GS2-Deploy/CDK Reference of GS2-StateMachine

Template format used to create GS2-Deploy stacks and examples of template output implementation in various languages using CDK

Entities

Namespace

Namespace

A namespace is a mechanism that allows multiple uses of the same service for different purposes within a single project. Each GS2 service is managed on a per-namespace basis. Even when using the same service, if the namespace differs, the data is treated as a completely independent data space.

Therefore, you must create a namespace before you can start using each service.

TypeConditionRequiredDefaultValue LimitsDescription
namestring
~ 128 charsNamespace name
descriptionstring~ 1024 charsDescription
supportSpeculativeExecutionString Enum
enum {
  “enable”,
  “disable”
}
“disable”~ 128 charsWhether to support speculative execution
Enumerator String DefinitionDescription
“enable”Enable
“disable”Disable
transactionSettingTransactionSetting{supportSpeculativeExecution} == “enable”Transaction settings
* Enabled if supportSpeculativeExecution is “enable”
startScriptScriptSettingScript to execute when starting the state machine
passScriptScriptSettingScript to execute when the state machine is successfully completed
errorScriptScriptSettingScript to execute when the state machine fails
lowestStateMachineVersionlongLowest version of the state machine
logSettingLogSettingLog output settings

GetAttr

Generation results of resources that can be obtained with the !GetAttr tag

TypeDescription
ItemNamespaceNamespace created

Implementation Example

Type: GS2::StateMachine::Namespace
Properties:
  Name: namespace-0001
  Description: null
  SupportSpeculativeExecution: null
  TransactionSetting: null
  StartScript: null
  PassScript: null
  ErrorScript: null
  LowestStateMachineVersion: null
  LogSetting: 
    LoggingNamespaceId: grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001
import (
    "github.com/gs2io/gs2-golang-cdk/core"
    "github.com/gs2io/gs2-golang-cdk/stateMachine"
    "github.com/openlyinc/pointy"
)

SampleStack := core.NewStack()
stateMachine.NewNamespace(
    &SampleStack,
    "namespace-0001",
    stateMachine.NamespaceOptions{
        LogSetting: &core.LogSetting{
            LoggingNamespaceId: "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001",
        },
    },
)

println(SampleStack.Yaml())  // Generate Template
class SampleStack extends \Gs2Cdk\Core\Model\Stack
{
    function __construct() {
        parent::__construct();
        new \Gs2Cdk\StateMachine\Model\Namespace_(
            stack: $this,
            name: "namespace-0001",
            options: new \Gs2Cdk\StateMachine\Model\Options\NamespaceOptions(
                logSetting: new \Gs2Cdk\Core\Model\LogSetting(
                    loggingNamespaceId: "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"
                )
            )
        );
    }
}

print((new SampleStack())->yaml());  // Generate Template
class SampleStack extends io.gs2.cdk.core.model.Stack
{
    public SampleStack() {
        super();
        new io.gs2.cdk.stateMachine.model.Namespace(
                this,
                "namespace-0001",
                new io.gs2.cdk.stateMachine.model.options.NamespaceOptions()
                        .withLogSetting(new io.gs2.cdk.core.model.LogSetting(
                            "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"
                        ))
        );
    }
}

System.out.println(new SampleStack().yaml());  // Generate Template
public class SampleStack : Gs2Cdk.Core.Model.Stack
{
    public SampleStack() {
        new Gs2Cdk.Gs2StateMachine.Model.Namespace(
            stack: this,
            name: "namespace-0001",
            options: new Gs2Cdk.Gs2StateMachine.Model.Options.NamespaceOptions
            {
                logSetting = new Gs2Cdk.Core.Model.LogSetting(
                    loggingNamespaceId: "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"
                )
            }
        );
    }
}

Debug.Log(new SampleStack().Yaml());  // Generate Template
import core from "@/gs2cdk/core";
import stateMachine from "@/gs2cdk/stateMachine";

class SampleStack extends core.Stack
{
    public constructor() {
        super();
        new stateMachine.model.Namespace(
            this,
            "namespace-0001",
            {
                logSetting: new core.LogSetting(
                    "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"
                )
            }
        );
    }
}

console.log(new SampleStack().yaml());  // Generate Template
from gs2_cdk import Stack, core, state_machine

class SampleStack(Stack):

    def __init__(self):
        super().__init__()
        state_machine.Namespace(
            stack=self,
            name='namespace-0001',
            options=state_machine.NamespaceOptions(
                log_setting=core.LogSetting(
                    logging_namespace_id='grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001',
                ),
            ),
        )

print(SampleStack().yaml())  # Generate Template

StateMachineMaster

State machine definition

manages state machines written in GSL.

TypeConditionRequiredDefaultValue LimitsDescription
namespaceNamestring
~ 128 charsNamespace name
mainStateMachineNamestring
~ 128 charsMain state machine name
payloadstring
~ 5242880 charsState machine definition

GetAttr

Generation results of resources that can be obtained with the !GetAttr tag

TypeDescription
ItemStateMachineMasterCreated State Machine Master

Implementation Example

Type: GS2::StateMachine::StateMachineMaster
Properties:
  NamespaceName: namespace-0001
  MainStateMachineName: MainStateMachine
  Payload: \nStateMachine MainStateMachine {\n  EntryPoint Task1;\n\n  Task Task1(int initCounter) {\n    Event Pass();\n    Event Error(string Reason);\n\n    Script grn:gs2:ap-northeast-1:YourOwnerId:script:state-machine-0001:script:Task1\n  }\n\n  PassTask Pass;\n\n  ErrorTask Error(string reason);\n\n  Transition Task1 handling Pass -> Pass;\n  Transition Task1 handling Error -> Error;\n}\n    
import (
    "github.com/gs2io/gs2-golang-cdk/core"
    "github.com/gs2io/gs2-golang-cdk/stateMachine"
    "github.com/openlyinc/pointy"
)

SampleStack := core.NewStack()
stateMachine.NewStateMachineMaster(
    &SampleStack,
    "namespace-0001",
    "MainStateMachine",
    "\nStateMachine MainStateMachine {\n  EntryPoint Task1;\n\n  Task Task1(int initCounter) {\n    Event Pass();\n    Event Error(string Reason);\n\n    Script grn:gs2:ap-northeast-1:YourOwnerId:script:state-machine-0001:script:Task1\n  }\n\n  PassTask Pass;\n\n  ErrorTask Error(string reason);\n\n  Transition Task1 handling Pass -> Pass;\n  Transition Task1 handling Error -> Error;\n}\n    ",
    stateMachine.StateMachineMasterOptions{},
)

println(SampleStack.Yaml())  // Generate Template
class SampleStack extends \Gs2Cdk\Core\Model\Stack
{
    function __construct() {
        parent::__construct();
        new \Gs2Cdk\StateMachine\Model\StateMachineMaster(
            stack: $this,
            namespaceName: "namespace-0001",
            mainStateMachineName: "MainStateMachine",
            payload: "\nStateMachine MainStateMachine {\n  EntryPoint Task1;\n\n  Task Task1(int initCounter) {\n    Event Pass();\n    Event Error(string Reason);\n\n    Script grn:gs2:ap-northeast-1:YourOwnerId:script:state-machine-0001:script:Task1\n  }\n\n  PassTask Pass;\n\n  ErrorTask Error(string reason);\n\n  Transition Task1 handling Pass -> Pass;\n  Transition Task1 handling Error -> Error;\n}\n    "
        );
    }
}

print((new SampleStack())->yaml());  // Generate Template
class SampleStack extends io.gs2.cdk.core.model.Stack
{
    public SampleStack() {
        super();
        new io.gs2.cdk.stateMachine.model.StateMachineMaster(
                this,
                "namespace-0001",
                "MainStateMachine",
                "\nStateMachine MainStateMachine {\n  EntryPoint Task1;\n\n  Task Task1(int initCounter) {\n    Event Pass();\n    Event Error(string Reason);\n\n    Script grn:gs2:ap-northeast-1:YourOwnerId:script:state-machine-0001:script:Task1\n  }\n\n  PassTask Pass;\n\n  ErrorTask Error(string reason);\n\n  Transition Task1 handling Pass -> Pass;\n  Transition Task1 handling Error -> Error;\n}\n    "
        );
    }
}

System.out.println(new SampleStack().yaml());  // Generate Template
public class SampleStack : Gs2Cdk.Core.Model.Stack
{
    public SampleStack() {
        new Gs2Cdk.Gs2StateMachine.Model.StateMachineMaster(
            stack: this,
            namespaceName: "namespace-0001",
            mainStateMachineName: "MainStateMachine",
            payload: "\nStateMachine MainStateMachine {\n  EntryPoint Task1;\n\n  Task Task1(int initCounter) {\n    Event Pass();\n    Event Error(string Reason);\n\n    Script grn:gs2:ap-northeast-1:YourOwnerId:script:state-machine-0001:script:Task1\n  }\n\n  PassTask Pass;\n\n  ErrorTask Error(string reason);\n\n  Transition Task1 handling Pass -> Pass;\n  Transition Task1 handling Error -> Error;\n}\n    "
        );
    }
}

Debug.Log(new SampleStack().Yaml());  // Generate Template
import core from "@/gs2cdk/core";
import stateMachine from "@/gs2cdk/stateMachine";

class SampleStack extends core.Stack
{
    public constructor() {
        super();
        new stateMachine.model.StateMachineMaster(
            this,
            "namespace-0001",
            "MainStateMachine",
            "\nStateMachine MainStateMachine {\n  EntryPoint Task1;\n\n  Task Task1(int initCounter) {\n    Event Pass();\n    Event Error(string Reason);\n\n    Script grn:gs2:ap-northeast-1:YourOwnerId:script:state-machine-0001:script:Task1\n  }\n\n  PassTask Pass;\n\n  ErrorTask Error(string reason);\n\n  Transition Task1 handling Pass -> Pass;\n  Transition Task1 handling Error -> Error;\n}\n    "
        );
    }
}

console.log(new SampleStack().yaml());  // Generate Template
from gs2_cdk import Stack, core, state_machine

class SampleStack(Stack):

    def __init__(self):
        super().__init__()
        state_machine.StateMachineMaster(
            stack=self,
            namespace_name='namespace-0001',
            main_state_machine_name='MainStateMachine',
            payload='\nStateMachine MainStateMachine {\n  EntryPoint Task1;\n\n  Task Task1(int initCounter) {\n    Event Pass();\n    Event Error(string Reason);\n\n    Script grn:gs2:ap-northeast-1:YourOwnerId:script:state-machine-0001:script:Task1\n  }\n\n  PassTask Pass;\n\n  ErrorTask Error(string reason);\n\n  Transition Task1 handling Pass -> Pass;\n  Transition Task1 handling Error -> Error;\n}\n    ',
        )

print(SampleStack().yaml())  # Generate Template

StackEntry

Stack

TypeConditionRequiredDefaultValue LimitsDescription
stateMachineNamestring
~ 128 charsName of the state machine
taskNamestring
~ 128 charsTask name

Variable

State variables per state machine

TypeConditionRequiredDefaultValue LimitsDescription
stateMachineNamestring
~ 128 charsName of the state machine
valuestring
~ 1048576 charsValue

TransactionSetting

Transaction settings

Transaction settings control how transactions are executed, their consistency, asynchronous processing, and conflict avoidance mechanisms. Combining features like AutoRun, AtomicCommit, Distributor, batch application of script results, and asynchronous acquisition actions via JobQueue enables robust transaction management tailored to game logic.

TypeConditionRequiredDefaultValue LimitsDescription
enableAutoRunbool
falseWhether to automatically execute issued transactions on the server side
enableAtomicCommitbool{enableAutoRun} == true
✓*
falseWhether to commit the execution of transactions atomically
* Required if enableAutoRun is true
transactionUseDistributorbool{enableAtomicCommit} == true
✓*
falseWhether to execute transactions asynchronously
* Required if enableAtomicCommit is true
commitScriptResultInUseDistributorbool{transactionUseDistributor} == true
✓*
falseWhether to execute the commit processing of the script result asynchronously
* Required if transactionUseDistributor is true
acquireActionUseJobQueuebool{enableAtomicCommit} == true
✓*
falseWhether to use GS2-JobQueue to execute the acquire action
* Required if enableAtomicCommit is true
distributorNamespaceIdstring
“grn:gs2:{region}:{ownerId}:distributor:default”~ 1024 charsGS2-Distributor namespace used for transaction execution
queueNamespaceIdstring
“grn:gs2:{region}:{ownerId}:queue:default”~ 1024 charsNamespace in GS2-JobQueue used to run the transaction

Event

Event

TypeConditionRequiredDefaultValue LimitsDescription
eventTypeString Enum
enum {
  “change_state”,
  “emit”
}
~ 128 charsEvent type
Enumerator String DefinitionDescription
“change_state”Change state
“emit”Send a message
changeStateEventChangeStateEvent{eventType} == “change_state”
✓*
Change state
* Required if eventType is “change_state”
emitEventEmitEvent{eventType} == “emit”
✓*
Send a message
* Required if eventType is “emit”

ChangeStateEvent

Change state event

TypeConditionRequiredDefaultValue LimitsDescription
taskNamestring
~ 128 charsTask name
hashstring
~ 64 charsHash
timestamplong
Timestamp

EmitEvent

Send a message event

TypeConditionRequiredDefaultValue LimitsDescription
eventstring
~ 128 charsEvent name
parametersstring
~ 1024 charsParameters
timestamplong
Timestamp

RandomStatus

Random number status

TypeConditionRequiredDefaultValue LimitsDescription
seedlong
0 ~ 4294967294Random seed
usedList<RandomUsed>0 ~ 1000 itemsList of used random number

RandomUsed

Used random number

TypeConditionRequiredDefaultValue LimitsDescription
categorylong
0 ~ 4294967294Category
usedlong
0 ~ 4294967294Used random number

VerifyActionResult

Verify action execution result

TypeConditionRequiredDefaultValue LimitsDescription
actionString Enum
enum {
"Gs2Dictionary:VerifyEntryByUserId",
"Gs2Distributor:IfExpressionByUserId",
"Gs2Distributor:AndExpressionByUserId",
"Gs2Distributor:OrExpressionByUserId",
"Gs2Enchant:VerifyRarityParameterStatusByUserId",
"Gs2Experience:VerifyRankByUserId",
"Gs2Experience:VerifyRankCapByUserId",
"Gs2Grade:VerifyGradeByUserId",
"Gs2Grade:VerifyGradeUpMaterialByUserId",
"Gs2Guild:VerifyCurrentMaximumMemberCountByGuildName",
"Gs2Guild:VerifyIncludeMemberByUserId",
"Gs2Inventory:VerifyInventoryCurrentMaxCapacityByUserId",
"Gs2Inventory:VerifyItemSetByUserId",
"Gs2Inventory:VerifyReferenceOfByUserId",
"Gs2Inventory:VerifySimpleItemByUserId",
"Gs2Inventory:VerifyBigItemByUserId",
"Gs2Limit:VerifyCounterByUserId",
"Gs2Matchmaking:VerifyIncludeParticipantByUserId",
"Gs2Mission:VerifyCompleteByUserId",
"Gs2Mission:VerifyCounterValueByUserId",
"Gs2Ranking2:VerifyGlobalRankingScoreByUserId",
"Gs2Ranking2:VerifyClusterRankingScoreByUserId",
"Gs2Ranking2:VerifySubscribeRankingScoreByUserId",
"Gs2Schedule:VerifyTriggerByUserId",
"Gs2Schedule:VerifyEventByUserId",
"Gs2SerialKey:VerifyCodeByUserId",
"Gs2Stamina:VerifyStaminaValueByUserId",
"Gs2Stamina:VerifyStaminaMaxValueByUserId",
"Gs2Stamina:VerifyStaminaRecoverIntervalMinutesByUserId",
"Gs2Stamina:VerifyStaminaRecoverValueByUserId",
"Gs2Stamina:VerifyStaminaOverflowValueByUserId",
}
~ 128 charsTypes of actions to be performed in the verify task
verifyRequeststring
~ 524288 charsJSON string of the request used when executing the action
statusCodeint0 ~ 999Status code
verifyResultstring~ 1048576 charsResult payload

ConsumeActionResult

Consume action execution result

TypeConditionRequiredDefaultValue LimitsDescription
actionString Enum
enum {
"Gs2AdReward:ConsumePointByUserId",
"Gs2Dictionary:DeleteEntriesByUserId",
"Gs2Enhance:DeleteProgressByUserId",
"Gs2Exchange:DeleteAwaitByUserId",
"Gs2Experience:SubExperienceByUserId",
"Gs2Experience:SubRankCapByUserId",
"Gs2Formation:SubMoldCapacityByUserId",
"Gs2Grade:SubGradeByUserId",
"Gs2Guild:DecreaseMaximumCurrentMaximumMemberCountByGuildName",
"Gs2Idle:DecreaseMaximumIdleMinutesByUserId",
"Gs2Inbox:OpenMessageByUserId",
"Gs2Inbox:DeleteMessageByUserId",
"Gs2Inventory:ConsumeItemSetByUserId",
"Gs2Inventory:ConsumeSimpleItemsByUserId",
"Gs2Inventory:ConsumeBigItemByUserId",
"Gs2JobQueue:DeleteJobByUserId",
"Gs2Limit:CountUpByUserId",
"Gs2LoginReward:MarkReceivedByUserId",
"Gs2Mission:ReceiveByUserId",
"Gs2Mission:BatchReceiveByUserId",
"Gs2Mission:DecreaseCounterByUserId",
"Gs2Mission:ResetCounterByUserId",
"Gs2Money:WithdrawByUserId",
"Gs2Money:RecordReceipt",
"Gs2Money2:WithdrawByUserId",
"Gs2Money2:VerifyReceiptByUserId",
"Gs2Quest:DeleteProgressByUserId",
"Gs2Ranking2:CreateGlobalRankingReceivedRewardByUserId",
"Gs2Ranking2:CreateClusterRankingReceivedRewardByUserId",
"Gs2Schedule:DeleteTriggerByUserId",
"Gs2SerialKey:UseByUserId",
"Gs2Showcase:IncrementPurchaseCountByUserId",
"Gs2SkillTree:MarkRestrainByUserId",
"Gs2Stamina:DecreaseMaxValueByUserId",
"Gs2Stamina:ConsumeStaminaByUserId",
}
~ 128 charsTypes of actions to be performed in the consume action
consumeRequeststring
~ 524288 charsJSON string of the request used when executing the action
statusCodeint0 ~ 999Status code
consumeResultstring~ 1048576 charsResult payload

AcquireActionResult

Acquire action execution result

TypeConditionRequiredDefaultValue LimitsDescription
actionString Enum
enum {
"Gs2AdReward:AcquirePointByUserId",
"Gs2Dictionary:AddEntriesByUserId",
"Gs2Enchant:ReDrawBalanceParameterStatusByUserId",
"Gs2Enchant:SetBalanceParameterStatusByUserId",
"Gs2Enchant:ReDrawRarityParameterStatusByUserId",
"Gs2Enchant:AddRarityParameterStatusByUserId",
"Gs2Enchant:SetRarityParameterStatusByUserId",
"Gs2Enhance:DirectEnhanceByUserId",
"Gs2Enhance:UnleashByUserId",
"Gs2Enhance:CreateProgressByUserId",
"Gs2Exchange:ExchangeByUserId",
"Gs2Exchange:IncrementalExchangeByUserId",
"Gs2Exchange:CreateAwaitByUserId",
"Gs2Exchange:AcquireForceByUserId",
"Gs2Exchange:SkipByUserId",
"Gs2Experience:AddExperienceByUserId",
"Gs2Experience:SetExperienceByUserId",
"Gs2Experience:AddRankCapByUserId",
"Gs2Experience:SetRankCapByUserId",
"Gs2Experience:MultiplyAcquireActionsByUserId",
"Gs2Formation:AddMoldCapacityByUserId",
"Gs2Formation:SetMoldCapacityByUserId",
"Gs2Formation:AcquireActionsToFormProperties",
"Gs2Formation:SetFormByUserId",
"Gs2Formation:AcquireActionsToPropertyFormProperties",
"Gs2Friend:UpdateProfileByUserId",
"Gs2Grade:AddGradeByUserId",
"Gs2Grade:ApplyRankCapByUserId",
"Gs2Grade:MultiplyAcquireActionsByUserId",
"Gs2Guild:IncreaseMaximumCurrentMaximumMemberCountByGuildName",
"Gs2Guild:SetMaximumCurrentMaximumMemberCountByGuildName",
"Gs2Idle:IncreaseMaximumIdleMinutesByUserId",
"Gs2Idle:SetMaximumIdleMinutesByUserId",
"Gs2Idle:ReceiveByUserId",
"Gs2Inbox:SendMessageByUserId",
"Gs2Inventory:AddCapacityByUserId",
"Gs2Inventory:SetCapacityByUserId",
"Gs2Inventory:AcquireItemSetByUserId",
"Gs2Inventory:AcquireItemSetWithGradeByUserId",
"Gs2Inventory:AddReferenceOfByUserId",
"Gs2Inventory:DeleteReferenceOfByUserId",
"Gs2Inventory:AcquireSimpleItemsByUserId",
"Gs2Inventory:SetSimpleItemsByUserId",
"Gs2Inventory:AcquireBigItemByUserId",
"Gs2Inventory:SetBigItemByUserId",
"Gs2JobQueue:PushByUserId",
"Gs2Limit:CountDownByUserId",
"Gs2Limit:DeleteCounterByUserId",
"Gs2LoginReward:DeleteReceiveStatusByUserId",
"Gs2LoginReward:UnmarkReceivedByUserId",
"Gs2Lottery:DrawByUserId",
"Gs2Lottery:ResetBoxByUserId",
"Gs2Mission:RevertReceiveByUserId",
"Gs2Mission:IncreaseCounterByUserId",
"Gs2Mission:SetCounterByUserId",
"Gs2Money:DepositByUserId",
"Gs2Money:RevertRecordReceipt",
"Gs2Money2:DepositByUserId",
"Gs2Quest:CreateProgressByUserId",
"Gs2Schedule:TriggerByUserId",
"Gs2Schedule:ExtendTriggerByUserId",
"Gs2Script:InvokeScript",
"Gs2SerialKey:RevertUseByUserId",
"Gs2SerialKey:IssueOnce",
"Gs2Showcase:DecrementPurchaseCountByUserId",
"Gs2Showcase:ForceReDrawByUserId",
"Gs2SkillTree:MarkReleaseByUserId",
"Gs2Stamina:RecoverStaminaByUserId",
"Gs2Stamina:RaiseMaxValueByUserId",
"Gs2Stamina:SetMaxValueByUserId",
"Gs2Stamina:SetRecoverIntervalByUserId",
"Gs2Stamina:SetRecoverValueByUserId",
"Gs2StateMachine:StartStateMachineByUserId",
}
~ 128 charsTypes of actions to be performed in the acquire action
acquireRequeststring
~ 524288 charsJSON string of the request used when executing the action
statusCodeint0 ~ 999Status code
acquireResultstring~ 1048576 charsResult payload

TransactionResult

Transaction execution results

Transaction execution results executed using server-side transaction auto-execution functionality

TypeConditionRequiredDefaultValue LimitsDescription
transactionIdstring
36 ~ 36 charsTransaction ID
verifyResultsList<VerifyActionResult>0 ~ 10 itemsList of verify action execution results
consumeResultsList<ConsumeActionResult>[]0 ~ 10 itemsList of consume action execution results
acquireResultsList<AcquireActionResult>[]0 ~ 100 itemsList of acquire action execution results
hasErrorbool
falseWhether an error occurred during transaction execution

LogSetting

Log Export Settings

Manages log data export settings. This type holds the GS2-Log namespace identifier (Namespace ID) used to export log data. Specify the GS2-Log namespace where log data is collected and stored in the GRN format for the Log Namespace ID (loggingNamespaceId). Configuring this setting ensures that log data for API requests and responses occurring within the specified namespace is output to the target GS2-Log namespace. GS2-Log provides real-time logs that can be used for system monitoring, analysis, and debugging.

TypeConditionRequiredDefaultValue LimitsDescription
loggingNamespaceIdstring
~ 1024 charsGS2-Log namespace GRN to output logs

ScriptSetting

Script settings

In GS2, you can associate custom scripts with microservice events and execute them. This model holds the settings for triggering script execution.

There are two main ways to execute a script: synchronous execution and asynchronous execution. Synchronous execution blocks processing until the script has finished executing. Instead, you can use the script execution result to stop the execution of the API or to tamper with the result of the API.

In contrast, asynchronous execution does not block processing until the script has finished executing. Since the script result cannot be used to stop the API execution or modify the API response, asynchronous execution does not affect the API’s response flow. For this reason, asynchronous execution is generally recommended.

There are two types of asynchronous execution methods: GS2-Script and Amazon EventBridge. By using Amazon EventBridge, you can write processing in languages other than Lua.

TypeConditionRequiredDefaultValue LimitsDescription
triggerScriptIdstring~ 1024 charsScript to be executed during processing
doneTriggerTargetTypeString Enum
enum {
  “none”,
  “gs2_script”,
  “aws”
}
“none”~ 128 charsNotification of Completion
Enumerator String DefinitionDescription
“none”None
“gs2_script”GS2-Script
“aws”Amazon EventBridge
doneTriggerScriptIdstring{doneTriggerTargetType} == “gs2_script”~ 1024 charsScript to be executed upon completion
* Enabled if doneTriggerTargetType is “gs2_script”
doneTriggerQueueNamespaceIdstring{doneTriggerTargetType} == “gs2_script”~ 1024 charsJob queue namespace for executing the script upon completion
Used when you want to know the completion of the done script

* Enabled if doneTriggerTargetType is “gs2_script”


GS2 States Language Definition Extension

extension syntax for defining GS2 States Language in CDK