GS2-Deploy/CDK Reference of GS2-Ranking

The template format used when creating stacks with GS2-Deploy, and implementation examples of template output in various languages using CDK

Entity

Resources operated in Deloy process

Namespace

Namespace

A namespace is a mechanism that allows multiple uses of the same service for different purposes within a single project. Each GS2 service is managed on a per-namespace basis. Even when using the same service, if the namespace differs, the data is treated as a completely independent data space.

Therefore, you must create a namespace before you can start using each service.

TypeConditionRequiredDefaultValue LimitsDescription
namestring
~ 128 charsNamespace name
descriptionstring~ 1024 charsDescription
transactionSettingTransactionSettingTransaction settings
logSettingLogSettingLog output settings

GetAttr

Generation results of resources that can be obtained with the !GetAttr tag

TypeDescription
ItemNamespaceNamespace created

Implementation Example

Type: GS2::Ranking::Namespace
Properties:
  Name: namespace-0001
  Description: null
  TransactionSetting: null
  LogSetting: 
    LoggingNamespaceId: grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001
import (
    "github.com/gs2io/gs2-golang-cdk/core"
    "github.com/gs2io/gs2-golang-cdk/ranking"
)

SampleStack := core.NewStack()
ranking.NewNamespace(
    &SampleStack,
    "namespace-0001",
    ranking.NamespaceOptions{
        LogSetting: &core.LogSetting{
            LoggingNamespaceId: "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001",
        },
    },
)

println(SampleStack.Yaml())  // Generate Template
class SampleStack extends \Gs2Cdk\Core\Model\Stack
{
    function __construct() {
        parent::__construct();
        new \Gs2Cdk\Ranking\Model\Namespace_(
            stack: $this,
            name: "namespace-0001",
            options: new \Gs2Cdk\Ranking\Model\Options\NamespaceOptions(
                logSetting: new \Gs2Cdk\Core\Model\LogSetting(
                    loggingNamespaceId: "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"
                )
            )
        );
    }
}

print((new SampleStack())->yaml());  // Generate Template
class SampleStack extends io.gs2.cdk.core.model.Stack
{
    public SampleStack() {
        super();
        new io.gs2.cdk.ranking.model.Namespace(
                this,
                "namespace-0001",
                new io.gs2.cdk.ranking.model.options.NamespaceOptions()
                        .withLogSetting(new io.gs2.cdk.core.model.LogSetting(
                            "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"
                        ))
        );
    }
}

System.out.println(new SampleStack().yaml());  // Generate Template
public class SampleStack : Gs2Cdk.Core.Model.Stack
{
    public SampleStack() {
        new Gs2Cdk.Gs2Ranking.Model.Namespace(
            stack: this,
            name: "namespace-0001",
            options: new Gs2Cdk.Gs2Ranking.Model.Options.NamespaceOptions
            {
                logSetting = new Gs2Cdk.Core.Model.LogSetting(
                    loggingNamespaceId: "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"
                )
            }
        );
    }
}

Debug.Log(new SampleStack().Yaml());  // Generate Template
import core from "@/gs2cdk/core";
import ranking from "@/gs2cdk/ranking";

class SampleStack extends core.Stack
{
    public constructor() {
        super();
        new ranking.model.Namespace(
            this,
            "namespace-0001",
            {
                logSetting: new core.LogSetting(
                    "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"
                )
            }
        );
    }
}

console.log(new SampleStack().yaml());  // Generate Template
from gs2_cdk import Stack, core, ranking

class SampleStack(Stack):

    def __init__(self):
        super().__init__()
        ranking.Namespace(
            stack=self,
            name='namespace-0001',
            options=ranking.NamespaceOptions(
                log_setting=core.LogSetting(
                    logging_namespace_id='grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001',
                ),
            ),
        )

print(SampleStack().yaml())  # Generate Template

CalculatedAt

Last count date and time

TypeConditionRequiredDefaultValue LimitsDescription
categoryNamestring
~ 128 charsCategory Name
calculatedAtlong
Date and time of calculating

LogSetting

Log Export Settings

Manages log data export settings. This type holds the GS2-Log namespace identifier (Namespace ID) used to export log data. Specify the GS2-Log namespace where log data is collected and stored in the GRN format for the Log Namespace ID (loggingNamespaceId). Configuring this setting ensures that log data for API requests and responses occurring within the specified namespace is output to the target GS2-Log namespace. GS2-Log provides real-time logs that can be used for system monitoring, analysis, and debugging.

TypeConditionRequiredDefaultValue LimitsDescription
loggingNamespaceIdstring
~ 1024 charsGS2-Log namespace GRN to output logs

TransactionSetting

Transaction settings

Transaction settings control how transactions are executed, their consistency, asynchronous processing, and conflict avoidance mechanisms. Combining features like AutoRun, AtomicCommit, Distributor, batch application of script results, and asynchronous acquisition actions via JobQueue enables robust transaction management tailored to game logic.

TypeConditionRequiredDefaultValue LimitsDescription
enableAutoRunbool
falseWhether to automatically execute issued transactions on the server side
enableAtomicCommitbool{enableAutoRun} == true
✓*
falseWhether to commit the execution of transactions atomically
* Required if enableAutoRun is true
transactionUseDistributorbool{enableAtomicCommit} == true
✓*
falseWhether to execute transactions asynchronously
* Required if enableAtomicCommit is true
commitScriptResultInUseDistributorbool{transactionUseDistributor} == true
✓*
falseWhether to execute the commit processing of the script result asynchronously
* Required if transactionUseDistributor is true
acquireActionUseJobQueuebool{enableAtomicCommit} == true
✓*
falseWhether to use GS2-JobQueue to execute the acquire action
* Required if enableAtomicCommit is true
distributorNamespaceIdstring
“grn:gs2:{region}:{ownerId}:distributor:default”~ 1024 charsGS2-Distributor namespace used for transaction execution
queueNamespaceIdstring
“grn:gs2:{region}:{ownerId}:queue:default”~ 1024 charsNamespace in GS2-JobQueue used to run the transaction

CurrentRankingMaster

Currently Available Master Data

GS2 uses JSON format files for managing master data. By uploading these files, the settings are applied to the server.

To create JSON files, GS2 provides a master data editor within the management console. Additionally, you can create tools better suited for operating your game and export JSON files in the appropriate format.

TypeConditionRequiredDefaultValue LimitsDescription
namespaceNamestring
~ 128 charsNamespace name
modeString Enum
enum {
  “direct”,
  “preUpload”
}
“direct”~ 128 charsUpdate mode
Enumerator String DefinitionDescription
“direct”Directly update the settings
“preUpload”Upload the settings and then update
settingsstring{mode} == “direct”
✓*
~ 5242880 bytes (5MB)Master Data
* Required if mode is “direct”
uploadTokenstring{mode} == “preUpload”
✓*
~ 1024 charsToken used to reflect results after upload
* Required if mode is “preUpload”

GetAttr

Generation results of resources that can be obtained with the !GetAttr tag

TypeDescription
ItemCurrentRankingMasterUpdated and currently available ranking settings

Implementation Example

Type: GS2::Ranking::CurrentRankingMaster
Properties:
  NamespaceName: namespace-0001
  Mode: direct
  Settings: {
    "version": "2019-09-17",
    "categories": []
    
  }
  UploadToken: null
import (
    "github.com/gs2io/gs2-golang-cdk/core"
    "github.com/gs2io/gs2-golang-cdk/ranking"
)

SampleStack := core.NewStack()
ranking.NewNamespace(
    &SampleStack,
    "namespace-0001",
    ranking.NamespaceOptions{},
).MasterData(
    []ranking.CategoryModel{
    },
)

println(SampleStack.Yaml())  // Generate Template
class SampleStack extends \Gs2Cdk\Core\Model\Stack
{
    function __construct() {
        parent::__construct();
        (new \Gs2Cdk\Ranking\Model\Namespace_(
            stack: $this,
            name: "namespace-0001"
        ))->masterData(
            [
            ]
        );
    }
}

print((new SampleStack())->yaml());  // Generate Template
class SampleStack extends io.gs2.cdk.core.model.Stack
{
    public SampleStack() {
        super();
        new io.gs2.cdk.ranking.model.Namespace(
            this,
            "namespace-0001"
        ).masterData(
            Arrays.asList(
            )
        );
    }
}

System.out.println(new SampleStack().yaml());  // Generate Template
public class SampleStack : Gs2Cdk.Core.Model.Stack
{
    public SampleStack() {
        new Gs2Cdk.Gs2Ranking.Model.Namespace(
            stack: this,
            name: "namespace-0001"
        ).MasterData(
            new Gs2Cdk.Gs2Ranking.Model.CategoryModel[] {
            }
        );
    }
}

Debug.Log(new SampleStack().Yaml());  // Generate Template
import core from "@/gs2cdk/core";
import ranking from "@/gs2cdk/ranking";

class SampleStack extends core.Stack
{
    public constructor() {
        super();
        new ranking.model.Namespace(
            this,
            "namespace-0001",
        ).masterData(
            [
            ]
        );
    }
}

console.log(new SampleStack().yaml());  // Generate Template
from gs2_cdk import Stack, core, ranking

class SampleStack(Stack):

    def __init__(self):
        super().__init__()
        ranking.Namespace(
            stack=self,
            name="namespace-0001",
        ).master_data(
            categories=[
            ],
        )

print(SampleStack().yaml())  # Generate Template

CategoryModel

Category Model

Different rankings can be created for different categories.

Categories can have a minimum and maximum score that can be registered, and scores outside of that range are discarded. When calculating rankings, it is possible to set whether the scores are to be ranked in ascending or descending order, with the smallest scores being ranked higher (ascending order) or the largest scores being ranked lower (descending order).

You can select global or scope as the type of ranking. Global is a ranking where all players see the same results, and Scope is a ranking where each game player has a different result, such as a ranking among friends or a ranking in a guild.

For global ranking, you can set the ranking interval from 15 minutes to 24 hours for each category. Scope rankings reflect the calculate results in real time.

The ranking data has a setting called “generation,” and the registered scores can be reset by changing the generation.

TypeConditionRequiredDefaultValue LimitsDescription
categoryModelIdstring
~ 1024 charsCategory GRN
namestring
~ 128 charsCategory Name
metadatastring~ 1024 charsMetadata
minimumValuelong0 ~ 9223372036854775805Minimum Score
maximumValuelong0 ~ 9223372036854775805Maximum Score
sumbool
falseScores are summed and the total value is compared
orderDirectionString Enum
enum {
  “asc”,
  “desc”
}
~ 128 charsSort direction of scores
Enumerator String DefinitionDescription
“asc”ascending-order
“desc”descending-order
scopeString Enum
enum {
  “global”,
  “scoped”
}
~ 128 charsType of Ranking
Enumerator String DefinitionDescription
“global”Global
“scoped”Scoped
globalRankingSettingGlobalRankingSetting{scope} == “global”
✓*
Global Ranking Setting
* Required if scope is “global”
entryPeriodEventIdstring~ 1024 charsPeriod during which scores can be registered GS2-Schedule Event GRN
accessPeriodEventIdstring~ 1024 charsPeriod during which ranking data can be accessed GS2-Schedule Event GRN

Scope

Aggregation Scope

Available in Global Ranking mode. Normally, the global ranking is calculated for all registered scores.

TypeConditionRequiredDefaultValue LimitsDescription
namestring
~ 128 charsScope Name
targetDayslong
1 ~ 365Number of days to aggregate

GlobalRankingSetting

Global Ranking Setting

Global is a ranking where all players see the same results. The ranking interval can be set from 15 minutes to 24 hours.

The ranking data has a setting called “generation,” and the registered scores can be reset by changing the generation.

TypeConditionRequiredDefaultValue LimitsDescription
uniqueByUserIdbool
trueOnly one score is registered per user ID
calculateIntervalMinutesint
15 ~ 1440Interval between score totals (minutes)
calculateFixedTimingFixedTimingFixed time to start tallying scores
additionalScopesList<Scope>0 ~ 10 itemsList of Scope
ignoreUserIdsList<string>0 ~ 10000 itemsList of User IDs that are not reflected in the ranking
generationstring~ 256 charsRanking Generation

FixedTiming

Fixed Timing

Specifies the fixed timing at which ranking calculations start.

TypeConditionRequiredDefaultValue LimitsDescription
hourint0 ~ 23Fixed time to start tallying scores (hour)
minuteint0 ~ 59Fixed time to start tallying scores (minutes)