GS2-Version API Reference

Version check feature

Provides game version checks. After a version check succeeds, a new project token can be issued. This allows credentials embedded in the game to have only enough permission to log in and perform the version check, while the token issued after a successful check has the permissions needed to play the game.

A namespace can define up to ten version models, and the check succeeds only when every model satisfies its requirement. Two model types are available: passive checks based on versions sent by the application, and active checks based on versions previously accepted by the logged-in user.

  • Passive checks are used for application binaries and downloaded assets and can return warning or error results according to configured thresholds.
  • Active checks are used for EULAs and privacy policies, with the accepted version stored on the server so that agreement cannot be bypassed by changing a client value.

GS2-Version SDK for Game Engine API Reference

Specifications of models and API references for GS2-Version SDK for Game Engine

GS2-Version SDK API Reference

Specification of models and API references for GS2-Version SDK for various programming languages

GS2-Version Script Trigger Reference

Reference for event triggers that call extended scripts

GS2-Version Deploy/CDK Reference

The template format used when creating stacks with GS2-Deploy, and implementation examples of template output in various languages using CDK

GS2-Version Master Data Reference

Reference for the master data format and the models to be imported