GS2-SeasonRating Deploy/CDK Reference
Entities
Resources targeted by the Deploy operation
Namespace
Namespace
A Namespace allows multiple independent instances of the same service within a single project by separating data spaces and usage contexts. Each GS2 service is managed on a per-namespace basis. Even when using the same service, if the namespace differs, the data is treated as a completely independent data space.
Therefore, you must create a namespace before you can start using each service.
Request
Resource creation and update requests
| Type | Condition | Required | Default | Value Limits | Description | |
|---|---|---|---|---|---|---|
| name | string | ✓ | ~ 128 chars | Namespace name Namespace-specific name. Specified using alphanumeric characters, hyphens (-), underscores (_), and periods (.). | ||
| description | string | ~ 1024 chars | Description | |||
| transactionSetting | TransactionSetting | ✓ | Transaction Settings Configuration for transaction processing used when applying season rating results. | |||
| logSetting | LogSetting | Log Output Settings Configuration for logging season rating operations such as ballot issuance, vote submissions, and rating calculations. When set, operation logs are output to the specified GS2-Log namespace. |
GetAttr
Resource creation results that can be retrieved using the !GetAttr tag
| Type | Description | |
|---|---|---|
| Item | Namespace | Namespace created |
Implementation Example
Type: GS2::SeasonRating::Namespace
Properties:
Name: namespace-0001
Description: null
TransactionSetting: null
LogSetting:
LoggingNamespaceId: grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001import (
"github.com/gs2io/gs2-golang-cdk/core"
"github.com/gs2io/gs2-golang-cdk/seasonRating"
)
SampleStack := core.NewStack()
seasonRating.NewNamespace(
&SampleStack,
"namespace-0001",
seasonRating.NamespaceOptions{
LogSetting: &core.LogSetting{
LoggingNamespaceId: "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001",
},
},
)
println(SampleStack.Yaml()) // Generate Templateclass SampleStack extends \Gs2Cdk\Core\Model\Stack
{
function __construct() {
parent::__construct();
new \Gs2Cdk\SeasonRating\Model\Namespace_(
stack: $this,
name: "namespace-0001",
options: new \Gs2Cdk\SeasonRating\Model\Options\NamespaceOptions(
logSetting: new \Gs2Cdk\Core\Model\LogSetting(
loggingNamespaceId: "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"
)
)
);
}
}
print((new SampleStack())->yaml()); // Generate Templateclass SampleStack extends io.gs2.cdk.core.model.Stack
{
public SampleStack() {
super();
new io.gs2.cdk.seasonRating.model.Namespace(
this,
"namespace-0001",
new io.gs2.cdk.seasonRating.model.options.NamespaceOptions()
.withLogSetting(new io.gs2.cdk.core.model.LogSetting(
"grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"
))
);
}
}
System.out.println(new SampleStack().yaml()); // Generate Templatepublic class SampleStack : Gs2Cdk.Core.Model.Stack
{
public SampleStack() {
new Gs2Cdk.Gs2SeasonRating.Model.Namespace(
stack: this,
name: "namespace-0001",
options: new Gs2Cdk.Gs2SeasonRating.Model.Options.NamespaceOptions
{
logSetting = new Gs2Cdk.Core.Model.LogSetting(
loggingNamespaceId: "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"
)
}
);
}
}
Debug.Log(new SampleStack().Yaml()); // Generate Templateimport core from "@/gs2cdk/core";
import seasonRating from "@/gs2cdk/seasonRating";
class SampleStack extends core.Stack
{
public constructor() {
super();
new seasonRating.model.Namespace(
this,
"namespace-0001",
{
logSetting: new core.LogSetting(
"grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"
)
}
);
}
}
console.log(new SampleStack().yaml()); // Generate Templatefrom gs2_cdk import Stack, core, season_rating
class SampleStack(Stack):
def __init__(self):
super().__init__()
season_rating.Namespace(
stack=self,
name='namespace-0001',
options=season_rating.NamespaceOptions(
log_setting=core.LogSetting(
logging_namespace_id='grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001',
),
),
)
print(SampleStack().yaml()) # Generate TemplateTransactionSetting
Transaction Settings
Transaction Settings control how transactions are executed, their consistency, asynchronous processing, and conflict avoidance mechanisms. Combining features like AtomicCommit, asynchronous execution using GS2-Distributor, batch application of script results, and asynchronous Acquire Actions via GS2-JobQueue enables robust transaction management tailored to game logic.
| Type | Condition | Required | Default | Value Limits | Description | |
|---|---|---|---|---|---|---|
| enableAtomicCommit | bool | false | Whether to commit the execution of transactions atomically | |||
| transactionUseDistributor | bool | {enableAtomicCommit} == true | false | Whether to execute transactions asynchronously * Applicable only if enableAtomicCommit is true | ||
| commitScriptResultInUseDistributor | bool | {transactionUseDistributor} == true | false | Whether to execute the commit processing of the script result asynchronously * Applicable only if transactionUseDistributor is true | ||
| acquireActionUseJobQueue | bool | {enableAtomicCommit} == true | false | Whether to use GS2-JobQueue to execute the acquire action * Applicable only if enableAtomicCommit is true | ||
| distributorNamespaceId | string | “grn:gs2:{region}:{ownerId}:distributor:default” | ~ 1024 chars | GS2-Distributor Namespace GRN used to execute transactions | ||
| queueNamespaceId | string | “grn:gs2:{region}:{ownerId}:queue:default” | ~ 1024 chars | GS2-JobQueue Namespace GRN used to execute transactions |
LogSetting
Log Output Settings
Log Output Settings define how log data is exported. This type holds the GS2-Log namespace identifier (Namespace ID) used to export log data. Specify the GS2-Log namespace where log data is collected and stored in the GRN format for the Log Namespace ID (loggingNamespaceId). Configuring this setting ensures that log data for API requests and responses occurring within the specified namespace is output to the target GS2-Log namespace. GS2-Log provides real-time logs that can be used for system monitoring, analysis, debugging, and other operational purposes.
| Type | Condition | Required | Default | Value Limits | Description | |
|---|---|---|---|---|---|---|
| loggingNamespaceId | string | ✓ | ~ 1024 chars | GS2-Log namespace GRN
to output logs Must be specified in GRN format starting with “grn:gs2:”. |
CurrentSeasonModelMaster
Currently active Season Model master data
This master data describes the definitions of Season Models currently active within the namespace. GS2 uses JSON format files for managing master data. By uploading these files, the master data settings are updated on the server.
To create JSON files, GS2 provides a master data editor within the management console. Additionally, you can create tools better suited for game operations and export JSON files in the appropriate format.
Note
Please refer to Master Data Reference of GS2-SeasonRating for the JSON file format.Request
Resource creation and update requests
| Type | Condition | Required | Default | Value Limits | Description | |||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| namespaceName | string | ✓ | ~ 128 chars | Namespace name Namespace-specific name. Specified using alphanumeric characters, hyphens (-), underscores (_), and periods (.). | ||||||||
| mode | String Enum enum { “direct”, “preUpload” } | “direct” | Update mode
| |||||||||
| settings | string | {mode} == “direct” | ✓* | ~ 5242880 chars | Master Data * Required if mode is “direct” | |||||||
| uploadToken | string | {mode} == “preUpload” | ✓* | ~ 1024 chars | Token obtained by pre-upload Used to apply the uploaded master data. * Required if mode is “preUpload” |
GetAttr
Resource creation results that can be retrieved using the !GetAttr tag
| Type | Description | |
|---|---|---|
| Item | CurrentSeasonModelMaster | Updated master data of the currently active Season Models |
Implementation Example
Type: GS2::SeasonRating::CurrentSeasonModelMaster
Properties:
NamespaceName: namespace-0001
Mode: direct
Settings: {
"version": "2024-02-23",
"seasonModels": [
{
"name": "season1",
"tiers": [
{
"raiseRankBonus": 0,
"entryFee": 0,
"minimumChangePoint": -10,
"maximumChangePoint": 20
},
{
"raiseRankBonus": 30,
"entryFee": 10,
"minimumChangePoint": -10,
"maximumChangePoint": 30
},
{
"raiseRankBonus": 60,
"entryFee": 20,
"minimumChangePoint": -20,
"maximumChangePoint": 50
},
{
"raiseRankBonus": 60,
"entryFee": 30,
"minimumChangePoint": -30,
"maximumChangePoint": 60
}
],
"experienceModelId": "grn:gs2:ap-northeast-1:YourOwnerId:experience:namespace-0001:model:level",
"challengePeriodEventId": "grn:gs2:ap-northeast-1:YourOwnerId:schedule:namespace-0001:event:event-0001"
}
]
}
UploadToken: nullimport (
"github.com/gs2io/gs2-golang-cdk/core"
"github.com/gs2io/gs2-golang-cdk/seasonRating"
"github.com/openlyinc/pointy"
)
SampleStack := core.NewStack()
seasonRating.NewNamespace(
&SampleStack,
"namespace-0001",
seasonRating.NamespaceOptions{},
).MasterData(
[]seasonRating.SeasonModel{
seasonRating.NewSeasonModel(
"season1",
[]seasonRating.TierModel{
seasonRating.NewTierModel(
0,
0,
-10,
20,
seasonRating.TierModelOptions{},
),
seasonRating.NewTierModel(
30,
10,
-10,
30,
seasonRating.TierModelOptions{},
),
seasonRating.NewTierModel(
60,
20,
-20,
50,
seasonRating.TierModelOptions{},
),
seasonRating.NewTierModel(
60,
30,
-30,
60,
seasonRating.TierModelOptions{},
),
},
"grn:gs2:ap-northeast-1:YourOwnerId:experience:namespace-0001:model:level",
seasonRating.SeasonModelOptions{
ChallengePeriodEventId: pointy.String("grn:gs2:ap-northeast-1:YourOwnerId:schedule:namespace-0001:event:event-0001"),
},
),
},
)
println(SampleStack.Yaml()) // Generate Templateclass SampleStack extends \Gs2Cdk\Core\Model\Stack
{
function __construct() {
parent::__construct();
(new \Gs2Cdk\SeasonRating\Model\Namespace_(
stack: $this,
name: "namespace-0001"
))->masterData(
[
new \Gs2Cdk\SeasonRating\Model\SeasonModel(
name:"season1",
tiers:[
new \Gs2Cdk\SeasonRating\Model\TierModel(
raiseRankBonus: 0,
entryFee: 0,
minimumChangePoint: -10,
maximumChangePoint: 20,
),
new \Gs2Cdk\SeasonRating\Model\TierModel(
raiseRankBonus: 30,
entryFee: 10,
minimumChangePoint: -10,
maximumChangePoint: 30,
),
new \Gs2Cdk\SeasonRating\Model\TierModel(
raiseRankBonus: 60,
entryFee: 20,
minimumChangePoint: -20,
maximumChangePoint: 50,
),
new \Gs2Cdk\SeasonRating\Model\TierModel(
raiseRankBonus: 60,
entryFee: 30,
minimumChangePoint: -30,
maximumChangePoint: 60,
),
],
experienceModelId:"grn:gs2:ap-northeast-1:YourOwnerId:experience:namespace-0001:model:level",
options: new \Gs2Cdk\SeasonRating\Model\Options\SeasonModelOptions(
challengePeriodEventId:"grn:gs2:ap-northeast-1:YourOwnerId:schedule:namespace-0001:event:event-0001"
)
)
]
);
}
}
print((new SampleStack())->yaml()); // Generate Templateclass SampleStack extends io.gs2.cdk.core.model.Stack
{
public SampleStack() {
super();
new io.gs2.cdk.seasonRating.model.Namespace(
this,
"namespace-0001"
).masterData(
Arrays.asList(
new io.gs2.cdk.seasonRating.model.SeasonModel(
"season1",
Arrays.asList(
new io.gs2.cdk.seasonRating.model.TierModel(
0,
0,
-10,
20
),
new io.gs2.cdk.seasonRating.model.TierModel(
30,
10,
-10,
30
),
new io.gs2.cdk.seasonRating.model.TierModel(
60,
20,
-20,
50
),
new io.gs2.cdk.seasonRating.model.TierModel(
60,
30,
-30,
60
)
),
"grn:gs2:ap-northeast-1:YourOwnerId:experience:namespace-0001:model:level",
new io.gs2.cdk.seasonRating.model.options.SeasonModelOptions()
.withChallengePeriodEventId("grn:gs2:ap-northeast-1:YourOwnerId:schedule:namespace-0001:event:event-0001")
)
)
);
}
}
System.out.println(new SampleStack().yaml()); // Generate Templatepublic class SampleStack : Gs2Cdk.Core.Model.Stack
{
public SampleStack() {
new Gs2Cdk.Gs2SeasonRating.Model.Namespace(
stack: this,
name: "namespace-0001"
).MasterData(
new Gs2Cdk.Gs2SeasonRating.Model.SeasonModel[] {
new Gs2Cdk.Gs2SeasonRating.Model.SeasonModel(
name: "season1",
tiers: new Gs2Cdk.Gs2SeasonRating.Model.TierModel[]
{
new Gs2Cdk.Gs2SeasonRating.Model.TierModel(
raiseRankBonus: 0,
entryFee: 0,
minimumChangePoint: -10,
maximumChangePoint: 20
),
new Gs2Cdk.Gs2SeasonRating.Model.TierModel(
raiseRankBonus: 30,
entryFee: 10,
minimumChangePoint: -10,
maximumChangePoint: 30
),
new Gs2Cdk.Gs2SeasonRating.Model.TierModel(
raiseRankBonus: 60,
entryFee: 20,
minimumChangePoint: -20,
maximumChangePoint: 50
),
new Gs2Cdk.Gs2SeasonRating.Model.TierModel(
raiseRankBonus: 60,
entryFee: 30,
minimumChangePoint: -30,
maximumChangePoint: 60
)
},
experienceModelId: "grn:gs2:ap-northeast-1:YourOwnerId:experience:namespace-0001:model:level",
options: new Gs2Cdk.Gs2SeasonRating.Model.Options.SeasonModelOptions
{
challengePeriodEventId = "grn:gs2:ap-northeast-1:YourOwnerId:schedule:namespace-0001:event:event-0001"
}
)
}
);
}
}
Debug.Log(new SampleStack().Yaml()); // Generate Templateimport core from "@/gs2cdk/core";
import seasonRating from "@/gs2cdk/seasonRating";
class SampleStack extends core.Stack
{
public constructor() {
super();
new seasonRating.model.Namespace(
this,
"namespace-0001",
).masterData(
[
new seasonRating.model.SeasonModel(
"season1",
[
new seasonRating.model.TierModel(
0,
0,
-10,
20
),
new seasonRating.model.TierModel(
30,
10,
-10,
30
),
new seasonRating.model.TierModel(
60,
20,
-20,
50
),
new seasonRating.model.TierModel(
60,
30,
-30,
60
),
],
"grn:gs2:ap-northeast-1:YourOwnerId:experience:namespace-0001:model:level",
{
challengePeriodEventId: "grn:gs2:ap-northeast-1:YourOwnerId:schedule:namespace-0001:event:event-0001"
}
)
]
);
}
}
console.log(new SampleStack().yaml()); // Generate Templatefrom gs2_cdk import Stack, core, season_rating
class SampleStack(Stack):
def __init__(self):
super().__init__()
season_rating.Namespace(
stack=self,
name="namespace-0001",
).master_data(
season_models=[
season_rating.SeasonModel(
name='season1',
tiers=[
season_rating.TierModel(
raise_rank_bonus=0,
entry_fee=0,
minimum_change_point=-10,
maximum_change_point=20,
),
season_rating.TierModel(
raise_rank_bonus=30,
entry_fee=10,
minimum_change_point=-10,
maximum_change_point=30,
),
season_rating.TierModel(
raise_rank_bonus=60,
entry_fee=20,
minimum_change_point=-20,
maximum_change_point=50,
),
season_rating.TierModel(
raise_rank_bonus=60,
entry_fee=30,
minimum_change_point=-30,
maximum_change_point=60,
),
],
experience_model_id='grn:gs2:ap-northeast-1:YourOwnerId:experience:namespace-0001:model:level',
options=season_rating.SeasonModelOptions(
challenge_period_event_id = 'grn:gs2:ap-northeast-1:YourOwnerId:schedule:namespace-0001:event:event-0001'
),
),
],
)
print(SampleStack().yaml()) # Generate TemplateSeasonModel
Season Model
Defines the tier structure and point adjustment rules applied during a season. Specifies tier-based point change ranges, entry fees, rank-up bonuses, and the Experience Model used for point management. Actual user data (points and tier affiliation) is managed by GS2-Experience.
| Type | Condition | Required | Default | Value Limits | Description | |
|---|---|---|---|---|---|---|
| seasonModelId | string | * | ~ 1024 chars | Season Model GRN * Set automatically by the server | ||
| name | string | ✓ | ~ 128 chars | Season Model name Season Model-specific name. Specified using alphanumeric characters, hyphens (-), underscores (_), and periods (.). | ||
| metadata | string | ~ 128 chars | Metadata Arbitrary values can be set in the metadata. Since they do not affect GS2’s behavior, they can be used to store information used in the game. | |||
| tiers | List<TierModel> | ✓ | 1 ~ 100 items | List of Tier Models The ordered list of tier definitions that compose the season’s ranking ladder. Each tier defines its own point adjustment rules (entry fee, min/max change, rank-up bonus). Players progress through tiers based on their accumulated points managed by GS2-Experience. Minimum 1 tier, maximum 100 tiers. | ||
| experienceModelId | string | ✓ | ~ 1024 chars | Experience Model ID GRN of the GS2-Experience experience model used to manage season points and tier progression. The experience model’s rank thresholds determine tier boundaries, and experience values represent the player’s current season points. Point changes from match results are applied to this experience model. | ||
| challengePeriodEventId | string | ~ 1024 chars | Challenge Period Event ID GRN of the GS2-Schedule event that defines the period during which the season is open for competitive matches. When set, players can only participate in matches while the referenced event is active. If not set, the season has no time restriction. |
TierModel
Tier Model
TierModel defines the point adjustment rules for each tier within a season. Specifies point change ranges by rank, entry fees, and promotion bonuses. While actual point data is managed by GS2-Experience, the calculation logic for point adjustments is determined by the TierModel configuration.
| Type | Condition | Required | Default | Value Limits | Description | |
|---|---|---|---|---|---|---|
| metadata | string | ~ 128 chars | Metadata Arbitrary values can be set in the metadata. Since they do not affect GS2’s behavior, they can be used to store information used in the game. | |||
| raiseRankBonus | int | ✓ | 0 ~ 10000 | Raise Rank Bonus Bonus points added when a player is promoted to this tier, providing a buffer to prevent immediate demotion. For example, if set to 100, the player starts the new tier with 100 extra points above the promotion threshold. Valid range: 0 to 10000. | ||
| entryFee | int | ✓ | 0 ~ 10000 | Entry Fee Points deducted from the player before the match begins as a participation cost. This fee is always subtracted regardless of the match outcome, creating a risk element in competitive play. Valid range: 0 to 10000. | ||
| minimumChangePoint | int | ✓ | -99999999 ~ -1 | Minimum Change Point The minimum (most negative) point change that can occur from a single match result, typically representing the worst-case loss. Must be a negative value. The actual point change for a losing player falls between this value and 0. Valid range: -99999999 to -1. | ||
| maximumChangePoint | int | ✓ | 1 ~ 99999999 | Maximum Change Point The maximum (most positive) point change that can occur from a single match result, typically representing the best-case win. Must be a positive value. The actual point change for a winning player falls between 0 and this value. Valid range: 1 to 99999999. |