GS2-Realtime Deploy/CDK Reference

The template format used when creating stacks with GS2-Deploy, and implementation examples of template output in various languages using CDK

Entities

Resources targeted by the Deploy operation

Namespace

Namespace

A Namespace allows multiple independent instances of the same service within a single project by separating data spaces and usage contexts. Each GS2 service is managed on a per-namespace basis. Even when using the same service, if the namespace differs, the data is treated as a completely independent data space.

Therefore, you must create a namespace before you can start using each service.

Request

Resource creation and update requests

TypeConditionRequiredDefaultValue LimitsDescription
namestring
~ 128 charsNamespace name
Namespace-specific name. Specified using alphanumeric characters, hyphens (-), underscores (_), and periods (.).
descriptionstring~ 1024 charsDescription
transactionSettingTransactionSettingTransaction Setting
Configuration for controlling how transactions are processed when executing realtime operations.
serverTypeString Enum
enum {
  “relay”
}
Server Type
The type of game server to provision for real-time communication.
Currently supports “relay” mode, which provides a packet relay server that forwards messages between connected game clients.
DefinitionDescription
“relay”Packet relay
serverSpecString Enum
enum {
  “realtime1.nano”
}
Server Spec
The hardware specification tier for the provisioned game server.
Determines the compute resources (CPU, memory) allocated to each room’s server instance. Currently supports “realtime1.nano”.
DefinitionDescription
“realtime1.nano”realtime1.nano
createNotificationNotificationSettingCreate Notification
Push notification settings triggered when a room finishes provisioning and is ready for connections.
Since room creation is asynchronous (IP address, port, and encryption key are assigned after a short delay), this notification informs clients that the room is ready to accept connections.
logSettingLogSettingLog Setting
Configuration for outputting realtime-related operation logs to GS2-Log.
When configured, actions such as room creation, connection events, and message relay activities are recorded for analysis and debugging.

GetAttr

Resource creation results that can be retrieved using the !GetAttr tag

TypeDescription
ItemNamespaceNamespace created

Implementation Example

Type: GS2::Realtime::Namespace
Properties:
  Name: namespace-0001
  Description: null
  TransactionSetting: null
  ServerType: relay
  ServerSpec: realtime1.nano
  CreateNotification: null
  LogSetting: 
    LoggingNamespaceId: grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001
import (
    "github.com/gs2io/gs2-golang-cdk/core"
    "github.com/gs2io/gs2-golang-cdk/realtime"
)


SampleStack := core.NewStack()
realtime.NewNamespace(
    &SampleStack,
    "namespace-0001",
    realtime.NamespaceServerTypeRelay,
    realtime.NamespaceServerSpecRealtime1Nano,
    realtime.NamespaceOptions{
        LogSetting: &core.LogSetting{
            LoggingNamespaceId: "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001",
        },
    },
)

println(SampleStack.Yaml())  // Generate Template
class SampleStack extends \Gs2Cdk\Core\Model\Stack
{
    function __construct() {
        parent::__construct();
        new \Gs2Cdk\Realtime\Model\Namespace_(
            stack: $this,
            name: "namespace-0001",
            serverType: \Gs2Cdk\Realtime\Model\Enums\NamespaceServerType::RELAY,
            serverSpec: \Gs2Cdk\Realtime\Model\Enums\NamespaceServerSpec::REALTIME1_NANO,
            options: new \Gs2Cdk\Realtime\Model\Options\NamespaceOptions(
                logSetting: new \Gs2Cdk\Core\Model\LogSetting(
                    loggingNamespaceId: "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"
                )
            )
        );
    }
}

print((new SampleStack())->yaml());  // Generate Template
class SampleStack extends io.gs2.cdk.core.model.Stack
{
    public SampleStack() {
        super();
        new io.gs2.cdk.realtime.model.Namespace(
                this,
                "namespace-0001",
                io.gs2.cdk.realtime.model.enums.NamespaceServerType.RELAY,
                io.gs2.cdk.realtime.model.enums.NamespaceServerSpec.REALTIME1_NANO,
                new io.gs2.cdk.realtime.model.options.NamespaceOptions()
                        .withLogSetting(new io.gs2.cdk.core.model.LogSetting(
                            "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"
                        ))
        );
    }
}

System.out.println(new SampleStack().yaml());  // Generate Template
public class SampleStack : Gs2Cdk.Core.Model.Stack
{
    public SampleStack() {
        new Gs2Cdk.Gs2Realtime.Model.Namespace(
            stack: this,
            name: "namespace-0001",
            serverType: Gs2Cdk.Gs2Realtime.Model.Enums.NamespaceServerType.Relay,
            serverSpec: Gs2Cdk.Gs2Realtime.Model.Enums.NamespaceServerSpec.Realtime1Nano,
            options: new Gs2Cdk.Gs2Realtime.Model.Options.NamespaceOptions
            {
                logSetting = new Gs2Cdk.Core.Model.LogSetting(
                    loggingNamespaceId: "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"
                )
            }
        );
    }
}

Debug.Log(new SampleStack().Yaml());  // Generate Template
import core from "@/gs2cdk/core";
import realtime from "@/gs2cdk/realtime";

class SampleStack extends core.Stack
{
    public constructor() {
        super();
        new realtime.model.Namespace(
            this,
            "namespace-0001",
            realtime.model.NamespaceServerType.RELAY,
            realtime.model.NamespaceServerSpec.REALTIME1_NANO,
            {
                logSetting: new core.LogSetting(
                    "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"
                )
            }
        );
    }
}

console.log(new SampleStack().yaml());  // Generate Template
from gs2_cdk import Stack, core, realtime

class SampleStack(Stack):

    def __init__(self):
        super().__init__()
        realtime.Namespace(
            stack=self,
            name='namespace-0001',
            server_type=realtime.NamespaceServerType.RELAY,
            server_spec=realtime.NamespaceServerSpec.REALTIME1_NANO,
            options=realtime.NamespaceOptions(
                log_setting=core.LogSetting(
                    logging_namespace_id='grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001',
                ),
            ),
        )

print(SampleStack().yaml())  # Generate Template

TransactionSetting

Transaction Setting

Transaction Setting controls how transactions are executed, including their consistency, asynchronous processing, and conflict avoidance mechanisms. Combining features like AutoRun, AtomicCommit, asynchronous execution using GS2-Distributor, batch application of script results, and asynchronous Acquire Actions via GS2-JobQueue enables robust transaction management tailored to game logic.

TypeConditionRequiredDefaultValue LimitsDescription
enableAutoRunboolfalseWhether to automatically execute issued transactions on the server side
enableAtomicCommitbool{enableAutoRun} == truefalseWhether to commit the execution of transactions atomically
* Applicable only if enableAutoRun is true
transactionUseDistributorbool{enableAtomicCommit} == truefalseWhether to execute transactions asynchronously
* Applicable only if enableAtomicCommit is true
commitScriptResultInUseDistributorbool{transactionUseDistributor} == truefalseWhether to execute the commit processing of the script result asynchronously
* Applicable only if transactionUseDistributor is true
acquireActionUseJobQueuebool{enableAtomicCommit} == truefalseWhether to use GS2-JobQueue to execute the acquire action
* Applicable only if enableAtomicCommit is true
distributorNamespaceIdstring“grn:gs2:{region}:{ownerId}:distributor:default”~ 1024 charsGS2-Distributor Namespace GRN used to execute transactions
queueNamespaceIdstring“grn:gs2:{region}:{ownerId}:queue:default”~ 1024 charsGS2-JobQueue Namespace GRN used to execute transactions

NotificationSetting

Push Notification Settings

This is a setting for sending push notifications when an event occurs in a GS2 microservice. The push notification here refers to the processing via the WebSocket interface provided by GS2-Gateway, and is different from the push notification of a smartphone. For example, when a matchmaking is completed or a friend request is received, the GS2-Gateway can send a push notification via the WebSocket interface, and the game client can detect the change of the state.

GS2-Gateway’s push notifications can be used to forward notifications to mobile push notification services when the destination device is offline. By properly utilizing mobile push notifications, you can implement a flow in which players are notified even if they exit the game during matchmaking and later return to it.

TypeConditionRequiredDefaultValue LimitsDescription
gatewayNamespaceIdstring“grn:gs2:{region}:{ownerId}:gateway:default”~ 1024 charsGS2-Gateway namespace to use for push notifications
Specify the GS2-Gateway namespace ID in GRN format starting with “grn:gs2:”.
enableTransferMobileNotificationbool?falseWhether to forward the notification as a mobile push notification
When this notification is sent and the destination device is offline, specify whether to forward it as a mobile push notification.
soundstring{enableTransferMobileNotification} == true~ 1024 charsSound file name to be used for mobile push notifications
The sound file name specified here is used when sending mobile push notifications, and you can send notifications with a special sound.
* Applicable only if enableTransferMobileNotification is true
enableString Enum
enum {
  “Enabled”,
  “Disabled”
}
“Enabled”Whether to enable push notifications
DefinitionDescription
“Enabled”Enabled
“Disabled”Disabled

LogSetting

Log Output Setting

Log Output Setting defines how log data is exported. This type holds the GS2-Log namespace identifier (Namespace ID) used to export log data. Specify the GS2-Log namespace where log data is collected and stored in the GRN format for the Log Namespace ID (loggingNamespaceId). Configuring this setting ensures that log data for API requests and responses occurring within the specified namespace is output to the target GS2-Log namespace. GS2-Log provides real-time logs that can be used for system monitoring, analysis, debugging, and other operational purposes.

TypeConditionRequiredDefaultValue LimitsDescription
loggingNamespaceIdstring
~ 1024 charsGS2-Log namespace GRN to output logs
Must be specified in GRN format starting with “grn:gs2:”.