GS2-Deploy/CDK Reference of GS2-Matchmaking
Entities
Namespace
Namespace
Namespace is a mechanism that allows multiple uses of the same service for different purposes within a single project.
Basically, GS2 services have a layer called namespace, and different namespaces are treated as completely different data spaces, even for the same service.
Therefore, it is necessary to create a namespace before starting to use each service.
| Type | Require | Default | Limitation | Description |
---|
name | string | ✓ | | ~ 32 chars | Namespace name |
description | string | | | ~ 1024 chars | description of Namespace |
enableRating | bool | ✓ | false | | Use the rating calculation function |
createGatheringTriggerType | string | ✓ | | ~ 128 chars | Action when creating a new gathering |
createGatheringTriggerRealtimeNamespaceId | string | {createGatheringTriggerType} == “gs2_realtime” | | ~ 1024 chars | GS2-Realtime namespace to create rooms when creating a gathering |
createGatheringTriggerScriptId | string | {createGatheringTriggerType} == “gs2_script” | | ~ 1024 chars | GS2-Script script to be executed when creating a gathering |
completeMatchmakingTriggerType | string | ✓ | | ~ 128 chars | Action upon completion of matchmaking |
completeMatchmakingTriggerRealtimeNamespaceId | string | {completeMatchmakingTriggerType} == “gs2_realtime” | | ~ 1024 chars | GS2-Realtime namespace to create rooms when matchmaking is complete |
completeMatchmakingTriggerScriptId | string | {completeMatchmakingTriggerType} == “gs2_script” | | ~ 1024 chars | GS2-Script script to be executed when matchmaking is complete |
changeRatingScript | ScriptSetting | | | | Script to be executed when the rating value changes |
joinNotification | NotificationSetting | | | | Push notifications when new players join the Gathering |
leaveNotification | NotificationSetting | | | | Push notification when a player leaves the Gathering |
completeNotification | NotificationSetting | | | | Push notification when matchmaking is completed |
changeRatingNotification | NotificationSetting | | | | Push notifications when rating values change |
logSetting | LogSetting | | | | Log output settings |
GetAttr
| Type | Description |
---|
Item | Namespace | Namespace created |
Implementation Example
Type: GS2::Matchmaking::Namespace
Properties:
Name: namespace1
Description: null
EnableRating: true
CreateGatheringTriggerType: none
CreateGatheringTriggerRealtimeNamespaceId: null
CreateGatheringTriggerScriptId: null
CompleteMatchmakingTriggerType: none
CompleteMatchmakingTriggerRealtimeNamespaceId: null
CompleteMatchmakingTriggerScriptId: null
ChangeRatingScript: null
JoinNotification: null
LeaveNotification: null
CompleteNotification: null
ChangeRatingNotification: null
LogSetting:
LoggingNamespaceId: grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001
from gs2_cdk import Stack, core, matchmaking
class SampleStack(Stack):
def __init__(self):
super().__init__()
matchmaking.Namespace(
stack=self,
name="namespace-0001",
create_gathering_trigger_type=matchmaking.NamespaceCreateGatheringTriggerType.NONE,
complete_matchmaking_trigger_type=matchmaking.NamespaceCompleteMatchmakingTriggerType.NONE,
options=matchmaking.NamespaceOptions(
enable_rating=True,
log_setting=core.LogSetting(
logging_namespace_id='grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001',
),
),
)
print(SampleStack().yaml()) # Generate Template
class SampleStack extends \Gs2Cdk\Core\Model\Stack
{
function __construct() {
parent::__construct();
new \Gs2Cdk\Matchmaking\Model\Namespace_(
stack: $this,
name: "namespace-0001",
createGatheringTriggerType: \Gs2Cdk\Matchmaking\Model\Enum\NamespaceCreateGatheringTriggerType::NONE,
completeMatchmakingTriggerType: \Gs2Cdk\Matchmaking\Model\Enum\NamespaceCompleteMatchmakingTriggerType::NONE,
options: new \Gs2Cdk\Matchmaking\Model\Options\NamespaceOptions(
enableRating: True,
logSetting: new \Gs2Cdk\Core\Model\LogSetting(
loggingNamespaceId: "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001",
),
),
);
}
}
print((new SampleStack())->yaml()); // Generate Template
class SampleStack extends io.gs2.cdk.core.model.Stack
{
public SampleStack() {
super();
new io.gs2.cdk.matchmaking.model.Namespace(
this,
"namespace-0001",
io.gs2.cdk.matchmaking.model.enums.NamespaceCreateGatheringTriggerType.NONE,
io.gs2.cdk.matchmaking.model.enums.NamespaceCompleteMatchmakingTriggerType.NONE,
new io.gs2.cdk.matchmaking.model.options.NamespaceOptions() {
{
enableRating = true;
logSetting = new io.gs2.cdk.core.model.LogSetting(
"grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"
);
}
}
);
}
}
System.out.println(new SampleStack().yaml()); // Generate Template
import core from "@/gs2cdk/core";
import matchmaking from "@/gs2cdk/matchmaking";
class SampleStack extends core.Stack
{
public constructor() {
super();
new matchmaking.model.Namespace(
this,
"namespace-0001",
matchmaking.model.NamespaceCreateGatheringTriggerType.NONE,
matchmaking.model.NamespaceCompleteMatchmakingTriggerType.NONE,
{
enableRating: true,
logSetting: new core.LogSetting(
"grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"
)
}
);
}
}
console.log(new SampleStack().yaml()); // Generate Template
public class SampleStack : Gs2Cdk.Core.Model.Stack
{
public SampleStack() {
new Gs2Cdk.Gs2Matchmaking.Model.Namespace(
this,
"namespace-0001",
Gs2Cdk.Gs2Matchmaking.Model.Enums.NamespaceCreateGatheringTriggerType.None,
Gs2Cdk.Gs2Matchmaking.Model.Enums.NamespaceCompleteMatchmakingTriggerType.None,
new Gs2Cdk.Gs2Matchmaking.Model.Options.NamespaceOptions {
enableRating = true,
logSetting = new Gs2Cdk.Core.Model.LogSetting(
"grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"
),
}
);
}
}
Debug.Log(new SampleStack().Yaml()); // Generate Template
CurrentRatingModelMaster
Currently available master data
GS2 uses JSON format files for master data management.
By uploading the file, you can actually reflect the settings on the server.
We provide a master data editor on the management console as a way to create JSON files, but you can also create JSON files using the
The service can also be used by creating a tool more appropriate for game management and exporting a JSON file in the appropriate format.
Please refer to the documentation for the format of the JSON file.
| Type | Require | Default | Limitation | Description |
---|
namespaceName | string | ✓ | | ~ 32 chars | Namespace name |
settings | string | ✓ | | ~ 5242880 chars | Master data |
GetAttr
Implementation Example
Type: GS2::Matchmaking::CurrentRatingModelMaster
Properties:
NamespaceName: namespace1
Settings: {
"version": "2020-06-24",
"ratingModels": [
{
"name": "mode1",
"metadata": "MODE1",
"volatility": 100
},
{
"name": "mode2",
"metadata": "MODE2",
"volatility": 150
}
]
}
from gs2_cdk import Stack, core, matchmaking
class SampleStack(Stack):
def __init__(self):
super().__init__()
matchmaking.Namespace(
stack=self,
# omission
).master_data(
[
matchmaking.RatingModel(
name='mode1',
volatility=100,
options=matchmaking.RatingModelOptions(
metadata='MODE1',
),
),
matchmaking.RatingModel(
name='mode2',
volatility=150,
options=matchmaking.RatingModelOptions(
metadata='MODE2',
),
),
],
)
print(SampleStack().yaml()) # Generate Template
class SampleStack extends \Gs2Cdk\Core\Model\Stack
{
function __construct() {
parent::__construct();
(new \Gs2Cdk\Matchmaking\Model\Namespace_(
stack: $this,
// omission
))->masterData(
[
new \Gs2Cdk\Matchmaking\Model\RatingModel(
name:"mode1",
volatility:100,
options: new \Gs2Cdk\Matchmaking\Model\Options\RatingModelOptions(
metadata:"MODE1",
),
),
new \Gs2Cdk\Matchmaking\Model\RatingModel(
name:"mode2",
volatility:150,
options: new \Gs2Cdk\Matchmaking\Model\Options\RatingModelOptions(
metadata:"MODE2",
),
),
],
);
}
}
print((new SampleStack())->yaml()); // Generate Template
class SampleStack extends io.gs2.cdk.core.model.Stack
{
public SampleStack() {
super();
new io.gs2.cdk.matchmaking.model.Namespace(
this,
// omission
).masterData(
Arrays.asList(
new io.gs2.cdk.matchmaking.model.RatingModel(
"mode1",
100,
new io.gs2.cdk.matchmaking.model.options.RatingModelOptions() {
{
metadata: "MODE1";
}
}
),
new io.gs2.cdk.matchmaking.model.RatingModel(
"mode2",
150,
new io.gs2.cdk.matchmaking.model.options.RatingModelOptions() {
{
metadata: "MODE2";
}
}
)
)
);
}
}
System.out.println(new SampleStack().yaml()); // Generate Template
import core from "@/gs2cdk/core";
import matchmaking from "@/gs2cdk/matchmaking";
class SampleStack extends core.Stack
{
public constructor() {
super();
new matchmaking.model.Namespace(
this,
// omission
).masterData(
[
new matchmaking.model.RatingModel(
"mode1",
100,
{
metadata: "MODE1"
}
),
new matchmaking.model.RatingModel(
"mode2",
150,
{
metadata: "MODE2"
}
)
]
);
}
}
console.log(new SampleStack().yaml()); // Generate Template
public class SampleStack : Gs2Cdk.Core.Model.Stack
{
public SampleStack() {
new Gs2Cdk.Gs2Matchmaking.Model.Namespace(
this,
// omission
).MasterData(
new [] {
new Gs2Cdk.Gs2Matchmaking.Model.RatingModel(
"mode1",
100,
new Gs2Cdk.Gs2Matchmaking.Model.Options.RatingModelOptions {
metadata = "MODE1",
}
),
new Gs2Cdk.Gs2Matchmaking.Model.RatingModel(
"mode2",
150,
new Gs2Cdk.Gs2Matchmaking.Model.Options.RatingModelOptions {
metadata = "MODE2",
}
)
}
);
}
}
Debug.Log(new SampleStack().Yaml()); // Generate Template
ScriptSetting
| Type | Require | Default | Limitation | Description |
---|
triggerScriptId | string | | | ~ 1024 chars | Script GRN |
doneTriggerTargetType | enum [’none’, ‘gs2_script’, ‘aws’] | ✓ | “none” | ~ 128 chars | Notification of Completion |
doneTriggerScriptId | string | {doneTriggerTargetType} == “gs2_script” | | ~ 1024 chars | Script GRN |
doneTriggerQueueNamespaceId | string | {doneTriggerTargetType} == “gs2_script” | | ~ 1024 chars | Namespace GRN |
NotificationSetting
| Type | Require | Default | Limitation | Description |
---|
gatewayNamespaceId | string | ✓ | | ~ 1024 chars | Namespace GRN |
enableTransferMobileNotification | bool? | | | | Forwarding to mobile push notification |
sound | string | | | ~ 1024 chars | Sound file name to be used for mobile push notifications |
LogSetting
| Type | Require | Default | Limitation | Description |
---|
loggingNamespaceId | string | ✓ | | ~ 1024 chars | Namespace GRN |
GitHubCheckoutSetting
| Type | Require | Default | Limitation | Description |
---|
apiKeyId | string | ✓ | | ~ 1024 chars | GitHub API key GRN |
repositoryName | string | ✓ | | ~ 1024 chars | Repository Name |
sourcePath | string | ✓ | | ~ 1024 chars | Source code file path |
referenceType | enum [‘commit_hash’, ‘branch’, ’tag’] | ✓ | | ~ 128 chars | Source of code |
commitHash | string | {referenceType} == “commit_hash” | | ~ 1024 chars | Commit hash |
branchName | string | {referenceType} == “branch” | | ~ 1024 chars | Branch Name |
tagName | string | {referenceType} == “tag” | | ~ 1024 chars | Tag Name |
AttributeRange
| Type | Require | Default | Limitation | Description |
---|
name | string | ✓ | | ~ 128 chars | Attribute Name |
min | int | ✓ | 0 | ~ 2147483646 | Minimum attribute values that can participate in the Gathering |
max | int | ✓ | 0 | ~ 2147483646 | Maximum value of attributes that can participate in the Gathering |
CapacityOfRole
| Type | Require | Default | Limitation | Description |
---|
roleName | string | ✓ | “default” | ~ 128 chars | Role Name |
roleAliases | List<string> | | [] | ~ 9 items | List of Role Name Aliases |
capacity | int | ✓ | | 1 ~ 256 | Number of applicants |
participants | List<Player> | | [] | ~ 1000 items | List of Participant Players |
Attribute
| Type | Require | Default | Limitation | Description |
---|
name | string | ✓ | | ~ 128 chars | Attribute Name |
value | int | ✓ | 0 | ~ 2147483646 | Attribute value |
Player
| Type | Require | Default | Limitation | Description |
---|
userId | string | ✓ | | ~ 128 chars | User Id |
attributes | List<Attribute> | | [] | ~ 5 items | List of Attributes |
roleName | string | ✓ | “default” | ~ 128 chars | Role Name |
denyUserIds | List<string> | | [] | ~ 100 items | List of user IDs that are denied participation |
GameResult
| Type | Require | Default | Limitation | Description |
---|
rank | int | ✓ | | ~ 2147483646 | Rank |
userId | string | ✓ | | ~ 128 chars | User Id |
Ballot
| Type | Require | Default | Limitation | Description |
---|
userId | string | ✓ | | ~ 128 chars | User Id |
ratingName | string | ✓ | | ~ 128 chars | Rating name used for rating calculations |
gatheringName | string | ✓ | | ~ 128 chars | Name of Gathering to be voted |
numberOfPlayer | int | ✓ | | 2 ~ 10 | Number of participants |
SignedBallot
| Type | Require | Default | Limitation | Description |
---|
body | string | ✓ | | ~ 1024 chars | Data for ballot signature targets |
signature | string | ✓ | | ~ 256 chars | Signature |
WrittenBallot
| Type | Require | Default | Limitation | Description |
---|
ballot | Ballot | ✓ | | | Ballot |
gameResults | List<GameResult> | | | ~ 10 items | List of Results |
TimeSpan
| Type | Require | Default | Limitation | Description |
---|
days | int | ✓ | 0 | ~ 365 | Number of days from current time |
hours | int | ✓ | 0 | ~ 24 | Hours from current time |
minutes | int | ✓ | 0 | ~ 60 | Minutes from current time |