GS2-Ranking Deploy/CDK Reference

The template format used when creating stacks with GS2-Deploy, and implementation examples of template output in various languages using CDK

Entities

Resources targeted by the Deploy operation

Namespace

Namespace

A Namespace allows multiple independent instances of the same service within a single project by separating data spaces and usage contexts. Each GS2 service is managed on a per-namespace basis. Even when using the same service, if the namespace differs, the data is treated as a completely independent data space.

Therefore, you must create a namespace before you can start using each service.

Request

Resource creation and update requests

TypeConditionRequiredDefaultValue LimitsDescription
namestring
~ 128 charsNamespace name
Namespace-specific name. Specified using alphanumeric characters, hyphens (-), underscores (_), and periods (.).
descriptionstring~ 1024 charsDescription
transactionSettingTransactionSettingTransaction Setting
Configuration for controlling how transactions are processed when executing ranking operations.
logSettingLogSettingLog Setting
Configuration for outputting ranking-related operation logs to GS2-Log.
When configured, actions such as score registration, ranking retrieval, and subscription changes are recorded for analysis and auditing.

GetAttr

Resource creation results that can be retrieved using the !GetAttr tag

TypeDescription
ItemNamespaceNamespace created

Implementation Example

Type: GS2::Ranking::Namespace
Properties:
  Name: namespace-0001
  Description: null
  TransactionSetting: null
  LogSetting: 
    LoggingNamespaceId: grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001
import (
    "github.com/gs2io/gs2-golang-cdk/core"
    "github.com/gs2io/gs2-golang-cdk/ranking"
)


SampleStack := core.NewStack()
ranking.NewNamespace(
    &SampleStack,
    "namespace-0001",
    ranking.NamespaceOptions{
        LogSetting: &core.LogSetting{
            LoggingNamespaceId: "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001",
        },
    },
)

println(SampleStack.Yaml())  // Generate Template
class SampleStack extends \Gs2Cdk\Core\Model\Stack
{
    function __construct() {
        parent::__construct();
        new \Gs2Cdk\Ranking\Model\Namespace_(
            stack: $this,
            name: "namespace-0001",
            options: new \Gs2Cdk\Ranking\Model\Options\NamespaceOptions(
                logSetting: new \Gs2Cdk\Core\Model\LogSetting(
                    loggingNamespaceId: "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"
                )
            )
        );
    }
}

print((new SampleStack())->yaml());  // Generate Template
class SampleStack extends io.gs2.cdk.core.model.Stack
{
    public SampleStack() {
        super();
        new io.gs2.cdk.ranking.model.Namespace(
                this,
                "namespace-0001",
                new io.gs2.cdk.ranking.model.options.NamespaceOptions()
                        .withLogSetting(new io.gs2.cdk.core.model.LogSetting(
                            "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"
                        ))
        );
    }
}

System.out.println(new SampleStack().yaml());  // Generate Template
public class SampleStack : Gs2Cdk.Core.Model.Stack
{
    public SampleStack() {
        new Gs2Cdk.Gs2Ranking.Model.Namespace(
            stack: this,
            name: "namespace-0001",
            options: new Gs2Cdk.Gs2Ranking.Model.Options.NamespaceOptions
            {
                logSetting = new Gs2Cdk.Core.Model.LogSetting(
                    loggingNamespaceId: "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"
                )
            }
        );
    }
}

Debug.Log(new SampleStack().Yaml());  // Generate Template
import core from "@/gs2cdk/core";
import ranking from "@/gs2cdk/ranking";

class SampleStack extends core.Stack
{
    public constructor() {
        super();
        new ranking.model.Namespace(
            this,
            "namespace-0001",
            {
                logSetting: new core.LogSetting(
                    "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"
                )
            }
        );
    }
}

console.log(new SampleStack().yaml());  // Generate Template
from gs2_cdk import Stack, core, ranking

class SampleStack(Stack):

    def __init__(self):
        super().__init__()
        ranking.Namespace(
            stack=self,
            name='namespace-0001',
            options=ranking.NamespaceOptions(
                log_setting=core.LogSetting(
                    logging_namespace_id='grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001',
                ),
            ),
        )

print(SampleStack().yaml())  # Generate Template

TransactionSetting

Transaction Setting

Transaction Setting controls how transactions are executed, including their consistency, asynchronous processing, and conflict avoidance mechanisms. Combining features like AutoRun, AtomicCommit, asynchronous execution using GS2-Distributor, batch application of script results, and asynchronous Acquire Actions via GS2-JobQueue enables robust transaction management tailored to game logic.

TypeConditionRequiredDefaultValue LimitsDescription
enableAutoRunboolfalseWhether to automatically execute issued transactions on the server side
enableAtomicCommitbool{enableAutoRun} == truefalseWhether to commit the execution of transactions atomically
* Applicable only if enableAutoRun is true
transactionUseDistributorbool{enableAtomicCommit} == truefalseWhether to execute transactions asynchronously
* Applicable only if enableAtomicCommit is true
commitScriptResultInUseDistributorbool{transactionUseDistributor} == truefalseWhether to execute the commit processing of the script result asynchronously
* Applicable only if transactionUseDistributor is true
acquireActionUseJobQueuebool{enableAtomicCommit} == truefalseWhether to use GS2-JobQueue to execute the acquire action
* Applicable only if enableAtomicCommit is true
distributorNamespaceIdstring“grn:gs2:{region}:{ownerId}:distributor:default”~ 1024 charsGS2-Distributor Namespace GRN used to execute transactions
queueNamespaceIdstring“grn:gs2:{region}:{ownerId}:queue:default”~ 1024 charsGS2-JobQueue Namespace GRN used to execute transactions

LogSetting

Log Output Setting

Log Output Setting defines how log data is exported. This type holds the GS2-Log namespace identifier (Namespace ID) used to export log data. Specify the GS2-Log namespace where log data is collected and stored in the GRN format for the Log Namespace ID (loggingNamespaceId). Configuring this setting ensures that log data for API requests and responses occurring within the specified namespace is output to the target GS2-Log namespace. GS2-Log provides real-time logs that can be used for system monitoring, analysis, debugging, and other operational purposes.

TypeConditionRequiredDefaultValue LimitsDescription
loggingNamespaceIdstring
~ 1024 charsGS2-Log namespace GRN to output logs
Must be specified in GRN format starting with “grn:gs2:”.

CurrentRankingMaster

Currently active Ranking Model master data

This master data describes the definitions of Ranking Models currently active within the namespace. Master data describing the currently valid ranking model definitions within the namespace GS2 uses JSON format files for managing master data. By uploading these files, the master data settings are updated on the server.

To create JSON files, GS2 provides a master data editor within the management console. Additionally, you can create tools better suited for game operations and export JSON files in the appropriate format.

Request

Resource creation and update requests

TypeConditionRequiredDefaultValue LimitsDescription
namespaceNamestring
~ 128 charsNamespace name
Namespace-specific name. Specified using alphanumeric characters, hyphens (-), underscores (_), and periods (.).
modeString Enum
enum {
  “direct”,
  “preUpload”
}
“direct”Update mode
DefinitionDescription
“direct”Directly update master data
“preUpload”Upload master data and then update
settingsstring{mode} == “direct”
✓*
~ 5242880 charsMaster Data
* Required if mode is “direct”
uploadTokenstring{mode} == “preUpload”
✓*
~ 1024 charsToken obtained by pre-upload
Used to apply the uploaded master data.
* Required if mode is “preUpload”

GetAttr

Resource creation results that can be retrieved using the !GetAttr tag

TypeDescription
ItemCurrentRankingMasterUpdated master data of the currently active Ranking Models

Implementation Example

Type: GS2::Ranking::CurrentRankingMaster
Properties:
  NamespaceName: namespace-0001
  Mode: direct
  Settings: {
    "version": "2019-09-17",
    "categories": []
    
  }
  UploadToken: null
import (
    "github.com/gs2io/gs2-golang-cdk/core"
    "github.com/gs2io/gs2-golang-cdk/ranking"
)


SampleStack := core.NewStack()
ranking.NewNamespace(
    &SampleStack,
    "namespace-0001",
    ranking.NamespaceOptions{},
).MasterData(
    []ranking.CategoryModel{
    },
)

println(SampleStack.Yaml())  // Generate Template
class SampleStack extends \Gs2Cdk\Core\Model\Stack
{
    function __construct() {
        parent::__construct();
        (new \Gs2Cdk\Ranking\Model\Namespace_(
            stack: $this,
            name: "namespace-0001"
        ))->masterData(
            [
            ]
        );
    }
}

print((new SampleStack())->yaml());  // Generate Template
class SampleStack extends io.gs2.cdk.core.model.Stack
{
    public SampleStack() {
        super();
        new io.gs2.cdk.ranking.model.Namespace(
            this,
            "namespace-0001"
        ).masterData(
            Arrays.asList(
            )
        );
    }
}

System.out.println(new SampleStack().yaml());  // Generate Template
public class SampleStack : Gs2Cdk.Core.Model.Stack
{
    public SampleStack() {
        new Gs2Cdk.Gs2Ranking.Model.Namespace(
            stack: this,
            name: "namespace-0001"
        ).MasterData(
            new Gs2Cdk.Gs2Ranking.Model.CategoryModel[] {
            }
        );
    }
}

Debug.Log(new SampleStack().Yaml());  // Generate Template
import core from "@/gs2cdk/core";
import ranking from "@/gs2cdk/ranking";

class SampleStack extends core.Stack
{
    public constructor() {
        super();
        new ranking.model.Namespace(
            this,
            "namespace-0001",
        ).masterData(
            [
            ]
        );
    }
}

console.log(new SampleStack().yaml());  // Generate Template
from gs2_cdk import Stack, core, ranking

class SampleStack(Stack):

    def __init__(self):
        super().__init__()
        ranking.Namespace(
            stack=self,
            name="namespace-0001",
        ).master_data(
            categories=[
            ],
        )

print(SampleStack().yaml())  # Generate Template

CategoryModel

Category Model

Different rankings can be created for different categories.

Categories can have a minimum and maximum score that can be registered, and scores outside of that range are discarded. When calculating rankings, it is possible to set whether the scores are to be ranked in ascending or descending order, with the smallest scores being ranked higher (ascending order) or the largest scores being ranked lower (descending order).

You can select global or scope as the type of ranking. Global is a ranking where all players see the same results, and Scope is a ranking where each game player has a different result, such as a ranking among friends or a ranking in a guild.

For global ranking, you can set the ranking interval from 15 minutes to 24 hours for each category. Scope rankings reflect the calculate results in real time.

The ranking data has a setting called “generation,” and the registered scores can be reset by changing the generation.

TypeConditionRequiredDefaultValue LimitsDescription
categoryModelIdstring
*
~ 1024 charsCategory Model GRN
* Set automatically by the server
namestring
~ 128 charsCategory Model name
Category Model-specific name. Specified using alphanumeric characters, hyphens (-), underscores (_), and periods (.).
metadatastring~ 1024 charsMetadata
Arbitrary values can be set in the metadata.
Since they do not affect GS2’s behavior, they can be used to store information used in the game.
minimumValuelong0 ~ 9223372036854775805Minimum Value
The minimum score value that can be registered in this category.
Scores below this threshold are rejected at registration time. If not set, there is no lower bound.
maximumValuelong0 ~ 9223372036854775805Maximum Value
The maximum score value that can be registered in this category.
Scores above this threshold are rejected at registration time. If not set, there is no upper bound.
sumboolfalseSum Mode
When enabled, newly registered scores are added to the user’s existing score total rather than replacing it.
The ranking is then based on the accumulated total. When disabled, each score registration is treated as an independent entry.
orderDirectionString Enum
enum {
  “asc”,
  “desc”
}
Order Direction
Determines the sort order for ranking calculation.
“asc” (ascending) ranks lower scores higher, suitable for time-based or golf-style rankings.
“desc” (descending) ranks higher scores higher, suitable for point-based or high-score rankings.
DefinitionDescription
“asc”ascending-order
“desc”descending-order
scopeString Enum
enum {
  “global”,
  “scoped”
}
Scope
The type of ranking for this category.
“global” creates a single leaderboard shared by all players, recalculated at configured intervals (batch processing).
“scoped” creates per-user leaderboards based on subscribed players (e.g., friends or guild members), with real-time score reflection.
DefinitionDescription
“global”Global
“scoped”Scoped
globalRankingSettingGlobalRankingSetting{scope} == “global”
✓*
Global Ranking Setting
Configuration specific to global ranking mode, including calculation interval, fixed timing, score uniqueness, generation management, and additional time-windowed scopes.
Only applicable when scope is set to “global”.
* Required if scope is “global”
entryPeriodEventIdstring~ 1024 charsEntry Period Event ID
GRN of a GS2-Schedule event that defines the time window during which score registration is accepted.
Outside this period, score submission requests are rejected. If not set, scores can be registered at any time.
accessPeriodEventIdstring~ 1024 charsAccess Period Event ID
GRN of a GS2-Schedule event that defines the time window during which ranking data can be viewed.
Outside this period, ranking retrieval requests are rejected. If not set, rankings can be accessed at any time.

Scope

Aggregation Scope

Defines an additional time-windowed aggregation scope for Global Ranking mode. Normally, global ranking is calculated for all registered scores regardless of when they were submitted. By adding scopes, you can create separate rankings that only consider scores registered within a specified number of days, enabling daily, weekly, or monthly leaderboards alongside the all-time ranking.

TypeConditionRequiredDefaultValue LimitsDescription
namestring
~ 128 charsScope Name
A unique name identifying this aggregation scope within the category.
Used to distinguish between multiple time-windowed ranking boards (e.g., “daily”, “weekly”). Maximum 128 characters.
targetDayslong
1 ~ 365Target Days
The number of days to include in the aggregation window.
Only scores registered within this number of days from the current time are considered for the scoped ranking. Range: 1-365 days.

GlobalRankingSetting

Global Ranking Setting

Global is a ranking where all players see the same results. The ranking interval can be set from 15 minutes to 24 hours.

The ranking data has a setting called “generation,” and the registered scores can be reset by changing the generation.

TypeConditionRequiredDefaultValue LimitsDescription
uniqueByUserIdbooltrueUnique By User ID
When enabled, only one score per user ID is kept in the ranking.
If a user submits a new score, it replaces the previous one (keeping the better score based on the sort direction).
When disabled, multiple score entries from the same user are allowed, enabling sum-mode or multi-entry competition.
calculateIntervalMinutesint
15 ~ 1440Calculate Interval Minutes
The interval in minutes between successive ranking recalculations.
The system periodically recalculates the global ranking based on all registered scores at this interval.
Range: 15 to 1440 minutes (15 minutes to 24 hours).
calculateFixedTimingFixedTimingCalculate Fixed Timing
Specifies a fixed time of day (UTC) at which ranking recalculation starts.
If not set, recalculation occurs at regular intervals from an unspecified base time.
Setting this ensures recalculations happen at a predictable, consistent time each day.
additionalScopesList<Scope>0 ~ 10 itemsAdditional Scopes
A list of additional time-windowed aggregation scopes.
Each scope defines a separate ranking that only considers scores registered within a specified number of days.
This enables creating daily, weekly, or monthly leaderboards alongside the all-time global ranking. Maximum 10 scopes.
ignoreUserIdsList<string>0 ~ 10000 itemsIgnore User IDs
A list of user IDs whose scores should be excluded from ranking calculation.
Useful for filtering out test accounts, administrator accounts, or known cheaters from the leaderboard. Maximum 10,000 entries.
generationstring~ 256 charsGeneration
An arbitrary string representing the current ranking generation.
Changing this value effectively resets all registered scores, as scores from a previous generation are no longer included in ranking calculations.
Useful for implementing seasonal resets or periodic ranking resets. Maximum 256 characters.

FixedTiming

Fixed Timing

Specifies the fixed time of day at which global ranking calculations start. Without this setting, ranking calculation occurs at regular intervals from an unspecified base time. By specifying a fixed hour and minute, you can ensure that ranking recalculation always begins at a predictable time (in UTC), such as midnight or a specific hour.

TypeConditionRequiredDefaultValue LimitsDescription
hourint0 ~ 23Hour
The hour (UTC) at which ranking calculation starts.
Specified as an integer from 0 to 23.
minuteint0 ~ 59Minute
The minute at which ranking calculation starts within the specified hour.
Specified as an integer from 0 to 59.