GS2-Schedule SDK for Game Engine API Reference
Specifications of models and API references for GS2-Schedule SDK for Game Engine
Manage the schedule of in-game events.
This service is not used alone, but in conjunction with GS2-Showcase and GS2-Quest to enable products and quests to be displayed in the store only during the event period.
There are two types of event duration.
absoluteBegin / absoluteEnd specified in the master data.For both absolute and relative periods, by combining RepeatSetting you can express repeating schedules such as “active only on specific days of the week or hours” or “switching active/inactive on a multi-day cycle.”
For events with repeat settings, you can obtain the start and end date/times of the current and previous repeat cycles as RepeatSchedule.
This allows you to aggregate how many times rewards have been received in the current cycle, or to display the remaining time until the next cycle.
Specifications of models and API references for GS2-Schedule SDK for Game Engine
Specification of models and API references for GS2-Schedule SDK for various programming languages
The template format used when creating stacks with GS2-Deploy, and implementation examples of template output in various languages using CDK
Reference for the master data format and the models to be imported
Specification of verify/consume/acquire transaction actions