GS2-Deploy/CDK Reference of GS2-Mission
Entity
Resources operated in Deloy process
Namespace
Namespace
A namespace is a mechanism that allows multiple uses of the same service for different purposes within a single project. Each GS2 service is managed on a per-namespace basis. Even when using the same service, if the namespace differs, the data is treated as a completely independent data space.
Therefore, you must create a namespace before you can start using each service.
| Type | Condition | Required | Default | Value Limits | Description | |
|---|---|---|---|---|---|---|
| name | string | ✓ | ~ 128 chars | Namespace name | ||
| description | string | ~ 1024 chars | Description | |||
| transactionSetting | TransactionSetting | ✓ | Transaction settings | |||
| missionCompleteScript | ScriptSetting | Script to run when a mission is accomplished | ||||
| counterIncrementScript | ScriptSetting | Script to run when the counter rises | ||||
| receiveRewardsScript | ScriptSetting | Script to run when a reward is received | ||||
| completeNotification | NotificationSetting | ✓ | Push notifications when mission tasks are accomplished | |||
| logSetting | LogSetting | Log output settings |
GetAttr
Generation results of resources that can be obtained with the !GetAttr tag
| Type | Description | |
|---|---|---|
| Item | Namespace | Created namespace |
Implementation Example
Type: GS2::Mission::Namespace
Properties:
Name: namespace-0001
Description: null
TransactionSetting:
EnableAutoRun: true
QueueNamespaceId: grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0001
MissionCompleteScript: null
CounterIncrementScript: null
ReceiveRewardsScript: null
CompleteNotification: null
LogSetting:
LoggingNamespaceId: grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001import (
"github.com/gs2io/gs2-golang-cdk/core"
"github.com/gs2io/gs2-golang-cdk/mission"
"github.com/gs2io/gs2-golang-cdk/experience"
"github.com/openlyinc/pointy"
)
SampleStack := core.NewStack()
mission.NewNamespace(
&SampleStack,
"namespace-0001",
mission.NamespaceOptions{
TransactionSetting: core.NewTransactionSetting(
core.TransactionSettingOptions{
QueueNamespaceId: pointy.String("grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0001"),
},
),
LogSetting: &core.LogSetting{
LoggingNamespaceId: "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001",
},
},
)
println(SampleStack.Yaml()) // Generate Template
class SampleStack extends \Gs2Cdk\Core\Model\Stack
{
function __construct() {
parent::__construct();
new \Gs2Cdk\Mission\Model\Namespace_(
stack: $this,
name: "namespace-0001",
options: new \Gs2Cdk\Mission\Model\Options\NamespaceOptions(
transactionSetting: new \Gs2Cdk\Core\Model\TransactionSetting(
new \Gs2Cdk\Core\Model\TransactionSettingOptions(
queueNamespaceId: "grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0001"
)
),
logSetting: new \Gs2Cdk\Core\Model\LogSetting(
loggingNamespaceId: "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"
)
)
);
}
}
print((new SampleStack())->yaml()); // Generate Template
class SampleStack extends io.gs2.cdk.core.model.Stack
{
public SampleStack() {
super();
new io.gs2.cdk.mission.model.Namespace(
this,
"namespace-0001",
new io.gs2.cdk.mission.model.options.NamespaceOptions()
.withTransactionSetting(new io.gs2.cdk.core.model.TransactionSetting(
new io.gs2.cdk.core.model.options.TransactionSettingOptions()
.withQueueNamespaceId("grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0001")
))
.withLogSetting(new io.gs2.cdk.core.model.LogSetting(
"grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"
))
);
}
}
System.out.println(new SampleStack().yaml()); // Generate Templatepublic class SampleStack : Gs2Cdk.Core.Model.Stack
{
public SampleStack() {
new Gs2Cdk.Gs2Mission.Model.Namespace(
stack: this,
name: "namespace-0001",
options: new Gs2Cdk.Gs2Mission.Model.Options.NamespaceOptions
{
transactionSetting = new Gs2Cdk.Core.Model.TransactionSetting(
options: new Gs2Cdk.Core.Model.TransactionSettingOptions
{
queueNamespaceId = "grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0001"
}
),
logSetting = new Gs2Cdk.Core.Model.LogSetting(
loggingNamespaceId: "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"
)
}
);
}
}
Debug.Log(new SampleStack().Yaml()); // Generate Templateimport core from "@/gs2cdk/core";
import mission from "@/gs2cdk/mission";
class SampleStack extends core.Stack
{
public constructor() {
super();
new mission.model.Namespace(
this,
"namespace-0001",
{
transactionSetting: new core.TransactionSetting(
{
queueNamespaceId: "grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0001"
}
),
logSetting: new core.LogSetting(
"grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"
)
}
);
}
}
console.log(new SampleStack().yaml()); // Generate Template
from gs2_cdk import Stack, core, mission
class SampleStack(Stack):
def __init__(self):
super().__init__()
mission.Namespace(
stack=self,
name='namespace-0001',
options=mission.NamespaceOptions(
transaction_setting=core.TransactionSetting(
options=core.TransactionSettingOptions(
queue_namespace_id='grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0001',
)
),
log_setting=core.LogSetting(
logging_namespace_id='grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001',
),
),
)
print(SampleStack().yaml()) # Generate TemplateNotificationSetting
Push notification settings
This is a setting for sending push notifications when an event occurs in a GS2 microservice. The push notification here refers to the processing via the WebSocket interface provided by GS2-Gateway, and is different from the push notification of a smartphone. For example, when a matchmaking is completed or a friend request is received, the GS2-Gateway can send a push notification via the WebSocket interface, and the game client can detect the change of the state.
GS2-Gateway’s push notifications can be used to send additional processing to mobile push notifications when the destination device is offline. If you use mobile push notifications well, you may be able to realize a flow in which you can notify the player by using mobile push notifications even if you end the game during matchmaking and return to the game.
| Type | Condition | Required | Default | Value Limits | Description | |||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| gatewayNamespaceId | string | ✓ | “grn:gs2:{region}:{ownerId}:gateway:default” | ~ 1024 chars | GS2-Gateway namespace to use for push notifications Specify the GS2-Gateway namespace ID in GRN format starting with “grn:gs2:”. | |||||||
| enableTransferMobileNotification | bool? | false | Forwarding to mobile push notification When this notification is sent, if the destination device is offline, specify whether to forward it to mobile push notification. | |||||||||
| sound | string | {enableTransferMobileNotification} == true | ~ 1024 chars | Sound file name to be used for mobile push notifications The sound file name specified here is used when sending mobile push notifications, and you can send notifications with a special sound. * Enabled if enableTransferMobileNotification is true | ||||||||
| enable | String Enum enum { “Enabled”, “Disabled” } | ✓ | “Enabled” | ~ 128 chars | Whether to enable push notifications
|
LogSetting
Log Export Settings
Manages log data export settings. This type holds the GS2-Log namespace identifier (Namespace ID) used to export log data. Specify the GS2-Log namespace where log data is collected and stored in the GRN format for the Log Namespace ID (loggingNamespaceId). Configuring this setting ensures that log data for API requests and responses occurring within the specified namespace is output to the target GS2-Log namespace. GS2-Log provides real-time logs that can be used for system monitoring, analysis, and debugging.
| Type | Condition | Required | Default | Value Limits | Description | |
|---|---|---|---|---|---|---|
| loggingNamespaceId | string | ✓ | ~ 1024 chars | GS2-Log namespace GRN to output logs |
ScriptSetting
Script settings
In GS2, you can associate custom scripts with microservice events and execute them. This model holds the settings for triggering script execution.
There are two main ways to execute a script: synchronous execution and asynchronous execution. Synchronous execution blocks processing until the script has finished executing. Instead, you can use the script execution result to stop the execution of the API or to tamper with the result of the API.
In contrast, asynchronous execution does not block processing until the script has finished executing. Since the script result cannot be used to stop the API execution or modify the API response, asynchronous execution does not affect the API’s response flow. For this reason, asynchronous execution is generally recommended.
There are two types of asynchronous execution methods: GS2-Script and Amazon EventBridge. By using Amazon EventBridge, you can write processing in languages other than Lua.
| Type | Condition | Required | Default | Value Limits | Description | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| triggerScriptId | string | ~ 1024 chars | Script GRN of synchronous execution script Must be specified in GRN format starting with “grn:gs2:”. | |||||||||||
| doneTriggerTargetType | String Enum enum { “none”, “gs2_script”, “aws” } | ✓ | “none” | ~ 128 chars | How to execute asynchronous scripts Specifies the type of script to use for asynchronous execution. You can choose from “Do not use asynchronous execution scripts (none)”, “Use GS2-Script (gs2_script)”, and “Use Amazon EventBridge (aws)”.
| |||||||||
| doneTriggerScriptId | string | {doneTriggerTargetType} == “gs2_script” | ~ 1024 chars | Script GRN of asynchronous execution script Must be specified in GRN format starting with “grn:gs2:”. * Enabled if doneTriggerTargetType is “gs2_script” | ||||||||||
| doneTriggerQueueNamespaceId | string | {doneTriggerTargetType} == “gs2_script” | ~ 1024 chars | GS2-JobQueue namespace GRN to execute asynchronous execution scripts If you want to execute asynchronous execution scripts via GS2-JobQueue instead of executing them directly, specify the GS2-JobQueue namespace GRN. There is little reason to use GS2-JobQueue, so you don’t need to specify it unless you have a specific reason. * Enabled if doneTriggerTargetType is “gs2_script” |
TransactionSetting
Transaction settings
Transaction settings control how transactions are executed, their consistency, asynchronous processing, and conflict avoidance mechanisms. Combining features like AutoRun, AtomicCommit, Distributor, batch application of script results, and asynchronous acquisition actions via JobQueue enables robust transaction management tailored to game logic.
| Type | Condition | Required | Default | Value Limits | Description | |
|---|---|---|---|---|---|---|
| enableAutoRun | bool | ✓ | false | Whether to automatically execute issued transactions on the server side | ||
| enableAtomicCommit | bool | {enableAutoRun} == true | ✓* | false | Whether to commit the execution of transactions atomically * Required if enableAutoRun is true | |
| transactionUseDistributor | bool | {enableAtomicCommit} == true | ✓* | false | Whether to execute transactions asynchronously * Required if enableAtomicCommit is true | |
| commitScriptResultInUseDistributor | bool | {transactionUseDistributor} == true | ✓* | false | Whether to execute the commit processing of the script result asynchronously * Required if transactionUseDistributor is true | |
| acquireActionUseJobQueue | bool | {enableAtomicCommit} == true | ✓* | false | Whether to use GS2-JobQueue to execute the acquire action * Required if enableAtomicCommit is true | |
| distributorNamespaceId | string | ✓ | “grn:gs2:{region}:{ownerId}:distributor:default” | ~ 1024 chars | GS2-Distributor namespace used for transaction execution | |
| queueNamespaceId | string | ✓ | “grn:gs2:{region}:{ownerId}:queue:default” | ~ 1024 chars | Namespace in GS2-JobQueue used to run the transaction |
CurrentMissionMaster
Currently Available Master Data
GS2 uses JSON format files for managing master data. By uploading these files, the settings are applied to the server.
To create JSON files, GS2 provides a master data editor within the management console. Additionally, you can create tools better suited for operating your game and export JSON files in the appropriate format.
Note
Please refer to Master Data Reference of GS2-Mission for the JSON file format.| Type | Condition | Required | Default | Value Limits | Description | |||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| namespaceName | string | ✓ | ~ 128 chars | Namespace name | ||||||||
| mode | String Enum enum { “direct”, “preUpload” } | ✓ | “direct” | ~ 128 chars | Update mode
| |||||||
| settings | string | {mode} == “direct” | ✓* | ~ 5242880 bytes (5MB) | Master Data * Required if mode is “direct” | |||||||
| uploadToken | string | {mode} == “preUpload” | ✓* | ~ 1024 chars | Token used to reflect results after upload * Required if mode is “preUpload” |
GetAttr
Generation results of resources that can be obtained with the !GetAttr tag
| Type | Description | |
|---|---|---|
| Item | CurrentMissionMaster | Updated and currently available Mission Master |
Implementation Example
Type: GS2::Mission::CurrentMissionMaster
Properties:
NamespaceName: namespace-0001
Mode: direct
Settings: {
"version": "2019-05-28",
"groups": [
{
"name": "daily",
"resetType": "daily",
"metadata": "DAILY",
"tasks": [
{
"name": "quest_x10",
"metadata": "QUEST_X10",
"counterName": "quest_complete",
"targetValue": 10,
"completeAcquireActions": [
{
"action": "Gs2Experience:AddExperienceByUserId",
"request": {
"namespaceName": "namespace-0001",
"experienceName": "player",
"propertyId": "player",
"experienceValue": 30
}
}
]
},
{
"name": "quest_x20",
"metadata": "QUEST_X20",
"counterName": "quest_complete",
"premiseMissionTaskName": "quest_x10",
"targetValue": 20,
"completeAcquireActions": [
{
"action": "Gs2Experience:AddExperienceByUserId",
"request": {
"namespaceName": "namespace-0001",
"experienceName": "player",
"propertyId": "player",
"experienceValue": 30
}
}
]
},
{
"name": "gacha",
"metadata": "GACHA",
"counterName": "lot_gacha",
"targetValue": 1,
"completeAcquireActions": [
{
"action": "Gs2Experience:AddExperienceByUserId",
"request": {
"namespaceName": "namespace-0001",
"experienceName": "player",
"propertyId": "player",
"experienceValue": 30
}
}
]
}
],
"resetHour": 10
},
{
"name": "weekly",
"resetType": "weekly",
"metadata": "WEEKLY",
"tasks": [
{
"name": "quest_x100",
"metadata": "QUEST_X100",
"counterName": "quest_complete",
"targetValue": 100,
"completeAcquireActions": [
{
"action": "Gs2Experience:AddExperienceByUserId",
"request": {
"namespaceName": "namespace-0001",
"experienceName": "player",
"propertyId": "player",
"experienceValue": 30
}
}
]
},
{
"name": "quest_x1000",
"metadata": "QUEST_X1000",
"counterName": "quest_complete",
"premiseMissionTaskName": "quest_x100",
"targetValue": 1000,
"completeAcquireActions": [
{
"action": "Gs2Experience:AddExperienceByUserId",
"request": {
"namespaceName": "namespace-0001",
"experienceName": "player",
"propertyId": "player",
"experienceValue": 30
}
}
]
}
],
"resetDayOfWeek": "monday",
"resetHour": 10
},
{
"name": "story",
"resetType": "notReset",
"metadata": "STORY",
"tasks": [
{
"name": "quest_1-1",
"metadata": "QUEST_1-1",
"counterName": "quest1",
"targetValue": 1
},
{
"name": "quest_1-2",
"metadata": "QUEST_1-2",
"counterName": "quest1",
"premiseMissionTaskName": "quest_1-1",
"targetValue": 1
},
{
"name": "quest_1-3",
"metadata": "QUEST_1-3",
"counterName": "quest1",
"premiseMissionTaskName": "quest_1-2",
"targetValue": 1
},
{
"name": "quest_1-4",
"metadata": "QUEST_1-4",
"counterName": "quest1",
"premiseMissionTaskName": "quest_1-3",
"targetValue": 1
},
{
"name": "quest_2-1",
"metadata": "QUEST_2-1",
"counterName": "quest2",
"premiseMissionTaskName": "quest_1-4",
"targetValue": 1
}
]
}
],
"counters": [
{
"name": "quest_complete",
"scopes": [
{
"resetType": "daily",
"resetHour": 5
},
{
"resetType": "weekly",
"resetDayOfWeek": "monday",
"resetHour": 5
}
],
"metadata": "QUEST_COMPLETE"
},
{
"name": "lot_gacha",
"scopes": [
{
"resetType": "daily",
"resetHour": 5
}
],
"metadata": "LOT_GACHA"
},
{
"name": "quest1",
"scopes": [
{
"resetType": "notReset"
}
],
"metadata": "QUEST1"
},
{
"name": "quest2",
"scopes": [
{
"resetType": "notReset"
}
],
"metadata": "QUEST2"
}
]
}
UploadToken: nullimport (
"github.com/gs2io/gs2-golang-cdk/core"
"github.com/gs2io/gs2-golang-cdk/mission"
"github.com/gs2io/gs2-golang-cdk/experience"
"github.com/openlyinc/pointy"
)
SampleStack := core.NewStack()
mission.NewNamespace(
&SampleStack,
"namespace-0001",
mission.NamespaceOptions{},
).MasterData(
[]mission.MissionGroupModel{
mission.NewMissionGroupModel(
"daily",
mission.MissionGroupModelResetTypeDaily,
mission.MissionGroupModelOptions{
Metadata: pointy.String("DAILY"),
Tasks: []mission.MissionTaskModel{
mission.NewMissionTaskModel(
"quest_x10",
mission.MissionTaskModelVerifyCompleteTypeCounter,
mission.MissionTaskModelOptions{
Metadata: pointy.String("QUEST_X10"),
CompleteAcquireActions: []core.AcquireAction{
experience.AddExperienceByUserId(
"namespace-0001",
"player",
"player",
pointy.Int64(30),
pointy.Bool(false),
),
},
},
),
mission.NewMissionTaskModel(
"quest_x20",
mission.MissionTaskModelVerifyCompleteTypeCounter,
mission.MissionTaskModelOptions{
Metadata: pointy.String("QUEST_X20"),
CompleteAcquireActions: []core.AcquireAction{
experience.AddExperienceByUserId(
"namespace-0001",
"player",
"player",
pointy.Int64(30),
pointy.Bool(false),
),
},
PremiseMissionTaskName: pointy.String("quest_x10"),
},
),
mission.NewMissionTaskModel(
"gacha",
mission.MissionTaskModelVerifyCompleteTypeCounter,
mission.MissionTaskModelOptions{
Metadata: pointy.String("GACHA"),
CompleteAcquireActions: []core.AcquireAction{
experience.AddExperienceByUserId(
"namespace-0001",
"player",
"player",
pointy.Int64(30),
pointy.Bool(false),
),
},
},
),
},
ResetHour: pointy.Int32(10),
},
),
mission.NewMissionGroupModel(
"weekly",
mission.MissionGroupModelResetTypeWeekly,
mission.MissionGroupModelOptions{
Metadata: pointy.String("WEEKLY"),
Tasks: []mission.MissionTaskModel{
mission.NewMissionTaskModel(
"quest_x100",
mission.MissionTaskModelVerifyCompleteTypeCounter,
mission.MissionTaskModelOptions{
Metadata: pointy.String("QUEST_X100"),
CompleteAcquireActions: []core.AcquireAction{
experience.AddExperienceByUserId(
"namespace-0001",
"player",
"player",
pointy.Int64(30),
pointy.Bool(false),
),
},
},
),
mission.NewMissionTaskModel(
"quest_x1000",
mission.MissionTaskModelVerifyCompleteTypeCounter,
mission.MissionTaskModelOptions{
Metadata: pointy.String("QUEST_X1000"),
CompleteAcquireActions: []core.AcquireAction{
experience.AddExperienceByUserId(
"namespace-0001",
"player",
"player",
pointy.Int64(30),
pointy.Bool(false),
),
},
PremiseMissionTaskName: pointy.String("quest_x100"),
},
),
},
ResetDayOfWeek: mission.MissionGroupModelResetDayOfWeekMonday.Pointer(),
ResetHour: pointy.Int32(10),
},
),
mission.NewMissionGroupModel(
"story",
mission.MissionGroupModelResetTypeNotReset,
mission.MissionGroupModelOptions{
Metadata: pointy.String("STORY"),
Tasks: []mission.MissionTaskModel{
mission.NewMissionTaskModel(
"quest_1-1",
mission.MissionTaskModelVerifyCompleteTypeCounter,
mission.MissionTaskModelOptions{
Metadata: pointy.String("QUEST_1-1"),
},
),
mission.NewMissionTaskModel(
"quest_1-2",
mission.MissionTaskModelVerifyCompleteTypeCounter,
mission.MissionTaskModelOptions{
Metadata: pointy.String("QUEST_1-2"),
PremiseMissionTaskName: pointy.String("quest_1-1"),
},
),
mission.NewMissionTaskModel(
"quest_1-3",
mission.MissionTaskModelVerifyCompleteTypeCounter,
mission.MissionTaskModelOptions{
Metadata: pointy.String("QUEST_1-3"),
PremiseMissionTaskName: pointy.String("quest_1-2"),
},
),
mission.NewMissionTaskModel(
"quest_1-4",
mission.MissionTaskModelVerifyCompleteTypeCounter,
mission.MissionTaskModelOptions{
Metadata: pointy.String("QUEST_1-4"),
PremiseMissionTaskName: pointy.String("quest_1-3"),
},
),
mission.NewMissionTaskModel(
"quest_2-1",
mission.MissionTaskModelVerifyCompleteTypeCounter,
mission.MissionTaskModelOptions{
Metadata: pointy.String("QUEST_2-1"),
PremiseMissionTaskName: pointy.String("quest_1-4"),
},
),
},
},
),
},
[]mission.CounterModel{
mission.NewCounterModel(
"quest_complete",
[]mission.CounterScopeModel{
mission.NewCounterScopeModel(
mission.CounterScopeModelScopeTypeResetTiming,
mission.CounterScopeModelResetTypeDaily,
mission.CounterScopeModelOptions{
ResetHour: pointy.Int32(5),
},
),
mission.NewCounterScopeModel(
mission.CounterScopeModelScopeTypeResetTiming,
mission.CounterScopeModelResetTypeWeekly,
mission.CounterScopeModelOptions{
ResetDayOfWeek: mission.CounterScopeModelResetDayOfWeekMonday.Pointer(),
ResetHour: pointy.Int32(5),
},
),
},
mission.CounterModelOptions{
Metadata: pointy.String("QUEST_COMPLETE"),
},
),
mission.NewCounterModel(
"lot_gacha",
[]mission.CounterScopeModel{
mission.NewCounterScopeModel(
mission.CounterScopeModelScopeTypeResetTiming,
mission.CounterScopeModelResetTypeDaily,
mission.CounterScopeModelOptions{
ResetHour: pointy.Int32(5),
},
),
},
mission.CounterModelOptions{
Metadata: pointy.String("LOT_GACHA"),
},
),
mission.NewCounterModel(
"quest1",
[]mission.CounterScopeModel{
mission.NewCounterScopeModel(
mission.CounterScopeModelScopeTypeResetTiming,
mission.CounterScopeModelResetTypeNotReset,
mission.CounterScopeModelOptions{},
),
},
mission.CounterModelOptions{
Metadata: pointy.String("QUEST1"),
},
),
mission.NewCounterModel(
"quest2",
[]mission.CounterScopeModel{
mission.NewCounterScopeModel(
mission.CounterScopeModelScopeTypeResetTiming,
mission.CounterScopeModelResetTypeNotReset,
mission.CounterScopeModelOptions{},
),
},
mission.CounterModelOptions{
Metadata: pointy.String("QUEST2"),
},
),
},
)
println(SampleStack.Yaml()) // Generate Template
class SampleStack extends \Gs2Cdk\Core\Model\Stack
{
function __construct() {
parent::__construct();
(new \Gs2Cdk\Mission\Model\Namespace_(
stack: $this,
name: "namespace-0001"
))->masterData(
[
new \Gs2Cdk\Mission\Model\MissionGroupModel(
name:"daily",
resetType: \Gs2Cdk\Mission\Model\Enums\MissionGroupModelResetType::DAILY,
options: new \Gs2Cdk\Mission\Model\Options\MissionGroupModelOptions(
metadata:"DAILY",
tasks:[
new \Gs2Cdk\Mission\Model\MissionTaskModel(
name: "quest_x10",
verifyCompleteType: Gs2Cdk\Mission\Model\Enums\MissionTaskModelVerifyCompleteType::COUNTER,
options: new \Gs2Cdk\Mission\Model\Options\MissionTaskModelOptions(
metadata: "QUEST_X10",
completeAcquireActions: [
new \Gs2Cdk\Experience\StampSheet\AddExperienceByUserId(
namespaceName: "namespace-0001",
experienceName: "player",
propertyId: "player",
experienceValue: 30
),
],
)
),
new \Gs2Cdk\Mission\Model\MissionTaskModel(
name: "quest_x20",
verifyCompleteType: Gs2Cdk\Mission\Model\Enums\MissionTaskModelVerifyCompleteType::COUNTER,
options: new \Gs2Cdk\Mission\Model\Options\MissionTaskModelOptions(
metadata: "QUEST_X20",
completeAcquireActions: [
new \Gs2Cdk\Experience\StampSheet\AddExperienceByUserId(
namespaceName: "namespace-0001",
experienceName: "player",
propertyId: "player",
experienceValue: 30
),
],
premiseMissionTaskName: "quest_x10",
)
),
new \Gs2Cdk\Mission\Model\MissionTaskModel(
name: "gacha",
verifyCompleteType: Gs2Cdk\Mission\Model\Enums\MissionTaskModelVerifyCompleteType::COUNTER,
options: new \Gs2Cdk\Mission\Model\Options\MissionTaskModelOptions(
metadata: "GACHA",
completeAcquireActions: [
new \Gs2Cdk\Experience\StampSheet\AddExperienceByUserId(
namespaceName: "namespace-0001",
experienceName: "player",
propertyId: "player",
experienceValue: 30
),
],
)
),
],
resetHour:10
)
),
new \Gs2Cdk\Mission\Model\MissionGroupModel(
name:"weekly",
resetType: \Gs2Cdk\Mission\Model\Enums\MissionGroupModelResetType::WEEKLY,
options: new \Gs2Cdk\Mission\Model\Options\MissionGroupModelOptions(
metadata:"WEEKLY",
tasks:[
new \Gs2Cdk\Mission\Model\MissionTaskModel(
name: "quest_x100",
verifyCompleteType: Gs2Cdk\Mission\Model\Enums\MissionTaskModelVerifyCompleteType::COUNTER,
options: new \Gs2Cdk\Mission\Model\Options\MissionTaskModelOptions(
metadata: "QUEST_X100",
completeAcquireActions: [
new \Gs2Cdk\Experience\StampSheet\AddExperienceByUserId(
namespaceName: "namespace-0001",
experienceName: "player",
propertyId: "player",
experienceValue: 30
),
],
)
),
new \Gs2Cdk\Mission\Model\MissionTaskModel(
name: "quest_x1000",
verifyCompleteType: Gs2Cdk\Mission\Model\Enums\MissionTaskModelVerifyCompleteType::COUNTER,
options: new \Gs2Cdk\Mission\Model\Options\MissionTaskModelOptions(
metadata: "QUEST_X1000",
completeAcquireActions: [
new \Gs2Cdk\Experience\StampSheet\AddExperienceByUserId(
namespaceName: "namespace-0001",
experienceName: "player",
propertyId: "player",
experienceValue: 30
),
],
premiseMissionTaskName: "quest_x100",
)
),
],
resetDayOfWeek:Gs2Cdk\Mission\Model\Enums\MissionGroupModelResetDayOfWeek::MONDAY,
resetHour:10
)
),
new \Gs2Cdk\Mission\Model\MissionGroupModel(
name:"story",
resetType: \Gs2Cdk\Mission\Model\Enums\MissionGroupModelResetType::NOT_RESET,
options: new \Gs2Cdk\Mission\Model\Options\MissionGroupModelOptions(
metadata:"STORY",
tasks:[
new \Gs2Cdk\Mission\Model\MissionTaskModel(
name: "quest_1-1",
verifyCompleteType: Gs2Cdk\Mission\Model\Enums\MissionTaskModelVerifyCompleteType::COUNTER,
options: new \Gs2Cdk\Mission\Model\Options\MissionTaskModelOptions(
metadata: "QUEST_1-1",
)
),
new \Gs2Cdk\Mission\Model\MissionTaskModel(
name: "quest_1-2",
verifyCompleteType: Gs2Cdk\Mission\Model\Enums\MissionTaskModelVerifyCompleteType::COUNTER,
options: new \Gs2Cdk\Mission\Model\Options\MissionTaskModelOptions(
metadata: "QUEST_1-2",
premiseMissionTaskName: "quest_1-1",
)
),
new \Gs2Cdk\Mission\Model\MissionTaskModel(
name: "quest_1-3",
verifyCompleteType: Gs2Cdk\Mission\Model\Enums\MissionTaskModelVerifyCompleteType::COUNTER,
options: new \Gs2Cdk\Mission\Model\Options\MissionTaskModelOptions(
metadata: "QUEST_1-3",
premiseMissionTaskName: "quest_1-2",
)
),
new \Gs2Cdk\Mission\Model\MissionTaskModel(
name: "quest_1-4",
verifyCompleteType: Gs2Cdk\Mission\Model\Enums\MissionTaskModelVerifyCompleteType::COUNTER,
options: new \Gs2Cdk\Mission\Model\Options\MissionTaskModelOptions(
metadata: "QUEST_1-4",
premiseMissionTaskName: "quest_1-3",
)
),
new \Gs2Cdk\Mission\Model\MissionTaskModel(
name: "quest_2-1",
verifyCompleteType: Gs2Cdk\Mission\Model\Enums\MissionTaskModelVerifyCompleteType::COUNTER,
options: new \Gs2Cdk\Mission\Model\Options\MissionTaskModelOptions(
metadata: "QUEST_2-1",
premiseMissionTaskName: "quest_1-4",
)
),
]
)
)
],
[
new \Gs2Cdk\Mission\Model\CounterModel(
name:"quest_complete",
scopes:[
new \Gs2Cdk\Mission\Model\CounterScopeModel(
scopeType: Gs2Cdk\Mission\Model\Enums\CounterScopeModelScopeType::RESET_TIMING,
resetType: Gs2Cdk\Mission\Model\Enums\CounterScopeModelResetType::DAILY,
options: new \Gs2Cdk\Mission\Model\Options\CounterScopeModelOptions(
resetHour: 5,
)
),
new \Gs2Cdk\Mission\Model\CounterScopeModel(
scopeType: Gs2Cdk\Mission\Model\Enums\CounterScopeModelScopeType::RESET_TIMING,
resetType: Gs2Cdk\Mission\Model\Enums\CounterScopeModelResetType::WEEKLY,
options: new \Gs2Cdk\Mission\Model\Options\CounterScopeModelOptions(
resetDayOfWeek: Gs2Cdk\Mission\Model\Enums\CounterScopeModelResetDayOfWeek::MONDAY,
resetHour: 5,
)
),
],
options: new \Gs2Cdk\Mission\Model\Options\CounterModelOptions(
metadata:"QUEST_COMPLETE"
)
),
new \Gs2Cdk\Mission\Model\CounterModel(
name:"lot_gacha",
scopes:[
new \Gs2Cdk\Mission\Model\CounterScopeModel(
scopeType: Gs2Cdk\Mission\Model\Enums\CounterScopeModelScopeType::RESET_TIMING,
resetType: Gs2Cdk\Mission\Model\Enums\CounterScopeModelResetType::DAILY,
options: new \Gs2Cdk\Mission\Model\Options\CounterScopeModelOptions(
resetHour: 5,
)
),
],
options: new \Gs2Cdk\Mission\Model\Options\CounterModelOptions(
metadata:"LOT_GACHA"
)
),
new \Gs2Cdk\Mission\Model\CounterModel(
name:"quest1",
scopes:[
new \Gs2Cdk\Mission\Model\CounterScopeModel(
scopeType: Gs2Cdk\Mission\Model\Enums\CounterScopeModelScopeType::RESET_TIMING,
resetType: Gs2Cdk\Mission\Model\Enums\CounterScopeModelResetType::NOT_RESET,
),
],
options: new \Gs2Cdk\Mission\Model\Options\CounterModelOptions(
metadata:"QUEST1"
)
),
new \Gs2Cdk\Mission\Model\CounterModel(
name:"quest2",
scopes:[
new \Gs2Cdk\Mission\Model\CounterScopeModel(
scopeType: Gs2Cdk\Mission\Model\Enums\CounterScopeModelScopeType::RESET_TIMING,
resetType: Gs2Cdk\Mission\Model\Enums\CounterScopeModelResetType::NOT_RESET,
),
],
options: new \Gs2Cdk\Mission\Model\Options\CounterModelOptions(
metadata:"QUEST2"
)
)
]
);
}
}
print((new SampleStack())->yaml()); // Generate Template
class SampleStack extends io.gs2.cdk.core.model.Stack
{
public SampleStack() {
super();
new io.gs2.cdk.mission.model.Namespace(
this,
"namespace-0001"
).masterData(
Arrays.asList(
new io.gs2.cdk.mission.model.MissionGroupModel(
"daily",
io.gs2.cdk.mission.model.enums.MissionGroupModelResetType.DAILY,
new io.gs2.cdk.mission.model.options.MissionGroupModelOptions()
.withMetadata("DAILY")
.withTasks(Arrays.asList(
new io.gs2.cdk.mission.model.MissionTaskModel(
"quest_x10",
io.gs2.cdk.mission.model.enums.MissionTaskModelVerifyCompleteType.COUNTER,
new io.gs2.cdk.mission.model.options.MissionTaskModelOptions()
.withMetadata("QUEST_X10")
.withCompleteAcquireActions(Arrays.asList(
new io.gs2.cdk.experience.stampSheet.AddExperienceByUserId(
"namespace-0001",
"player",
"player",
30L,
false,
"#{userId}"
)
))
),
new io.gs2.cdk.mission.model.MissionTaskModel(
"quest_x20",
io.gs2.cdk.mission.model.enums.MissionTaskModelVerifyCompleteType.COUNTER,
new io.gs2.cdk.mission.model.options.MissionTaskModelOptions()
.withMetadata("QUEST_X20")
.withCompleteAcquireActions(Arrays.asList(
new io.gs2.cdk.experience.stampSheet.AddExperienceByUserId(
"namespace-0001",
"player",
"player",
30L,
false,
"#{userId}"
)
))
.withPremiseMissionTaskName("quest_x10")
),
new io.gs2.cdk.mission.model.MissionTaskModel(
"gacha",
io.gs2.cdk.mission.model.enums.MissionTaskModelVerifyCompleteType.COUNTER,
new io.gs2.cdk.mission.model.options.MissionTaskModelOptions()
.withMetadata("GACHA")
.withCompleteAcquireActions(Arrays.asList(
new io.gs2.cdk.experience.stampSheet.AddExperienceByUserId(
"namespace-0001",
"player",
"player",
30L,
false,
"#{userId}"
)
))
)
))
.withResetHour(10)
),
new io.gs2.cdk.mission.model.MissionGroupModel(
"weekly",
io.gs2.cdk.mission.model.enums.MissionGroupModelResetType.WEEKLY,
new io.gs2.cdk.mission.model.options.MissionGroupModelOptions()
.withMetadata("WEEKLY")
.withTasks(Arrays.asList(
new io.gs2.cdk.mission.model.MissionTaskModel(
"quest_x100",
io.gs2.cdk.mission.model.enums.MissionTaskModelVerifyCompleteType.COUNTER,
new io.gs2.cdk.mission.model.options.MissionTaskModelOptions()
.withMetadata("QUEST_X100")
.withCompleteAcquireActions(Arrays.asList(
new io.gs2.cdk.experience.stampSheet.AddExperienceByUserId(
"namespace-0001",
"player",
"player",
30L,
false,
"#{userId}"
)
))
),
new io.gs2.cdk.mission.model.MissionTaskModel(
"quest_x1000",
io.gs2.cdk.mission.model.enums.MissionTaskModelVerifyCompleteType.COUNTER,
new io.gs2.cdk.mission.model.options.MissionTaskModelOptions()
.withMetadata("QUEST_X1000")
.withCompleteAcquireActions(Arrays.asList(
new io.gs2.cdk.experience.stampSheet.AddExperienceByUserId(
"namespace-0001",
"player",
"player",
30L,
false,
"#{userId}"
)
))
.withPremiseMissionTaskName("quest_x100")
)
))
.withResetDayOfWeek(io.gs2.cdk.mission.model.enums.MissionGroupModelResetDayOfWeek.MONDAY)
.withResetHour(10)
),
new io.gs2.cdk.mission.model.MissionGroupModel(
"story",
io.gs2.cdk.mission.model.enums.MissionGroupModelResetType.NOT_RESET,
new io.gs2.cdk.mission.model.options.MissionGroupModelOptions()
.withMetadata("STORY")
.withTasks(Arrays.asList(
new io.gs2.cdk.mission.model.MissionTaskModel(
"quest_1-1",
io.gs2.cdk.mission.model.enums.MissionTaskModelVerifyCompleteType.COUNTER,
new io.gs2.cdk.mission.model.options.MissionTaskModelOptions()
.withMetadata("QUEST_1-1")
),
new io.gs2.cdk.mission.model.MissionTaskModel(
"quest_1-2",
io.gs2.cdk.mission.model.enums.MissionTaskModelVerifyCompleteType.COUNTER,
new io.gs2.cdk.mission.model.options.MissionTaskModelOptions()
.withMetadata("QUEST_1-2")
.withPremiseMissionTaskName("quest_1-1")
),
new io.gs2.cdk.mission.model.MissionTaskModel(
"quest_1-3",
io.gs2.cdk.mission.model.enums.MissionTaskModelVerifyCompleteType.COUNTER,
new io.gs2.cdk.mission.model.options.MissionTaskModelOptions()
.withMetadata("QUEST_1-3")
.withPremiseMissionTaskName("quest_1-2")
),
new io.gs2.cdk.mission.model.MissionTaskModel(
"quest_1-4",
io.gs2.cdk.mission.model.enums.MissionTaskModelVerifyCompleteType.COUNTER,
new io.gs2.cdk.mission.model.options.MissionTaskModelOptions()
.withMetadata("QUEST_1-4")
.withPremiseMissionTaskName("quest_1-3")
),
new io.gs2.cdk.mission.model.MissionTaskModel(
"quest_2-1",
io.gs2.cdk.mission.model.enums.MissionTaskModelVerifyCompleteType.COUNTER,
new io.gs2.cdk.mission.model.options.MissionTaskModelOptions()
.withMetadata("QUEST_2-1")
.withPremiseMissionTaskName("quest_1-4")
)
))
)
),
Arrays.asList(
new io.gs2.cdk.mission.model.CounterModel(
"quest_complete",
Arrays.asList(
new io.gs2.cdk.mission.model.CounterScopeModel(
io.gs2.cdk.mission.model.enums.CounterScopeModelScopeType.RESET_TIMING,
io.gs2.cdk.mission.model.enums.CounterScopeModelResetType.DAILY,
new io.gs2.cdk.mission.model.options.CounterScopeModelOptions()
.withResetHour(5)
),
new io.gs2.cdk.mission.model.CounterScopeModel(
io.gs2.cdk.mission.model.enums.CounterScopeModelScopeType.RESET_TIMING,
io.gs2.cdk.mission.model.enums.CounterScopeModelResetType.WEEKLY,
new io.gs2.cdk.mission.model.options.CounterScopeModelOptions()
.withResetDayOfWeek(io.gs2.cdk.mission.model.enums.CounterScopeModelResetDayOfWeek.MONDAY)
.withResetHour(5)
)
),
new io.gs2.cdk.mission.model.options.CounterModelOptions()
.withMetadata("QUEST_COMPLETE")
),
new io.gs2.cdk.mission.model.CounterModel(
"lot_gacha",
Arrays.asList(
new io.gs2.cdk.mission.model.CounterScopeModel(
io.gs2.cdk.mission.model.enums.CounterScopeModelScopeType.RESET_TIMING,
io.gs2.cdk.mission.model.enums.CounterScopeModelResetType.DAILY,
new io.gs2.cdk.mission.model.options.CounterScopeModelOptions()
.withResetHour(5)
)
),
new io.gs2.cdk.mission.model.options.CounterModelOptions()
.withMetadata("LOT_GACHA")
),
new io.gs2.cdk.mission.model.CounterModel(
"quest1",
Arrays.asList(
new io.gs2.cdk.mission.model.CounterScopeModel(
io.gs2.cdk.mission.model.enums.CounterScopeModelScopeType.RESET_TIMING,
io.gs2.cdk.mission.model.enums.CounterScopeModelResetType.NOT_RESET
)
),
new io.gs2.cdk.mission.model.options.CounterModelOptions()
.withMetadata("QUEST1")
),
new io.gs2.cdk.mission.model.CounterModel(
"quest2",
Arrays.asList(
new io.gs2.cdk.mission.model.CounterScopeModel(
io.gs2.cdk.mission.model.enums.CounterScopeModelScopeType.RESET_TIMING,
io.gs2.cdk.mission.model.enums.CounterScopeModelResetType.NOT_RESET
)
),
new io.gs2.cdk.mission.model.options.CounterModelOptions()
.withMetadata("QUEST2")
)
)
);
}
}
System.out.println(new SampleStack().yaml()); // Generate Templatepublic class SampleStack : Gs2Cdk.Core.Model.Stack
{
public SampleStack() {
new Gs2Cdk.Gs2Mission.Model.Namespace(
stack: this,
name: "namespace-0001"
).MasterData(
new Gs2Cdk.Gs2Mission.Model.MissionGroupModel[] {
new Gs2Cdk.Gs2Mission.Model.MissionGroupModel(
name: "daily",
resetType: Gs2Cdk.Gs2Mission.Model.Enums.MissionGroupModelResetType.Daily,
options: new Gs2Cdk.Gs2Mission.Model.Options.MissionGroupModelOptions
{
metadata = "DAILY",
tasks = new Gs2Cdk.Gs2Mission.Model.MissionTaskModel[]
{
new Gs2Cdk.Gs2Mission.Model.MissionTaskModel(
name: "quest_x10",
verifyCompleteType: Gs2Cdk.Gs2Mission.Model.Enums.MissionTaskModelVerifyCompleteType.Counter,
options: new Gs2Cdk.Gs2Mission.Model.Options.MissionTaskModelOptions
{
metadata = "QUEST_X10",
completeAcquireActions = new Gs2Cdk.Core.Model.AcquireAction[]
{
new Gs2Cdk.Gs2Experience.StampSheet.AddExperienceByUserId(
namespaceName: "namespace-0001",
experienceName: "player",
propertyId: "player",
experienceValue: 30
)
}
}
),
new Gs2Cdk.Gs2Mission.Model.MissionTaskModel(
name: "quest_x20",
verifyCompleteType: Gs2Cdk.Gs2Mission.Model.Enums.MissionTaskModelVerifyCompleteType.Counter,
options: new Gs2Cdk.Gs2Mission.Model.Options.MissionTaskModelOptions
{
metadata = "QUEST_X20",
completeAcquireActions = new Gs2Cdk.Core.Model.AcquireAction[]
{
new Gs2Cdk.Gs2Experience.StampSheet.AddExperienceByUserId(
namespaceName: "namespace-0001",
experienceName: "player",
propertyId: "player",
experienceValue: 30
)
},
premiseMissionTaskName = "quest_x10"
}
),
new Gs2Cdk.Gs2Mission.Model.MissionTaskModel(
name: "gacha",
verifyCompleteType: Gs2Cdk.Gs2Mission.Model.Enums.MissionTaskModelVerifyCompleteType.Counter,
options: new Gs2Cdk.Gs2Mission.Model.Options.MissionTaskModelOptions
{
metadata = "GACHA",
completeAcquireActions = new Gs2Cdk.Core.Model.AcquireAction[]
{
new Gs2Cdk.Gs2Experience.StampSheet.AddExperienceByUserId(
namespaceName: "namespace-0001",
experienceName: "player",
propertyId: "player",
experienceValue: 30
)
}
}
)
},
resetHour = 10
}
),
new Gs2Cdk.Gs2Mission.Model.MissionGroupModel(
name: "weekly",
resetType: Gs2Cdk.Gs2Mission.Model.Enums.MissionGroupModelResetType.Weekly,
options: new Gs2Cdk.Gs2Mission.Model.Options.MissionGroupModelOptions
{
metadata = "WEEKLY",
tasks = new Gs2Cdk.Gs2Mission.Model.MissionTaskModel[]
{
new Gs2Cdk.Gs2Mission.Model.MissionTaskModel(
name: "quest_x100",
verifyCompleteType: Gs2Cdk.Gs2Mission.Model.Enums.MissionTaskModelVerifyCompleteType.Counter,
options: new Gs2Cdk.Gs2Mission.Model.Options.MissionTaskModelOptions
{
metadata = "QUEST_X100",
completeAcquireActions = new Gs2Cdk.Core.Model.AcquireAction[]
{
new Gs2Cdk.Gs2Experience.StampSheet.AddExperienceByUserId(
namespaceName: "namespace-0001",
experienceName: "player",
propertyId: "player",
experienceValue: 30
)
}
}
),
new Gs2Cdk.Gs2Mission.Model.MissionTaskModel(
name: "quest_x1000",
verifyCompleteType: Gs2Cdk.Gs2Mission.Model.Enums.MissionTaskModelVerifyCompleteType.Counter,
options: new Gs2Cdk.Gs2Mission.Model.Options.MissionTaskModelOptions
{
metadata = "QUEST_X1000",
completeAcquireActions = new Gs2Cdk.Core.Model.AcquireAction[]
{
new Gs2Cdk.Gs2Experience.StampSheet.AddExperienceByUserId(
namespaceName: "namespace-0001",
experienceName: "player",
propertyId: "player",
experienceValue: 30
)
},
premiseMissionTaskName = "quest_x100"
}
)
},
resetDayOfWeek = Gs2Cdk.Gs2Mission.Model.Enums.MissionGroupModelResetDayOfWeek.Monday,
resetHour = 10
}
),
new Gs2Cdk.Gs2Mission.Model.MissionGroupModel(
name: "story",
resetType: Gs2Cdk.Gs2Mission.Model.Enums.MissionGroupModelResetType.NotReset,
options: new Gs2Cdk.Gs2Mission.Model.Options.MissionGroupModelOptions
{
metadata = "STORY",
tasks = new Gs2Cdk.Gs2Mission.Model.MissionTaskModel[]
{
new Gs2Cdk.Gs2Mission.Model.MissionTaskModel(
name: "quest_1-1",
verifyCompleteType: Gs2Cdk.Gs2Mission.Model.Enums.MissionTaskModelVerifyCompleteType.Counter,
options: new Gs2Cdk.Gs2Mission.Model.Options.MissionTaskModelOptions
{
metadata = "QUEST_1-1"
}
),
new Gs2Cdk.Gs2Mission.Model.MissionTaskModel(
name: "quest_1-2",
verifyCompleteType: Gs2Cdk.Gs2Mission.Model.Enums.MissionTaskModelVerifyCompleteType.Counter,
options: new Gs2Cdk.Gs2Mission.Model.Options.MissionTaskModelOptions
{
metadata = "QUEST_1-2",
premiseMissionTaskName = "quest_1-1"
}
),
new Gs2Cdk.Gs2Mission.Model.MissionTaskModel(
name: "quest_1-3",
verifyCompleteType: Gs2Cdk.Gs2Mission.Model.Enums.MissionTaskModelVerifyCompleteType.Counter,
options: new Gs2Cdk.Gs2Mission.Model.Options.MissionTaskModelOptions
{
metadata = "QUEST_1-3",
premiseMissionTaskName = "quest_1-2"
}
),
new Gs2Cdk.Gs2Mission.Model.MissionTaskModel(
name: "quest_1-4",
verifyCompleteType: Gs2Cdk.Gs2Mission.Model.Enums.MissionTaskModelVerifyCompleteType.Counter,
options: new Gs2Cdk.Gs2Mission.Model.Options.MissionTaskModelOptions
{
metadata = "QUEST_1-4",
premiseMissionTaskName = "quest_1-3"
}
),
new Gs2Cdk.Gs2Mission.Model.MissionTaskModel(
name: "quest_2-1",
verifyCompleteType: Gs2Cdk.Gs2Mission.Model.Enums.MissionTaskModelVerifyCompleteType.Counter,
options: new Gs2Cdk.Gs2Mission.Model.Options.MissionTaskModelOptions
{
metadata = "QUEST_2-1",
premiseMissionTaskName = "quest_1-4"
}
)
}
}
)
},
new Gs2Cdk.Gs2Mission.Model.CounterModel[] {
new Gs2Cdk.Gs2Mission.Model.CounterModel(
name: "quest_complete",
scopes: new Gs2Cdk.Gs2Mission.Model.CounterScopeModel[]
{
new Gs2Cdk.Gs2Mission.Model.CounterScopeModel(
scopeType: Gs2Cdk.Gs2Mission.Model.Enums.CounterScopeModelScopeType.ResetTiming,
resetType: Gs2Cdk.Gs2Mission.Model.Enums.CounterScopeModelResetType.Daily,
options: new Gs2Cdk.Gs2Mission.Model.Options.CounterScopeModelOptions
{
resetHour = 5
}
),
new Gs2Cdk.Gs2Mission.Model.CounterScopeModel(
scopeType: Gs2Cdk.Gs2Mission.Model.Enums.CounterScopeModelScopeType.ResetTiming,
resetType: Gs2Cdk.Gs2Mission.Model.Enums.CounterScopeModelResetType.Weekly,
options: new Gs2Cdk.Gs2Mission.Model.Options.CounterScopeModelOptions
{
resetDayOfWeek = Gs2Cdk.Gs2Mission.Model.Enums.CounterScopeModelResetDayOfWeek.Monday,
resetHour = 5
}
)
},
options: new Gs2Cdk.Gs2Mission.Model.Options.CounterModelOptions
{
metadata = "QUEST_COMPLETE"
}
),
new Gs2Cdk.Gs2Mission.Model.CounterModel(
name: "lot_gacha",
scopes: new Gs2Cdk.Gs2Mission.Model.CounterScopeModel[]
{
new Gs2Cdk.Gs2Mission.Model.CounterScopeModel(
scopeType: Gs2Cdk.Gs2Mission.Model.Enums.CounterScopeModelScopeType.ResetTiming,
resetType: Gs2Cdk.Gs2Mission.Model.Enums.CounterScopeModelResetType.Daily,
options: new Gs2Cdk.Gs2Mission.Model.Options.CounterScopeModelOptions
{
resetHour = 5
}
)
},
options: new Gs2Cdk.Gs2Mission.Model.Options.CounterModelOptions
{
metadata = "LOT_GACHA"
}
),
new Gs2Cdk.Gs2Mission.Model.CounterModel(
name: "quest1",
scopes: new Gs2Cdk.Gs2Mission.Model.CounterScopeModel[]
{
new Gs2Cdk.Gs2Mission.Model.CounterScopeModel(
scopeType: Gs2Cdk.Gs2Mission.Model.Enums.CounterScopeModelScopeType.ResetTiming,
resetType: Gs2Cdk.Gs2Mission.Model.Enums.CounterScopeModelResetType.NotReset
)
},
options: new Gs2Cdk.Gs2Mission.Model.Options.CounterModelOptions
{
metadata = "QUEST1"
}
),
new Gs2Cdk.Gs2Mission.Model.CounterModel(
name: "quest2",
scopes: new Gs2Cdk.Gs2Mission.Model.CounterScopeModel[]
{
new Gs2Cdk.Gs2Mission.Model.CounterScopeModel(
scopeType: Gs2Cdk.Gs2Mission.Model.Enums.CounterScopeModelScopeType.ResetTiming,
resetType: Gs2Cdk.Gs2Mission.Model.Enums.CounterScopeModelResetType.NotReset
)
},
options: new Gs2Cdk.Gs2Mission.Model.Options.CounterModelOptions
{
metadata = "QUEST2"
}
)
}
);
}
}
Debug.Log(new SampleStack().Yaml()); // Generate Templateimport core from "@/gs2cdk/core";
import mission from "@/gs2cdk/mission";
class SampleStack extends core.Stack
{
public constructor() {
super();
new mission.model.Namespace(
this,
"namespace-0001",
).masterData(
[
new mission.model.MissionGroupModel(
"daily",
mission.model.MissionGroupModelResetType.DAILY,
{
metadata: "DAILY",
tasks: [
new mission.model.MissionTaskModel(
"quest_x10",
mission.model.MissionTaskModelVerifyCompleteType.COUNTER,
{
metadata: "QUEST_X10",
completeAcquireActions: [
new experience.stampSheet.AddExperienceByUserId(
"namespace-0001",
"player",
"player",
30
),
]
}
),
new mission.model.MissionTaskModel(
"quest_x20",
mission.model.MissionTaskModelVerifyCompleteType.COUNTER,
{
metadata: "QUEST_X20",
completeAcquireActions: [
new experience.stampSheet.AddExperienceByUserId(
"namespace-0001",
"player",
"player",
30
),
],
premiseMissionTaskName: "quest_x10"
}
),
new mission.model.MissionTaskModel(
"gacha",
mission.model.MissionTaskModelVerifyCompleteType.COUNTER,
{
metadata: "GACHA",
completeAcquireActions: [
new experience.stampSheet.AddExperienceByUserId(
"namespace-0001",
"player",
"player",
30
),
]
}
),
],
resetHour: 10
}
),
new mission.model.MissionGroupModel(
"weekly",
mission.model.MissionGroupModelResetType.WEEKLY,
{
metadata: "WEEKLY",
tasks: [
new mission.model.MissionTaskModel(
"quest_x100",
mission.model.MissionTaskModelVerifyCompleteType.COUNTER,
{
metadata: "QUEST_X100",
completeAcquireActions: [
new experience.stampSheet.AddExperienceByUserId(
"namespace-0001",
"player",
"player",
30
),
]
}
),
new mission.model.MissionTaskModel(
"quest_x1000",
mission.model.MissionTaskModelVerifyCompleteType.COUNTER,
{
metadata: "QUEST_X1000",
completeAcquireActions: [
new experience.stampSheet.AddExperienceByUserId(
"namespace-0001",
"player",
"player",
30
),
],
premiseMissionTaskName: "quest_x100"
}
),
],
resetDayOfWeek: mission.model.MissionGroupModelResetDayOfWeek.MONDAY,
resetHour: 10
}
),
new mission.model.MissionGroupModel(
"story",
mission.model.MissionGroupModelResetType.NOT_RESET,
{
metadata: "STORY",
tasks: [
new mission.model.MissionTaskModel(
"quest_1-1",
mission.model.MissionTaskModelVerifyCompleteType.COUNTER,
{
metadata: "QUEST_1-1"
}
),
new mission.model.MissionTaskModel(
"quest_1-2",
mission.model.MissionTaskModelVerifyCompleteType.COUNTER,
{
metadata: "QUEST_1-2",
premiseMissionTaskName: "quest_1-1"
}
),
new mission.model.MissionTaskModel(
"quest_1-3",
mission.model.MissionTaskModelVerifyCompleteType.COUNTER,
{
metadata: "QUEST_1-3",
premiseMissionTaskName: "quest_1-2"
}
),
new mission.model.MissionTaskModel(
"quest_1-4",
mission.model.MissionTaskModelVerifyCompleteType.COUNTER,
{
metadata: "QUEST_1-4",
premiseMissionTaskName: "quest_1-3"
}
),
new mission.model.MissionTaskModel(
"quest_2-1",
mission.model.MissionTaskModelVerifyCompleteType.COUNTER,
{
metadata: "QUEST_2-1",
premiseMissionTaskName: "quest_1-4"
}
),
]
}
)
],
[
new mission.model.CounterModel(
"quest_complete",
[
new mission.model.CounterScopeModel(
mission.model.CounterScopeModelScopeType.RESET_TIMING,
mission.model.CounterScopeModelResetType.DAILY,
{
resetHour: 5
}
),
new mission.model.CounterScopeModel(
mission.model.CounterScopeModelScopeType.RESET_TIMING,
mission.model.CounterScopeModelResetType.WEEKLY,
{
resetDayOfWeek: mission.model.CounterScopeModelResetDayOfWeek.MONDAY,
resetHour: 5
}
),
],
{
metadata: "QUEST_COMPLETE"
}
),
new mission.model.CounterModel(
"lot_gacha",
[
new mission.model.CounterScopeModel(
mission.model.CounterScopeModelScopeType.RESET_TIMING,
mission.model.CounterScopeModelResetType.DAILY,
{
resetHour: 5
}
),
],
{
metadata: "LOT_GACHA"
}
),
new mission.model.CounterModel(
"quest1",
[
new mission.model.CounterScopeModel(
mission.model.CounterScopeModelScopeType.RESET_TIMING,
mission.model.CounterScopeModelResetType.NOT_RESET
),
],
{
metadata: "QUEST1"
}
),
new mission.model.CounterModel(
"quest2",
[
new mission.model.CounterScopeModel(
mission.model.CounterScopeModelScopeType.RESET_TIMING,
mission.model.CounterScopeModelResetType.NOT_RESET
),
],
{
metadata: "QUEST2"
}
)
]
);
}
}
console.log(new SampleStack().yaml()); // Generate Template
from gs2_cdk import Stack, core, mission
class SampleStack(Stack):
def __init__(self):
super().__init__()
mission.Namespace(
stack=self,
name="namespace-0001",
).master_data(
groups=[
mission.MissionGroupModel(
name='daily',
reset_type=mission.MissionGroupModelResetType.DAILY,
options=mission.MissionGroupModelOptions(
metadata = 'DAILY',
tasks = [
mission.MissionTaskModel(
name='quest_x10',
verify_complete_type= mission.MissionTaskModelVerifyCompleteType.COUNTER,
options=mission.MissionTaskModelOptions(
metadata='QUEST_X10',
complete_acquire_actions=[
experience.AddExperienceByUserId(
namespace_name='namespace-0001',
experience_name='player',
property_id='player',
experience_value=30
),
],
),
),
mission.MissionTaskModel(
name='quest_x20',
verify_complete_type= mission.MissionTaskModelVerifyCompleteType.COUNTER,
options=mission.MissionTaskModelOptions(
metadata='QUEST_X20',
complete_acquire_actions=[
experience.AddExperienceByUserId(
namespace_name='namespace-0001',
experience_name='player',
property_id='player',
experience_value=30
),
],
premise_mission_task_name='quest_x10',
),
),
mission.MissionTaskModel(
name='gacha',
verify_complete_type= mission.MissionTaskModelVerifyCompleteType.COUNTER,
options=mission.MissionTaskModelOptions(
metadata='GACHA',
complete_acquire_actions=[
experience.AddExperienceByUserId(
namespace_name='namespace-0001',
experience_name='player',
property_id='player',
experience_value=30
),
],
),
),
],
reset_hour = 10
),
),
mission.MissionGroupModel(
name='weekly',
reset_type=mission.MissionGroupModelResetType.WEEKLY,
options=mission.MissionGroupModelOptions(
metadata = 'WEEKLY',
tasks = [
mission.MissionTaskModel(
name='quest_x100',
verify_complete_type= mission.MissionTaskModelVerifyCompleteType.COUNTER,
options=mission.MissionTaskModelOptions(
metadata='QUEST_X100',
complete_acquire_actions=[
experience.AddExperienceByUserId(
namespace_name='namespace-0001',
experience_name='player',
property_id='player',
experience_value=30
),
],
),
),
mission.MissionTaskModel(
name='quest_x1000',
verify_complete_type= mission.MissionTaskModelVerifyCompleteType.COUNTER,
options=mission.MissionTaskModelOptions(
metadata='QUEST_X1000',
complete_acquire_actions=[
experience.AddExperienceByUserId(
namespace_name='namespace-0001',
experience_name='player',
property_id='player',
experience_value=30
),
],
premise_mission_task_name='quest_x100',
),
),
],
reset_day_of_week = mission.MissionGroupModelResetDayOfWeek.MONDAY,
reset_hour = 10
),
),
mission.MissionGroupModel(
name='story',
reset_type=mission.MissionGroupModelResetType.NOT_RESET,
options=mission.MissionGroupModelOptions(
metadata = 'STORY',
tasks = [
mission.MissionTaskModel(
name='quest_1-1',
verify_complete_type= mission.MissionTaskModelVerifyCompleteType.COUNTER,
options=mission.MissionTaskModelOptions(
metadata='QUEST_1-1',
),
),
mission.MissionTaskModel(
name='quest_1-2',
verify_complete_type= mission.MissionTaskModelVerifyCompleteType.COUNTER,
options=mission.MissionTaskModelOptions(
metadata='QUEST_1-2',
premise_mission_task_name='quest_1-1',
),
),
mission.MissionTaskModel(
name='quest_1-3',
verify_complete_type= mission.MissionTaskModelVerifyCompleteType.COUNTER,
options=mission.MissionTaskModelOptions(
metadata='QUEST_1-3',
premise_mission_task_name='quest_1-2',
),
),
mission.MissionTaskModel(
name='quest_1-4',
verify_complete_type= mission.MissionTaskModelVerifyCompleteType.COUNTER,
options=mission.MissionTaskModelOptions(
metadata='QUEST_1-4',
premise_mission_task_name='quest_1-3',
),
),
mission.MissionTaskModel(
name='quest_2-1',
verify_complete_type= mission.MissionTaskModelVerifyCompleteType.COUNTER,
options=mission.MissionTaskModelOptions(
metadata='QUEST_2-1',
premise_mission_task_name='quest_1-4',
),
),
]
),
),
],
counters=[
mission.CounterModel(
name='quest_complete',
scopes=[
mission.CounterScopeModel(
scope_type= mission.CounterScopeModelScopeType.RESET_TIMING,
reset_type=mission.CounterScopeModelResetType.DAILY,
options=mission.CounterScopeModelOptions(
reset_hour=5,
),
),
mission.CounterScopeModel(
scope_type= mission.CounterScopeModelScopeType.RESET_TIMING,
reset_type=mission.CounterScopeModelResetType.WEEKLY,
options=mission.CounterScopeModelOptions(
reset_day_of_week=mission.CounterScopeModelResetDayOfWeek.MONDAY,
reset_hour=5,
),
),
],
options=mission.CounterModelOptions(
metadata = 'QUEST_COMPLETE'
),
),
mission.CounterModel(
name='lot_gacha',
scopes=[
mission.CounterScopeModel(
scope_type= mission.CounterScopeModelScopeType.RESET_TIMING,
reset_type=mission.CounterScopeModelResetType.DAILY,
options=mission.CounterScopeModelOptions(
reset_hour=5,
),
),
],
options=mission.CounterModelOptions(
metadata = 'LOT_GACHA'
),
),
mission.CounterModel(
name='quest1',
scopes=[
mission.CounterScopeModel(
scope_type= mission.CounterScopeModelScopeType.RESET_TIMING,
reset_type=mission.CounterScopeModelResetType.NOT_RESET,
),
],
options=mission.CounterModelOptions(
metadata = 'QUEST1'
),
),
mission.CounterModel(
name='quest2',
scopes=[
mission.CounterScopeModel(
scope_type= mission.CounterScopeModelScopeType.RESET_TIMING,
reset_type=mission.CounterScopeModelResetType.NOT_RESET,
),
],
options=mission.CounterModelOptions(
metadata = 'QUEST2'
),
),
],
)
print(SampleStack().yaml()) # Generate TemplateCounterModel
Counter Model
The counter model is an entity that can be set as a condition for accomplishing mission tasks. Since counter values can be referenced by multiple mission groups, a single counter can be set as an accomplishment condition for multiple mission groups, such as weekly and daily missions.
| Type | Condition | Required | Default | Value Limits | Description | |
|---|---|---|---|---|---|---|
| counterId | string | ✓ | ~ 1024 chars | Counter Model GRN | ||
| name | string | ✓ | ~ 128 chars | Counter Name | ||
| metadata | string | ~ 1024 chars | Metadata | |||
| scopes | List<CounterScopeModel> | ✓ | [] | 1 ~ 20 items | List of Counter reset timing | |
| challengePeriodEventId | string | ~ 1024 chars | GS2-Schedule event GRN that sets the period during which the counter can be operated. |
CounterScopeModel
Counter Reset Timing Model
| Type | Condition | Required | Default | Value Limits | Description | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| scopeType | String Enum enum { “resetTiming”, “verifyAction” } | ✓ | “resetTiming” | ~ 128 chars | Scope type
| |||||||||||||
| resetType | String Enum enum { “notReset”, “daily”, “weekly”, “monthly”, “days” } | ✓ | “notReset” | ~ 128 chars | Reset timing
| |||||||||||||
| resetDayOfMonth | int | {resetType} == “monthly” | ✓* | 1 ~ 31 | Date to reset (If the value exceeds the days of the month, it is treated as the last day.) * Required if resetType is “monthly” | |||||||||||||
| resetDayOfWeek | String Enum enum { “sunday”, “monday”, “tuesday”, “wednesday”, “thursday”, “friday”, “saturday” } | {resetType} == “weekly” | ✓* | ~ 128 chars | Day of the week to reset * Required if resetType is “weekly” | |||||||||||||
| resetHour | int | {resetType} in [“monthly”, “weekly”, “daily”] | ✓* | 0 ~ 23 | Hour of Reset | |||||||||||||
| conditionName | string | {scopeType} == “verifyAction” | ✓* | ~ 128 chars | Condition Name * Required if scopeType is “verifyAction” | |||||||||||||
| condition | VerifyAction | {scopeType} == “verifyAction” | ✓* | Condition * Required if scopeType is “verifyAction” | ||||||||||||||
| anchorTimestamp | long | {resetType} == “days” | ✓* | Base date and time for counting elapsed days Unix time, milliseconds * Required if resetType is “days” | ||||||||||||||
| days | int | {resetType} == “days” | ✓* | 1 ~ 2147483646 | Number of days to reset * Required if resetType is “days” |
MissionGroupModel
Mission Group Model
A mission group is an entity that groups tasks by counter reset timing. For example, one group for daily missions. One group for Weekly Mission.
| Type | Condition | Required | Default | Value Limits | Description | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| missionGroupId | string | ✓ | ~ 1024 chars | Mission Group GRN | ||||||||||||||
| name | string | ✓ | ~ 128 chars | Mission Group Name | ||||||||||||||
| metadata | string | ~ 1024 chars | Metadata | |||||||||||||||
| tasks | List<MissionTaskModel> | [] | 0 ~ 1000 items | List of Mission Task | ||||||||||||||
| resetType | String Enum enum { “notReset”, “daily”, “weekly”, “monthly”, “days” } | ✓ | “notReset” | ~ 128 chars | Reset timing
| |||||||||||||
| resetDayOfMonth | int | {resetType} == “monthly” | ✓* | 1 ~ 31 | Date to reset (If the value exceeds the days of the month, it is treated as the last day.) * Required if resetType is “monthly” | |||||||||||||
| resetDayOfWeek | String Enum enum { “sunday”, “monday”, “tuesday”, “wednesday”, “thursday”, “friday”, “saturday” } | {resetType} == “weekly” | ✓* | ~ 128 chars | Day of the week to reset * Required if resetType is “weekly” | |||||||||||||
| resetHour | int | {resetType} in [“monthly”, “weekly”, “daily”] | ✓* | 0 ~ 23 | Hour of Reset | |||||||||||||
| completeNotificationNamespaceId | string | ~ 1024 chars | Namespace GRN | |||||||||||||||
| anchorTimestamp | long | {resetType} == “days” | ✓* | Base date and time for counting elapsed days Unix time, milliseconds * Required if resetType is “days” | ||||||||||||||
| days | int | {resetType} == “days” | ✓* | 1 ~ 2147483646 | Number of days to reset * Required if resetType is “days” |
MissionTaskModel
Mission Task Model
A mission task is an entity that defines the conditions under which a reward will be given if the value of the associated counter exceeds a certain level.
| Type | Condition | Required | Default | Value Limits | Description | |||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| missionTaskId | string | ✓ | ~ 1024 chars | Mission Task GRN | ||||||||
| name | string | ✓ | ~ 128 chars | Task Name | ||||||||
| metadata | string | ~ 1024 chars | Metadata | |||||||||
| verifyCompleteType | String Enum enum { “counter”, “verifyActions” } | ✓ | “counter” | ~ 128 chars | Completion criteria type
| |||||||
| targetCounter | TargetCounterModel | {verifyCompleteType} == “counter” | ✓* | Target Counter * Required if verifyCompleteType is “counter” | ||||||||
| verifyCompleteConsumeActions | List<VerifyAction> | {verifyCompleteType} == “consumeActions” | [] | 0 ~ 10 items | Verify actions when task is accomplished * Enabled if verifyCompleteType is “consumeActions” | |||||||
| completeAcquireActions | List<AcquireAction> | [] | 0 ~ 100 items | Rewards for mission accomplishment | ||||||||
| challengePeriodEventId | string | ~ 1024 chars | GS2-Schedule event GRN with a set period of time during which rewards can be received | |||||||||
| premiseMissionTaskName | string | ~ 128 chars | Name of the tasks accomplish to attempt this task |
MissionTaskModel
Mission Task Model
A mission task is an entity that defines the conditions under which a reward will be given if the value of the associated counter exceeds a certain level.
| Type | Condition | Required | Default | Value Limits | Description | |||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| missionTaskId | string | ✓ | ~ 1024 chars | Mission Task GRN | ||||||||
| name | string | ✓ | ~ 128 chars | Task Name | ||||||||
| metadata | string | ~ 1024 chars | Metadata | |||||||||
| verifyCompleteType | String Enum enum { “counter”, “verifyActions” } | ✓ | “counter” | ~ 128 chars | Completion criteria type
| |||||||
| targetCounter | TargetCounterModel | {verifyCompleteType} == “counter” | ✓* | Target Counter * Required if verifyCompleteType is “counter” | ||||||||
| verifyCompleteConsumeActions | List<VerifyAction> | {verifyCompleteType} == “consumeActions” | [] | 0 ~ 10 items | Verify actions when task is accomplished * Enabled if verifyCompleteType is “consumeActions” | |||||||
| completeAcquireActions | List<AcquireAction> | [] | 0 ~ 100 items | Rewards for mission accomplishment | ||||||||
| challengePeriodEventId | string | ~ 1024 chars | GS2-Schedule event GRN with a set period of time during which rewards can be received | |||||||||
| premiseMissionTaskName | string | ~ 128 chars | Name of the tasks accomplish to attempt this task |
AcquireAction
Acquire Action
VerifyAction
Verify Action
TargetCounterModel
Target Counter
Information about the counter that serves as the achievement goal for the mission
| Type | Condition | Required | Default | Value Limits | Description | |||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| counterName | string | ✓ | ~ 128 chars | Counter Name | ||||||||
| scopeType | String Enum enum { “resetTiming”, “verifyAction” } | ✓ | “resetTiming” | ~ 128 chars | Scope type
| |||||||
| resetType | String Enum enum { “notReset”, “daily”, “weekly”, “monthly”, “days” } | {scopeType} == “resetTiming” | ~ 128 chars | Target Reset timing * Enabled if scopeType is “resetTiming” | ||||||||
| conditionName | string | {scopeType} == “verifyAction” | ✓* | ~ 128 chars | Condition Name * Required if scopeType is “verifyAction” | |||||||
| value | long | ✓ | 0 ~ 9223372036854775805 | Target value |