GS2-Deploy/CDK Reference of GS2-Realtime
Entities
Namespace
Namespace
Namespace is a mechanism that allows multiple uses of the same service for different purposes within a single project. Basically, GS2 services have a layer called namespace, and different namespaces are treated as completely different data spaces, even for the same service.
Therefore, it is necessary to create a namespace before starting to use each service.
Type | Require | Default | Limitation | Description | |
---|---|---|---|---|---|
name | string | ✓ | ~ 128 chars | Namespace name | |
description | string | ~ 1024 chars | Description | ||
serverType | string | ✓ | ~ 128 chars | Server Type | |
serverSpec | string | ✓ | ~ 128 chars | Server Spec | |
createNotification | NotificationSetting | Push notification when room creation is finished | |||
logSetting | LogSetting | Log output settings |
Enumeration type definition to specify as serverType
Enumerator String Definition | Description |
---|---|
relay | Packet relay |
Enumeration type definition to specify as serverSpec
Enumerator String Definition | Description |
---|---|
realtime1.nano | realtime1.nano |
GetAttr
Type | Description | |
---|---|---|
Item | Namespace | Namespace created |
Implementation Example
Type: GS2::Realtime::Namespace
Properties:
Name: namespace1
Description: null
ServerType: relay
ServerSpec: realtime1.nano
CreateNotification: null
LogSetting:
LoggingNamespaceId: grn:gs2:ap-northeast-1:YourOwnerId:log:namespace1
from gs2_cdk import Stack, core, realtime
class SampleStack(Stack):
def __init__(self):
super().__init__()
realtime.Namespace(
stack=self,
name="namespace-0001",
server_type=realtime.NamespaceServerType.RELAY,
server_spec=realtime.NamespaceServerSpec.REALTIME1_NANO,
options=realtime.NamespaceOptions(
log_setting=core.LogSetting(
logging_namespace_id='grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001',
),
),
)
print(SampleStack().yaml()) # Generate Template
class SampleStack extends \Gs2Cdk\Core\Model\Stack
{
function __construct() {
parent::__construct();
new \Gs2Cdk\Realtime\Model\Namespace_(
stack: $this,
name: "namespace-0001",
serverType: \Gs2Cdk\Realtime\Model\Enum\NamespaceServerType::RELAY,
serverSpec: \Gs2Cdk\Realtime\Model\Enum\NamespaceServerSpec::REALTIME1_NANO,
options: new \Gs2Cdk\Realtime\Model\Options\NamespaceOptions(
logSetting: new \Gs2Cdk\Core\Model\LogSetting(
loggingNamespaceId: "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"
)
)
);
}
}
print((new SampleStack())->yaml()); // Generate Template
class SampleStack extends io.gs2.cdk.core.model.Stack
{
public SampleStack() {
super();
new io.gs2.cdk.realtime.model.Namespace(
this,
"namespace-0001",
io.gs2.cdk.realtime.model.enums.NamespaceServerType.RELAY,
io.gs2.cdk.realtime.model.enums.NamespaceServerSpec.REALTIME1_NANO,
new io.gs2.cdk.realtime.model.options.NamespaceOptions() {
{
logSetting = new io.gs2.cdk.core.model.LogSetting(
loggingNamespaceId = "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"
);
}
}
);
}
}
System.out.println(new SampleStack().yaml()); // Generate Template
import core from "@/gs2cdk/core";
import realtime from "@/gs2cdk/realtime";
class SampleStack extends core.Stack
{
public constructor() {
super();
new realtime.model.Namespace(
this,
"namespace-0001",
realtime.model.NamespaceServerType.RELAY,
realtime.model.NamespaceServerSpec.REALTIME1_NANO,
{
logSetting: new core.LogSetting(
"grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"
)
}
);
}
}
console.log(new SampleStack().yaml()); // Generate Template
public class SampleStack : Gs2Cdk.Core.Model.Stack
{
public SampleStack() {
new Gs2Cdk.Gs2Realtime.Model.Namespace(
this,
"namespace-0001",
Gs2Cdk.Gs2Realtime.Model.Enums.NamespaceServerType.Relay,
Gs2Cdk.Gs2Realtime.Model.Enums.NamespaceServerSpec.Realtime1Nano,
new Gs2Cdk.Gs2Realtime.Model.Options.NamespaceOptions {
logSetting = new Gs2Cdk.Core.Model.LogSetting(
LoggingNamespaceId = "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"
)
}
);
}
}
Debug.Log(new SampleStack().Yaml()); // Generate Template
Room
Room
A game server for communication processing of real-time matches. IP address, port, and encryption key will be assigned a short time after creation.
Type | Require | Default | Limitation | Description | |
---|---|---|---|---|---|
ownerId | string | ✓ | ~ 128 chars | Owner ID | |
namespaceName | string | ✓ | ~ 128 chars | Namespace name | |
name | string | ✓ | ~ 128 chars | Room Name | |
ipAddress | string | ~ 128 chars | IP address | ||
port | int | ~ 65535 | Standby port | ||
encryptionKey | string | ~ 256 chars | Encryption key |
GetAttr
Type | Description | |
---|---|---|
Item | Room | Room |
Implementation Example
Type: GS2::Realtime::Room
Properties:
OwnerId: null
NamespaceName: namespace1
Name: null
IpAddress: 192.168.0.1
Port: 50000
EncryptionKey: aaa
from gs2_cdk import Stack, core, realtime
class SampleStack(Stack):
def __init__(self):
super().__init__()
realtime.Room(
stack=self,
namespace_name="namespace-0001",
options=realtime.RoomOptions(
ip_address='192.168.0.1',
port=50000,
encryption_key='aaa',
),
)
print(SampleStack().yaml()) # Generate Template
class SampleStack extends \Gs2Cdk\Core\Model\Stack
{
function __construct() {
parent::__construct();
new \Gs2Cdk\Realtime\Model\Room(
stack: $this,
namespaceName: "namespace-0001",
options: new \Gs2Cdk\Realtime\Model\Options\RoomOptions(
ipAddress: "192.168.0.1",
port: 50000,
encryptionKey: "aaa"
)
);
}
}
print((new SampleStack())->yaml()); // Generate Template
class SampleStack extends io.gs2.cdk.core.model.Stack
{
public SampleStack() {
super();
new io.gs2.cdk.realtime.model.Room(
this,
"namespace-0001",
new io.gs2.cdk.realtime.model.options.RoomOptions() {
{
ipAddress = "192.168.0.1";
port = 50000;
encryptionKey = "aaa";
}
}
);
}
}
System.out.println(new SampleStack().yaml()); // Generate Template
import core from "@/gs2cdk/core";
import realtime from "@/gs2cdk/realtime";
class SampleStack extends core.Stack
{
public constructor() {
super();
new realtime.model.Room(
this,
"namespace-0001",
{
ipAddress: "192.168.0.1",
port: 50000,
encryptionKey: "aaa"
}
);
}
}
console.log(new SampleStack().yaml()); // Generate Template
public class SampleStack : Gs2Cdk.Core.Model.Stack
{
public SampleStack() {
new Gs2Cdk.Gs2Realtime.Model.Room(
this,
"namespace-0001",
new Gs2Cdk.Gs2Realtime.Model.Options.RoomOptions {
ipAddress = "192.168.0.1",
port = 50000,
encryptionKey = "aaa"
}
);
}
}
Debug.Log(new SampleStack().Yaml()); // Generate Template
NotificationSetting
Push notification settings
This is a setting for sending push notifications when an event occurs in a GS2 microservice. The push notification here refers to the processing via the WebSocket interface provided by GS2-Gateway, and is different from the push notification of a smartphone. For example, when a matchmaking is completed or a friend request is received, the GS2-Gateway can send a push notification via the WebSocket interface, and the game client can detect the change of the state.
GS2-Gateway’s push notifications can be used to send additional processing to mobile push notifications when the destination device is offline. If you use mobile push notifications well, you may be able to realize a flow in which you can notify the player by using mobile push notifications even if you end the game during matchmaking and return to the game.
Type | Require | Default | Limitation | Description | |
---|---|---|---|---|---|
gatewayNamespaceId | string | ✓ | “grn:gs2:{region}:{ownerId}:gateway:default” | ~ 1024 chars | GS2-Gateway namespace to use for push notifications |
enableTransferMobileNotification | bool? | false | Forwarding to mobile push notification | ||
sound | string | {enableTransferMobileNotification} == true | ~ 1024 chars | Sound file name to be used for mobile push notifications |
LogSetting
Log setting
This type manages log output settings. This type holds the identifier of the log namespace used to output log data. The log namespace ID specifies the GS2-Log namespace to aggregate and store the log data. Through this setting, API request and response log data under this namespace will be output to the target GS2-Log. GS2-Log provides logs in real time, which can be used for system monitoring, analysis, debugging, etc.
Type | Require | Default | Limitation | Description | |
---|---|---|---|---|---|
loggingNamespaceId | string | ✓ | ~ 1024 chars | Namespace GRN |