GS2-Deploy/CDK Reference of GS2-Stamina
Entities
Namespace
Namespace
Namespace is a mechanism that allows multiple uses of the same service for different purposes within a single project. Basically, GS2 services have a layer called namespace, and different namespaces are treated as completely different data spaces, even for the same service.
Therefore, it is necessary to create a namespace before starting to use each service.
Type | Require | Default | Limitation | Description | |
---|---|---|---|---|---|
name | string | ✓ | ~ 128 chars | Namespace name | |
description | string | ~ 1024 chars | Description | ||
overflowTriggerScript | string | ~ 1024 chars | GS2-Script to handle overflow stamina during recovery process | ||
logSetting | LogSetting | Log output settings |
GetAttr
Type | Description | |
---|---|---|
Item | Namespace | Namespace created |
Implementation Example
Type: GS2::Stamina::Namespace
Properties:
Name: namespace-0001
Description: null
OverflowTriggerScript: grn:gs2:ap-northeast-1:YourOwnerId:script:namespace-0001:script:script
LogSetting:
LoggingNamespaceId: grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001
import "github.com/gs2io/gs2-golang-cdk/core"
import "github.com/gs2io/gs2-golang-cdk/stamina"
import "github.com/openlyinc/pointy"
SampleStack := core.NewStack()
stamina.NewNamespace(
&SampleStack,
"namespace-0001",
stamina.NamespaceOptions{
OverflowTriggerScript: "grn:gs2:ap-northeast-1:YourOwnerId:script:namespace-0001:script:script",
LogSetting: stamina.LogSetting{
LoggingNamespaceId: "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001",
},
},
)
println(SampleStack.Yaml()) // Generate Template
class SampleStack extends \Gs2Cdk\Core\Model\Stack
{
function __construct() {
parent::__construct();
new \Gs2Cdk\Stamina\Model\Namespace_(
stack: $this,
name: "namespace-0001",
options: new \Gs2Cdk\Stamina\Model\Options\NamespaceOptions(
overflowTriggerScript: "grn:gs2:ap-northeast-1:YourOwnerId:script:namespace-0001:script:script",
logSetting: new \Gs2Cdk\Core\Model\LogSetting(
loggingNamespaceId: "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"
)
)
);
}
}
print((new SampleStack())->yaml()); // Generate Template
class SampleStack extends io.gs2.cdk.core.model.Stack
{
public SampleStack() {
super();
new io.gs2.cdk.stamina.model.Namespace(
this,
"namespace-0001",
new io.gs2.cdk.stamina.model.options.NamespaceOptions()
.withoverflowTriggerScript = "grn:gs2:ap-northeast-1:YourOwnerId:script:namespace-0001:script:script"
.withlogSetting = new io.gs2.cdk.core.model.LogSetting(
"grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"
)
}
);
}
}
System.out.println(new SampleStack().yaml()); // Generate Template
public class SampleStack : Gs2Cdk.Core.Model.Stack
{
public SampleStack() {
new Gs2Cdk.Gs2Stamina.Model.Namespace(
stack: this,
name: "namespace-0001",
options: new Gs2Cdk.Gs2Stamina.Model.Options.NamespaceOptions
{
overflowTriggerScript = "grn:gs2:ap-northeast-1:YourOwnerId:script:namespace-0001:script:script",
logSetting = new Gs2Cdk.Core.Model.LogSetting(
loggingNamespaceId: "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"
)
}
);
}
}
Debug.Log(new SampleStack().Yaml()); // Generate Template
import core from "@/gs2cdk/core";
import stamina from "@/gs2cdk/stamina";
class SampleStack extends core.Stack
{
public constructor() {
super();
new stamina.model.Namespace(
this,
"namespace-0001",
{
overflowTriggerScript: "grn:gs2:ap-northeast-1:YourOwnerId:script:namespace-0001:script:script",
logSetting: new core.LogSetting(
"grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"
)
}
);
}
}
console.log(new SampleStack().yaml()); // Generate Template
from gs2_cdk import Stack, core, stamina
class SampleStack(Stack):
def __init__(self):
super().__init__()
stamina.Namespace(
stack=self,
name='namespace-0001',
options=stamina.NamespaceOptions(
overflow_trigger_script='grn:gs2:ap-northeast-1:YourOwnerId:script:namespace-0001:script:script',
log_setting=core.LogSetting(
logging_namespace_id='grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001',
),
),
)
print(SampleStack().yaml()) # Generate Template
CurrentStaminaMaster
Currently available master data
GS2 uses JSON format files for master data management. By uploading the file, you can actually reflect the settings on the server.
We provide a master data editor on the management console as a way to create JSON files, but you can also create JSON files using the The service can also be used by creating a tool more appropriate for game management and exporting a JSON file in the appropriate format.
Note
Please refer to Master Data Reference of GS2-Stamina for the JSON file format.Type | Require | Default | Limitation | Description | |
---|---|---|---|---|---|
namespaceName | string | ✓ | ~ 128 chars | Namespace name | |
settings | string | ✓ | ~ 5242880 chars | Master data |
GetAttr
Type | Description | |
---|---|---|
Item | CurrentStaminaMaster | Updated and currently available Stamina Master |
Implementation Example
Type: GS2::Stamina::CurrentStaminaMaster
Properties:
NamespaceName: namespace-0001
Settings: {
"version": "2019-02-14",
"staminaModels": [
{
"name": "quest",
"recoverIntervalMinutes": 15,
"recoverValue": 1,
"initialCapacity": 50,
"isOverflow": true,
"metadata": "QUEST",
"maxCapacity": 999,
"maxStaminaTable":
{
"name": "playerLevel",
"metadata": "PLAYER_LEVEL",
"experienceModelId": "playerLevel",
"values": [
51,
52,
53,
54,
55,
56,
57,
58,
59,
60,
61,
62,
63,
64,
65,
66,
67,
68,
69,
70,
71,
72,
73,
74,
75,
76,
77,
78,
79,
80,
81,
82,
83,
84,
85,
86,
87,
88,
89,
90,
91,
92,
93,
94,
95,
96,
97,
98,
99,
100,
101,
102,
103,
104,
105,
106,
107,
108,
109,
110,
111,
112,
113,
114,
115,
116,
117,
118,
119,
120,
121,
122,
123,
124,
125,
126,
127,
128,
129
]
},
"recoverIntervalTable":
{
"name": "staminaRecoverInterval",
"metadata": "STAMINA_RECOVER_INTERVAL",
"experienceModelId": "playerLevel",
"values": [
41,
42,
43,
44,
45,
46,
47,
48,
49,
50,
51,
52,
53,
54,
55,
56,
57,
58,
59,
60,
61,
62,
63,
64,
65,
66,
67,
68,
69,
70,
71,
72,
73,
74,
75,
76,
77,
78,
79,
80,
81,
82,
83,
84,
85,
86,
87,
88,
89,
90,
91,
92,
93,
94,
95,
96,
97,
98,
99,
100,
101,
102,
103,
104,
105,
106,
107,
108,
109,
110,
111,
112,
113,
114,
115,
116,
117,
118,
119
]
},
"recoverValueTable":
{
"name": "staminaRecoverValue",
"metadata": "STAMINA_RECOVER_VALUE",
"experienceModelId": "playerLevel",
"values": [
31,
32,
33,
34,
35,
36,
37,
38,
39,
40,
41,
42,
43,
44,
45,
46,
47,
48,
49,
50,
51,
52,
53,
54,
55,
56,
57,
58,
59,
60,
61,
62,
63,
64,
65,
66,
67,
68,
69,
70,
71,
72,
73,
74,
75,
76,
77,
78,
79,
80,
81,
82,
83,
84,
85,
86,
87,
88,
89,
90,
91,
92,
93,
94,
95,
96,
97,
98,
99,
100,
101,
102,
103,
104,
105,
106,
107,
108,
109
]
}
},
{
"name": "raidBattle",
"recoverIntervalMinutes": 60,
"recoverValue": 1,
"initialCapacity": 10,
"metadata": "RAID_BATTLE"
},
{
"name": "special",
"recoverIntervalMinutes": 30,
"recoverValue": 3,
"initialCapacity": 100,
"isOverflow": true,
"metadata": "SPECIAL",
"maxCapacity": 999,
"maxStaminaTable":
{
"name": "special",
"metadata": "SPECIAL",
"experienceModelId": "special",
"values": [
102,
104,
106,
108,
110,
112,
114,
116,
118,
120,
122,
124,
126,
128,
130,
132,
134,
136,
138,
140,
142,
144,
146,
148,
150,
152,
154,
156,
158,
160,
162,
164,
166,
168,
170,
172,
174,
176,
178,
180,
182,
184,
186,
188,
190,
192,
194,
196,
198,
200,
202,
204,
206,
208,
210,
212,
214,
216,
218,
220,
222,
224,
226,
228,
230,
232,
234,
236,
238,
240,
242,
244,
246,
248,
250,
252,
254,
256,
258
]
}
}
]
}
import "github.com/gs2io/gs2-golang-cdk/core"
import "github.com/gs2io/gs2-golang-cdk/stamina"
import "github.com/openlyinc/pointy"
SampleStack := core.NewStack()
stamina.NewNamespace(
&SampleStack,
# omission
).MasterData(
stamina_models=[
stamina.StaminaModel(
name="quest",
recover_interval_minutes=15,
recover_value=1,
initial_capacity=50,
is_overflow=pointy.Bool(true),
options=stamina.StaminaModelOptions(
metadata="QUEST",
max_capacity=999,
max_stamina_table=stamina.MaxStaminaTable{
Name: "playerLevel",
Metadata: "PLAYER_LEVEL",
ExperienceModelId: "playerLevel",
Values: []Stamina.Integer{
Stamina.Integer{
51
Stamina.Integer{
52
Stamina.Integer{
53
Stamina.Integer{
54
Stamina.Integer{
55
Stamina.Integer{
56
Stamina.Integer{
57
Stamina.Integer{
58
Stamina.Integer{
59
Stamina.Integer{
60
Stamina.Integer{
61
Stamina.Integer{
62
Stamina.Integer{
63
Stamina.Integer{
64
Stamina.Integer{
65
Stamina.Integer{
66
Stamina.Integer{
67
Stamina.Integer{
68
Stamina.Integer{
69
Stamina.Integer{
70
Stamina.Integer{
71
Stamina.Integer{
72
Stamina.Integer{
73
Stamina.Integer{
74
Stamina.Integer{
75
Stamina.Integer{
76
Stamina.Integer{
77
Stamina.Integer{
78
Stamina.Integer{
79
Stamina.Integer{
80
Stamina.Integer{
81
Stamina.Integer{
82
Stamina.Integer{
83
Stamina.Integer{
84
Stamina.Integer{
85
Stamina.Integer{
86
Stamina.Integer{
87
Stamina.Integer{
88
Stamina.Integer{
89
Stamina.Integer{
90
Stamina.Integer{
91
Stamina.Integer{
92
Stamina.Integer{
93
Stamina.Integer{
94
Stamina.Integer{
95
Stamina.Integer{
96
Stamina.Integer{
97
Stamina.Integer{
98
Stamina.Integer{
99
Stamina.Integer{
100
Stamina.Integer{
101
Stamina.Integer{
102
Stamina.Integer{
103
Stamina.Integer{
104
Stamina.Integer{
105
Stamina.Integer{
106
Stamina.Integer{
107
Stamina.Integer{
108
Stamina.Integer{
109
Stamina.Integer{
110
Stamina.Integer{
111
Stamina.Integer{
112
Stamina.Integer{
113
Stamina.Integer{
114
Stamina.Integer{
115
Stamina.Integer{
116
Stamina.Integer{
117
Stamina.Integer{
118
Stamina.Integer{
119
Stamina.Integer{
120
Stamina.Integer{
121
Stamina.Integer{
122
Stamina.Integer{
123
Stamina.Integer{
124
Stamina.Integer{
125
Stamina.Integer{
126
Stamina.Integer{
127
Stamina.Integer{
128
Stamina.Integer{
129
},
},
recover_interval_table=stamina.RecoverIntervalTable{
Name: "staminaRecoverInterval",
Metadata: "STAMINA_RECOVER_INTERVAL",
ExperienceModelId: "playerLevel",
Values: []Stamina.Integer{
Stamina.Integer{
41
Stamina.Integer{
42
Stamina.Integer{
43
Stamina.Integer{
44
Stamina.Integer{
45
Stamina.Integer{
46
Stamina.Integer{
47
Stamina.Integer{
48
Stamina.Integer{
49
Stamina.Integer{
50
Stamina.Integer{
51
Stamina.Integer{
52
Stamina.Integer{
53
Stamina.Integer{
54
Stamina.Integer{
55
Stamina.Integer{
56
Stamina.Integer{
57
Stamina.Integer{
58
Stamina.Integer{
59
Stamina.Integer{
60
Stamina.Integer{
61
Stamina.Integer{
62
Stamina.Integer{
63
Stamina.Integer{
64
Stamina.Integer{
65
Stamina.Integer{
66
Stamina.Integer{
67
Stamina.Integer{
68
Stamina.Integer{
69
Stamina.Integer{
70
Stamina.Integer{
71
Stamina.Integer{
72
Stamina.Integer{
73
Stamina.Integer{
74
Stamina.Integer{
75
Stamina.Integer{
76
Stamina.Integer{
77
Stamina.Integer{
78
Stamina.Integer{
79
Stamina.Integer{
80
Stamina.Integer{
81
Stamina.Integer{
82
Stamina.Integer{
83
Stamina.Integer{
84
Stamina.Integer{
85
Stamina.Integer{
86
Stamina.Integer{
87
Stamina.Integer{
88
Stamina.Integer{
89
Stamina.Integer{
90
Stamina.Integer{
91
Stamina.Integer{
92
Stamina.Integer{
93
Stamina.Integer{
94
Stamina.Integer{
95
Stamina.Integer{
96
Stamina.Integer{
97
Stamina.Integer{
98
Stamina.Integer{
99
Stamina.Integer{
100
Stamina.Integer{
101
Stamina.Integer{
102
Stamina.Integer{
103
Stamina.Integer{
104
Stamina.Integer{
105
Stamina.Integer{
106
Stamina.Integer{
107
Stamina.Integer{
108
Stamina.Integer{
109
Stamina.Integer{
110
Stamina.Integer{
111
Stamina.Integer{
112
Stamina.Integer{
113
Stamina.Integer{
114
Stamina.Integer{
115
Stamina.Integer{
116
Stamina.Integer{
117
Stamina.Integer{
118
Stamina.Integer{
119
},
},
recover_value_table=stamina.RecoverValueTable{
Name: "staminaRecoverValue",
Metadata: "STAMINA_RECOVER_VALUE",
ExperienceModelId: "playerLevel",
Values: []Stamina.Integer{
Stamina.Integer{
31
Stamina.Integer{
32
Stamina.Integer{
33
Stamina.Integer{
34
Stamina.Integer{
35
Stamina.Integer{
36
Stamina.Integer{
37
Stamina.Integer{
38
Stamina.Integer{
39
Stamina.Integer{
40
Stamina.Integer{
41
Stamina.Integer{
42
Stamina.Integer{
43
Stamina.Integer{
44
Stamina.Integer{
45
Stamina.Integer{
46
Stamina.Integer{
47
Stamina.Integer{
48
Stamina.Integer{
49
Stamina.Integer{
50
Stamina.Integer{
51
Stamina.Integer{
52
Stamina.Integer{
53
Stamina.Integer{
54
Stamina.Integer{
55
Stamina.Integer{
56
Stamina.Integer{
57
Stamina.Integer{
58
Stamina.Integer{
59
Stamina.Integer{
60
Stamina.Integer{
61
Stamina.Integer{
62
Stamina.Integer{
63
Stamina.Integer{
64
Stamina.Integer{
65
Stamina.Integer{
66
Stamina.Integer{
67
Stamina.Integer{
68
Stamina.Integer{
69
Stamina.Integer{
70
Stamina.Integer{
71
Stamina.Integer{
72
Stamina.Integer{
73
Stamina.Integer{
74
Stamina.Integer{
75
Stamina.Integer{
76
Stamina.Integer{
77
Stamina.Integer{
78
Stamina.Integer{
79
Stamina.Integer{
80
Stamina.Integer{
81
Stamina.Integer{
82
Stamina.Integer{
83
Stamina.Integer{
84
Stamina.Integer{
85
Stamina.Integer{
86
Stamina.Integer{
87
Stamina.Integer{
88
Stamina.Integer{
89
Stamina.Integer{
90
Stamina.Integer{
91
Stamina.Integer{
92
Stamina.Integer{
93
Stamina.Integer{
94
Stamina.Integer{
95
Stamina.Integer{
96
Stamina.Integer{
97
Stamina.Integer{
98
Stamina.Integer{
99
Stamina.Integer{
100
Stamina.Integer{
101
Stamina.Integer{
102
Stamina.Integer{
103
Stamina.Integer{
104
Stamina.Integer{
105
Stamina.Integer{
106
Stamina.Integer{
107
Stamina.Integer{
108
Stamina.Integer{
109
},
},
),
),
stamina.StaminaModel(
name="raidBattle",
recover_interval_minutes=60,
recover_value=1,
initial_capacity=10,
options=stamina.StaminaModelOptions(
metadata="RAID_BATTLE",
),
),
stamina.StaminaModel(
name="special",
recover_interval_minutes=30,
recover_value=3,
initial_capacity=100,
is_overflow=pointy.Bool(true),
options=stamina.StaminaModelOptions(
metadata="SPECIAL",
max_capacity=999,
max_stamina_table=stamina.MaxStaminaTable{
Name: "special",
Metadata: "SPECIAL",
ExperienceModelId: "special",
Values: []Stamina.Integer{
Stamina.Integer{
102
Stamina.Integer{
104
Stamina.Integer{
106
Stamina.Integer{
108
Stamina.Integer{
110
Stamina.Integer{
112
Stamina.Integer{
114
Stamina.Integer{
116
Stamina.Integer{
118
Stamina.Integer{
120
Stamina.Integer{
122
Stamina.Integer{
124
Stamina.Integer{
126
Stamina.Integer{
128
Stamina.Integer{
130
Stamina.Integer{
132
Stamina.Integer{
134
Stamina.Integer{
136
Stamina.Integer{
138
Stamina.Integer{
140
Stamina.Integer{
142
Stamina.Integer{
144
Stamina.Integer{
146
Stamina.Integer{
148
Stamina.Integer{
150
Stamina.Integer{
152
Stamina.Integer{
154
Stamina.Integer{
156
Stamina.Integer{
158
Stamina.Integer{
160
Stamina.Integer{
162
Stamina.Integer{
164
Stamina.Integer{
166
Stamina.Integer{
168
Stamina.Integer{
170
Stamina.Integer{
172
Stamina.Integer{
174
Stamina.Integer{
176
Stamina.Integer{
178
Stamina.Integer{
180
Stamina.Integer{
182
Stamina.Integer{
184
Stamina.Integer{
186
Stamina.Integer{
188
Stamina.Integer{
190
Stamina.Integer{
192
Stamina.Integer{
194
Stamina.Integer{
196
Stamina.Integer{
198
Stamina.Integer{
200
Stamina.Integer{
202
Stamina.Integer{
204
Stamina.Integer{
206
Stamina.Integer{
208
Stamina.Integer{
210
Stamina.Integer{
212
Stamina.Integer{
214
Stamina.Integer{
216
Stamina.Integer{
218
Stamina.Integer{
220
Stamina.Integer{
222
Stamina.Integer{
224
Stamina.Integer{
226
Stamina.Integer{
228
Stamina.Integer{
230
Stamina.Integer{
232
Stamina.Integer{
234
Stamina.Integer{
236
Stamina.Integer{
238
Stamina.Integer{
240
Stamina.Integer{
242
Stamina.Integer{
244
Stamina.Integer{
246
Stamina.Integer{
248
Stamina.Integer{
250
Stamina.Integer{
252
Stamina.Integer{
254
Stamina.Integer{
256
Stamina.Integer{
258
},
},
),
),
],
)
println(SampleStack.Yaml()) // Generate Template
class SampleStack extends \Gs2Cdk\Core\Model\Stack
{
function __construct() {
parent::__construct();
(new \Gs2Cdk\Stamina\Model\Namespace_(
stack: $this,
// omission
))->masterData(
[
new \Gs2Cdk\Stamina\Model\StaminaModel(
name:"quest",
recoverIntervalMinutes:15,
recoverValue:1,
initialCapacity:50,
isOverflow:True,
options: new \Gs2Cdk\Stamina\Model\Options\StaminaModelOptions(
metadata:"QUEST",
maxCapacity:999,
maxStaminaTable:new \Gs2Cdk\Stamina\Model\MaxStaminaTable(
name = "playerLevel",
experienceModelId = "playerLevel",
values = [51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129],
option: new \Gs2Cdk\stamina\Model\Options\MaxStaminaTableOptions(
metadata = "PLAYER_LEVEL",
)
),
recoverIntervalTable:new \Gs2Cdk\Stamina\Model\RecoverIntervalTable(
name = "staminaRecoverInterval",
experienceModelId = "playerLevel",
values = [41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119],
option: new \Gs2Cdk\stamina\Model\Options\RecoverIntervalTableOptions(
metadata = "STAMINA_RECOVER_INTERVAL",
)
),
recoverValueTable:new \Gs2Cdk\Stamina\Model\RecoverValueTable(
name = "staminaRecoverValue",
experienceModelId = "playerLevel",
values = [31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109],
option: new \Gs2Cdk\stamina\Model\Options\RecoverValueTableOptions(
metadata = "STAMINA_RECOVER_VALUE",
)
)
)
),
new \Gs2Cdk\Stamina\Model\StaminaModel(
name:"raidBattle",
recoverIntervalMinutes:60,
recoverValue:1,
initialCapacity:10,
options: new \Gs2Cdk\Stamina\Model\Options\StaminaModelOptions(
metadata:"RAID_BATTLE"
)
),
new \Gs2Cdk\Stamina\Model\StaminaModel(
name:"special",
recoverIntervalMinutes:30,
recoverValue:3,
initialCapacity:100,
isOverflow:True,
options: new \Gs2Cdk\Stamina\Model\Options\StaminaModelOptions(
metadata:"SPECIAL",
maxCapacity:999,
maxStaminaTable:new \Gs2Cdk\Stamina\Model\MaxStaminaTable(
name = "special",
experienceModelId = "special",
values = [102, 104, 106, 108, 110, 112, 114, 116, 118, 120, 122, 124, 126, 128, 130, 132, 134, 136, 138, 140, 142, 144, 146, 148, 150, 152, 154, 156, 158, 160, 162, 164, 166, 168, 170, 172, 174, 176, 178, 180, 182, 184, 186, 188, 190, 192, 194, 196, 198, 200, 202, 204, 206, 208, 210, 212, 214, 216, 218, 220, 222, 224, 226, 228, 230, 232, 234, 236, 238, 240, 242, 244, 246, 248, 250, 252, 254, 256, 258],
option: new \Gs2Cdk\stamina\Model\Options\MaxStaminaTableOptions(
metadata = "SPECIAL",
)
)
)
)
]
);
}
}
print((new SampleStack())->yaml()); // Generate Template
class SampleStack extends io.gs2.cdk.core.model.Stack
{
public SampleStack() {
super();
new io.gs2.cdk.stamina.model.Namespace(
this,
// omission
).masterData(
Arrays.asList(
new io.gs2.cdk.stamina.model.StaminaModel(
"quest",
15,
1,
50,
true,
new io.gs2.cdk.stamina.model.options.StaminaModelOptions()
.withMetadata("QUEST")
.withMaxCapacity(999)
.withMaxStaminaTable(new io.gs2.cdk.stamina.model.MaxStaminaTable(
name = "playerLevel",
experienceModelId = "playerLevel",
values = [51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129],
option: new io.gs2.cdk.stamina.model.options.MaxStaminaTableOptions()
.withMetadata("PLAYER_LEVEL"),
)
))
.withRecoverIntervalTable(new io.gs2.cdk.stamina.model.RecoverIntervalTable(
name = "staminaRecoverInterval",
experienceModelId = "playerLevel",
values = [41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119],
option: new io.gs2.cdk.stamina.model.options.RecoverIntervalTableOptions()
.withMetadata("STAMINA_RECOVER_INTERVAL"),
)
))
.withRecoverValueTable(new io.gs2.cdk.stamina.model.RecoverValueTable(
name = "staminaRecoverValue",
experienceModelId = "playerLevel",
values = [31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109],
option: new io.gs2.cdk.stamina.model.options.RecoverValueTableOptions()
.withMetadata("STAMINA_RECOVER_VALUE"),
)
))
}
),
new io.gs2.cdk.stamina.model.StaminaModel(
"raidBattle",
60,
1,
10,
new io.gs2.cdk.stamina.model.options.StaminaModelOptions()
.withMetadata("RAID_BATTLE")
}
),
new io.gs2.cdk.stamina.model.StaminaModel(
"special",
30,
3,
100,
true,
new io.gs2.cdk.stamina.model.options.StaminaModelOptions()
.withMetadata("SPECIAL")
.withMaxCapacity(999)
.withMaxStaminaTable(new io.gs2.cdk.stamina.model.MaxStaminaTable(
name = "special",
experienceModelId = "special",
values = [102, 104, 106, 108, 110, 112, 114, 116, 118, 120, 122, 124, 126, 128, 130, 132, 134, 136, 138, 140, 142, 144, 146, 148, 150, 152, 154, 156, 158, 160, 162, 164, 166, 168, 170, 172, 174, 176, 178, 180, 182, 184, 186, 188, 190, 192, 194, 196, 198, 200, 202, 204, 206, 208, 210, 212, 214, 216, 218, 220, 222, 224, 226, 228, 230, 232, 234, 236, 238, 240, 242, 244, 246, 248, 250, 252, 254, 256, 258],
option: new io.gs2.cdk.stamina.model.options.MaxStaminaTableOptions()
.withMetadata("SPECIAL"),
)
))
}
)
)
);
}
}
System.out.println(new SampleStack().yaml()); // Generate Template
public class SampleStack : Gs2Cdk.Core.Model.Stack
{
public SampleStack() {
new Gs2Cdk.Gs2Stamina.Model.Namespace(
stack: this,
// omission
).MasterData(
new [] {
new Gs2Cdk.Gs2Stamina.Model.StaminaModel(
"quest",
15,
1,
50,
true,
new Gs2Cdk.Gs2Stamina.Model.StaminaModelOptions {
metadata = "QUEST",
maxCapacity = 999,
maxStaminaTable = new Gs2Cdk.Gs2Stamina.Model.MaxStaminaTable(
name: "playerLevel",
metadata: "PLAYER_LEVEL",
experienceModelId: "playerLevel",
values: new int[] {
51,
52,
53,
54,
55,
56,
57,
58,
59,
60,
61,
62,
63,
64,
65,
66,
67,
68,
69,
70,
71,
72,
73,
74,
75,
76,
77,
78,
79,
80,
81,
82,
83,
84,
85,
86,
87,
88,
89,
90,
91,
92,
93,
94,
95,
96,
97,
98,
99,
100,
101,
102,
103,
104,
105,
106,
107,
108,
109,
110,
111,
112,
113,
114,
115,
116,
117,
118,
119,
120,
121,
122,
123,
124,
125,
126,
127,
128,
129
}
),
recoverIntervalTable = new Gs2Cdk.Gs2Stamina.Model.RecoverIntervalTable(
name: "staminaRecoverInterval",
metadata: "STAMINA_RECOVER_INTERVAL",
experienceModelId: "playerLevel",
values: new int[] {
41,
42,
43,
44,
45,
46,
47,
48,
49,
50,
51,
52,
53,
54,
55,
56,
57,
58,
59,
60,
61,
62,
63,
64,
65,
66,
67,
68,
69,
70,
71,
72,
73,
74,
75,
76,
77,
78,
79,
80,
81,
82,
83,
84,
85,
86,
87,
88,
89,
90,
91,
92,
93,
94,
95,
96,
97,
98,
99,
100,
101,
102,
103,
104,
105,
106,
107,
108,
109,
110,
111,
112,
113,
114,
115,
116,
117,
118,
119
}
),
recoverValueTable = new Gs2Cdk.Gs2Stamina.Model.RecoverValueTable(
name: "staminaRecoverValue",
metadata: "STAMINA_RECOVER_VALUE",
experienceModelId: "playerLevel",
values: new int[] {
31,
32,
33,
34,
35,
36,
37,
38,
39,
40,
41,
42,
43,
44,
45,
46,
47,
48,
49,
50,
51,
52,
53,
54,
55,
56,
57,
58,
59,
60,
61,
62,
63,
64,
65,
66,
67,
68,
69,
70,
71,
72,
73,
74,
75,
76,
77,
78,
79,
80,
81,
82,
83,
84,
85,
86,
87,
88,
89,
90,
91,
92,
93,
94,
95,
96,
97,
98,
99,
100,
101,
102,
103,
104,
105,
106,
107,
108,
109
}
)
}
);,
new Gs2Cdk.Gs2Stamina.Model.StaminaModel(
"raidBattle",
60,
1,
10,
new Gs2Cdk.Gs2Stamina.Model.StaminaModelOptions {
metadata = "RAID_BATTLE"
}
);,
new Gs2Cdk.Gs2Stamina.Model.StaminaModel(
"special",
30,
3,
100,
true,
new Gs2Cdk.Gs2Stamina.Model.StaminaModelOptions {
metadata = "SPECIAL",
maxCapacity = 999,
maxStaminaTable = new Gs2Cdk.Gs2Stamina.Model.MaxStaminaTable(
name: "special",
metadata: "SPECIAL",
experienceModelId: "special",
values: new int[] {
102,
104,
106,
108,
110,
112,
114,
116,
118,
120,
122,
124,
126,
128,
130,
132,
134,
136,
138,
140,
142,
144,
146,
148,
150,
152,
154,
156,
158,
160,
162,
164,
166,
168,
170,
172,
174,
176,
178,
180,
182,
184,
186,
188,
190,
192,
194,
196,
198,
200,
202,
204,
206,
208,
210,
212,
214,
216,
218,
220,
222,
224,
226,
228,
230,
232,
234,
236,
238,
240,
242,
244,
246,
248,
250,
252,
254,
256,
258
}
)
}
);
}
)
}
}
Debug.Log(new SampleStack().Yaml()); // Generate Template
import core from "@/gs2cdk/core";
import stamina from "@/gs2cdk/stamina";
class SampleStack extends core.Stack
{
public constructor() {
super();
new stamina.model.Namespace(
this,
// omission
).masterData(
[
new stamina.model.StaminaModel(
"quest",
15,
1,
50,
true,
{
metadata: "QUEST",
maxCapacity: 999,
maxStaminaTable: new stamina.model.MaxStaminaTable(
"playerLevel",
"PLAYER_LEVEL",
"playerLevel",
new number[
51,
52,
53,
54,
55,
56,
57,
58,
59,
60,
61,
62,
63,
64,
65,
66,
67,
68,
69,
70,
71,
72,
73,
74,
75,
76,
77,
78,
79,
80,
81,
82,
83,
84,
85,
86,
87,
88,
89,
90,
91,
92,
93,
94,
95,
96,
97,
98,
99,
100,
101,
102,
103,
104,
105,
106,
107,
108,
109,
110,
111,
112,
113,
114,
115,
116,
117,
118,
119,
120,
121,
122,
123,
124,
125,
126,
127,
128,
129
]
),
recoverIntervalTable: new stamina.model.RecoverIntervalTable(
"staminaRecoverInterval",
"STAMINA_RECOVER_INTERVAL",
"playerLevel",
new number[
41,
42,
43,
44,
45,
46,
47,
48,
49,
50,
51,
52,
53,
54,
55,
56,
57,
58,
59,
60,
61,
62,
63,
64,
65,
66,
67,
68,
69,
70,
71,
72,
73,
74,
75,
76,
77,
78,
79,
80,
81,
82,
83,
84,
85,
86,
87,
88,
89,
90,
91,
92,
93,
94,
95,
96,
97,
98,
99,
100,
101,
102,
103,
104,
105,
106,
107,
108,
109,
110,
111,
112,
113,
114,
115,
116,
117,
118,
119
]
),
recoverValueTable: new stamina.model.RecoverValueTable(
"staminaRecoverValue",
"STAMINA_RECOVER_VALUE",
"playerLevel",
new number[
31,
32,
33,
34,
35,
36,
37,
38,
39,
40,
41,
42,
43,
44,
45,
46,
47,
48,
49,
50,
51,
52,
53,
54,
55,
56,
57,
58,
59,
60,
61,
62,
63,
64,
65,
66,
67,
68,
69,
70,
71,
72,
73,
74,
75,
76,
77,
78,
79,
80,
81,
82,
83,
84,
85,
86,
87,
88,
89,
90,
91,
92,
93,
94,
95,
96,
97,
98,
99,
100,
101,
102,
103,
104,
105,
106,
107,
108,
109
]
)
}
),
new stamina.model.StaminaModel(
"raidBattle",
60,
1,
10,
{
metadata: "RAID_BATTLE"
}
),
new stamina.model.StaminaModel(
"special",
30,
3,
100,
true,
{
metadata: "SPECIAL",
maxCapacity: 999,
maxStaminaTable: new stamina.model.MaxStaminaTable(
"special",
"SPECIAL",
"special",
new number[
102,
104,
106,
108,
110,
112,
114,
116,
118,
120,
122,
124,
126,
128,
130,
132,
134,
136,
138,
140,
142,
144,
146,
148,
150,
152,
154,
156,
158,
160,
162,
164,
166,
168,
170,
172,
174,
176,
178,
180,
182,
184,
186,
188,
190,
192,
194,
196,
198,
200,
202,
204,
206,
208,
210,
212,
214,
216,
218,
220,
222,
224,
226,
228,
230,
232,
234,
236,
238,
240,
242,
244,
246,
248,
250,
252,
254,
256,
258
]
)
}
)
]
);
}
}
console.log(new SampleStack().yaml()); // Generate Template
from gs2_cdk import Stack, core, stamina
class SampleStack(Stack):
def __init__(self):
super().__init__()
stamina.Namespace(
stack=self,
# omission
).master_data(
stamina_models=[
stamina.StaminaModel(
name='quest',
recover_interval_minutes=15,
recover_value=1,
initial_capacity=50,
is_overflow=True,
options=stamina.StaminaModelOptions(
metadata='QUEST',
max_capacity=999,
max_stamina_table=stamina.MaxStaminaTable(
name='playerLevel',
metadata='PLAYER_LEVEL',
experience_model_id='playerLevel',
values=[
51,
52,
53,
54,
55,
56,
57,
58,
59,
60,
61,
62,
63,
64,
65,
66,
67,
68,
69,
70,
71,
72,
73,
74,
75,
76,
77,
78,
79,
80,
81,
82,
83,
84,
85,
86,
87,
88,
89,
90,
91,
92,
93,
94,
95,
96,
97,
98,
99,
100,
101,
102,
103,
104,
105,
106,
107,
108,
109,
110,
111,
112,
113,
114,
115,
116,
117,
118,
119,
120,
121,
122,
123,
124,
125,
126,
127,
128,
129
]
),
recover_interval_table=stamina.RecoverIntervalTable(
name='staminaRecoverInterval',
metadata='STAMINA_RECOVER_INTERVAL',
experience_model_id='playerLevel',
values=[
41,
42,
43,
44,
45,
46,
47,
48,
49,
50,
51,
52,
53,
54,
55,
56,
57,
58,
59,
60,
61,
62,
63,
64,
65,
66,
67,
68,
69,
70,
71,
72,
73,
74,
75,
76,
77,
78,
79,
80,
81,
82,
83,
84,
85,
86,
87,
88,
89,
90,
91,
92,
93,
94,
95,
96,
97,
98,
99,
100,
101,
102,
103,
104,
105,
106,
107,
108,
109,
110,
111,
112,
113,
114,
115,
116,
117,
118,
119
]
),
recover_value_table=stamina.RecoverValueTable(
name='staminaRecoverValue',
metadata='STAMINA_RECOVER_VALUE',
experience_model_id='playerLevel',
values=[
31,
32,
33,
34,
35,
36,
37,
38,
39,
40,
41,
42,
43,
44,
45,
46,
47,
48,
49,
50,
51,
52,
53,
54,
55,
56,
57,
58,
59,
60,
61,
62,
63,
64,
65,
66,
67,
68,
69,
70,
71,
72,
73,
74,
75,
76,
77,
78,
79,
80,
81,
82,
83,
84,
85,
86,
87,
88,
89,
90,
91,
92,
93,
94,
95,
96,
97,
98,
99,
100,
101,
102,
103,
104,
105,
106,
107,
108,
109
]
),
),
),
stamina.StaminaModel(
name='raidBattle',
recover_interval_minutes=60,
recover_value=1,
initial_capacity=10,
options=stamina.StaminaModelOptions(
metadata='RAID_BATTLE',
),
),
stamina.StaminaModel(
name='special',
recover_interval_minutes=30,
recover_value=3,
initial_capacity=100,
is_overflow=True,
options=stamina.StaminaModelOptions(
metadata='SPECIAL',
max_capacity=999,
max_stamina_table=stamina.MaxStaminaTable(
name='special',
metadata='SPECIAL',
experience_model_id='special',
values=[
102,
104,
106,
108,
110,
112,
114,
116,
118,
120,
122,
124,
126,
128,
130,
132,
134,
136,
138,
140,
142,
144,
146,
148,
150,
152,
154,
156,
158,
160,
162,
164,
166,
168,
170,
172,
174,
176,
178,
180,
182,
184,
186,
188,
190,
192,
194,
196,
198,
200,
202,
204,
206,
208,
210,
212,
214,
216,
218,
220,
222,
224,
226,
228,
230,
232,
234,
236,
238,
240,
242,
244,
246,
248,
250,
252,
254,
256,
258
]
),
),
),
],
)
print(SampleStack().yaml()) # Generate Template
GitHubCheckoutSetting
Setup to check out master data from GitHub
Type | Require | Default | Limitation | Description | |
---|---|---|---|---|---|
apiKeyId | string | ✓ | ~ 1024 chars | GitHub API key GRN | |
repositoryName | string | ✓ | ~ 1024 chars | Repository Name | |
sourcePath | string | ✓ | ~ 1024 chars | Source code file path | |
referenceType | enum { “commit_hash”, “branch”, “tag” } | ✓ | ~ 128 chars | Source of code | |
commitHash | string | {referenceType} == “commit_hash” | ~ 1024 chars | Commit hash | |
branchName | string | {referenceType} == “branch” | ~ 1024 chars | Branch Name | |
tagName | string | {referenceType} == “tag” | ~ 1024 chars | Tag Name |
Enumeration type definition to specify as referenceType
Enumerator String Definition | Description |
---|---|
commit_hash | Commit hash |
branch | Branch |
tag | Tag |
LogSetting
Log setting
This type manages log output settings. This type holds the identifier of the log namespace used to output log data. The log namespace ID specifies the GS2-Log namespace to aggregate and store the log data. Through this setting, API request and response log data under this namespace will be output to the target GS2-Log. GS2-Log provides logs in real time, which can be used for system monitoring, analysis, debugging, etc.
Type | Require | Default | Limitation | Description | |
---|---|---|---|---|---|
loggingNamespaceId | string | ✓ | ~ 1024 chars | Namespace GRN |
ScriptSetting
Script settings
In GS2, you can associate custom scripts with microservice events and execute them. This model holds the settings for triggering script execution.
There are two main ways to execute a script: synchronous execution and asynchronous execution. Synchronous execution blocks processing until the script has finished executing. Instead, you can use the script execution result to stop the execution of the API or to tamper with the result of the API.
On the other hand, asynchronous execution does not block processing until the script has finished executing. Instead, you can use the script execution result to stop the execution of the API or to tamper with the result of the API. However, asynchronous execution does not block processing until the script has finished executing, so it is generally recommended to use asynchronous execution.
There are two types of asynchronous execution methods: GS2-Script and Amazon EventBridge. By using Amazon EventBridge, you can write processing in languages other than Lua.
Type | Require | Default | Limitation | Description | |
---|---|---|---|---|---|
triggerScriptId | string | ~ 1024 chars | Script GRN | ||
doneTriggerTargetType | enum { “none”, “gs2_script”, “aws” } | ✓ | “none” | ~ 128 chars | Notification of Completion |
doneTriggerScriptId | string | {doneTriggerTargetType} == “gs2_script” | ~ 1024 chars | Script GRN | |
doneTriggerQueueNamespaceId | string | {doneTriggerTargetType} == “gs2_script” | ~ 1024 chars | Namespace GRN |
Enumeration type definition to specify as doneTriggerTargetType
Enumerator String Definition | Description |
---|---|
none | None |
gs2_script | GS2-Script |
aws | Amazon EventBridge |