GS2-Deploy/CDK Reference of GS2-Matchmaking

The template format used when creating stacks with GS2-Deploy, and implementation examples of template output in various languages using CDK

Entity

Resources operated in Deploy process

Namespace

Namespace

A namespace is a mechanism that allows multiple uses of the same service for different purposes within a single project. Each GS2 service is managed on a per-namespace basis. Even when using the same service, if the namespace differs, the data is treated as a completely independent data space.

Therefore, you must create a namespace before you can start using each service.

TypeConditionRequiredDefaultValue LimitsDescription
namespaceIdstring
~ 1024 charsNamespace GRN
namestring
~ 128 charsNamespace name
descriptionstring~ 1024 charsDescription
transactionSettingTransactionSettingTransaction settings
enableRatingbool
falseUse the rating calculation function
enableDisconnectDetectionString Enum
enum {
  “disable”,
  “enable”
}
“disable”~ 128 charsEnable disconnection detection of players during matchmaking
Enumerator String DefinitionDescription
“disable”Disable
“enable”Enable
disconnectDetectionTimeoutSecondsint{enableDisconnectDetection} == “enable”
✓*
15 ~ 600Time (in seconds) to wait before considering a player disconnected during matchmaking
* Required if enableDisconnectDetection is “enable”
createGatheringTriggerTypeString Enum
enum {
  “none”,
  “gs2_realtime”,
  “gs2_script”
}
“none”~ 128 charsAction when creating a new gathering
Enumerator String DefinitionDescription
“none”None
“gs2_realtime”GS2-Realtime Room Creation
“gs2_script”GS2-Script Execution
createGatheringTriggerRealtimeNamespaceIdstring{createGatheringTriggerType} == “gs2_realtime”
✓*
~ 1024 charsGS2-Realtime namespace to create rooms when creating a gathering
* Required if createGatheringTriggerType is “gs2_realtime”
createGatheringTriggerScriptIdstring{createGatheringTriggerType} == “gs2_script”
✓*
~ 1024 charsGS2-Script script to be executed when creating a gathering
* Required if createGatheringTriggerType is “gs2_script”
completeMatchmakingTriggerTypeString Enum
enum {
  “none”,
  “gs2_realtime”,
  “gs2_script”
}
“none”~ 128 charsAction upon completion of matchmaking
Enumerator String DefinitionDescription
“none”None
“gs2_realtime”GS2-Realtime Room Creation
“gs2_script”GS2-Script Execution
completeMatchmakingTriggerRealtimeNamespaceIdstring{completeMatchmakingTriggerType} == “gs2_realtime”
✓*
~ 1024 charsGS2-Realtime namespace to create rooms when matchmaking is complete
* Required if completeMatchmakingTriggerType is “gs2_realtime”
completeMatchmakingTriggerScriptIdstring{completeMatchmakingTriggerType} == “gs2_script”
✓*
~ 1024 charsGS2-Script script to be executed when matchmaking is complete
* Required if completeMatchmakingTriggerType is “gs2_script”
enableCollaborateSeasonRatingString Enum
enum {
  “enable”,
  “disable”
}
“disable”~ 128 charsEnable collaboration with GS2-SeasonRating
Enumerator String DefinitionDescription
“enable”Enable
“disable”Disable
collaborateSeasonRatingNamespaceIdstring{enableCollaborateSeasonRating} == “enable”
✓*
~ 1024 charsGS2-SeasonRating namespace to create a rating calculation session when matchmaking is complete
* Required if enableCollaborateSeasonRating is “enable”
collaborateSeasonRatingTtlint{enableCollaborateSeasonRating} == “enable”
✓*
6060 ~ 7200Maximum time to accept GS2-SeasonRating results (seconds)
* Required if enableCollaborateSeasonRating is “enable”
changeRatingScriptScriptSettingScript to be executed when the rating value changes
joinNotificationNotificationSettingPush notifications when new players join the Gathering
leaveNotificationNotificationSettingPush notification when a player leaves the Gathering
completeNotificationNotificationSettingPush notification when matchmaking is completed
changeRatingNotificationNotificationSettingPush notifications when rating values change
logSettingLogSettingLog output settings
createdAtlong
NowDatetime of creation
Unix time, milliseconds
Automatically configured on the server
updatedAtlong
NowDatetime of last update
Unix time, milliseconds
Automatically configured on the server
revisionlong00 ~ 9223372036854775805Revision

GetAttr

Generation results of resources that can be obtained with the !GetAttr tag

TypeDescription
ItemNamespaceNamespace created

Implementation Example

Type: GS2::Matchmaking::Namespace
Properties:
  Name: namespace-0001
  Description: null
  TransactionSetting: null
  EnableRating: true
  EnableDisconnectDetection: null
  DisconnectDetectionTimeoutSeconds: null
  CreateGatheringTriggerType: none
  CreateGatheringTriggerRealtimeNamespaceId: null
  CreateGatheringTriggerScriptId: null
  CompleteMatchmakingTriggerType: none
  CompleteMatchmakingTriggerRealtimeNamespaceId: null
  CompleteMatchmakingTriggerScriptId: null
  EnableCollaborateSeasonRating: disable
  CollaborateSeasonRatingNamespaceId: grn:gs2:ap-northeast-1:YourOwnerId:experience:namespace-0001
  CollaborateSeasonRatingTtl: 60
  ChangeRatingScript: null
  JoinNotification: null
  LeaveNotification: null
  CompleteNotification: null
  ChangeRatingNotification: null
  LogSetting: 
    LoggingNamespaceId: grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001
import (
    "github.com/gs2io/gs2-golang-cdk/core"
    "github.com/gs2io/gs2-golang-cdk/matchmaking"
    "github.com/openlyinc/pointy"
)

SampleStack := core.NewStack()
matchmaking.NewNamespace(
    &SampleStack,
    "namespace-0001",
    matchmaking.NamespaceOptions{
        EnableRating: true,
        CreateGatheringTriggerType: matchmaking.NamespaceCreateGatheringTriggerTypeNone,
        CompleteMatchmakingTriggerType: matchmaking.NamespaceCompleteMatchmakingTriggerTypeNone,
        EnableCollaborateSeasonRating: matchmaking.NamespaceEnableCollaborateSeasonRatingDisable,
        CollaborateSeasonRatingNamespaceId: pointy.String("grn:gs2:ap-northeast-1:YourOwnerId:experience:namespace-0001"),
        CollaborateSeasonRatingTtl: pointy.Int32(60),
        LogSetting: &core.LogSetting{
            LoggingNamespaceId: "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001",
        },
    },
)

println(SampleStack.Yaml())  // Generate Template
class SampleStack extends \Gs2Cdk\Core\Model\Stack
{
    function __construct() {
        parent::__construct();
        new \Gs2Cdk\Matchmaking\Model\Namespace_(
            stack: $this,
            name: "namespace-0001",
            options: new \Gs2Cdk\Matchmaking\Model\Options\NamespaceOptions(
                enableRating: True,
                createGatheringTriggerType: Gs2Cdk\Matchmaking\Model\Enums\NamespaceCreateGatheringTriggerType::NONE,
                completeMatchmakingTriggerType: Gs2Cdk\Matchmaking\Model\Enums\NamespaceCompleteMatchmakingTriggerType::NONE,
                enableCollaborateSeasonRating: Gs2Cdk\Matchmaking\Model\Enums\NamespaceEnableCollaborateSeasonRating::DISABLE,
                collaborateSeasonRatingNamespaceId: "grn:gs2:ap-northeast-1:YourOwnerId:experience:namespace-0001",
                collaborateSeasonRatingTtl: 60,
                logSetting: new \Gs2Cdk\Core\Model\LogSetting(
                    loggingNamespaceId: "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"
                )
            )
        );
    }
}

print((new SampleStack())->yaml());  // Generate Template
class SampleStack extends io.gs2.cdk.core.model.Stack
{
    public SampleStack() {
        super();
        new io.gs2.cdk.matchmaking.model.Namespace(
                this,
                "namespace-0001",
                new io.gs2.cdk.matchmaking.model.options.NamespaceOptions()
                        .withEnableRating(true)
                        .withCreateGatheringTriggerType(io.gs2.cdk.matchmaking.model.enums.NamespaceCreateGatheringTriggerType.NONE)
                        .withCompleteMatchmakingTriggerType(io.gs2.cdk.matchmaking.model.enums.NamespaceCompleteMatchmakingTriggerType.NONE)
                        .withEnableCollaborateSeasonRating(io.gs2.cdk.matchmaking.model.enums.NamespaceEnableCollaborateSeasonRating.DISABLE)
                        .withCollaborateSeasonRatingNamespaceId("grn:gs2:ap-northeast-1:YourOwnerId:experience:namespace-0001")
                        .withCollaborateSeasonRatingTtl(60)
                        .withLogSetting(new io.gs2.cdk.core.model.LogSetting(
                            "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"
                        ))
        );
    }
}

System.out.println(new SampleStack().yaml());  // Generate Template
public class SampleStack : Gs2Cdk.Core.Model.Stack
{
    public SampleStack() {
        new Gs2Cdk.Gs2Matchmaking.Model.Namespace(
            stack: this,
            name: "namespace-0001",
            options: new Gs2Cdk.Gs2Matchmaking.Model.Options.NamespaceOptions
            {
                enableRating = true,
                createGatheringTriggerType = Gs2Cdk.Gs2Matchmaking.Model.Enums.NamespaceCreateGatheringTriggerType.None,
                completeMatchmakingTriggerType = Gs2Cdk.Gs2Matchmaking.Model.Enums.NamespaceCompleteMatchmakingTriggerType.None,
                enableCollaborateSeasonRating = Gs2Cdk.Gs2Matchmaking.Model.Enums.NamespaceEnableCollaborateSeasonRating.Disable,
                collaborateSeasonRatingNamespaceId = "grn:gs2:ap-northeast-1:YourOwnerId:experience:namespace-0001",
                collaborateSeasonRatingTtl = 60,
                logSetting = new Gs2Cdk.Core.Model.LogSetting(
                    loggingNamespaceId: "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"
                )
            }
        );
    }
}

Debug.Log(new SampleStack().Yaml());  // Generate Template
import core from "@/gs2cdk/core";
import matchmaking from "@/gs2cdk/matchmaking";

class SampleStack extends core.Stack
{
    public constructor() {
        super();
        new matchmaking.model.Namespace(
            this,
            "namespace-0001",
            {
                enableRating: true,
                createGatheringTriggerType: matchmaking.model.NamespaceCreateGatheringTriggerType.NONE,
                completeMatchmakingTriggerType: matchmaking.model.NamespaceCompleteMatchmakingTriggerType.NONE,
                enableCollaborateSeasonRating: matchmaking.model.NamespaceEnableCollaborateSeasonRating.DISABLE,
                collaborateSeasonRatingNamespaceId: "grn:gs2:ap-northeast-1:YourOwnerId:experience:namespace-0001",
                collaborateSeasonRatingTtl: 60,
                logSetting: new core.LogSetting(
                    "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"
                )
            }
        );
    }
}

console.log(new SampleStack().yaml());  // Generate Template
from gs2_cdk import Stack, core, matchmaking

class SampleStack(Stack):

    def __init__(self):
        super().__init__()
        matchmaking.Namespace(
            stack=self,
            name='namespace-0001',
            options=matchmaking.NamespaceOptions(
                enable_rating=True,
                create_gathering_trigger_type=matchmaking.NamespaceCreateGatheringTriggerType.NONE,
                complete_matchmaking_trigger_type=matchmaking.NamespaceCompleteMatchmakingTriggerType.NONE,
                enable_collaborate_season_rating=matchmaking.NamespaceEnableCollaborateSeasonRating.DISABLE,
                collaborate_season_rating_namespace_id='grn:gs2:ap-northeast-1:YourOwnerId:experience:namespace-0001',
                collaborate_season_rating_ttl=60,
                log_setting=core.LogSetting(
                    logging_namespace_id='grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001',
                ),
            ),
        )

print(SampleStack().yaml())  # Generate Template

ScriptSetting

Script settings

In GS2, you can associate custom scripts with microservice events and execute them. This model holds the settings for triggering script execution.

There are two main ways to execute a script: synchronous execution and asynchronous execution. Synchronous execution blocks processing until the script has finished executing. Instead, you can use the script execution result to stop the execution of the API or to tamper with the result of the API.

In contrast, asynchronous execution does not block processing until the script has finished executing. Since the script result cannot be used to stop the API execution or modify the API response, asynchronous execution does not affect the API’s response flow. For this reason, asynchronous execution is generally recommended.

There are two types of asynchronous execution methods: GS2-Script and Amazon EventBridge. By using Amazon EventBridge, you can write processing in languages other than Lua.

TypeConditionRequiredDefaultValue LimitsDescription
triggerScriptIdstring~ 1024 charsScript GRN of synchronous execution script
Must be specified in GRN format starting with “grn:gs2:”.
doneTriggerTargetTypeString Enum
enum {
  “none”,
  “gs2_script”,
  “aws”
}
“none”~ 128 charsHow to execute asynchronous scripts
Specifies the type of script to use for asynchronous execution.
You can choose from “Do not use asynchronous execution scripts (none)”, “Use GS2-Script (gs2_script)”, and “Use Amazon EventBridge (aws)”.
Enumerator String DefinitionDescription
“none”None
“gs2_script”GS2-Script
“aws”Amazon EventBridge
doneTriggerScriptIdstring{doneTriggerTargetType} == “gs2_script”~ 1024 charsScript GRN of asynchronous execution script
Must be specified in GRN format starting with “grn:gs2:”.

* Enabled if doneTriggerTargetType is “gs2_script”
doneTriggerQueueNamespaceIdstring{doneTriggerTargetType} == “gs2_script”~ 1024 charsGS2-JobQueue namespace GRN to execute asynchronous execution scripts
If you want to execute asynchronous execution scripts via GS2-JobQueue instead of executing them directly, specify the GS2-JobQueue namespace GRN.
There is little reason to use GS2-JobQueue, so you don’t need to specify it unless you have a specific reason.

* Enabled if doneTriggerTargetType is “gs2_script”

NotificationSetting

Push notification settings

This is a setting for sending push notifications when an event occurs in a GS2 microservice. The push notification here refers to the processing via the WebSocket interface provided by GS2-Gateway, and is different from the push notification of a smartphone. For example, when a matchmaking is completed or a friend request is received, the GS2-Gateway can send a push notification via the WebSocket interface, and the game client can detect the change of the state.

GS2-Gateway’s push notifications can be used to send additional processing to mobile push notifications when the destination device is offline. If you use mobile push notifications well, you may be able to realize a flow in which you can notify the player by using mobile push notifications even if you end the game during matchmaking and return to the game.

TypeConditionRequiredDefaultValue LimitsDescription
gatewayNamespaceIdstring
“grn:gs2:{region}:{ownerId}:gateway:default”~ 1024 charsGS2-Gateway namespace to use for push notifications
Specify the GS2-Gateway namespace ID in GRN format starting with “grn:gs2:”.
enableTransferMobileNotificationbool?falseForwarding to mobile push notification
When this notification is sent, if the destination device is offline, specify whether to forward it to mobile push notification.
soundstring{enableTransferMobileNotification} == true~ 1024 charsSound file name to be used for mobile push notifications
The sound file name specified here is used when sending mobile push notifications, and you can send notifications with a special sound.

* Enabled if enableTransferMobileNotification is true
enableString Enum
enum {
  “Enabled”,
  “Disabled”
}
“Enabled”~ 128 charsWhether to enable push notifications
Enumerator String DefinitionDescription
“Enabled”Enabled
“Disabled”Disabled

LogSetting

Log Export Settings

Manages log data export settings. This type holds the GS2-Log namespace identifier (Namespace ID) used to export log data. Specify the GS2-Log namespace where log data is collected and stored in the GRN format for the Log Namespace ID (loggingNamespaceId). Configuring this setting ensures that log data for API requests and responses occurring within the specified namespace is output to the target GS2-Log namespace. GS2-Log provides real-time logs that can be used for system monitoring, analysis, and debugging.

TypeConditionRequiredDefaultValue LimitsDescription
loggingNamespaceIdstring
~ 1024 charsGS2-Log namespace GRN to output logs

TransactionSetting

Transaction settings

Transaction settings control how transactions are executed, their consistency, asynchronous processing, and conflict avoidance mechanisms. Combining features like AutoRun, AtomicCommit, Distributor, batch application of script results, and asynchronous acquisition actions via JobQueue enables robust transaction management tailored to game logic.

TypeConditionRequiredDefaultValue LimitsDescription
enableAutoRunbool
falseWhether to automatically execute issued transactions on the server side
enableAtomicCommitbool{enableAutoRun} == true
✓*
falseWhether to commit the execution of transactions atomically
* Required if enableAutoRun is true
transactionUseDistributorbool{enableAtomicCommit} == true
✓*
falseWhether to execute transactions asynchronously
* Required if enableAtomicCommit is true
commitScriptResultInUseDistributorbool{transactionUseDistributor} == true
✓*
falseWhether to execute the commit processing of the script result asynchronously
* Required if transactionUseDistributor is true
acquireActionUseJobQueuebool{enableAtomicCommit} == true
✓*
falseWhether to use GS2-JobQueue to execute the acquire action
* Required if enableAtomicCommit is true
distributorNamespaceIdstring
“grn:gs2:{region}:{ownerId}:distributor:default”~ 1024 charsGS2-Distributor namespace used for transaction execution
queueNamespaceIdstring
“grn:gs2:{region}:{ownerId}:queue:default”~ 1024 charsNamespace in GS2-JobQueue used to run the transaction

CurrentModelMaster

Currently Available Master Data

GS2 uses JSON format files for managing master data. By uploading these files, the settings are applied to the server.

To create JSON files, GS2 provides a master data editor within the management console. Additionally, you can create tools better suited for operating your game and export JSON files in the appropriate format.

TypeConditionRequiredDefaultValue LimitsDescription
namespaceIdstring
~ 1024 charsNamespace GRN
settingsstring
~ 5242880 bytes (5MB)Master Data

GetAttr

Generation results of resources that can be obtained with the !GetAttr tag

TypeDescription
ItemCurrentModelMasterUpdated and currently available rating master

Implementation Example

Type: GS2::Matchmaking::CurrentModelMaster
Properties:
  NamespaceName: namespace-0001
  Mode: direct
  Settings: {
    "version": "2020-06-24",
    "ratingModels": [
      {
        "name": "rating-0001",
        "initialValue": 1500,
        "volatility": 100,
        "metadata": "RATING_0001"
      },
      {
        "name": "rating-0002",
        "initialValue": 1500,
        "volatility": 150,
        "metadata": "RATING_0002"
      }
    ],
    "seasonModels": [
      {
        "name": "season-0001",
        "maximumParticipants": 50,
        "challengePeriodEventId": "grn:gs2:ap-northeast-1:YourOwnerId:schedule:namespace-0001:event:event-0001"
      },
      {
        "name": "season-0002",
        "maximumParticipants": 100,
        "challengePeriodEventId": "grn:gs2:ap-northeast-1:YourOwnerId:schedule:namespace-0001:event:event-0002"
      }
    ]
  }
  UploadToken: null
import (
    "github.com/gs2io/gs2-golang-cdk/core"
    "github.com/gs2io/gs2-golang-cdk/matchmaking"
    "github.com/openlyinc/pointy"
)

SampleStack := core.NewStack()
matchmaking.NewNamespace(
    &SampleStack,
    "namespace-0001",
    matchmaking.NamespaceCreateGatheringTriggerTypeNone,
    matchmaking.NamespaceCompleteMatchmakingTriggerTypeNone,
    matchmaking.NamespaceOptions{},
).MasterData(
    []matchmaking.RatingModel{
        matchmaking.NewRatingModel(
            "rating-0001",
            1500,
            100,
            matchmaking.RatingModelOptions{
                Metadata: pointy.String("RATING_0001"),
            },
        ),
        matchmaking.NewRatingModel(
            "rating-0002",
            1500,
            150,
            matchmaking.RatingModelOptions{
                Metadata: pointy.String("RATING_0002"),
            },
        ),
    },
    []matchmaking.SeasonModel{
        matchmaking.NewSeasonModel(
            "season-0001",
            50,
            "grn:gs2:ap-northeast-1:YourOwnerId:schedule:namespace-0001:event:event-0001",
            matchmaking.SeasonModelOptions{
            },
        ),
        matchmaking.NewSeasonModel(
            "season-0002",
            100,
            "grn:gs2:ap-northeast-1:YourOwnerId:schedule:namespace-0001:event:event-0002",
            matchmaking.SeasonModelOptions{
            },
        ),
    },
)

println(SampleStack.Yaml())  // Generate Template
class SampleStack extends \Gs2Cdk\Core\Model\Stack
{
    function __construct() {
        parent::__construct();
        (new \Gs2Cdk\Matchmaking\Model\Namespace_(
            stack: $this,
            name: "namespace-0001",
            createGatheringTriggerType: \Gs2Cdk\Matchmaking\Model\Enums\NamespaceCreateGatheringTriggerType::NONE,
            completeMatchmakingTriggerType: \Gs2Cdk\Matchmaking\Model\Enums\NamespaceCompleteMatchmakingTriggerType::NONE
        ))->masterData(
            [
                new \Gs2Cdk\Matchmaking\Model\RatingModel(
                    name:"rating-0001",
                    initialValue:1500,
                    volatility:100,
                    options: new \Gs2Cdk\Matchmaking\Model\Options\RatingModelOptions(
                        metadata:"RATING_0001"
                    )
                ),
                new \Gs2Cdk\Matchmaking\Model\RatingModel(
                    name:"rating-0002",
                    initialValue:1500,
                    volatility:150,
                    options: new \Gs2Cdk\Matchmaking\Model\Options\RatingModelOptions(
                        metadata:"RATING_0002"
                    )
                )
            ],
            [
                new \Gs2Cdk\Matchmaking\Model\SeasonModel(
                    name:"season-0001",
                    maximumParticipants:50,
                    challengePeriodEventId:"grn:gs2:ap-northeast-1:YourOwnerId:schedule:namespace-0001:event:event-0001"
                ),
                new \Gs2Cdk\Matchmaking\Model\SeasonModel(
                    name:"season-0002",
                    maximumParticipants:100,
                    challengePeriodEventId:"grn:gs2:ap-northeast-1:YourOwnerId:schedule:namespace-0001:event:event-0002"
                )
            ]
        );
    }
}

print((new SampleStack())->yaml());  // Generate Template
class SampleStack extends io.gs2.cdk.core.model.Stack
{
    public SampleStack() {
        super();
        new io.gs2.cdk.matchmaking.model.Namespace(
            this,
            "namespace-0001",
            io.gs2.cdk.matchmaking.model.enums.NamespaceCreateGatheringTriggerType.NONE,
            io.gs2.cdk.matchmaking.model.enums.NamespaceCompleteMatchmakingTriggerType.NONE
        ).masterData(
            Arrays.asList(
                new io.gs2.cdk.matchmaking.model.RatingModel(
                    "rating-0001",
                    1500,
                    100,
                    new io.gs2.cdk.matchmaking.model.options.RatingModelOptions()
                        .withMetadata("RATING_0001")
                ),
                new io.gs2.cdk.matchmaking.model.RatingModel(
                    "rating-0002",
                    1500,
                    150,
                    new io.gs2.cdk.matchmaking.model.options.RatingModelOptions()
                        .withMetadata("RATING_0002")
                )
            ),
            Arrays.asList(
                new io.gs2.cdk.matchmaking.model.SeasonModel(
                    "season-0001",
                    50,
                    "grn:gs2:ap-northeast-1:YourOwnerId:schedule:namespace-0001:event:event-0001"
                ),
                new io.gs2.cdk.matchmaking.model.SeasonModel(
                    "season-0002",
                    100,
                    "grn:gs2:ap-northeast-1:YourOwnerId:schedule:namespace-0001:event:event-0002"
                )
            )
        );
    }
}

System.out.println(new SampleStack().yaml());  // Generate Template
public class SampleStack : Gs2Cdk.Core.Model.Stack
{
    public SampleStack() {
        new Gs2Cdk.Gs2Matchmaking.Model.Namespace(
            stack: this,
            name: "namespace-0001",
            createGatheringTriggerType: Gs2Cdk.Gs2Matchmaking.Model.Enums.NamespaceCreateGatheringTriggerType.None,
            completeMatchmakingTriggerType: Gs2Cdk.Gs2Matchmaking.Model.Enums.NamespaceCompleteMatchmakingTriggerType.None
        ).MasterData(
            new Gs2Cdk.Gs2Matchmaking.Model.RatingModel[] {
                new Gs2Cdk.Gs2Matchmaking.Model.RatingModel(
                    name: "rating-0001",
                    initialValue: 1500,
                    volatility: 100,
                    options: new Gs2Cdk.Gs2Matchmaking.Model.Options.RatingModelOptions
                    {
                        metadata = "RATING_0001"
                    }
                ),
                new Gs2Cdk.Gs2Matchmaking.Model.RatingModel(
                    name: "rating-0002",
                    initialValue: 1500,
                    volatility: 150,
                    options: new Gs2Cdk.Gs2Matchmaking.Model.Options.RatingModelOptions
                    {
                        metadata = "RATING_0002"
                    }
                )
            },
            new Gs2Cdk.Gs2Matchmaking.Model.SeasonModel[] {
                new Gs2Cdk.Gs2Matchmaking.Model.SeasonModel(
                    name: "season-0001",
                    maximumParticipants: 50,
                    challengePeriodEventId: "grn:gs2:ap-northeast-1:YourOwnerId:schedule:namespace-0001:event:event-0001"
                ),
                new Gs2Cdk.Gs2Matchmaking.Model.SeasonModel(
                    name: "season-0002",
                    maximumParticipants: 100,
                    challengePeriodEventId: "grn:gs2:ap-northeast-1:YourOwnerId:schedule:namespace-0001:event:event-0002"
                )
            }
        );
    }
}

Debug.Log(new SampleStack().Yaml());  // Generate Template
import core from "@/gs2cdk/core";
import matchmaking from "@/gs2cdk/matchmaking";

class SampleStack extends core.Stack
{
    public constructor() {
        super();
        new matchmaking.model.Namespace(
            this,
            "namespace-0001",
            matchmaking.model.NamespaceCreateGatheringTriggerType.NONE,
            matchmaking.model.NamespaceCompleteMatchmakingTriggerType.NONE
        ).masterData(
            [
                new matchmaking.model.RatingModel(
                    "rating-0001",
                    1500,
                    100,
                    {
                        metadata: "RATING_0001"
                    }
                ),
                new matchmaking.model.RatingModel(
                    "rating-0002",
                    1500,
                    150,
                    {
                        metadata: "RATING_0002"
                    }
                )
            ],
            [
                new matchmaking.model.SeasonModel(
                    "season-0001",
                    50,
                    "grn:gs2:ap-northeast-1:YourOwnerId:schedule:namespace-0001:event:event-0001"
                ),
                new matchmaking.model.SeasonModel(
                    "season-0002",
                    100,
                    "grn:gs2:ap-northeast-1:YourOwnerId:schedule:namespace-0001:event:event-0002"
                )
            ]
        );
    }
}

console.log(new SampleStack().yaml());  // Generate Template
from gs2_cdk import Stack, core, matchmaking

class SampleStack(Stack):

    def __init__(self):
        super().__init__()
        matchmaking.Namespace(
            stack=self,
            name="namespace-0001",
            create_gathering_trigger_type=matchmaking.NamespaceCreateGatheringTriggerType.NONE,
            complete_matchmaking_trigger_type=matchmaking.NamespaceCompleteMatchmakingTriggerType.NONE,
            options=matchmaking.NamespaceOptions(
                enable_rating=True,
                enable_collaborate_season_rating=matchmaking.NamespaceEnableCollaborateSeasonRating.DISABLE,
                collaborate_season_rating_namespace_id='grn:gs2:ap-northeast-1:YourOwnerId:experience:namespace-0001',
                collaborate_season_rating_ttl=60,
                log_setting=core.LogSetting(
                    logging_namespace_id='grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001',
                ),
            ),
        ).master_data(
            rating_models=[
                matchmaking.RatingModel(
                    name='rating-0001',
                    initial_value=1500,
                    volatility=100,
                    options=matchmaking.RatingModelOptions(
                        metadata = 'RATING_0001'
                    ),
                ),
                matchmaking.RatingModel(
                    name='rating-0002',
                    initial_value=1500,
                    volatility=150,
                    options=matchmaking.RatingModelOptions(
                        metadata = 'RATING_0002'
                    ),
                ),
            ],
            season_models=[
                matchmaking.SeasonModel(
                    name='season-0001',
                    maximum_participants=50,
                    challenge_period_event_id='grn:gs2:ap-northeast-1:YourOwnerId:schedule:namespace-0001:event:event-0001'
                ),
                matchmaking.SeasonModel(
                    name='season-0002',
                    maximum_participants=100,
                    challenge_period_event_id='grn:gs2:ap-northeast-1:YourOwnerId:schedule:namespace-0001:event:event-0002'
                ),
            ],
        )

print(SampleStack().yaml())  # Generate Template

RatingModel

Rating Model

GS2 uses Glicko-2 as its rating algorithm. Glicko-2 has several parameters, but GS2-Matchmaking aggregates them into a single parameter, volatility, which represents the totality of the parameters. Volatility is a parameter that expresses the magnitude of change; the larger the value, the greater the change in the rating value.

TypeConditionRequiredDefaultValue LimitsDescription
ratingModelIdstring
~ 1024 charsRating Model GRN
namestring
~ 128 charsRating Model Name
metadatastring~ 128 charsMetadata
initialValueint
1500100 ~ 10000Initial value of rate value
volatilityint
1001 ~ 20000Magnitude of rate value fluctuation

SeasonModel

Season Model

TypeConditionRequiredDefaultValue LimitsDescription
seasonModelIdstring
~ 1024 charsSeason Model GRN
namestring
~ 128 charsSeason Model Name
metadatastring~ 128 charsMetadata
maximumParticipantsint
2 ~ 1000Maximum number of participants
experienceModelIdstring~ 1024 charsExperience model in GS2-Experience that manages tiers
challengePeriodEventIdstring
~ 1024 charsGS2-Schedule event GRN that sets the period during which the season is open.