GS2 States Language Definition Extension
extension syntax for defining GS2 States Language in CDK
Namespace
A namespace is a mechanism that allows multiple uses of the same service for different purposes within a single project. Each GS2 service is managed on a per-namespace basis. Even when using the same service, if the namespace differs, the data is treated as a completely independent data space.
Therefore, you must create a namespace before you can start using each service.
| Type | Condition | Required | Default | Value Limits | Description | |||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| name | string | ✓ | ~ 128 chars | Namespace name | ||||||||
| description | string | ~ 1024 chars | Description | |||||||||
| supportSpeculativeExecution | String Enum enum { “enable”, “disable” } | ✓ | “disable” | ~ 128 chars | Whether to support speculative execution
| |||||||
| transactionSetting | TransactionSetting | {supportSpeculativeExecution} == “enable” | Transaction settings * Enabled if supportSpeculativeExecution is “enable” | |||||||||
| startScript | ScriptSetting | Script to execute when starting the state machine | ||||||||||
| passScript | ScriptSetting | Script to execute when the state machine is successfully completed | ||||||||||
| errorScript | ScriptSetting | Script to execute when the state machine fails | ||||||||||
| lowestStateMachineVersion | long | Lowest version of the state machine | ||||||||||
| logSetting | LogSetting | Log output settings |
Generation results of resources that can be obtained with the !GetAttr tag
| Type | Description | |
|---|---|---|
| Item | Namespace | Namespace created |
Type: GS2::StateMachine::Namespace
Properties:
Name: namespace-0001
Description: null
SupportSpeculativeExecution: null
TransactionSetting: null
StartScript: null
PassScript: null
ErrorScript: null
LowestStateMachineVersion: null
LogSetting:
LoggingNamespaceId: grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001import (
"github.com/gs2io/gs2-golang-cdk/core"
"github.com/gs2io/gs2-golang-cdk/stateMachine"
"github.com/openlyinc/pointy"
)
SampleStack := core.NewStack()
stateMachine.NewNamespace(
&SampleStack,
"namespace-0001",
stateMachine.NamespaceOptions{
LogSetting: &core.LogSetting{
LoggingNamespaceId: "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001",
},
},
)
println(SampleStack.Yaml()) // Generate Template
class SampleStack extends \Gs2Cdk\Core\Model\Stack
{
function __construct() {
parent::__construct();
new \Gs2Cdk\StateMachine\Model\Namespace_(
stack: $this,
name: "namespace-0001",
options: new \Gs2Cdk\StateMachine\Model\Options\NamespaceOptions(
logSetting: new \Gs2Cdk\Core\Model\LogSetting(
loggingNamespaceId: "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"
)
)
);
}
}
print((new SampleStack())->yaml()); // Generate Template
class SampleStack extends io.gs2.cdk.core.model.Stack
{
public SampleStack() {
super();
new io.gs2.cdk.stateMachine.model.Namespace(
this,
"namespace-0001",
new io.gs2.cdk.stateMachine.model.options.NamespaceOptions()
.withLogSetting(new io.gs2.cdk.core.model.LogSetting(
"grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"
))
);
}
}
System.out.println(new SampleStack().yaml()); // Generate Templatepublic class SampleStack : Gs2Cdk.Core.Model.Stack
{
public SampleStack() {
new Gs2Cdk.Gs2StateMachine.Model.Namespace(
stack: this,
name: "namespace-0001",
options: new Gs2Cdk.Gs2StateMachine.Model.Options.NamespaceOptions
{
logSetting = new Gs2Cdk.Core.Model.LogSetting(
loggingNamespaceId: "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"
)
}
);
}
}
Debug.Log(new SampleStack().Yaml()); // Generate Templateimport core from "@/gs2cdk/core";
import stateMachine from "@/gs2cdk/stateMachine";
class SampleStack extends core.Stack
{
public constructor() {
super();
new stateMachine.model.Namespace(
this,
"namespace-0001",
{
logSetting: new core.LogSetting(
"grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"
)
}
);
}
}
console.log(new SampleStack().yaml()); // Generate Template
from gs2_cdk import Stack, core, state_machine
class SampleStack(Stack):
def __init__(self):
super().__init__()
state_machine.Namespace(
stack=self,
name='namespace-0001',
options=state_machine.NamespaceOptions(
log_setting=core.LogSetting(
logging_namespace_id='grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001',
),
),
)
print(SampleStack().yaml()) # Generate TemplateState machine definition
manages state machines written in GSL.
| Type | Condition | Required | Default | Value Limits | Description | |
|---|---|---|---|---|---|---|
| namespaceName | string | ✓ | ~ 128 chars | Namespace name | ||
| mainStateMachineName | string | ✓ | ~ 128 chars | Main state machine name | ||
| payload | string | ✓ | ~ 5242880 chars | State machine definition |
Generation results of resources that can be obtained with the !GetAttr tag
| Type | Description | |
|---|---|---|
| Item | StateMachineMaster | Created State Machine Master |
Type: GS2::StateMachine::StateMachineMaster
Properties:
NamespaceName: namespace-0001
MainStateMachineName: MainStateMachine
Payload: \nStateMachine MainStateMachine {\n EntryPoint Task1;\n\n Task Task1(int initCounter) {\n Event Pass();\n Event Error(string Reason);\n\n Script grn:gs2:ap-northeast-1:YourOwnerId:script:state-machine-0001:script:Task1\n }\n\n PassTask Pass;\n\n ErrorTask Error(string reason);\n\n Transition Task1 handling Pass -> Pass;\n Transition Task1 handling Error -> Error;\n}\n import (
"github.com/gs2io/gs2-golang-cdk/core"
"github.com/gs2io/gs2-golang-cdk/stateMachine"
"github.com/openlyinc/pointy"
)
SampleStack := core.NewStack()
stateMachine.NewStateMachineMaster(
&SampleStack,
"namespace-0001",
"MainStateMachine",
"\nStateMachine MainStateMachine {\n EntryPoint Task1;\n\n Task Task1(int initCounter) {\n Event Pass();\n Event Error(string Reason);\n\n Script grn:gs2:ap-northeast-1:YourOwnerId:script:state-machine-0001:script:Task1\n }\n\n PassTask Pass;\n\n ErrorTask Error(string reason);\n\n Transition Task1 handling Pass -> Pass;\n Transition Task1 handling Error -> Error;\n}\n ",
stateMachine.StateMachineMasterOptions{},
)
println(SampleStack.Yaml()) // Generate Template
class SampleStack extends \Gs2Cdk\Core\Model\Stack
{
function __construct() {
parent::__construct();
new \Gs2Cdk\StateMachine\Model\StateMachineMaster(
stack: $this,
namespaceName: "namespace-0001",
mainStateMachineName: "MainStateMachine",
payload: "\nStateMachine MainStateMachine {\n EntryPoint Task1;\n\n Task Task1(int initCounter) {\n Event Pass();\n Event Error(string Reason);\n\n Script grn:gs2:ap-northeast-1:YourOwnerId:script:state-machine-0001:script:Task1\n }\n\n PassTask Pass;\n\n ErrorTask Error(string reason);\n\n Transition Task1 handling Pass -> Pass;\n Transition Task1 handling Error -> Error;\n}\n "
);
}
}
print((new SampleStack())->yaml()); // Generate Template
class SampleStack extends io.gs2.cdk.core.model.Stack
{
public SampleStack() {
super();
new io.gs2.cdk.stateMachine.model.StateMachineMaster(
this,
"namespace-0001",
"MainStateMachine",
"\nStateMachine MainStateMachine {\n EntryPoint Task1;\n\n Task Task1(int initCounter) {\n Event Pass();\n Event Error(string Reason);\n\n Script grn:gs2:ap-northeast-1:YourOwnerId:script:state-machine-0001:script:Task1\n }\n\n PassTask Pass;\n\n ErrorTask Error(string reason);\n\n Transition Task1 handling Pass -> Pass;\n Transition Task1 handling Error -> Error;\n}\n "
);
}
}
System.out.println(new SampleStack().yaml()); // Generate Templatepublic class SampleStack : Gs2Cdk.Core.Model.Stack
{
public SampleStack() {
new Gs2Cdk.Gs2StateMachine.Model.StateMachineMaster(
stack: this,
namespaceName: "namespace-0001",
mainStateMachineName: "MainStateMachine",
payload: "\nStateMachine MainStateMachine {\n EntryPoint Task1;\n\n Task Task1(int initCounter) {\n Event Pass();\n Event Error(string Reason);\n\n Script grn:gs2:ap-northeast-1:YourOwnerId:script:state-machine-0001:script:Task1\n }\n\n PassTask Pass;\n\n ErrorTask Error(string reason);\n\n Transition Task1 handling Pass -> Pass;\n Transition Task1 handling Error -> Error;\n}\n "
);
}
}
Debug.Log(new SampleStack().Yaml()); // Generate Templateimport core from "@/gs2cdk/core";
import stateMachine from "@/gs2cdk/stateMachine";
class SampleStack extends core.Stack
{
public constructor() {
super();
new stateMachine.model.StateMachineMaster(
this,
"namespace-0001",
"MainStateMachine",
"\nStateMachine MainStateMachine {\n EntryPoint Task1;\n\n Task Task1(int initCounter) {\n Event Pass();\n Event Error(string Reason);\n\n Script grn:gs2:ap-northeast-1:YourOwnerId:script:state-machine-0001:script:Task1\n }\n\n PassTask Pass;\n\n ErrorTask Error(string reason);\n\n Transition Task1 handling Pass -> Pass;\n Transition Task1 handling Error -> Error;\n}\n "
);
}
}
console.log(new SampleStack().yaml()); // Generate Template
from gs2_cdk import Stack, core, state_machine
class SampleStack(Stack):
def __init__(self):
super().__init__()
state_machine.StateMachineMaster(
stack=self,
namespace_name='namespace-0001',
main_state_machine_name='MainStateMachine',
payload='\nStateMachine MainStateMachine {\n EntryPoint Task1;\n\n Task Task1(int initCounter) {\n Event Pass();\n Event Error(string Reason);\n\n Script grn:gs2:ap-northeast-1:YourOwnerId:script:state-machine-0001:script:Task1\n }\n\n PassTask Pass;\n\n ErrorTask Error(string reason);\n\n Transition Task1 handling Pass -> Pass;\n Transition Task1 handling Error -> Error;\n}\n ',
)
print(SampleStack().yaml()) # Generate TemplateStack
| Type | Condition | Required | Default | Value Limits | Description | |
|---|---|---|---|---|---|---|
| stateMachineName | string | ✓ | ~ 128 chars | Name of the state machine | ||
| taskName | string | ✓ | ~ 128 chars | Task name |
State variables per state machine
| Type | Condition | Required | Default | Value Limits | Description | |
|---|---|---|---|---|---|---|
| stateMachineName | string | ✓ | ~ 128 chars | Name of the state machine | ||
| value | string | ✓ | ~ 1048576 chars | Value |
Transaction settings
Transaction settings control how transactions are executed, their consistency, asynchronous processing, and conflict avoidance mechanisms. Combining features like AutoRun, AtomicCommit, Distributor, batch application of script results, and asynchronous acquisition actions via JobQueue enables robust transaction management tailored to game logic.
| Type | Condition | Required | Default | Value Limits | Description | |
|---|---|---|---|---|---|---|
| enableAutoRun | bool | ✓ | false | Whether to automatically execute issued transactions on the server side | ||
| enableAtomicCommit | bool | {enableAutoRun} == true | ✓* | false | Whether to commit the execution of transactions atomically * Required if enableAutoRun is true | |
| transactionUseDistributor | bool | {enableAtomicCommit} == true | ✓* | false | Whether to execute transactions asynchronously * Required if enableAtomicCommit is true | |
| commitScriptResultInUseDistributor | bool | {transactionUseDistributor} == true | ✓* | false | Whether to execute the commit processing of the script result asynchronously * Required if transactionUseDistributor is true | |
| acquireActionUseJobQueue | bool | {enableAtomicCommit} == true | ✓* | false | Whether to use GS2-JobQueue to execute the acquire action * Required if enableAtomicCommit is true | |
| distributorNamespaceId | string | ✓ | “grn:gs2:{region}:{ownerId}:distributor:default” | ~ 1024 chars | GS2-Distributor namespace used for transaction execution | |
| queueNamespaceId | string | ✓ | “grn:gs2:{region}:{ownerId}:queue:default” | ~ 1024 chars | Namespace in GS2-JobQueue used to run the transaction |
Event
| Type | Condition | Required | Default | Value Limits | Description | |||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| eventType | String Enum enum { “change_state”, “emit” } | ✓ | ~ 128 chars | Event type
| ||||||||
| changeStateEvent | ChangeStateEvent | {eventType} == “change_state” | ✓* | Change state * Required if eventType is “change_state” | ||||||||
| emitEvent | EmitEvent | {eventType} == “emit” | ✓* | Send a message * Required if eventType is “emit” |
Change state event
| Type | Condition | Required | Default | Value Limits | Description | |
|---|---|---|---|---|---|---|
| taskName | string | ✓ | ~ 128 chars | Task name | ||
| hash | string | ✓ | ~ 64 chars | Hash | ||
| timestamp | long | ✓ | Timestamp |
Send a message event
| Type | Condition | Required | Default | Value Limits | Description | |
|---|---|---|---|---|---|---|
| event | string | ✓ | ~ 128 chars | Event name | ||
| parameters | string | ✓ | ~ 1024 chars | Parameters | ||
| timestamp | long | ✓ | Timestamp |
Random number status
| Type | Condition | Required | Default | Value Limits | Description | |
|---|---|---|---|---|---|---|
| seed | long | ✓ | 0 ~ 4294967294 | Random seed | ||
| used | List<RandomUsed> | 0 ~ 1000 items | List of used random number |
Used random number
| Type | Condition | Required | Default | Value Limits | Description | |
|---|---|---|---|---|---|---|
| category | long | ✓ | 0 ~ 4294967294 | Category | ||
| used | long | ✓ | 0 ~ 4294967294 | Used random number |
Verify action execution result
Consume action execution result
Acquire action execution result
Transaction execution results
Transaction execution results executed using server-side transaction auto-execution functionality
| Type | Condition | Required | Default | Value Limits | Description | |
|---|---|---|---|---|---|---|
| transactionId | string | ✓ | 36 ~ 36 chars | Transaction ID | ||
| verifyResults | List<VerifyActionResult> | 0 ~ 10 items | List of verify action execution results | |||
| consumeResults | List<ConsumeActionResult> | [] | 0 ~ 10 items | List of consume action execution results | ||
| acquireResults | List<AcquireActionResult> | [] | 0 ~ 100 items | List of acquire action execution results | ||
| hasError | bool | ✓ | false | Whether an error occurred during transaction execution |
Log Export Settings
Manages log data export settings. This type holds the GS2-Log namespace identifier (Namespace ID) used to export log data. Specify the GS2-Log namespace where log data is collected and stored in the GRN format for the Log Namespace ID (loggingNamespaceId). Configuring this setting ensures that log data for API requests and responses occurring within the specified namespace is output to the target GS2-Log namespace. GS2-Log provides real-time logs that can be used for system monitoring, analysis, and debugging.
| Type | Condition | Required | Default | Value Limits | Description | |
|---|---|---|---|---|---|---|
| loggingNamespaceId | string | ✓ | ~ 1024 chars | GS2-Log namespace GRN to output logs |
Script settings
In GS2, you can associate custom scripts with microservice events and execute them. This model holds the settings for triggering script execution.
There are two main ways to execute a script: synchronous execution and asynchronous execution. Synchronous execution blocks processing until the script has finished executing. Instead, you can use the script execution result to stop the execution of the API or to tamper with the result of the API.
In contrast, asynchronous execution does not block processing until the script has finished executing. Since the script result cannot be used to stop the API execution or modify the API response, asynchronous execution does not affect the API’s response flow. For this reason, asynchronous execution is generally recommended.
There are two types of asynchronous execution methods: GS2-Script and Amazon EventBridge. By using Amazon EventBridge, you can write processing in languages other than Lua.
| Type | Condition | Required | Default | Value Limits | Description | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| triggerScriptId | string | ~ 1024 chars | Script to be executed during processing | |||||||||||
| doneTriggerTargetType | String Enum enum { “none”, “gs2_script”, “aws” } | ✓ | “none” | ~ 128 chars | Notification of Completion
| |||||||||
| doneTriggerScriptId | string | {doneTriggerTargetType} == “gs2_script” | ~ 1024 chars | Script to be executed upon completion * Enabled if doneTriggerTargetType is “gs2_script” | ||||||||||
| doneTriggerQueueNamespaceId | string | {doneTriggerTargetType} == “gs2_script” | ~ 1024 chars | Job queue namespace for executing the script upon completion Used when you want to know the completion of the done script * Enabled if doneTriggerTargetType is “gs2_script” |
extension syntax for defining GS2 States Language in CDK