Development Flow
Game Development Flow Using Game Server Services
This section describes the flow of development using Game Server Services and the features that can be utilized at any given time.
graph TD
ProjectPlanning["Project Planning"] --> ArchitectGs2
subgraph Design
ArchitectGs2["Consider how GS2 can be used in your project"]
end
subgraph Start using GS2
ArchitectGs2 --> HasGS2Account
HasGS2Account{"Already have a GS2 account"} -- NO --> RegistrationAccount["Create a GS2 account"] --> CreateGS2Project
HasGS2Account -- YES --> CreateGS2Project["Create a project in GS2"]
end
subgraph Create resources in GS2
CreateGS2Project --> CreateResource
CreateResource["Create resources in GS2"]
end
subgraph Implementation
CreateResource --> CodingGame
CodingGame["Developing Game"]
end
subgraph Verification
CodingGame --> QA
QA["QA"]
end
subgraph Release
QA --> Launch
Launch["Service Launch"]
end
subgraph Analysis
Launch --> AnalyticsGame
AnalyticsGame["Analyze player behavior"]
end
AnalyticsGame --> CreateResource
Design to achieve game specifications using GS2.
Create a resource in each GS2 microservice.
Game Development with GS2
How to quality assurance games using GS2.
How to release a game using GS2.
How to analyze game data using GS2.