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  1. Categories
  2. Knowledge/Monetize

Category: Knowledge/Monetize

Buy a character

  1. Game Design Knowledge
  2. Learning from Failure
  3. Buy Character

buy character directly

Categories:
  • Knowledge/Satisfy
  • Knowledge/Monetize

Gacha effects

  1. Game Design Knowledge
  2. Learning from Failure
  3. Gacha effects

Designing a gacha effects

Categories:
  • Knowledge/Law
  • Knowledge/Monetize

Insufficient content

  1. Game Design Knowledge
  2. Learning from Failure
  3. Insufficient content

problems caused by lack of content

Categories:
  • Knowledge/Metagame
  • Knowledge/Monetize

Low ARPU

  1. Game Design Knowledge
  2. Learning from Failure
  3. Low ARPU

about the problem of low sales per player

Categories:
  • Knowledge/Metagame
  • Knowledge/Monetize
All Categories
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