GS2-Realtime SDK API Reference

Specification of models and API references for GS2-Realtime SDK for various programming languages

Model

Namespace

Namespace

A Namespace allows multiple independent instances of the same service within a single project by separating data spaces and usage contexts. Each GS2 service is managed on a per-namespace basis. Even when using the same service, if the namespace differs, the data is treated as a completely independent data space.

Therefore, you must create a namespace before you can start using each service.

Details
TypeConditionRequiredDefaultValue LimitsDescription
namespaceIdstring
*
~ 1024 charsNamespace GRN
* Set automatically by the server
namestring
~ 128 charsNamespace name
Namespace-specific name. Specified using alphanumeric characters, hyphens (-), underscores (_), and periods (.).
descriptionstring~ 1024 charsDescription
transactionSettingTransactionSettingTransaction Setting
Configuration for controlling how transactions are processed when executing realtime operations.
serverTypeString Enum
enum {
  “relay”
}
Server Type
The type of game server to provision for real-time communication.
Currently supports “relay” mode, which provides a packet relay server that forwards messages between connected game clients.
DefinitionDescription
“relay”Packet relay
serverSpecString Enum
enum {
  “realtime1.nano”
}
Server Spec
The hardware specification tier for the provisioned game server.
Determines the compute resources (CPU, memory) allocated to each room’s server instance. Currently supports “realtime1.nano”.
DefinitionDescription
“realtime1.nano”realtime1.nano
createNotificationNotificationSettingCreate Notification
Push notification settings triggered when a room finishes provisioning and is ready for connections.
Since room creation is asynchronous (IP address, port, and encryption key are assigned after a short delay), this notification informs clients that the room is ready to accept connections.
logSettingLogSettingLog Setting
Configuration for outputting realtime-related operation logs to GS2-Log.
When configured, actions such as room creation, connection events, and message relay activities are recorded for analysis and debugging.
createdAtlong
*
NowDatetime of creation
Unix time, milliseconds
* Set automatically by the server
updatedAtlong
*
NowDatetime of last update
Unix time, milliseconds
* Set automatically by the server
revisionlong00 ~ 9223372036854775805Revision

TransactionSetting

Transaction Setting

Transaction Setting controls how transactions are executed, including their consistency, asynchronous processing, and conflict avoidance mechanisms. Combining features like AutoRun, AtomicCommit, asynchronous execution using GS2-Distributor, batch application of script results, and asynchronous Acquire Actions via GS2-JobQueue enables robust transaction management tailored to game logic.

Details
TypeConditionRequiredDefaultValue LimitsDescription
enableAutoRunboolfalseWhether to automatically execute issued transactions on the server side
enableAtomicCommitbool{enableAutoRun} == truefalseWhether to commit the execution of transactions atomically
* Applicable only if enableAutoRun is true
transactionUseDistributorbool{enableAtomicCommit} == truefalseWhether to execute transactions asynchronously
* Applicable only if enableAtomicCommit is true
commitScriptResultInUseDistributorbool{transactionUseDistributor} == truefalseWhether to execute the commit processing of the script result asynchronously
* Applicable only if transactionUseDistributor is true
acquireActionUseJobQueuebool{enableAtomicCommit} == truefalseWhether to use GS2-JobQueue to execute the acquire action
* Applicable only if enableAtomicCommit is true
distributorNamespaceIdstring“grn:gs2:{region}:{ownerId}:distributor:default”~ 1024 charsGS2-Distributor Namespace GRN used to execute transactions
queueNamespaceIdstring“grn:gs2:{region}:{ownerId}:queue:default”~ 1024 charsGS2-JobQueue Namespace GRN used to execute transactions

NotificationSetting

Push Notification Settings

This is a setting for sending push notifications when an event occurs in a GS2 microservice. The push notification here refers to the processing via the WebSocket interface provided by GS2-Gateway, and is different from the push notification of a smartphone. For example, when a matchmaking is completed or a friend request is received, the GS2-Gateway can send a push notification via the WebSocket interface, and the game client can detect the change of the state.

GS2-Gateway’s push notifications can be used to forward notifications to mobile push notification services when the destination device is offline. By properly utilizing mobile push notifications, you can implement a flow in which players are notified even if they exit the game during matchmaking and later return to it.

Details
TypeConditionRequiredDefaultValue LimitsDescription
gatewayNamespaceIdstring“grn:gs2:{region}:{ownerId}:gateway:default”~ 1024 charsGS2-Gateway namespace to use for push notifications
Specify the GS2-Gateway namespace ID in GRN format starting with “grn:gs2:”.
enableTransferMobileNotificationbool?falseWhether to forward the notification as a mobile push notification
When this notification is sent and the destination device is offline, specify whether to forward it as a mobile push notification.
soundstring{enableTransferMobileNotification} == true~ 1024 charsSound file name to be used for mobile push notifications
The sound file name specified here is used when sending mobile push notifications, and you can send notifications with a special sound.
* Applicable only if enableTransferMobileNotification is true
enableString Enum
enum {
  “Enabled”,
  “Disabled”
}
“Enabled”Whether to enable push notifications
DefinitionDescription
“Enabled”Enabled
“Disabled”Disabled

LogSetting

Log Output Setting

Log Output Setting defines how log data is exported. This type holds the GS2-Log namespace identifier (Namespace ID) used to export log data. Specify the GS2-Log namespace where log data is collected and stored in the GRN format for the Log Namespace ID (loggingNamespaceId). Configuring this setting ensures that log data for API requests and responses occurring within the specified namespace is output to the target GS2-Log namespace. GS2-Log provides real-time logs that can be used for system monitoring, analysis, debugging, and other operational purposes.

Details
TypeConditionRequiredDefaultValue LimitsDescription
loggingNamespaceIdstring
~ 1024 charsGS2-Log namespace GRN to output logs
Must be specified in GRN format starting with “grn:gs2:”.

Room

Room

Represents a dedicated game server instance for handling real-time communication in multiplayer matches. Room creation is asynchronous: after the request, the system provisions a server and assigns an IP address, port, and encryption key once the instance is ready. Clients should wait for the create notification (or poll) before attempting to connect. The encryption key is used to establish a secure communication channel between the game clients and the relay server.

Details
TypeConditionRequiredDefaultValue LimitsDescription
roomIdstring
*
~ 1024 charsRoom GRN
* Set automatically by the server
namestring
~ 128 charsRoom name
Room-specific name. Specified using alphanumeric characters, hyphens (-), underscores (_), and periods (.).
ipAddressstring~ 128 charsIP Address
The IP address of the provisioned game server.
Assigned automatically by the system after the room’s server instance is ready. Not available immediately after room creation. Maximum 128 characters.
portint0 ~ 65535Port
The listening port number of the provisioned game server.
Assigned automatically along with the IP address after the server instance is ready. Range: 0-65535.
encryptionKeystring~ 256 charsEncryption Key
The encryption key for securing communication between game clients and the relay server.
Assigned automatically along with the IP address and port after the server instance is ready.
Clients must use this key to encrypt/decrypt messages sent through the relay server. Maximum 256 characters.
notificationUserIdsList<string>[]0 ~ 1000 itemsNotification User IDs
A list of user IDs that will receive a push notification when the room finishes provisioning and is ready for connections.
Typically includes the players who will participate in the real-time session so they can be notified to connect. Maximum 1,000 entries.
createdAtlong
*
NowDatetime of creation
Unix time, milliseconds
* Set automatically by the server
updatedAtlong
*
NowDatetime of last update
Unix time, milliseconds
* Set automatically by the server
revisionlong00 ~ 9223372036854775805Revision

Methods

describeNamespaces

Get a list of Namespaces

Retrieves a list of namespaces that have been created on a per-service basis within the project. You can use the optional page token to start acquiring data from a specific location in the list. You can also limit the number of namespaces to be acquired.

Details

Request

TypeConditionRequiredDefaultValue LimitsDescription
namePrefixstring~ 64 charsFilter by Namespace name prefix
pageTokenstring~ 1024 charsToken specifying the position from which to start acquiring data
limitint301 ~ 1000Number of data items to retrieve

Result

TypeDescription
itemsList<Namespace>List of Namespace
nextPageTokenstringPage token to retrieve the rest of the listing

Implementation Example

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/realtime"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := realtime.Gs2RealtimeRestClient{
    Session: &session,
}
result, err := client.DescribeNamespaces(
    &realtime.DescribeNamespacesRequest {
        NamePrefix: nil,
        PageToken: nil,
        Limit: nil,
    }
)
if err != nil {
    panic("error occurred")
}
items := result.Items
nextPageToken := result.NextPageToken
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Realtime\Gs2RealtimeRestClient;
use Gs2\Realtime\Request\DescribeNamespacesRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2RealtimeRestClient(
    $session
);

try {
    $result = $client->describeNamespaces(
        (new DescribeNamespacesRequest())
            ->withNamePrefix(null)
            ->withPageToken(null)
            ->withLimit(null)
    );
    $items = $result->getItems();
    $nextPageToken = $result->getNextPageToken();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.realtime.rest.Gs2RealtimeRestClient;
import io.gs2.realtime.request.DescribeNamespacesRequest;
import io.gs2.realtime.result.DescribeNamespacesResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    )
);
session.connect();
Gs2RealtimeRestClient client = new Gs2RealtimeRestClient(session);

try {
    DescribeNamespacesResult result = client.describeNamespaces(
        new DescribeNamespacesRequest()
            .withNamePrefix(null)
            .withPageToken(null)
            .withLimit(null)
    );
    List<Namespace> items = result.getItems();
    String nextPageToken = result.getNextPageToken();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core;
using Gs2.Core.Model;
using Gs2.Core.Net;
using Gs2.Core.Exception;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region.ApNortheast1
);
yield return session.OpenAsync(r => { });
var client = new Gs2RealtimeRestClient(session);

AsyncResult<Gs2.Gs2Realtime.Result.DescribeNamespacesResult> asyncResult = null;
yield return client.DescribeNamespaces(
    new Gs2.Gs2Realtime.Request.DescribeNamespacesRequest()
        .WithNamePrefix(null)
        .WithPageToken(null)
        .WithLimit(null),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var items = result.Items;
var nextPageToken = result.NextPageToken;
import Gs2Core from '@/gs2/core';
import * as Gs2Realtime from '@/gs2/realtime';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2Realtime.Gs2RealtimeRestClient(session);

try {
    const result = await client.describeNamespaces(
        new Gs2Realtime.DescribeNamespacesRequest()
            .withNamePrefix(null)
            .withPageToken(null)
            .withLimit(null)
    );
    const items = result.getItems();
    const nextPageToken = result.getNextPageToken();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import realtime

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = realtime.Gs2RealtimeRestClient(session)

try:
    result = client.describe_namespaces(
        realtime.DescribeNamespacesRequest()
            .with_name_prefix(None)
            .with_page_token(None)
            .with_limit(None)
    )
    items = result.items
    next_page_token = result.next_page_token
except core.Gs2Exception as e:
    exit(1)
client = gs2('realtime')

api_result = client.describe_namespaces({
    namePrefix=nil,
    pageToken=nil,
    limit=nil,
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
items = result.items;
nextPageToken = result.nextPageToken;
client = gs2('realtime')

api_result_handler = client.describe_namespaces_async({
    namePrefix=nil,
    pageToken=nil,
    limit=nil,
})

api_result = api_result_handler()  -- Call the handler to get the result

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
items = result.items;
nextPageToken = result.nextPageToken;

createNamespace

Create a new Namespace

You must specify detailed information including the name, description, and various settings of the namespace.

Details

Request

TypeConditionRequiredDefaultValue LimitsDescription
namestring
~ 128 charsNamespace name
Namespace-specific name. Specified using alphanumeric characters, hyphens (-), underscores (_), and periods (.).
descriptionstring~ 1024 charsDescription
transactionSettingTransactionSettingTransaction Setting
Configuration for controlling how transactions are processed when executing realtime operations.
serverTypeString Enum
enum {
  “relay”
}
Server Type
The type of game server to provision for real-time communication.
Currently supports “relay” mode, which provides a packet relay server that forwards messages between connected game clients.
DefinitionDescription
“relay”Packet relay
serverSpecString Enum
enum {
  “realtime1.nano”
}
Server Spec
The hardware specification tier for the provisioned game server.
Determines the compute resources (CPU, memory) allocated to each room’s server instance. Currently supports “realtime1.nano”.
DefinitionDescription
“realtime1.nano”realtime1.nano
createNotificationNotificationSettingCreate Notification
Push notification settings triggered when a room finishes provisioning and is ready for connections.
Since room creation is asynchronous (IP address, port, and encryption key are assigned after a short delay), this notification informs clients that the room is ready to accept connections.
logSettingLogSettingLog Setting
Configuration for outputting realtime-related operation logs to GS2-Log.
When configured, actions such as room creation, connection events, and message relay activities are recorded for analysis and debugging.

Result

TypeDescription
itemNamespaceNamespace created

Implementation Example

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/realtime"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := realtime.Gs2RealtimeRestClient{
    Session: &session,
}
result, err := client.CreateNamespace(
    &realtime.CreateNamespaceRequest {
        Name: pointy.String("namespace-0001"),
        Description: nil,
        TransactionSetting: nil,
        ServerType: pointy.String("relay"),
        ServerSpec: pointy.String("realtime1.nano"),
        CreateNotification: nil,
        LogSetting: &realtime.LogSetting{
            LoggingNamespaceId: pointy.String("grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"),
        },
    }
)
if err != nil {
    panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Realtime\Gs2RealtimeRestClient;
use Gs2\Realtime\Request\CreateNamespaceRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2RealtimeRestClient(
    $session
);

try {
    $result = $client->createNamespace(
        (new CreateNamespaceRequest())
            ->withName("namespace-0001")
            ->withDescription(null)
            ->withTransactionSetting(null)
            ->withServerType("relay")
            ->withServerSpec("realtime1.nano")
            ->withCreateNotification(null)
            ->withLogSetting((new \Gs2\Realtime\Model\LogSetting())
                ->withLoggingNamespaceId("grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"))
    );
    $item = $result->getItem();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.realtime.rest.Gs2RealtimeRestClient;
import io.gs2.realtime.request.CreateNamespaceRequest;
import io.gs2.realtime.result.CreateNamespaceResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    )
);
session.connect();
Gs2RealtimeRestClient client = new Gs2RealtimeRestClient(session);

try {
    CreateNamespaceResult result = client.createNamespace(
        new CreateNamespaceRequest()
            .withName("namespace-0001")
            .withDescription(null)
            .withTransactionSetting(null)
            .withServerType("relay")
            .withServerSpec("realtime1.nano")
            .withCreateNotification(null)
            .withLogSetting(new io.gs2.realtime.model.LogSetting()
                .withLoggingNamespaceId("grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"))
    );
    Namespace item = result.getItem();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core;
using Gs2.Core.Model;
using Gs2.Core.Net;
using Gs2.Core.Exception;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region.ApNortheast1
);
yield return session.OpenAsync(r => { });
var client = new Gs2RealtimeRestClient(session);

AsyncResult<Gs2.Gs2Realtime.Result.CreateNamespaceResult> asyncResult = null;
yield return client.CreateNamespace(
    new Gs2.Gs2Realtime.Request.CreateNamespaceRequest()
        .WithName("namespace-0001")
        .WithDescription(null)
        .WithTransactionSetting(null)
        .WithServerType("relay")
        .WithServerSpec("realtime1.nano")
        .WithCreateNotification(null)
        .WithLogSetting(new Gs2.Gs2Realtime.Model.LogSetting()
            .WithLoggingNamespaceId("grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001")),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2Realtime from '@/gs2/realtime';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2Realtime.Gs2RealtimeRestClient(session);

try {
    const result = await client.createNamespace(
        new Gs2Realtime.CreateNamespaceRequest()
            .withName("namespace-0001")
            .withDescription(null)
            .withTransactionSetting(null)
            .withServerType("relay")
            .withServerSpec("realtime1.nano")
            .withCreateNotification(null)
            .withLogSetting(new Gs2Realtime.model.LogSetting()
                .withLoggingNamespaceId("grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"))
    );
    const item = result.getItem();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import realtime

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = realtime.Gs2RealtimeRestClient(session)

try:
    result = client.create_namespace(
        realtime.CreateNamespaceRequest()
            .with_name('namespace-0001')
            .with_description(None)
            .with_transaction_setting(None)
            .with_server_type('relay')
            .with_server_spec('realtime1.nano')
            .with_create_notification(None)
            .with_log_setting(
                realtime.LogSetting()
                    .with_logging_namespace_id('grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001'))
    )
    item = result.item
except core.Gs2Exception as e:
    exit(1)
client = gs2('realtime')

api_result = client.create_namespace({
    name="namespace-0001",
    description=nil,
    transactionSetting=nil,
    serverType="relay",
    serverSpec="realtime1.nano",
    createNotification=nil,
    logSetting={
        loggingNamespaceId="grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001",
    },
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
item = result.item;
client = gs2('realtime')

api_result_handler = client.create_namespace_async({
    name="namespace-0001",
    description=nil,
    transactionSetting=nil,
    serverType="relay",
    serverSpec="realtime1.nano",
    createNotification=nil,
    logSetting={
        loggingNamespaceId="grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001",
    },
})

api_result = api_result_handler()  -- Call the handler to get the result

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
item = result.item;

getNamespaceStatus

Get Namespace status

Get the current status of the specified namespace. This includes whether the Namespace is active, pending, or in some other state.

Details

Request

TypeConditionRequiredDefaultValue LimitsDescription
namespaceNamestring
~ 128 charsNamespace name
Namespace-specific name. Specified using alphanumeric characters, hyphens (-), underscores (_), and periods (.).

Result

TypeDescription
statusstring

Implementation Example

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/realtime"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := realtime.Gs2RealtimeRestClient{
    Session: &session,
}
result, err := client.GetNamespaceStatus(
    &realtime.GetNamespaceStatusRequest {
        NamespaceName: pointy.String("namespace-0001"),
    }
)
if err != nil {
    panic("error occurred")
}
status := result.Status
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Realtime\Gs2RealtimeRestClient;
use Gs2\Realtime\Request\GetNamespaceStatusRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2RealtimeRestClient(
    $session
);

try {
    $result = $client->getNamespaceStatus(
        (new GetNamespaceStatusRequest())
            ->withNamespaceName("namespace-0001")
    );
    $status = $result->getStatus();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.realtime.rest.Gs2RealtimeRestClient;
import io.gs2.realtime.request.GetNamespaceStatusRequest;
import io.gs2.realtime.result.GetNamespaceStatusResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    )
);
session.connect();
Gs2RealtimeRestClient client = new Gs2RealtimeRestClient(session);

try {
    GetNamespaceStatusResult result = client.getNamespaceStatus(
        new GetNamespaceStatusRequest()
            .withNamespaceName("namespace-0001")
    );
    String status = result.getStatus();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core;
using Gs2.Core.Model;
using Gs2.Core.Net;
using Gs2.Core.Exception;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region.ApNortheast1
);
yield return session.OpenAsync(r => { });
var client = new Gs2RealtimeRestClient(session);

AsyncResult<Gs2.Gs2Realtime.Result.GetNamespaceStatusResult> asyncResult = null;
yield return client.GetNamespaceStatus(
    new Gs2.Gs2Realtime.Request.GetNamespaceStatusRequest()
        .WithNamespaceName("namespace-0001"),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var status = result.Status;
import Gs2Core from '@/gs2/core';
import * as Gs2Realtime from '@/gs2/realtime';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2Realtime.Gs2RealtimeRestClient(session);

try {
    const result = await client.getNamespaceStatus(
        new Gs2Realtime.GetNamespaceStatusRequest()
            .withNamespaceName("namespace-0001")
    );
    const status = result.getStatus();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import realtime

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = realtime.Gs2RealtimeRestClient(session)

try:
    result = client.get_namespace_status(
        realtime.GetNamespaceStatusRequest()
            .with_namespace_name('namespace-0001')
    )
    status = result.status
except core.Gs2Exception as e:
    exit(1)
client = gs2('realtime')

api_result = client.get_namespace_status({
    namespaceName="namespace-0001",
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
status = result.status;
client = gs2('realtime')

api_result_handler = client.get_namespace_status_async({
    namespaceName="namespace-0001",
})

api_result = api_result_handler()  -- Call the handler to get the result

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
status = result.status;

getNamespace

Get namespace

Get detailed information about the specified namespace. This includes the name, description, and other settings of the namespace.

Details

Request

TypeConditionRequiredDefaultValue LimitsDescription
namespaceNamestring
~ 128 charsNamespace name
Namespace-specific name. Specified using alphanumeric characters, hyphens (-), underscores (_), and periods (.).

Result

TypeDescription
itemNamespaceNamespace

Implementation Example

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/realtime"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := realtime.Gs2RealtimeRestClient{
    Session: &session,
}
result, err := client.GetNamespace(
    &realtime.GetNamespaceRequest {
        NamespaceName: pointy.String("namespace-0001"),
    }
)
if err != nil {
    panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Realtime\Gs2RealtimeRestClient;
use Gs2\Realtime\Request\GetNamespaceRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2RealtimeRestClient(
    $session
);

try {
    $result = $client->getNamespace(
        (new GetNamespaceRequest())
            ->withNamespaceName("namespace-0001")
    );
    $item = $result->getItem();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.realtime.rest.Gs2RealtimeRestClient;
import io.gs2.realtime.request.GetNamespaceRequest;
import io.gs2.realtime.result.GetNamespaceResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    )
);
session.connect();
Gs2RealtimeRestClient client = new Gs2RealtimeRestClient(session);

try {
    GetNamespaceResult result = client.getNamespace(
        new GetNamespaceRequest()
            .withNamespaceName("namespace-0001")
    );
    Namespace item = result.getItem();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core;
using Gs2.Core.Model;
using Gs2.Core.Net;
using Gs2.Core.Exception;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region.ApNortheast1
);
yield return session.OpenAsync(r => { });
var client = new Gs2RealtimeRestClient(session);

AsyncResult<Gs2.Gs2Realtime.Result.GetNamespaceResult> asyncResult = null;
yield return client.GetNamespace(
    new Gs2.Gs2Realtime.Request.GetNamespaceRequest()
        .WithNamespaceName("namespace-0001"),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2Realtime from '@/gs2/realtime';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2Realtime.Gs2RealtimeRestClient(session);

try {
    const result = await client.getNamespace(
        new Gs2Realtime.GetNamespaceRequest()
            .withNamespaceName("namespace-0001")
    );
    const item = result.getItem();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import realtime

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = realtime.Gs2RealtimeRestClient(session)

try:
    result = client.get_namespace(
        realtime.GetNamespaceRequest()
            .with_namespace_name('namespace-0001')
    )
    item = result.item
except core.Gs2Exception as e:
    exit(1)
client = gs2('realtime')

api_result = client.get_namespace({
    namespaceName="namespace-0001",
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
item = result.item;
client = gs2('realtime')

api_result_handler = client.get_namespace_async({
    namespaceName="namespace-0001",
})

api_result = api_result_handler()  -- Call the handler to get the result

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
item = result.item;

updateNamespace

Update Namespace

Update the settings of the specified namespace. You can change the description of the Namespace and specific settings.

Details

Request

TypeConditionRequiredDefaultValue LimitsDescription
namespaceNamestring
~ 128 charsNamespace name
Namespace-specific name. Specified using alphanumeric characters, hyphens (-), underscores (_), and periods (.).
descriptionstring~ 1024 charsDescription
transactionSettingTransactionSettingTransaction Setting
Configuration for controlling how transactions are processed when executing realtime operations.
serverTypeString Enum
enum {
  “relay”
}
Server Type
The type of game server to provision for real-time communication.
Currently supports “relay” mode, which provides a packet relay server that forwards messages between connected game clients.
DefinitionDescription
“relay”Packet relay
serverSpecString Enum
enum {
  “realtime1.nano”
}
Server Spec
The hardware specification tier for the provisioned game server.
Determines the compute resources (CPU, memory) allocated to each room’s server instance. Currently supports “realtime1.nano”.
DefinitionDescription
“realtime1.nano”realtime1.nano
createNotificationNotificationSettingCreate Notification
Push notification settings triggered when a room finishes provisioning and is ready for connections.
Since room creation is asynchronous (IP address, port, and encryption key are assigned after a short delay), this notification informs clients that the room is ready to accept connections.
logSettingLogSettingLog Setting
Configuration for outputting realtime-related operation logs to GS2-Log.
When configured, actions such as room creation, connection events, and message relay activities are recorded for analysis and debugging.

Result

TypeDescription
itemNamespaceNamespace updated

Implementation Example

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/realtime"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := realtime.Gs2RealtimeRestClient{
    Session: &session,
}
result, err := client.UpdateNamespace(
    &realtime.UpdateNamespaceRequest {
        NamespaceName: pointy.String("namespace-0001"),
        Description: pointy.String("description1"),
        TransactionSetting: nil,
        ServerType: pointy.String("relay"),
        ServerSpec: pointy.String("realtime1.nano"),
        CreateNotification: nil,
        LogSetting: &realtime.LogSetting{
            LoggingNamespaceId: pointy.String("grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"),
        },
    }
)
if err != nil {
    panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Realtime\Gs2RealtimeRestClient;
use Gs2\Realtime\Request\UpdateNamespaceRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2RealtimeRestClient(
    $session
);

try {
    $result = $client->updateNamespace(
        (new UpdateNamespaceRequest())
            ->withNamespaceName("namespace-0001")
            ->withDescription("description1")
            ->withTransactionSetting(null)
            ->withServerType("relay")
            ->withServerSpec("realtime1.nano")
            ->withCreateNotification(null)
            ->withLogSetting((new \Gs2\Realtime\Model\LogSetting())
                ->withLoggingNamespaceId("grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"))
    );
    $item = $result->getItem();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.realtime.rest.Gs2RealtimeRestClient;
import io.gs2.realtime.request.UpdateNamespaceRequest;
import io.gs2.realtime.result.UpdateNamespaceResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    )
);
session.connect();
Gs2RealtimeRestClient client = new Gs2RealtimeRestClient(session);

try {
    UpdateNamespaceResult result = client.updateNamespace(
        new UpdateNamespaceRequest()
            .withNamespaceName("namespace-0001")
            .withDescription("description1")
            .withTransactionSetting(null)
            .withServerType("relay")
            .withServerSpec("realtime1.nano")
            .withCreateNotification(null)
            .withLogSetting(new io.gs2.realtime.model.LogSetting()
                .withLoggingNamespaceId("grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"))
    );
    Namespace item = result.getItem();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core;
using Gs2.Core.Model;
using Gs2.Core.Net;
using Gs2.Core.Exception;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region.ApNortheast1
);
yield return session.OpenAsync(r => { });
var client = new Gs2RealtimeRestClient(session);

AsyncResult<Gs2.Gs2Realtime.Result.UpdateNamespaceResult> asyncResult = null;
yield return client.UpdateNamespace(
    new Gs2.Gs2Realtime.Request.UpdateNamespaceRequest()
        .WithNamespaceName("namespace-0001")
        .WithDescription("description1")
        .WithTransactionSetting(null)
        .WithServerType("relay")
        .WithServerSpec("realtime1.nano")
        .WithCreateNotification(null)
        .WithLogSetting(new Gs2.Gs2Realtime.Model.LogSetting()
            .WithLoggingNamespaceId("grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001")),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2Realtime from '@/gs2/realtime';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2Realtime.Gs2RealtimeRestClient(session);

try {
    const result = await client.updateNamespace(
        new Gs2Realtime.UpdateNamespaceRequest()
            .withNamespaceName("namespace-0001")
            .withDescription("description1")
            .withTransactionSetting(null)
            .withServerType("relay")
            .withServerSpec("realtime1.nano")
            .withCreateNotification(null)
            .withLogSetting(new Gs2Realtime.model.LogSetting()
                .withLoggingNamespaceId("grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"))
    );
    const item = result.getItem();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import realtime

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = realtime.Gs2RealtimeRestClient(session)

try:
    result = client.update_namespace(
        realtime.UpdateNamespaceRequest()
            .with_namespace_name('namespace-0001')
            .with_description('description1')
            .with_transaction_setting(None)
            .with_server_type('relay')
            .with_server_spec('realtime1.nano')
            .with_create_notification(None)
            .with_log_setting(
                realtime.LogSetting()
                    .with_logging_namespace_id('grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001'))
    )
    item = result.item
except core.Gs2Exception as e:
    exit(1)
client = gs2('realtime')

api_result = client.update_namespace({
    namespaceName="namespace-0001",
    description="description1",
    transactionSetting=nil,
    serverType="relay",
    serverSpec="realtime1.nano",
    createNotification=nil,
    logSetting={
        loggingNamespaceId="grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001",
    },
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
item = result.item;
client = gs2('realtime')

api_result_handler = client.update_namespace_async({
    namespaceName="namespace-0001",
    description="description1",
    transactionSetting=nil,
    serverType="relay",
    serverSpec="realtime1.nano",
    createNotification=nil,
    logSetting={
        loggingNamespaceId="grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001",
    },
})

api_result = api_result_handler()  -- Call the handler to get the result

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
item = result.item;

deleteNamespace

Delete Namespace

Delete the specified namespace. This operation is irreversible and all data associated with the deleted Namespace will be lost.

Details

Request

TypeConditionRequiredDefaultValue LimitsDescription
namespaceNamestring
~ 128 charsNamespace name
Namespace-specific name. Specified using alphanumeric characters, hyphens (-), underscores (_), and periods (.).

Result

TypeDescription
itemNamespaceThe deleted Namespace

Implementation Example

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/realtime"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := realtime.Gs2RealtimeRestClient{
    Session: &session,
}
result, err := client.DeleteNamespace(
    &realtime.DeleteNamespaceRequest {
        NamespaceName: pointy.String("namespace-0001"),
    }
)
if err != nil {
    panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Realtime\Gs2RealtimeRestClient;
use Gs2\Realtime\Request\DeleteNamespaceRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2RealtimeRestClient(
    $session
);

try {
    $result = $client->deleteNamespace(
        (new DeleteNamespaceRequest())
            ->withNamespaceName("namespace-0001")
    );
    $item = $result->getItem();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.realtime.rest.Gs2RealtimeRestClient;
import io.gs2.realtime.request.DeleteNamespaceRequest;
import io.gs2.realtime.result.DeleteNamespaceResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    )
);
session.connect();
Gs2RealtimeRestClient client = new Gs2RealtimeRestClient(session);

try {
    DeleteNamespaceResult result = client.deleteNamespace(
        new DeleteNamespaceRequest()
            .withNamespaceName("namespace-0001")
    );
    Namespace item = result.getItem();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core;
using Gs2.Core.Model;
using Gs2.Core.Net;
using Gs2.Core.Exception;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region.ApNortheast1
);
yield return session.OpenAsync(r => { });
var client = new Gs2RealtimeRestClient(session);

AsyncResult<Gs2.Gs2Realtime.Result.DeleteNamespaceResult> asyncResult = null;
yield return client.DeleteNamespace(
    new Gs2.Gs2Realtime.Request.DeleteNamespaceRequest()
        .WithNamespaceName("namespace-0001"),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2Realtime from '@/gs2/realtime';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2Realtime.Gs2RealtimeRestClient(session);

try {
    const result = await client.deleteNamespace(
        new Gs2Realtime.DeleteNamespaceRequest()
            .withNamespaceName("namespace-0001")
    );
    const item = result.getItem();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import realtime

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = realtime.Gs2RealtimeRestClient(session)

try:
    result = client.delete_namespace(
        realtime.DeleteNamespaceRequest()
            .with_namespace_name('namespace-0001')
    )
    item = result.item
except core.Gs2Exception as e:
    exit(1)
client = gs2('realtime')

api_result = client.delete_namespace({
    namespaceName="namespace-0001",
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
item = result.item;
client = gs2('realtime')

api_result_handler = client.delete_namespace_async({
    namespaceName="namespace-0001",
})

api_result = api_result_handler()  -- Call the handler to get the result

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
item = result.item;

now

Get current time

Returns the current server timestamp for time synchronization between client and server. The timestamp is returned in Unix time (milliseconds).

Details

Request

TypeConditionRequiredDefaultValue LimitsDescription
accessTokenstring~ 128 charsAccess token

Result

TypeDescription
timestamplongCurrent time
Unix time, milliseconds

Implementation Example

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/realtime"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := realtime.Gs2RealtimeRestClient{
    Session: &session,
}
result, err := client.Now(
    &realtime.NowRequest {
        AccessToken: pointy.String("userId"),
    }
)
if err != nil {
    panic("error occurred")
}
timestamp := result.Timestamp
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Realtime\Gs2RealtimeRestClient;
use Gs2\Realtime\Request\NowRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2RealtimeRestClient(
    $session
);

try {
    $result = $client->now(
        (new NowRequest())
            ->withAccessToken("userId")
    );
    $timestamp = $result->getTimestamp();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.realtime.rest.Gs2RealtimeRestClient;
import io.gs2.realtime.request.NowRequest;
import io.gs2.realtime.result.NowResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    )
);
session.connect();
Gs2RealtimeRestClient client = new Gs2RealtimeRestClient(session);

try {
    NowResult result = client.now(
        new NowRequest()
            .withAccessToken("userId")
    );
    long timestamp = result.getTimestamp();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core;
using Gs2.Core.Model;
using Gs2.Core.Net;
using Gs2.Core.Exception;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region.ApNortheast1
);
yield return session.OpenAsync(r => { });
var client = new Gs2RealtimeRestClient(session);

AsyncResult<Gs2.Gs2Realtime.Result.NowResult> asyncResult = null;
yield return client.Now(
    new Gs2.Gs2Realtime.Request.NowRequest()
        .WithAccessToken("userId"),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var timestamp = result.Timestamp;
import Gs2Core from '@/gs2/core';
import * as Gs2Realtime from '@/gs2/realtime';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2Realtime.Gs2RealtimeRestClient(session);

try {
    const result = await client.now(
        new Gs2Realtime.NowRequest()
            .withAccessToken("userId")
    );
    const timestamp = result.getTimestamp();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import realtime

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = realtime.Gs2RealtimeRestClient(session)

try:
    result = client.now(
        realtime.NowRequest()
            .with_access_token('userId')
    )
    timestamp = result.timestamp
except core.Gs2Exception as e:
    exit(1)
client = gs2('realtime')

api_result = client.now({
    accessToken="userId",
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
timestamp = result.timestamp;
client = gs2('realtime')

api_result_handler = client.now_async({
    accessToken="userId",
})

api_result = api_result_handler()  -- Call the handler to get the result

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
timestamp = result.timestamp;

getServiceVersion

Get the microservice version

Details

Request

Request parameters: None

Result

TypeDescription
itemstringVersion

Implementation Example

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/realtime"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := realtime.Gs2RealtimeRestClient{
    Session: &session,
}
result, err := client.GetServiceVersion(
    &realtime.GetServiceVersionRequest {
    }
)
if err != nil {
    panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Realtime\Gs2RealtimeRestClient;
use Gs2\Realtime\Request\GetServiceVersionRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2RealtimeRestClient(
    $session
);

try {
    $result = $client->getServiceVersion(
        (new GetServiceVersionRequest())
    );
    $item = $result->getItem();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.realtime.rest.Gs2RealtimeRestClient;
import io.gs2.realtime.request.GetServiceVersionRequest;
import io.gs2.realtime.result.GetServiceVersionResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    )
);
session.connect();
Gs2RealtimeRestClient client = new Gs2RealtimeRestClient(session);

try {
    GetServiceVersionResult result = client.getServiceVersion(
        new GetServiceVersionRequest()
    );
    String item = result.getItem();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core;
using Gs2.Core.Model;
using Gs2.Core.Net;
using Gs2.Core.Exception;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region.ApNortheast1
);
yield return session.OpenAsync(r => { });
var client = new Gs2RealtimeRestClient(session);

AsyncResult<Gs2.Gs2Realtime.Result.GetServiceVersionResult> asyncResult = null;
yield return client.GetServiceVersion(
    new Gs2.Gs2Realtime.Request.GetServiceVersionRequest(),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2Realtime from '@/gs2/realtime';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2Realtime.Gs2RealtimeRestClient(session);

try {
    const result = await client.getServiceVersion(
        new Gs2Realtime.GetServiceVersionRequest()
    );
    const item = result.getItem();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import realtime

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = realtime.Gs2RealtimeRestClient(session)

try:
    result = client.get_service_version(
        realtime.GetServiceVersionRequest()
    )
    item = result.item
except core.Gs2Exception as e:
    exit(1)
client = gs2('realtime')

api_result = client.get_service_version({
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
item = result.item;
client = gs2('realtime')

api_result_handler = client.get_service_version_async({
})

api_result = api_result_handler()  -- Call the handler to get the result

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
item = result.item;

describeRooms

Get a list of Room Information

Retrieves a paginated list of rooms that are currently active in the namespace. Each room contains connection information such as IP address, port, and encryption key.

Details

Request

TypeConditionRequiredDefaultValue LimitsDescription
namespaceNamestring
~ 128 charsNamespace name
Namespace-specific name. Specified using alphanumeric characters, hyphens (-), underscores (_), and periods (.).
pageTokenstring~ 1024 charsToken specifying the position from which to start acquiring data
limitint301 ~ 1000Number of data items to retrieve

Result

TypeDescription
itemsList<Room>List of Room Information
nextPageTokenstringPage token to retrieve the rest of the listing

Implementation Example

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/realtime"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := realtime.Gs2RealtimeRestClient{
    Session: &session,
}
result, err := client.DescribeRooms(
    &realtime.DescribeRoomsRequest {
        NamespaceName: pointy.String("namespace-0001"),
        PageToken: nil,
        Limit: nil,
    }
)
if err != nil {
    panic("error occurred")
}
items := result.Items
nextPageToken := result.NextPageToken
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Realtime\Gs2RealtimeRestClient;
use Gs2\Realtime\Request\DescribeRoomsRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2RealtimeRestClient(
    $session
);

try {
    $result = $client->describeRooms(
        (new DescribeRoomsRequest())
            ->withNamespaceName("namespace-0001")
            ->withPageToken(null)
            ->withLimit(null)
    );
    $items = $result->getItems();
    $nextPageToken = $result->getNextPageToken();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.realtime.rest.Gs2RealtimeRestClient;
import io.gs2.realtime.request.DescribeRoomsRequest;
import io.gs2.realtime.result.DescribeRoomsResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    )
);
session.connect();
Gs2RealtimeRestClient client = new Gs2RealtimeRestClient(session);

try {
    DescribeRoomsResult result = client.describeRooms(
        new DescribeRoomsRequest()
            .withNamespaceName("namespace-0001")
            .withPageToken(null)
            .withLimit(null)
    );
    List<Room> items = result.getItems();
    String nextPageToken = result.getNextPageToken();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core;
using Gs2.Core.Model;
using Gs2.Core.Net;
using Gs2.Core.Exception;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region.ApNortheast1
);
yield return session.OpenAsync(r => { });
var client = new Gs2RealtimeRestClient(session);

AsyncResult<Gs2.Gs2Realtime.Result.DescribeRoomsResult> asyncResult = null;
yield return client.DescribeRooms(
    new Gs2.Gs2Realtime.Request.DescribeRoomsRequest()
        .WithNamespaceName("namespace-0001")
        .WithPageToken(null)
        .WithLimit(null),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var items = result.Items;
var nextPageToken = result.NextPageToken;
import Gs2Core from '@/gs2/core';
import * as Gs2Realtime from '@/gs2/realtime';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2Realtime.Gs2RealtimeRestClient(session);

try {
    const result = await client.describeRooms(
        new Gs2Realtime.DescribeRoomsRequest()
            .withNamespaceName("namespace-0001")
            .withPageToken(null)
            .withLimit(null)
    );
    const items = result.getItems();
    const nextPageToken = result.getNextPageToken();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import realtime

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = realtime.Gs2RealtimeRestClient(session)

try:
    result = client.describe_rooms(
        realtime.DescribeRoomsRequest()
            .with_namespace_name('namespace-0001')
            .with_page_token(None)
            .with_limit(None)
    )
    items = result.items
    next_page_token = result.next_page_token
except core.Gs2Exception as e:
    exit(1)
client = gs2('realtime')

api_result = client.describe_rooms({
    namespaceName="namespace-0001",
    pageToken=nil,
    limit=nil,
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
items = result.items;
nextPageToken = result.nextPageToken;
client = gs2('realtime')

api_result_handler = client.describe_rooms_async({
    namespaceName="namespace-0001",
    pageToken=nil,
    limit=nil,
})

api_result = api_result_handler()  -- Call the handler to get the result

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
items = result.items;
nextPageToken = result.nextPageToken;

wantRoom

Request to create a room

Room creation is not completed immediately. You can receive a push notification from the server when room creation is complete. If you wish to be notified, specify in notificationUserIds list of user IDs to whom you wish to send push notifications.

Details

Request

TypeConditionRequiredDefaultValue LimitsDescription
namespaceNamestring
~ 128 charsNamespace name
Namespace-specific name. Specified using alphanumeric characters, hyphens (-), underscores (_), and periods (.).
namestring
~ 128 charsRoom name
Room-specific name. Specified using alphanumeric characters, hyphens (-), underscores (_), and periods (.).
notificationUserIdsList<string>[]0 ~ 1000 itemsNotification User IDs
A list of user IDs that will receive a push notification when the room finishes provisioning and is ready for connections.
Typically includes the players who will participate in the real-time session so they can be notified to connect. Maximum 1,000 entries.

Result

TypeDescription
itemRoomRoom Information

Implementation Example

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/realtime"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := realtime.Gs2RealtimeRestClient{
    Session: &session,
}
result, err := client.WantRoom(
    &realtime.WantRoomRequest {
        NamespaceName: pointy.String("namespace-0001"),
        Name: pointy.String("room-0001"),
        NotificationUserIds: []*string{
            pointy.String("user-0001"),
            pointy.String("user-0002"),
        },
    }
)
if err != nil {
    panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Realtime\Gs2RealtimeRestClient;
use Gs2\Realtime\Request\WantRoomRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2RealtimeRestClient(
    $session
);

try {
    $result = $client->wantRoom(
        (new WantRoomRequest())
            ->withNamespaceName("namespace-0001")
            ->withName("room-0001")
            ->withNotificationUserIds([
                "user-0001",
                "user-0002",
            ])
    );
    $item = $result->getItem();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.realtime.rest.Gs2RealtimeRestClient;
import io.gs2.realtime.request.WantRoomRequest;
import io.gs2.realtime.result.WantRoomResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    )
);
session.connect();
Gs2RealtimeRestClient client = new Gs2RealtimeRestClient(session);

try {
    WantRoomResult result = client.wantRoom(
        new WantRoomRequest()
            .withNamespaceName("namespace-0001")
            .withName("room-0001")
            .withNotificationUserIds(Arrays.asList(
                "user-0001",
                "user-0002"
            ))
    );
    Room item = result.getItem();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core;
using Gs2.Core.Model;
using Gs2.Core.Net;
using Gs2.Core.Exception;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region.ApNortheast1
);
yield return session.OpenAsync(r => { });
var client = new Gs2RealtimeRestClient(session);

AsyncResult<Gs2.Gs2Realtime.Result.WantRoomResult> asyncResult = null;
yield return client.WantRoom(
    new Gs2.Gs2Realtime.Request.WantRoomRequest()
        .WithNamespaceName("namespace-0001")
        .WithName("room-0001")
        .WithNotificationUserIds(new string[] {
            "user-0001",
            "user-0002",
        }),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2Realtime from '@/gs2/realtime';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2Realtime.Gs2RealtimeRestClient(session);

try {
    const result = await client.wantRoom(
        new Gs2Realtime.WantRoomRequest()
            .withNamespaceName("namespace-0001")
            .withName("room-0001")
            .withNotificationUserIds([
                "user-0001",
                "user-0002",
            ])
    );
    const item = result.getItem();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import realtime

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = realtime.Gs2RealtimeRestClient(session)

try:
    result = client.want_room(
        realtime.WantRoomRequest()
            .with_namespace_name('namespace-0001')
            .with_name('room-0001')
            .with_notification_user_ids([
                'user-0001',
                'user-0002',
            ])
    )
    item = result.item
except core.Gs2Exception as e:
    exit(1)
client = gs2('realtime')

api_result = client.want_room({
    namespaceName="namespace-0001",
    name="room-0001",
    notificationUserIds={
        "user-0001",
        "user-0002"
    },
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
item = result.item;
client = gs2('realtime')

api_result_handler = client.want_room_async({
    namespaceName="namespace-0001",
    name="room-0001",
    notificationUserIds={
        "user-0001",
        "user-0002"
    },
})

api_result = api_result_handler()  -- Call the handler to get the result

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
item = result.item;

getRoom

Get Room Information

Retrieves detailed information about the specified room, including its IP address, port, and encryption key needed to connect to the game server.

Details

Request

TypeConditionRequiredDefaultValue LimitsDescription
namespaceNamestring
~ 128 charsNamespace name
Namespace-specific name. Specified using alphanumeric characters, hyphens (-), underscores (_), and periods (.).
roomNamestring
~ 128 charsRoom name
Room-specific name. Specified using alphanumeric characters, hyphens (-), underscores (_), and periods (.).

Result

TypeDescription
itemRoomRoom Information

Implementation Example

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/realtime"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := realtime.Gs2RealtimeRestClient{
    Session: &session,
}
result, err := client.GetRoom(
    &realtime.GetRoomRequest {
        NamespaceName: pointy.String("namespace-0001"),
        RoomName: pointy.String("room-0001"),
    }
)
if err != nil {
    panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Realtime\Gs2RealtimeRestClient;
use Gs2\Realtime\Request\GetRoomRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2RealtimeRestClient(
    $session
);

try {
    $result = $client->getRoom(
        (new GetRoomRequest())
            ->withNamespaceName("namespace-0001")
            ->withRoomName("room-0001")
    );
    $item = $result->getItem();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.realtime.rest.Gs2RealtimeRestClient;
import io.gs2.realtime.request.GetRoomRequest;
import io.gs2.realtime.result.GetRoomResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    )
);
session.connect();
Gs2RealtimeRestClient client = new Gs2RealtimeRestClient(session);

try {
    GetRoomResult result = client.getRoom(
        new GetRoomRequest()
            .withNamespaceName("namespace-0001")
            .withRoomName("room-0001")
    );
    Room item = result.getItem();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core;
using Gs2.Core.Model;
using Gs2.Core.Net;
using Gs2.Core.Exception;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region.ApNortheast1
);
yield return session.OpenAsync(r => { });
var client = new Gs2RealtimeRestClient(session);

AsyncResult<Gs2.Gs2Realtime.Result.GetRoomResult> asyncResult = null;
yield return client.GetRoom(
    new Gs2.Gs2Realtime.Request.GetRoomRequest()
        .WithNamespaceName("namespace-0001")
        .WithRoomName("room-0001"),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2Realtime from '@/gs2/realtime';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2Realtime.Gs2RealtimeRestClient(session);

try {
    const result = await client.getRoom(
        new Gs2Realtime.GetRoomRequest()
            .withNamespaceName("namespace-0001")
            .withRoomName("room-0001")
    );
    const item = result.getItem();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import realtime

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = realtime.Gs2RealtimeRestClient(session)

try:
    result = client.get_room(
        realtime.GetRoomRequest()
            .with_namespace_name('namespace-0001')
            .with_room_name('room-0001')
    )
    item = result.item
except core.Gs2Exception as e:
    exit(1)
client = gs2('realtime')

api_result = client.get_room({
    namespaceName="namespace-0001",
    roomName="room-0001",
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
item = result.item;
client = gs2('realtime')

api_result_handler = client.get_room_async({
    namespaceName="namespace-0001",
    roomName="room-0001",
})

api_result = api_result_handler()  -- Call the handler to get the result

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
item = result.item;

deleteRoom

Delete Room

Deletes the specified room and releases the associated game server resources.

Details

Request

TypeConditionRequiredDefaultValue LimitsDescription
namespaceNamestring
~ 128 charsNamespace name
Namespace-specific name. Specified using alphanumeric characters, hyphens (-), underscores (_), and periods (.).
roomNamestring
~ 128 charsRoom name
Room-specific name. Specified using alphanumeric characters, hyphens (-), underscores (_), and periods (.).

Result

TypeDescription
itemRoomRoom Information

Implementation Example

import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/realtime"
import "github.com/openlyinc/pointy"

session := core.Gs2RestSession{
    Credential: &core.BasicGs2Credential{
        ClientId: "your client id",
        ClientSecret: "your client secret",
    },
    Region: core.ApNortheast1,
}

if err := session.Connect(); err != nil {
    panic("error occurred")
}

client := realtime.Gs2RealtimeRestClient{
    Session: &session,
}
result, err := client.DeleteRoom(
    &realtime.DeleteRoomRequest {
        NamespaceName: pointy.String("namespace-0001"),
        RoomName: pointy.String("room-0001"),
    }
)
if err != nil {
    panic("error occurred")
}
item := result.Item
use Gs2\Core\Model\BasicGs2Credential;
use Gs2\Core\Model\Region;
use Gs2\Core\Net\Gs2RestSession;
use Gs2\Core\Exception\Gs2Exception;
use Gs2\Realtime\Gs2RealtimeRestClient;
use Gs2\Realtime\Request\DeleteRoomRequest;

$session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region::AP_NORTHEAST_1
);

$session->open();

$client = new Gs2RealtimeRestClient(
    $session
);

try {
    $result = $client->deleteRoom(
        (new DeleteRoomRequest())
            ->withNamespaceName("namespace-0001")
            ->withRoomName("room-0001")
    );
    $item = $result->getItem();
} catch (Gs2Exception $e) {
    exit("error occurred")
}
import io.gs2.core.model.Region;
import io.gs2.core.model.BasicGs2Credential;
import io.gs2.core.rest.Gs2RestSession;
import io.gs2.core.exception.Gs2Exception;
import io.gs2.realtime.rest.Gs2RealtimeRestClient;
import io.gs2.realtime.request.DeleteRoomRequest;
import io.gs2.realtime.result.DeleteRoomResult;

Gs2RestSession session = new Gs2RestSession(
    Region.AP_NORTHEAST_1,
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    )
);
session.connect();
Gs2RealtimeRestClient client = new Gs2RealtimeRestClient(session);

try {
    DeleteRoomResult result = client.deleteRoom(
        new DeleteRoomRequest()
            .withNamespaceName("namespace-0001")
            .withRoomName("room-0001")
    );
    Room item = result.getItem();
} catch (Gs2Exception e) {
    System.exit(1);
}
using Gs2.Core;
using Gs2.Core.Model;
using Gs2.Core.Net;
using Gs2.Core.Exception;

var session = new Gs2RestSession(
    new BasicGs2Credential(
        "your client id",
        "your client secret"
    ),
    Region.ApNortheast1
);
yield return session.OpenAsync(r => { });
var client = new Gs2RealtimeRestClient(session);

AsyncResult<Gs2.Gs2Realtime.Result.DeleteRoomResult> asyncResult = null;
yield return client.DeleteRoom(
    new Gs2.Gs2Realtime.Request.DeleteRoomRequest()
        .WithNamespaceName("namespace-0001")
        .WithRoomName("room-0001"),
    r => asyncResult = r
);
if (asyncResult.Error != null) {
    throw asyncResult.Error;
}
var result = asyncResult.Result;
var item = result.Item;
import Gs2Core from '@/gs2/core';
import * as Gs2Realtime from '@/gs2/realtime';

const session = new Gs2Core.Gs2RestSession(
    "ap-northeast-1",
    new Gs2Core.BasicGs2Credential(
        'your client id',
        'your client secret'
    )
);
await session.connect();
const client = new Gs2Realtime.Gs2RealtimeRestClient(session);

try {
    const result = await client.deleteRoom(
        new Gs2Realtime.DeleteRoomRequest()
            .withNamespaceName("namespace-0001")
            .withRoomName("room-0001")
    );
    const item = result.getItem();
} catch (e) {
    process.exit(1);
}
from gs2 import core
from gs2 import realtime

session = core.Gs2RestSession(
    core.BasicGs2Credential(
        'your client id',
        'your client secret'
    ),
    "ap-northeast-1",
)
session.connect()
client = realtime.Gs2RealtimeRestClient(session)

try:
    result = client.delete_room(
        realtime.DeleteRoomRequest()
            .with_namespace_name('namespace-0001')
            .with_room_name('room-0001')
    )
    item = result.item
except core.Gs2Exception as e:
    exit(1)
client = gs2('realtime')

api_result = client.delete_room({
    namespaceName="namespace-0001",
    roomName="room-0001",
})

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
item = result.item;
client = gs2('realtime')

api_result_handler = client.delete_room_async({
    namespaceName="namespace-0001",
    roomName="room-0001",
})

api_result = api_result_handler()  -- Call the handler to get the result

if(api_result.isError) then
    -- When error occurs
    fail(api_result['statusCode'], api_result['errorMessage'])
end

result = api_result.result
item = result.item;