WithRequest("Gs2Money:DepositByUserId:request:ssr-0002"),
})
.WithWeight(2),
new Gs2.Gs2Lottery.Model.Prize()
.WithPrizeId("3")
.WithType("action")
.WithAcquireActions(new Gs2.Core.Model.AcquireAction[] {
new Gs2.Core.Model.AcquireAction()
.WithAction("Gs2Money:DepositByUserId")
.WithRequest("Gs2Money:DepositByUserId:request:ssr-0003"),
})
.WithWeight(3),
}),
r => asyncResult = r
);
if (asyncResult.Error != null) {
throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2Lottery from '@/gs2/lottery';
const session = new Gs2Core.Gs2RestSession(
"ap-northeast-1",
new Gs2Core.BasicGs2Credential(
'your client id',
'your client secret'
)
);
await session.connect();
const client = new Gs2Lottery.Gs2LotteryRestClient(session);
try {
const result = await client.createPrizeTableMaster(
new Gs2Lottery.CreatePrizeTableMasterRequest()
.withNamespaceName("namespace1")
.withName("prizeTable-0001")
.withDescription(null)
.withMetadata(null)
.withPrizes([
new Gs2Lottery.model.Prize()
.withPrizeId("1")
.withType("action")
.withAcquireActions([
new Gs2Lottery.model.AcquireAction()
.withAction("Gs2Money:DepositByUserId")
.withRequest("Gs2Money:DepositByUserId:request:ssr-0001"),
])
.withWeight(1),
new Gs2Lottery.model.Prize()
.withPrizeId("2")
.withType("action")
.withAcquireActions([
new Gs2Lottery.model.AcquireAction()
.withAction("Gs2Money:DepositByUserId")
.withRequest("Gs2Money:DepositByUserId:request:ssr-0002"),
])
.withWeight(2),
new Gs2Lottery.model.Prize()
.withPrizeId("3")
.withType("action")
.withAcquireActions([
new Gs2Lottery.model.AcquireAction()
.withAction("Gs2Money:DepositByUserId")
.withRequest("Gs2Money:DepositByUserId:request:ssr-0003"),
])
.withWeight(3),
])
);
const item = result.getItem();
} catch (e) {
process.exit(1);
}
from gs2 import core
from gs2 import lottery
session = core.Gs2RestSession(
core.BasicGs2Credential(
'your client id',
'your client secret'
),
"ap-northeast-1",
)
session.connect()
client = lottery.Gs2LotteryRestClient(session)
try:
result = client.create_prize_table_master(
lottery.CreatePrizeTableMasterRequest()
.with_namespace_name(self.hash1)
.with_name('prizeTable-0001')
.with_description(None)
.with_metadata(None)
.with_prizes([
lottery.Prize()
.with_prize_id('1')
.with_type('action')
.with_acquire_actions([
lottery.AcquireAction()
.with_action('Gs2Money:DepositByUserId')
.with_request('Gs2Money:DepositByUserId:request:ssr-0001'),
])
.with_weight(1),
lottery.Prize()
.with_prize_id('2')
.with_type('action')
.with_acquire_actions([
lottery.AcquireAction()
.with_action('Gs2Money:DepositByUserId')
.with_request('Gs2Money:DepositByUserId:request:ssr-0002'),
])
.with_weight(2),
lottery.Prize()
.with_prize_id('3')
.with_type('action')
.with_acquire_actions([
lottery.AcquireAction()
.with_action('Gs2Money:DepositByUserId')
.with_request('Gs2Money:DepositByUserId:request:ssr-0003'),
])
.with_weight(3),
])
)
item = result.item
except core.Gs2Exception as e:
exit(1)
client = gs2('lottery')
api_result = client.create_prize_table_master({
namespaceName="namespace1",
name="prizeTable-0001",
description=nil,
metadata=nil,
prizes={
{
prizeId="1",
type="action",
acquireActions={
{
action="Gs2Money:DepositByUserId",
request="Gs2Money:DepositByUserId:request:ssr-0001",
}
},
weight=1,
},
{
prizeId="2",
type="action",
acquireActions={
{
action="Gs2Money:DepositByUserId",
request="Gs2Money:DepositByUserId:request:ssr-0002",
}
},
weight=2,
},
{
prizeId="3",
type="action",
acquireActions={
{
action="Gs2Money:DepositByUserId",
request="Gs2Money:DepositByUserId:request:ssr-0003",
}
},
weight=3,
}
},
})
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
item = result.item;
client = gs2('lottery')
api_result_handler = client.create_prize_table_master_async({
namespaceName="namespace1",
name="prizeTable-0001",
description=nil,
metadata=nil,
prizes={
{
prizeId="1",
type="action",
acquireActions={
{
action="Gs2Money:DepositByUserId",
request="Gs2Money:DepositByUserId:request:ssr-0001",
}
},
weight=1,
},
{
prizeId="2",
type="action",
acquireActions={
{
action="Gs2Money:DepositByUserId",
request="Gs2Money:DepositByUserId:request:ssr-0002",
}
},
weight=2,
},
{
prizeId="3",
type="action",
acquireActions={
{
action="Gs2Money:DepositByUserId",
request="Gs2Money:DepositByUserId:request:ssr-0003",
}
},
weight=3,
}
},
})
api_result = api_result_handler() -- Call the handler to get the result
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
item = result.item;
getPrizeTableMaster
排出確率テーブルマスターを取得
Request
型 | 有効化条件 | 必須 | デフォルト | 値の制限 | 説明 | |
---|---|---|---|---|---|---|
namespaceName | string | ✓ | ~ 128文字 | ネームスペース名 | ||
prizeTableName | string | ✓ | ~ 128文字 | 排出確率テーブル名 |
Result
型 | 説明 | |
---|---|---|
item | PrizeTableMaster | 排出確率テーブルマスター |
実装例
import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/lottery"
import "github.com/openlyinc/pointy"
session := core.Gs2RestSession{
Credential: &core.BasicGs2Credential{
ClientId: "your client id",
ClientSecret: "your client secret",
},
Region: core.ApNortheast1,
}
if err := session.Connect(); err != nil {
panic("error occurred")
}
client := lottery.Gs2LotteryRestClient{
Session: &session,
}
result, err := client.GetPrizeTableMaster(
&lottery.GetPrizeTableMasterRequest {
NamespaceName: pointy.String("namespace1"),
PrizeTableName: pointy.String("prizeTable-0001"),
}
)
if err != nil {
panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Lottery\Gs2LotteryRestClient;
use Gs2\Lottery\Request\GetPrizeTableMasterRequest;
$session = new Gs2RestSession(
new BasicGs2Credential(
"your client id",
"your client secret"
),
Region::AP_NORTHEAST_1
);
$session->open();
$client = new Gs2AccountRestClient(
$session
);
try {
$result = $client->getPrizeTableMaster(
(new GetPrizeTableMasterRequest())
->withNamespaceName(self::namespace1)
->withPrizeTableName("prizeTable-0001")
);
$item = $result->getItem();
} catch (Gs2Exception $e) {
exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.lottery.rest.Gs2LotteryRestClient;
import io.gs2.lottery.request.GetPrizeTableMasterRequest;
import io.gs2.lottery.result.GetPrizeTableMasterResult;
Gs2RestSession session = new Gs2RestSession(
Region.AP_NORTHEAST_1,
new BasicGs2Credential(
'your client id',
'your client secret'
)
);
session.connect();
Gs2LotteryRestClient client = new Gs2LotteryRestClient(session);
try {
GetPrizeTableMasterResult result = client.getPrizeTableMaster(
new GetPrizeTableMasterRequest()
.withNamespaceName("namespace1")
.withPrizeTableName("prizeTable-0001")
);
PrizeTableMaster item = result.getItem();
} catch (Gs2Exception e) {
System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Lottery.Gs2LotteryRestClient;
using Gs2.Gs2Lottery.Request.GetPrizeTableMasterRequest;
using Gs2.Gs2Lottery.Result.GetPrizeTableMasterResult;
var session = new Gs2RestSession(
new BasicGs2Credential(
'your client id',
'your client secret'
),
Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2LotteryRestClient(session);
AsyncResult<Gs2.Gs2Lottery.Result.GetPrizeTableMasterResult> asyncResult = null;
yield return client.GetPrizeTableMaster(
new Gs2.Gs2Lottery.Request.GetPrizeTableMasterRequest()
.WithNamespaceName("namespace1")
.WithPrizeTableName("prizeTable-0001"),
r => asyncResult = r
);
if (asyncResult.Error != null) {
throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2Lottery from '@/gs2/lottery';
const session = new Gs2Core.Gs2RestSession(
"ap-northeast-1",
new Gs2Core.BasicGs2Credential(
'your client id',
'your client secret'
)
);
await session.connect();
const client = new Gs2Lottery.Gs2LotteryRestClient(session);
try {
const result = await client.getPrizeTableMaster(
new Gs2Lottery.GetPrizeTableMasterRequest()
.withNamespaceName("namespace1")
.withPrizeTableName("prizeTable-0001")
);
const item = result.getItem();
} catch (e) {
process.exit(1);
}
from gs2 import core
from gs2 import lottery
session = core.Gs2RestSession(
core.BasicGs2Credential(
'your client id',
'your client secret'
),
"ap-northeast-1",
)
session.connect()
client = lottery.Gs2LotteryRestClient(session)
try:
result = client.get_prize_table_master(
lottery.GetPrizeTableMasterRequest()
.with_namespace_name(self.hash1)
.with_prize_table_name('prizeTable-0001')
)
item = result.item
except core.Gs2Exception as e:
exit(1)
client = gs2('lottery')
api_result = client.get_prize_table_master({
namespaceName="namespace1",
prizeTableName="prizeTable-0001",
})
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
item = result.item;
client = gs2('lottery')
api_result_handler = client.get_prize_table_master_async({
namespaceName="namespace1",
prizeTableName="prizeTable-0001",
})
api_result = api_result_handler() -- Call the handler to get the result
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
item = result.item;
updatePrizeTableMaster
排出確率テーブルマスターを更新
Request
型 | 有効化条件 | 必須 | デフォルト | 値の制限 | 説明 | |
---|---|---|---|---|---|---|
namespaceName | string | ✓ | ~ 128文字 | ネームスペース名 | ||
prizeTableName | string | ✓ | ~ 128文字 | 排出確率テーブル名 | ||
description | string | ~ 1024文字 | 説明文 | |||
metadata | string | ~ 128文字 | メタデータ | |||
prizes | List<Prize> | ✓ | 1 ~ 100 items | 景品リスト |
Result
型 | 説明 | |
---|---|---|
item | PrizeTableMaster | 更新した排出確率テーブルマスター |
実装例
import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/lottery"
import "github.com/openlyinc/pointy"
session := core.Gs2RestSession{
Credential: &core.BasicGs2Credential{
ClientId: "your client id",
ClientSecret: "your client secret",
},
Region: core.ApNortheast1,
}
if err := session.Connect(); err != nil {
panic("error occurred")
}
client := lottery.Gs2LotteryRestClient{
Session: &session,
}
result, err := client.UpdatePrizeTableMaster(
&lottery.UpdatePrizeTableMasterRequest {
NamespaceName: pointy.String("namespace1"),
PrizeTableName: pointy.String("prizeTable-0001"),
Description: pointy.String("description1"),
Metadata: pointy.String("METADATA1"),
Prizes: []lottery.Prize{
lottery.Prize{
PrizeId: pointy.String("4"),
Type: pointy.String("action"),
AcquireActions: []lottery.AcquireAction{
lottery.AcquireAction{
Action: pointy.String("Gs2Money:DepositByUserId"),
Request: pointy.String("Gs2Money:DepositByUserId:request:ssr-1001"),
},
},
Weight: pointy.Int32(2),
},
lottery.Prize{
PrizeId: pointy.String("5"),
Type: pointy.String("action"),
AcquireActions: []lottery.AcquireAction{
lottery.AcquireAction{
Action: pointy.String("Gs2Money:DepositByUserId"),
Request: pointy.String("Gs2Money:DepositByUserId:request:ssr-1002"),
},
},
Weight: pointy.Int32(3),
},
lottery.Prize{
PrizeId: pointy.String("6"),
Type: pointy.String("action"),
AcquireActions: []lottery.AcquireAction{
lottery.AcquireAction{
Action: pointy.String("Gs2Money:DepositByUserId"),
Request: pointy.String("Gs2Money:DepositByUserId:request:ssr-1003"),
},
},
Weight: pointy.Int32(4),
},
},
}
)
if err != nil {
panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Lottery\Gs2LotteryRestClient;
use Gs2\Lottery\Request\UpdatePrizeTableMasterRequest;
$session = new Gs2RestSession(
new BasicGs2Credential(
"your client id",
"your client secret"
),
Region::AP_NORTHEAST_1
);
$session->open();
$client = new Gs2AccountRestClient(
$session
);
try {
$result = $client->updatePrizeTableMaster(
(new UpdatePrizeTableMasterRequest())
->withNamespaceName(self::namespace1)
->withPrizeTableName("prizeTable-0001")
->withDescription("description1")
->withMetadata("METADATA1")
->withPrizes([
(new \Gs2\Lottery\Model\Prize())
->withPrizeId("4")
->withType("action")
->withAcquireActions([
(new \Gs2\Lottery\Model\AcquireAction())
->withAction("Gs2Money:DepositByUserId")
->withRequest("Gs2Money:DepositByUserId:request:ssr-1001"),
])
->withWeight(2),
(new \Gs2\Lottery\Model\Prize())
->withPrizeId("5")
->withType("action")
->withAcquireActions([
(new \Gs2\Lottery\Model\AcquireAction())
->withAction("Gs2Money:DepositByUserId")
->withRequest("Gs2Money:DepositByUserId:request:ssr-1002"),
])
->withWeight(3),
(new \Gs2\Lottery\Model\Prize())
->withPrizeId("6")
->withType("action")
->withAcquireActions([
(new \Gs2\Lottery\Model\AcquireAction())
->withAction("Gs2Money:DepositByUserId")
->withRequest("Gs2Money:DepositByUserId:request:ssr-1003"),
])
->withWeight(4),
])
);
$item = $result->getItem();
} catch (Gs2Exception $e) {
exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.lottery.rest.Gs2LotteryRestClient;
import io.gs2.lottery.request.UpdatePrizeTableMasterRequest;
import io.gs2.lottery.result.UpdatePrizeTableMasterResult;
Gs2RestSession session = new Gs2RestSession(
Region.AP_NORTHEAST_1,
new BasicGs2Credential(
'your client id',
'your client secret'
)
);
session.connect();
Gs2LotteryRestClient client = new Gs2LotteryRestClient(session);
try {
UpdatePrizeTableMasterResult result = client.updatePrizeTableMaster(
new UpdatePrizeTableMasterRequest()
.withNamespaceName("namespace1")
.withPrizeTableName("prizeTable-0001")
.withDescription("description1")
.withMetadata("METADATA1")
.withPrizes(Arrays.asList(
new io.gs2.lottery.model.Prize()
.withPrizeId("4")
.withType("action")
.withAcquireActions(Arrays.asList(
new io.gs2.lottery.model.AcquireAction()
.withAction("Gs2Money:DepositByUserId")
.withRequest("Gs2Money:DepositByUserId:request:ssr-1001")
))
.withWeight(2),
new io.gs2.lottery.model.Prize()
.withPrizeId("5")
.withType("action")
.withAcquireActions(Arrays.asList(
new io.gs2.lottery.model.AcquireAction()
.withAction("Gs2Money:DepositByUserId")
.withRequest("Gs2Money:DepositByUserId:request:ssr-1002")
))
.withWeight(3),
new io.gs2.lottery.model.Prize()
.withPrizeId("6")
.withType("action")
.withAcquireActions(Arrays.asList(
new io.gs2.lottery.model.AcquireAction()
.withAction("Gs2Money:DepositByUserId")
.withRequest("Gs2Money:DepositByUserId:request:ssr-1003")
))
.withWeight(4)
))
);
PrizeTableMaster item = result.getItem();
} catch (Gs2Exception e) {
System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Lottery.Gs2LotteryRestClient;
using Gs2.Gs2Lottery.Request.UpdatePrizeTableMasterRequest;
using Gs2.Gs2Lottery.Result.UpdatePrizeTableMasterResult;
var session = new Gs2RestSession(
new BasicGs2Credential(
'your client id',
'your client secret'
),
Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2LotteryRestClient(session);
AsyncResult<Gs2.Gs2Lottery.Result.UpdatePrizeTableMasterResult> asyncResult = null;
yield return client.UpdatePrizeTableMaster(
new Gs2.Gs2Lottery.Request.UpdatePrizeTableMasterRequest()
.WithNamespaceName("namespace1")
.WithPrizeTableName("prizeTable-0001")
.WithDescription("description1")
.WithMetadata("METADATA1")
.WithPrizes(new Gs2.Gs2Lottery.Model.Prize[] {
new Gs2.Gs2Lottery.Model.Prize()
.WithPrizeId("4")
.WithType("action")
.WithAcquireActions(new Gs2.Core.Model.AcquireAction[] {
new Gs2.Core.Model.AcquireAction()
.WithAction("Gs2Money:DepositByUserId")
.WithRequest("Gs2Money:DepositByUserId:request:ssr-1001"),
})
.WithWeight(2),
new Gs2.Gs2Lottery.Model.Prize()
.WithPrizeId("5")
.WithType("action")
.WithAcquireActions(new Gs2.Core.Model.AcquireAction[] {
new Gs2.Core.Model.AcquireAction()
.WithAction("Gs2Money:DepositByUserId")
.WithRequest("Gs2Money:DepositByUserId:request:ssr-1002"),
})
.WithWeight(3),
new Gs2.Gs2Lottery.Model.Prize()
.WithPrizeId("6")
.WithType("action")
.WithAcquireActions(new Gs2.Core.Model.AcquireAction[] {
new Gs2.Core.Model.AcquireAction()
.WithAction("Gs2Money:DepositByUserId")
.WithRequest("Gs2Money:DepositByUserId:request:ssr-1003"),
})
.WithWeight(4),
}),
r => asyncResult = r
);
if (asyncResult.Error != null) {
throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2Lottery from '@/gs2/lottery';
const session = new Gs2Core.Gs2RestSession(
"ap-northeast-1",
new Gs2Core.BasicGs2Credential(
'your client id',
'your client secret'
)
);
await session.connect();
const client = new Gs2Lottery.Gs2LotteryRestClient(session);
try {
const result = await client.updatePrizeTableMaster(
new Gs2Lottery.UpdatePrizeTableMasterRequest()
.withNamespaceName("namespace1")
.withPrizeTableName("prizeTable-0001")
.withDescription("description1")
.withMetadata("METADATA1")
.withPrizes([
new Gs2Lottery.model.Prize()
.withPrizeId("4")
.withType("action")
.withAcquireActions([
new Gs2Lottery.model.AcquireAction()
.withAction("Gs2Money:DepositByUserId")
.withRequest("Gs2Money:DepositByUserId:request:ssr-1001"),
])
.withWeight(2),
new Gs2Lottery.model.Prize()
.withPrizeId("5")
.withType("action")
.withAcquireActions([
new Gs2Lottery.model.AcquireAction()
.withAction("Gs2Money:DepositByUserId")
.withRequest("Gs2Money:DepositByUserId:request:ssr-1002"),
])
.withWeight(3),
new Gs2Lottery.model.Prize()
.withPrizeId("6")
.withType("action")
.withAcquireActions([
new Gs2Lottery.model.AcquireAction()
.withAction("Gs2Money:DepositByUserId")
.withRequest("Gs2Money:DepositByUserId:request:ssr-1003"),
])
.withWeight(4),
])
);
const item = result.getItem();
} catch (e) {
process.exit(1);
}
from gs2 import core
from gs2 import lottery
session = core.Gs2RestSession(
core.BasicGs2Credential(
'your client id',
'your client secret'
),
"ap-northeast-1",
)
session.connect()
client = lottery.Gs2LotteryRestClient(session)
try:
result = client.update_prize_table_master(
lottery.UpdatePrizeTableMasterRequest()
.with_namespace_name(self.hash1)
.with_prize_table_name('prizeTable-0001')
.with_description('description1')
.with_metadata('METADATA1')
.with_prizes([
lottery.Prize()
.with_prize_id('4')
.with_type('action')
.with_acquire_actions([
lottery.AcquireAction()
.with_action('Gs2Money:DepositByUserId')
.with_request('Gs2Money:DepositByUserId:request:ssr-1001'),
])
.with_weight(2),
lottery.Prize()
.with_prize_id('5')
.with_type('action')
.with_acquire_actions([
lottery.AcquireAction()
.with_action('Gs2Money:DepositByUserId')
.with_request('Gs2Money:DepositByUserId:request:ssr-1002'),
])
.with_weight(3),
lottery.Prize()
.with_prize_id('6')
.with_type('action')
.with_acquire_actions([
lottery.AcquireAction()
.with_action('Gs2Money:DepositByUserId')
.with_request('Gs2Money:DepositByUserId:request:ssr-1003'),
])
.with_weight(4),
])
)
item = result.item
except core.Gs2Exception as e:
exit(1)
client = gs2('lottery')
api_result = client.update_prize_table_master({
namespaceName="namespace1",
prizeTableName="prizeTable-0001",
description="description1",
metadata="METADATA1",
prizes={
{
prizeId="4",
type="action",
acquireActions={
{
action="Gs2Money:DepositByUserId",
request="Gs2Money:DepositByUserId:request:ssr-1001",
}
},
weight=2,
},
{
prizeId="5",
type="action",
acquireActions={
{
action="Gs2Money:DepositByUserId",
request="Gs2Money:DepositByUserId:request:ssr-1002",
}
},
weight=3,
},
{
prizeId="6",
type="action",
acquireActions={
{
action="Gs2Money:DepositByUserId",
request="Gs2Money:DepositByUserId:request:ssr-1003",
}
},
weight=4,
}
},
})
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
item = result.item;
client = gs2('lottery')
api_result_handler = client.update_prize_table_master_async({
namespaceName="namespace1",
prizeTableName="prizeTable-0001",
description="description1",
metadata="METADATA1",
prizes={
{
prizeId="4",
type="action",
acquireActions={
{
action="Gs2Money:DepositByUserId",
request="Gs2Money:DepositByUserId:request:ssr-1001",
}
},
weight=2,
},
{
prizeId="5",
type="action",
acquireActions={
{
action="Gs2Money:DepositByUserId",
request="Gs2Money:DepositByUserId:request:ssr-1002",
}
},
weight=3,
},
{
prizeId="6",
type="action",
acquireActions={
{
action="Gs2Money:DepositByUserId",
request="Gs2Money:DepositByUserId:request:ssr-1003",
}
},
weight=4,
}
},
})
api_result = api_result_handler() -- Call the handler to get the result
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
item = result.item;
deletePrizeTableMaster
排出確率テーブルマスターを削除
Request
型 | 有効化条件 | 必須 | デフォルト | 値の制限 | 説明 | |
---|---|---|---|---|---|---|
namespaceName | string | ✓ | ~ 128文字 | ネームスペース名 | ||
prizeTableName | string | ✓ | ~ 128文字 | 排出確率テーブル名 |
Result
型 | 説明 | |
---|---|---|
item | PrizeTableMaster | 削除した排出確率テーブルマスター |
実装例
import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/lottery"
import "github.com/openlyinc/pointy"
session := core.Gs2RestSession{
Credential: &core.BasicGs2Credential{
ClientId: "your client id",
ClientSecret: "your client secret",
},
Region: core.ApNortheast1,
}
if err := session.Connect(); err != nil {
panic("error occurred")
}
client := lottery.Gs2LotteryRestClient{
Session: &session,
}
result, err := client.DeletePrizeTableMaster(
&lottery.DeletePrizeTableMasterRequest {
NamespaceName: pointy.String("namespace1"),
PrizeTableName: pointy.String("prizeTable-0001"),
}
)
if err != nil {
panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Lottery\Gs2LotteryRestClient;
use Gs2\Lottery\Request\DeletePrizeTableMasterRequest;
$session = new Gs2RestSession(
new BasicGs2Credential(
"your client id",
"your client secret"
),
Region::AP_NORTHEAST_1
);
$session->open();
$client = new Gs2AccountRestClient(
$session
);
try {
$result = $client->deletePrizeTableMaster(
(new DeletePrizeTableMasterRequest())
->withNamespaceName(self::namespace1)
->withPrizeTableName("prizeTable-0001")
);
$item = $result->getItem();
} catch (Gs2Exception $e) {
exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.lottery.rest.Gs2LotteryRestClient;
import io.gs2.lottery.request.DeletePrizeTableMasterRequest;
import io.gs2.lottery.result.DeletePrizeTableMasterResult;
Gs2RestSession session = new Gs2RestSession(
Region.AP_NORTHEAST_1,
new BasicGs2Credential(
'your client id',
'your client secret'
)
);
session.connect();
Gs2LotteryRestClient client = new Gs2LotteryRestClient(session);
try {
DeletePrizeTableMasterResult result = client.deletePrizeTableMaster(
new DeletePrizeTableMasterRequest()
.withNamespaceName("namespace1")
.withPrizeTableName("prizeTable-0001")
);
PrizeTableMaster item = result.getItem();
} catch (Gs2Exception e) {
System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Lottery.Gs2LotteryRestClient;
using Gs2.Gs2Lottery.Request.DeletePrizeTableMasterRequest;
using Gs2.Gs2Lottery.Result.DeletePrizeTableMasterResult;
var session = new Gs2RestSession(
new BasicGs2Credential(
'your client id',
'your client secret'
),
Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2LotteryRestClient(session);
AsyncResult<Gs2.Gs2Lottery.Result.DeletePrizeTableMasterResult> asyncResult = null;
yield return client.DeletePrizeTableMaster(
new Gs2.Gs2Lottery.Request.DeletePrizeTableMasterRequest()
.WithNamespaceName("namespace1")
.WithPrizeTableName("prizeTable-0001"),
r => asyncResult = r
);
if (asyncResult.Error != null) {
throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2Lottery from '@/gs2/lottery';
const session = new Gs2Core.Gs2RestSession(
"ap-northeast-1",
new Gs2Core.BasicGs2Credential(
'your client id',
'your client secret'
)
);
await session.connect();
const client = new Gs2Lottery.Gs2LotteryRestClient(session);
try {
const result = await client.deletePrizeTableMaster(
new Gs2Lottery.DeletePrizeTableMasterRequest()
.withNamespaceName("namespace1")
.withPrizeTableName("prizeTable-0001")
);
const item = result.getItem();
} catch (e) {
process.exit(1);
}
from gs2 import core
from gs2 import lottery
session = core.Gs2RestSession(
core.BasicGs2Credential(
'your client id',
'your client secret'
),
"ap-northeast-1",
)
session.connect()
client = lottery.Gs2LotteryRestClient(session)
try:
result = client.delete_prize_table_master(
lottery.DeletePrizeTableMasterRequest()
.with_namespace_name(self.hash1)
.with_prize_table_name('prizeTable-0001')
)
item = result.item
except core.Gs2Exception as e:
exit(1)
client = gs2('lottery')
api_result = client.delete_prize_table_master({
namespaceName="namespace1",
prizeTableName="prizeTable-0001",
})
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
item = result.item;
client = gs2('lottery')
api_result_handler = client.delete_prize_table_master_async({
namespaceName="namespace1",
prizeTableName="prizeTable-0001",
})
api_result = api_result_handler() -- Call the handler to get the result
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
item = result.item;
describeLotteryModels
抽選モデルの一覧を取得
Request
型 | 有効化条件 | 必須 | デフォルト | 値の制限 | 説明 | |
---|---|---|---|---|---|---|
namespaceName | string | ✓ | ~ 128文字 | ネームスペース名 |
Result
型 | 説明 | |
---|---|---|
items | List<LotteryModel> | 抽選モデルのリスト |
実装例
import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/lottery"
import "github.com/openlyinc/pointy"
session := core.Gs2RestSession{
Credential: &core.BasicGs2Credential{
ClientId: "your client id",
ClientSecret: "your client secret",
},
Region: core.ApNortheast1,
}
if err := session.Connect(); err != nil {
panic("error occurred")
}
client := lottery.Gs2LotteryRestClient{
Session: &session,
}
result, err := client.DescribeLotteryModels(
&lottery.DescribeLotteryModelsRequest {
NamespaceName: pointy.String("namespace1"),
}
)
if err != nil {
panic("error occurred")
}
items := result.Items
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Lottery\Gs2LotteryRestClient;
use Gs2\Lottery\Request\DescribeLotteryModelsRequest;
$session = new Gs2RestSession(
new BasicGs2Credential(
"your client id",
"your client secret"
),
Region::AP_NORTHEAST_1
);
$session->open();
$client = new Gs2AccountRestClient(
$session
);
try {
$result = $client->describeLotteryModels(
(new DescribeLotteryModelsRequest())
->withNamespaceName(self::namespace1)
);
$items = $result->getItems();
} catch (Gs2Exception $e) {
exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.lottery.rest.Gs2LotteryRestClient;
import io.gs2.lottery.request.DescribeLotteryModelsRequest;
import io.gs2.lottery.result.DescribeLotteryModelsResult;
Gs2RestSession session = new Gs2RestSession(
Region.AP_NORTHEAST_1,
new BasicGs2Credential(
'your client id',
'your client secret'
)
);
session.connect();
Gs2LotteryRestClient client = new Gs2LotteryRestClient(session);
try {
DescribeLotteryModelsResult result = client.describeLotteryModels(
new DescribeLotteryModelsRequest()
.withNamespaceName("namespace1")
);
List<LotteryModel> items = result.getItems();
} catch (Gs2Exception e) {
System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Lottery.Gs2LotteryRestClient;
using Gs2.Gs2Lottery.Request.DescribeLotteryModelsRequest;
using Gs2.Gs2Lottery.Result.DescribeLotteryModelsResult;
var session = new Gs2RestSession(
new BasicGs2Credential(
'your client id',
'your client secret'
),
Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2LotteryRestClient(session);
AsyncResult<Gs2.Gs2Lottery.Result.DescribeLotteryModelsResult> asyncResult = null;
yield return client.DescribeLotteryModels(
new Gs2.Gs2Lottery.Request.DescribeLotteryModelsRequest()
.WithNamespaceName("namespace1"),
r => asyncResult = r
);
if (asyncResult.Error != null) {
throw asyncResult.Error;
}
var result = asyncResult.Result;
var items = result.Items;
import Gs2Core from '@/gs2/core';
import * as Gs2Lottery from '@/gs2/lottery';
const session = new Gs2Core.Gs2RestSession(
"ap-northeast-1",
new Gs2Core.BasicGs2Credential(
'your client id',
'your client secret'
)
);
await session.connect();
const client = new Gs2Lottery.Gs2LotteryRestClient(session);
try {
const result = await client.describeLotteryModels(
new Gs2Lottery.DescribeLotteryModelsRequest()
.withNamespaceName("namespace1")
);
const items = result.getItems();
} catch (e) {
process.exit(1);
}
from gs2 import core
from gs2 import lottery
session = core.Gs2RestSession(
core.BasicGs2Credential(
'your client id',
'your client secret'
),
"ap-northeast-1",
)
session.connect()
client = lottery.Gs2LotteryRestClient(session)
try:
result = client.describe_lottery_models(
lottery.DescribeLotteryModelsRequest()
.with_namespace_name(self.hash1)
)
items = result.items
except core.Gs2Exception as e:
exit(1)
client = gs2('lottery')
api_result = client.describe_lottery_models({
namespaceName="namespace1",
})
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
items = result.items;
client = gs2('lottery')
api_result_handler = client.describe_lottery_models_async({
namespaceName="namespace1",
})
api_result = api_result_handler() -- Call the handler to get the result
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
items = result.items;
getLotteryModel
抽選モデルを取得
Request
型 | 有効化条件 | 必須 | デフォルト | 値の制限 | 説明 | |
---|---|---|---|---|---|---|
namespaceName | string | ✓ | ~ 128文字 | ネームスペース名 | ||
lotteryName | string | ✓ | ~ 128文字 | 抽選モデルの種類名 |
Result
型 | 説明 | |
---|---|---|
item | LotteryModel | 抽選モデル |
実装例
import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/lottery"
import "github.com/openlyinc/pointy"
session := core.Gs2RestSession{
Credential: &core.BasicGs2Credential{
ClientId: "your client id",
ClientSecret: "your client secret",
},
Region: core.ApNortheast1,
}
if err := session.Connect(); err != nil {
panic("error occurred")
}
client := lottery.Gs2LotteryRestClient{
Session: &session,
}
result, err := client.GetLotteryModel(
&lottery.GetLotteryModelRequest {
NamespaceName: pointy.String("namespace1"),
LotteryName: pointy.String("lotteryModel-0001"),
}
)
if err != nil {
panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Lottery\Gs2LotteryRestClient;
use Gs2\Lottery\Request\GetLotteryModelRequest;
$session = new Gs2RestSession(
new BasicGs2Credential(
"your client id",
"your client secret"
),
Region::AP_NORTHEAST_1
);
$session->open();
$client = new Gs2AccountRestClient(
$session
);
try {
$result = $client->getLotteryModel(
(new GetLotteryModelRequest())
->withNamespaceName(self::namespace1)
->withLotteryName("lotteryModel-0001")
);
$item = $result->getItem();
} catch (Gs2Exception $e) {
exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.lottery.rest.Gs2LotteryRestClient;
import io.gs2.lottery.request.GetLotteryModelRequest;
import io.gs2.lottery.result.GetLotteryModelResult;
Gs2RestSession session = new Gs2RestSession(
Region.AP_NORTHEAST_1,
new BasicGs2Credential(
'your client id',
'your client secret'
)
);
session.connect();
Gs2LotteryRestClient client = new Gs2LotteryRestClient(session);
try {
GetLotteryModelResult result = client.getLotteryModel(
new GetLotteryModelRequest()
.withNamespaceName("namespace1")
.withLotteryName("lotteryModel-0001")
);
LotteryModel item = result.getItem();
} catch (Gs2Exception e) {
System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Lottery.Gs2LotteryRestClient;
using Gs2.Gs2Lottery.Request.GetLotteryModelRequest;
using Gs2.Gs2Lottery.Result.GetLotteryModelResult;
var session = new Gs2RestSession(
new BasicGs2Credential(
'your client id',
'your client secret'
),
Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2LotteryRestClient(session);
AsyncResult<Gs2.Gs2Lottery.Result.GetLotteryModelResult> asyncResult = null;
yield return client.GetLotteryModel(
new Gs2.Gs2Lottery.Request.GetLotteryModelRequest()
.WithNamespaceName("namespace1")
.WithLotteryName("lotteryModel-0001"),
r => asyncResult = r
);
if (asyncResult.Error != null) {
throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2Lottery from '@/gs2/lottery';
const session = new Gs2Core.Gs2RestSession(
"ap-northeast-1",
new Gs2Core.BasicGs2Credential(
'your client id',
'your client secret'
)
);
await session.connect();
const client = new Gs2Lottery.Gs2LotteryRestClient(session);
try {
const result = await client.getLotteryModel(
new Gs2Lottery.GetLotteryModelRequest()
.withNamespaceName("namespace1")
.withLotteryName("lotteryModel-0001")
);
const item = result.getItem();
} catch (e) {
process.exit(1);
}
from gs2 import core
from gs2 import lottery
session = core.Gs2RestSession(
core.BasicGs2Credential(
'your client id',
'your client secret'
),
"ap-northeast-1",
)
session.connect()
client = lottery.Gs2LotteryRestClient(session)
try:
result = client.get_lottery_model(
lottery.GetLotteryModelRequest()
.with_namespace_name(self.hash1)
.with_lottery_name('lotteryModel-0001')
)
item = result.item
except core.Gs2Exception as e:
exit(1)
client = gs2('lottery')
api_result = client.get_lottery_model({
namespaceName="namespace1",
lotteryName="lotteryModel-0001",
})
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
item = result.item;
client = gs2('lottery')
api_result_handler = client.get_lottery_model_async({
namespaceName="namespace1",
lotteryName="lotteryModel-0001",
})
api_result = api_result_handler() -- Call the handler to get the result
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
item = result.item;
describePrizeTables
排出確率テーブルの一覧を取得
Request
型 | 有効化条件 | 必須 | デフォルト | 値の制限 | 説明 | |
---|---|---|---|---|---|---|
namespaceName | string | ✓ | ~ 128文字 | ネームスペース名 |
Result
型 | 説明 | |
---|---|---|
items | List<PrizeTable> | 排出確率テーブルのリスト |
実装例
import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/lottery"
import "github.com/openlyinc/pointy"
session := core.Gs2RestSession{
Credential: &core.BasicGs2Credential{
ClientId: "your client id",
ClientSecret: "your client secret",
},
Region: core.ApNortheast1,
}
if err := session.Connect(); err != nil {
panic("error occurred")
}
client := lottery.Gs2LotteryRestClient{
Session: &session,
}
result, err := client.DescribePrizeTables(
&lottery.DescribePrizeTablesRequest {
NamespaceName: pointy.String("namespace1"),
}
)
if err != nil {
panic("error occurred")
}
items := result.Items
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Lottery\Gs2LotteryRestClient;
use Gs2\Lottery\Request\DescribePrizeTablesRequest;
$session = new Gs2RestSession(
new BasicGs2Credential(
"your client id",
"your client secret"
),
Region::AP_NORTHEAST_1
);
$session->open();
$client = new Gs2AccountRestClient(
$session
);
try {
$result = $client->describePrizeTables(
(new DescribePrizeTablesRequest())
->withNamespaceName(self::namespace1)
);
$items = $result->getItems();
} catch (Gs2Exception $e) {
exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.lottery.rest.Gs2LotteryRestClient;
import io.gs2.lottery.request.DescribePrizeTablesRequest;
import io.gs2.lottery.result.DescribePrizeTablesResult;
Gs2RestSession session = new Gs2RestSession(
Region.AP_NORTHEAST_1,
new BasicGs2Credential(
'your client id',
'your client secret'
)
);
session.connect();
Gs2LotteryRestClient client = new Gs2LotteryRestClient(session);
try {
DescribePrizeTablesResult result = client.describePrizeTables(
new DescribePrizeTablesRequest()
.withNamespaceName("namespace1")
);
List<PrizeTable> items = result.getItems();
} catch (Gs2Exception e) {
System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Lottery.Gs2LotteryRestClient;
using Gs2.Gs2Lottery.Request.DescribePrizeTablesRequest;
using Gs2.Gs2Lottery.Result.DescribePrizeTablesResult;
var session = new Gs2RestSession(
new BasicGs2Credential(
'your client id',
'your client secret'
),
Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2LotteryRestClient(session);
AsyncResult<Gs2.Gs2Lottery.Result.DescribePrizeTablesResult> asyncResult = null;
yield return client.DescribePrizeTables(
new Gs2.Gs2Lottery.Request.DescribePrizeTablesRequest()
.WithNamespaceName("namespace1"),
r => asyncResult = r
);
if (asyncResult.Error != null) {
throw asyncResult.Error;
}
var result = asyncResult.Result;
var items = result.Items;
import Gs2Core from '@/gs2/core';
import * as Gs2Lottery from '@/gs2/lottery';
const session = new Gs2Core.Gs2RestSession(
"ap-northeast-1",
new Gs2Core.BasicGs2Credential(
'your client id',
'your client secret'
)
);
await session.connect();
const client = new Gs2Lottery.Gs2LotteryRestClient(session);
try {
const result = await client.describePrizeTables(
new Gs2Lottery.DescribePrizeTablesRequest()
.withNamespaceName("namespace1")
);
const items = result.getItems();
} catch (e) {
process.exit(1);
}
from gs2 import core
from gs2 import lottery
session = core.Gs2RestSession(
core.BasicGs2Credential(
'your client id',
'your client secret'
),
"ap-northeast-1",
)
session.connect()
client = lottery.Gs2LotteryRestClient(session)
try:
result = client.describe_prize_tables(
lottery.DescribePrizeTablesRequest()
.with_namespace_name(self.hash1)
)
items = result.items
except core.Gs2Exception as e:
exit(1)
client = gs2('lottery')
api_result = client.describe_prize_tables({
namespaceName="namespace1",
})
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
items = result.items;
client = gs2('lottery')
api_result_handler = client.describe_prize_tables_async({
namespaceName="namespace1",
})
api_result = api_result_handler() -- Call the handler to get the result
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
items = result.items;
getPrizeTable
排出確率テーブルを取得
Request
型 | 有効化条件 | 必須 | デフォルト | 値の制限 | 説明 | |
---|---|---|---|---|---|---|
namespaceName | string | ✓ | ~ 128文字 | ネームスペース名 | ||
prizeTableName | string | ✓ | ~ 128文字 | 排出確率テーブル名 |
Result
型 | 説明 | |
---|---|---|
item | PrizeTable | 排出確率テーブル |
実装例
import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/lottery"
import "github.com/openlyinc/pointy"
session := core.Gs2RestSession{
Credential: &core.BasicGs2Credential{
ClientId: "your client id",
ClientSecret: "your client secret",
},
Region: core.ApNortheast1,
}
if err := session.Connect(); err != nil {
panic("error occurred")
}
client := lottery.Gs2LotteryRestClient{
Session: &session,
}
result, err := client.GetPrizeTable(
&lottery.GetPrizeTableRequest {
NamespaceName: pointy.String("namespace1"),
PrizeTableName: pointy.String("prizeTable-0001"),
}
)
if err != nil {
panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Lottery\Gs2LotteryRestClient;
use Gs2\Lottery\Request\GetPrizeTableRequest;
$session = new Gs2RestSession(
new BasicGs2Credential(
"your client id",
"your client secret"
),
Region::AP_NORTHEAST_1
);
$session->open();
$client = new Gs2AccountRestClient(
$session
);
try {
$result = $client->getPrizeTable(
(new GetPrizeTableRequest())
->withNamespaceName(self::namespace1)
->withPrizeTableName("prizeTable-0001")
);
$item = $result->getItem();
} catch (Gs2Exception $e) {
exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.lottery.rest.Gs2LotteryRestClient;
import io.gs2.lottery.request.GetPrizeTableRequest;
import io.gs2.lottery.result.GetPrizeTableResult;
Gs2RestSession session = new Gs2RestSession(
Region.AP_NORTHEAST_1,
new BasicGs2Credential(
'your client id',
'your client secret'
)
);
session.connect();
Gs2LotteryRestClient client = new Gs2LotteryRestClient(session);
try {
GetPrizeTableResult result = client.getPrizeTable(
new GetPrizeTableRequest()
.withNamespaceName("namespace1")
.withPrizeTableName("prizeTable-0001")
);
PrizeTable item = result.getItem();
} catch (Gs2Exception e) {
System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Lottery.Gs2LotteryRestClient;
using Gs2.Gs2Lottery.Request.GetPrizeTableRequest;
using Gs2.Gs2Lottery.Result.GetPrizeTableResult;
var session = new Gs2RestSession(
new BasicGs2Credential(
'your client id',
'your client secret'
),
Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2LotteryRestClient(session);
AsyncResult<Gs2.Gs2Lottery.Result.GetPrizeTableResult> asyncResult = null;
yield return client.GetPrizeTable(
new Gs2.Gs2Lottery.Request.GetPrizeTableRequest()
.WithNamespaceName("namespace1")
.WithPrizeTableName("prizeTable-0001"),
r => asyncResult = r
);
if (asyncResult.Error != null) {
throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2Lottery from '@/gs2/lottery';
const session = new Gs2Core.Gs2RestSession(
"ap-northeast-1",
new Gs2Core.BasicGs2Credential(
'your client id',
'your client secret'
)
);
await session.connect();
const client = new Gs2Lottery.Gs2LotteryRestClient(session);
try {
const result = await client.getPrizeTable(
new Gs2Lottery.GetPrizeTableRequest()
.withNamespaceName("namespace1")
.withPrizeTableName("prizeTable-0001")
);
const item = result.getItem();
} catch (e) {
process.exit(1);
}
from gs2 import core
from gs2 import lottery
session = core.Gs2RestSession(
core.BasicGs2Credential(
'your client id',
'your client secret'
),
"ap-northeast-1",
)
session.connect()
client = lottery.Gs2LotteryRestClient(session)
try:
result = client.get_prize_table(
lottery.GetPrizeTableRequest()
.with_namespace_name(self.hash1)
.with_prize_table_name('prizeTable-0001')
)
item = result.item
except core.Gs2Exception as e:
exit(1)
client = gs2('lottery')
api_result = client.get_prize_table({
namespaceName="namespace1",
prizeTableName="prizeTable-0001",
})
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
item = result.item;
client = gs2('lottery')
api_result_handler = client.get_prize_table_async({
namespaceName="namespace1",
prizeTableName="prizeTable-0001",
})
api_result = api_result_handler() -- Call the handler to get the result
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
item = result.item;
drawByUserId
ユーザIDを指定して抽選を実行
Request
型 | 有効化条件 | 必須 | デフォルト | 値の制限 | 説明 | |
---|---|---|---|---|---|---|
namespaceName | string | ✓ | ~ 128文字 | ネームスペース名 | ||
lotteryName | string | ✓ | ~ 128文字 | 抽選モデルの種類名 | ||
userId | string | ✓ | ~ 128文字 | ユーザーID | ||
count | int | ✓ | 1 ~ 1000 | 抽選回数 | ||
config | List<Config> | [] | ~ 1000 items | スタンプシートのプレースホルダの適用する設定値 | ||
timeOffsetToken | string | ~ 1024文字 | タイムオフセットトークン |
Result
型 | 説明 | |
---|---|---|
items | List<DrawnPrize> | 抽選結果の景品リスト |
boxItems | BoxItems | ボックスから取り出したアイテムのリスト |
transactionId | string | 発行されたトランザクションID |
stampSheet | string | 排出された景品を入手するスタンプシート |
stampSheetEncryptionKeyId | string | スタンプシートの署名計算に使用した暗号鍵GRN |
autoRunStampSheet | bool? | トランザクションの自動実行が有効か |
実装例
import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/lottery"
import "github.com/openlyinc/pointy"
session := core.Gs2RestSession{
Credential: &core.BasicGs2Credential{
ClientId: "your client id",
ClientSecret: "your client secret",
},
Region: core.ApNortheast1,
}
if err := session.Connect(); err != nil {
panic("error occurred")
}
client := lottery.Gs2LotteryRestClient{
Session: &session,
}
result, err := client.DrawByUserId(
&lottery.DrawByUserIdRequest {
NamespaceName: pointy.String("namespace1"),
LotteryName: pointy.String("lottery-0001"),
UserId: pointy.String("user-0001"),
Count: pointy.Int32(1),
Config: nil,
TimeOffsetToken: nil,
}
)
if err != nil {
panic("error occurred")
}
items := result.Items
boxItems := result.BoxItems
transactionId := result.TransactionId
stampSheet := result.StampSheet
stampSheetEncryptionKeyId := result.StampSheetEncryptionKeyId
autoRunStampSheet := result.AutoRunStampSheet
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Lottery\Gs2LotteryRestClient;
use Gs2\Lottery\Request\DrawByUserIdRequest;
$session = new Gs2RestSession(
new BasicGs2Credential(
"your client id",
"your client secret"
),
Region::AP_NORTHEAST_1
);
$session->open();
$client = new Gs2AccountRestClient(
$session
);
try {
$result = $client->drawByUserId(
(new DrawByUserIdRequest())
->withNamespaceName(self::namespace1)
->withLotteryName("lottery-0001")
->withUserId("user-0001")
->withCount(1)
->withConfig(null)
->withTimeOffsetToken(null)
);
$items = $result->getItems();
$boxItems = $result->getBoxItems();
$transactionId = $result->getTransactionId();
$stampSheet = $result->getStampSheet();
$stampSheetEncryptionKeyId = $result->getStampSheetEncryptionKeyId();
$autoRunStampSheet = $result->getAutoRunStampSheet();
} catch (Gs2Exception $e) {
exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.lottery.rest.Gs2LotteryRestClient;
import io.gs2.lottery.request.DrawByUserIdRequest;
import io.gs2.lottery.result.DrawByUserIdResult;
Gs2RestSession session = new Gs2RestSession(
Region.AP_NORTHEAST_1,
new BasicGs2Credential(
'your client id',
'your client secret'
)
);
session.connect();
Gs2LotteryRestClient client = new Gs2LotteryRestClient(session);
try {
DrawByUserIdResult result = client.drawByUserId(
new DrawByUserIdRequest()
.withNamespaceName("namespace1")
.withLotteryName("lottery-0001")
.withUserId("user-0001")
.withCount(1)
.withConfig(null)
.withTimeOffsetToken(null)
);
List<DrawnPrize> items = result.getItems();
BoxItems boxItems = result.getBoxItems();
String transactionId = result.getTransactionId();
String stampSheet = result.getStampSheet();
String stampSheetEncryptionKeyId = result.getStampSheetEncryptionKeyId();
boolean autoRunStampSheet = result.getAutoRunStampSheet();
} catch (Gs2Exception e) {
System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Lottery.Gs2LotteryRestClient;
using Gs2.Gs2Lottery.Request.DrawByUserIdRequest;
using Gs2.Gs2Lottery.Result.DrawByUserIdResult;
var session = new Gs2RestSession(
new BasicGs2Credential(
'your client id',
'your client secret'
),
Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2LotteryRestClient(session);
AsyncResult<Gs2.Gs2Lottery.Result.DrawByUserIdResult> asyncResult = null;
yield return client.DrawByUserId(
new Gs2.Gs2Lottery.Request.DrawByUserIdRequest()
.WithNamespaceName("namespace1")
.WithLotteryName("lottery-0001")
.WithUserId("user-0001")
.WithCount(1)
.WithConfig(null)
.WithTimeOffsetToken(null),
r => asyncResult = r
);
if (asyncResult.Error != null) {
throw asyncResult.Error;
}
var result = asyncResult.Result;
var items = result.Items;
var boxItems = result.BoxItems;
var transactionId = result.TransactionId;
var stampSheet = result.StampSheet;
var stampSheetEncryptionKeyId = result.StampSheetEncryptionKeyId;
var autoRunStampSheet = result.AutoRunStampSheet;
import Gs2Core from '@/gs2/core';
import * as Gs2Lottery from '@/gs2/lottery';
const session = new Gs2Core.Gs2RestSession(
"ap-northeast-1",
new Gs2Core.BasicGs2Credential(
'your client id',
'your client secret'
)
);
await session.connect();
const client = new Gs2Lottery.Gs2LotteryRestClient(session);
try {
const result = await client.drawByUserId(
new Gs2Lottery.DrawByUserIdRequest()
.withNamespaceName("namespace1")
.withLotteryName("lottery-0001")
.withUserId("user-0001")
.withCount(1)
.withConfig(null)
.withTimeOffsetToken(null)
);
const items = result.getItems();
const boxItems = result.getBoxItems();
const transactionId = result.getTransactionId();
const stampSheet = result.getStampSheet();
const stampSheetEncryptionKeyId = result.getStampSheetEncryptionKeyId();
const autoRunStampSheet = result.getAutoRunStampSheet();
} catch (e) {
process.exit(1);
}
from gs2 import core
from gs2 import lottery
session = core.Gs2RestSession(
core.BasicGs2Credential(
'your client id',
'your client secret'
),
"ap-northeast-1",
)
session.connect()
client = lottery.Gs2LotteryRestClient(session)
try:
result = client.draw_by_user_id(
lottery.DrawByUserIdRequest()
.with_namespace_name(self.hash1)
.with_lottery_name('lottery-0001')
.with_user_id('user-0001')
.with_count(1)
.with_config(None)
.with_time_offset_token(None)
)
items = result.items
box_items = result.box_items
transaction_id = result.transaction_id
stamp_sheet = result.stamp_sheet
stamp_sheet_encryption_key_id = result.stamp_sheet_encryption_key_id
auto_run_stamp_sheet = result.auto_run_stamp_sheet
except core.Gs2Exception as e:
exit(1)
client = gs2('lottery')
api_result = client.draw_by_user_id({
namespaceName="namespace1",
lotteryName="lottery-0001",
userId="user-0001",
count=1,
config=nil,
timeOffsetToken=nil,
})
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
items = result.items;
boxItems = result.boxItems;
transactionId = result.transactionId;
stampSheet = result.stampSheet;
stampSheetEncryptionKeyId = result.stampSheetEncryptionKeyId;
autoRunStampSheet = result.autoRunStampSheet;
client = gs2('lottery')
api_result_handler = client.draw_by_user_id_async({
namespaceName="namespace1",
lotteryName="lottery-0001",
userId="user-0001",
count=1,
config=nil,
timeOffsetToken=nil,
})
api_result = api_result_handler() -- Call the handler to get the result
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
items = result.items;
boxItems = result.boxItems;
transactionId = result.transactionId;
stampSheet = result.stampSheet;
stampSheetEncryptionKeyId = result.stampSheetEncryptionKeyId;
autoRunStampSheet = result.autoRunStampSheet;
prediction
抽選結果の予測結果を取得
Request
型 | 有効化条件 | 必須 | デフォルト | 値の制限 | 説明 | |
---|---|---|---|---|---|---|
namespaceName | string | ✓ | ~ 128文字 | ネームスペース名 | ||
lotteryName | string | ✓ | ~ 128文字 | 抽選モデルの種類名 | ||
accessToken | string | ✓ | ~ 128文字 | ユーザーID | ||
randomSeed | long | ✓ | ~ 9223372036854775805 | 乱数シード | ||
count | int | ✓ | 1 ~ 1000 | 抽選回数 |
Result
型 | 説明 | |
---|---|---|
items | List<DrawnPrize> | 抽選結果の景品リスト |
実装例
import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/lottery"
import "github.com/openlyinc/pointy"
session := core.Gs2RestSession{
Credential: &core.BasicGs2Credential{
ClientId: "your client id",
ClientSecret: "your client secret",
},
Region: core.ApNortheast1,
}
if err := session.Connect(); err != nil {
panic("error occurred")
}
client := lottery.Gs2LotteryRestClient{
Session: &session,
}
result, err := client.Prediction(
&lottery.PredictionRequest {
NamespaceName: pointy.String("namespace1"),
LotteryName: pointy.String("lottery-0001"),
AccessToken: pointy.String("accessToken-0001"),
RandomSeed: pointy.Int64(1),
Count: pointy.Int32(1),
}
)
if err != nil {
panic("error occurred")
}
items := result.Items
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Lottery\Gs2LotteryRestClient;
use Gs2\Lottery\Request\PredictionRequest;
$session = new Gs2RestSession(
new BasicGs2Credential(
"your client id",
"your client secret"
),
Region::AP_NORTHEAST_1
);
$session->open();
$client = new Gs2AccountRestClient(
$session
);
try {
$result = $client->prediction(
(new PredictionRequest())
->withNamespaceName(self::namespace1)
->withLotteryName("lottery-0001")
->withAccessToken(self::$accessToken0001)
->withRandomSeed(1)
->withCount(1)
);
$items = $result->getItems();
} catch (Gs2Exception $e) {
exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.lottery.rest.Gs2LotteryRestClient;
import io.gs2.lottery.request.PredictionRequest;
import io.gs2.lottery.result.PredictionResult;
Gs2RestSession session = new Gs2RestSession(
Region.AP_NORTHEAST_1,
new BasicGs2Credential(
'your client id',
'your client secret'
)
);
session.connect();
Gs2LotteryRestClient client = new Gs2LotteryRestClient(session);
try {
PredictionResult result = client.prediction(
new PredictionRequest()
.withNamespaceName("namespace1")
.withLotteryName("lottery-0001")
.withAccessToken("accessToken-0001")
.withRandomSeed(1L)
.withCount(1)
);
List<DrawnPrize> items = result.getItems();
} catch (Gs2Exception e) {
System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Lottery.Gs2LotteryRestClient;
using Gs2.Gs2Lottery.Request.PredictionRequest;
using Gs2.Gs2Lottery.Result.PredictionResult;
var session = new Gs2RestSession(
new BasicGs2Credential(
'your client id',
'your client secret'
),
Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2LotteryRestClient(session);
AsyncResult<Gs2.Gs2Lottery.Result.PredictionResult> asyncResult = null;
yield return client.Prediction(
new Gs2.Gs2Lottery.Request.PredictionRequest()
.WithNamespaceName("namespace1")
.WithLotteryName("lottery-0001")
.WithAccessToken("accessToken-0001")
.WithRandomSeed(1L)
.WithCount(1),
r => asyncResult = r
);
if (asyncResult.Error != null) {
throw asyncResult.Error;
}
var result = asyncResult.Result;
var items = result.Items;
import Gs2Core from '@/gs2/core';
import * as Gs2Lottery from '@/gs2/lottery';
const session = new Gs2Core.Gs2RestSession(
"ap-northeast-1",
new Gs2Core.BasicGs2Credential(
'your client id',
'your client secret'
)
);
await session.connect();
const client = new Gs2Lottery.Gs2LotteryRestClient(session);
try {
const result = await client.prediction(
new Gs2Lottery.PredictionRequest()
.withNamespaceName("namespace1")
.withLotteryName("lottery-0001")
.withAccessToken("accessToken-0001")
.withRandomSeed(1)
.withCount(1)
);
const items = result.getItems();
} catch (e) {
process.exit(1);
}
from gs2 import core
from gs2 import lottery
session = core.Gs2RestSession(
core.BasicGs2Credential(
'your client id',
'your client secret'
),
"ap-northeast-1",
)
session.connect()
client = lottery.Gs2LotteryRestClient(session)
try:
result = client.prediction(
lottery.PredictionRequest()
.with_namespace_name(self.hash1)
.with_lottery_name('lottery-0001')
.with_access_token(self.access_token_0001)
.with_random_seed(1)
.with_count(1)
)
items = result.items
except core.Gs2Exception as e:
exit(1)
client = gs2('lottery')
api_result = client.prediction({
namespaceName="namespace1",
lotteryName="lottery-0001",
accessToken="accessToken-0001",
randomSeed=1,
count=1,
})
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
items = result.items;
client = gs2('lottery')
api_result_handler = client.prediction_async({
namespaceName="namespace1",
lotteryName="lottery-0001",
accessToken="accessToken-0001",
randomSeed=1,
count=1,
})
api_result = api_result_handler() -- Call the handler to get the result
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
items = result.items;
predictionByUserId
ユーザIDを指定して抽選結果の予測結果を取得
Request
型 | 有効化条件 | 必須 | デフォルト | 値の制限 | 説明 | |
---|---|---|---|---|---|---|
namespaceName | string | ✓ | ~ 128文字 | ネームスペース名 | ||
lotteryName | string | ✓ | ~ 128文字 | 抽選モデルの種類名 | ||
userId | string | ✓ | ~ 128文字 | ユーザーID | ||
randomSeed | long | ✓ | ~ 9223372036854775805 | 乱数シード | ||
count | int | ✓ | 1 ~ 1000 | 抽選回数 | ||
timeOffsetToken | string | ~ 1024文字 | タイムオフセットトークン |
Result
型 | 説明 | |
---|---|---|
items | List<DrawnPrize> | 抽選結果の景品リスト |
実装例
import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/lottery"
import "github.com/openlyinc/pointy"
session := core.Gs2RestSession{
Credential: &core.BasicGs2Credential{
ClientId: "your client id",
ClientSecret: "your client secret",
},
Region: core.ApNortheast1,
}
if err := session.Connect(); err != nil {
panic("error occurred")
}
client := lottery.Gs2LotteryRestClient{
Session: &session,
}
result, err := client.PredictionByUserId(
&lottery.PredictionByUserIdRequest {
NamespaceName: pointy.String("namespace1"),
LotteryName: pointy.String("lottery-0001"),
UserId: pointy.String("user-0001"),
RandomSeed: pointy.Int64(1),
Count: pointy.Int32(1),
TimeOffsetToken: nil,
}
)
if err != nil {
panic("error occurred")
}
items := result.Items
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Lottery\Gs2LotteryRestClient;
use Gs2\Lottery\Request\PredictionByUserIdRequest;
$session = new Gs2RestSession(
new BasicGs2Credential(
"your client id",
"your client secret"
),
Region::AP_NORTHEAST_1
);
$session->open();
$client = new Gs2AccountRestClient(
$session
);
try {
$result = $client->predictionByUserId(
(new PredictionByUserIdRequest())
->withNamespaceName(self::namespace1)
->withLotteryName("lottery-0001")
->withUserId("user-0001")
->withRandomSeed(1)
->withCount(1)
->withTimeOffsetToken(null)
);
$items = $result->getItems();
} catch (Gs2Exception $e) {
exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.lottery.rest.Gs2LotteryRestClient;
import io.gs2.lottery.request.PredictionByUserIdRequest;
import io.gs2.lottery.result.PredictionByUserIdResult;
Gs2RestSession session = new Gs2RestSession(
Region.AP_NORTHEAST_1,
new BasicGs2Credential(
'your client id',
'your client secret'
)
);
session.connect();
Gs2LotteryRestClient client = new Gs2LotteryRestClient(session);
try {
PredictionByUserIdResult result = client.predictionByUserId(
new PredictionByUserIdRequest()
.withNamespaceName("namespace1")
.withLotteryName("lottery-0001")
.withUserId("user-0001")
.withRandomSeed(1L)
.withCount(1)
.withTimeOffsetToken(null)
);
List<DrawnPrize> items = result.getItems();
} catch (Gs2Exception e) {
System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Lottery.Gs2LotteryRestClient;
using Gs2.Gs2Lottery.Request.PredictionByUserIdRequest;
using Gs2.Gs2Lottery.Result.PredictionByUserIdResult;
var session = new Gs2RestSession(
new BasicGs2Credential(
'your client id',
'your client secret'
),
Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2LotteryRestClient(session);
AsyncResult<Gs2.Gs2Lottery.Result.PredictionByUserIdResult> asyncResult = null;
yield return client.PredictionByUserId(
new Gs2.Gs2Lottery.Request.PredictionByUserIdRequest()
.WithNamespaceName("namespace1")
.WithLotteryName("lottery-0001")
.WithUserId("user-0001")
.WithRandomSeed(1L)
.WithCount(1)
.WithTimeOffsetToken(null),
r => asyncResult = r
);
if (asyncResult.Error != null) {
throw asyncResult.Error;
}
var result = asyncResult.Result;
var items = result.Items;
import Gs2Core from '@/gs2/core';
import * as Gs2Lottery from '@/gs2/lottery';
const session = new Gs2Core.Gs2RestSession(
"ap-northeast-1",
new Gs2Core.BasicGs2Credential(
'your client id',
'your client secret'
)
);
await session.connect();
const client = new Gs2Lottery.Gs2LotteryRestClient(session);
try {
const result = await client.predictionByUserId(
new Gs2Lottery.PredictionByUserIdRequest()
.withNamespaceName("namespace1")
.withLotteryName("lottery-0001")
.withUserId("user-0001")
.withRandomSeed(1)
.withCount(1)
.withTimeOffsetToken(null)
);
const items = result.getItems();
} catch (e) {
process.exit(1);
}
from gs2 import core
from gs2 import lottery
session = core.Gs2RestSession(
core.BasicGs2Credential(
'your client id',
'your client secret'
),
"ap-northeast-1",
)
session.connect()
client = lottery.Gs2LotteryRestClient(session)
try:
result = client.prediction_by_user_id(
lottery.PredictionByUserIdRequest()
.with_namespace_name(self.hash1)
.with_lottery_name('lottery-0001')
.with_user_id('user-0001')
.with_random_seed(1)
.with_count(1)
.with_time_offset_token(None)
)
items = result.items
except core.Gs2Exception as e:
exit(1)
client = gs2('lottery')
api_result = client.prediction_by_user_id({
namespaceName="namespace1",
lotteryName="lottery-0001",
userId="user-0001",
randomSeed=1,
count=1,
timeOffsetToken=nil,
})
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
items = result.items;
client = gs2('lottery')
api_result_handler = client.prediction_by_user_id_async({
namespaceName="namespace1",
lotteryName="lottery-0001",
userId="user-0001",
randomSeed=1,
count=1,
timeOffsetToken=nil,
})
api_result = api_result_handler() -- Call the handler to get the result
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
items = result.items;
drawWithRandomSeedByUserId
ユーザIDを指定して抽選結果の予測結果を取得
Request
型 | 有効化条件 | 必須 | デフォルト | 値の制限 | 説明 | |
---|---|---|---|---|---|---|
namespaceName | string | ✓ | ~ 128文字 | ネームスペース名 | ||
lotteryName | string | ✓ | ~ 128文字 | 抽選モデルの種類名 | ||
userId | string | ✓ | ~ 128文字 | ユーザーID | ||
randomSeed | long | ✓ | ~ 9223372036854775805 | 乱数シード | ||
count | int | ✓ | 1 ~ 1000 | 抽選回数 | ||
config | List<Config> | [] | ~ 1000 items | スタンプシートのプレースホルダの適用する設定値 | ||
timeOffsetToken | string | ~ 1024文字 | タイムオフセットトークン |
Result
型 | 説明 | |
---|---|---|
items | List<DrawnPrize> | 抽選結果の景品リスト |
transactionId | string | 発行されたトランザクションID |
stampSheet | string | 排出された景品を入手するスタンプシート |
stampSheetEncryptionKeyId | string | スタンプシートの署名計算に使用した暗号鍵GRN |
autoRunStampSheet | bool? | トランザクションの自動実行が有効か |
実装例
import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/lottery"
import "github.com/openlyinc/pointy"
session := core.Gs2RestSession{
Credential: &core.BasicGs2Credential{
ClientId: "your client id",
ClientSecret: "your client secret",
},
Region: core.ApNortheast1,
}
if err := session.Connect(); err != nil {
panic("error occurred")
}
client := lottery.Gs2LotteryRestClient{
Session: &session,
}
result, err := client.DrawWithRandomSeedByUserId(
&lottery.DrawWithRandomSeedByUserIdRequest {
NamespaceName: pointy.String("namespace1"),
LotteryName: pointy.String("lottery-0001"),
UserId: pointy.String("user-0001"),
RandomSeed: pointy.Int64(1),
Count: pointy.Int32(1),
Config: nil,
TimeOffsetToken: nil,
}
)
if err != nil {
panic("error occurred")
}
items := result.Items
transactionId := result.TransactionId
stampSheet := result.StampSheet
stampSheetEncryptionKeyId := result.StampSheetEncryptionKeyId
autoRunStampSheet := result.AutoRunStampSheet
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Lottery\Gs2LotteryRestClient;
use Gs2\Lottery\Request\DrawWithRandomSeedByUserIdRequest;
$session = new Gs2RestSession(
new BasicGs2Credential(
"your client id",
"your client secret"
),
Region::AP_NORTHEAST_1
);
$session->open();
$client = new Gs2AccountRestClient(
$session
);
try {
$result = $client->drawWithRandomSeedByUserId(
(new DrawWithRandomSeedByUserIdRequest())
->withNamespaceName(self::namespace1)
->withLotteryName("lottery-0001")
->withUserId("user-0001")
->withRandomSeed(1)
->withCount(1)
->withConfig(null)
->withTimeOffsetToken(null)
);
$items = $result->getItems();
$transactionId = $result->getTransactionId();
$stampSheet = $result->getStampSheet();
$stampSheetEncryptionKeyId = $result->getStampSheetEncryptionKeyId();
$autoRunStampSheet = $result->getAutoRunStampSheet();
} catch (Gs2Exception $e) {
exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.lottery.rest.Gs2LotteryRestClient;
import io.gs2.lottery.request.DrawWithRandomSeedByUserIdRequest;
import io.gs2.lottery.result.DrawWithRandomSeedByUserIdResult;
Gs2RestSession session = new Gs2RestSession(
Region.AP_NORTHEAST_1,
new BasicGs2Credential(
'your client id',
'your client secret'
)
);
session.connect();
Gs2LotteryRestClient client = new Gs2LotteryRestClient(session);
try {
DrawWithRandomSeedByUserIdResult result = client.drawWithRandomSeedByUserId(
new DrawWithRandomSeedByUserIdRequest()
.withNamespaceName("namespace1")
.withLotteryName("lottery-0001")
.withUserId("user-0001")
.withRandomSeed(1L)
.withCount(1)
.withConfig(null)
.withTimeOffsetToken(null)
);
List<DrawnPrize> items = result.getItems();
String transactionId = result.getTransactionId();
String stampSheet = result.getStampSheet();
String stampSheetEncryptionKeyId = result.getStampSheetEncryptionKeyId();
boolean autoRunStampSheet = result.getAutoRunStampSheet();
} catch (Gs2Exception e) {
System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Lottery.Gs2LotteryRestClient;
using Gs2.Gs2Lottery.Request.DrawWithRandomSeedByUserIdRequest;
using Gs2.Gs2Lottery.Result.DrawWithRandomSeedByUserIdResult;
var session = new Gs2RestSession(
new BasicGs2Credential(
'your client id',
'your client secret'
),
Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2LotteryRestClient(session);
AsyncResult<Gs2.Gs2Lottery.Result.DrawWithRandomSeedByUserIdResult> asyncResult = null;
yield return client.DrawWithRandomSeedByUserId(
new Gs2.Gs2Lottery.Request.DrawWithRandomSeedByUserIdRequest()
.WithNamespaceName("namespace1")
.WithLotteryName("lottery-0001")
.WithUserId("user-0001")
.WithRandomSeed(1L)
.WithCount(1)
.WithConfig(null)
.WithTimeOffsetToken(null),
r => asyncResult = r
);
if (asyncResult.Error != null) {
throw asyncResult.Error;
}
var result = asyncResult.Result;
var items = result.Items;
var transactionId = result.TransactionId;
var stampSheet = result.StampSheet;
var stampSheetEncryptionKeyId = result.StampSheetEncryptionKeyId;
var autoRunStampSheet = result.AutoRunStampSheet;
import Gs2Core from '@/gs2/core';
import * as Gs2Lottery from '@/gs2/lottery';
const session = new Gs2Core.Gs2RestSession(
"ap-northeast-1",
new Gs2Core.BasicGs2Credential(
'your client id',
'your client secret'
)
);
await session.connect();
const client = new Gs2Lottery.Gs2LotteryRestClient(session);
try {
const result = await client.drawWithRandomSeedByUserId(
new Gs2Lottery.DrawWithRandomSeedByUserIdRequest()
.withNamespaceName("namespace1")
.withLotteryName("lottery-0001")
.withUserId("user-0001")
.withRandomSeed(1)
.withCount(1)
.withConfig(null)
.withTimeOffsetToken(null)
);
const items = result.getItems();
const transactionId = result.getTransactionId();
const stampSheet = result.getStampSheet();
const stampSheetEncryptionKeyId = result.getStampSheetEncryptionKeyId();
const autoRunStampSheet = result.getAutoRunStampSheet();
} catch (e) {
process.exit(1);
}
from gs2 import core
from gs2 import lottery
session = core.Gs2RestSession(
core.BasicGs2Credential(
'your client id',
'your client secret'
),
"ap-northeast-1",
)
session.connect()
client = lottery.Gs2LotteryRestClient(session)
try:
result = client.draw_with_random_seed_by_user_id(
lottery.DrawWithRandomSeedByUserIdRequest()
.with_namespace_name(self.hash1)
.with_lottery_name('lottery-0001')
.with_user_id('user-0001')
.with_random_seed(1)
.with_count(1)
.with_config(None)
.with_time_offset_token(None)
)
items = result.items
transaction_id = result.transaction_id
stamp_sheet = result.stamp_sheet
stamp_sheet_encryption_key_id = result.stamp_sheet_encryption_key_id
auto_run_stamp_sheet = result.auto_run_stamp_sheet
except core.Gs2Exception as e:
exit(1)
client = gs2('lottery')
api_result = client.draw_with_random_seed_by_user_id({
namespaceName="namespace1",
lotteryName="lottery-0001",
userId="user-0001",
randomSeed=1,
count=1,
config=nil,
timeOffsetToken=nil,
})
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
items = result.items;
transactionId = result.transactionId;
stampSheet = result.stampSheet;
stampSheetEncryptionKeyId = result.stampSheetEncryptionKeyId;
autoRunStampSheet = result.autoRunStampSheet;
client = gs2('lottery')
api_result_handler = client.draw_with_random_seed_by_user_id_async({
namespaceName="namespace1",
lotteryName="lottery-0001",
userId="user-0001",
randomSeed=1,
count=1,
config=nil,
timeOffsetToken=nil,
})
api_result = api_result_handler() -- Call the handler to get the result
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
items = result.items;
transactionId = result.transactionId;
stampSheet = result.stampSheet;
stampSheetEncryptionKeyId = result.stampSheetEncryptionKeyId;
autoRunStampSheet = result.autoRunStampSheet;
drawByStampSheet
入手アクションとして抽選処理を実行
Request
型 | 有効化条件 | 必須 | デフォルト | 値の制限 | 説明 | |
---|---|---|---|---|---|---|
stampSheet | string | ✓ | ~ 5242880文字 | トランザクション | ||
keyId | string | ✓ | ~ 1024文字 | 暗号鍵GRN |
Result
型 | 説明 | |
---|---|---|
items | List<DrawnPrize> | 抽選結果の景品リスト |
boxItems | BoxItems | ボックスから取り出したアイテムのリスト |
transactionId | string | 発行されたトランザクションID |
stampSheet | string | 排出された景品を入手するスタンプシート |
stampSheetEncryptionKeyId | string | スタンプシートの署名計算に使用した暗号鍵GRN |
autoRunStampSheet | bool? | トランザクションの自動実行が有効か |
実装例
import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/lottery"
import "github.com/openlyinc/pointy"
session := core.Gs2RestSession{
Credential: &core.BasicGs2Credential{
ClientId: "your client id",
ClientSecret: "your client secret",
},
Region: core.ApNortheast1,
}
if err := session.Connect(); err != nil {
panic("error occurred")
}
client := lottery.Gs2LotteryRestClient{
Session: &session,
}
result, err := client.DrawByStampSheet(
&lottery.DrawByStampSheetRequest {
StampSheet: pointy.String("stampSheet"),
KeyId: pointy.String("key-0001"),
}
)
if err != nil {
panic("error occurred")
}
items := result.Items
boxItems := result.BoxItems
transactionId := result.TransactionId
stampSheet := result.StampSheet
stampSheetEncryptionKeyId := result.StampSheetEncryptionKeyId
autoRunStampSheet := result.AutoRunStampSheet
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Lottery\Gs2LotteryRestClient;
use Gs2\Lottery\Request\DrawByStampSheetRequest;
$session = new Gs2RestSession(
new BasicGs2Credential(
"your client id",
"your client secret"
),
Region::AP_NORTHEAST_1
);
$session->open();
$client = new Gs2AccountRestClient(
$session
);
try {
$result = $client->drawByStampSheet(
(new DrawByStampSheetRequest())
->withStampSheet(self::stampSheet)
->withKeyId(self::key-0001)
);
$items = $result->getItems();
$boxItems = $result->getBoxItems();
$transactionId = $result->getTransactionId();
$stampSheet = $result->getStampSheet();
$stampSheetEncryptionKeyId = $result->getStampSheetEncryptionKeyId();
$autoRunStampSheet = $result->getAutoRunStampSheet();
} catch (Gs2Exception $e) {
exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.lottery.rest.Gs2LotteryRestClient;
import io.gs2.lottery.request.DrawByStampSheetRequest;
import io.gs2.lottery.result.DrawByStampSheetResult;
Gs2RestSession session = new Gs2RestSession(
Region.AP_NORTHEAST_1,
new BasicGs2Credential(
'your client id',
'your client secret'
)
);
session.connect();
Gs2LotteryRestClient client = new Gs2LotteryRestClient(session);
try {
DrawByStampSheetResult result = client.drawByStampSheet(
new DrawByStampSheetRequest()
.withStampSheet("stampSheet")
.withKeyId("key-0001")
);
List<DrawnPrize> items = result.getItems();
BoxItems boxItems = result.getBoxItems();
String transactionId = result.getTransactionId();
String stampSheet = result.getStampSheet();
String stampSheetEncryptionKeyId = result.getStampSheetEncryptionKeyId();
boolean autoRunStampSheet = result.getAutoRunStampSheet();
} catch (Gs2Exception e) {
System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Lottery.Gs2LotteryRestClient;
using Gs2.Gs2Lottery.Request.DrawByStampSheetRequest;
using Gs2.Gs2Lottery.Result.DrawByStampSheetResult;
var session = new Gs2RestSession(
new BasicGs2Credential(
'your client id',
'your client secret'
),
Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2LotteryRestClient(session);
AsyncResult<Gs2.Gs2Lottery.Result.DrawByStampSheetResult> asyncResult = null;
yield return client.DrawByStampSheet(
new Gs2.Gs2Lottery.Request.DrawByStampSheetRequest()
.WithStampSheet("stampSheet")
.WithKeyId("key-0001"),
r => asyncResult = r
);
if (asyncResult.Error != null) {
throw asyncResult.Error;
}
var result = asyncResult.Result;
var items = result.Items;
var boxItems = result.BoxItems;
var transactionId = result.TransactionId;
var stampSheet = result.StampSheet;
var stampSheetEncryptionKeyId = result.StampSheetEncryptionKeyId;
var autoRunStampSheet = result.AutoRunStampSheet;
import Gs2Core from '@/gs2/core';
import * as Gs2Lottery from '@/gs2/lottery';
const session = new Gs2Core.Gs2RestSession(
"ap-northeast-1",
new Gs2Core.BasicGs2Credential(
'your client id',
'your client secret'
)
);
await session.connect();
const client = new Gs2Lottery.Gs2LotteryRestClient(session);
try {
const result = await client.drawByStampSheet(
new Gs2Lottery.DrawByStampSheetRequest()
.withStampSheet("stampSheet")
.withKeyId("key-0001")
);
const items = result.getItems();
const boxItems = result.getBoxItems();
const transactionId = result.getTransactionId();
const stampSheet = result.getStampSheet();
const stampSheetEncryptionKeyId = result.getStampSheetEncryptionKeyId();
const autoRunStampSheet = result.getAutoRunStampSheet();
} catch (e) {
process.exit(1);
}
from gs2 import core
from gs2 import lottery
session = core.Gs2RestSession(
core.BasicGs2Credential(
'your client id',
'your client secret'
),
"ap-northeast-1",
)
session.connect()
client = lottery.Gs2LotteryRestClient(session)
try:
result = client.draw_by_stamp_sheet(
lottery.DrawByStampSheetRequest()
.with_stamp_sheet(self.stamp_sheet)
.with_key_id(self.key1.key_id)
)
items = result.items
box_items = result.box_items
transaction_id = result.transaction_id
stamp_sheet = result.stamp_sheet
stamp_sheet_encryption_key_id = result.stamp_sheet_encryption_key_id
auto_run_stamp_sheet = result.auto_run_stamp_sheet
except core.Gs2Exception as e:
exit(1)
client = gs2('lottery')
api_result = client.draw_by_stamp_sheet({
stampSheet="stampSheet",
keyId="key-0001",
})
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
items = result.items;
boxItems = result.boxItems;
transactionId = result.transactionId;
stampSheet = result.stampSheet;
stampSheetEncryptionKeyId = result.stampSheetEncryptionKeyId;
autoRunStampSheet = result.autoRunStampSheet;
client = gs2('lottery')
api_result_handler = client.draw_by_stamp_sheet_async({
stampSheet="stampSheet",
keyId="key-0001",
})
api_result = api_result_handler() -- Call the handler to get the result
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
items = result.items;
boxItems = result.boxItems;
transactionId = result.transactionId;
stampSheet = result.stampSheet;
stampSheetEncryptionKeyId = result.stampSheetEncryptionKeyId;
autoRunStampSheet = result.autoRunStampSheet;
describeProbabilities
排出確率を取得
通常抽選ではすべてのゲームプレイヤーに対して同じ確率を応答します。
ボックス抽選ではボックスの中身の残りを考慮したゲームプレイヤーごとに異なる確率を応答します。
Request
型 | 有効化条件 | 必須 | デフォルト | 値の制限 | 説明 | |
---|---|---|---|---|---|---|
namespaceName | string | ✓ | ~ 128文字 | ネームスペース名 | ||
lotteryName | string | ✓ | ~ 128文字 | 抽選モデルの種類名 | ||
accessToken | string | ✓ | ~ 128文字 | ユーザーID |
Result
型 | 説明 | |
---|---|---|
items | List<Probability> | 景品の当選確率リスト |
実装例
import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/lottery"
import "github.com/openlyinc/pointy"
session := core.Gs2RestSession{
Credential: &core.BasicGs2Credential{
ClientId: "your client id",
ClientSecret: "your client secret",
},
Region: core.ApNortheast1,
}
if err := session.Connect(); err != nil {
panic("error occurred")
}
client := lottery.Gs2LotteryRestClient{
Session: &session,
}
result, err := client.DescribeProbabilities(
&lottery.DescribeProbabilitiesRequest {
NamespaceName: pointy.String("namespace1"),
LotteryName: pointy.String("lottery-0001"),
AccessToken: pointy.String("accessToken-0001"),
}
)
if err != nil {
panic("error occurred")
}
items := result.Items
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Lottery\Gs2LotteryRestClient;
use Gs2\Lottery\Request\DescribeProbabilitiesRequest;
$session = new Gs2RestSession(
new BasicGs2Credential(
"your client id",
"your client secret"
),
Region::AP_NORTHEAST_1
);
$session->open();
$client = new Gs2AccountRestClient(
$session
);
try {
$result = $client->describeProbabilities(
(new DescribeProbabilitiesRequest())
->withNamespaceName(self::namespace1)
->withLotteryName("lottery-0001")
->withAccessToken(self::$accessToken0001)
);
$items = $result->getItems();
} catch (Gs2Exception $e) {
exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.lottery.rest.Gs2LotteryRestClient;
import io.gs2.lottery.request.DescribeProbabilitiesRequest;
import io.gs2.lottery.result.DescribeProbabilitiesResult;
Gs2RestSession session = new Gs2RestSession(
Region.AP_NORTHEAST_1,
new BasicGs2Credential(
'your client id',
'your client secret'
)
);
session.connect();
Gs2LotteryRestClient client = new Gs2LotteryRestClient(session);
try {
DescribeProbabilitiesResult result = client.describeProbabilities(
new DescribeProbabilitiesRequest()
.withNamespaceName("namespace1")
.withLotteryName("lottery-0001")
.withAccessToken("accessToken-0001")
);
List<Probability> items = result.getItems();
} catch (Gs2Exception e) {
System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Lottery.Gs2LotteryRestClient;
using Gs2.Gs2Lottery.Request.DescribeProbabilitiesRequest;
using Gs2.Gs2Lottery.Result.DescribeProbabilitiesResult;
var session = new Gs2RestSession(
new BasicGs2Credential(
'your client id',
'your client secret'
),
Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2LotteryRestClient(session);
AsyncResult<Gs2.Gs2Lottery.Result.DescribeProbabilitiesResult> asyncResult = null;
yield return client.DescribeProbabilities(
new Gs2.Gs2Lottery.Request.DescribeProbabilitiesRequest()
.WithNamespaceName("namespace1")
.WithLotteryName("lottery-0001")
.WithAccessToken("accessToken-0001"),
r => asyncResult = r
);
if (asyncResult.Error != null) {
throw asyncResult.Error;
}
var result = asyncResult.Result;
var items = result.Items;
import Gs2Core from '@/gs2/core';
import * as Gs2Lottery from '@/gs2/lottery';
const session = new Gs2Core.Gs2RestSession(
"ap-northeast-1",
new Gs2Core.BasicGs2Credential(
'your client id',
'your client secret'
)
);
await session.connect();
const client = new Gs2Lottery.Gs2LotteryRestClient(session);
try {
const result = await client.describeProbabilities(
new Gs2Lottery.DescribeProbabilitiesRequest()
.withNamespaceName("namespace1")
.withLotteryName("lottery-0001")
.withAccessToken("accessToken-0001")
);
const items = result.getItems();
} catch (e) {
process.exit(1);
}
from gs2 import core
from gs2 import lottery
session = core.Gs2RestSession(
core.BasicGs2Credential(
'your client id',
'your client secret'
),
"ap-northeast-1",
)
session.connect()
client = lottery.Gs2LotteryRestClient(session)
try:
result = client.describe_probabilities(
lottery.DescribeProbabilitiesRequest()
.with_namespace_name(self.hash1)
.with_lottery_name('lottery-0001')
.with_access_token(self.access_token_0001)
)
items = result.items
except core.Gs2Exception as e:
exit(1)
client = gs2('lottery')
api_result = client.describe_probabilities({
namespaceName="namespace1",
lotteryName="lottery-0001",
accessToken="accessToken-0001",
})
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
items = result.items;
client = gs2('lottery')
api_result_handler = client.describe_probabilities_async({
namespaceName="namespace1",
lotteryName="lottery-0001",
accessToken="accessToken-0001",
})
api_result = api_result_handler() -- Call the handler to get the result
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
items = result.items;
describeProbabilitiesByUserId
ユーザーIDを指定して排出確率を取得
通常抽選ではすべてのゲームプレイヤーに対して同じ確率を応答します。
ボックス抽選ではボックスの中身の残りを考慮したゲームプレイヤーごとに異なる確率を応答します。
Request
型 | 有効化条件 | 必須 | デフォルト | 値の制限 | 説明 | |
---|---|---|---|---|---|---|
namespaceName | string | ✓ | ~ 128文字 | ネームスペース名 | ||
lotteryName | string | ✓ | ~ 128文字 | 抽選モデルの種類名 | ||
userId | string | ✓ | ~ 128文字 | ユーザーID | ||
timeOffsetToken | string | ~ 1024文字 | タイムオフセットトークン |
Result
型 | 説明 | |
---|---|---|
items | List<Probability> | 景品の当選確率リスト |
実装例
import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/lottery"
import "github.com/openlyinc/pointy"
session := core.Gs2RestSession{
Credential: &core.BasicGs2Credential{
ClientId: "your client id",
ClientSecret: "your client secret",
},
Region: core.ApNortheast1,
}
if err := session.Connect(); err != nil {
panic("error occurred")
}
client := lottery.Gs2LotteryRestClient{
Session: &session,
}
result, err := client.DescribeProbabilitiesByUserId(
&lottery.DescribeProbabilitiesByUserIdRequest {
NamespaceName: pointy.String("namespace1"),
LotteryName: pointy.String("lottery-0001"),
UserId: pointy.String("user-0001"),
TimeOffsetToken: nil,
}
)
if err != nil {
panic("error occurred")
}
items := result.Items
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Lottery\Gs2LotteryRestClient;
use Gs2\Lottery\Request\DescribeProbabilitiesByUserIdRequest;
$session = new Gs2RestSession(
new BasicGs2Credential(
"your client id",
"your client secret"
),
Region::AP_NORTHEAST_1
);
$session->open();
$client = new Gs2AccountRestClient(
$session
);
try {
$result = $client->describeProbabilitiesByUserId(
(new DescribeProbabilitiesByUserIdRequest())
->withNamespaceName(self::namespace1)
->withLotteryName("lottery-0001")
->withUserId("user-0001")
->withTimeOffsetToken(null)
);
$items = $result->getItems();
} catch (Gs2Exception $e) {
exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.lottery.rest.Gs2LotteryRestClient;
import io.gs2.lottery.request.DescribeProbabilitiesByUserIdRequest;
import io.gs2.lottery.result.DescribeProbabilitiesByUserIdResult;
Gs2RestSession session = new Gs2RestSession(
Region.AP_NORTHEAST_1,
new BasicGs2Credential(
'your client id',
'your client secret'
)
);
session.connect();
Gs2LotteryRestClient client = new Gs2LotteryRestClient(session);
try {
DescribeProbabilitiesByUserIdResult result = client.describeProbabilitiesByUserId(
new DescribeProbabilitiesByUserIdRequest()
.withNamespaceName("namespace1")
.withLotteryName("lottery-0001")
.withUserId("user-0001")
.withTimeOffsetToken(null)
);
List<Probability> items = result.getItems();
} catch (Gs2Exception e) {
System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Lottery.Gs2LotteryRestClient;
using Gs2.Gs2Lottery.Request.DescribeProbabilitiesByUserIdRequest;
using Gs2.Gs2Lottery.Result.DescribeProbabilitiesByUserIdResult;
var session = new Gs2RestSession(
new BasicGs2Credential(
'your client id',
'your client secret'
),
Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2LotteryRestClient(session);
AsyncResult<Gs2.Gs2Lottery.Result.DescribeProbabilitiesByUserIdResult> asyncResult = null;
yield return client.DescribeProbabilitiesByUserId(
new Gs2.Gs2Lottery.Request.DescribeProbabilitiesByUserIdRequest()
.WithNamespaceName("namespace1")
.WithLotteryName("lottery-0001")
.WithUserId("user-0001")
.WithTimeOffsetToken(null),
r => asyncResult = r
);
if (asyncResult.Error != null) {
throw asyncResult.Error;
}
var result = asyncResult.Result;
var items = result.Items;
import Gs2Core from '@/gs2/core';
import * as Gs2Lottery from '@/gs2/lottery';
const session = new Gs2Core.Gs2RestSession(
"ap-northeast-1",
new Gs2Core.BasicGs2Credential(
'your client id',
'your client secret'
)
);
await session.connect();
const client = new Gs2Lottery.Gs2LotteryRestClient(session);
try {
const result = await client.describeProbabilitiesByUserId(
new Gs2Lottery.DescribeProbabilitiesByUserIdRequest()
.withNamespaceName("namespace1")
.withLotteryName("lottery-0001")
.withUserId("user-0001")
.withTimeOffsetToken(null)
);
const items = result.getItems();
} catch (e) {
process.exit(1);
}
from gs2 import core
from gs2 import lottery
session = core.Gs2RestSession(
core.BasicGs2Credential(
'your client id',
'your client secret'
),
"ap-northeast-1",
)
session.connect()
client = lottery.Gs2LotteryRestClient(session)
try:
result = client.describe_probabilities_by_user_id(
lottery.DescribeProbabilitiesByUserIdRequest()
.with_namespace_name(self.hash1)
.with_lottery_name('lottery-0001')
.with_user_id('user-0001')
.with_time_offset_token(None)
)
items = result.items
except core.Gs2Exception as e:
exit(1)
client = gs2('lottery')
api_result = client.describe_probabilities_by_user_id({
namespaceName="namespace1",
lotteryName="lottery-0001",
userId="user-0001",
timeOffsetToken=nil,
})
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
items = result.items;
client = gs2('lottery')
api_result_handler = client.describe_probabilities_by_user_id_async({
namespaceName="namespace1",
lotteryName="lottery-0001",
userId="user-0001",
timeOffsetToken=nil,
})
api_result = api_result_handler() -- Call the handler to get the result
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
items = result.items;
exportMaster
現在有効な抽選設定のマスターデータをエクスポート
Request
型 | 有効化条件 | 必須 | デフォルト | 値の制限 | 説明 | |
---|---|---|---|---|---|---|
namespaceName | string | ✓ | ~ 128文字 | ネームスペース名 |
Result
型 | 説明 | |
---|---|---|
item | CurrentLotteryMaster | 現在有効な抽選設定 |
実装例
import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/lottery"
import "github.com/openlyinc/pointy"
session := core.Gs2RestSession{
Credential: &core.BasicGs2Credential{
ClientId: "your client id",
ClientSecret: "your client secret",
},
Region: core.ApNortheast1,
}
if err := session.Connect(); err != nil {
panic("error occurred")
}
client := lottery.Gs2LotteryRestClient{
Session: &session,
}
result, err := client.ExportMaster(
&lottery.ExportMasterRequest {
NamespaceName: pointy.String("namespace1"),
}
)
if err != nil {
panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Lottery\Gs2LotteryRestClient;
use Gs2\Lottery\Request\ExportMasterRequest;
$session = new Gs2RestSession(
new BasicGs2Credential(
"your client id",
"your client secret"
),
Region::AP_NORTHEAST_1
);
$session->open();
$client = new Gs2AccountRestClient(
$session
);
try {
$result = $client->exportMaster(
(new ExportMasterRequest())
->withNamespaceName(self::namespace1)
);
$item = $result->getItem();
} catch (Gs2Exception $e) {
exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.lottery.rest.Gs2LotteryRestClient;
import io.gs2.lottery.request.ExportMasterRequest;
import io.gs2.lottery.result.ExportMasterResult;
Gs2RestSession session = new Gs2RestSession(
Region.AP_NORTHEAST_1,
new BasicGs2Credential(
'your client id',
'your client secret'
)
);
session.connect();
Gs2LotteryRestClient client = new Gs2LotteryRestClient(session);
try {
ExportMasterResult result = client.exportMaster(
new ExportMasterRequest()
.withNamespaceName("namespace1")
);
CurrentLotteryMaster item = result.getItem();
} catch (Gs2Exception e) {
System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Lottery.Gs2LotteryRestClient;
using Gs2.Gs2Lottery.Request.ExportMasterRequest;
using Gs2.Gs2Lottery.Result.ExportMasterResult;
var session = new Gs2RestSession(
new BasicGs2Credential(
'your client id',
'your client secret'
),
Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2LotteryRestClient(session);
AsyncResult<Gs2.Gs2Lottery.Result.ExportMasterResult> asyncResult = null;
yield return client.ExportMaster(
new Gs2.Gs2Lottery.Request.ExportMasterRequest()
.WithNamespaceName("namespace1"),
r => asyncResult = r
);
if (asyncResult.Error != null) {
throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2Lottery from '@/gs2/lottery';
const session = new Gs2Core.Gs2RestSession(
"ap-northeast-1",
new Gs2Core.BasicGs2Credential(
'your client id',
'your client secret'
)
);
await session.connect();
const client = new Gs2Lottery.Gs2LotteryRestClient(session);
try {
const result = await client.exportMaster(
new Gs2Lottery.ExportMasterRequest()
.withNamespaceName("namespace1")
);
const item = result.getItem();
} catch (e) {
process.exit(1);
}
from gs2 import core
from gs2 import lottery
session = core.Gs2RestSession(
core.BasicGs2Credential(
'your client id',
'your client secret'
),
"ap-northeast-1",
)
session.connect()
client = lottery.Gs2LotteryRestClient(session)
try:
result = client.export_master(
lottery.ExportMasterRequest()
.with_namespace_name(self.hash1)
)
item = result.item
except core.Gs2Exception as e:
exit(1)
client = gs2('lottery')
api_result = client.export_master({
namespaceName="namespace1",
})
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
item = result.item;
client = gs2('lottery')
api_result_handler = client.export_master_async({
namespaceName="namespace1",
})
api_result = api_result_handler() -- Call the handler to get the result
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
item = result.item;
getCurrentLotteryMaster
現在有効な抽選設定を取得
Request
型 | 有効化条件 | 必須 | デフォルト | 値の制限 | 説明 | |
---|---|---|---|---|---|---|
namespaceName | string | ✓ | ~ 128文字 | ネームスペース名 |
Result
型 | 説明 | |
---|---|---|
item | CurrentLotteryMaster | 現在有効な抽選設定 |
実装例
import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/lottery"
import "github.com/openlyinc/pointy"
session := core.Gs2RestSession{
Credential: &core.BasicGs2Credential{
ClientId: "your client id",
ClientSecret: "your client secret",
},
Region: core.ApNortheast1,
}
if err := session.Connect(); err != nil {
panic("error occurred")
}
client := lottery.Gs2LotteryRestClient{
Session: &session,
}
result, err := client.GetCurrentLotteryMaster(
&lottery.GetCurrentLotteryMasterRequest {
NamespaceName: pointy.String("namespace1"),
}
)
if err != nil {
panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Lottery\Gs2LotteryRestClient;
use Gs2\Lottery\Request\GetCurrentLotteryMasterRequest;
$session = new Gs2RestSession(
new BasicGs2Credential(
"your client id",
"your client secret"
),
Region::AP_NORTHEAST_1
);
$session->open();
$client = new Gs2AccountRestClient(
$session
);
try {
$result = $client->getCurrentLotteryMaster(
(new GetCurrentLotteryMasterRequest())
->withNamespaceName(self::namespace1)
);
$item = $result->getItem();
} catch (Gs2Exception $e) {
exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.lottery.rest.Gs2LotteryRestClient;
import io.gs2.lottery.request.GetCurrentLotteryMasterRequest;
import io.gs2.lottery.result.GetCurrentLotteryMasterResult;
Gs2RestSession session = new Gs2RestSession(
Region.AP_NORTHEAST_1,
new BasicGs2Credential(
'your client id',
'your client secret'
)
);
session.connect();
Gs2LotteryRestClient client = new Gs2LotteryRestClient(session);
try {
GetCurrentLotteryMasterResult result = client.getCurrentLotteryMaster(
new GetCurrentLotteryMasterRequest()
.withNamespaceName("namespace1")
);
CurrentLotteryMaster item = result.getItem();
} catch (Gs2Exception e) {
System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Lottery.Gs2LotteryRestClient;
using Gs2.Gs2Lottery.Request.GetCurrentLotteryMasterRequest;
using Gs2.Gs2Lottery.Result.GetCurrentLotteryMasterResult;
var session = new Gs2RestSession(
new BasicGs2Credential(
'your client id',
'your client secret'
),
Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2LotteryRestClient(session);
AsyncResult<Gs2.Gs2Lottery.Result.GetCurrentLotteryMasterResult> asyncResult = null;
yield return client.GetCurrentLotteryMaster(
new Gs2.Gs2Lottery.Request.GetCurrentLotteryMasterRequest()
.WithNamespaceName("namespace1"),
r => asyncResult = r
);
if (asyncResult.Error != null) {
throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2Lottery from '@/gs2/lottery';
const session = new Gs2Core.Gs2RestSession(
"ap-northeast-1",
new Gs2Core.BasicGs2Credential(
'your client id',
'your client secret'
)
);
await session.connect();
const client = new Gs2Lottery.Gs2LotteryRestClient(session);
try {
const result = await client.getCurrentLotteryMaster(
new Gs2Lottery.GetCurrentLotteryMasterRequest()
.withNamespaceName("namespace1")
);
const item = result.getItem();
} catch (e) {
process.exit(1);
}
from gs2 import core
from gs2 import lottery
session = core.Gs2RestSession(
core.BasicGs2Credential(
'your client id',
'your client secret'
),
"ap-northeast-1",
)
session.connect()
client = lottery.Gs2LotteryRestClient(session)
try:
result = client.get_current_lottery_master(
lottery.GetCurrentLotteryMasterRequest()
.with_namespace_name(self.hash1)
)
item = result.item
except core.Gs2Exception as e:
exit(1)
client = gs2('lottery')
api_result = client.get_current_lottery_master({
namespaceName="namespace1",
})
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
item = result.item;
client = gs2('lottery')
api_result_handler = client.get_current_lottery_master_async({
namespaceName="namespace1",
})
api_result = api_result_handler() -- Call the handler to get the result
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
item = result.item;
updateCurrentLotteryMaster
現在有効な抽選設定を更新
Request
型 | 有効化条件 | 必須 | デフォルト | 値の制限 | 説明 | |
---|---|---|---|---|---|---|
namespaceName | string | ✓ | ~ 128文字 | ネームスペース名 | ||
settings | string | ✓ | ~ 5242880文字 | マスターデータ |
Result
型 | 説明 | |
---|---|---|
item | CurrentLotteryMaster | 更新した現在有効な抽選設定 |
実装例
import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/lottery"
import "github.com/openlyinc/pointy"
session := core.Gs2RestSession{
Credential: &core.BasicGs2Credential{
ClientId: "your client id",
ClientSecret: "your client secret",
},
Region: core.ApNortheast1,
}
if err := session.Connect(); err != nil {
panic("error occurred")
}
client := lottery.Gs2LotteryRestClient{
Session: &session,
}
result, err := client.UpdateCurrentLotteryMaster(
&lottery.UpdateCurrentLotteryMasterRequest {
NamespaceName: pointy.String("namespace1"),
Settings: pointy.String("{\n \"version\": \"2019-02-21\",\n \"lotteryModels\": [\n {\n \"name\": \"gacha\",\n \"metadata\": \"GACHA\",\n \"mode\": \"normal\",\n \"method\": \"prize_table\",\n \"prizeTableName\": \"gacha\"\n },\n {\n \"name\": \"gacha_ssr\",\n \"metadata\": \"SSR\",\n \"mode\": \"normal\",\n \"method\": \"prize_table\",\n \"prizeTableName\": \"gacha-ssr\"\n },\n {\n \"name\": \"gacha_sr\",\n \"metadata\": \"SR\",\n \"mode\": \"normal\",\n \"method\": \"prize_table\",\n \"prizeTableName\": \"gacha-sr\"\n },\n {\n \"name\": \"gacha_r\",\n \"metadata\": \"R\",\n \"mode\": \"normal\",\n \"method\": \"prize_table\",\n \"prizeTableName\": \"gacha-r\"\n },\n {\n \"name\": \"box\",\n \"metadata\": \"BOX\",\n \"mode\": \"box\",\n \"method\": \"prize_table\",\n \"prizeTableName\": \"box\"\n }\n ],\n \"prizeTables\": [\n {\n \"name\": \"gacha\",\n \"metadata\": \"SSR\",\n \"prizes\": [\n {\n \"prizeId\": \"prize-1\",\n \"type\": \"prize_table\",\n \"prizeTableName\": \"gacha-ssr\",\n \"weight\": 5\n },\n {\n \"prizeId\": \"prize-2\",\n \"type\": \"prize_table\",\n \"prizeTableName\": \"gacha-sr\",\n \"weight\": 15\n },\n {\n \"prizeId\": \"prize-3\",\n \"type\": \"prize_table\",\n \"prizeTableName\": \"gacha-r\",\n \"weight\": 80\n }\n ]\n },\n {\n \"name\": \"gacha-ssr\",\n \"metadata\": \"SSR\",\n \"prizes\": [\n {\n \"prizeId\": \"prize-4\",\n \"type\": \"action\",\n \"acquireActions\": [\n {\n \"action\": \"Gs2Money:DepositByUserId\",\n \"request\": \"{\\\"count\\\": 1}\"\n }\n ],\n \"weight\": 1\n },\n {\n \"prizeId\": \"prize-5\",\n \"type\": \"action\",\n \"acquireActions\": [\n {\n \"action\": \"Gs2Money:DepositByUserId\",\n \"request\": \"{\\\"count\\\": 1}\"\n }\n ],\n \"weight\": 2\n },\n {\n \"prizeId\": \"prize-6\",\n \"type\": \"action\",\n \"acquireActions\": [\n {\n \"action\": \"Gs2Money:DepositByUserId\",\n \"request\": \"{\\\"count\\\": 1}\"\n }\n ],\n \"weight\": 3\n }\n ]\n },\n {\n \"name\": \"gacha-sr\",\n \"metadata\": \"SR\",\n \"prizes\": [\n {\n \"prizeId\": \"prize-7\",\n \"type\": \"action\",\n \"acquireActions\": [\n {\n \"action\": \"Gs2Money:DepositByUserId\",\n \"request\": \"{\\\"count\\\": 1}\"\n }\n ],\n \"weight\": 10\n },\n {\n \"prizeId\": \"prize-8\",\n \"type\": \"action\",\n \"acquireActions\": [\n {\n \"action\": \"Gs2Money:DepositByUserId\",\n \"request\": \"{\\\"count\\\": 1}\"\n }\n ],\n \"weight\": 20\n },\n {\n \"prizeId\": \"prize-9\",\n \"type\": \"action\",\n \"acquireActions\": [\n {\n \"action\": \"Gs2Money:DepositByUserId\",\n \"request\": \"{\\\"count\\\": 1}\"\n }\n ],\n \"weight\": 30\n }\n ]\n },\n {\n \"name\": \"gacha-r\",\n \"metadata\": \"R\",\n \"prizes\": [\n {\n \"prizeId\": \"prize-10\",\n \"type\": \"action\",\n \"acquireActions\": [\n {\n \"action\": \"Gs2Money:DepositByUserId\",\n \"request\": \"{\\\"count\\\": 1}\"\n }\n ],\n \"weight\": 100\n },\n {\n \"prizeId\": \"prize-11\",\n \"type\": \"action\",\n \"acquireActions\": [\n {\n \"action\": \"Gs2Money:DepositByUserId\",\n \"request\": \"{\\\"count\\\": 1}\"\n }\n ],\n \"weight\": 200\n },\n {\n \"prizeId\": \"prize-12\",\n \"type\": \"action\",\n \"acquireActions\": [\n {\n \"action\": \"Gs2Money:DepositByUserId\",\n \"request\": \"{\\\"count\\\": 1}\"\n }\n ],\n \"weight\": 300\n }\n ]\n },\n {\n \"name\": \"box\",\n \"metadata\": \"BOX\",\n \"prizes\": [\n {\n \"prizeId\": \"prize-13\",\n \"type\": \"action\",\n \"acquireActions\": [\n {\n \"action\": \"Gs2Money:DepositByUserId\",\n \"request\": \"{\\\"count\\\": 1}\"\n }\n ],\n \"weight\": 30\n },\n {\n \"prizeId\": \"prize-14\",\n \"type\": \"action\",\n \"acquireActions\": [\n {\n \"action\": \"Gs2Money:DepositByUserId\",\n \"request\": \"{\\\"count\\\": 1}\"\n }\n ],\n \"weight\": 20\n },\n {\n \"prizeId\": \"prize-15\",\n \"type\": \"action\",\n \"acquireActions\": [\n {\n \"action\": \"Gs2Money:DepositByUserId\",\n \"request\": \"{\\\"count\\\": 1}\"\n }\n ],\n \"weight\": 10\n }\n ]\n }\n ]\n}"),
}
)
if err != nil {
panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Lottery\Gs2LotteryRestClient;
use Gs2\Lottery\Request\UpdateCurrentLotteryMasterRequest;
$session = new Gs2RestSession(
new BasicGs2Credential(
"your client id",
"your client secret"
),
Region::AP_NORTHEAST_1
);
$session->open();
$client = new Gs2AccountRestClient(
$session
);
try {
$result = $client->updateCurrentLotteryMaster(
(new UpdateCurrentLotteryMasterRequest())
->withNamespaceName(self::namespace1)
->withSettings("{\n \"version\": \"2019-02-21\",\n \"lotteryModels\": [\n {\n \"name\": \"gacha\",\n \"metadata\": \"GACHA\",\n \"mode\": \"normal\",\n \"method\": \"prize_table\",\n \"prizeTableName\": \"gacha\"\n },\n {\n \"name\": \"gacha_ssr\",\n \"metadata\": \"SSR\",\n \"mode\": \"normal\",\n \"method\": \"prize_table\",\n \"prizeTableName\": \"gacha-ssr\"\n },\n {\n \"name\": \"gacha_sr\",\n \"metadata\": \"SR\",\n \"mode\": \"normal\",\n \"method\": \"prize_table\",\n \"prizeTableName\": \"gacha-sr\"\n },\n {\n \"name\": \"gacha_r\",\n \"metadata\": \"R\",\n \"mode\": \"normal\",\n \"method\": \"prize_table\",\n \"prizeTableName\": \"gacha-r\"\n },\n {\n \"name\": \"box\",\n \"metadata\": \"BOX\",\n \"mode\": \"box\",\n \"method\": \"prize_table\",\n \"prizeTableName\": \"box\"\n }\n ],\n \"prizeTables\": [\n {\n \"name\": \"gacha\",\n \"metadata\": \"SSR\",\n \"prizes\": [\n {\n \"prizeId\": \"prize-1\",\n \"type\": \"prize_table\",\n \"prizeTableName\": \"gacha-ssr\",\n \"weight\": 5\n },\n {\n \"prizeId\": \"prize-2\",\n \"type\": \"prize_table\",\n \"prizeTableName\": \"gacha-sr\",\n \"weight\": 15\n },\n {\n \"prizeId\": \"prize-3\",\n \"type\": \"prize_table\",\n \"prizeTableName\": \"gacha-r\",\n \"weight\": 80\n }\n ]\n },\n {\n \"name\": \"gacha-ssr\",\n \"metadata\": \"SSR\",\n \"prizes\": [\n {\n \"prizeId\": \"prize-4\",\n \"type\": \"action\",\n \"acquireActions\": [\n {\n \"action\": \"Gs2Money:DepositByUserId\",\n \"request\": \"{\\\"count\\\": 1}\"\n }\n ],\n \"weight\": 1\n },\n {\n \"prizeId\": \"prize-5\",\n \"type\": \"action\",\n \"acquireActions\": [\n {\n \"action\": \"Gs2Money:DepositByUserId\",\n \"request\": \"{\\\"count\\\": 1}\"\n }\n ],\n \"weight\": 2\n },\n {\n \"prizeId\": \"prize-6\",\n \"type\": \"action\",\n \"acquireActions\": [\n {\n \"action\": \"Gs2Money:DepositByUserId\",\n \"request\": \"{\\\"count\\\": 1}\"\n }\n ],\n \"weight\": 3\n }\n ]\n },\n {\n \"name\": \"gacha-sr\",\n \"metadata\": \"SR\",\n \"prizes\": [\n {\n \"prizeId\": \"prize-7\",\n \"type\": \"action\",\n \"acquireActions\": [\n {\n \"action\": \"Gs2Money:DepositByUserId\",\n \"request\": \"{\\\"count\\\": 1}\"\n }\n ],\n \"weight\": 10\n },\n {\n \"prizeId\": \"prize-8\",\n \"type\": \"action\",\n \"acquireActions\": [\n {\n \"action\": \"Gs2Money:DepositByUserId\",\n \"request\": \"{\\\"count\\\": 1}\"\n }\n ],\n \"weight\": 20\n },\n {\n \"prizeId\": \"prize-9\",\n \"type\": \"action\",\n \"acquireActions\": [\n {\n \"action\": \"Gs2Money:DepositByUserId\",\n \"request\": \"{\\\"count\\\": 1}\"\n }\n ],\n \"weight\": 30\n }\n ]\n },\n {\n \"name\": \"gacha-r\",\n \"metadata\": \"R\",\n \"prizes\": [\n {\n \"prizeId\": \"prize-10\",\n \"type\": \"action\",\n \"acquireActions\": [\n {\n \"action\": \"Gs2Money:DepositByUserId\",\n \"request\": \"{\\\"count\\\": 1}\"\n }\n ],\n \"weight\": 100\n },\n {\n \"prizeId\": \"prize-11\",\n \"type\": \"action\",\n \"acquireActions\": [\n {\n \"action\": \"Gs2Money:DepositByUserId\",\n \"request\": \"{\\\"count\\\": 1}\"\n }\n ],\n \"weight\": 200\n },\n {\n \"prizeId\": \"prize-12\",\n \"type\": \"action\",\n \"acquireActions\": [\n {\n \"action\": \"Gs2Money:DepositByUserId\",\n \"request\": \"{\\\"count\\\": 1}\"\n }\n ],\n \"weight\": 300\n }\n ]\n },\n {\n \"name\": \"box\",\n \"metadata\": \"BOX\",\n \"prizes\": [\n {\n \"prizeId\": \"prize-13\",\n \"type\": \"action\",\n \"acquireActions\": [\n {\n \"action\": \"Gs2Money:DepositByUserId\",\n \"request\": \"{\\\"count\\\": 1}\"\n }\n ],\n \"weight\": 30\n },\n {\n \"prizeId\": \"prize-14\",\n \"type\": \"action\",\n \"acquireActions\": [\n {\n \"action\": \"Gs2Money:DepositByUserId\",\n \"request\": \"{\\\"count\\\": 1}\"\n }\n ],\n \"weight\": 20\n },\n {\n \"prizeId\": \"prize-15\",\n \"type\": \"action\",\n \"acquireActions\": [\n {\n \"action\": \"Gs2Money:DepositByUserId\",\n \"request\": \"{\\\"count\\\": 1}\"\n }\n ],\n \"weight\": 10\n }\n ]\n }\n ]\n}")
);
$item = $result->getItem();
} catch (Gs2Exception $e) {
exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.lottery.rest.Gs2LotteryRestClient;
import io.gs2.lottery.request.UpdateCurrentLotteryMasterRequest;
import io.gs2.lottery.result.UpdateCurrentLotteryMasterResult;
Gs2RestSession session = new Gs2RestSession(
Region.AP_NORTHEAST_1,
new BasicGs2Credential(
'your client id',
'your client secret'
)
);
session.connect();
Gs2LotteryRestClient client = new Gs2LotteryRestClient(session);
try {
UpdateCurrentLotteryMasterResult result = client.updateCurrentLotteryMaster(
new UpdateCurrentLotteryMasterRequest()
.withNamespaceName("namespace1")
.withSettings("{\n \"version\": \"2019-02-21\",\n \"lotteryModels\": [\n {\n \"name\": \"gacha\",\n \"metadata\": \"GACHA\",\n \"mode\": \"normal\",\n \"method\": \"prize_table\",\n \"prizeTableName\": \"gacha\"\n },\n {\n \"name\": \"gacha_ssr\",\n \"metadata\": \"SSR\",\n \"mode\": \"normal\",\n \"method\": \"prize_table\",\n \"prizeTableName\": \"gacha-ssr\"\n },\n {\n \"name\": \"gacha_sr\",\n \"metadata\": \"SR\",\n \"mode\": \"normal\",\n \"method\": \"prize_table\",\n \"prizeTableName\": \"gacha-sr\"\n },\n {\n \"name\": \"gacha_r\",\n \"metadata\": \"R\",\n \"mode\": \"normal\",\n \"method\": \"prize_table\",\n \"prizeTableName\": \"gacha-r\"\n },\n {\n \"name\": \"box\",\n \"metadata\": \"BOX\",\n \"mode\": \"box\",\n \"method\": \"prize_table\",\n \"prizeTableName\": \"box\"\n }\n ],\n \"prizeTables\": [\n {\n \"name\": \"gacha\",\n \"metadata\": \"SSR\",\n \"prizes\": [\n {\n \"prizeId\": \"prize-1\",\n \"type\": \"prize_table\",\n \"prizeTableName\": \"gacha-ssr\",\n \"weight\": 5\n },\n {\n \"prizeId\": \"prize-2\",\n \"type\": \"prize_table\",\n \"prizeTableName\": \"gacha-sr\",\n \"weight\": 15\n },\n {\n \"prizeId\": \"prize-3\",\n \"type\": \"prize_table\",\n \"prizeTableName\": \"gacha-r\",\n \"weight\": 80\n }\n ]\n },\n {\n \"name\": \"gacha-ssr\",\n \"metadata\": \"SSR\",\n \"prizes\": [\n {\n \"prizeId\": \"prize-4\",\n \"type\": \"action\",\n \"acquireActions\": [\n {\n \"action\": \"Gs2Money:DepositByUserId\",\n \"request\": \"{\\\"count\\\": 1}\"\n }\n ],\n \"weight\": 1\n },\n {\n \"prizeId\": \"prize-5\",\n \"type\": \"action\",\n \"acquireActions\": [\n {\n \"action\": \"Gs2Money:DepositByUserId\",\n \"request\": \"{\\\"count\\\": 1}\"\n }\n ],\n \"weight\": 2\n },\n {\n \"prizeId\": \"prize-6\",\n \"type\": \"action\",\n \"acquireActions\": [\n {\n \"action\": \"Gs2Money:DepositByUserId\",\n \"request\": \"{\\\"count\\\": 1}\"\n }\n ],\n \"weight\": 3\n }\n ]\n },\n {\n \"name\": \"gacha-sr\",\n \"metadata\": \"SR\",\n \"prizes\": [\n {\n \"prizeId\": \"prize-7\",\n \"type\": \"action\",\n \"acquireActions\": [\n {\n \"action\": \"Gs2Money:DepositByUserId\",\n \"request\": \"{\\\"count\\\": 1}\"\n }\n ],\n \"weight\": 10\n },\n {\n \"prizeId\": \"prize-8\",\n \"type\": \"action\",\n \"acquireActions\": [\n {\n \"action\": \"Gs2Money:DepositByUserId\",\n \"request\": \"{\\\"count\\\": 1}\"\n }\n ],\n \"weight\": 20\n },\n {\n \"prizeId\": \"prize-9\",\n \"type\": \"action\",\n \"acquireActions\": [\n {\n \"action\": \"Gs2Money:DepositByUserId\",\n \"request\": \"{\\\"count\\\": 1}\"\n }\n ],\n \"weight\": 30\n }\n ]\n },\n {\n \"name\": \"gacha-r\",\n \"metadata\": \"R\",\n \"prizes\": [\n {\n \"prizeId\": \"prize-10\",\n \"type\": \"action\",\n \"acquireActions\": [\n {\n \"action\": \"Gs2Money:DepositByUserId\",\n \"request\": \"{\\\"count\\\": 1}\"\n }\n ],\n \"weight\": 100\n },\n {\n \"prizeId\": \"prize-11\",\n \"type\": \"action\",\n \"acquireActions\": [\n {\n \"action\": \"Gs2Money:DepositByUserId\",\n \"request\": \"{\\\"count\\\": 1}\"\n }\n ],\n \"weight\": 200\n },\n {\n \"prizeId\": \"prize-12\",\n \"type\": \"action\",\n \"acquireActions\": [\n {\n \"action\": \"Gs2Money:DepositByUserId\",\n \"request\": \"{\\\"count\\\": 1}\"\n }\n ],\n \"weight\": 300\n }\n ]\n },\n {\n \"name\": \"box\",\n \"metadata\": \"BOX\",\n \"prizes\": [\n {\n \"prizeId\": \"prize-13\",\n \"type\": \"action\",\n \"acquireActions\": [\n {\n \"action\": \"Gs2Money:DepositByUserId\",\n \"request\": \"{\\\"count\\\": 1}\"\n }\n ],\n \"weight\": 30\n },\n {\n \"prizeId\": \"prize-14\",\n \"type\": \"action\",\n \"acquireActions\": [\n {\n \"action\": \"Gs2Money:DepositByUserId\",\n \"request\": \"{\\\"count\\\": 1}\"\n }\n ],\n \"weight\": 20\n },\n {\n \"prizeId\": \"prize-15\",\n \"type\": \"action\",\n \"acquireActions\": [\n {\n \"action\": \"Gs2Money:DepositByUserId\",\n \"request\": \"{\\\"count\\\": 1}\"\n }\n ],\n \"weight\": 10\n }\n ]\n }\n ]\n}")
);
CurrentLotteryMaster item = result.getItem();
} catch (Gs2Exception e) {
System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Lottery.Gs2LotteryRestClient;
using Gs2.Gs2Lottery.Request.UpdateCurrentLotteryMasterRequest;
using Gs2.Gs2Lottery.Result.UpdateCurrentLotteryMasterResult;
var session = new Gs2RestSession(
new BasicGs2Credential(
'your client id',
'your client secret'
),
Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2LotteryRestClient(session);
AsyncResult<Gs2.Gs2Lottery.Result.UpdateCurrentLotteryMasterResult> asyncResult = null;
yield return client.UpdateCurrentLotteryMaster(
new Gs2.Gs2Lottery.Request.UpdateCurrentLotteryMasterRequest()
.WithNamespaceName("namespace1")
.WithSettings("{\n \"version\": \"2019-02-21\",\n \"lotteryModels\": [\n {\n \"name\": \"gacha\",\n \"metadata\": \"GACHA\",\n \"mode\": \"normal\",\n \"method\": \"prize_table\",\n \"prizeTableName\": \"gacha\"\n },\n {\n \"name\": \"gacha_ssr\",\n \"metadata\": \"SSR\",\n \"mode\": \"normal\",\n \"method\": \"prize_table\",\n \"prizeTableName\": \"gacha-ssr\"\n },\n {\n \"name\": \"gacha_sr\",\n \"metadata\": \"SR\",\n \"mode\": \"normal\",\n \"method\": \"prize_table\",\n \"prizeTableName\": \"gacha-sr\"\n },\n {\n \"name\": \"gacha_r\",\n \"metadata\": \"R\",\n \"mode\": \"normal\",\n \"method\": \"prize_table\",\n \"prizeTableName\": \"gacha-r\"\n },\n {\n \"name\": \"box\",\n \"metadata\": \"BOX\",\n \"mode\": \"box\",\n \"method\": \"prize_table\",\n \"prizeTableName\": \"box\"\n }\n ],\n \"prizeTables\": [\n {\n \"name\": \"gacha\",\n \"metadata\": \"SSR\",\n \"prizes\": [\n {\n \"prizeId\": \"prize-1\",\n \"type\": \"prize_table\",\n \"prizeTableName\": \"gacha-ssr\",\n \"weight\": 5\n },\n {\n \"prizeId\": \"prize-2\",\n \"type\": \"prize_table\",\n \"prizeTableName\": \"gacha-sr\",\n \"weight\": 15\n },\n {\n \"prizeId\": \"prize-3\",\n \"type\": \"prize_table\",\n \"prizeTableName\": \"gacha-r\",\n \"weight\": 80\n }\n ]\n },\n {\n \"name\": \"gacha-ssr\",\n \"metadata\": \"SSR\",\n \"prizes\": [\n {\n \"prizeId\": \"prize-4\",\n \"type\": \"action\",\n \"acquireActions\": [\n {\n \"action\": \"Gs2Money:DepositByUserId\",\n \"request\": \"{\\\"count\\\": 1}\"\n }\n ],\n \"weight\": 1\n },\n {\n \"prizeId\": \"prize-5\",\n \"type\": \"action\",\n \"acquireActions\": [\n {\n \"action\": \"Gs2Money:DepositByUserId\",\n \"request\": \"{\\\"count\\\": 1}\"\n }\n ],\n \"weight\": 2\n },\n {\n \"prizeId\": \"prize-6\",\n \"type\": \"action\",\n \"acquireActions\": [\n {\n \"action\": \"Gs2Money:DepositByUserId\",\n \"request\": \"{\\\"count\\\": 1}\"\n }\n ],\n \"weight\": 3\n }\n ]\n },\n {\n \"name\": \"gacha-sr\",\n \"metadata\": \"SR\",\n \"prizes\": [\n {\n \"prizeId\": \"prize-7\",\n \"type\": \"action\",\n \"acquireActions\": [\n {\n \"action\": \"Gs2Money:DepositByUserId\",\n \"request\": \"{\\\"count\\\": 1}\"\n }\n ],\n \"weight\": 10\n },\n {\n \"prizeId\": \"prize-8\",\n \"type\": \"action\",\n \"acquireActions\": [\n {\n \"action\": \"Gs2Money:DepositByUserId\",\n \"request\": \"{\\\"count\\\": 1}\"\n }\n ],\n \"weight\": 20\n },\n {\n \"prizeId\": \"prize-9\",\n \"type\": \"action\",\n \"acquireActions\": [\n {\n \"action\": \"Gs2Money:DepositByUserId\",\n \"request\": \"{\\\"count\\\": 1}\"\n }\n ],\n \"weight\": 30\n }\n ]\n },\n {\n \"name\": \"gacha-r\",\n \"metadata\": \"R\",\n \"prizes\": [\n {\n \"prizeId\": \"prize-10\",\n \"type\": \"action\",\n \"acquireActions\": [\n {\n \"action\": \"Gs2Money:DepositByUserId\",\n \"request\": \"{\\\"count\\\": 1}\"\n }\n ],\n \"weight\": 100\n },\n {\n \"prizeId\": \"prize-11\",\n \"type\": \"action\",\n \"acquireActions\": [\n {\n \"action\": \"Gs2Money:DepositByUserId\",\n \"request\": \"{\\\"count\\\": 1}\"\n }\n ],\n \"weight\": 200\n },\n {\n \"prizeId\": \"prize-12\",\n \"type\": \"action\",\n \"acquireActions\": [\n {\n \"action\": \"Gs2Money:DepositByUserId\",\n \"request\": \"{\\\"count\\\": 1}\"\n }\n ],\n \"weight\": 300\n }\n ]\n },\n {\n \"name\": \"box\",\n \"metadata\": \"BOX\",\n \"prizes\": [\n {\n \"prizeId\": \"prize-13\",\n \"type\": \"action\",\n \"acquireActions\": [\n {\n \"action\": \"Gs2Money:DepositByUserId\",\n \"request\": \"{\\\"count\\\": 1}\"\n }\n ],\n \"weight\": 30\n },\n {\n \"prizeId\": \"prize-14\",\n \"type\": \"action\",\n \"acquireActions\": [\n {\n \"action\": \"Gs2Money:DepositByUserId\",\n \"request\": \"{\\\"count\\\": 1}\"\n }\n ],\n \"weight\": 20\n },\n {\n \"prizeId\": \"prize-15\",\n \"type\": \"action\",\n \"acquireActions\": [\n {\n \"action\": \"Gs2Money:DepositByUserId\",\n \"request\": \"{\\\"count\\\": 1}\"\n }\n ],\n \"weight\": 10\n }\n ]\n }\n ]\n}"),
r => asyncResult = r
);
if (asyncResult.Error != null) {
throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2Lottery from '@/gs2/lottery';
const session = new Gs2Core.Gs2RestSession(
"ap-northeast-1",
new Gs2Core.BasicGs2Credential(
'your client id',
'your client secret'
)
);
await session.connect();
const client = new Gs2Lottery.Gs2LotteryRestClient(session);
try {
const result = await client.updateCurrentLotteryMaster(
new Gs2Lottery.UpdateCurrentLotteryMasterRequest()
.withNamespaceName("namespace1")
.withSettings("{\n \"version\": \"2019-02-21\",\n \"lotteryModels\": [\n {\n \"name\": \"gacha\",\n \"metadata\": \"GACHA\",\n \"mode\": \"normal\",\n \"method\": \"prize_table\",\n \"prizeTableName\": \"gacha\"\n },\n {\n \"name\": \"gacha_ssr\",\n \"metadata\": \"SSR\",\n \"mode\": \"normal\",\n \"method\": \"prize_table\",\n \"prizeTableName\": \"gacha-ssr\"\n },\n {\n \"name\": \"gacha_sr\",\n \"metadata\": \"SR\",\n \"mode\": \"normal\",\n \"method\": \"prize_table\",\n \"prizeTableName\": \"gacha-sr\"\n },\n {\n \"name\": \"gacha_r\",\n \"metadata\": \"R\",\n \"mode\": \"normal\",\n \"method\": \"prize_table\",\n \"prizeTableName\": \"gacha-r\"\n },\n {\n \"name\": \"box\",\n \"metadata\": \"BOX\",\n \"mode\": \"box\",\n \"method\": \"prize_table\",\n \"prizeTableName\": \"box\"\n }\n ],\n \"prizeTables\": [\n {\n \"name\": \"gacha\",\n \"metadata\": \"SSR\",\n \"prizes\": [\n {\n \"prizeId\": \"prize-1\",\n \"type\": \"prize_table\",\n \"prizeTableName\": \"gacha-ssr\",\n \"weight\": 5\n },\n {\n \"prizeId\": \"prize-2\",\n \"type\": \"prize_table\",\n \"prizeTableName\": \"gacha-sr\",\n \"weight\": 15\n },\n {\n \"prizeId\": \"prize-3\",\n \"type\": \"prize_table\",\n \"prizeTableName\": \"gacha-r\",\n \"weight\": 80\n }\n ]\n },\n {\n \"name\": \"gacha-ssr\",\n \"metadata\": \"SSR\",\n \"prizes\": [\n {\n \"prizeId\": \"prize-4\",\n \"type\": \"action\",\n \"acquireActions\": [\n {\n \"action\": \"Gs2Money:DepositByUserId\",\n \"request\": \"{\\\"count\\\": 1}\"\n }\n ],\n \"weight\": 1\n },\n {\n \"prizeId\": \"prize-5\",\n \"type\": \"action\",\n \"acquireActions\": [\n {\n \"action\": \"Gs2Money:DepositByUserId\",\n \"request\": \"{\\\"count\\\": 1}\"\n }\n ],\n \"weight\": 2\n },\n {\n \"prizeId\": \"prize-6\",\n \"type\": \"action\",\n \"acquireActions\": [\n {\n \"action\": \"Gs2Money:DepositByUserId\",\n \"request\": \"{\\\"count\\\": 1}\"\n }\n ],\n \"weight\": 3\n }\n ]\n },\n {\n \"name\": \"gacha-sr\",\n \"metadata\": \"SR\",\n \"prizes\": [\n {\n \"prizeId\": \"prize-7\",\n \"type\": \"action\",\n \"acquireActions\": [\n {\n \"action\": \"Gs2Money:DepositByUserId\",\n \"request\": \"{\\\"count\\\": 1}\"\n }\n ],\n \"weight\": 10\n },\n {\n \"prizeId\": \"prize-8\",\n \"type\": \"action\",\n \"acquireActions\": [\n {\n \"action\": \"Gs2Money:DepositByUserId\",\n \"request\": \"{\\\"count\\\": 1}\"\n }\n ],\n \"weight\": 20\n },\n {\n \"prizeId\": \"prize-9\",\n \"type\": \"action\",\n \"acquireActions\": [\n {\n \"action\": \"Gs2Money:DepositByUserId\",\n \"request\": \"{\\\"count\\\": 1}\"\n }\n ],\n \"weight\": 30\n }\n ]\n },\n {\n \"name\": \"gacha-r\",\n \"metadata\": \"R\",\n \"prizes\": [\n {\n \"prizeId\": \"prize-10\",\n \"type\": \"action\",\n \"acquireActions\": [\n {\n \"action\": \"Gs2Money:DepositByUserId\",\n \"request\": \"{\\\"count\\\": 1}\"\n }\n ],\n \"weight\": 100\n },\n {\n \"prizeId\": \"prize-11\",\n \"type\": \"action\",\n \"acquireActions\": [\n {\n \"action\": \"Gs2Money:DepositByUserId\",\n \"request\": \"{\\\"count\\\": 1}\"\n }\n ],\n \"weight\": 200\n },\n {\n \"prizeId\": \"prize-12\",\n \"type\": \"action\",\n \"acquireActions\": [\n {\n \"action\": \"Gs2Money:DepositByUserId\",\n \"request\": \"{\\\"count\\\": 1}\"\n }\n ],\n \"weight\": 300\n }\n ]\n },\n {\n \"name\": \"box\",\n \"metadata\": \"BOX\",\n \"prizes\": [\n {\n \"prizeId\": \"prize-13\",\n \"type\": \"action\",\n \"acquireActions\": [\n {\n \"action\": \"Gs2Money:DepositByUserId\",\n \"request\": \"{\\\"count\\\": 1}\"\n }\n ],\n \"weight\": 30\n },\n {\n \"prizeId\": \"prize-14\",\n \"type\": \"action\",\n \"acquireActions\": [\n {\n \"action\": \"Gs2Money:DepositByUserId\",\n \"request\": \"{\\\"count\\\": 1}\"\n }\n ],\n \"weight\": 20\n },\n {\n \"prizeId\": \"prize-15\",\n \"type\": \"action\",\n \"acquireActions\": [\n {\n \"action\": \"Gs2Money:DepositByUserId\",\n \"request\": \"{\\\"count\\\": 1}\"\n }\n ],\n \"weight\": 10\n }\n ]\n }\n ]\n}")
);
const item = result.getItem();
} catch (e) {
process.exit(1);
}
from gs2 import core
from gs2 import lottery
session = core.Gs2RestSession(
core.BasicGs2Credential(
'your client id',
'your client secret'
),
"ap-northeast-1",
)
session.connect()
client = lottery.Gs2LotteryRestClient(session)
try:
result = client.update_current_lottery_master(
lottery.UpdateCurrentLotteryMasterRequest()
.with_namespace_name(self.hash1)
.with_settings('{\n "version": "2019-02-21",\n "lotteryModels": [\n {\n "name": "gacha",\n "metadata": "GACHA",\n "mode": "normal",\n "method": "prize_table",\n "prizeTableName": "gacha"\n },\n {\n "name": "gacha_ssr",\n "metadata": "SSR",\n "mode": "normal",\n "method": "prize_table",\n "prizeTableName": "gacha-ssr"\n },\n {\n "name": "gacha_sr",\n "metadata": "SR",\n "mode": "normal",\n "method": "prize_table",\n "prizeTableName": "gacha-sr"\n },\n {\n "name": "gacha_r",\n "metadata": "R",\n "mode": "normal",\n "method": "prize_table",\n "prizeTableName": "gacha-r"\n },\n {\n "name": "box",\n "metadata": "BOX",\n "mode": "box",\n "method": "prize_table",\n "prizeTableName": "box"\n }\n ],\n "prizeTables": [\n {\n "name": "gacha",\n "metadata": "SSR",\n "prizes": [\n {\n "prizeId": "prize-1",\n "type": "prize_table",\n "prizeTableName": "gacha-ssr",\n "weight": 5\n },\n {\n "prizeId": "prize-2",\n "type": "prize_table",\n "prizeTableName": "gacha-sr",\n "weight": 15\n },\n {\n "prizeId": "prize-3",\n "type": "prize_table",\n "prizeTableName": "gacha-r",\n "weight": 80\n }\n ]\n },\n {\n "name": "gacha-ssr",\n "metadata": "SSR",\n "prizes": [\n {\n "prizeId": "prize-4",\n "type": "action",\n "acquireActions": [\n {\n "action": "Gs2Money:DepositByUserId",\n "request": "{\\"count\\": 1}"\n }\n ],\n "weight": 1\n },\n {\n "prizeId": "prize-5",\n "type": "action",\n "acquireActions": [\n {\n "action": "Gs2Money:DepositByUserId",\n "request": "{\\"count\\": 1}"\n }\n ],\n "weight": 2\n },\n {\n "prizeId": "prize-6",\n "type": "action",\n "acquireActions": [\n {\n "action": "Gs2Money:DepositByUserId",\n "request": "{\\"count\\": 1}"\n }\n ],\n "weight": 3\n }\n ]\n },\n {\n "name": "gacha-sr",\n "metadata": "SR",\n "prizes": [\n {\n "prizeId": "prize-7",\n "type": "action",\n "acquireActions": [\n {\n "action": "Gs2Money:DepositByUserId",\n "request": "{\\"count\\": 1}"\n }\n ],\n "weight": 10\n },\n {\n "prizeId": "prize-8",\n "type": "action",\n "acquireActions": [\n {\n "action": "Gs2Money:DepositByUserId",\n "request": "{\\"count\\": 1}"\n }\n ],\n "weight": 20\n },\n {\n "prizeId": "prize-9",\n "type": "action",\n "acquireActions": [\n {\n "action": "Gs2Money:DepositByUserId",\n "request": "{\\"count\\": 1}"\n }\n ],\n "weight": 30\n }\n ]\n },\n {\n "name": "gacha-r",\n "metadata": "R",\n "prizes": [\n {\n "prizeId": "prize-10",\n "type": "action",\n "acquireActions": [\n {\n "action": "Gs2Money:DepositByUserId",\n "request": "{\\"count\\": 1}"\n }\n ],\n "weight": 100\n },\n {\n "prizeId": "prize-11",\n "type": "action",\n "acquireActions": [\n {\n "action": "Gs2Money:DepositByUserId",\n "request": "{\\"count\\": 1}"\n }\n ],\n "weight": 200\n },\n {\n "prizeId": "prize-12",\n "type": "action",\n "acquireActions": [\n {\n "action": "Gs2Money:DepositByUserId",\n "request": "{\\"count\\": 1}"\n }\n ],\n "weight": 300\n }\n ]\n },\n {\n "name": "box",\n "metadata": "BOX",\n "prizes": [\n {\n "prizeId": "prize-13",\n "type": "action",\n "acquireActions": [\n {\n "action": "Gs2Money:DepositByUserId",\n "request": "{\\"count\\": 1}"\n }\n ],\n "weight": 30\n },\n {\n "prizeId": "prize-14",\n "type": "action",\n "acquireActions": [\n {\n "action": "Gs2Money:DepositByUserId",\n "request": "{\\"count\\": 1}"\n }\n ],\n "weight": 20\n },\n {\n "prizeId": "prize-15",\n "type": "action",\n "acquireActions": [\n {\n "action": "Gs2Money:DepositByUserId",\n "request": "{\\"count\\": 1}"\n }\n ],\n "weight": 10\n }\n ]\n }\n ]\n}')
)
item = result.item
except core.Gs2Exception as e:
exit(1)
client = gs2('lottery')
api_result = client.update_current_lottery_master({
namespaceName="namespace1",
settings="{\n "version": "2019-02-21",\n "lotteryModels": [\n {\n "name": "gacha",\n "metadata": "GACHA",\n "mode": "normal",\n "method": "prize_table",\n "prizeTableName": "gacha"\n },\n {\n "name": "gacha_ssr",\n "metadata": "SSR",\n "mode": "normal",\n "method": "prize_table",\n "prizeTableName": "gacha-ssr"\n },\n {\n "name": "gacha_sr",\n "metadata": "SR",\n "mode": "normal",\n "method": "prize_table",\n "prizeTableName": "gacha-sr"\n },\n {\n "name": "gacha_r",\n "metadata": "R",\n "mode": "normal",\n "method": "prize_table",\n "prizeTableName": "gacha-r"\n },\n {\n "name": "box",\n "metadata": "BOX",\n "mode": "box",\n "method": "prize_table",\n "prizeTableName": "box"\n }\n ],\n "prizeTables": [\n {\n "name": "gacha",\n "metadata": "SSR",\n "prizes": [\n {\n "prizeId": "prize-1",\n "type": "prize_table",\n "prizeTableName": "gacha-ssr",\n "weight": 5\n },\n {\n "prizeId": "prize-2",\n "type": "prize_table",\n "prizeTableName": "gacha-sr",\n "weight": 15\n },\n {\n "prizeId": "prize-3",\n "type": "prize_table",\n "prizeTableName": "gacha-r",\n "weight": 80\n }\n ]\n },\n {\n "name": "gacha-ssr",\n "metadata": "SSR",\n "prizes": [\n {\n "prizeId": "prize-4",\n "type": "action",\n "acquireActions": [\n {\n "action": "Gs2Money:DepositByUserId",\n "request": "{\\"count\\": 1}"\n }\n ],\n "weight": 1\n },\n {\n "prizeId": "prize-5",\n "type": "action",\n "acquireActions": [\n {\n "action": "Gs2Money:DepositByUserId",\n "request": "{\\"count\\": 1}"\n }\n ],\n "weight": 2\n },\n {\n "prizeId": "prize-6",\n "type": "action",\n "acquireActions": [\n {\n "action": "Gs2Money:DepositByUserId",\n "request": "{\\"count\\": 1}"\n }\n ],\n "weight": 3\n }\n ]\n },\n {\n "name": "gacha-sr",\n "metadata": "SR",\n "prizes": [\n {\n "prizeId": "prize-7",\n "type": "action",\n "acquireActions": [\n {\n "action": "Gs2Money:DepositByUserId",\n "request": "{\\"count\\": 1}"\n }\n ],\n "weight": 10\n },\n {\n "prizeId": "prize-8",\n "type": "action",\n "acquireActions": [\n {\n "action": "Gs2Money:DepositByUserId",\n "request": "{\\"count\\": 1}"\n }\n ],\n "weight": 20\n },\n {\n "prizeId": "prize-9",\n "type": "action",\n "acquireActions": [\n {\n "action": "Gs2Money:DepositByUserId",\n "request": "{\\"count\\": 1}"\n }\n ],\n "weight": 30\n }\n ]\n },\n {\n "name": "gacha-r",\n "metadata": "R",\n "prizes": [\n {\n "prizeId": "prize-10",\n "type": "action",\n "acquireActions": [\n {\n "action": "Gs2Money:DepositByUserId",\n "request": "{\\"count\\": 1}"\n }\n ],\n "weight": 100\n },\n {\n "prizeId": "prize-11",\n "type": "action",\n "acquireActions": [\n {\n "action": "Gs2Money:DepositByUserId",\n "request": "{\\"count\\": 1}"\n }\n ],\n "weight": 200\n },\n {\n "prizeId": "prize-12",\n "type": "action",\n "acquireActions": [\n {\n "action": "Gs2Money:DepositByUserId",\n "request": "{\\"count\\": 1}"\n }\n ],\n "weight": 300\n }\n ]\n },\n {\n "name": "box",\n "metadata": "BOX",\n "prizes": [\n {\n "prizeId": "prize-13",\n "type": "action",\n "acquireActions": [\n {\n "action": "Gs2Money:DepositByUserId",\n "request": "{\\"count\\": 1}"\n }\n ],\n "weight": 30\n },\n {\n "prizeId": "prize-14",\n "type": "action",\n "acquireActions": [\n {\n "action": "Gs2Money:DepositByUserId",\n "request": "{\\"count\\": 1}"\n }\n ],\n "weight": 20\n },\n {\n "prizeId": "prize-15",\n "type": "action",\n "acquireActions": [\n {\n "action": "Gs2Money:DepositByUserId",\n "request": "{\\"count\\": 1}"\n }\n ],\n "weight": 10\n }\n ]\n }\n ]\n}",
})
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
item = result.item;
client = gs2('lottery')
api_result_handler = client.update_current_lottery_master_async({
namespaceName="namespace1",
settings="{\n "version": "2019-02-21",\n "lotteryModels": [\n {\n "name": "gacha",\n "metadata": "GACHA",\n "mode": "normal",\n "method": "prize_table",\n "prizeTableName": "gacha"\n },\n {\n "name": "gacha_ssr",\n "metadata": "SSR",\n "mode": "normal",\n "method": "prize_table",\n "prizeTableName": "gacha-ssr"\n },\n {\n "name": "gacha_sr",\n "metadata": "SR",\n "mode": "normal",\n "method": "prize_table",\n "prizeTableName": "gacha-sr"\n },\n {\n "name": "gacha_r",\n "metadata": "R",\n "mode": "normal",\n "method": "prize_table",\n "prizeTableName": "gacha-r"\n },\n {\n "name": "box",\n "metadata": "BOX",\n "mode": "box",\n "method": "prize_table",\n "prizeTableName": "box"\n }\n ],\n "prizeTables": [\n {\n "name": "gacha",\n "metadata": "SSR",\n "prizes": [\n {\n "prizeId": "prize-1",\n "type": "prize_table",\n "prizeTableName": "gacha-ssr",\n "weight": 5\n },\n {\n "prizeId": "prize-2",\n "type": "prize_table",\n "prizeTableName": "gacha-sr",\n "weight": 15\n },\n {\n "prizeId": "prize-3",\n "type": "prize_table",\n "prizeTableName": "gacha-r",\n "weight": 80\n }\n ]\n },\n {\n "name": "gacha-ssr",\n "metadata": "SSR",\n "prizes": [\n {\n "prizeId": "prize-4",\n "type": "action",\n "acquireActions": [\n {\n "action": "Gs2Money:DepositByUserId",\n "request": "{\\"count\\": 1}"\n }\n ],\n "weight": 1\n },\n {\n "prizeId": "prize-5",\n "type": "action",\n "acquireActions": [\n {\n "action": "Gs2Money:DepositByUserId",\n "request": "{\\"count\\": 1}"\n }\n ],\n "weight": 2\n },\n {\n "prizeId": "prize-6",\n "type": "action",\n "acquireActions": [\n {\n "action": "Gs2Money:DepositByUserId",\n "request": "{\\"count\\": 1}"\n }\n ],\n "weight": 3\n }\n ]\n },\n {\n "name": "gacha-sr",\n "metadata": "SR",\n "prizes": [\n {\n "prizeId": "prize-7",\n "type": "action",\n "acquireActions": [\n {\n "action": "Gs2Money:DepositByUserId",\n "request": "{\\"count\\": 1}"\n }\n ],\n "weight": 10\n },\n {\n "prizeId": "prize-8",\n "type": "action",\n "acquireActions": [\n {\n "action": "Gs2Money:DepositByUserId",\n "request": "{\\"count\\": 1}"\n }\n ],\n "weight": 20\n },\n {\n "prizeId": "prize-9",\n "type": "action",\n "acquireActions": [\n {\n "action": "Gs2Money:DepositByUserId",\n "request": "{\\"count\\": 1}"\n }\n ],\n "weight": 30\n }\n ]\n },\n {\n "name": "gacha-r",\n "metadata": "R",\n "prizes": [\n {\n "prizeId": "prize-10",\n "type": "action",\n "acquireActions": [\n {\n "action": "Gs2Money:DepositByUserId",\n "request": "{\\"count\\": 1}"\n }\n ],\n "weight": 100\n },\n {\n "prizeId": "prize-11",\n "type": "action",\n "acquireActions": [\n {\n "action": "Gs2Money:DepositByUserId",\n "request": "{\\"count\\": 1}"\n }\n ],\n "weight": 200\n },\n {\n "prizeId": "prize-12",\n "type": "action",\n "acquireActions": [\n {\n "action": "Gs2Money:DepositByUserId",\n "request": "{\\"count\\": 1}"\n }\n ],\n "weight": 300\n }\n ]\n },\n {\n "name": "box",\n "metadata": "BOX",\n "prizes": [\n {\n "prizeId": "prize-13",\n "type": "action",\n "acquireActions": [\n {\n "action": "Gs2Money:DepositByUserId",\n "request": "{\\"count\\": 1}"\n }\n ],\n "weight": 30\n },\n {\n "prizeId": "prize-14",\n "type": "action",\n "acquireActions": [\n {\n "action": "Gs2Money:DepositByUserId",\n "request": "{\\"count\\": 1}"\n }\n ],\n "weight": 20\n },\n {\n "prizeId": "prize-15",\n "type": "action",\n "acquireActions": [\n {\n "action": "Gs2Money:DepositByUserId",\n "request": "{\\"count\\": 1}"\n }\n ],\n "weight": 10\n }\n ]\n }\n ]\n}",
})
api_result = api_result_handler() -- Call the handler to get the result
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
item = result.item;
updateCurrentLotteryMasterFromGitHub
現在有効な抽選設定を更新
Request
型 | 有効化条件 | 必須 | デフォルト | 値の制限 | 説明 | |
---|---|---|---|---|---|---|
namespaceName | string | ✓ | ~ 128文字 | ネームスペース名 | ||
checkoutSetting | GitHubCheckoutSetting | ✓ | GitHubからマスターデータをチェックアウトしてくる設定 |
Result
型 | 説明 | |
---|---|---|
item | CurrentLotteryMaster | 更新した現在有効な抽選設定 |
実装例
import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/lottery"
import "github.com/openlyinc/pointy"
session := core.Gs2RestSession{
Credential: &core.BasicGs2Credential{
ClientId: "your client id",
ClientSecret: "your client secret",
},
Region: core.ApNortheast1,
}
if err := session.Connect(); err != nil {
panic("error occurred")
}
client := lottery.Gs2LotteryRestClient{
Session: &session,
}
result, err := client.UpdateCurrentLotteryMasterFromGitHub(
&lottery.UpdateCurrentLotteryMasterFromGitHubRequest {
NamespaceName: pointy.String("namespace1"),
CheckoutSetting: &lottery.GitHubCheckoutSetting{
ApiKeyId: pointy.String("$gitHubApiKey1.apiKeyId"),
RepositoryName: pointy.String("gs2io/master-data"),
SourcePath: pointy.String("path/to/file.json"),
ReferenceType: pointy.String("branch"),
BranchName: pointy.String("develop"),
},
}
)
if err != nil {
panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Lottery\Gs2LotteryRestClient;
use Gs2\Lottery\Request\UpdateCurrentLotteryMasterFromGitHubRequest;
$session = new Gs2RestSession(
new BasicGs2Credential(
"your client id",
"your client secret"
),
Region::AP_NORTHEAST_1
);
$session->open();
$client = new Gs2AccountRestClient(
$session
);
try {
$result = $client->updateCurrentLotteryMasterFromGitHub(
(new UpdateCurrentLotteryMasterFromGitHubRequest())
->withNamespaceName(self::namespace1)
->withCheckoutSetting((new GitHubCheckoutSetting())
->withApiKeyId(self::$gitHubApiKey1.apiKeyId)
->withRepositoryName("gs2io/master-data")
->withSourcePath("path/to/file.json")
->withReferenceType("branch")
->withBranchName("develop")
)
);
$item = $result->getItem();
} catch (Gs2Exception $e) {
exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.lottery.rest.Gs2LotteryRestClient;
import io.gs2.lottery.request.UpdateCurrentLotteryMasterFromGitHubRequest;
import io.gs2.lottery.result.UpdateCurrentLotteryMasterFromGitHubResult;
Gs2RestSession session = new Gs2RestSession(
Region.AP_NORTHEAST_1,
new BasicGs2Credential(
'your client id',
'your client secret'
)
);
session.connect();
Gs2LotteryRestClient client = new Gs2LotteryRestClient(session);
try {
UpdateCurrentLotteryMasterFromGitHubResult result = client.updateCurrentLotteryMasterFromGitHub(
new UpdateCurrentLotteryMasterFromGitHubRequest()
.withNamespaceName("namespace1")
.withCheckoutSetting(new GitHubCheckoutSetting()
.withApiKeyId("$gitHubApiKey1.apiKeyId")
.withRepositoryName("gs2io/master-data")
.withSourcePath("path/to/file.json")
.withReferenceType("branch")
.withBranchName("develop")
)
);
CurrentLotteryMaster item = result.getItem();
} catch (Gs2Exception e) {
System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Lottery.Gs2LotteryRestClient;
using Gs2.Gs2Lottery.Request.UpdateCurrentLotteryMasterFromGitHubRequest;
using Gs2.Gs2Lottery.Result.UpdateCurrentLotteryMasterFromGitHubResult;
var session = new Gs2RestSession(
new BasicGs2Credential(
'your client id',
'your client secret'
),
Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2LotteryRestClient(session);
AsyncResult<Gs2.Gs2Lottery.Result.UpdateCurrentLotteryMasterFromGitHubResult> asyncResult = null;
yield return client.UpdateCurrentLotteryMasterFromGitHub(
new Gs2.Gs2Lottery.Request.UpdateCurrentLotteryMasterFromGitHubRequest()
.WithNamespaceName("namespace1")
.WithCheckoutSetting(new Gs2.Gs2Lottery.Model.GitHubCheckoutSetting()
.WithApiKeyId("$gitHubApiKey1.apiKeyId")
.WithRepositoryName("gs2io/master-data")
.WithSourcePath("path/to/file.json")
.WithReferenceType("branch")
.WithBranchName("develop")
),
r => asyncResult = r
);
if (asyncResult.Error != null) {
throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2Lottery from '@/gs2/lottery';
const session = new Gs2Core.Gs2RestSession(
"ap-northeast-1",
new Gs2Core.BasicGs2Credential(
'your client id',
'your client secret'
)
);
await session.connect();
const client = new Gs2Lottery.Gs2LotteryRestClient(session);
try {
const result = await client.updateCurrentLotteryMasterFromGitHub(
new Gs2Lottery.UpdateCurrentLotteryMasterFromGitHubRequest()
.withNamespaceName("namespace1")
.withCheckoutSetting(new Gs2Lottery.model.GitHubCheckoutSetting()
.withApiKeyId("$gitHubApiKey1.apiKeyId")
.withRepositoryName("gs2io/master-data")
.withSourcePath("path/to/file.json")
.withReferenceType("branch")
.withBranchName("develop")
)
);
const item = result.getItem();
} catch (e) {
process.exit(1);
}
from gs2 import core
from gs2 import lottery
session = core.Gs2RestSession(
core.BasicGs2Credential(
'your client id',
'your client secret'
),
"ap-northeast-1",
)
session.connect()
client = lottery.Gs2LotteryRestClient(session)
try:
result = client.update_current_lottery_master_from_git_hub(
lottery.UpdateCurrentLotteryMasterFromGitHubRequest()
.with_namespace_name(self.hash1)
.with_checkout_setting(lottery.GitHubCheckoutSetting()
.with_api_key_id(self.git_hub_api_key1.api_key_id)
.with_repository_name('gs2io/master-data')
.with_source_path('path/to/file.json')
.with_reference_type('branch')
.with_branch_name('develop')
)
)
item = result.item
except core.Gs2Exception as e:
exit(1)
client = gs2('lottery')
api_result = client.update_current_lottery_master_from_git_hub({
namespaceName="namespace1",
checkoutSetting={
api_key_id="$gitHubApiKey1.apiKeyId",
repository_name="gs2io/master-data",
source_path="path/to/file.json",
reference_type="branch",
branch_name="develop",
},
})
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
item = result.item;
client = gs2('lottery')
api_result_handler = client.update_current_lottery_master_from_git_hub_async({
namespaceName="namespace1",
checkoutSetting={
api_key_id="$gitHubApiKey1.apiKeyId",
repository_name="gs2io/master-data",
source_path="path/to/file.json",
reference_type="branch",
branch_name="develop",
},
})
api_result = api_result_handler() -- Call the handler to get the result
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
item = result.item;
describePrizeLimits
排出回数の一覧を取得
Request
型 | 有効化条件 | 必須 | デフォルト | 値の制限 | 説明 | |
---|---|---|---|---|---|---|
namespaceName | string | ✓ | ~ 128文字 | ネームスペース名 | ||
prizeTableName | string | ✓ | ~ 128文字 | 排出確率テーブル名 | ||
pageToken | string | ~ 1024文字 | データの取得を開始する位置を指定するトークン | |||
limit | int | ✓ | 30 | 1 ~ 1000 | データの取得件数 |
Result
型 | 説明 | |
---|---|---|
items | List<PrizeLimit> | 排出回数のリスト |
nextPageToken | string | リストの続きを取得するためのページトークン |
実装例
import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/lottery"
import "github.com/openlyinc/pointy"
session := core.Gs2RestSession{
Credential: &core.BasicGs2Credential{
ClientId: "your client id",
ClientSecret: "your client secret",
},
Region: core.ApNortheast1,
}
if err := session.Connect(); err != nil {
panic("error occurred")
}
client := lottery.Gs2LotteryRestClient{
Session: &session,
}
result, err := client.DescribePrizeLimits(
&lottery.DescribePrizeLimitsRequest {
NamespaceName: pointy.String("namespace1"),
PrizeTableName: pointy.String("prizeTable-0001"),
PageToken: nil,
Limit: nil,
}
)
if err != nil {
panic("error occurred")
}
items := result.Items
nextPageToken := result.NextPageToken
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Lottery\Gs2LotteryRestClient;
use Gs2\Lottery\Request\DescribePrizeLimitsRequest;
$session = new Gs2RestSession(
new BasicGs2Credential(
"your client id",
"your client secret"
),
Region::AP_NORTHEAST_1
);
$session->open();
$client = new Gs2AccountRestClient(
$session
);
try {
$result = $client->describePrizeLimits(
(new DescribePrizeLimitsRequest())
->withNamespaceName(self::namespace1)
->withPrizeTableName("prizeTable-0001")
->withPageToken(null)
->withLimit(null)
);
$items = $result->getItems();
$nextPageToken = $result->getNextPageToken();
} catch (Gs2Exception $e) {
exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.lottery.rest.Gs2LotteryRestClient;
import io.gs2.lottery.request.DescribePrizeLimitsRequest;
import io.gs2.lottery.result.DescribePrizeLimitsResult;
Gs2RestSession session = new Gs2RestSession(
Region.AP_NORTHEAST_1,
new BasicGs2Credential(
'your client id',
'your client secret'
)
);
session.connect();
Gs2LotteryRestClient client = new Gs2LotteryRestClient(session);
try {
DescribePrizeLimitsResult result = client.describePrizeLimits(
new DescribePrizeLimitsRequest()
.withNamespaceName("namespace1")
.withPrizeTableName("prizeTable-0001")
.withPageToken(null)
.withLimit(null)
);
List<PrizeLimit> items = result.getItems();
String nextPageToken = result.getNextPageToken();
} catch (Gs2Exception e) {
System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Lottery.Gs2LotteryRestClient;
using Gs2.Gs2Lottery.Request.DescribePrizeLimitsRequest;
using Gs2.Gs2Lottery.Result.DescribePrizeLimitsResult;
var session = new Gs2RestSession(
new BasicGs2Credential(
'your client id',
'your client secret'
),
Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2LotteryRestClient(session);
AsyncResult<Gs2.Gs2Lottery.Result.DescribePrizeLimitsResult> asyncResult = null;
yield return client.DescribePrizeLimits(
new Gs2.Gs2Lottery.Request.DescribePrizeLimitsRequest()
.WithNamespaceName("namespace1")
.WithPrizeTableName("prizeTable-0001")
.WithPageToken(null)
.WithLimit(null),
r => asyncResult = r
);
if (asyncResult.Error != null) {
throw asyncResult.Error;
}
var result = asyncResult.Result;
var items = result.Items;
var nextPageToken = result.NextPageToken;
import Gs2Core from '@/gs2/core';
import * as Gs2Lottery from '@/gs2/lottery';
const session = new Gs2Core.Gs2RestSession(
"ap-northeast-1",
new Gs2Core.BasicGs2Credential(
'your client id',
'your client secret'
)
);
await session.connect();
const client = new Gs2Lottery.Gs2LotteryRestClient(session);
try {
const result = await client.describePrizeLimits(
new Gs2Lottery.DescribePrizeLimitsRequest()
.withNamespaceName("namespace1")
.withPrizeTableName("prizeTable-0001")
.withPageToken(null)
.withLimit(null)
);
const items = result.getItems();
const nextPageToken = result.getNextPageToken();
} catch (e) {
process.exit(1);
}
from gs2 import core
from gs2 import lottery
session = core.Gs2RestSession(
core.BasicGs2Credential(
'your client id',
'your client secret'
),
"ap-northeast-1",
)
session.connect()
client = lottery.Gs2LotteryRestClient(session)
try:
result = client.describe_prize_limits(
lottery.DescribePrizeLimitsRequest()
.with_namespace_name(self.hash1)
.with_prize_table_name('prizeTable-0001')
.with_page_token(None)
.with_limit(None)
)
items = result.items
next_page_token = result.next_page_token
except core.Gs2Exception as e:
exit(1)
client = gs2('lottery')
api_result = client.describe_prize_limits({
namespaceName="namespace1",
prizeTableName="prizeTable-0001",
pageToken=nil,
limit=nil,
})
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
items = result.items;
nextPageToken = result.nextPageToken;
client = gs2('lottery')
api_result_handler = client.describe_prize_limits_async({
namespaceName="namespace1",
prizeTableName="prizeTable-0001",
pageToken=nil,
limit=nil,
})
api_result = api_result_handler() -- Call the handler to get the result
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
items = result.items;
nextPageToken = result.nextPageToken;
getPrizeLimit
排出回数を取得
Request
型 | 有効化条件 | 必須 | デフォルト | 値の制限 | 説明 | |
---|---|---|---|---|---|---|
namespaceName | string | ✓ | ~ 128文字 | ネームスペース名 | ||
prizeTableName | string | ✓ | ~ 128文字 | 排出確率テーブル名 | ||
prizeId | string | ✓ | UUID | ~ 36文字 | 景品ID |
Result
型 | 説明 | |
---|---|---|
item | PrizeLimit | 排出回数 |
実装例
import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/lottery"
import "github.com/openlyinc/pointy"
session := core.Gs2RestSession{
Credential: &core.BasicGs2Credential{
ClientId: "your client id",
ClientSecret: "your client secret",
},
Region: core.ApNortheast1,
}
if err := session.Connect(); err != nil {
panic("error occurred")
}
client := lottery.Gs2LotteryRestClient{
Session: &session,
}
result, err := client.GetPrizeLimit(
&lottery.GetPrizeLimitRequest {
NamespaceName: pointy.String("namespace1"),
PrizeTableName: pointy.String("prizeTable-0001"),
PrizeId: pointy.String("prize-0001"),
}
)
if err != nil {
panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Lottery\Gs2LotteryRestClient;
use Gs2\Lottery\Request\GetPrizeLimitRequest;
$session = new Gs2RestSession(
new BasicGs2Credential(
"your client id",
"your client secret"
),
Region::AP_NORTHEAST_1
);
$session->open();
$client = new Gs2AccountRestClient(
$session
);
try {
$result = $client->getPrizeLimit(
(new GetPrizeLimitRequest())
->withNamespaceName(self::namespace1)
->withPrizeTableName("prizeTable-0001")
->withPrizeId("prize-0001")
);
$item = $result->getItem();
} catch (Gs2Exception $e) {
exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.lottery.rest.Gs2LotteryRestClient;
import io.gs2.lottery.request.GetPrizeLimitRequest;
import io.gs2.lottery.result.GetPrizeLimitResult;
Gs2RestSession session = new Gs2RestSession(
Region.AP_NORTHEAST_1,
new BasicGs2Credential(
'your client id',
'your client secret'
)
);
session.connect();
Gs2LotteryRestClient client = new Gs2LotteryRestClient(session);
try {
GetPrizeLimitResult result = client.getPrizeLimit(
new GetPrizeLimitRequest()
.withNamespaceName("namespace1")
.withPrizeTableName("prizeTable-0001")
.withPrizeId("prize-0001")
);
PrizeLimit item = result.getItem();
} catch (Gs2Exception e) {
System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Lottery.Gs2LotteryRestClient;
using Gs2.Gs2Lottery.Request.GetPrizeLimitRequest;
using Gs2.Gs2Lottery.Result.GetPrizeLimitResult;
var session = new Gs2RestSession(
new BasicGs2Credential(
'your client id',
'your client secret'
),
Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2LotteryRestClient(session);
AsyncResult<Gs2.Gs2Lottery.Result.GetPrizeLimitResult> asyncResult = null;
yield return client.GetPrizeLimit(
new Gs2.Gs2Lottery.Request.GetPrizeLimitRequest()
.WithNamespaceName("namespace1")
.WithPrizeTableName("prizeTable-0001")
.WithPrizeId("prize-0001"),
r => asyncResult = r
);
if (asyncResult.Error != null) {
throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2Lottery from '@/gs2/lottery';
const session = new Gs2Core.Gs2RestSession(
"ap-northeast-1",
new Gs2Core.BasicGs2Credential(
'your client id',
'your client secret'
)
);
await session.connect();
const client = new Gs2Lottery.Gs2LotteryRestClient(session);
try {
const result = await client.getPrizeLimit(
new Gs2Lottery.GetPrizeLimitRequest()
.withNamespaceName("namespace1")
.withPrizeTableName("prizeTable-0001")
.withPrizeId("prize-0001")
);
const item = result.getItem();
} catch (e) {
process.exit(1);
}
from gs2 import core
from gs2 import lottery
session = core.Gs2RestSession(
core.BasicGs2Credential(
'your client id',
'your client secret'
),
"ap-northeast-1",
)
session.connect()
client = lottery.Gs2LotteryRestClient(session)
try:
result = client.get_prize_limit(
lottery.GetPrizeLimitRequest()
.with_namespace_name(self.hash1)
.with_prize_table_name('prizeTable-0001')
.with_prize_id('prize-0001')
)
item = result.item
except core.Gs2Exception as e:
exit(1)
client = gs2('lottery')
api_result = client.get_prize_limit({
namespaceName="namespace1",
prizeTableName="prizeTable-0001",
prizeId="prize-0001",
})
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
item = result.item;
client = gs2('lottery')
api_result_handler = client.get_prize_limit_async({
namespaceName="namespace1",
prizeTableName="prizeTable-0001",
prizeId="prize-0001",
})
api_result = api_result_handler() -- Call the handler to get the result
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
item = result.item;
resetPrizeLimit
排出回数をリセット
Request
型 | 有効化条件 | 必須 | デフォルト | 値の制限 | 説明 | |
---|---|---|---|---|---|---|
namespaceName | string | ✓ | ~ 128文字 | ネームスペース名 | ||
prizeTableName | string | ✓ | ~ 128文字 | 排出確率テーブル名 | ||
prizeId | string | ✓ | UUID | ~ 36文字 | 景品ID |
Result
型 | 説明 |
---|
実装例
import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/lottery"
import "github.com/openlyinc/pointy"
session := core.Gs2RestSession{
Credential: &core.BasicGs2Credential{
ClientId: "your client id",
ClientSecret: "your client secret",
},
Region: core.ApNortheast1,
}
if err := session.Connect(); err != nil {
panic("error occurred")
}
client := lottery.Gs2LotteryRestClient{
Session: &session,
}
result, err := client.ResetPrizeLimit(
&lottery.ResetPrizeLimitRequest {
NamespaceName: pointy.String("namespace1"),
PrizeTableName: pointy.String("prizeTable-0001"),
PrizeId: pointy.String("prize-0001"),
}
)
if err != nil {
panic("error occurred")
}
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Lottery\Gs2LotteryRestClient;
use Gs2\Lottery\Request\ResetPrizeLimitRequest;
$session = new Gs2RestSession(
new BasicGs2Credential(
"your client id",
"your client secret"
),
Region::AP_NORTHEAST_1
);
$session->open();
$client = new Gs2AccountRestClient(
$session
);
try {
$result = $client->resetPrizeLimit(
(new ResetPrizeLimitRequest())
->withNamespaceName(self::namespace1)
->withPrizeTableName("prizeTable-0001")
->withPrizeId("prize-0001")
);
} catch (Gs2Exception $e) {
exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.lottery.rest.Gs2LotteryRestClient;
import io.gs2.lottery.request.ResetPrizeLimitRequest;
import io.gs2.lottery.result.ResetPrizeLimitResult;
Gs2RestSession session = new Gs2RestSession(
Region.AP_NORTHEAST_1,
new BasicGs2Credential(
'your client id',
'your client secret'
)
);
session.connect();
Gs2LotteryRestClient client = new Gs2LotteryRestClient(session);
try {
ResetPrizeLimitResult result = client.resetPrizeLimit(
new ResetPrizeLimitRequest()
.withNamespaceName("namespace1")
.withPrizeTableName("prizeTable-0001")
.withPrizeId("prize-0001")
);
} catch (Gs2Exception e) {
System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Lottery.Gs2LotteryRestClient;
using Gs2.Gs2Lottery.Request.ResetPrizeLimitRequest;
using Gs2.Gs2Lottery.Result.ResetPrizeLimitResult;
var session = new Gs2RestSession(
new BasicGs2Credential(
'your client id',
'your client secret'
),
Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2LotteryRestClient(session);
AsyncResult<Gs2.Gs2Lottery.Result.ResetPrizeLimitResult> asyncResult = null;
yield return client.ResetPrizeLimit(
new Gs2.Gs2Lottery.Request.ResetPrizeLimitRequest()
.WithNamespaceName("namespace1")
.WithPrizeTableName("prizeTable-0001")
.WithPrizeId("prize-0001"),
r => asyncResult = r
);
if (asyncResult.Error != null) {
throw asyncResult.Error;
}
var result = asyncResult.Result;
import Gs2Core from '@/gs2/core';
import * as Gs2Lottery from '@/gs2/lottery';
const session = new Gs2Core.Gs2RestSession(
"ap-northeast-1",
new Gs2Core.BasicGs2Credential(
'your client id',
'your client secret'
)
);
await session.connect();
const client = new Gs2Lottery.Gs2LotteryRestClient(session);
try {
const result = await client.resetPrizeLimit(
new Gs2Lottery.ResetPrizeLimitRequest()
.withNamespaceName("namespace1")
.withPrizeTableName("prizeTable-0001")
.withPrizeId("prize-0001")
);
} catch (e) {
process.exit(1);
}
from gs2 import core
from gs2 import lottery
session = core.Gs2RestSession(
core.BasicGs2Credential(
'your client id',
'your client secret'
),
"ap-northeast-1",
)
session.connect()
client = lottery.Gs2LotteryRestClient(session)
try:
result = client.reset_prize_limit(
lottery.ResetPrizeLimitRequest()
.with_namespace_name(self.hash1)
.with_prize_table_name('prizeTable-0001')
.with_prize_id('prize-0001')
)
except core.Gs2Exception as e:
exit(1)
client = gs2('lottery')
api_result = client.reset_prize_limit({
namespaceName="namespace1",
prizeTableName="prizeTable-0001",
prizeId="prize-0001",
})
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
client = gs2('lottery')
api_result_handler = client.reset_prize_limit_async({
namespaceName="namespace1",
prizeTableName="prizeTable-0001",
prizeId="prize-0001",
})
api_result = api_result_handler() -- Call the handler to get the result
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
describeBoxes
ボックスの一覧を取得
Request
型 | 有効化条件 | 必須 | デフォルト | 値の制限 | 説明 | |
---|---|---|---|---|---|---|
namespaceName | string | ✓ | ~ 128文字 | ネームスペース名 | ||
accessToken | string | ✓ | ~ 128文字 | ユーザーID | ||
pageToken | string | ~ 1024文字 | データの取得を開始する位置を指定するトークン | |||
limit | int | ✓ | 30 | 1 ~ 1000 | データの取得件数 |
Result
型 | 説明 | |
---|---|---|
items | List<BoxItems> | ボックスのリスト |
nextPageToken | string | リストの続きを取得するためのページトークン |
実装例
import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/lottery"
import "github.com/openlyinc/pointy"
session := core.Gs2RestSession{
Credential: &core.BasicGs2Credential{
ClientId: "your client id",
ClientSecret: "your client secret",
},
Region: core.ApNortheast1,
}
if err := session.Connect(); err != nil {
panic("error occurred")
}
client := lottery.Gs2LotteryRestClient{
Session: &session,
}
result, err := client.DescribeBoxes(
&lottery.DescribeBoxesRequest {
NamespaceName: pointy.String("namespace1"),
AccessToken: pointy.String("accessToken-0001"),
PageToken: nil,
Limit: nil,
}
)
if err != nil {
panic("error occurred")
}
items := result.Items
nextPageToken := result.NextPageToken
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Lottery\Gs2LotteryRestClient;
use Gs2\Lottery\Request\DescribeBoxesRequest;
$session = new Gs2RestSession(
new BasicGs2Credential(
"your client id",
"your client secret"
),
Region::AP_NORTHEAST_1
);
$session->open();
$client = new Gs2AccountRestClient(
$session
);
try {
$result = $client->describeBoxes(
(new DescribeBoxesRequest())
->withNamespaceName(self::namespace1)
->withAccessToken(self::$accessToken0001)
->withPageToken(null)
->withLimit(null)
);
$items = $result->getItems();
$nextPageToken = $result->getNextPageToken();
} catch (Gs2Exception $e) {
exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.lottery.rest.Gs2LotteryRestClient;
import io.gs2.lottery.request.DescribeBoxesRequest;
import io.gs2.lottery.result.DescribeBoxesResult;
Gs2RestSession session = new Gs2RestSession(
Region.AP_NORTHEAST_1,
new BasicGs2Credential(
'your client id',
'your client secret'
)
);
session.connect();
Gs2LotteryRestClient client = new Gs2LotteryRestClient(session);
try {
DescribeBoxesResult result = client.describeBoxes(
new DescribeBoxesRequest()
.withNamespaceName("namespace1")
.withAccessToken("accessToken-0001")
.withPageToken(null)
.withLimit(null)
);
List<BoxItems> items = result.getItems();
String nextPageToken = result.getNextPageToken();
} catch (Gs2Exception e) {
System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Lottery.Gs2LotteryRestClient;
using Gs2.Gs2Lottery.Request.DescribeBoxesRequest;
using Gs2.Gs2Lottery.Result.DescribeBoxesResult;
var session = new Gs2RestSession(
new BasicGs2Credential(
'your client id',
'your client secret'
),
Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2LotteryRestClient(session);
AsyncResult<Gs2.Gs2Lottery.Result.DescribeBoxesResult> asyncResult = null;
yield return client.DescribeBoxes(
new Gs2.Gs2Lottery.Request.DescribeBoxesRequest()
.WithNamespaceName("namespace1")
.WithAccessToken("accessToken-0001")
.WithPageToken(null)
.WithLimit(null),
r => asyncResult = r
);
if (asyncResult.Error != null) {
throw asyncResult.Error;
}
var result = asyncResult.Result;
var items = result.Items;
var nextPageToken = result.NextPageToken;
import Gs2Core from '@/gs2/core';
import * as Gs2Lottery from '@/gs2/lottery';
const session = new Gs2Core.Gs2RestSession(
"ap-northeast-1",
new Gs2Core.BasicGs2Credential(
'your client id',
'your client secret'
)
);
await session.connect();
const client = new Gs2Lottery.Gs2LotteryRestClient(session);
try {
const result = await client.describeBoxes(
new Gs2Lottery.DescribeBoxesRequest()
.withNamespaceName("namespace1")
.withAccessToken("accessToken-0001")
.withPageToken(null)
.withLimit(null)
);
const items = result.getItems();
const nextPageToken = result.getNextPageToken();
} catch (e) {
process.exit(1);
}
from gs2 import core
from gs2 import lottery
session = core.Gs2RestSession(
core.BasicGs2Credential(
'your client id',
'your client secret'
),
"ap-northeast-1",
)
session.connect()
client = lottery.Gs2LotteryRestClient(session)
try:
result = client.describe_boxes(
lottery.DescribeBoxesRequest()
.with_namespace_name(self.hash1)
.with_access_token(self.access_token_0001)
.with_page_token(None)
.with_limit(None)
)
items = result.items
next_page_token = result.next_page_token
except core.Gs2Exception as e:
exit(1)
client = gs2('lottery')
api_result = client.describe_boxes({
namespaceName="namespace1",
accessToken="accessToken-0001",
pageToken=nil,
limit=nil,
})
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
items = result.items;
nextPageToken = result.nextPageToken;
client = gs2('lottery')
api_result_handler = client.describe_boxes_async({
namespaceName="namespace1",
accessToken="accessToken-0001",
pageToken=nil,
limit=nil,
})
api_result = api_result_handler() -- Call the handler to get the result
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
items = result.items;
nextPageToken = result.nextPageToken;
describeBoxesByUserId
ユーザIDを指定してボックスの一覧を取得
Request
型 | 有効化条件 | 必須 | デフォルト | 値の制限 | 説明 | |
---|---|---|---|---|---|---|
namespaceName | string | ✓ | ~ 128文字 | ネームスペース名 | ||
userId | string | ✓ | ~ 128文字 | ユーザーID | ||
pageToken | string | ~ 1024文字 | データの取得を開始する位置を指定するトークン | |||
limit | int | ✓ | 30 | 1 ~ 1000 | データの取得件数 | |
timeOffsetToken | string | ~ 1024文字 | タイムオフセットトークン |
Result
型 | 説明 | |
---|---|---|
items | List<BoxItems> | ボックスのリスト |
nextPageToken | string | リストの続きを取得するためのページトークン |
実装例
import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/lottery"
import "github.com/openlyinc/pointy"
session := core.Gs2RestSession{
Credential: &core.BasicGs2Credential{
ClientId: "your client id",
ClientSecret: "your client secret",
},
Region: core.ApNortheast1,
}
if err := session.Connect(); err != nil {
panic("error occurred")
}
client := lottery.Gs2LotteryRestClient{
Session: &session,
}
result, err := client.DescribeBoxesByUserId(
&lottery.DescribeBoxesByUserIdRequest {
NamespaceName: pointy.String("namespace1"),
UserId: pointy.String("user-0001"),
PageToken: nil,
Limit: nil,
TimeOffsetToken: nil,
}
)
if err != nil {
panic("error occurred")
}
items := result.Items
nextPageToken := result.NextPageToken
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Lottery\Gs2LotteryRestClient;
use Gs2\Lottery\Request\DescribeBoxesByUserIdRequest;
$session = new Gs2RestSession(
new BasicGs2Credential(
"your client id",
"your client secret"
),
Region::AP_NORTHEAST_1
);
$session->open();
$client = new Gs2AccountRestClient(
$session
);
try {
$result = $client->describeBoxesByUserId(
(new DescribeBoxesByUserIdRequest())
->withNamespaceName(self::namespace1)
->withUserId("user-0001")
->withPageToken(null)
->withLimit(null)
->withTimeOffsetToken(null)
);
$items = $result->getItems();
$nextPageToken = $result->getNextPageToken();
} catch (Gs2Exception $e) {
exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.lottery.rest.Gs2LotteryRestClient;
import io.gs2.lottery.request.DescribeBoxesByUserIdRequest;
import io.gs2.lottery.result.DescribeBoxesByUserIdResult;
Gs2RestSession session = new Gs2RestSession(
Region.AP_NORTHEAST_1,
new BasicGs2Credential(
'your client id',
'your client secret'
)
);
session.connect();
Gs2LotteryRestClient client = new Gs2LotteryRestClient(session);
try {
DescribeBoxesByUserIdResult result = client.describeBoxesByUserId(
new DescribeBoxesByUserIdRequest()
.withNamespaceName("namespace1")
.withUserId("user-0001")
.withPageToken(null)
.withLimit(null)
.withTimeOffsetToken(null)
);
List<BoxItems> items = result.getItems();
String nextPageToken = result.getNextPageToken();
} catch (Gs2Exception e) {
System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Lottery.Gs2LotteryRestClient;
using Gs2.Gs2Lottery.Request.DescribeBoxesByUserIdRequest;
using Gs2.Gs2Lottery.Result.DescribeBoxesByUserIdResult;
var session = new Gs2RestSession(
new BasicGs2Credential(
'your client id',
'your client secret'
),
Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2LotteryRestClient(session);
AsyncResult<Gs2.Gs2Lottery.Result.DescribeBoxesByUserIdResult> asyncResult = null;
yield return client.DescribeBoxesByUserId(
new Gs2.Gs2Lottery.Request.DescribeBoxesByUserIdRequest()
.WithNamespaceName("namespace1")
.WithUserId("user-0001")
.WithPageToken(null)
.WithLimit(null)
.WithTimeOffsetToken(null),
r => asyncResult = r
);
if (asyncResult.Error != null) {
throw asyncResult.Error;
}
var result = asyncResult.Result;
var items = result.Items;
var nextPageToken = result.NextPageToken;
import Gs2Core from '@/gs2/core';
import * as Gs2Lottery from '@/gs2/lottery';
const session = new Gs2Core.Gs2RestSession(
"ap-northeast-1",
new Gs2Core.BasicGs2Credential(
'your client id',
'your client secret'
)
);
await session.connect();
const client = new Gs2Lottery.Gs2LotteryRestClient(session);
try {
const result = await client.describeBoxesByUserId(
new Gs2Lottery.DescribeBoxesByUserIdRequest()
.withNamespaceName("namespace1")
.withUserId("user-0001")
.withPageToken(null)
.withLimit(null)
.withTimeOffsetToken(null)
);
const items = result.getItems();
const nextPageToken = result.getNextPageToken();
} catch (e) {
process.exit(1);
}
from gs2 import core
from gs2 import lottery
session = core.Gs2RestSession(
core.BasicGs2Credential(
'your client id',
'your client secret'
),
"ap-northeast-1",
)
session.connect()
client = lottery.Gs2LotteryRestClient(session)
try:
result = client.describe_boxes_by_user_id(
lottery.DescribeBoxesByUserIdRequest()
.with_namespace_name(self.hash1)
.with_user_id('user-0001')
.with_page_token(None)
.with_limit(None)
.with_time_offset_token(None)
)
items = result.items
next_page_token = result.next_page_token
except core.Gs2Exception as e:
exit(1)
client = gs2('lottery')
api_result = client.describe_boxes_by_user_id({
namespaceName="namespace1",
userId="user-0001",
pageToken=nil,
limit=nil,
timeOffsetToken=nil,
})
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
items = result.items;
nextPageToken = result.nextPageToken;
client = gs2('lottery')
api_result_handler = client.describe_boxes_by_user_id_async({
namespaceName="namespace1",
userId="user-0001",
pageToken=nil,
limit=nil,
timeOffsetToken=nil,
})
api_result = api_result_handler() -- Call the handler to get the result
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
items = result.items;
nextPageToken = result.nextPageToken;
getBox
ボックスを取得
Request
型 | 有効化条件 | 必須 | デフォルト | 値の制限 | 説明 | |
---|---|---|---|---|---|---|
namespaceName | string | ✓ | ~ 128文字 | ネームスペース名 | ||
prizeTableName | string | ✓ | ~ 128文字 | 排出確率テーブル名 | ||
accessToken | string | ✓ | ~ 128文字 | ユーザーID |
Result
型 | 説明 | |
---|---|---|
item | BoxItems | ボックスから取り出したアイテムのリスト |
実装例
import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/lottery"
import "github.com/openlyinc/pointy"
session := core.Gs2RestSession{
Credential: &core.BasicGs2Credential{
ClientId: "your client id",
ClientSecret: "your client secret",
},
Region: core.ApNortheast1,
}
if err := session.Connect(); err != nil {
panic("error occurred")
}
client := lottery.Gs2LotteryRestClient{
Session: &session,
}
result, err := client.GetBox(
&lottery.GetBoxRequest {
NamespaceName: pointy.String("namespace1"),
PrizeTableName: pointy.String("prizeTable-0001"),
AccessToken: pointy.String("accessToken-0001"),
}
)
if err != nil {
panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Lottery\Gs2LotteryRestClient;
use Gs2\Lottery\Request\GetBoxRequest;
$session = new Gs2RestSession(
new BasicGs2Credential(
"your client id",
"your client secret"
),
Region::AP_NORTHEAST_1
);
$session->open();
$client = new Gs2AccountRestClient(
$session
);
try {
$result = $client->getBox(
(new GetBoxRequest())
->withNamespaceName(self::namespace1)
->withPrizeTableName("prizeTable-0001")
->withAccessToken(self::$accessToken0001)
);
$item = $result->getItem();
} catch (Gs2Exception $e) {
exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.lottery.rest.Gs2LotteryRestClient;
import io.gs2.lottery.request.GetBoxRequest;
import io.gs2.lottery.result.GetBoxResult;
Gs2RestSession session = new Gs2RestSession(
Region.AP_NORTHEAST_1,
new BasicGs2Credential(
'your client id',
'your client secret'
)
);
session.connect();
Gs2LotteryRestClient client = new Gs2LotteryRestClient(session);
try {
GetBoxResult result = client.getBox(
new GetBoxRequest()
.withNamespaceName("namespace1")
.withPrizeTableName("prizeTable-0001")
.withAccessToken("accessToken-0001")
);
BoxItems item = result.getItem();
} catch (Gs2Exception e) {
System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Lottery.Gs2LotteryRestClient;
using Gs2.Gs2Lottery.Request.GetBoxRequest;
using Gs2.Gs2Lottery.Result.GetBoxResult;
var session = new Gs2RestSession(
new BasicGs2Credential(
'your client id',
'your client secret'
),
Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2LotteryRestClient(session);
AsyncResult<Gs2.Gs2Lottery.Result.GetBoxResult> asyncResult = null;
yield return client.GetBox(
new Gs2.Gs2Lottery.Request.GetBoxRequest()
.WithNamespaceName("namespace1")
.WithPrizeTableName("prizeTable-0001")
.WithAccessToken("accessToken-0001"),
r => asyncResult = r
);
if (asyncResult.Error != null) {
throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2Lottery from '@/gs2/lottery';
const session = new Gs2Core.Gs2RestSession(
"ap-northeast-1",
new Gs2Core.BasicGs2Credential(
'your client id',
'your client secret'
)
);
await session.connect();
const client = new Gs2Lottery.Gs2LotteryRestClient(session);
try {
const result = await client.getBox(
new Gs2Lottery.GetBoxRequest()
.withNamespaceName("namespace1")
.withPrizeTableName("prizeTable-0001")
.withAccessToken("accessToken-0001")
);
const item = result.getItem();
} catch (e) {
process.exit(1);
}
from gs2 import core
from gs2 import lottery
session = core.Gs2RestSession(
core.BasicGs2Credential(
'your client id',
'your client secret'
),
"ap-northeast-1",
)
session.connect()
client = lottery.Gs2LotteryRestClient(session)
try:
result = client.get_box(
lottery.GetBoxRequest()
.with_namespace_name(self.hash1)
.with_prize_table_name('prizeTable-0001')
.with_access_token(self.access_token_0001)
)
item = result.item
except core.Gs2Exception as e:
exit(1)
client = gs2('lottery')
api_result = client.get_box({
namespaceName="namespace1",
prizeTableName="prizeTable-0001",
accessToken="accessToken-0001",
})
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
item = result.item;
client = gs2('lottery')
api_result_handler = client.get_box_async({
namespaceName="namespace1",
prizeTableName="prizeTable-0001",
accessToken="accessToken-0001",
})
api_result = api_result_handler() -- Call the handler to get the result
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
item = result.item;
getBoxByUserId
ユーザIDを指定してボックスを取得
Request
型 | 有効化条件 | 必須 | デフォルト | 値の制限 | 説明 | |
---|---|---|---|---|---|---|
namespaceName | string | ✓ | ~ 128文字 | ネームスペース名 | ||
prizeTableName | string | ✓ | ~ 128文字 | 排出確率テーブル名 | ||
userId | string | ✓ | ~ 128文字 | ユーザーID | ||
timeOffsetToken | string | ~ 1024文字 | タイムオフセットトークン |
Result
型 | 説明 | |
---|---|---|
item | BoxItems | ボックスから取り出したアイテムのリスト |
実装例
import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/lottery"
import "github.com/openlyinc/pointy"
session := core.Gs2RestSession{
Credential: &core.BasicGs2Credential{
ClientId: "your client id",
ClientSecret: "your client secret",
},
Region: core.ApNortheast1,
}
if err := session.Connect(); err != nil {
panic("error occurred")
}
client := lottery.Gs2LotteryRestClient{
Session: &session,
}
result, err := client.GetBoxByUserId(
&lottery.GetBoxByUserIdRequest {
NamespaceName: pointy.String("namespace1"),
PrizeTableName: pointy.String("prizeTable-0001"),
UserId: pointy.String("user-0001"),
TimeOffsetToken: nil,
}
)
if err != nil {
panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Lottery\Gs2LotteryRestClient;
use Gs2\Lottery\Request\GetBoxByUserIdRequest;
$session = new Gs2RestSession(
new BasicGs2Credential(
"your client id",
"your client secret"
),
Region::AP_NORTHEAST_1
);
$session->open();
$client = new Gs2AccountRestClient(
$session
);
try {
$result = $client->getBoxByUserId(
(new GetBoxByUserIdRequest())
->withNamespaceName(self::namespace1)
->withPrizeTableName("prizeTable-0001")
->withUserId("user-0001")
->withTimeOffsetToken(null)
);
$item = $result->getItem();
} catch (Gs2Exception $e) {
exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.lottery.rest.Gs2LotteryRestClient;
import io.gs2.lottery.request.GetBoxByUserIdRequest;
import io.gs2.lottery.result.GetBoxByUserIdResult;
Gs2RestSession session = new Gs2RestSession(
Region.AP_NORTHEAST_1,
new BasicGs2Credential(
'your client id',
'your client secret'
)
);
session.connect();
Gs2LotteryRestClient client = new Gs2LotteryRestClient(session);
try {
GetBoxByUserIdResult result = client.getBoxByUserId(
new GetBoxByUserIdRequest()
.withNamespaceName("namespace1")
.withPrizeTableName("prizeTable-0001")
.withUserId("user-0001")
.withTimeOffsetToken(null)
);
BoxItems item = result.getItem();
} catch (Gs2Exception e) {
System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Lottery.Gs2LotteryRestClient;
using Gs2.Gs2Lottery.Request.GetBoxByUserIdRequest;
using Gs2.Gs2Lottery.Result.GetBoxByUserIdResult;
var session = new Gs2RestSession(
new BasicGs2Credential(
'your client id',
'your client secret'
),
Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2LotteryRestClient(session);
AsyncResult<Gs2.Gs2Lottery.Result.GetBoxByUserIdResult> asyncResult = null;
yield return client.GetBoxByUserId(
new Gs2.Gs2Lottery.Request.GetBoxByUserIdRequest()
.WithNamespaceName("namespace1")
.WithPrizeTableName("prizeTable-0001")
.WithUserId("user-0001")
.WithTimeOffsetToken(null),
r => asyncResult = r
);
if (asyncResult.Error != null) {
throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2Lottery from '@/gs2/lottery';
const session = new Gs2Core.Gs2RestSession(
"ap-northeast-1",
new Gs2Core.BasicGs2Credential(
'your client id',
'your client secret'
)
);
await session.connect();
const client = new Gs2Lottery.Gs2LotteryRestClient(session);
try {
const result = await client.getBoxByUserId(
new Gs2Lottery.GetBoxByUserIdRequest()
.withNamespaceName("namespace1")
.withPrizeTableName("prizeTable-0001")
.withUserId("user-0001")
.withTimeOffsetToken(null)
);
const item = result.getItem();
} catch (e) {
process.exit(1);
}
from gs2 import core
from gs2 import lottery
session = core.Gs2RestSession(
core.BasicGs2Credential(
'your client id',
'your client secret'
),
"ap-northeast-1",
)
session.connect()
client = lottery.Gs2LotteryRestClient(session)
try:
result = client.get_box_by_user_id(
lottery.GetBoxByUserIdRequest()
.with_namespace_name(self.hash1)
.with_prize_table_name('prizeTable-0001')
.with_user_id('user-0001')
.with_time_offset_token(None)
)
item = result.item
except core.Gs2Exception as e:
exit(1)
client = gs2('lottery')
api_result = client.get_box_by_user_id({
namespaceName="namespace1",
prizeTableName="prizeTable-0001",
userId="user-0001",
timeOffsetToken=nil,
})
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
item = result.item;
client = gs2('lottery')
api_result_handler = client.get_box_by_user_id_async({
namespaceName="namespace1",
prizeTableName="prizeTable-0001",
userId="user-0001",
timeOffsetToken=nil,
})
api_result = api_result_handler() -- Call the handler to get the result
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
item = result.item;
resetBox
ボックスをリセット
Request
型 | 有効化条件 | 必須 | デフォルト | 値の制限 | 説明 | |
---|---|---|---|---|---|---|
namespaceName | string | ✓ | ~ 128文字 | ネームスペース名 | ||
prizeTableName | string | ✓ | ~ 128文字 | 排出確率テーブル名 | ||
accessToken | string | ✓ | ~ 128文字 | ユーザーID |
Result
型 | 説明 | |
---|---|---|
item | BoxItems | ボックスから取り出したアイテムのリスト |
実装例
import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/lottery"
import "github.com/openlyinc/pointy"
session := core.Gs2RestSession{
Credential: &core.BasicGs2Credential{
ClientId: "your client id",
ClientSecret: "your client secret",
},
Region: core.ApNortheast1,
}
if err := session.Connect(); err != nil {
panic("error occurred")
}
client := lottery.Gs2LotteryRestClient{
Session: &session,
}
result, err := client.ResetBox(
&lottery.ResetBoxRequest {
NamespaceName: pointy.String("namespace1"),
PrizeTableName: pointy.String("prizeTable-0001"),
AccessToken: pointy.String("accessToken-0001"),
}
)
if err != nil {
panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Lottery\Gs2LotteryRestClient;
use Gs2\Lottery\Request\ResetBoxRequest;
$session = new Gs2RestSession(
new BasicGs2Credential(
"your client id",
"your client secret"
),
Region::AP_NORTHEAST_1
);
$session->open();
$client = new Gs2AccountRestClient(
$session
);
try {
$result = $client->resetBox(
(new ResetBoxRequest())
->withNamespaceName(self::namespace1)
->withPrizeTableName("prizeTable-0001")
->withAccessToken(self::$accessToken0001)
);
$item = $result->getItem();
} catch (Gs2Exception $e) {
exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.lottery.rest.Gs2LotteryRestClient;
import io.gs2.lottery.request.ResetBoxRequest;
import io.gs2.lottery.result.ResetBoxResult;
Gs2RestSession session = new Gs2RestSession(
Region.AP_NORTHEAST_1,
new BasicGs2Credential(
'your client id',
'your client secret'
)
);
session.connect();
Gs2LotteryRestClient client = new Gs2LotteryRestClient(session);
try {
ResetBoxResult result = client.resetBox(
new ResetBoxRequest()
.withNamespaceName("namespace1")
.withPrizeTableName("prizeTable-0001")
.withAccessToken("accessToken-0001")
);
BoxItems item = result.getItem();
} catch (Gs2Exception e) {
System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Lottery.Gs2LotteryRestClient;
using Gs2.Gs2Lottery.Request.ResetBoxRequest;
using Gs2.Gs2Lottery.Result.ResetBoxResult;
var session = new Gs2RestSession(
new BasicGs2Credential(
'your client id',
'your client secret'
),
Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2LotteryRestClient(session);
AsyncResult<Gs2.Gs2Lottery.Result.ResetBoxResult> asyncResult = null;
yield return client.ResetBox(
new Gs2.Gs2Lottery.Request.ResetBoxRequest()
.WithNamespaceName("namespace1")
.WithPrizeTableName("prizeTable-0001")
.WithAccessToken("accessToken-0001"),
r => asyncResult = r
);
if (asyncResult.Error != null) {
throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2Lottery from '@/gs2/lottery';
const session = new Gs2Core.Gs2RestSession(
"ap-northeast-1",
new Gs2Core.BasicGs2Credential(
'your client id',
'your client secret'
)
);
await session.connect();
const client = new Gs2Lottery.Gs2LotteryRestClient(session);
try {
const result = await client.resetBox(
new Gs2Lottery.ResetBoxRequest()
.withNamespaceName("namespace1")
.withPrizeTableName("prizeTable-0001")
.withAccessToken("accessToken-0001")
);
const item = result.getItem();
} catch (e) {
process.exit(1);
}
from gs2 import core
from gs2 import lottery
session = core.Gs2RestSession(
core.BasicGs2Credential(
'your client id',
'your client secret'
),
"ap-northeast-1",
)
session.connect()
client = lottery.Gs2LotteryRestClient(session)
try:
result = client.reset_box(
lottery.ResetBoxRequest()
.with_namespace_name(self.hash1)
.with_prize_table_name('prizeTable-0001')
.with_access_token(self.access_token_0001)
)
item = result.item
except core.Gs2Exception as e:
exit(1)
client = gs2('lottery')
api_result = client.reset_box({
namespaceName="namespace1",
prizeTableName="prizeTable-0001",
accessToken="accessToken-0001",
})
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
item = result.item;
client = gs2('lottery')
api_result_handler = client.reset_box_async({
namespaceName="namespace1",
prizeTableName="prizeTable-0001",
accessToken="accessToken-0001",
})
api_result = api_result_handler() -- Call the handler to get the result
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
item = result.item;
resetBoxByUserId
ユーザIDを指定してボックスをリセット
Request
型 | 有効化条件 | 必須 | デフォルト | 値の制限 | 説明 | |
---|---|---|---|---|---|---|
namespaceName | string | ✓ | ~ 128文字 | ネームスペース名 | ||
prizeTableName | string | ✓ | ~ 128文字 | 排出確率テーブル名 | ||
userId | string | ✓ | ~ 128文字 | ユーザーID | ||
timeOffsetToken | string | ~ 1024文字 | タイムオフセットトークン |
Result
型 | 説明 | |
---|---|---|
item | BoxItems | ボックスから取り出したアイテムのリスト |
実装例
import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/lottery"
import "github.com/openlyinc/pointy"
session := core.Gs2RestSession{
Credential: &core.BasicGs2Credential{
ClientId: "your client id",
ClientSecret: "your client secret",
},
Region: core.ApNortheast1,
}
if err := session.Connect(); err != nil {
panic("error occurred")
}
client := lottery.Gs2LotteryRestClient{
Session: &session,
}
result, err := client.ResetBoxByUserId(
&lottery.ResetBoxByUserIdRequest {
NamespaceName: pointy.String("namespace1"),
PrizeTableName: pointy.String("prizeTable-0001"),
UserId: pointy.String("user-0001"),
TimeOffsetToken: nil,
}
)
if err != nil {
panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Lottery\Gs2LotteryRestClient;
use Gs2\Lottery\Request\ResetBoxByUserIdRequest;
$session = new Gs2RestSession(
new BasicGs2Credential(
"your client id",
"your client secret"
),
Region::AP_NORTHEAST_1
);
$session->open();
$client = new Gs2AccountRestClient(
$session
);
try {
$result = $client->resetBoxByUserId(
(new ResetBoxByUserIdRequest())
->withNamespaceName(self::namespace1)
->withPrizeTableName("prizeTable-0001")
->withUserId("user-0001")
->withTimeOffsetToken(null)
);
$item = $result->getItem();
} catch (Gs2Exception $e) {
exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.lottery.rest.Gs2LotteryRestClient;
import io.gs2.lottery.request.ResetBoxByUserIdRequest;
import io.gs2.lottery.result.ResetBoxByUserIdResult;
Gs2RestSession session = new Gs2RestSession(
Region.AP_NORTHEAST_1,
new BasicGs2Credential(
'your client id',
'your client secret'
)
);
session.connect();
Gs2LotteryRestClient client = new Gs2LotteryRestClient(session);
try {
ResetBoxByUserIdResult result = client.resetBoxByUserId(
new ResetBoxByUserIdRequest()
.withNamespaceName("namespace1")
.withPrizeTableName("prizeTable-0001")
.withUserId("user-0001")
.withTimeOffsetToken(null)
);
BoxItems item = result.getItem();
} catch (Gs2Exception e) {
System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Lottery.Gs2LotteryRestClient;
using Gs2.Gs2Lottery.Request.ResetBoxByUserIdRequest;
using Gs2.Gs2Lottery.Result.ResetBoxByUserIdResult;
var session = new Gs2RestSession(
new BasicGs2Credential(
'your client id',
'your client secret'
),
Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2LotteryRestClient(session);
AsyncResult<Gs2.Gs2Lottery.Result.ResetBoxByUserIdResult> asyncResult = null;
yield return client.ResetBoxByUserId(
new Gs2.Gs2Lottery.Request.ResetBoxByUserIdRequest()
.WithNamespaceName("namespace1")
.WithPrizeTableName("prizeTable-0001")
.WithUserId("user-0001")
.WithTimeOffsetToken(null),
r => asyncResult = r
);
if (asyncResult.Error != null) {
throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2Lottery from '@/gs2/lottery';
const session = new Gs2Core.Gs2RestSession(
"ap-northeast-1",
new Gs2Core.BasicGs2Credential(
'your client id',
'your client secret'
)
);
await session.connect();
const client = new Gs2Lottery.Gs2LotteryRestClient(session);
try {
const result = await client.resetBoxByUserId(
new Gs2Lottery.ResetBoxByUserIdRequest()
.withNamespaceName("namespace1")
.withPrizeTableName("prizeTable-0001")
.withUserId("user-0001")
.withTimeOffsetToken(null)
);
const item = result.getItem();
} catch (e) {
process.exit(1);
}
from gs2 import core
from gs2 import lottery
session = core.Gs2RestSession(
core.BasicGs2Credential(
'your client id',
'your client secret'
),
"ap-northeast-1",
)
session.connect()
client = lottery.Gs2LotteryRestClient(session)
try:
result = client.reset_box_by_user_id(
lottery.ResetBoxByUserIdRequest()
.with_namespace_name(self.hash1)
.with_prize_table_name('prizeTable-0001')
.with_user_id('user-0001')
.with_time_offset_token(None)
)
item = result.item
except core.Gs2Exception as e:
exit(1)
client = gs2('lottery')
api_result = client.reset_box_by_user_id({
namespaceName="namespace1",
prizeTableName="prizeTable-0001",
userId="user-0001",
timeOffsetToken=nil,
})
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
item = result.item;
client = gs2('lottery')
api_result_handler = client.reset_box_by_user_id_async({
namespaceName="namespace1",
prizeTableName="prizeTable-0001",
userId="user-0001",
timeOffsetToken=nil,
})
api_result = api_result_handler() -- Call the handler to get the result
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
item = result.item;
resetByStampSheet
入手アクションとしてボックスのリセットを実行
Request
型 | 有効化条件 | 必須 | デフォルト | 値の制限 | 説明 | |
---|---|---|---|---|---|---|
stampSheet | string | ✓ | ~ 5242880文字 | トランザクション | ||
keyId | string | ✓ | ~ 1024文字 | 暗号鍵GRN |
Result
型 | 説明 | |
---|---|---|
item | BoxItems | ボックスから取り出したアイテムのリスト |
実装例
import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/lottery"
import "github.com/openlyinc/pointy"
session := core.Gs2RestSession{
Credential: &core.BasicGs2Credential{
ClientId: "your client id",
ClientSecret: "your client secret",
},
Region: core.ApNortheast1,
}
if err := session.Connect(); err != nil {
panic("error occurred")
}
client := lottery.Gs2LotteryRestClient{
Session: &session,
}
result, err := client.ResetByStampSheet(
&lottery.ResetByStampSheetRequest {
StampSheet: pointy.String("stampSheet"),
KeyId: pointy.String("key-0001"),
}
)
if err != nil {
panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Lottery\Gs2LotteryRestClient;
use Gs2\Lottery\Request\ResetByStampSheetRequest;
$session = new Gs2RestSession(
new BasicGs2Credential(
"your client id",
"your client secret"
),
Region::AP_NORTHEAST_1
);
$session->open();
$client = new Gs2AccountRestClient(
$session
);
try {
$result = $client->resetByStampSheet(
(new ResetByStampSheetRequest())
->withStampSheet(self::stampSheet)
->withKeyId(self::key-0001)
);
$item = $result->getItem();
} catch (Gs2Exception $e) {
exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.lottery.rest.Gs2LotteryRestClient;
import io.gs2.lottery.request.ResetByStampSheetRequest;
import io.gs2.lottery.result.ResetByStampSheetResult;
Gs2RestSession session = new Gs2RestSession(
Region.AP_NORTHEAST_1,
new BasicGs2Credential(
'your client id',
'your client secret'
)
);
session.connect();
Gs2LotteryRestClient client = new Gs2LotteryRestClient(session);
try {
ResetByStampSheetResult result = client.resetByStampSheet(
new ResetByStampSheetRequest()
.withStampSheet("stampSheet")
.withKeyId("key-0001")
);
BoxItems item = result.getItem();
} catch (Gs2Exception e) {
System.exit(1);
}
using Gs2.Core.Model.Region;
using Gs2.Core.Model.BasicGs2Credential;
using Gs2.Core.Net.Gs2RestSession;
using Gs2.Core.Exception.Gs2Exception;
using Gs2.Core.AsyncResult;
using Gs2.Gs2Lottery.Gs2LotteryRestClient;
using Gs2.Gs2Lottery.Request.ResetByStampSheetRequest;
using Gs2.Gs2Lottery.Result.ResetByStampSheetResult;
var session = new Gs2RestSession(
new BasicGs2Credential(
'your client id',
'your client secret'
),
Region.ApNortheast1
);
yield return session.Open();
var client = new Gs2LotteryRestClient(session);
AsyncResult<Gs2.Gs2Lottery.Result.ResetByStampSheetResult> asyncResult = null;
yield return client.ResetByStampSheet(
new Gs2.Gs2Lottery.Request.ResetByStampSheetRequest()
.WithStampSheet("stampSheet")
.WithKeyId("key-0001"),
r => asyncResult = r
);
if (asyncResult.Error != null) {
throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2Lottery from '@/gs2/lottery';
const session = new Gs2Core.Gs2RestSession(
"ap-northeast-1",
new Gs2Core.BasicGs2Credential(
'your client id',
'your client secret'
)
);
await session.connect();
const client = new Gs2Lottery.Gs2LotteryRestClient(session);
try {
const result = await client.resetByStampSheet(
new Gs2Lottery.ResetByStampSheetRequest()
.withStampSheet("stampSheet")
.withKeyId("key-0001")
);
const item = result.getItem();
} catch (e) {
process.exit(1);
}
from gs2 import core
from gs2 import lottery
session = core.Gs2RestSession(
core.BasicGs2Credential(
'your client id',
'your client secret'
),
"ap-northeast-1",
)
session.connect()
client = lottery.Gs2LotteryRestClient(session)
try:
result = client.reset_by_stamp_sheet(
lottery.ResetByStampSheetRequest()
.with_stamp_sheet(self.stamp_sheet)
.with_key_id(self.key1.key_id)
)
item = result.item
except core.Gs2Exception as e:
exit(1)
client = gs2('lottery')
api_result = client.reset_by_stamp_sheet({
stampSheet="stampSheet",
keyId="key-0001",
})
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
item = result.item;
client = gs2('lottery')
api_result_handler = client.reset_by_stamp_sheet_async({
stampSheet="stampSheet",
keyId="key-0001",
})
api_result = api_result_handler() -- Call the handler to get the result
if(api_result.isError) then
-- When error occurs
fail(api_result['statusCode'], api_result['message'])
end
result = api_result.result
item = result.item;