API Reference of GS2-Guild SDK Model Namespace Namespace
Namespace is a mechanism that allows multiple uses of the same service for different purposes within a single project.
Basically, GS2 services have a layer called namespace, and different namespaces are treated as completely different data spaces, even for the same service.
Therefore, it is necessary to create a namespace before starting to use each service.
Type Condition Require Default Limitation Description namespaceId string ✓ ~ 1024 chars Namespace GRN name string ✓ ~ 128 chars Namespace name description string ~ 1024 chars Description changeNotification NotificationSetting Notification issued when a guild information is updated joinNotification NotificationSetting Notification issued when a guild member is added leaveNotification NotificationSetting Notification issued when a guild member is removed changeMemberNotification NotificationSetting Notification issued when a guild member is updated receiveRequestNotification NotificationSetting Notification used when a member request is received removeRequestNotification NotificationSetting Notification used when a member request is deleted createGuildScript ScriptSetting Script to execute when creating a guild updateGuildScript ScriptSetting Script to execute when update a guild joinGuildScript ScriptSetting Script to execute when joining a guild leaveGuildScript ScriptSetting Script to execute when leaving a guild changeRoleScript ScriptSetting Script to execute when changing the role assigned to a member logSetting LogSetting Log output settings createdAt long ✓ Now Datetime of creation (Unix time unit:milliseconds) updatedAt long ✓ Now Datetime of last update (Unix time unit:milliseconds) revision long 0 ~ 9223372036854775805 Revision
GuildModelMaster Guild Model Master
A guild model is an entity that sets the maximum number of people who can join the guild and the permission settings for each position within the guild.
Type Condition Require Default Limitation Description guildModelId string ✓ ~ 1024 chars Guild Model Master GRN name string ✓ ~ 128 chars Guild Model Name description string ~ 1024 chars Description metadata string ~ 1024 chars metadata defaultMaximumMemberCount int ✓ ~ 2147483646 Maximum number of guild members that will be applied when creating a guild maximumMemberCount int ✓ ~ 2147483646 Maximum number of guild members that can be applied inactivityPeriodDays int ✓ 7 1 ~ 365 Number of days of inactivity of the guild master to select a new guild master from the guild members roles List<RoleModel> ✓ 1 ~ 10 items List of permission settings for each position in the guild guildMasterRole string ✓ ~ 128 chars Role that guild masters have guildMemberDefaultRole string ✓ ~ 128 chars Role that guild members have in the initial state rejoinCoolTimeMinutes int ✓ 0 ~ 2147483646 Cool time until you can join again after leaving the guild (minutes) maxConcurrentJoinGuilds int 1 ~ 10 Maximum number of guilds that can be joined at the same time maxConcurrentGuildMasterCount int 1 ~ 100 Maximum number of guild masters that can exist at the same time createdAt long ✓ Now Datetime of creation (Unix time unit:milliseconds) updatedAt long ✓ Now Datetime of last update (Unix time unit:milliseconds) revision long 0 ~ 9223372036854775805 Revision
GuildModel Guild Model Master
A guild model is an entity that sets the maximum number of people who can join the guild and the permission settings for each position within the guild.
Type Condition Require Default Limitation Description guildModelId string ✓ ~ 1024 chars Guild Model GRN name string ✓ ~ 128 chars Guild Model Name metadata string ~ 2048 chars metadata defaultMaximumMemberCount int ✓ 1 ~ 2147483646 Maximum number of guild members that will be applied when creating a guild maximumMemberCount int ✓ 1 ~ 2147483646 Maximum number of guild members that can be applied inactivityPeriodDays int ✓ 7 1 ~ 365 Number of days of inactivity of the guild master to select a new guild master from the guild members roles List<RoleModel> ✓ 1 ~ 10 items List of permission settings for each position in the guild guildMasterRole string ✓ ~ 128 chars Role that guild masters have guildMemberDefaultRole string ✓ ~ 128 chars Role that guild members have in the initial state rejoinCoolTimeMinutes int ✓ 0 ~ 2147483646 Cool time until you can join again after leaving the guild (minutes) maxConcurrentJoinGuilds int 1 ~ 10 Maximum number of guilds that can be joined at the same time maxConcurrentGuildMasterCount int 1 ~ 100 Maximum number of guild masters that can exist at the same time
Inbox In-box
Received guild requests
Type Condition Require Default Limitation Description inboxId string ✓ ~ 1024 chars Received guild join request GRN guildName string ✓ ~ 128 chars Guild name fromUserIds List<string> ~ 1000 items List of user IDs who have sent guild requests createdAt long ✓ Now Datetime of creation (Unix time unit:milliseconds) updatedAt long ✓ Now Datetime of last update (Unix time unit:milliseconds) revision long 0 ~ 9223372036854775805 Revision
SendBox Send box
Sent guild requests
Type Condition Require Default Limitation Description sendBoxId string ✓ ~ 1024 chars Sent guild join request GRN userId string ✓ ~ 128 chars User Id guildModelName string ✓ ~ 128 chars Guild Model Name targetGuildNames List<string> ~ 10 items List of destination guild names for member requests createdAt long ✓ Now Datetime of creation (Unix time unit:milliseconds) updatedAt long ✓ Now Datetime of last update (Unix time unit:milliseconds) revision long 0 ~ 9223372036854775805 Revision
Guild Guild
Created when GetGuildGuild is called for the first time, and the guild time count starts from that time.
The guild time count is reset when you receive a reward.
If GS2-Schedule events are associated, you cannot access Guild before the event is held, and you cannot create a guild.
If an event is associated, the guild holds the number of repetitions of the event.
If the current event ID and the event ID at the time of guild creation do not match, if the number of repetitions of the current event and the number of repetitions held by the guild do not match, or if the guild is created before the start time of the event, the waiting time is reset.
Type Condition Require Default Limitation Description guildId string ✓ ~ 1024 chars Guild GRN guildModelName string ✓ ~ 128 chars Guild Model Name name string ✓ UUID ~ 36 chars Guild Name displayName string ✓ ~ 64 chars Display Name attribute1 int ~ 2147483645 Attribute 1 attribute2 int ~ 2147483645 Attribute 2 attribute3 int ~ 2147483645 Attribute 3 attribute4 int ~ 2147483645 Attribute 4 attribute5 int ~ 2147483645 Attribute 5 joinPolicy enum { “anybody”, “approval” } ✓ ~ 128 chars Join Policy customRoles List<RoleModel> ~ 10 items Permission settings list for each position defined by the guild guildMemberDefaultRole string ~ 128 chars Custom role that guild members have in their initial state currentMaximumMemberCount int ✓ 1 ~ 2147483646 Maximum number of guild members members List<Member> ~ 10 items Guild member list createdAt long ✓ Now Datetime of creation (Unix time unit:milliseconds) updatedAt long ✓ Now Datetime of last update (Unix time unit:milliseconds) revision long 0 ~ 9223372036854775805 Revision
Enumeration type definition to specify as joinPolicy Enumerator String Definition Description anybody Anybody can join approval Approval required
JoinedGuild Guilds that the user is participating in
Type Condition Require Default Limitation Description joinedGuildId string ✓ ~ 1024 chars Joined Guild GRN guildModelName string ✓ ~ 128 chars Guild Model Name guildName string ✓ ~ 128 chars Guild Name userId string ✓ ~ 128 chars User Id createdAt long ✓ Now Datetime of creation (Unix time unit:milliseconds)
LastGuildMasterActivity Last time the guild master performed an activity
Type Condition Require Default Limitation Description userId string ✓ ~ 128 chars User Id updatedAt long ✓ Now Datetime of last update (Unix time unit:milliseconds)
CurrentGuildMaster Currently available master data
GS2 uses JSON format files for master data management.
By uploading the file, you can actually reflect the settings on the server.
We provide a master data editor on the management console as a way to create JSON files, but you can also create JSON files using the
The service can also be used by creating a tool more appropriate for game management and exporting a JSON file in the appropriate format.
Type Condition Require Default Limitation Description namespaceId string ✓ ~ 1024 chars Currently guild setting GRN settings string ✓ ~ 5242880 chars Master data
RoleModel Role Model
The role model defines the role within the guild and sets the permissions for each role.
Type Condition Require Default Limitation Description name string ✓ ~ 128 chars Role Model Name metadata string ~ 2048 chars metadata policyDocument string ✓ ~ 10240 chars Policy document for permissions to apply to roles
Member Guild
An entity that manages a list of guild members
Type Condition Require Default Limitation Description userId string ✓ ~ 128 chars User Id roleName string ✓ ~ 128 chars Role Model Name joinedAt long ✓ Now Join date (Unix time unit:milliseconds)
ReceiveMemberRequest Guild request received
This entity indicates that a guild request has been accepted.
This is a guild request received by the user from another user.
When the user approves the guild request, the guild request is deleted and the user is added to the guild list.
Type Condition Require Default Limitation Description userId string ✓ ~ 128 chars Sent targetGuildName string ✓ ~ 128 chars Target
SendMemberRequest Guild request sent
This entity indicates the status of a pending guild request.
This is a guild request sent by the user to another user.
When the user who sent the guild request approves it, the guild request is deleted and the user is added to the guild list.
Type Condition Require Default Limitation Description userId string ✓ ~ 128 chars Sent targetGuildName string ✓ ~ 128 chars Guild name
IgnoreUser Refuse to participate user
Type Condition Require Default Limitation Description userId string ✓ ~ 128 chars User Id createdAt long ✓ Now Datetime of creation (Unix time unit:milliseconds)
TransactionSetting Transaction settings
Type Condition Require Default Limitation Description enableAutoRun bool ✓ false Automatically run issued transactions on the server side, or distributorNamespaceId string ✓ “grn:gs2:{region}:{ownerId}:distributor:default” ~ 1024 chars GS2-Distributor namespace used for transaction execution queueNamespaceId string ✓ “grn:gs2:{region}:{ownerId}:queue:default” ~ 1024 chars Namespace in GS2-JobQueue used to run the transaction
NotificationSetting Push notification settings
This is a setting for sending push notifications when an event occurs in a GS2 microservice.
The push notification here refers to the processing via the WebSocket interface provided by GS2-Gateway, and is different from the push notification of a smartphone.
For example, when a matchmaking is completed or a friend request is received, the GS2-Gateway can send a push notification via the WebSocket interface, and the game client can detect the change of the state.
GS2-Gateway’s push notifications can be used to send additional processing to mobile push notifications when the destination device is offline.
If you use mobile push notifications well, you may be able to realize a flow in which you can notify the player by using mobile push notifications even if you end the game during matchmaking and return to the game.
Type Condition Require Default Limitation Description gatewayNamespaceId string ✓ “grn:gs2:{region}:{ownerId}:gateway:default” ~ 1024 chars GS2-Gateway namespace to use for push notifications enableTransferMobileNotification bool? false Forwarding to mobile push notification sound string {enableTransferMobileNotification} == true ~ 1024 chars Sound file name to be used for mobile push notifications
ScriptSetting Script settings
In GS2, you can associate custom scripts with microservice events and execute them.
This model holds the settings for triggering script execution.
There are two main ways to execute a script: synchronous execution and asynchronous execution.
Synchronous execution blocks processing until the script has finished executing.
Instead, you can use the script execution result to stop the execution of the API or to tamper with the result of the API.
On the other hand, asynchronous execution does not block processing until the script has finished executing.
Instead, you can use the script execution result to stop the execution of the API or to tamper with the result of the API.
However, asynchronous execution does not block processing until the script has finished executing, so it is generally recommended to use asynchronous execution.
There are two types of asynchronous execution methods: GS2-Script and Amazon EventBridge.
By using Amazon EventBridge, you can write processing in languages other than Lua.
Type Condition Require Default Limitation Description triggerScriptId string ~ 1024 chars Script GRN doneTriggerTargetType enum { “none”, “gs2_script”, “aws” } ✓ “none” ~ 128 chars Notification of Completion doneTriggerScriptId string {doneTriggerTargetType} == “gs2_script” ~ 1024 chars Script GRN doneTriggerQueueNamespaceId string {doneTriggerTargetType} == “gs2_script” ~ 1024 chars Namespace GRN
Enumeration type definition to specify as doneTriggerTargetType Enumerator String Definition Description none None gs2_script GS2-Script aws Amazon EventBridge
LogSetting Log setting
This type manages log output settings.
This type holds the identifier of the log namespace used to output log data.
The log namespace ID specifies the GS2-Log namespace to aggregate and store the log data.
Through this setting, API request and response log data under this namespace will be output to the target GS2-Log.
GS2-Log provides logs in real time, which can be used for system monitoring, analysis, debugging, etc.
Type Condition Require Default Limitation Description loggingNamespaceId string ✓ ~ 1024 chars Namespace GRN
GitHubCheckoutSetting Setup to check out master data from GitHub
Type Condition Require Default Limitation Description apiKeyId string ✓ ~ 1024 chars GitHub API key GRN repositoryName string ✓ ~ 1024 chars Repository Name sourcePath string ✓ ~ 1024 chars Source code file path referenceType enum { “commit_hash”, “branch”, “tag” } ✓ ~ 128 chars Source of code commitHash string {referenceType} == “commit_hash” ✓ ~ 1024 chars Commit hash branchName string {referenceType} == “branch” ✓ ~ 1024 chars Branch Name tagName string {referenceType} == “tag” ✓ ~ 1024 chars Tag Name
Enumeration type definition to specify as referenceType Enumerator String Definition Description commit_hash Commit hash branch Branch tag Tag
Methods describeNamespaces Get list of namespaces
Request Type Condition Require Default Limitation Description pageToken string ~ 1024 chars Token specifying the position from which to start acquiring data limit int ✓ 30 1 ~ 1000 Number of data acquired
Result Type Description items List<Namespace> List of Namespace nextPageToken string Page token to retrieve the rest of the listing
Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . DescribeNamespaces (
& guild . DescribeNamespacesRequest {
PageToken : nil ,
Limit : nil ,
}
)
if err != nil {
panic ( "error occurred" )
}
items := result . Items
nextPageToken := result . NextPageToken
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\DescribeNamespacesRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> describeNamespaces (
( new DescribeNamespacesRequest ())
-> withPageToken ( null )
-> withLimit ( null )
);
$items = $result -> getItems ();
$nextPageToken = $result -> getNextPageToken ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.DescribeNamespacesRequest ;
import io.gs2.guild.result.DescribeNamespacesResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
DescribeNamespacesResult result = client . describeNamespaces (
new DescribeNamespacesRequest ()
. withPageToken ( null )
. withLimit ( null )
);
List < Namespace > items = result . getItems ();
String nextPageToken = result . getNextPageToken ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.DescribeNamespacesRequest ;
using Gs2.Gs2Guild.Result.DescribeNamespacesResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . DescribeNamespacesResult > asyncResult = null ;
yield return client . DescribeNamespaces (
new Gs2 . Gs2Guild . Request . DescribeNamespacesRequest ()
. WithPageToken ( null )
. WithLimit ( null ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var items = result . Items ;
var nextPageToken = result . NextPageToken ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . describeNamespaces (
new Gs2Guild . DescribeNamespacesRequest ()
. withPageToken ( null )
. withLimit ( null )
);
const items = result . getItems ();
const nextPageToken = result . getNextPageToken ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . describe_namespaces (
guild . DescribeNamespacesRequest ()
. with_page_token ( None )
. with_limit ( None )
)
items = result . items
next_page_token = result . next_page_token
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.describe_namespaces ({
pageToken = nil ,
limit = nil ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
items = result.items ;
nextPageToken = result.nextPageToken ;
client = gs2 ( 'guild' )
api_result_handler = client.describe_namespaces_async ({
pageToken = nil ,
limit = nil ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
items = result.items ;
nextPageToken = result.nextPageToken ;
createNamespace Create a new namespace
Request Type Condition Require Default Limitation Description name string ✓ ~ 128 chars Namespace name description string ~ 1024 chars Description changeNotification NotificationSetting Notification issued when a guild information is updated joinNotification NotificationSetting Notification issued when a guild member is added leaveNotification NotificationSetting Notification issued when a guild member is removed changeMemberNotification NotificationSetting Notification issued when a guild member is updated receiveRequestNotification NotificationSetting Notification used when a member request is received removeRequestNotification NotificationSetting Notification used when a member request is deleted createGuildScript ScriptSetting Script to execute when creating a guild updateGuildScript ScriptSetting Script to execute when update a guild joinGuildScript ScriptSetting Script to execute when joining a guild leaveGuildScript ScriptSetting Script to execute when leaving a guild changeRoleScript ScriptSetting Script to execute when changing the role assigned to a member logSetting LogSetting Log output settings
Result Type Description item Namespace Namespace created
Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . CreateNamespace (
& guild . CreateNamespaceRequest {
Name : pointy . String ( "namespace1" ),
Description : nil ,
ChangeNotification : nil ,
JoinNotification : nil ,
LeaveNotification : nil ,
ChangeMemberNotification : nil ,
ReceiveRequestNotification : nil ,
RemoveRequestNotification : nil ,
CreateGuildScript : nil ,
UpdateGuildScript : nil ,
JoinGuildScript : nil ,
LeaveGuildScript : nil ,
ChangeRoleScript : nil ,
LogSetting : & guild . LogSetting {
LoggingNamespaceId : pointy . String ( "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace1" ),
},
}
)
if err != nil {
panic ( "error occurred" )
}
item := result . Item
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\CreateNamespaceRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> createNamespace (
( new CreateNamespaceRequest ())
-> withName ( self :: namespace1 )
-> withDescription ( null )
-> withChangeNotification ( null )
-> withJoinNotification ( null )
-> withLeaveNotification ( null )
-> withChangeMemberNotification ( null )
-> withReceiveRequestNotification ( null )
-> withRemoveRequestNotification ( null )
-> withCreateGuildScript ( null )
-> withUpdateGuildScript ( null )
-> withJoinGuildScript ( null )
-> withLeaveGuildScript ( null )
-> withChangeRoleScript ( null )
-> withLogSetting (( new \Gs2\Guild\Model\LogSetting ())
-> withLoggingNamespaceId ( "grn:gs2:ap-northeast-1:YourOwnerId:log: \n amespace1" ))
);
$item = $result -> getItem ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.CreateNamespaceRequest ;
import io.gs2.guild.result.CreateNamespaceResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
CreateNamespaceResult result = client . createNamespace (
new CreateNamespaceRequest ()
. withName ( "namespace1" )
. withDescription ( null )
. withChangeNotification ( null )
. withJoinNotification ( null )
. withLeaveNotification ( null )
. withChangeMemberNotification ( null )
. withReceiveRequestNotification ( null )
. withRemoveRequestNotification ( null )
. withCreateGuildScript ( null )
. withUpdateGuildScript ( null )
. withJoinGuildScript ( null )
. withLeaveGuildScript ( null )
. withChangeRoleScript ( null )
. withLogSetting ( new io . gs2 . guild . model . LogSetting ()
. withLoggingNamespaceId ( "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace1" ))
);
Namespace item = result . getItem ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.CreateNamespaceRequest ;
using Gs2.Gs2Guild.Result.CreateNamespaceResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . CreateNamespaceResult > asyncResult = null ;
yield return client . CreateNamespace (
new Gs2 . Gs2Guild . Request . CreateNamespaceRequest ()
. WithName ( "namespace1" )
. WithDescription ( null )
. WithChangeNotification ( null )
. WithJoinNotification ( null )
. WithLeaveNotification ( null )
. WithChangeMemberNotification ( null )
. WithReceiveRequestNotification ( null )
. WithRemoveRequestNotification ( null )
. WithCreateGuildScript ( null )
. WithUpdateGuildScript ( null )
. WithJoinGuildScript ( null )
. WithLeaveGuildScript ( null )
. WithChangeRoleScript ( null )
. WithLogSetting ( new Gs2 . Gs2Guild . Model . LogSetting ()
. WithLoggingNamespaceId ( "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace1" )),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var item = result . Item ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . createNamespace (
new Gs2Guild . CreateNamespaceRequest ()
. withName ( "namespace1" )
. withDescription ( null )
. withChangeNotification ( null )
. withJoinNotification ( null )
. withLeaveNotification ( null )
. withChangeMemberNotification ( null )
. withReceiveRequestNotification ( null )
. withRemoveRequestNotification ( null )
. withCreateGuildScript ( null )
. withUpdateGuildScript ( null )
. withJoinGuildScript ( null )
. withLeaveGuildScript ( null )
. withChangeRoleScript ( null )
. withLogSetting ( new Gs2Guild . model . LogSetting ()
. withLoggingNamespaceId ( "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace1" ))
);
const item = result . getItem ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . create_namespace (
guild . CreateNamespaceRequest ()
. with_name ( self . hash1 )
. with_description ( None )
. with_change_notification ( None )
. with_join_notification ( None )
. with_leave_notification ( None )
. with_change_member_notification ( None )
. with_receive_request_notification ( None )
. with_remove_request_notification ( None )
. with_create_guild_script ( None )
. with_update_guild_script ( None )
. with_join_guild_script ( None )
. with_leave_guild_script ( None )
. with_change_role_script ( None )
. with_log_setting (
guild . LogSetting ()
. with_logging_namespace_id ( 'grn:gs2:ap-northeast-1:YourOwnerId:log:namespace1' ))
)
item = result . item
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.create_namespace ({
name = "namespace1" ,
description = nil ,
changeNotification = nil ,
joinNotification = nil ,
leaveNotification = nil ,
changeMemberNotification = nil ,
receiveRequestNotification = nil ,
removeRequestNotification = nil ,
createGuildScript = nil ,
updateGuildScript = nil ,
joinGuildScript = nil ,
leaveGuildScript = nil ,
changeRoleScript = nil ,
logSetting = {
loggingNamespaceId = "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace1" ,
},
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
client = gs2 ( 'guild' )
api_result_handler = client.create_namespace_async ({
name = "namespace1" ,
description = nil ,
changeNotification = nil ,
joinNotification = nil ,
leaveNotification = nil ,
changeMemberNotification = nil ,
receiveRequestNotification = nil ,
removeRequestNotification = nil ,
createGuildScript = nil ,
updateGuildScript = nil ,
joinGuildScript = nil ,
leaveGuildScript = nil ,
changeRoleScript = nil ,
logSetting = {
loggingNamespaceId = "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace1" ,
},
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
getNamespaceStatus Get namespace status
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name
Result Type Description status string
Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . GetNamespaceStatus (
& guild . GetNamespaceStatusRequest {
NamespaceName : pointy . String ( "namespace1" ),
}
)
if err != nil {
panic ( "error occurred" )
}
status := result . Status
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\GetNamespaceStatusRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> getNamespaceStatus (
( new GetNamespaceStatusRequest ())
-> withNamespaceName ( self :: namespace1 )
);
$status = $result -> getStatus ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.GetNamespaceStatusRequest ;
import io.gs2.guild.result.GetNamespaceStatusResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
GetNamespaceStatusResult result = client . getNamespaceStatus (
new GetNamespaceStatusRequest ()
. withNamespaceName ( "namespace1" )
);
String status = result . getStatus ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.GetNamespaceStatusRequest ;
using Gs2.Gs2Guild.Result.GetNamespaceStatusResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . GetNamespaceStatusResult > asyncResult = null ;
yield return client . GetNamespaceStatus (
new Gs2 . Gs2Guild . Request . GetNamespaceStatusRequest ()
. WithNamespaceName ( "namespace1" ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var status = result . Status ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . getNamespaceStatus (
new Gs2Guild . GetNamespaceStatusRequest ()
. withNamespaceName ( "namespace1" )
);
const status = result . getStatus ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . get_namespace_status (
guild . GetNamespaceStatusRequest ()
. with_namespace_name ( self . hash1 )
)
status = result . status
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.get_namespace_status ({
namespaceName = "namespace1" ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
status = result.status ;
client = gs2 ( 'guild' )
api_result_handler = client.get_namespace_status_async ({
namespaceName = "namespace1" ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
status = result.status ;
getNamespace Get namespace
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name
Result Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . GetNamespace (
& guild . GetNamespaceRequest {
NamespaceName : pointy . String ( "namespace1" ),
}
)
if err != nil {
panic ( "error occurred" )
}
item := result . Item
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\GetNamespaceRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> getNamespace (
( new GetNamespaceRequest ())
-> withNamespaceName ( self :: namespace1 )
);
$item = $result -> getItem ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.GetNamespaceRequest ;
import io.gs2.guild.result.GetNamespaceResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
GetNamespaceResult result = client . getNamespace (
new GetNamespaceRequest ()
. withNamespaceName ( "namespace1" )
);
Namespace item = result . getItem ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.GetNamespaceRequest ;
using Gs2.Gs2Guild.Result.GetNamespaceResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . GetNamespaceResult > asyncResult = null ;
yield return client . GetNamespace (
new Gs2 . Gs2Guild . Request . GetNamespaceRequest ()
. WithNamespaceName ( "namespace1" ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var item = result . Item ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . getNamespace (
new Gs2Guild . GetNamespaceRequest ()
. withNamespaceName ( "namespace1" )
);
const item = result . getItem ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . get_namespace (
guild . GetNamespaceRequest ()
. with_namespace_name ( self . hash1 )
)
item = result . item
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.get_namespace ({
namespaceName = "namespace1" ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
client = gs2 ( 'guild' )
api_result_handler = client.get_namespace_async ({
namespaceName = "namespace1" ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
updateNamespace Update namespace
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name description string ~ 1024 chars Description changeNotification NotificationSetting Notification issued when a guild information is updated joinNotification NotificationSetting Notification issued when a guild member is added leaveNotification NotificationSetting Notification issued when a guild member is removed changeMemberNotification NotificationSetting Notification issued when a guild member is updated receiveRequestNotification NotificationSetting Notification used when a member request is received removeRequestNotification NotificationSetting Notification used when a member request is deleted createGuildScript ScriptSetting Script to execute when creating a guild updateGuildScript ScriptSetting Script to execute when update a guild joinGuildScript ScriptSetting Script to execute when joining a guild leaveGuildScript ScriptSetting Script to execute when leaving a guild changeRoleScript ScriptSetting Script to execute when changing the role assigned to a member logSetting LogSetting Log output settings
Result Type Description item Namespace Updated namespace
Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . UpdateNamespace (
& guild . UpdateNamespaceRequest {
NamespaceName : pointy . String ( "namespace1" ),
Description : pointy . String ( "description1" ),
ChangeNotification : nil ,
JoinNotification : nil ,
LeaveNotification : nil ,
ChangeMemberNotification : nil ,
ReceiveRequestNotification : nil ,
RemoveRequestNotification : nil ,
CreateGuildScript : nil ,
UpdateGuildScript : nil ,
JoinGuildScript : nil ,
LeaveGuildScript : nil ,
ChangeRoleScript : nil ,
LogSetting : & guild . LogSetting {
LoggingNamespaceId : pointy . String ( "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace1" ),
},
}
)
if err != nil {
panic ( "error occurred" )
}
item := result . Item
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\UpdateNamespaceRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> updateNamespace (
( new UpdateNamespaceRequest ())
-> withNamespaceName ( self :: namespace1 )
-> withDescription ( "description1" )
-> withChangeNotification ( null )
-> withJoinNotification ( null )
-> withLeaveNotification ( null )
-> withChangeMemberNotification ( null )
-> withReceiveRequestNotification ( null )
-> withRemoveRequestNotification ( null )
-> withCreateGuildScript ( null )
-> withUpdateGuildScript ( null )
-> withJoinGuildScript ( null )
-> withLeaveGuildScript ( null )
-> withChangeRoleScript ( null )
-> withLogSetting (( new \Gs2\Guild\Model\LogSetting ())
-> withLoggingNamespaceId ( "grn:gs2:ap-northeast-1:YourOwnerId:log: \n amespace1" ))
);
$item = $result -> getItem ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.UpdateNamespaceRequest ;
import io.gs2.guild.result.UpdateNamespaceResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
UpdateNamespaceResult result = client . updateNamespace (
new UpdateNamespaceRequest ()
. withNamespaceName ( "namespace1" )
. withDescription ( "description1" )
. withChangeNotification ( null )
. withJoinNotification ( null )
. withLeaveNotification ( null )
. withChangeMemberNotification ( null )
. withReceiveRequestNotification ( null )
. withRemoveRequestNotification ( null )
. withCreateGuildScript ( null )
. withUpdateGuildScript ( null )
. withJoinGuildScript ( null )
. withLeaveGuildScript ( null )
. withChangeRoleScript ( null )
. withLogSetting ( new io . gs2 . guild . model . LogSetting ()
. withLoggingNamespaceId ( "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace1" ))
);
Namespace item = result . getItem ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.UpdateNamespaceRequest ;
using Gs2.Gs2Guild.Result.UpdateNamespaceResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . UpdateNamespaceResult > asyncResult = null ;
yield return client . UpdateNamespace (
new Gs2 . Gs2Guild . Request . UpdateNamespaceRequest ()
. WithNamespaceName ( "namespace1" )
. WithDescription ( "description1" )
. WithChangeNotification ( null )
. WithJoinNotification ( null )
. WithLeaveNotification ( null )
. WithChangeMemberNotification ( null )
. WithReceiveRequestNotification ( null )
. WithRemoveRequestNotification ( null )
. WithCreateGuildScript ( null )
. WithUpdateGuildScript ( null )
. WithJoinGuildScript ( null )
. WithLeaveGuildScript ( null )
. WithChangeRoleScript ( null )
. WithLogSetting ( new Gs2 . Gs2Guild . Model . LogSetting ()
. WithLoggingNamespaceId ( "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace1" )),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var item = result . Item ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . updateNamespace (
new Gs2Guild . UpdateNamespaceRequest ()
. withNamespaceName ( "namespace1" )
. withDescription ( "description1" )
. withChangeNotification ( null )
. withJoinNotification ( null )
. withLeaveNotification ( null )
. withChangeMemberNotification ( null )
. withReceiveRequestNotification ( null )
. withRemoveRequestNotification ( null )
. withCreateGuildScript ( null )
. withUpdateGuildScript ( null )
. withJoinGuildScript ( null )
. withLeaveGuildScript ( null )
. withChangeRoleScript ( null )
. withLogSetting ( new Gs2Guild . model . LogSetting ()
. withLoggingNamespaceId ( "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace1" ))
);
const item = result . getItem ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . update_namespace (
guild . UpdateNamespaceRequest ()
. with_namespace_name ( self . hash1 )
. with_description ( 'description1' )
. with_change_notification ( None )
. with_join_notification ( None )
. with_leave_notification ( None )
. with_change_member_notification ( None )
. with_receive_request_notification ( None )
. with_remove_request_notification ( None )
. with_create_guild_script ( None )
. with_update_guild_script ( None )
. with_join_guild_script ( None )
. with_leave_guild_script ( None )
. with_change_role_script ( None )
. with_log_setting (
guild . LogSetting ()
. with_logging_namespace_id ( 'grn:gs2:ap-northeast-1:YourOwnerId:log:namespace1' ))
)
item = result . item
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.update_namespace ({
namespaceName = "namespace1" ,
description = "description1" ,
changeNotification = nil ,
joinNotification = nil ,
leaveNotification = nil ,
changeMemberNotification = nil ,
receiveRequestNotification = nil ,
removeRequestNotification = nil ,
createGuildScript = nil ,
updateGuildScript = nil ,
joinGuildScript = nil ,
leaveGuildScript = nil ,
changeRoleScript = nil ,
logSetting = {
loggingNamespaceId = "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace1" ,
},
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
client = gs2 ( 'guild' )
api_result_handler = client.update_namespace_async ({
namespaceName = "namespace1" ,
description = "description1" ,
changeNotification = nil ,
joinNotification = nil ,
leaveNotification = nil ,
changeMemberNotification = nil ,
receiveRequestNotification = nil ,
removeRequestNotification = nil ,
createGuildScript = nil ,
updateGuildScript = nil ,
joinGuildScript = nil ,
leaveGuildScript = nil ,
changeRoleScript = nil ,
logSetting = {
loggingNamespaceId = "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace1" ,
},
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
deleteNamespace Delete namespace
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name
Result Type Description item Namespace Deleted namespace
Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . DeleteNamespace (
& guild . DeleteNamespaceRequest {
NamespaceName : pointy . String ( "namespace1" ),
}
)
if err != nil {
panic ( "error occurred" )
}
item := result . Item
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\DeleteNamespaceRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> deleteNamespace (
( new DeleteNamespaceRequest ())
-> withNamespaceName ( self :: namespace1 )
);
$item = $result -> getItem ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.DeleteNamespaceRequest ;
import io.gs2.guild.result.DeleteNamespaceResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
DeleteNamespaceResult result = client . deleteNamespace (
new DeleteNamespaceRequest ()
. withNamespaceName ( "namespace1" )
);
Namespace item = result . getItem ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.DeleteNamespaceRequest ;
using Gs2.Gs2Guild.Result.DeleteNamespaceResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . DeleteNamespaceResult > asyncResult = null ;
yield return client . DeleteNamespace (
new Gs2 . Gs2Guild . Request . DeleteNamespaceRequest ()
. WithNamespaceName ( "namespace1" ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var item = result . Item ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . deleteNamespace (
new Gs2Guild . DeleteNamespaceRequest ()
. withNamespaceName ( "namespace1" )
);
const item = result . getItem ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . delete_namespace (
guild . DeleteNamespaceRequest ()
. with_namespace_name ( self . hash1 )
)
item = result . item
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.delete_namespace ({
namespaceName = "namespace1" ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
client = gs2 ( 'guild' )
api_result_handler = client.delete_namespace_async ({
namespaceName = "namespace1" ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
dumpUserDataByUserId Get dump data of the data associated with the specified user ID
Request Type Condition Require Default Limitation Description userId string ✓ ~ 128 chars User Id timeOffsetToken string ~ 1024 chars Time offset token
Result Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . DumpUserDataByUserId (
& guild . DumpUserDataByUserIdRequest {
UserId : pointy . String ( "user-0001" ),
TimeOffsetToken : nil ,
}
)
if err != nil {
panic ( "error occurred" )
}
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\DumpUserDataByUserIdRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> dumpUserDataByUserId (
( new DumpUserDataByUserIdRequest ())
-> withUserId ( "user-0001" )
-> withTimeOffsetToken ( null )
);
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.DumpUserDataByUserIdRequest ;
import io.gs2.guild.result.DumpUserDataByUserIdResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
DumpUserDataByUserIdResult result = client . dumpUserDataByUserId (
new DumpUserDataByUserIdRequest ()
. withUserId ( "user-0001" )
. withTimeOffsetToken ( null )
);
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.DumpUserDataByUserIdRequest ;
using Gs2.Gs2Guild.Result.DumpUserDataByUserIdResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . DumpUserDataByUserIdResult > asyncResult = null ;
yield return client . DumpUserDataByUserId (
new Gs2 . Gs2Guild . Request . DumpUserDataByUserIdRequest ()
. WithUserId ( "user-0001" )
. WithTimeOffsetToken ( null ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . dumpUserDataByUserId (
new Gs2Guild . DumpUserDataByUserIdRequest ()
. withUserId ( "user-0001" )
. withTimeOffsetToken ( null )
);
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . dump_user_data_by_user_id (
guild . DumpUserDataByUserIdRequest ()
. with_user_id ( 'user-0001' )
. with_time_offset_token ( None )
)
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.dump_user_data_by_user_id ({
userId = "user-0001" ,
timeOffsetToken = nil ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
client = gs2 ( 'guild' )
api_result_handler = client.dump_user_data_by_user_id_async ({
userId = "user-0001" ,
timeOffsetToken = nil ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
checkDumpUserDataByUserId Check if the dump of the data associated with the specified user ID is complete
Request Type Condition Require Default Limitation Description userId string ✓ ~ 128 chars User Id timeOffsetToken string ~ 1024 chars Time offset token
Result Type Description url string URL of output data
Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . CheckDumpUserDataByUserId (
& guild . CheckDumpUserDataByUserIdRequest {
UserId : pointy . String ( "user-0001" ),
TimeOffsetToken : nil ,
}
)
if err != nil {
panic ( "error occurred" )
}
url := result . Url
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\CheckDumpUserDataByUserIdRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> checkDumpUserDataByUserId (
( new CheckDumpUserDataByUserIdRequest ())
-> withUserId ( "user-0001" )
-> withTimeOffsetToken ( null )
);
$url = $result -> getUrl ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.CheckDumpUserDataByUserIdRequest ;
import io.gs2.guild.result.CheckDumpUserDataByUserIdResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
CheckDumpUserDataByUserIdResult result = client . checkDumpUserDataByUserId (
new CheckDumpUserDataByUserIdRequest ()
. withUserId ( "user-0001" )
. withTimeOffsetToken ( null )
);
String url = result . getUrl ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.CheckDumpUserDataByUserIdRequest ;
using Gs2.Gs2Guild.Result.CheckDumpUserDataByUserIdResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . CheckDumpUserDataByUserIdResult > asyncResult = null ;
yield return client . CheckDumpUserDataByUserId (
new Gs2 . Gs2Guild . Request . CheckDumpUserDataByUserIdRequest ()
. WithUserId ( "user-0001" )
. WithTimeOffsetToken ( null ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var url = result . Url ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . checkDumpUserDataByUserId (
new Gs2Guild . CheckDumpUserDataByUserIdRequest ()
. withUserId ( "user-0001" )
. withTimeOffsetToken ( null )
);
const url = result . getUrl ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . check_dump_user_data_by_user_id (
guild . CheckDumpUserDataByUserIdRequest ()
. with_user_id ( 'user-0001' )
. with_time_offset_token ( None )
)
url = result . url
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.check_dump_user_data_by_user_id ({
userId = "user-0001" ,
timeOffsetToken = nil ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
url = result.url ;
client = gs2 ( 'guild' )
api_result_handler = client.check_dump_user_data_by_user_id_async ({
userId = "user-0001" ,
timeOffsetToken = nil ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
url = result.url ;
cleanUserDataByUserId Get clean data of the data associated with the specified user ID
Request Type Condition Require Default Limitation Description userId string ✓ ~ 128 chars User Id timeOffsetToken string ~ 1024 chars Time offset token
Result Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . CleanUserDataByUserId (
& guild . CleanUserDataByUserIdRequest {
UserId : pointy . String ( "user-0001" ),
TimeOffsetToken : nil ,
}
)
if err != nil {
panic ( "error occurred" )
}
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\CleanUserDataByUserIdRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> cleanUserDataByUserId (
( new CleanUserDataByUserIdRequest ())
-> withUserId ( "user-0001" )
-> withTimeOffsetToken ( null )
);
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.CleanUserDataByUserIdRequest ;
import io.gs2.guild.result.CleanUserDataByUserIdResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
CleanUserDataByUserIdResult result = client . cleanUserDataByUserId (
new CleanUserDataByUserIdRequest ()
. withUserId ( "user-0001" )
. withTimeOffsetToken ( null )
);
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.CleanUserDataByUserIdRequest ;
using Gs2.Gs2Guild.Result.CleanUserDataByUserIdResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . CleanUserDataByUserIdResult > asyncResult = null ;
yield return client . CleanUserDataByUserId (
new Gs2 . Gs2Guild . Request . CleanUserDataByUserIdRequest ()
. WithUserId ( "user-0001" )
. WithTimeOffsetToken ( null ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . cleanUserDataByUserId (
new Gs2Guild . CleanUserDataByUserIdRequest ()
. withUserId ( "user-0001" )
. withTimeOffsetToken ( null )
);
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . clean_user_data_by_user_id (
guild . CleanUserDataByUserIdRequest ()
. with_user_id ( 'user-0001' )
. with_time_offset_token ( None )
)
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.clean_user_data_by_user_id ({
userId = "user-0001" ,
timeOffsetToken = nil ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
client = gs2 ( 'guild' )
api_result_handler = client.clean_user_data_by_user_id_async ({
userId = "user-0001" ,
timeOffsetToken = nil ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
checkCleanUserDataByUserId Check if the clean of the data associated with the specified user ID is complete
Request Type Condition Require Default Limitation Description userId string ✓ ~ 128 chars User Id timeOffsetToken string ~ 1024 chars Time offset token
Result Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . CheckCleanUserDataByUserId (
& guild . CheckCleanUserDataByUserIdRequest {
UserId : pointy . String ( "user-0001" ),
TimeOffsetToken : nil ,
}
)
if err != nil {
panic ( "error occurred" )
}
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\CheckCleanUserDataByUserIdRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> checkCleanUserDataByUserId (
( new CheckCleanUserDataByUserIdRequest ())
-> withUserId ( "user-0001" )
-> withTimeOffsetToken ( null )
);
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.CheckCleanUserDataByUserIdRequest ;
import io.gs2.guild.result.CheckCleanUserDataByUserIdResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
CheckCleanUserDataByUserIdResult result = client . checkCleanUserDataByUserId (
new CheckCleanUserDataByUserIdRequest ()
. withUserId ( "user-0001" )
. withTimeOffsetToken ( null )
);
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.CheckCleanUserDataByUserIdRequest ;
using Gs2.Gs2Guild.Result.CheckCleanUserDataByUserIdResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . CheckCleanUserDataByUserIdResult > asyncResult = null ;
yield return client . CheckCleanUserDataByUserId (
new Gs2 . Gs2Guild . Request . CheckCleanUserDataByUserIdRequest ()
. WithUserId ( "user-0001" )
. WithTimeOffsetToken ( null ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . checkCleanUserDataByUserId (
new Gs2Guild . CheckCleanUserDataByUserIdRequest ()
. withUserId ( "user-0001" )
. withTimeOffsetToken ( null )
);
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . check_clean_user_data_by_user_id (
guild . CheckCleanUserDataByUserIdRequest ()
. with_user_id ( 'user-0001' )
. with_time_offset_token ( None )
)
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.check_clean_user_data_by_user_id ({
userId = "user-0001" ,
timeOffsetToken = nil ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
client = gs2 ( 'guild' )
api_result_handler = client.check_clean_user_data_by_user_id_async ({
userId = "user-0001" ,
timeOffsetToken = nil ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
prepareImportUserDataByUserId Start importing data associated with the specified user ID
Request Type Condition Require Default Limitation Description userId string ✓ ~ 128 chars User Id timeOffsetToken string ~ 1024 chars Time offset token
Result Type Description uploadToken string Token used to reflect results after upload uploadUrl string URL used to upload user data
Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . PrepareImportUserDataByUserId (
& guild . PrepareImportUserDataByUserIdRequest {
UserId : pointy . String ( "user-0001" ),
TimeOffsetToken : nil ,
}
)
if err != nil {
panic ( "error occurred" )
}
uploadToken := result . UploadToken
uploadUrl := result . UploadUrl
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\PrepareImportUserDataByUserIdRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> prepareImportUserDataByUserId (
( new PrepareImportUserDataByUserIdRequest ())
-> withUserId ( "user-0001" )
-> withTimeOffsetToken ( null )
);
$uploadToken = $result -> getUploadToken ();
$uploadUrl = $result -> getUploadUrl ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.PrepareImportUserDataByUserIdRequest ;
import io.gs2.guild.result.PrepareImportUserDataByUserIdResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
PrepareImportUserDataByUserIdResult result = client . prepareImportUserDataByUserId (
new PrepareImportUserDataByUserIdRequest ()
. withUserId ( "user-0001" )
. withTimeOffsetToken ( null )
);
String uploadToken = result . getUploadToken ();
String uploadUrl = result . getUploadUrl ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.PrepareImportUserDataByUserIdRequest ;
using Gs2.Gs2Guild.Result.PrepareImportUserDataByUserIdResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . PrepareImportUserDataByUserIdResult > asyncResult = null ;
yield return client . PrepareImportUserDataByUserId (
new Gs2 . Gs2Guild . Request . PrepareImportUserDataByUserIdRequest ()
. WithUserId ( "user-0001" )
. WithTimeOffsetToken ( null ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var uploadToken = result . UploadToken ;
var uploadUrl = result . UploadUrl ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . prepareImportUserDataByUserId (
new Gs2Guild . PrepareImportUserDataByUserIdRequest ()
. withUserId ( "user-0001" )
. withTimeOffsetToken ( null )
);
const uploadToken = result . getUploadToken ();
const uploadUrl = result . getUploadUrl ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . prepare_import_user_data_by_user_id (
guild . PrepareImportUserDataByUserIdRequest ()
. with_user_id ( 'user-0001' )
. with_time_offset_token ( None )
)
upload_token = result . upload_token
upload_url = result . upload_url
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.prepare_import_user_data_by_user_id ({
userId = "user-0001" ,
timeOffsetToken = nil ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
uploadToken = result.uploadToken ;
uploadUrl = result.uploadUrl ;
client = gs2 ( 'guild' )
api_result_handler = client.prepare_import_user_data_by_user_id_async ({
userId = "user-0001" ,
timeOffsetToken = nil ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
uploadToken = result.uploadToken ;
uploadUrl = result.uploadUrl ;
importUserDataByUserId Start importing data associated with the specified user ID
Request Type Condition Require Default Limitation Description userId string ✓ ~ 128 chars User Id uploadToken string ✓ ~ 1024 chars Token received in preparation for upload timeOffsetToken string ~ 1024 chars Time offset token
Result Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . ImportUserDataByUserId (
& guild . ImportUserDataByUserIdRequest {
UserId : pointy . String ( "user-0001" ),
UploadToken : pointy . String ( "upload-0001" ),
TimeOffsetToken : nil ,
}
)
if err != nil {
panic ( "error occurred" )
}
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\ImportUserDataByUserIdRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> importUserDataByUserId (
( new ImportUserDataByUserIdRequest ())
-> withUserId ( "user-0001" )
-> withUploadToken ( "upload-0001" )
-> withTimeOffsetToken ( null )
);
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.ImportUserDataByUserIdRequest ;
import io.gs2.guild.result.ImportUserDataByUserIdResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
ImportUserDataByUserIdResult result = client . importUserDataByUserId (
new ImportUserDataByUserIdRequest ()
. withUserId ( "user-0001" )
. withUploadToken ( "upload-0001" )
. withTimeOffsetToken ( null )
);
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.ImportUserDataByUserIdRequest ;
using Gs2.Gs2Guild.Result.ImportUserDataByUserIdResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . ImportUserDataByUserIdResult > asyncResult = null ;
yield return client . ImportUserDataByUserId (
new Gs2 . Gs2Guild . Request . ImportUserDataByUserIdRequest ()
. WithUserId ( "user-0001" )
. WithUploadToken ( "upload-0001" )
. WithTimeOffsetToken ( null ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . importUserDataByUserId (
new Gs2Guild . ImportUserDataByUserIdRequest ()
. withUserId ( "user-0001" )
. withUploadToken ( "upload-0001" )
. withTimeOffsetToken ( null )
);
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . import_user_data_by_user_id (
guild . ImportUserDataByUserIdRequest ()
. with_user_id ( 'user-0001' )
. with_upload_token ( 'upload-0001' )
. with_time_offset_token ( None )
)
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.import_user_data_by_user_id ({
userId = "user-0001" ,
uploadToken = "upload-0001" ,
timeOffsetToken = nil ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
client = gs2 ( 'guild' )
api_result_handler = client.import_user_data_by_user_id_async ({
userId = "user-0001" ,
uploadToken = "upload-0001" ,
timeOffsetToken = nil ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
checkImportUserDataByUserId Check if the import of the data associated with the specified user ID is complete
Request Type Condition Require Default Limitation Description userId string ✓ ~ 128 chars User Id uploadToken string ✓ ~ 1024 chars Token received in preparation for upload timeOffsetToken string ~ 1024 chars Time offset token
Result Type Description url string URL of log data
Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . CheckImportUserDataByUserId (
& guild . CheckImportUserDataByUserIdRequest {
UserId : pointy . String ( "user-0001" ),
UploadToken : pointy . String ( "upload-0001" ),
TimeOffsetToken : nil ,
}
)
if err != nil {
panic ( "error occurred" )
}
url := result . Url
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\CheckImportUserDataByUserIdRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> checkImportUserDataByUserId (
( new CheckImportUserDataByUserIdRequest ())
-> withUserId ( "user-0001" )
-> withUploadToken ( "upload-0001" )
-> withTimeOffsetToken ( null )
);
$url = $result -> getUrl ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.CheckImportUserDataByUserIdRequest ;
import io.gs2.guild.result.CheckImportUserDataByUserIdResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
CheckImportUserDataByUserIdResult result = client . checkImportUserDataByUserId (
new CheckImportUserDataByUserIdRequest ()
. withUserId ( "user-0001" )
. withUploadToken ( "upload-0001" )
. withTimeOffsetToken ( null )
);
String url = result . getUrl ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.CheckImportUserDataByUserIdRequest ;
using Gs2.Gs2Guild.Result.CheckImportUserDataByUserIdResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . CheckImportUserDataByUserIdResult > asyncResult = null ;
yield return client . CheckImportUserDataByUserId (
new Gs2 . Gs2Guild . Request . CheckImportUserDataByUserIdRequest ()
. WithUserId ( "user-0001" )
. WithUploadToken ( "upload-0001" )
. WithTimeOffsetToken ( null ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var url = result . Url ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . checkImportUserDataByUserId (
new Gs2Guild . CheckImportUserDataByUserIdRequest ()
. withUserId ( "user-0001" )
. withUploadToken ( "upload-0001" )
. withTimeOffsetToken ( null )
);
const url = result . getUrl ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . check_import_user_data_by_user_id (
guild . CheckImportUserDataByUserIdRequest ()
. with_user_id ( 'user-0001' )
. with_upload_token ( 'upload-0001' )
. with_time_offset_token ( None )
)
url = result . url
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.check_import_user_data_by_user_id ({
userId = "user-0001" ,
uploadToken = "upload-0001" ,
timeOffsetToken = nil ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
url = result.url ;
client = gs2 ( 'guild' )
api_result_handler = client.check_import_user_data_by_user_id_async ({
userId = "user-0001" ,
uploadToken = "upload-0001" ,
timeOffsetToken = nil ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
url = result.url ;
describeGuildModelMasters Get list of guild model masters
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name pageToken string ~ 1024 chars Token specifying the position from which to start acquiring data limit int ✓ 30 1 ~ 1000 Number of data acquired
Result Type Description items List<GuildModelMaster> List of Guild Model Masters nextPageToken string Page token to retrieve the rest of the listing
Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . DescribeGuildModelMasters (
& guild . DescribeGuildModelMastersRequest {
NamespaceName : pointy . String ( "namespace1" ),
PageToken : nil ,
Limit : nil ,
}
)
if err != nil {
panic ( "error occurred" )
}
items := result . Items
nextPageToken := result . NextPageToken
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\DescribeGuildModelMastersRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> describeGuildModelMasters (
( new DescribeGuildModelMastersRequest ())
-> withNamespaceName ( self :: namespace1 )
-> withPageToken ( null )
-> withLimit ( null )
);
$items = $result -> getItems ();
$nextPageToken = $result -> getNextPageToken ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.DescribeGuildModelMastersRequest ;
import io.gs2.guild.result.DescribeGuildModelMastersResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
DescribeGuildModelMastersResult result = client . describeGuildModelMasters (
new DescribeGuildModelMastersRequest ()
. withNamespaceName ( "namespace1" )
. withPageToken ( null )
. withLimit ( null )
);
List < GuildModelMaster > items = result . getItems ();
String nextPageToken = result . getNextPageToken ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.DescribeGuildModelMastersRequest ;
using Gs2.Gs2Guild.Result.DescribeGuildModelMastersResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . DescribeGuildModelMastersResult > asyncResult = null ;
yield return client . DescribeGuildModelMasters (
new Gs2 . Gs2Guild . Request . DescribeGuildModelMastersRequest ()
. WithNamespaceName ( "namespace1" )
. WithPageToken ( null )
. WithLimit ( null ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var items = result . Items ;
var nextPageToken = result . NextPageToken ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . describeGuildModelMasters (
new Gs2Guild . DescribeGuildModelMastersRequest ()
. withNamespaceName ( "namespace1" )
. withPageToken ( null )
. withLimit ( null )
);
const items = result . getItems ();
const nextPageToken = result . getNextPageToken ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . describe_guild_model_masters (
guild . DescribeGuildModelMastersRequest ()
. with_namespace_name ( self . hash1 )
. with_page_token ( None )
. with_limit ( None )
)
items = result . items
next_page_token = result . next_page_token
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.describe_guild_model_masters ({
namespaceName = "namespace1" ,
pageToken = nil ,
limit = nil ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
items = result.items ;
nextPageToken = result.nextPageToken ;
client = gs2 ( 'guild' )
api_result_handler = client.describe_guild_model_masters_async ({
namespaceName = "namespace1" ,
pageToken = nil ,
limit = nil ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
items = result.items ;
nextPageToken = result.nextPageToken ;
createGuildModelMaster Create new guild model master
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name name string ✓ ~ 128 chars Guild Model Name description string ~ 1024 chars Description metadata string ~ 1024 chars metadata defaultMaximumMemberCount int ✓ ~ 2147483646 Maximum number of guild members that will be applied when creating a guild maximumMemberCount int ✓ ~ 2147483646 Maximum number of guild members that can be applied inactivityPeriodDays int ✓ 7 1 ~ 365 Number of days of inactivity of the guild master to select a new guild master from the guild members roles List<RoleModel> ✓ 1 ~ 10 items List of permission settings for each position in the guild guildMasterRole string ✓ ~ 128 chars Role that guild masters have guildMemberDefaultRole string ✓ ~ 128 chars Role that guild members have in the initial state rejoinCoolTimeMinutes int ✓ 0 ~ 2147483646 Cool time until you can join again after leaving the guild (minutes) maxConcurrentJoinGuilds int 1 ~ 10 Maximum number of guilds that can be joined at the same time maxConcurrentGuildMasterCount int 1 ~ 100 Maximum number of guild masters that can exist at the same time
Result Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . CreateGuildModelMaster (
& guild . CreateGuildModelMasterRequest {
NamespaceName : pointy . String ( "namespace1" ),
Name : pointy . String ( "guild-model-0001" ),
Description : nil ,
Metadata : nil ,
DefaultMaximumMemberCount : pointy . Int32 ( 10 ),
MaximumMemberCount : pointy . Int32 ( 20 ),
InactivityPeriodDays : nil ,
Roles : [] guild . RoleModel {
guild . RoleModel {
Name : pointy . String ( "master" ),
PolicyDocument : pointy . String ( "{\"Version\": \"2016-04-01\", \"Statements\": [{\"Effect\": \"Allow\", \"Action\": [\"Gs2Guild:UpdateGuild\"], \"Resources\": [\"*\"]}]}" ),
},
guild . RoleModel {
Name : pointy . String ( "member" ),
PolicyDocument : pointy . String ( "{\"Version\": \"2016-04-01\", \"Statements\": [{\"Effect\": \"Allow\", \"Action\": [\"Gs2Guild:UpdateGuild\"], \"Resources\": [\"*\"]}]}" ),
},
},
GuildMasterRole : pointy . String ( "master" ),
GuildMemberDefaultRole : pointy . String ( "member" ),
RejoinCoolTimeMinutes : pointy . Int32 ( 1440 ),
MaxConcurrentJoinGuilds : nil ,
MaxConcurrentGuildMasterCount : nil ,
}
)
if err != nil {
panic ( "error occurred" )
}
item := result . Item
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\CreateGuildModelMasterRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> createGuildModelMaster (
( new CreateGuildModelMasterRequest ())
-> withNamespaceName ( self :: namespace1 )
-> withName ( "guild-model-0001" )
-> withDescription ( null )
-> withMetadata ( null )
-> withDefaultMaximumMemberCount ( 10 )
-> withMaximumMemberCount ( 20 )
-> withInactivityPeriodDays ( null )
-> withRoles ([
( new \Gs2\Guild\Model\RoleModel ())
-> withName ( "master" )
-> withPolicyDocument ( "{ \" Version \" : \" 2016-04-01 \" , \" Statements \" : [{ \" Effect \" : \" Allow \" , \" Action \" : [ \" Gs2Guild:UpdateGuild \" ], \" Resources \" : [ \" * \" ]}]}" ),
( new \Gs2\Guild\Model\RoleModel ())
-> withName ( "member" )
-> withPolicyDocument ( "{ \" Version \" : \" 2016-04-01 \" , \" Statements \" : [{ \" Effect \" : \" Allow \" , \" Action \" : [ \" Gs2Guild:UpdateGuild \" ], \" Resources \" : [ \" * \" ]}]}" ),
])
-> withGuildMasterRole ( "master" )
-> withGuildMemberDefaultRole ( "member" )
-> withRejoinCoolTimeMinutes ( 1440 )
-> withMaxConcurrentJoinGuilds ( null )
-> withMaxConcurrentGuildMasterCount ( null )
);
$item = $result -> getItem ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.CreateGuildModelMasterRequest ;
import io.gs2.guild.result.CreateGuildModelMasterResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
CreateGuildModelMasterResult result = client . createGuildModelMaster (
new CreateGuildModelMasterRequest ()
. withNamespaceName ( "namespace1" )
. withName ( "guild-model-0001" )
. withDescription ( null )
. withMetadata ( null )
. withDefaultMaximumMemberCount ( 10 )
. withMaximumMemberCount ( 20 )
. withInactivityPeriodDays ( null )
. withRoles ( Arrays . asList (
new io . gs2 . guild . model . RoleModel ()
. withName ( "master" )
. withPolicyDocument ( "{\"Version\": \"2016-04-01\", \"Statements\": [{\"Effect\": \"Allow\", \"Action\": [\"Gs2Guild:UpdateGuild\"], \"Resources\": [\"*\"]}]}" ),
new io . gs2 . guild . model . RoleModel ()
. withName ( "member" )
. withPolicyDocument ( "{\"Version\": \"2016-04-01\", \"Statements\": [{\"Effect\": \"Allow\", \"Action\": [\"Gs2Guild:UpdateGuild\"], \"Resources\": [\"*\"]}]}" )
))
. withGuildMasterRole ( "master" )
. withGuildMemberDefaultRole ( "member" )
. withRejoinCoolTimeMinutes ( 1440 )
. withMaxConcurrentJoinGuilds ( null )
. withMaxConcurrentGuildMasterCount ( null )
);
GuildModelMaster item = result . getItem ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.CreateGuildModelMasterRequest ;
using Gs2.Gs2Guild.Result.CreateGuildModelMasterResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . CreateGuildModelMasterResult > asyncResult = null ;
yield return client . CreateGuildModelMaster (
new Gs2 . Gs2Guild . Request . CreateGuildModelMasterRequest ()
. WithNamespaceName ( "namespace1" )
. WithName ( "guild-model-0001" )
. WithDescription ( null )
. WithMetadata ( null )
. WithDefaultMaximumMemberCount ( 10 )
. WithMaximumMemberCount ( 20 )
. WithInactivityPeriodDays ( null )
. WithRoles ( new Gs2 . Gs2Guild . Model . RoleModel [] {
new Gs2 . Gs2Guild . Model . RoleModel ()
. WithName ( "master" )
. WithPolicyDocument ( "{\"Version\": \"2016-04-01\", \"Statements\": [{\"Effect\": \"Allow\", \"Action\": [\"Gs2Guild:UpdateGuild\"], \"Resources\": [\"*\"]}]}" ),
new Gs2 . Gs2Guild . Model . RoleModel ()
. WithName ( "member" )
. WithPolicyDocument ( "{\"Version\": \"2016-04-01\", \"Statements\": [{\"Effect\": \"Allow\", \"Action\": [\"Gs2Guild:UpdateGuild\"], \"Resources\": [\"*\"]}]}" ),
})
. WithGuildMasterRole ( "master" )
. WithGuildMemberDefaultRole ( "member" )
. WithRejoinCoolTimeMinutes ( 1440 )
. WithMaxConcurrentJoinGuilds ( null )
. WithMaxConcurrentGuildMasterCount ( null ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var item = result . Item ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . createGuildModelMaster (
new Gs2Guild . CreateGuildModelMasterRequest ()
. withNamespaceName ( "namespace1" )
. withName ( "guild-model-0001" )
. withDescription ( null )
. withMetadata ( null )
. withDefaultMaximumMemberCount ( 10 )
. withMaximumMemberCount ( 20 )
. withInactivityPeriodDays ( null )
. withRoles ([
new Gs2Guild . model . RoleModel ()
. withName ( "master" )
. withPolicyDocument ( "{\"Version\": \"2016-04-01\", \"Statements\": [{\"Effect\": \"Allow\", \"Action\": [\"Gs2Guild:UpdateGuild\"], \"Resources\": [\"*\"]}]}" ),
new Gs2Guild . model . RoleModel ()
. withName ( "member" )
. withPolicyDocument ( "{\"Version\": \"2016-04-01\", \"Statements\": [{\"Effect\": \"Allow\", \"Action\": [\"Gs2Guild:UpdateGuild\"], \"Resources\": [\"*\"]}]}" ),
])
. withGuildMasterRole ( "master" )
. withGuildMemberDefaultRole ( "member" )
. withRejoinCoolTimeMinutes ( 1440 )
. withMaxConcurrentJoinGuilds ( null )
. withMaxConcurrentGuildMasterCount ( null )
);
const item = result . getItem ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . create_guild_model_master (
guild . CreateGuildModelMasterRequest ()
. with_namespace_name ( self . hash1 )
. with_name ( 'guild-model-0001' )
. with_description ( None )
. with_metadata ( None )
. with_default_maximum_member_count ( 10 )
. with_maximum_member_count ( 20 )
. with_inactivity_period_days ( None )
. with_roles ([
guild . RoleModel ()
. with_name ( 'master' )
. with_policy_document ( '{"Version": "2016-04-01", "Statements": [{"Effect": "Allow", "Action": ["Gs2Guild:UpdateGuild"], "Resources": ["*"]}]}' ),
guild . RoleModel ()
. with_name ( 'member' )
. with_policy_document ( '{"Version": "2016-04-01", "Statements": [{"Effect": "Allow", "Action": ["Gs2Guild:UpdateGuild"], "Resources": ["*"]}]}' ),
])
. with_guild_master_role ( 'master' )
. with_guild_member_default_role ( 'member' )
. with_rejoin_cool_time_minutes ( 1440 )
. with_max_concurrent_join_guilds ( None )
. with_max_concurrent_guild_master_count ( None )
)
item = result . item
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.create_guild_model_master ({
namespaceName = "namespace1" ,
name = "guild-model-0001" ,
description = nil ,
metadata = nil ,
defaultMaximumMemberCount = 10 ,
maximumMemberCount = 20 ,
inactivityPeriodDays = nil ,
roles = {
{
name = "master" ,
policyDocument = "{ \" Version \" : \" 2016-04-01 \" , \" Statements \" : [{ \" Effect \" : \" Allow \" , \" Action \" : [ \" Gs2Guild:UpdateGuild \" ], \" Resources \" : [ \" * \" ]}]}" ,
},
{
name = "member" ,
policyDocument = "{ \" Version \" : \" 2016-04-01 \" , \" Statements \" : [{ \" Effect \" : \" Allow \" , \" Action \" : [ \" Gs2Guild:UpdateGuild \" ], \" Resources \" : [ \" * \" ]}]}" ,
}
},
guildMasterRole = "master" ,
guildMemberDefaultRole = "member" ,
rejoinCoolTimeMinutes = 1440 ,
maxConcurrentJoinGuilds = nil ,
maxConcurrentGuildMasterCount = nil ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
client = gs2 ( 'guild' )
api_result_handler = client.create_guild_model_master_async ({
namespaceName = "namespace1" ,
name = "guild-model-0001" ,
description = nil ,
metadata = nil ,
defaultMaximumMemberCount = 10 ,
maximumMemberCount = 20 ,
inactivityPeriodDays = nil ,
roles = {
{
name = "master" ,
policyDocument = "{ \" Version \" : \" 2016-04-01 \" , \" Statements \" : [{ \" Effect \" : \" Allow \" , \" Action \" : [ \" Gs2Guild:UpdateGuild \" ], \" Resources \" : [ \" * \" ]}]}" ,
},
{
name = "member" ,
policyDocument = "{ \" Version \" : \" 2016-04-01 \" , \" Statements \" : [{ \" Effect \" : \" Allow \" , \" Action \" : [ \" Gs2Guild:UpdateGuild \" ], \" Resources \" : [ \" * \" ]}]}" ,
}
},
guildMasterRole = "master" ,
guildMemberDefaultRole = "member" ,
rejoinCoolTimeMinutes = 1440 ,
maxConcurrentJoinGuilds = nil ,
maxConcurrentGuildMasterCount = nil ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
getGuildModelMaster Get Experience model master
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name guildModelName string ✓ ~ 128 chars Guild Model Name
Result Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . GetGuildModelMaster (
& guild . GetGuildModelMasterRequest {
NamespaceName : pointy . String ( "namespace1" ),
GuildModelName : pointy . String ( "guild-model-0001" ),
}
)
if err != nil {
panic ( "error occurred" )
}
item := result . Item
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\GetGuildModelMasterRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> getGuildModelMaster (
( new GetGuildModelMasterRequest ())
-> withNamespaceName ( self :: namespace1 )
-> withGuildModelName ( "guild-model-0001" )
);
$item = $result -> getItem ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.GetGuildModelMasterRequest ;
import io.gs2.guild.result.GetGuildModelMasterResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
GetGuildModelMasterResult result = client . getGuildModelMaster (
new GetGuildModelMasterRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-model-0001" )
);
GuildModelMaster item = result . getItem ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.GetGuildModelMasterRequest ;
using Gs2.Gs2Guild.Result.GetGuildModelMasterResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . GetGuildModelMasterResult > asyncResult = null ;
yield return client . GetGuildModelMaster (
new Gs2 . Gs2Guild . Request . GetGuildModelMasterRequest ()
. WithNamespaceName ( "namespace1" )
. WithGuildModelName ( "guild-model-0001" ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var item = result . Item ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . getGuildModelMaster (
new Gs2Guild . GetGuildModelMasterRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-model-0001" )
);
const item = result . getItem ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . get_guild_model_master (
guild . GetGuildModelMasterRequest ()
. with_namespace_name ( self . hash1 )
. with_guild_model_name ( 'guild-model-0001' )
)
item = result . item
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.get_guild_model_master ({
namespaceName = "namespace1" ,
guildModelName = "guild-model-0001" ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
client = gs2 ( 'guild' )
api_result_handler = client.get_guild_model_master_async ({
namespaceName = "namespace1" ,
guildModelName = "guild-model-0001" ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
updateGuildModelMaster Update Guild Model Master
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name guildModelName string ✓ ~ 128 chars Guild Model Name description string ~ 1024 chars Description metadata string ~ 1024 chars metadata defaultMaximumMemberCount int ✓ ~ 2147483646 Maximum number of guild members that will be applied when creating a guild maximumMemberCount int ✓ ~ 2147483646 Maximum number of guild members that can be applied inactivityPeriodDays int ✓ 7 1 ~ 365 Number of days of inactivity of the guild master to select a new guild master from the guild members roles List<RoleModel> ✓ 1 ~ 10 items List of permission settings for each position in the guild guildMasterRole string ✓ ~ 128 chars Role that guild masters have guildMemberDefaultRole string ✓ ~ 128 chars Role that guild members have in the initial state rejoinCoolTimeMinutes int ✓ 0 ~ 2147483646 Cool time until you can join again after leaving the guild (minutes) maxConcurrentJoinGuilds int 1 ~ 10 Maximum number of guilds that can be joined at the same time maxConcurrentGuildMasterCount int 1 ~ 100 Maximum number of guild masters that can exist at the same time
Result Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . UpdateGuildModelMaster (
& guild . UpdateGuildModelMasterRequest {
NamespaceName : pointy . String ( "namespace1" ),
GuildModelName : pointy . String ( "guild-model-0001" ),
Description : pointy . String ( "description1" ),
Metadata : pointy . String ( "{\"hoge\": \"fuga\"}" ),
DefaultMaximumMemberCount : pointy . Int32 ( 15 ),
MaximumMemberCount : pointy . Int32 ( 25 ),
InactivityPeriodDays : nil ,
Roles : [] guild . RoleModel {
guild . RoleModel {
Name : pointy . String ( "master" ),
PolicyDocument : pointy . String ( "{\"Version\": \"2016-04-01\", \"Statements\": [{\"Effect\": \"Allow\", \"Action\": [\"Gs2Guild:UpdateGuild\", \"Gs2Guild:DeleteMember\"], \"Resources\": [\"*\"]}]}" ),
},
guild . RoleModel {
Name : pointy . String ( "member" ),
PolicyDocument : pointy . String ( "{\"Version\": \"2016-04-01\", \"Statements\": [{\"Effect\": \"Allow\", \"Action\": [\"Gs2Guild:UpdateGuild\"], \"Resources\": [\"*\"]}]}" ),
},
},
GuildMasterRole : pointy . String ( "master" ),
GuildMemberDefaultRole : pointy . String ( "member" ),
RejoinCoolTimeMinutes : pointy . Int32 ( 4320 ),
MaxConcurrentJoinGuilds : nil ,
MaxConcurrentGuildMasterCount : nil ,
}
)
if err != nil {
panic ( "error occurred" )
}
item := result . Item
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\UpdateGuildModelMasterRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> updateGuildModelMaster (
( new UpdateGuildModelMasterRequest ())
-> withNamespaceName ( self :: namespace1 )
-> withGuildModelName ( "guild-model-0001" )
-> withDescription ( "description1" )
-> withMetadata ( "{ \" hoge \" : \" fuga \" }" )
-> withDefaultMaximumMemberCount ( 15 )
-> withMaximumMemberCount ( 25 )
-> withInactivityPeriodDays ( null )
-> withRoles ([
( new \Gs2\Guild\Model\RoleModel ())
-> withName ( "master" )
-> withPolicyDocument ( "{ \" Version \" : \" 2016-04-01 \" , \" Statements \" : [{ \" Effect \" : \" Allow \" , \" Action \" : [ \" Gs2Guild:UpdateGuild \" , \" Gs2Guild:DeleteMember \" ], \" Resources \" : [ \" * \" ]}]}" ),
( new \Gs2\Guild\Model\RoleModel ())
-> withName ( "member" )
-> withPolicyDocument ( "{ \" Version \" : \" 2016-04-01 \" , \" Statements \" : [{ \" Effect \" : \" Allow \" , \" Action \" : [ \" Gs2Guild:UpdateGuild \" ], \" Resources \" : [ \" * \" ]}]}" ),
])
-> withGuildMasterRole ( "master" )
-> withGuildMemberDefaultRole ( "member" )
-> withRejoinCoolTimeMinutes ( 4320 )
-> withMaxConcurrentJoinGuilds ( null )
-> withMaxConcurrentGuildMasterCount ( null )
);
$item = $result -> getItem ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.UpdateGuildModelMasterRequest ;
import io.gs2.guild.result.UpdateGuildModelMasterResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
UpdateGuildModelMasterResult result = client . updateGuildModelMaster (
new UpdateGuildModelMasterRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-model-0001" )
. withDescription ( "description1" )
. withMetadata ( "{\"hoge\": \"fuga\"}" )
. withDefaultMaximumMemberCount ( 15 )
. withMaximumMemberCount ( 25 )
. withInactivityPeriodDays ( null )
. withRoles ( Arrays . asList (
new io . gs2 . guild . model . RoleModel ()
. withName ( "master" )
. withPolicyDocument ( "{\"Version\": \"2016-04-01\", \"Statements\": [{\"Effect\": \"Allow\", \"Action\": [\"Gs2Guild:UpdateGuild\", \"Gs2Guild:DeleteMember\"], \"Resources\": [\"*\"]}]}" ),
new io . gs2 . guild . model . RoleModel ()
. withName ( "member" )
. withPolicyDocument ( "{\"Version\": \"2016-04-01\", \"Statements\": [{\"Effect\": \"Allow\", \"Action\": [\"Gs2Guild:UpdateGuild\"], \"Resources\": [\"*\"]}]}" )
))
. withGuildMasterRole ( "master" )
. withGuildMemberDefaultRole ( "member" )
. withRejoinCoolTimeMinutes ( 4320 )
. withMaxConcurrentJoinGuilds ( null )
. withMaxConcurrentGuildMasterCount ( null )
);
GuildModelMaster item = result . getItem ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.UpdateGuildModelMasterRequest ;
using Gs2.Gs2Guild.Result.UpdateGuildModelMasterResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . UpdateGuildModelMasterResult > asyncResult = null ;
yield return client . UpdateGuildModelMaster (
new Gs2 . Gs2Guild . Request . UpdateGuildModelMasterRequest ()
. WithNamespaceName ( "namespace1" )
. WithGuildModelName ( "guild-model-0001" )
. WithDescription ( "description1" )
. WithMetadata ( "{\"hoge\": \"fuga\"}" )
. WithDefaultMaximumMemberCount ( 15 )
. WithMaximumMemberCount ( 25 )
. WithInactivityPeriodDays ( null )
. WithRoles ( new Gs2 . Gs2Guild . Model . RoleModel [] {
new Gs2 . Gs2Guild . Model . RoleModel ()
. WithName ( "master" )
. WithPolicyDocument ( "{\"Version\": \"2016-04-01\", \"Statements\": [{\"Effect\": \"Allow\", \"Action\": [\"Gs2Guild:UpdateGuild\", \"Gs2Guild:DeleteMember\"], \"Resources\": [\"*\"]}]}" ),
new Gs2 . Gs2Guild . Model . RoleModel ()
. WithName ( "member" )
. WithPolicyDocument ( "{\"Version\": \"2016-04-01\", \"Statements\": [{\"Effect\": \"Allow\", \"Action\": [\"Gs2Guild:UpdateGuild\"], \"Resources\": [\"*\"]}]}" ),
})
. WithGuildMasterRole ( "master" )
. WithGuildMemberDefaultRole ( "member" )
. WithRejoinCoolTimeMinutes ( 4320 )
. WithMaxConcurrentJoinGuilds ( null )
. WithMaxConcurrentGuildMasterCount ( null ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var item = result . Item ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . updateGuildModelMaster (
new Gs2Guild . UpdateGuildModelMasterRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-model-0001" )
. withDescription ( "description1" )
. withMetadata ( "{\"hoge\": \"fuga\"}" )
. withDefaultMaximumMemberCount ( 15 )
. withMaximumMemberCount ( 25 )
. withInactivityPeriodDays ( null )
. withRoles ([
new Gs2Guild . model . RoleModel ()
. withName ( "master" )
. withPolicyDocument ( "{\"Version\": \"2016-04-01\", \"Statements\": [{\"Effect\": \"Allow\", \"Action\": [\"Gs2Guild:UpdateGuild\", \"Gs2Guild:DeleteMember\"], \"Resources\": [\"*\"]}]}" ),
new Gs2Guild . model . RoleModel ()
. withName ( "member" )
. withPolicyDocument ( "{\"Version\": \"2016-04-01\", \"Statements\": [{\"Effect\": \"Allow\", \"Action\": [\"Gs2Guild:UpdateGuild\"], \"Resources\": [\"*\"]}]}" ),
])
. withGuildMasterRole ( "master" )
. withGuildMemberDefaultRole ( "member" )
. withRejoinCoolTimeMinutes ( 4320 )
. withMaxConcurrentJoinGuilds ( null )
. withMaxConcurrentGuildMasterCount ( null )
);
const item = result . getItem ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . update_guild_model_master (
guild . UpdateGuildModelMasterRequest ()
. with_namespace_name ( self . hash1 )
. with_guild_model_name ( 'guild-model-0001' )
. with_description ( 'description1' )
. with_metadata ( '{"hoge": "fuga"}' )
. with_default_maximum_member_count ( 15 )
. with_maximum_member_count ( 25 )
. with_inactivity_period_days ( None )
. with_roles ([
guild . RoleModel ()
. with_name ( 'master' )
. with_policy_document ( '{"Version": "2016-04-01", "Statements": [{"Effect": "Allow", "Action": ["Gs2Guild:UpdateGuild", "Gs2Guild:DeleteMember"], "Resources": ["*"]}]}' ),
guild . RoleModel ()
. with_name ( 'member' )
. with_policy_document ( '{"Version": "2016-04-01", "Statements": [{"Effect": "Allow", "Action": ["Gs2Guild:UpdateGuild"], "Resources": ["*"]}]}' ),
])
. with_guild_master_role ( 'master' )
. with_guild_member_default_role ( 'member' )
. with_rejoin_cool_time_minutes ( 4320 )
. with_max_concurrent_join_guilds ( None )
. with_max_concurrent_guild_master_count ( None )
)
item = result . item
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.update_guild_model_master ({
namespaceName = "namespace1" ,
guildModelName = "guild-model-0001" ,
description = "description1" ,
metadata = "{ \" hoge \" : \" fuga \" }" ,
defaultMaximumMemberCount = 15 ,
maximumMemberCount = 25 ,
inactivityPeriodDays = nil ,
roles = {
{
name = "master" ,
policyDocument = "{ \" Version \" : \" 2016-04-01 \" , \" Statements \" : [{ \" Effect \" : \" Allow \" , \" Action \" : [ \" Gs2Guild:UpdateGuild \" , \" Gs2Guild:DeleteMember \" ], \" Resources \" : [ \" * \" ]}]}" ,
},
{
name = "member" ,
policyDocument = "{ \" Version \" : \" 2016-04-01 \" , \" Statements \" : [{ \" Effect \" : \" Allow \" , \" Action \" : [ \" Gs2Guild:UpdateGuild \" ], \" Resources \" : [ \" * \" ]}]}" ,
}
},
guildMasterRole = "master" ,
guildMemberDefaultRole = "member" ,
rejoinCoolTimeMinutes = 4320 ,
maxConcurrentJoinGuilds = nil ,
maxConcurrentGuildMasterCount = nil ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
client = gs2 ( 'guild' )
api_result_handler = client.update_guild_model_master_async ({
namespaceName = "namespace1" ,
guildModelName = "guild-model-0001" ,
description = "description1" ,
metadata = "{ \" hoge \" : \" fuga \" }" ,
defaultMaximumMemberCount = 15 ,
maximumMemberCount = 25 ,
inactivityPeriodDays = nil ,
roles = {
{
name = "master" ,
policyDocument = "{ \" Version \" : \" 2016-04-01 \" , \" Statements \" : [{ \" Effect \" : \" Allow \" , \" Action \" : [ \" Gs2Guild:UpdateGuild \" , \" Gs2Guild:DeleteMember \" ], \" Resources \" : [ \" * \" ]}]}" ,
},
{
name = "member" ,
policyDocument = "{ \" Version \" : \" 2016-04-01 \" , \" Statements \" : [{ \" Effect \" : \" Allow \" , \" Action \" : [ \" Gs2Guild:UpdateGuild \" ], \" Resources \" : [ \" * \" ]}]}" ,
}
},
guildMasterRole = "master" ,
guildMemberDefaultRole = "member" ,
rejoinCoolTimeMinutes = 4320 ,
maxConcurrentJoinGuilds = nil ,
maxConcurrentGuildMasterCount = nil ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
deleteGuildModelMaster Delete Guild Model Master
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name guildModelName string ✓ ~ 128 chars Guild Model Name
Result Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . DeleteGuildModelMaster (
& guild . DeleteGuildModelMasterRequest {
NamespaceName : pointy . String ( "namespace1" ),
GuildModelName : pointy . String ( "guild-model-0001" ),
}
)
if err != nil {
panic ( "error occurred" )
}
item := result . Item
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\DeleteGuildModelMasterRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> deleteGuildModelMaster (
( new DeleteGuildModelMasterRequest ())
-> withNamespaceName ( self :: namespace1 )
-> withGuildModelName ( "guild-model-0001" )
);
$item = $result -> getItem ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.DeleteGuildModelMasterRequest ;
import io.gs2.guild.result.DeleteGuildModelMasterResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
DeleteGuildModelMasterResult result = client . deleteGuildModelMaster (
new DeleteGuildModelMasterRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-model-0001" )
);
GuildModelMaster item = result . getItem ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.DeleteGuildModelMasterRequest ;
using Gs2.Gs2Guild.Result.DeleteGuildModelMasterResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . DeleteGuildModelMasterResult > asyncResult = null ;
yield return client . DeleteGuildModelMaster (
new Gs2 . Gs2Guild . Request . DeleteGuildModelMasterRequest ()
. WithNamespaceName ( "namespace1" )
. WithGuildModelName ( "guild-model-0001" ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var item = result . Item ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . deleteGuildModelMaster (
new Gs2Guild . DeleteGuildModelMasterRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-model-0001" )
);
const item = result . getItem ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . delete_guild_model_master (
guild . DeleteGuildModelMasterRequest ()
. with_namespace_name ( self . hash1 )
. with_guild_model_name ( 'guild-model-0001' )
)
item = result . item
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.delete_guild_model_master ({
namespaceName = "namespace1" ,
guildModelName = "guild-model-0001" ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
client = gs2 ( 'guild' )
api_result_handler = client.delete_guild_model_master_async ({
namespaceName = "namespace1" ,
guildModelName = "guild-model-0001" ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
describeGuildModels Get list of guild models
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name
Result Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . DescribeGuildModels (
& guild . DescribeGuildModelsRequest {
NamespaceName : pointy . String ( "namespace2" ),
}
)
if err != nil {
panic ( "error occurred" )
}
items := result . Items
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\DescribeGuildModelsRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> describeGuildModels (
( new DescribeGuildModelsRequest ())
-> withNamespaceName ( self :: namespace2 )
);
$items = $result -> getItems ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.DescribeGuildModelsRequest ;
import io.gs2.guild.result.DescribeGuildModelsResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
DescribeGuildModelsResult result = client . describeGuildModels (
new DescribeGuildModelsRequest ()
. withNamespaceName ( "namespace2" )
);
List < GuildModel > items = result . getItems ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.DescribeGuildModelsRequest ;
using Gs2.Gs2Guild.Result.DescribeGuildModelsResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . DescribeGuildModelsResult > asyncResult = null ;
yield return client . DescribeGuildModels (
new Gs2 . Gs2Guild . Request . DescribeGuildModelsRequest ()
. WithNamespaceName ( "namespace2" ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var items = result . Items ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . describeGuildModels (
new Gs2Guild . DescribeGuildModelsRequest ()
. withNamespaceName ( "namespace2" )
);
const items = result . getItems ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . describe_guild_models (
guild . DescribeGuildModelsRequest ()
. with_namespace_name ( self . hash2 )
)
items = result . items
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.describe_guild_models ({
namespaceName = "namespace2" ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
items = result.items ;
client = gs2 ( 'guild' )
api_result_handler = client.describe_guild_models_async ({
namespaceName = "namespace2" ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
items = result.items ;
getGuildModel Get Guild Model
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name guildModelName string ✓ ~ 128 chars Guild Model Name
Result Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . GetGuildModel (
& guild . GetGuildModelRequest {
NamespaceName : pointy . String ( "namespace2" ),
GuildModelName : pointy . String ( "guild-0001" ),
}
)
if err != nil {
panic ( "error occurred" )
}
item := result . Item
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\GetGuildModelRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> getGuildModel (
( new GetGuildModelRequest ())
-> withNamespaceName ( self :: namespace2 )
-> withGuildModelName ( "guild-0001" )
);
$item = $result -> getItem ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.GetGuildModelRequest ;
import io.gs2.guild.result.GetGuildModelResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
GetGuildModelResult result = client . getGuildModel (
new GetGuildModelRequest ()
. withNamespaceName ( "namespace2" )
. withGuildModelName ( "guild-0001" )
);
GuildModel item = result . getItem ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.GetGuildModelRequest ;
using Gs2.Gs2Guild.Result.GetGuildModelResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . GetGuildModelResult > asyncResult = null ;
yield return client . GetGuildModel (
new Gs2 . Gs2Guild . Request . GetGuildModelRequest ()
. WithNamespaceName ( "namespace2" )
. WithGuildModelName ( "guild-0001" ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var item = result . Item ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . getGuildModel (
new Gs2Guild . GetGuildModelRequest ()
. withNamespaceName ( "namespace2" )
. withGuildModelName ( "guild-0001" )
);
const item = result . getItem ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . get_guild_model (
guild . GetGuildModelRequest ()
. with_namespace_name ( self . hash2 )
. with_guild_model_name ( 'guild-0001' )
)
item = result . item
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.get_guild_model ({
namespaceName = "namespace2" ,
guildModelName = "guild-0001" ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
client = gs2 ( 'guild' )
api_result_handler = client.get_guild_model_async ({
namespaceName = "namespace2" ,
guildModelName = "guild-0001" ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
searchGuilds Get list of guilds
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name guildModelName string ✓ ~ 128 chars Guild Model Name accessToken string ✓ ~ 128 chars User Id displayName string ~ 64 chars Display name to search for guild attributes1 List<int> ~ 10 items List of guild operation policies to search for guild attributes2 List<int> ~ 10 items List of guild operation policies to search for guild attributes3 List<int> ~ 10 items List of guild operation policies to search for guild attributes4 List<int> ~ 10 items List of guild operation policies to search for guild attributes5 List<int> ~ 10 items List of guild operation policies to search for guild joinPolicies List<string> ~ 10 items List of guild join policies to search for guild includeFullMembersGuild bool? false Whether to include guilds with full guild members in the search results orderBy enum { “number_of_players”, “attribute1_asc”, “attribute1_desc”, “attribute2_asc”, “attribute2_desc”, “attribute3_asc”, “attribute3_desc”, “attribute4_asc”, “attribute4_desc”, “attribute5_asc”, “attribute5_desc”, “last_updated” } ✓ “number_of_players” ~ 128 chars Sort order pageToken string ~ 1024 chars Token specifying the position from which to start acquiring data limit int ✓ 30 1 ~ 1000 Number of data acquired
Enumeration type definition to specify as orderBy Enumerator String Definition Description number_of_players Number of players joined attribute1_asc Attribute1 ascending attribute1_desc Attribute1 descending attribute2_asc Attribute2 ascending attribute2_desc Attribute2 descending attribute3_asc Attribute3 ascending attribute3_desc Attribute3 descending attribute4_asc Attribute4 ascending attribute4_desc Attribute4 descending attribute5_asc Attribute5 ascending attribute5_desc Attribute5 descending last_updated Last updated
Result Type Description items List<Guild> List of Guild nextPageToken string Page token to retrieve the rest of the listing
Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . SearchGuilds (
& guild . SearchGuildsRequest {
NamespaceName : pointy . String ( "namespace1" ),
GuildModelName : pointy . String ( "guild-model-0001" ),
AccessToken : pointy . String ( "accessToken-0001" ),
DisplayName : nil ,
Attributes1 : nil ,
Attributes2 : nil ,
Attributes3 : nil ,
Attributes4 : nil ,
Attributes5 : nil ,
JoinPolicies : nil ,
IncludeFullMembersGuild : nil ,
OrderBy : nil ,
PageToken : nil ,
Limit : nil ,
}
)
if err != nil {
panic ( "error occurred" )
}
items := result . Items
nextPageToken := result . NextPageToken
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\SearchGuildsRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> searchGuilds (
( new SearchGuildsRequest ())
-> withNamespaceName ( self :: namespace1 )
-> withGuildModelName ( "guild-model-0001" )
-> withAccessToken ( self :: $accessToken0001 )
-> withDisplayName ( null )
-> withAttributes1 ( null )
-> withAttributes2 ( null )
-> withAttributes3 ( null )
-> withAttributes4 ( null )
-> withAttributes5 ( null )
-> withJoinPolicies ( null )
-> withIncludeFullMembersGuild ( null )
-> withOrderBy ( null )
-> withPageToken ( null )
-> withLimit ( null )
);
$items = $result -> getItems ();
$nextPageToken = $result -> getNextPageToken ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.SearchGuildsRequest ;
import io.gs2.guild.result.SearchGuildsResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
SearchGuildsResult result = client . searchGuilds (
new SearchGuildsRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-model-0001" )
. withAccessToken ( "accessToken-0001" )
. withDisplayName ( null )
. withAttributes1 ( null )
. withAttributes2 ( null )
. withAttributes3 ( null )
. withAttributes4 ( null )
. withAttributes5 ( null )
. withJoinPolicies ( null )
. withIncludeFullMembersGuild ( null )
. withOrderBy ( null )
. withPageToken ( null )
. withLimit ( null )
);
List < Guild > items = result . getItems ();
String nextPageToken = result . getNextPageToken ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.SearchGuildsRequest ;
using Gs2.Gs2Guild.Result.SearchGuildsResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . SearchGuildsResult > asyncResult = null ;
yield return client . SearchGuilds (
new Gs2 . Gs2Guild . Request . SearchGuildsRequest ()
. WithNamespaceName ( "namespace1" )
. WithGuildModelName ( "guild-model-0001" )
. WithAccessToken ( "accessToken-0001" )
. WithDisplayName ( null )
. WithAttributes1 ( null )
. WithAttributes2 ( null )
. WithAttributes3 ( null )
. WithAttributes4 ( null )
. WithAttributes5 ( null )
. WithJoinPolicies ( null )
. WithIncludeFullMembersGuild ( null )
. WithOrderBy ( null )
. WithPageToken ( null )
. WithLimit ( null ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var items = result . Items ;
var nextPageToken = result . NextPageToken ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . searchGuilds (
new Gs2Guild . SearchGuildsRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-model-0001" )
. withAccessToken ( "accessToken-0001" )
. withDisplayName ( null )
. withAttributes1 ( null )
. withAttributes2 ( null )
. withAttributes3 ( null )
. withAttributes4 ( null )
. withAttributes5 ( null )
. withJoinPolicies ( null )
. withIncludeFullMembersGuild ( null )
. withOrderBy ( null )
. withPageToken ( null )
. withLimit ( null )
);
const items = result . getItems ();
const nextPageToken = result . getNextPageToken ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . search_guilds (
guild . SearchGuildsRequest ()
. with_namespace_name ( self . hash1 )
. with_guild_model_name ( 'guild-model-0001' )
. with_access_token ( self . access_token_0001 )
. with_display_name ( None )
. with_attributes1 ( None )
. with_attributes2 ( None )
. with_attributes3 ( None )
. with_attributes4 ( None )
. with_attributes5 ( None )
. with_join_policies ( None )
. with_include_full_members_guild ( None )
. with_order_by ( None )
. with_page_token ( None )
. with_limit ( None )
)
items = result . items
next_page_token = result . next_page_token
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.search_guilds ({
namespaceName = "namespace1" ,
guildModelName = "guild-model-0001" ,
accessToken = "accessToken-0001" ,
displayName = nil ,
attributes1 = nil ,
attributes2 = nil ,
attributes3 = nil ,
attributes4 = nil ,
attributes5 = nil ,
joinPolicies = nil ,
includeFullMembersGuild = nil ,
orderBy = nil ,
pageToken = nil ,
limit = nil ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
items = result.items ;
nextPageToken = result.nextPageToken ;
client = gs2 ( 'guild' )
api_result_handler = client.search_guilds_async ({
namespaceName = "namespace1" ,
guildModelName = "guild-model-0001" ,
accessToken = "accessToken-0001" ,
displayName = nil ,
attributes1 = nil ,
attributes2 = nil ,
attributes3 = nil ,
attributes4 = nil ,
attributes5 = nil ,
joinPolicies = nil ,
includeFullMembersGuild = nil ,
orderBy = nil ,
pageToken = nil ,
limit = nil ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
items = result.items ;
nextPageToken = result.nextPageToken ;
searchGuildsByUserId Get list of guilds by user ID
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name guildModelName string ✓ ~ 128 chars Guild Model Name userId string ✓ ~ 128 chars User Id displayName string ~ 64 chars Display name to search for guild attributes1 List<int> ~ 10 items List of guild operation policies to search for guild attributes2 List<int> ~ 10 items List of guild operation policies to search for guild attributes3 List<int> ~ 10 items List of guild operation policies to search for guild attributes4 List<int> ~ 10 items List of guild operation policies to search for guild attributes5 List<int> ~ 10 items List of guild operation policies to search for guild joinPolicies List<string> ~ 10 items List of guild join policies to search for guild includeFullMembersGuild bool? false Whether to include guilds with full guild members in the search results orderBy enum { “number_of_players”, “attribute1_asc”, “attribute1_desc”, “attribute2_asc”, “attribute2_desc”, “attribute3_asc”, “attribute3_desc”, “attribute4_asc”, “attribute4_desc”, “attribute5_asc”, “attribute5_desc”, “last_updated” } ✓ “number_of_players” ~ 128 chars Sort order pageToken string ~ 1024 chars Token specifying the position from which to start acquiring data limit int ✓ 30 1 ~ 1000 Number of data acquired timeOffsetToken string ~ 1024 chars Time offset token
Enumeration type definition to specify as orderBy Enumerator String Definition Description number_of_players Number of players joined attribute1_asc Attribute1 ascending attribute1_desc Attribute1 descending attribute2_asc Attribute2 ascending attribute2_desc Attribute2 descending attribute3_asc Attribute3 ascending attribute3_desc Attribute3 descending attribute4_asc Attribute4 ascending attribute4_desc Attribute4 descending attribute5_asc Attribute5 ascending attribute5_desc Attribute5 descending last_updated Last updated
Result Type Description items List<Guild> List of Guild nextPageToken string Page token to retrieve the rest of the listing
Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . SearchGuildsByUserId (
& guild . SearchGuildsByUserIdRequest {
NamespaceName : pointy . String ( "namespace1" ),
GuildModelName : pointy . String ( "guild-model-0001" ),
UserId : pointy . String ( "user-0001" ),
DisplayName : nil ,
Attributes1 : nil ,
Attributes2 : nil ,
Attributes3 : nil ,
Attributes4 : nil ,
Attributes5 : nil ,
JoinPolicies : nil ,
IncludeFullMembersGuild : nil ,
OrderBy : nil ,
PageToken : nil ,
Limit : nil ,
TimeOffsetToken : nil ,
}
)
if err != nil {
panic ( "error occurred" )
}
items := result . Items
nextPageToken := result . NextPageToken
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\SearchGuildsByUserIdRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> searchGuildsByUserId (
( new SearchGuildsByUserIdRequest ())
-> withNamespaceName ( self :: namespace1 )
-> withGuildModelName ( "guild-model-0001" )
-> withUserId ( "user-0001" )
-> withDisplayName ( null )
-> withAttributes1 ( null )
-> withAttributes2 ( null )
-> withAttributes3 ( null )
-> withAttributes4 ( null )
-> withAttributes5 ( null )
-> withJoinPolicies ( null )
-> withIncludeFullMembersGuild ( null )
-> withOrderBy ( null )
-> withPageToken ( null )
-> withLimit ( null )
-> withTimeOffsetToken ( null )
);
$items = $result -> getItems ();
$nextPageToken = $result -> getNextPageToken ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.SearchGuildsByUserIdRequest ;
import io.gs2.guild.result.SearchGuildsByUserIdResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
SearchGuildsByUserIdResult result = client . searchGuildsByUserId (
new SearchGuildsByUserIdRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-model-0001" )
. withUserId ( "user-0001" )
. withDisplayName ( null )
. withAttributes1 ( null )
. withAttributes2 ( null )
. withAttributes3 ( null )
. withAttributes4 ( null )
. withAttributes5 ( null )
. withJoinPolicies ( null )
. withIncludeFullMembersGuild ( null )
. withOrderBy ( null )
. withPageToken ( null )
. withLimit ( null )
. withTimeOffsetToken ( null )
);
List < Guild > items = result . getItems ();
String nextPageToken = result . getNextPageToken ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.SearchGuildsByUserIdRequest ;
using Gs2.Gs2Guild.Result.SearchGuildsByUserIdResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . SearchGuildsByUserIdResult > asyncResult = null ;
yield return client . SearchGuildsByUserId (
new Gs2 . Gs2Guild . Request . SearchGuildsByUserIdRequest ()
. WithNamespaceName ( "namespace1" )
. WithGuildModelName ( "guild-model-0001" )
. WithUserId ( "user-0001" )
. WithDisplayName ( null )
. WithAttributes1 ( null )
. WithAttributes2 ( null )
. WithAttributes3 ( null )
. WithAttributes4 ( null )
. WithAttributes5 ( null )
. WithJoinPolicies ( null )
. WithIncludeFullMembersGuild ( null )
. WithOrderBy ( null )
. WithPageToken ( null )
. WithLimit ( null )
. WithTimeOffsetToken ( null ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var items = result . Items ;
var nextPageToken = result . NextPageToken ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . searchGuildsByUserId (
new Gs2Guild . SearchGuildsByUserIdRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-model-0001" )
. withUserId ( "user-0001" )
. withDisplayName ( null )
. withAttributes1 ( null )
. withAttributes2 ( null )
. withAttributes3 ( null )
. withAttributes4 ( null )
. withAttributes5 ( null )
. withJoinPolicies ( null )
. withIncludeFullMembersGuild ( null )
. withOrderBy ( null )
. withPageToken ( null )
. withLimit ( null )
. withTimeOffsetToken ( null )
);
const items = result . getItems ();
const nextPageToken = result . getNextPageToken ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . search_guilds_by_user_id (
guild . SearchGuildsByUserIdRequest ()
. with_namespace_name ( self . hash1 )
. with_guild_model_name ( 'guild-model-0001' )
. with_user_id ( 'user-0001' )
. with_display_name ( None )
. with_attributes1 ( None )
. with_attributes2 ( None )
. with_attributes3 ( None )
. with_attributes4 ( None )
. with_attributes5 ( None )
. with_join_policies ( None )
. with_include_full_members_guild ( None )
. with_order_by ( None )
. with_page_token ( None )
. with_limit ( None )
. with_time_offset_token ( None )
)
items = result . items
next_page_token = result . next_page_token
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.search_guilds_by_user_id ({
namespaceName = "namespace1" ,
guildModelName = "guild-model-0001" ,
userId = "user-0001" ,
displayName = nil ,
attributes1 = nil ,
attributes2 = nil ,
attributes3 = nil ,
attributes4 = nil ,
attributes5 = nil ,
joinPolicies = nil ,
includeFullMembersGuild = nil ,
orderBy = nil ,
pageToken = nil ,
limit = nil ,
timeOffsetToken = nil ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
items = result.items ;
nextPageToken = result.nextPageToken ;
client = gs2 ( 'guild' )
api_result_handler = client.search_guilds_by_user_id_async ({
namespaceName = "namespace1" ,
guildModelName = "guild-model-0001" ,
userId = "user-0001" ,
displayName = nil ,
attributes1 = nil ,
attributes2 = nil ,
attributes3 = nil ,
attributes4 = nil ,
attributes5 = nil ,
joinPolicies = nil ,
includeFullMembersGuild = nil ,
orderBy = nil ,
pageToken = nil ,
limit = nil ,
timeOffsetToken = nil ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
items = result.items ;
nextPageToken = result.nextPageToken ;
createGuild Create Guild
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name accessToken string ✓ ~ 128 chars User Id guildModelName string ✓ ~ 128 chars Guild Model Name displayName string ✓ ~ 64 chars Display Name attribute1 int ~ 2147483645 Attribute 1 attribute2 int ~ 2147483645 Attribute 2 attribute3 int ~ 2147483645 Attribute 3 attribute4 int ~ 2147483645 Attribute 4 attribute5 int ~ 2147483645 Attribute 5 joinPolicy enum { “anybody”, “approval” } ✓ ~ 128 chars Join Policy customRoles List<RoleModel> ~ 10 items Permission settings list for each position defined by the guild guildMemberDefaultRole string ~ 128 chars Custom role that guild members have in their initial state
Enumeration type definition to specify as joinPolicy Enumerator String Definition Description anybody Anybody can join approval Approval required
Result Type Description item Guild Created guild
Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . CreateGuild (
& guild . CreateGuildRequest {
NamespaceName : pointy . String ( "namespace1" ),
AccessToken : pointy . String ( "accessToken-0001" ),
GuildModelName : pointy . String ( "guild-model-0001" ),
DisplayName : pointy . String ( "My Guild" ),
Attribute1 : pointy . Int32 ( 1 ),
Attribute2 : nil ,
Attribute3 : nil ,
Attribute4 : nil ,
Attribute5 : nil ,
JoinPolicy : pointy . String ( "anybody" ),
CustomRoles : nil ,
GuildMemberDefaultRole : nil ,
}
)
if err != nil {
panic ( "error occurred" )
}
item := result . Item
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\CreateGuildRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> createGuild (
( new CreateGuildRequest ())
-> withNamespaceName ( self :: namespace1 )
-> withAccessToken ( self :: $accessToken0001 )
-> withGuildModelName ( "guild-model-0001" )
-> withDisplayName ( "My Guild" )
-> withAttribute1 ( 1 )
-> withAttribute2 ( null )
-> withAttribute3 ( null )
-> withAttribute4 ( null )
-> withAttribute5 ( null )
-> withJoinPolicy ( "anybody" )
-> withCustomRoles ( null )
-> withGuildMemberDefaultRole ( null )
);
$item = $result -> getItem ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.CreateGuildRequest ;
import io.gs2.guild.result.CreateGuildResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
CreateGuildResult result = client . createGuild (
new CreateGuildRequest ()
. withNamespaceName ( "namespace1" )
. withAccessToken ( "accessToken-0001" )
. withGuildModelName ( "guild-model-0001" )
. withDisplayName ( "My Guild" )
. withAttribute1 ( 1 )
. withAttribute2 ( null )
. withAttribute3 ( null )
. withAttribute4 ( null )
. withAttribute5 ( null )
. withJoinPolicy ( "anybody" )
. withCustomRoles ( null )
. withGuildMemberDefaultRole ( null )
);
Guild item = result . getItem ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.CreateGuildRequest ;
using Gs2.Gs2Guild.Result.CreateGuildResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . CreateGuildResult > asyncResult = null ;
yield return client . CreateGuild (
new Gs2 . Gs2Guild . Request . CreateGuildRequest ()
. WithNamespaceName ( "namespace1" )
. WithAccessToken ( "accessToken-0001" )
. WithGuildModelName ( "guild-model-0001" )
. WithDisplayName ( "My Guild" )
. WithAttribute1 ( 1 )
. WithAttribute2 ( null )
. WithAttribute3 ( null )
. WithAttribute4 ( null )
. WithAttribute5 ( null )
. WithJoinPolicy ( "anybody" )
. WithCustomRoles ( null )
. WithGuildMemberDefaultRole ( null ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var item = result . Item ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . createGuild (
new Gs2Guild . CreateGuildRequest ()
. withNamespaceName ( "namespace1" )
. withAccessToken ( "accessToken-0001" )
. withGuildModelName ( "guild-model-0001" )
. withDisplayName ( "My Guild" )
. withAttribute1 ( 1 )
. withAttribute2 ( null )
. withAttribute3 ( null )
. withAttribute4 ( null )
. withAttribute5 ( null )
. withJoinPolicy ( "anybody" )
. withCustomRoles ( null )
. withGuildMemberDefaultRole ( null )
);
const item = result . getItem ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . create_guild (
guild . CreateGuildRequest ()
. with_namespace_name ( self . hash1 )
. with_access_token ( self . access_token_0001 )
. with_guild_model_name ( 'guild-model-0001' )
. with_display_name ( 'My Guild' )
. with_attribute1 ( 1 )
. with_attribute2 ( None )
. with_attribute3 ( None )
. with_attribute4 ( None )
. with_attribute5 ( None )
. with_join_policy ( 'anybody' )
. with_custom_roles ( None )
. with_guild_member_default_role ( None )
)
item = result . item
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.create_guild ({
namespaceName = "namespace1" ,
accessToken = "accessToken-0001" ,
guildModelName = "guild-model-0001" ,
displayName = "My Guild" ,
attribute1 = 1 ,
attribute2 = nil ,
attribute3 = nil ,
attribute4 = nil ,
attribute5 = nil ,
joinPolicy = "anybody" ,
customRoles = nil ,
guildMemberDefaultRole = nil ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
client = gs2 ( 'guild' )
api_result_handler = client.create_guild_async ({
namespaceName = "namespace1" ,
accessToken = "accessToken-0001" ,
guildModelName = "guild-model-0001" ,
displayName = "My Guild" ,
attribute1 = 1 ,
attribute2 = nil ,
attribute3 = nil ,
attribute4 = nil ,
attribute5 = nil ,
joinPolicy = "anybody" ,
customRoles = nil ,
guildMemberDefaultRole = nil ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
createGuildByUserId Create guild by specifying user ID
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name userId string ✓ ~ 128 chars User Id guildModelName string ✓ ~ 128 chars Guild Model Name displayName string ✓ ~ 64 chars Display Name attribute1 int ~ 2147483645 Attribute 1 attribute2 int ~ 2147483645 Attribute 2 attribute3 int ~ 2147483645 Attribute 3 attribute4 int ~ 2147483645 Attribute 4 attribute5 int ~ 2147483645 Attribute 5 joinPolicy enum { “anybody”, “approval” } ✓ ~ 128 chars Join Policy customRoles List<RoleModel> ~ 10 items Permission settings list for each position defined by the guild guildMemberDefaultRole string ~ 128 chars Custom role that guild members have in their initial state timeOffsetToken string ~ 1024 chars Time offset token
Enumeration type definition to specify as joinPolicy Enumerator String Definition Description anybody Anybody can join approval Approval required
Result Type Description item Guild Created guild
Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . CreateGuildByUserId (
& guild . CreateGuildByUserIdRequest {
NamespaceName : pointy . String ( "namespace1" ),
UserId : pointy . String ( "user-0001" ),
GuildModelName : pointy . String ( "guild-model-0001" ),
DisplayName : pointy . String ( "My Guild" ),
Attribute1 : pointy . Int32 ( 1 ),
Attribute2 : nil ,
Attribute3 : nil ,
Attribute4 : nil ,
Attribute5 : nil ,
JoinPolicy : pointy . String ( "anybody" ),
CustomRoles : nil ,
GuildMemberDefaultRole : nil ,
TimeOffsetToken : nil ,
}
)
if err != nil {
panic ( "error occurred" )
}
item := result . Item
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\CreateGuildByUserIdRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> createGuildByUserId (
( new CreateGuildByUserIdRequest ())
-> withNamespaceName ( self :: namespace1 )
-> withUserId ( "user-0001" )
-> withGuildModelName ( "guild-model-0001" )
-> withDisplayName ( "My Guild" )
-> withAttribute1 ( 1 )
-> withAttribute2 ( null )
-> withAttribute3 ( null )
-> withAttribute4 ( null )
-> withAttribute5 ( null )
-> withJoinPolicy ( "anybody" )
-> withCustomRoles ( null )
-> withGuildMemberDefaultRole ( null )
-> withTimeOffsetToken ( null )
);
$item = $result -> getItem ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.CreateGuildByUserIdRequest ;
import io.gs2.guild.result.CreateGuildByUserIdResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
CreateGuildByUserIdResult result = client . createGuildByUserId (
new CreateGuildByUserIdRequest ()
. withNamespaceName ( "namespace1" )
. withUserId ( "user-0001" )
. withGuildModelName ( "guild-model-0001" )
. withDisplayName ( "My Guild" )
. withAttribute1 ( 1 )
. withAttribute2 ( null )
. withAttribute3 ( null )
. withAttribute4 ( null )
. withAttribute5 ( null )
. withJoinPolicy ( "anybody" )
. withCustomRoles ( null )
. withGuildMemberDefaultRole ( null )
. withTimeOffsetToken ( null )
);
Guild item = result . getItem ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.CreateGuildByUserIdRequest ;
using Gs2.Gs2Guild.Result.CreateGuildByUserIdResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . CreateGuildByUserIdResult > asyncResult = null ;
yield return client . CreateGuildByUserId (
new Gs2 . Gs2Guild . Request . CreateGuildByUserIdRequest ()
. WithNamespaceName ( "namespace1" )
. WithUserId ( "user-0001" )
. WithGuildModelName ( "guild-model-0001" )
. WithDisplayName ( "My Guild" )
. WithAttribute1 ( 1 )
. WithAttribute2 ( null )
. WithAttribute3 ( null )
. WithAttribute4 ( null )
. WithAttribute5 ( null )
. WithJoinPolicy ( "anybody" )
. WithCustomRoles ( null )
. WithGuildMemberDefaultRole ( null )
. WithTimeOffsetToken ( null ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var item = result . Item ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . createGuildByUserId (
new Gs2Guild . CreateGuildByUserIdRequest ()
. withNamespaceName ( "namespace1" )
. withUserId ( "user-0001" )
. withGuildModelName ( "guild-model-0001" )
. withDisplayName ( "My Guild" )
. withAttribute1 ( 1 )
. withAttribute2 ( null )
. withAttribute3 ( null )
. withAttribute4 ( null )
. withAttribute5 ( null )
. withJoinPolicy ( "anybody" )
. withCustomRoles ( null )
. withGuildMemberDefaultRole ( null )
. withTimeOffsetToken ( null )
);
const item = result . getItem ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . create_guild_by_user_id (
guild . CreateGuildByUserIdRequest ()
. with_namespace_name ( self . hash1 )
. with_user_id ( 'user-0001' )
. with_guild_model_name ( 'guild-model-0001' )
. with_display_name ( 'My Guild' )
. with_attribute1 ( 1 )
. with_attribute2 ( None )
. with_attribute3 ( None )
. with_attribute4 ( None )
. with_attribute5 ( None )
. with_join_policy ( 'anybody' )
. with_custom_roles ( None )
. with_guild_member_default_role ( None )
. with_time_offset_token ( None )
)
item = result . item
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.create_guild_by_user_id ({
namespaceName = "namespace1" ,
userId = "user-0001" ,
guildModelName = "guild-model-0001" ,
displayName = "My Guild" ,
attribute1 = 1 ,
attribute2 = nil ,
attribute3 = nil ,
attribute4 = nil ,
attribute5 = nil ,
joinPolicy = "anybody" ,
customRoles = nil ,
guildMemberDefaultRole = nil ,
timeOffsetToken = nil ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
client = gs2 ( 'guild' )
api_result_handler = client.create_guild_by_user_id_async ({
namespaceName = "namespace1" ,
userId = "user-0001" ,
guildModelName = "guild-model-0001" ,
displayName = "My Guild" ,
attribute1 = 1 ,
attribute2 = nil ,
attribute3 = nil ,
attribute4 = nil ,
attribute5 = nil ,
joinPolicy = "anybody" ,
customRoles = nil ,
guildMemberDefaultRole = nil ,
timeOffsetToken = nil ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
getGuild Get Guild
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name accessToken string ✓ ~ 128 chars User Id guildModelName string ✓ ~ 128 chars Guild Model Name guildName string ✓ UUID ~ 36 chars Guild Name
Result Type Description item Guild Guild
Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . GetGuild (
& guild . GetGuildRequest {
NamespaceName : pointy . String ( "namespace1" ),
AccessToken : pointy . String ( "accessToken-0001" ),
GuildModelName : pointy . String ( "guild-model-0001" ),
GuildName : pointy . String ( "guild-0001" ),
}
)
if err != nil {
panic ( "error occurred" )
}
item := result . Item
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\GetGuildRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> getGuild (
( new GetGuildRequest ())
-> withNamespaceName ( self :: namespace1 )
-> withAccessToken ( self :: $accessToken0001 )
-> withGuildModelName ( "guild-model-0001" )
-> withGuildName ( "guild-0001" )
);
$item = $result -> getItem ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.GetGuildRequest ;
import io.gs2.guild.result.GetGuildResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
GetGuildResult result = client . getGuild (
new GetGuildRequest ()
. withNamespaceName ( "namespace1" )
. withAccessToken ( "accessToken-0001" )
. withGuildModelName ( "guild-model-0001" )
. withGuildName ( "guild-0001" )
);
Guild item = result . getItem ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.GetGuildRequest ;
using Gs2.Gs2Guild.Result.GetGuildResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . GetGuildResult > asyncResult = null ;
yield return client . GetGuild (
new Gs2 . Gs2Guild . Request . GetGuildRequest ()
. WithNamespaceName ( "namespace1" )
. WithAccessToken ( "accessToken-0001" )
. WithGuildModelName ( "guild-model-0001" )
. WithGuildName ( "guild-0001" ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var item = result . Item ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . getGuild (
new Gs2Guild . GetGuildRequest ()
. withNamespaceName ( "namespace1" )
. withAccessToken ( "accessToken-0001" )
. withGuildModelName ( "guild-model-0001" )
. withGuildName ( "guild-0001" )
);
const item = result . getItem ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . get_guild (
guild . GetGuildRequest ()
. with_namespace_name ( self . hash1 )
. with_access_token ( self . access_token_0001 )
. with_guild_model_name ( 'guild-model-0001' )
. with_guild_name ( 'guild-0001' )
)
item = result . item
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.get_guild ({
namespaceName = "namespace1" ,
accessToken = "accessToken-0001" ,
guildModelName = "guild-model-0001" ,
guildName = "guild-0001" ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
client = gs2 ( 'guild' )
api_result_handler = client.get_guild_async ({
namespaceName = "namespace1" ,
accessToken = "accessToken-0001" ,
guildModelName = "guild-model-0001" ,
guildName = "guild-0001" ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
getGuildByUserId Get guild by specifying user ID
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name userId string ✓ ~ 128 chars User Id guildModelName string ✓ ~ 128 chars Guild Model Name guildName string ✓ UUID ~ 36 chars Guild Name timeOffsetToken string ~ 1024 chars Time offset token
Result Type Description item Guild Guild
Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . GetGuildByUserId (
& guild . GetGuildByUserIdRequest {
NamespaceName : pointy . String ( "namespace1" ),
UserId : pointy . String ( "user-0001" ),
GuildModelName : pointy . String ( "guild-model-0001" ),
GuildName : pointy . String ( "guild-0001" ),
TimeOffsetToken : nil ,
}
)
if err != nil {
panic ( "error occurred" )
}
item := result . Item
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\GetGuildByUserIdRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> getGuildByUserId (
( new GetGuildByUserIdRequest ())
-> withNamespaceName ( self :: namespace1 )
-> withUserId ( "user-0001" )
-> withGuildModelName ( "guild-model-0001" )
-> withGuildName ( "guild-0001" )
-> withTimeOffsetToken ( null )
);
$item = $result -> getItem ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.GetGuildByUserIdRequest ;
import io.gs2.guild.result.GetGuildByUserIdResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
GetGuildByUserIdResult result = client . getGuildByUserId (
new GetGuildByUserIdRequest ()
. withNamespaceName ( "namespace1" )
. withUserId ( "user-0001" )
. withGuildModelName ( "guild-model-0001" )
. withGuildName ( "guild-0001" )
. withTimeOffsetToken ( null )
);
Guild item = result . getItem ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.GetGuildByUserIdRequest ;
using Gs2.Gs2Guild.Result.GetGuildByUserIdResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . GetGuildByUserIdResult > asyncResult = null ;
yield return client . GetGuildByUserId (
new Gs2 . Gs2Guild . Request . GetGuildByUserIdRequest ()
. WithNamespaceName ( "namespace1" )
. WithUserId ( "user-0001" )
. WithGuildModelName ( "guild-model-0001" )
. WithGuildName ( "guild-0001" )
. WithTimeOffsetToken ( null ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var item = result . Item ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . getGuildByUserId (
new Gs2Guild . GetGuildByUserIdRequest ()
. withNamespaceName ( "namespace1" )
. withUserId ( "user-0001" )
. withGuildModelName ( "guild-model-0001" )
. withGuildName ( "guild-0001" )
. withTimeOffsetToken ( null )
);
const item = result . getItem ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . get_guild_by_user_id (
guild . GetGuildByUserIdRequest ()
. with_namespace_name ( self . hash1 )
. with_user_id ( 'user-0001' )
. with_guild_model_name ( 'guild-model-0001' )
. with_guild_name ( 'guild-0001' )
. with_time_offset_token ( None )
)
item = result . item
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.get_guild_by_user_id ({
namespaceName = "namespace1" ,
userId = "user-0001" ,
guildModelName = "guild-model-0001" ,
guildName = "guild-0001" ,
timeOffsetToken = nil ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
client = gs2 ( 'guild' )
api_result_handler = client.get_guild_by_user_id_async ({
namespaceName = "namespace1" ,
userId = "user-0001" ,
guildModelName = "guild-model-0001" ,
guildName = "guild-0001" ,
timeOffsetToken = nil ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
updateGuild Update Guild
Please specify the access token of the guild user to Assume.
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name accessToken string ✓ ~ 128 chars Guild name guildModelName string ✓ ~ 128 chars Guild Model Name displayName string ✓ ~ 64 chars Display Name attribute1 int ~ 2147483645 Attribute 1 attribute2 int ~ 2147483645 Attribute 2 attribute3 int ~ 2147483645 Attribute 3 attribute4 int ~ 2147483645 Attribute 4 attribute5 int ~ 2147483645 Attribute 5 joinPolicy enum { “anybody”, “approval” } ✓ ~ 128 chars Join Policy customRoles List<RoleModel> ~ 10 items Permission settings list for each position defined by the guild guildMemberDefaultRole string ~ 128 chars Custom role that guild members have in their initial state
Enumeration type definition to specify as joinPolicy Enumerator String Definition Description anybody Anybody can join approval Approval required
Result Type Description item Guild Updated guild
Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . UpdateGuild (
& guild . UpdateGuildRequest {
NamespaceName : pointy . String ( "namespace1" ),
AccessToken : pointy . String ( "accessToken-0001" ),
GuildModelName : pointy . String ( "guild-model-0001" ),
DisplayName : pointy . String ( "My Guild" ),
Attribute1 : pointy . Int32 ( 1 ),
Attribute2 : nil ,
Attribute3 : nil ,
Attribute4 : nil ,
Attribute5 : nil ,
JoinPolicy : pointy . String ( "anybody" ),
CustomRoles : nil ,
GuildMemberDefaultRole : nil ,
}
)
if err != nil {
panic ( "error occurred" )
}
item := result . Item
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\UpdateGuildRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> updateGuild (
( new UpdateGuildRequest ())
-> withNamespaceName ( self :: namespace1 )
-> withAccessToken ( self :: $accessToken0001 )
-> withGuildModelName ( "guild-model-0001" )
-> withDisplayName ( "My Guild" )
-> withAttribute1 ( 1 )
-> withAttribute2 ( null )
-> withAttribute3 ( null )
-> withAttribute4 ( null )
-> withAttribute5 ( null )
-> withJoinPolicy ( "anybody" )
-> withCustomRoles ( null )
-> withGuildMemberDefaultRole ( null )
);
$item = $result -> getItem ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.UpdateGuildRequest ;
import io.gs2.guild.result.UpdateGuildResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
UpdateGuildResult result = client . updateGuild (
new UpdateGuildRequest ()
. withNamespaceName ( "namespace1" )
. withAccessToken ( "accessToken-0001" )
. withGuildModelName ( "guild-model-0001" )
. withDisplayName ( "My Guild" )
. withAttribute1 ( 1 )
. withAttribute2 ( null )
. withAttribute3 ( null )
. withAttribute4 ( null )
. withAttribute5 ( null )
. withJoinPolicy ( "anybody" )
. withCustomRoles ( null )
. withGuildMemberDefaultRole ( null )
);
Guild item = result . getItem ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.UpdateGuildRequest ;
using Gs2.Gs2Guild.Result.UpdateGuildResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . UpdateGuildResult > asyncResult = null ;
yield return client . UpdateGuild (
new Gs2 . Gs2Guild . Request . UpdateGuildRequest ()
. WithNamespaceName ( "namespace1" )
. WithAccessToken ( "accessToken-0001" )
. WithGuildModelName ( "guild-model-0001" )
. WithDisplayName ( "My Guild" )
. WithAttribute1 ( 1 )
. WithAttribute2 ( null )
. WithAttribute3 ( null )
. WithAttribute4 ( null )
. WithAttribute5 ( null )
. WithJoinPolicy ( "anybody" )
. WithCustomRoles ( null )
. WithGuildMemberDefaultRole ( null ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var item = result . Item ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . updateGuild (
new Gs2Guild . UpdateGuildRequest ()
. withNamespaceName ( "namespace1" )
. withAccessToken ( "accessToken-0001" )
. withGuildModelName ( "guild-model-0001" )
. withDisplayName ( "My Guild" )
. withAttribute1 ( 1 )
. withAttribute2 ( null )
. withAttribute3 ( null )
. withAttribute4 ( null )
. withAttribute5 ( null )
. withJoinPolicy ( "anybody" )
. withCustomRoles ( null )
. withGuildMemberDefaultRole ( null )
);
const item = result . getItem ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . update_guild (
guild . UpdateGuildRequest ()
. with_namespace_name ( self . hash1 )
. with_access_token ( self . access_token_0001 )
. with_guild_model_name ( 'guild-model-0001' )
. with_display_name ( 'My Guild' )
. with_attribute1 ( 1 )
. with_attribute2 ( None )
. with_attribute3 ( None )
. with_attribute4 ( None )
. with_attribute5 ( None )
. with_join_policy ( 'anybody' )
. with_custom_roles ( None )
. with_guild_member_default_role ( None )
)
item = result . item
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.update_guild ({
namespaceName = "namespace1" ,
accessToken = "accessToken-0001" ,
guildModelName = "guild-model-0001" ,
displayName = "My Guild" ,
attribute1 = 1 ,
attribute2 = nil ,
attribute3 = nil ,
attribute4 = nil ,
attribute5 = nil ,
joinPolicy = "anybody" ,
customRoles = nil ,
guildMemberDefaultRole = nil ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
client = gs2 ( 'guild' )
api_result_handler = client.update_guild_async ({
namespaceName = "namespace1" ,
accessToken = "accessToken-0001" ,
guildModelName = "guild-model-0001" ,
displayName = "My Guild" ,
attribute1 = 1 ,
attribute2 = nil ,
attribute3 = nil ,
attribute4 = nil ,
attribute5 = nil ,
joinPolicy = "anybody" ,
customRoles = nil ,
guildMemberDefaultRole = nil ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
updateGuildByGuildName Update guild by specifying guild name
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name guildName string ✓ ~ 128 chars Guild name guildModelName string ✓ ~ 128 chars Guild Model Name displayName string ✓ ~ 64 chars Display Name attribute1 int ~ 2147483645 Attribute 1 attribute2 int ~ 2147483645 Attribute 2 attribute3 int ~ 2147483645 Attribute 3 attribute4 int ~ 2147483645 Attribute 4 attribute5 int ~ 2147483645 Attribute 5 joinPolicy enum { “anybody”, “approval” } ✓ ~ 128 chars Join Policy customRoles List<RoleModel> ~ 10 items Permission settings list for each position defined by the guild guildMemberDefaultRole string ~ 128 chars Custom role that guild members have in their initial state
Enumeration type definition to specify as joinPolicy Enumerator String Definition Description anybody Anybody can join approval Approval required
Result Type Description item Guild Updated guild
Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . UpdateGuildByGuildName (
& guild . UpdateGuildByGuildNameRequest {
NamespaceName : pointy . String ( "namespace1" ),
GuildName : pointy . String ( "guild-0001" ),
GuildModelName : pointy . String ( "guild-model-0001" ),
DisplayName : pointy . String ( "My Guild" ),
Attribute1 : pointy . Int32 ( 1 ),
Attribute2 : nil ,
Attribute3 : nil ,
Attribute4 : nil ,
Attribute5 : nil ,
JoinPolicy : pointy . String ( "anybody" ),
CustomRoles : nil ,
GuildMemberDefaultRole : nil ,
}
)
if err != nil {
panic ( "error occurred" )
}
item := result . Item
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\UpdateGuildByGuildNameRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> updateGuildByGuildName (
( new UpdateGuildByGuildNameRequest ())
-> withNamespaceName ( self :: namespace1 )
-> withGuildName ( "guild-0001" )
-> withGuildModelName ( "guild-model-0001" )
-> withDisplayName ( "My Guild" )
-> withAttribute1 ( 1 )
-> withAttribute2 ( null )
-> withAttribute3 ( null )
-> withAttribute4 ( null )
-> withAttribute5 ( null )
-> withJoinPolicy ( "anybody" )
-> withCustomRoles ( null )
-> withGuildMemberDefaultRole ( null )
);
$item = $result -> getItem ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.UpdateGuildByGuildNameRequest ;
import io.gs2.guild.result.UpdateGuildByGuildNameResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
UpdateGuildByGuildNameResult result = client . updateGuildByGuildName (
new UpdateGuildByGuildNameRequest ()
. withNamespaceName ( "namespace1" )
. withGuildName ( "guild-0001" )
. withGuildModelName ( "guild-model-0001" )
. withDisplayName ( "My Guild" )
. withAttribute1 ( 1 )
. withAttribute2 ( null )
. withAttribute3 ( null )
. withAttribute4 ( null )
. withAttribute5 ( null )
. withJoinPolicy ( "anybody" )
. withCustomRoles ( null )
. withGuildMemberDefaultRole ( null )
);
Guild item = result . getItem ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.UpdateGuildByGuildNameRequest ;
using Gs2.Gs2Guild.Result.UpdateGuildByGuildNameResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . UpdateGuildByGuildNameResult > asyncResult = null ;
yield return client . UpdateGuildByGuildName (
new Gs2 . Gs2Guild . Request . UpdateGuildByGuildNameRequest ()
. WithNamespaceName ( "namespace1" )
. WithGuildName ( "guild-0001" )
. WithGuildModelName ( "guild-model-0001" )
. WithDisplayName ( "My Guild" )
. WithAttribute1 ( 1 )
. WithAttribute2 ( null )
. WithAttribute3 ( null )
. WithAttribute4 ( null )
. WithAttribute5 ( null )
. WithJoinPolicy ( "anybody" )
. WithCustomRoles ( null )
. WithGuildMemberDefaultRole ( null ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var item = result . Item ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . updateGuildByGuildName (
new Gs2Guild . UpdateGuildByGuildNameRequest ()
. withNamespaceName ( "namespace1" )
. withGuildName ( "guild-0001" )
. withGuildModelName ( "guild-model-0001" )
. withDisplayName ( "My Guild" )
. withAttribute1 ( 1 )
. withAttribute2 ( null )
. withAttribute3 ( null )
. withAttribute4 ( null )
. withAttribute5 ( null )
. withJoinPolicy ( "anybody" )
. withCustomRoles ( null )
. withGuildMemberDefaultRole ( null )
);
const item = result . getItem ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . update_guild_by_guild_name (
guild . UpdateGuildByGuildNameRequest ()
. with_namespace_name ( self . hash1 )
. with_guild_name ( 'guild-0001' )
. with_guild_model_name ( 'guild-model-0001' )
. with_display_name ( 'My Guild' )
. with_attribute1 ( 1 )
. with_attribute2 ( None )
. with_attribute3 ( None )
. with_attribute4 ( None )
. with_attribute5 ( None )
. with_join_policy ( 'anybody' )
. with_custom_roles ( None )
. with_guild_member_default_role ( None )
)
item = result . item
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.update_guild_by_guild_name ({
namespaceName = "namespace1" ,
guildName = "guild-0001" ,
guildModelName = "guild-model-0001" ,
displayName = "My Guild" ,
attribute1 = 1 ,
attribute2 = nil ,
attribute3 = nil ,
attribute4 = nil ,
attribute5 = nil ,
joinPolicy = "anybody" ,
customRoles = nil ,
guildMemberDefaultRole = nil ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
client = gs2 ( 'guild' )
api_result_handler = client.update_guild_by_guild_name_async ({
namespaceName = "namespace1" ,
guildName = "guild-0001" ,
guildModelName = "guild-model-0001" ,
displayName = "My Guild" ,
attribute1 = 1 ,
attribute2 = nil ,
attribute3 = nil ,
attribute4 = nil ,
attribute5 = nil ,
joinPolicy = "anybody" ,
customRoles = nil ,
guildMemberDefaultRole = nil ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
deleteMember Expel member
Please specify the access token as the access token assumed by the guild user
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name guildModelName string ✓ ~ 128 chars Guild Model Name accessToken string ✓ ~ 128 chars Guild name targetUserId string ✓ ~ 128 chars User ID to be expelled
Result Type Description item Guild Updated guild
Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . DeleteMember (
& guild . DeleteMemberRequest {
NamespaceName : pointy . String ( "namespace1" ),
GuildModelName : pointy . String ( "guild-model-0001" ),
AccessToken : pointy . String ( "accessToken-0001" ),
TargetUserId : pointy . String ( "user-0002" ),
}
)
if err != nil {
panic ( "error occurred" )
}
item := result . Item
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\DeleteMemberRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> deleteMember (
( new DeleteMemberRequest ())
-> withNamespaceName ( self :: namespace1 )
-> withGuildModelName ( "guild-model-0001" )
-> withAccessToken ( self :: $accessToken0001 )
-> withTargetUserId ( "user-0002" )
);
$item = $result -> getItem ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.DeleteMemberRequest ;
import io.gs2.guild.result.DeleteMemberResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
DeleteMemberResult result = client . deleteMember (
new DeleteMemberRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-model-0001" )
. withAccessToken ( "accessToken-0001" )
. withTargetUserId ( "user-0002" )
);
Guild item = result . getItem ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.DeleteMemberRequest ;
using Gs2.Gs2Guild.Result.DeleteMemberResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . DeleteMemberResult > asyncResult = null ;
yield return client . DeleteMember (
new Gs2 . Gs2Guild . Request . DeleteMemberRequest ()
. WithNamespaceName ( "namespace1" )
. WithGuildModelName ( "guild-model-0001" )
. WithAccessToken ( "accessToken-0001" )
. WithTargetUserId ( "user-0002" ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var item = result . Item ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . deleteMember (
new Gs2Guild . DeleteMemberRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-model-0001" )
. withAccessToken ( "accessToken-0001" )
. withTargetUserId ( "user-0002" )
);
const item = result . getItem ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . delete_member (
guild . DeleteMemberRequest ()
. with_namespace_name ( self . hash1 )
. with_guild_model_name ( 'guild-model-0001' )
. with_access_token ( self . access_token_0001 )
. with_target_user_id ( 'user-0002' )
)
item = result . item
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.delete_member ({
namespaceName = "namespace1" ,
guildModelName = "guild-model-0001" ,
accessToken = "accessToken-0001" ,
targetUserId = "user-0002" ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
client = gs2 ( 'guild' )
api_result_handler = client.delete_member_async ({
namespaceName = "namespace1" ,
guildModelName = "guild-model-0001" ,
accessToken = "accessToken-0001" ,
targetUserId = "user-0002" ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
deleteMemberByGuildName Expel member by specifying guild name
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name guildModelName string ✓ ~ 128 chars Guild Model Name guildName string ✓ ~ 128 chars Guild name targetUserId string ✓ ~ 128 chars User ID to be expelled
Result Type Description item Guild Updated guild
Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . DeleteMemberByGuildName (
& guild . DeleteMemberByGuildNameRequest {
NamespaceName : pointy . String ( "namespace1" ),
GuildModelName : pointy . String ( "guild-model-0001" ),
GuildName : pointy . String ( "guild-0001" ),
TargetUserId : pointy . String ( "user-0002" ),
}
)
if err != nil {
panic ( "error occurred" )
}
item := result . Item
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\DeleteMemberByGuildNameRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> deleteMemberByGuildName (
( new DeleteMemberByGuildNameRequest ())
-> withNamespaceName ( self :: namespace1 )
-> withGuildModelName ( "guild-model-0001" )
-> withGuildName ( "guild-0001" )
-> withTargetUserId ( "user-0002" )
);
$item = $result -> getItem ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.DeleteMemberByGuildNameRequest ;
import io.gs2.guild.result.DeleteMemberByGuildNameResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
DeleteMemberByGuildNameResult result = client . deleteMemberByGuildName (
new DeleteMemberByGuildNameRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-model-0001" )
. withGuildName ( "guild-0001" )
. withTargetUserId ( "user-0002" )
);
Guild item = result . getItem ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.DeleteMemberByGuildNameRequest ;
using Gs2.Gs2Guild.Result.DeleteMemberByGuildNameResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . DeleteMemberByGuildNameResult > asyncResult = null ;
yield return client . DeleteMemberByGuildName (
new Gs2 . Gs2Guild . Request . DeleteMemberByGuildNameRequest ()
. WithNamespaceName ( "namespace1" )
. WithGuildModelName ( "guild-model-0001" )
. WithGuildName ( "guild-0001" )
. WithTargetUserId ( "user-0002" ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var item = result . Item ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . deleteMemberByGuildName (
new Gs2Guild . DeleteMemberByGuildNameRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-model-0001" )
. withGuildName ( "guild-0001" )
. withTargetUserId ( "user-0002" )
);
const item = result . getItem ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . delete_member_by_guild_name (
guild . DeleteMemberByGuildNameRequest ()
. with_namespace_name ( self . hash1 )
. with_guild_model_name ( 'guild-model-0001' )
. with_guild_name ( 'guild-0001' )
. with_target_user_id ( 'user-0002' )
)
item = result . item
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.delete_member_by_guild_name ({
namespaceName = "namespace1" ,
guildModelName = "guild-model-0001" ,
guildName = "guild-0001" ,
targetUserId = "user-0002" ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
client = gs2 ( 'guild' )
api_result_handler = client.delete_member_by_guild_name_async ({
namespaceName = "namespace1" ,
guildModelName = "guild-model-0001" ,
guildName = "guild-0001" ,
targetUserId = "user-0002" ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
updateMemberRole Update member role
Please specify the access token as the access token assumed by the guild user
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name guildModelName string ✓ ~ 128 chars Guild Model Name accessToken string ✓ ~ 128 chars Guild name targetUserId string ✓ ~ 128 chars User ID to be updated roleName string ✓ ~ 128 chars Role Model Name
Result Type Description item Guild Updated guild
Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . UpdateMemberRole (
& guild . UpdateMemberRoleRequest {
NamespaceName : pointy . String ( "namespace1" ),
GuildModelName : pointy . String ( "guild-model-0001" ),
AccessToken : pointy . String ( "accessToken-0001" ),
TargetUserId : pointy . String ( "user-0002" ),
RoleName : pointy . String ( "role-0001" ),
}
)
if err != nil {
panic ( "error occurred" )
}
item := result . Item
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\UpdateMemberRoleRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> updateMemberRole (
( new UpdateMemberRoleRequest ())
-> withNamespaceName ( self :: namespace1 )
-> withGuildModelName ( "guild-model-0001" )
-> withAccessToken ( self :: $accessToken0001 )
-> withTargetUserId ( "user-0002" )
-> withRoleName ( "role-0001" )
);
$item = $result -> getItem ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.UpdateMemberRoleRequest ;
import io.gs2.guild.result.UpdateMemberRoleResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
UpdateMemberRoleResult result = client . updateMemberRole (
new UpdateMemberRoleRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-model-0001" )
. withAccessToken ( "accessToken-0001" )
. withTargetUserId ( "user-0002" )
. withRoleName ( "role-0001" )
);
Guild item = result . getItem ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.UpdateMemberRoleRequest ;
using Gs2.Gs2Guild.Result.UpdateMemberRoleResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . UpdateMemberRoleResult > asyncResult = null ;
yield return client . UpdateMemberRole (
new Gs2 . Gs2Guild . Request . UpdateMemberRoleRequest ()
. WithNamespaceName ( "namespace1" )
. WithGuildModelName ( "guild-model-0001" )
. WithAccessToken ( "accessToken-0001" )
. WithTargetUserId ( "user-0002" )
. WithRoleName ( "role-0001" ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var item = result . Item ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . updateMemberRole (
new Gs2Guild . UpdateMemberRoleRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-model-0001" )
. withAccessToken ( "accessToken-0001" )
. withTargetUserId ( "user-0002" )
. withRoleName ( "role-0001" )
);
const item = result . getItem ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . update_member_role (
guild . UpdateMemberRoleRequest ()
. with_namespace_name ( self . hash1 )
. with_guild_model_name ( 'guild-model-0001' )
. with_access_token ( self . access_token_0001 )
. with_target_user_id ( 'user-0002' )
. with_role_name ( 'role-0001' )
)
item = result . item
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.update_member_role ({
namespaceName = "namespace1" ,
guildModelName = "guild-model-0001" ,
accessToken = "accessToken-0001" ,
targetUserId = "user-0002" ,
roleName = "role-0001" ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
client = gs2 ( 'guild' )
api_result_handler = client.update_member_role_async ({
namespaceName = "namespace1" ,
guildModelName = "guild-model-0001" ,
accessToken = "accessToken-0001" ,
targetUserId = "user-0002" ,
roleName = "role-0001" ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
updateMemberRoleByGuildName Update member role by specifying guild name
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name guildModelName string ✓ ~ 128 chars Guild Model Name guildName string ✓ ~ 128 chars Guild name targetUserId string ✓ ~ 128 chars User ID to be updated roleName string ✓ ~ 128 chars Role Model Name
Result Type Description item Guild Updated guild
Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . UpdateMemberRoleByGuildName (
& guild . UpdateMemberRoleByGuildNameRequest {
NamespaceName : pointy . String ( "namespace1" ),
GuildModelName : pointy . String ( "guild-model-0001" ),
GuildName : pointy . String ( "guild-0001" ),
TargetUserId : pointy . String ( "user-0002" ),
RoleName : pointy . String ( "role-0001" ),
}
)
if err != nil {
panic ( "error occurred" )
}
item := result . Item
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\UpdateMemberRoleByGuildNameRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> updateMemberRoleByGuildName (
( new UpdateMemberRoleByGuildNameRequest ())
-> withNamespaceName ( self :: namespace1 )
-> withGuildModelName ( "guild-model-0001" )
-> withGuildName ( "guild-0001" )
-> withTargetUserId ( "user-0002" )
-> withRoleName ( "role-0001" )
);
$item = $result -> getItem ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.UpdateMemberRoleByGuildNameRequest ;
import io.gs2.guild.result.UpdateMemberRoleByGuildNameResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
UpdateMemberRoleByGuildNameResult result = client . updateMemberRoleByGuildName (
new UpdateMemberRoleByGuildNameRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-model-0001" )
. withGuildName ( "guild-0001" )
. withTargetUserId ( "user-0002" )
. withRoleName ( "role-0001" )
);
Guild item = result . getItem ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.UpdateMemberRoleByGuildNameRequest ;
using Gs2.Gs2Guild.Result.UpdateMemberRoleByGuildNameResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . UpdateMemberRoleByGuildNameResult > asyncResult = null ;
yield return client . UpdateMemberRoleByGuildName (
new Gs2 . Gs2Guild . Request . UpdateMemberRoleByGuildNameRequest ()
. WithNamespaceName ( "namespace1" )
. WithGuildModelName ( "guild-model-0001" )
. WithGuildName ( "guild-0001" )
. WithTargetUserId ( "user-0002" )
. WithRoleName ( "role-0001" ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var item = result . Item ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . updateMemberRoleByGuildName (
new Gs2Guild . UpdateMemberRoleByGuildNameRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-model-0001" )
. withGuildName ( "guild-0001" )
. withTargetUserId ( "user-0002" )
. withRoleName ( "role-0001" )
);
const item = result . getItem ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . update_member_role_by_guild_name (
guild . UpdateMemberRoleByGuildNameRequest ()
. with_namespace_name ( self . hash1 )
. with_guild_model_name ( 'guild-model-0001' )
. with_guild_name ( 'guild-0001' )
. with_target_user_id ( 'user-0002' )
. with_role_name ( 'role-0001' )
)
item = result . item
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.update_member_role_by_guild_name ({
namespaceName = "namespace1" ,
guildModelName = "guild-model-0001" ,
guildName = "guild-0001" ,
targetUserId = "user-0002" ,
roleName = "role-0001" ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
client = gs2 ( 'guild' )
api_result_handler = client.update_member_role_by_guild_name_async ({
namespaceName = "namespace1" ,
guildModelName = "guild-model-0001" ,
guildName = "guild-0001" ,
targetUserId = "user-0002" ,
roleName = "role-0001" ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
batchUpdateMemberRole Update member role in bulk
Please specify the access token as the access token assumed by the guild user
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name guildModelName string ✓ ~ 128 chars Guild Model Name accessToken string ✓ ~ 128 chars Guild name members List<Member> ✓ 1 ~ 100 items List of members to update
Result Type Description item Guild Updated guild
Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . BatchUpdateMemberRole (
& guild . BatchUpdateMemberRoleRequest {
NamespaceName : pointy . String ( "namespace1" ),
GuildModelName : pointy . String ( "guild-model-0001" ),
AccessToken : pointy . String ( "accessToken-0001" ),
Members : [] guild . Member {
guild . Member {
UserId : pointy . String ( "user-0002" ),
RoleName : pointy . String ( "role-0001" ),
},
guild . Member {
UserId : pointy . String ( "user-0003" ),
RoleName : pointy . String ( "role-0002" ),
},
},
}
)
if err != nil {
panic ( "error occurred" )
}
item := result . Item
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\BatchUpdateMemberRoleRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> batchUpdateMemberRole (
( new BatchUpdateMemberRoleRequest ())
-> withNamespaceName ( self :: namespace1 )
-> withGuildModelName ( "guild-model-0001" )
-> withAccessToken ( self :: $accessToken0001 )
-> withMembers ([
( new Member ())
-> withUserId ( "user-0002" )
-> withRoleName ( "role-0001" ),
( new Member ())
-> withUserId ( "user-0003" )
-> withRoleName ( "role-0002" ),
])
);
$item = $result -> getItem ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.BatchUpdateMemberRoleRequest ;
import io.gs2.guild.result.BatchUpdateMemberRoleResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
BatchUpdateMemberRoleResult result = client . batchUpdateMemberRole (
new BatchUpdateMemberRoleRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-model-0001" )
. withAccessToken ( "accessToken-0001" )
. withMembers ( Arrays . asList (
new Member ()
. withUserId ( "user-0002" )
. withRoleName ( "role-0001" ),
new Member ()
. withUserId ( "user-0003" )
. withRoleName ( "role-0002" )
))
);
Guild item = result . getItem ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.BatchUpdateMemberRoleRequest ;
using Gs2.Gs2Guild.Result.BatchUpdateMemberRoleResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . BatchUpdateMemberRoleResult > asyncResult = null ;
yield return client . BatchUpdateMemberRole (
new Gs2 . Gs2Guild . Request . BatchUpdateMemberRoleRequest ()
. WithNamespaceName ( "namespace1" )
. WithGuildModelName ( "guild-model-0001" )
. WithAccessToken ( "accessToken-0001" )
. WithMembers ( new Gs2 . Gs2Guild . Model . Member [] {
new Gs2 . Gs2Guild . Model . Member ()
. WithUserId ( "user-0002" )
. WithRoleName ( "role-0001" ),
new Gs2 . Gs2Guild . Model . Member ()
. WithUserId ( "user-0003" )
. WithRoleName ( "role-0002" ),
}),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var item = result . Item ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . batchUpdateMemberRole (
new Gs2Guild . BatchUpdateMemberRoleRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-model-0001" )
. withAccessToken ( "accessToken-0001" )
. withMembers ([
new Gs2Guild . model . Member ()
. withUserId ( "user-0002" )
. withRoleName ( "role-0001" ),
new Gs2Guild . model . Member ()
. withUserId ( "user-0003" )
. withRoleName ( "role-0002" ),
])
);
const item = result . getItem ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . batch_update_member_role (
guild . BatchUpdateMemberRoleRequest ()
. with_namespace_name ( self . hash1 )
. with_guild_model_name ( 'guild-model-0001' )
. with_access_token ( self . access_token_0001 )
. with_members ([
guild . Member ()
. with_user_id ( 'user-0002' )
. with_role_name ( 'role-0001' ),
guild . Member ()
. with_user_id ( 'user-0003' )
. with_role_name ( 'role-0002' ),
])
)
item = result . item
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.batch_update_member_role ({
namespaceName = "namespace1" ,
guildModelName = "guild-model-0001" ,
accessToken = "accessToken-0001" ,
members = {
{
user_id = "user-0002" ,
role_name = "role-0001" ,
},
{
user_id = "user-0003" ,
role_name = "role-0002" ,
}
},
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
client = gs2 ( 'guild' )
api_result_handler = client.batch_update_member_role_async ({
namespaceName = "namespace1" ,
guildModelName = "guild-model-0001" ,
accessToken = "accessToken-0001" ,
members = {
{
user_id = "user-0002" ,
role_name = "role-0001" ,
},
{
user_id = "user-0003" ,
role_name = "role-0002" ,
}
},
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
batchUpdateMemberRoleByGuildName Update member role in bulk by specifying guild name
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name guildModelName string ✓ ~ 128 chars Guild Model Name guildName string ✓ ~ 128 chars Guild name members List<Member> ✓ 1 ~ 100 items List of members to update
Result Type Description item Guild Updated guild
Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . BatchUpdateMemberRoleByGuildName (
& guild . BatchUpdateMemberRoleByGuildNameRequest {
NamespaceName : pointy . String ( "namespace1" ),
GuildModelName : pointy . String ( "guild-model-0001" ),
GuildName : pointy . String ( "guild-0001" ),
Members : [] guild . Member {
guild . Member {
UserId : pointy . String ( "user-0002" ),
RoleName : pointy . String ( "role-0001" ),
},
guild . Member {
UserId : pointy . String ( "user-0003" ),
RoleName : pointy . String ( "role-0002" ),
},
},
}
)
if err != nil {
panic ( "error occurred" )
}
item := result . Item
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\BatchUpdateMemberRoleByGuildNameRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> batchUpdateMemberRoleByGuildName (
( new BatchUpdateMemberRoleByGuildNameRequest ())
-> withNamespaceName ( self :: namespace1 )
-> withGuildModelName ( "guild-model-0001" )
-> withGuildName ( "guild-0001" )
-> withMembers ([
( new Member ())
-> withUserId ( "user-0002" )
-> withRoleName ( "role-0001" ),
( new Member ())
-> withUserId ( "user-0003" )
-> withRoleName ( "role-0002" ),
])
);
$item = $result -> getItem ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.BatchUpdateMemberRoleByGuildNameRequest ;
import io.gs2.guild.result.BatchUpdateMemberRoleByGuildNameResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
BatchUpdateMemberRoleByGuildNameResult result = client . batchUpdateMemberRoleByGuildName (
new BatchUpdateMemberRoleByGuildNameRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-model-0001" )
. withGuildName ( "guild-0001" )
. withMembers ( Arrays . asList (
new Member ()
. withUserId ( "user-0002" )
. withRoleName ( "role-0001" ),
new Member ()
. withUserId ( "user-0003" )
. withRoleName ( "role-0002" )
))
);
Guild item = result . getItem ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.BatchUpdateMemberRoleByGuildNameRequest ;
using Gs2.Gs2Guild.Result.BatchUpdateMemberRoleByGuildNameResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . BatchUpdateMemberRoleByGuildNameResult > asyncResult = null ;
yield return client . BatchUpdateMemberRoleByGuildName (
new Gs2 . Gs2Guild . Request . BatchUpdateMemberRoleByGuildNameRequest ()
. WithNamespaceName ( "namespace1" )
. WithGuildModelName ( "guild-model-0001" )
. WithGuildName ( "guild-0001" )
. WithMembers ( new Gs2 . Gs2Guild . Model . Member [] {
new Gs2 . Gs2Guild . Model . Member ()
. WithUserId ( "user-0002" )
. WithRoleName ( "role-0001" ),
new Gs2 . Gs2Guild . Model . Member ()
. WithUserId ( "user-0003" )
. WithRoleName ( "role-0002" ),
}),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var item = result . Item ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . batchUpdateMemberRoleByGuildName (
new Gs2Guild . BatchUpdateMemberRoleByGuildNameRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-model-0001" )
. withGuildName ( "guild-0001" )
. withMembers ([
new Gs2Guild . model . Member ()
. withUserId ( "user-0002" )
. withRoleName ( "role-0001" ),
new Gs2Guild . model . Member ()
. withUserId ( "user-0003" )
. withRoleName ( "role-0002" ),
])
);
const item = result . getItem ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . batch_update_member_role_by_guild_name (
guild . BatchUpdateMemberRoleByGuildNameRequest ()
. with_namespace_name ( self . hash1 )
. with_guild_model_name ( 'guild-model-0001' )
. with_guild_name ( 'guild-0001' )
. with_members ([
guild . Member ()
. with_user_id ( 'user-0002' )
. with_role_name ( 'role-0001' ),
guild . Member ()
. with_user_id ( 'user-0003' )
. with_role_name ( 'role-0002' ),
])
)
item = result . item
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.batch_update_member_role_by_guild_name ({
namespaceName = "namespace1" ,
guildModelName = "guild-model-0001" ,
guildName = "guild-0001" ,
members = {
{
user_id = "user-0002" ,
role_name = "role-0001" ,
},
{
user_id = "user-0003" ,
role_name = "role-0002" ,
}
},
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
client = gs2 ( 'guild' )
api_result_handler = client.batch_update_member_role_by_guild_name_async ({
namespaceName = "namespace1" ,
guildModelName = "guild-model-0001" ,
guildName = "guild-0001" ,
members = {
{
user_id = "user-0002" ,
role_name = "role-0001" ,
},
{
user_id = "user-0003" ,
role_name = "role-0002" ,
}
},
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
deleteGuild Delete Guild Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name guildModelName string ✓ ~ 128 chars Guild Model Name accessToken string ✓ ~ 128 chars Guild name
Result Type Description item Guild Deleted guild
Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . DeleteGuild (
& guild . DeleteGuildRequest {
NamespaceName : pointy . String ( "namespace1" ),
GuildModelName : pointy . String ( "guild-model-0001" ),
AccessToken : pointy . String ( "accessToken-0001" ),
}
)
if err != nil {
panic ( "error occurred" )
}
item := result . Item
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\DeleteGuildRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> deleteGuild (
( new DeleteGuildRequest ())
-> withNamespaceName ( self :: namespace1 )
-> withGuildModelName ( "guild-model-0001" )
-> withAccessToken ( self :: $accessToken0001 )
);
$item = $result -> getItem ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.DeleteGuildRequest ;
import io.gs2.guild.result.DeleteGuildResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
DeleteGuildResult result = client . deleteGuild (
new DeleteGuildRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-model-0001" )
. withAccessToken ( "accessToken-0001" )
);
Guild item = result . getItem ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.DeleteGuildRequest ;
using Gs2.Gs2Guild.Result.DeleteGuildResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . DeleteGuildResult > asyncResult = null ;
yield return client . DeleteGuild (
new Gs2 . Gs2Guild . Request . DeleteGuildRequest ()
. WithNamespaceName ( "namespace1" )
. WithGuildModelName ( "guild-model-0001" )
. WithAccessToken ( "accessToken-0001" ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var item = result . Item ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . deleteGuild (
new Gs2Guild . DeleteGuildRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-model-0001" )
. withAccessToken ( "accessToken-0001" )
);
const item = result . getItem ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . delete_guild (
guild . DeleteGuildRequest ()
. with_namespace_name ( self . hash1 )
. with_guild_model_name ( 'guild-model-0001' )
. with_access_token ( self . access_token_0001 )
)
item = result . item
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.delete_guild ({
namespaceName = "namespace1" ,
guildModelName = "guild-model-0001" ,
accessToken = "accessToken-0001" ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
client = gs2 ( 'guild' )
api_result_handler = client.delete_guild_async ({
namespaceName = "namespace1" ,
guildModelName = "guild-model-0001" ,
accessToken = "accessToken-0001" ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
deleteGuildByGuildName Delete guild by specifying guild name
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name guildModelName string ✓ ~ 128 chars Guild Model Name guildName string ✓ ~ 128 chars Guild name
Result Type Description item Guild Deleted guild
Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . DeleteGuildByGuildName (
& guild . DeleteGuildByGuildNameRequest {
NamespaceName : pointy . String ( "namespace1" ),
GuildModelName : pointy . String ( "guild-model-0001" ),
GuildName : pointy . String ( "guild-0001" ),
}
)
if err != nil {
panic ( "error occurred" )
}
item := result . Item
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\DeleteGuildByGuildNameRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> deleteGuildByGuildName (
( new DeleteGuildByGuildNameRequest ())
-> withNamespaceName ( self :: namespace1 )
-> withGuildModelName ( "guild-model-0001" )
-> withGuildName ( "guild-0001" )
);
$item = $result -> getItem ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.DeleteGuildByGuildNameRequest ;
import io.gs2.guild.result.DeleteGuildByGuildNameResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
DeleteGuildByGuildNameResult result = client . deleteGuildByGuildName (
new DeleteGuildByGuildNameRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-model-0001" )
. withGuildName ( "guild-0001" )
);
Guild item = result . getItem ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.DeleteGuildByGuildNameRequest ;
using Gs2.Gs2Guild.Result.DeleteGuildByGuildNameResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . DeleteGuildByGuildNameResult > asyncResult = null ;
yield return client . DeleteGuildByGuildName (
new Gs2 . Gs2Guild . Request . DeleteGuildByGuildNameRequest ()
. WithNamespaceName ( "namespace1" )
. WithGuildModelName ( "guild-model-0001" )
. WithGuildName ( "guild-0001" ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var item = result . Item ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . deleteGuildByGuildName (
new Gs2Guild . DeleteGuildByGuildNameRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-model-0001" )
. withGuildName ( "guild-0001" )
);
const item = result . getItem ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . delete_guild_by_guild_name (
guild . DeleteGuildByGuildNameRequest ()
. with_namespace_name ( self . hash1 )
. with_guild_model_name ( 'guild-model-0001' )
. with_guild_name ( 'guild-0001' )
)
item = result . item
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.delete_guild_by_guild_name ({
namespaceName = "namespace1" ,
guildModelName = "guild-model-0001" ,
guildName = "guild-0001" ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
client = gs2 ( 'guild' )
api_result_handler = client.delete_guild_by_guild_name_async ({
namespaceName = "namespace1" ,
guildModelName = "guild-model-0001" ,
guildName = "guild-0001" ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
increaseMaximumCurrentMaximumMemberCountByGuildName Add the maximum number of members by specifying the guild name
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name guildModelName string ✓ ~ 128 chars Guild Model Name guildName string ✓ ~ 128 chars Guild name value int 1 ~ 2147483646 Increase the maximum number of members
Result Type Description item Guild Updated Guild
Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . IncreaseMaximumCurrentMaximumMemberCountByGuildName (
& guild . IncreaseMaximumCurrentMaximumMemberCountByGuildNameRequest {
NamespaceName : pointy . String ( "namespace1" ),
GuildModelName : pointy . String ( "guild-model-0001" ),
GuildName : pointy . String ( "guild-0001" ),
Value : nil ,
}
)
if err != nil {
panic ( "error occurred" )
}
item := result . Item
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\IncreaseMaximumCurrentMaximumMemberCountByGuildNameRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> increaseMaximumCurrentMaximumMemberCountByGuildName (
( new IncreaseMaximumCurrentMaximumMemberCountByGuildNameRequest ())
-> withNamespaceName ( self :: namespace1 )
-> withGuildModelName ( "guild-model-0001" )
-> withGuildName ( "guild-0001" )
-> withValue ( null )
);
$item = $result -> getItem ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.IncreaseMaximumCurrentMaximumMemberCountByGuildNameRequest ;
import io.gs2.guild.result.IncreaseMaximumCurrentMaximumMemberCountByGuildNameResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
IncreaseMaximumCurrentMaximumMemberCountByGuildNameResult result = client . increaseMaximumCurrentMaximumMemberCountByGuildName (
new IncreaseMaximumCurrentMaximumMemberCountByGuildNameRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-model-0001" )
. withGuildName ( "guild-0001" )
. withValue ( null )
);
Guild item = result . getItem ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.IncreaseMaximumCurrentMaximumMemberCountByGuildNameRequest ;
using Gs2.Gs2Guild.Result.IncreaseMaximumCurrentMaximumMemberCountByGuildNameResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . IncreaseMaximumCurrentMaximumMemberCountByGuildNameResult > asyncResult = null ;
yield return client . IncreaseMaximumCurrentMaximumMemberCountByGuildName (
new Gs2 . Gs2Guild . Request . IncreaseMaximumCurrentMaximumMemberCountByGuildNameRequest ()
. WithNamespaceName ( "namespace1" )
. WithGuildModelName ( "guild-model-0001" )
. WithGuildName ( "guild-0001" )
. WithValue ( null ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var item = result . Item ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . increaseMaximumCurrentMaximumMemberCountByGuildName (
new Gs2Guild . IncreaseMaximumCurrentMaximumMemberCountByGuildNameRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-model-0001" )
. withGuildName ( "guild-0001" )
. withValue ( null )
);
const item = result . getItem ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . increase_maximum_current_maximum_member_count_by_guild_name (
guild . IncreaseMaximumCurrentMaximumMemberCountByGuildNameRequest ()
. with_namespace_name ( self . hash1 )
. with_guild_model_name ( 'guild-model-0001' )
. with_guild_name ( 'guild-0001' )
. with_value ( None )
)
item = result . item
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.increase_maximum_current_maximum_member_count_by_guild_name ({
namespaceName = "namespace1" ,
guildModelName = "guild-model-0001" ,
guildName = "guild-0001" ,
value = nil ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
client = gs2 ( 'guild' )
api_result_handler = client.increase_maximum_current_maximum_member_count_by_guild_name_async ({
namespaceName = "namespace1" ,
guildModelName = "guild-model-0001" ,
guildName = "guild-0001" ,
value = nil ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
decreaseMaximumCurrentMaximumMemberCount Decrease the maximum number of members
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name guildModelName string ✓ ~ 128 chars Guild Model Name accessToken string ✓ ~ 128 chars Guild name value int 1 ~ 2147483646 Increase the maximum number of members
Result Type Description item Guild Updated Guild
Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . DecreaseMaximumCurrentMaximumMemberCount (
& guild . DecreaseMaximumCurrentMaximumMemberCountRequest {
NamespaceName : pointy . String ( "namespace1" ),
GuildModelName : pointy . String ( "guild-model-0001" ),
AccessToken : pointy . String ( "accessToken-0001" ),
Value : nil ,
}
)
if err != nil {
panic ( "error occurred" )
}
item := result . Item
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\DecreaseMaximumCurrentMaximumMemberCountRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> decreaseMaximumCurrentMaximumMemberCount (
( new DecreaseMaximumCurrentMaximumMemberCountRequest ())
-> withNamespaceName ( self :: namespace1 )
-> withGuildModelName ( "guild-model-0001" )
-> withAccessToken ( self :: $accessToken0001 )
-> withValue ( null )
);
$item = $result -> getItem ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.DecreaseMaximumCurrentMaximumMemberCountRequest ;
import io.gs2.guild.result.DecreaseMaximumCurrentMaximumMemberCountResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
DecreaseMaximumCurrentMaximumMemberCountResult result = client . decreaseMaximumCurrentMaximumMemberCount (
new DecreaseMaximumCurrentMaximumMemberCountRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-model-0001" )
. withAccessToken ( "accessToken-0001" )
. withValue ( null )
);
Guild item = result . getItem ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.DecreaseMaximumCurrentMaximumMemberCountRequest ;
using Gs2.Gs2Guild.Result.DecreaseMaximumCurrentMaximumMemberCountResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . DecreaseMaximumCurrentMaximumMemberCountResult > asyncResult = null ;
yield return client . DecreaseMaximumCurrentMaximumMemberCount (
new Gs2 . Gs2Guild . Request . DecreaseMaximumCurrentMaximumMemberCountRequest ()
. WithNamespaceName ( "namespace1" )
. WithGuildModelName ( "guild-model-0001" )
. WithAccessToken ( "accessToken-0001" )
. WithValue ( null ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var item = result . Item ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . decreaseMaximumCurrentMaximumMemberCount (
new Gs2Guild . DecreaseMaximumCurrentMaximumMemberCountRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-model-0001" )
. withAccessToken ( "accessToken-0001" )
. withValue ( null )
);
const item = result . getItem ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . decrease_maximum_current_maximum_member_count (
guild . DecreaseMaximumCurrentMaximumMemberCountRequest ()
. with_namespace_name ( self . hash1 )
. with_guild_model_name ( 'guild-model-0001' )
. with_access_token ( self . access_token_0001 )
. with_value ( None )
)
item = result . item
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.decrease_maximum_current_maximum_member_count ({
namespaceName = "namespace1" ,
guildModelName = "guild-model-0001" ,
accessToken = "accessToken-0001" ,
value = nil ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
client = gs2 ( 'guild' )
api_result_handler = client.decrease_maximum_current_maximum_member_count_async ({
namespaceName = "namespace1" ,
guildModelName = "guild-model-0001" ,
accessToken = "accessToken-0001" ,
value = nil ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
decreaseMaximumCurrentMaximumMemberCountByGuildName Decrease the maximum number of members by specifying the guild name
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name guildModelName string ✓ ~ 128 chars Guild Model Name guildName string ✓ ~ 128 chars Guild name value int 1 ~ 2147483646 Increase the maximum number of members
Result Type Description item Guild Updated Guild
Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . DecreaseMaximumCurrentMaximumMemberCountByGuildName (
& guild . DecreaseMaximumCurrentMaximumMemberCountByGuildNameRequest {
NamespaceName : pointy . String ( "namespace1" ),
GuildModelName : pointy . String ( "guild-model-0001" ),
GuildName : pointy . String ( "guild-0001" ),
Value : nil ,
}
)
if err != nil {
panic ( "error occurred" )
}
item := result . Item
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\DecreaseMaximumCurrentMaximumMemberCountByGuildNameRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> decreaseMaximumCurrentMaximumMemberCountByGuildName (
( new DecreaseMaximumCurrentMaximumMemberCountByGuildNameRequest ())
-> withNamespaceName ( self :: namespace1 )
-> withGuildModelName ( "guild-model-0001" )
-> withGuildName ( "guild-0001" )
-> withValue ( null )
);
$item = $result -> getItem ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.DecreaseMaximumCurrentMaximumMemberCountByGuildNameRequest ;
import io.gs2.guild.result.DecreaseMaximumCurrentMaximumMemberCountByGuildNameResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
DecreaseMaximumCurrentMaximumMemberCountByGuildNameResult result = client . decreaseMaximumCurrentMaximumMemberCountByGuildName (
new DecreaseMaximumCurrentMaximumMemberCountByGuildNameRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-model-0001" )
. withGuildName ( "guild-0001" )
. withValue ( null )
);
Guild item = result . getItem ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.DecreaseMaximumCurrentMaximumMemberCountByGuildNameRequest ;
using Gs2.Gs2Guild.Result.DecreaseMaximumCurrentMaximumMemberCountByGuildNameResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . DecreaseMaximumCurrentMaximumMemberCountByGuildNameResult > asyncResult = null ;
yield return client . DecreaseMaximumCurrentMaximumMemberCountByGuildName (
new Gs2 . Gs2Guild . Request . DecreaseMaximumCurrentMaximumMemberCountByGuildNameRequest ()
. WithNamespaceName ( "namespace1" )
. WithGuildModelName ( "guild-model-0001" )
. WithGuildName ( "guild-0001" )
. WithValue ( null ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var item = result . Item ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . decreaseMaximumCurrentMaximumMemberCountByGuildName (
new Gs2Guild . DecreaseMaximumCurrentMaximumMemberCountByGuildNameRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-model-0001" )
. withGuildName ( "guild-0001" )
. withValue ( null )
);
const item = result . getItem ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . decrease_maximum_current_maximum_member_count_by_guild_name (
guild . DecreaseMaximumCurrentMaximumMemberCountByGuildNameRequest ()
. with_namespace_name ( self . hash1 )
. with_guild_model_name ( 'guild-model-0001' )
. with_guild_name ( 'guild-0001' )
. with_value ( None )
)
item = result . item
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.decrease_maximum_current_maximum_member_count_by_guild_name ({
namespaceName = "namespace1" ,
guildModelName = "guild-model-0001" ,
guildName = "guild-0001" ,
value = nil ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
client = gs2 ( 'guild' )
api_result_handler = client.decrease_maximum_current_maximum_member_count_by_guild_name_async ({
namespaceName = "namespace1" ,
guildModelName = "guild-model-0001" ,
guildName = "guild-0001" ,
value = nil ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
verifyCurrentMaximumMemberCount Verify the maximum number of guild members
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name guildModelName string ✓ ~ 128 chars Guild Model Name accessToken string ✓ ~ 128 chars Guild name verifyType enum { “less”, “lessEqual”, “greater”, “greaterEqual”, “equal”, “notEqual” } ✓ ~ 128 chars Type of verification value int 1 ~ 2147483646 Set the maximum number of members multiplyValueSpecifyingQuantity bool ✓ false Whether to multiply the value used for verification when specifying the quantity
Enumeration type definition to specify as verifyType Enumerator String Definition Description less Rank is less than the specified value lessEqual Rank is less than or equal to the specified value greater Rank is greater than the specified value greaterEqual Rank is greater than or equal to the specified value equal Rank is equal to the specified value notEqual Rank is not equal to the specified value
Result Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . VerifyCurrentMaximumMemberCount (
& guild . VerifyCurrentMaximumMemberCountRequest {
NamespaceName : pointy . String ( "namespace1" ),
GuildModelName : pointy . String ( "guild-model-0001" ),
AccessToken : ,
VerifyType : pointy . String ( "less" ),
Value : pointy . Int32 ( 10 ),
MultiplyValueSpecifyingQuantity : nil ,
}
)
if err != nil {
panic ( "error occurred" )
}
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\VerifyCurrentMaximumMemberCountRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> verifyCurrentMaximumMemberCount (
( new VerifyCurrentMaximumMemberCountRequest ())
-> withNamespaceName ( self :: namespace1 )
-> withGuildModelName ( "guild-model-0001" )
-> withAccessToken ()
-> withVerifyType ( "less" )
-> withValue ( 10 )
-> withMultiplyValueSpecifyingQuantity ( null )
);
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.VerifyCurrentMaximumMemberCountRequest ;
import io.gs2.guild.result.VerifyCurrentMaximumMemberCountResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
VerifyCurrentMaximumMemberCountResult result = client . verifyCurrentMaximumMemberCount (
new VerifyCurrentMaximumMemberCountRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-model-0001" )
. withAccessToken ()
. withVerifyType ( "less" )
. withValue ( 10 )
. withMultiplyValueSpecifyingQuantity ( null )
);
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.VerifyCurrentMaximumMemberCountRequest ;
using Gs2.Gs2Guild.Result.VerifyCurrentMaximumMemberCountResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . VerifyCurrentMaximumMemberCountResult > asyncResult = null ;
yield return client . VerifyCurrentMaximumMemberCount (
new Gs2 . Gs2Guild . Request . VerifyCurrentMaximumMemberCountRequest ()
. WithNamespaceName ( "namespace1" )
. WithGuildModelName ( "guild-model-0001" )
. WithAccessToken ()
. WithVerifyType ( "less" )
. WithValue ( 10 )
. WithMultiplyValueSpecifyingQuantity ( null ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . verifyCurrentMaximumMemberCount (
new Gs2Guild . VerifyCurrentMaximumMemberCountRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-model-0001" )
. withAccessToken ()
. withVerifyType ( "less" )
. withValue ( 10 )
. withMultiplyValueSpecifyingQuantity ( null )
);
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . verify_current_maximum_member_count (
guild . VerifyCurrentMaximumMemberCountRequest ()
. with_namespace_name ( self . hash1 )
. with_guild_model_name ( 'guild-model-0001' )
. with_access_token ()
. with_verify_type ( 'less' )
. with_value ( 10 )
. with_multiply_value_specifying_quantity ( None )
)
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.verify_current_maximum_member_count ({
namespaceName = "namespace1" ,
guildModelName = "guild-model-0001" ,
accessToken = ,
verifyType = "less" ,
value = 10 ,
multiplyValueSpecifyingQuantity = nil ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
client = gs2 ( 'guild' )
api_result_handler = client.verify_current_maximum_member_count_async ({
namespaceName = "namespace1" ,
guildModelName = "guild-model-0001" ,
accessToken = ,
verifyType = "less" ,
value = 10 ,
multiplyValueSpecifyingQuantity = nil ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
verifyCurrentMaximumMemberCountByGuildName Verify the maximum number of guild members by specifying the guild name
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name guildModelName string ✓ ~ 128 chars Guild Model Name guildName string ✓ ~ 128 chars Guild name verifyType enum { “less”, “lessEqual”, “greater”, “greaterEqual”, “equal”, “notEqual” } ✓ ~ 128 chars Type of verification value int 1 ~ 2147483646 Set the maximum number of members multiplyValueSpecifyingQuantity bool ✓ false Whether to multiply the value used for verification when specifying the quantity
Enumeration type definition to specify as verifyType Enumerator String Definition Description less Rank is less than the specified value lessEqual Rank is less than or equal to the specified value greater Rank is greater than the specified value greaterEqual Rank is greater than or equal to the specified value equal Rank is equal to the specified value notEqual Rank is not equal to the specified value
Result Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . VerifyCurrentMaximumMemberCountByGuildName (
& guild . VerifyCurrentMaximumMemberCountByGuildNameRequest {
NamespaceName : pointy . String ( "namespace1" ),
GuildModelName : pointy . String ( "guild-model-0001" ),
GuildName : pointy . String ( "guild-0001" ),
VerifyType : pointy . String ( "less" ),
Value : pointy . Int32 ( 10 ),
MultiplyValueSpecifyingQuantity : nil ,
}
)
if err != nil {
panic ( "error occurred" )
}
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\VerifyCurrentMaximumMemberCountByGuildNameRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> verifyCurrentMaximumMemberCountByGuildName (
( new VerifyCurrentMaximumMemberCountByGuildNameRequest ())
-> withNamespaceName ( self :: namespace1 )
-> withGuildModelName ( "guild-model-0001" )
-> withGuildName ( "guild-0001" )
-> withVerifyType ( "less" )
-> withValue ( 10 )
-> withMultiplyValueSpecifyingQuantity ( null )
);
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.VerifyCurrentMaximumMemberCountByGuildNameRequest ;
import io.gs2.guild.result.VerifyCurrentMaximumMemberCountByGuildNameResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
VerifyCurrentMaximumMemberCountByGuildNameResult result = client . verifyCurrentMaximumMemberCountByGuildName (
new VerifyCurrentMaximumMemberCountByGuildNameRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-model-0001" )
. withGuildName ( "guild-0001" )
. withVerifyType ( "less" )
. withValue ( 10 )
. withMultiplyValueSpecifyingQuantity ( null )
);
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.VerifyCurrentMaximumMemberCountByGuildNameRequest ;
using Gs2.Gs2Guild.Result.VerifyCurrentMaximumMemberCountByGuildNameResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . VerifyCurrentMaximumMemberCountByGuildNameResult > asyncResult = null ;
yield return client . VerifyCurrentMaximumMemberCountByGuildName (
new Gs2 . Gs2Guild . Request . VerifyCurrentMaximumMemberCountByGuildNameRequest ()
. WithNamespaceName ( "namespace1" )
. WithGuildModelName ( "guild-model-0001" )
. WithGuildName ( "guild-0001" )
. WithVerifyType ( "less" )
. WithValue ( 10 )
. WithMultiplyValueSpecifyingQuantity ( null ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . verifyCurrentMaximumMemberCountByGuildName (
new Gs2Guild . VerifyCurrentMaximumMemberCountByGuildNameRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-model-0001" )
. withGuildName ( "guild-0001" )
. withVerifyType ( "less" )
. withValue ( 10 )
. withMultiplyValueSpecifyingQuantity ( null )
);
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . verify_current_maximum_member_count_by_guild_name (
guild . VerifyCurrentMaximumMemberCountByGuildNameRequest ()
. with_namespace_name ( self . hash1 )
. with_guild_model_name ( 'guild-model-0001' )
. with_guild_name ( 'guild-0001' )
. with_verify_type ( 'less' )
. with_value ( 10 )
. with_multiply_value_specifying_quantity ( None )
)
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.verify_current_maximum_member_count_by_guild_name ({
namespaceName = "namespace1" ,
guildModelName = "guild-model-0001" ,
guildName = "guild-0001" ,
verifyType = "less" ,
value = 10 ,
multiplyValueSpecifyingQuantity = nil ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
client = gs2 ( 'guild' )
api_result_handler = client.verify_current_maximum_member_count_by_guild_name_async ({
namespaceName = "namespace1" ,
guildModelName = "guild-model-0001" ,
guildName = "guild-0001" ,
verifyType = "less" ,
value = 10 ,
multiplyValueSpecifyingQuantity = nil ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
verifyIncludeMember Verify if guild members include user ID
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name guildModelName string ✓ ~ 128 chars Guild Model Name guildName string ✓ UUID ~ 36 chars Guild Name accessToken string ✓ ~ 128 chars User Id verifyType enum { “include”, “notInclude” } ✓ ~ 128 chars Type of verification
Enumeration type definition to specify as verifyType Enumerator String Definition Description include Guild members include the specified user notInclude Guild members do not include the specified user
Result Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . VerifyIncludeMember (
& guild . VerifyIncludeMemberRequest {
NamespaceName : pointy . String ( "namespace1" ),
GuildModelName : pointy . String ( "guild-model-0001" ),
GuildName : pointy . String ( "guild-0001" ),
AccessToken : pointy . String ( "accessToken-0001" ),
VerifyType : pointy . String ( "include" ),
}
)
if err != nil {
panic ( "error occurred" )
}
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\VerifyIncludeMemberRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> verifyIncludeMember (
( new VerifyIncludeMemberRequest ())
-> withNamespaceName ( self :: namespace1 )
-> withGuildModelName ( "guild-model-0001" )
-> withGuildName ( "guild-0001" )
-> withAccessToken ( self :: $accessToken0001 )
-> withVerifyType ( "include" )
);
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.VerifyIncludeMemberRequest ;
import io.gs2.guild.result.VerifyIncludeMemberResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
VerifyIncludeMemberResult result = client . verifyIncludeMember (
new VerifyIncludeMemberRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-model-0001" )
. withGuildName ( "guild-0001" )
. withAccessToken ( "accessToken-0001" )
. withVerifyType ( "include" )
);
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.VerifyIncludeMemberRequest ;
using Gs2.Gs2Guild.Result.VerifyIncludeMemberResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . VerifyIncludeMemberResult > asyncResult = null ;
yield return client . VerifyIncludeMember (
new Gs2 . Gs2Guild . Request . VerifyIncludeMemberRequest ()
. WithNamespaceName ( "namespace1" )
. WithGuildModelName ( "guild-model-0001" )
. WithGuildName ( "guild-0001" )
. WithAccessToken ( "accessToken-0001" )
. WithVerifyType ( "include" ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . verifyIncludeMember (
new Gs2Guild . VerifyIncludeMemberRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-model-0001" )
. withGuildName ( "guild-0001" )
. withAccessToken ( "accessToken-0001" )
. withVerifyType ( "include" )
);
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . verify_include_member (
guild . VerifyIncludeMemberRequest ()
. with_namespace_name ( self . hash1 )
. with_guild_model_name ( 'guild-model-0001' )
. with_guild_name ( 'guild-0001' )
. with_access_token ( self . access_token_0001 )
. with_verify_type ( 'include' )
)
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.verify_include_member ({
namespaceName = "namespace1" ,
guildModelName = "guild-model-0001" ,
guildName = "guild-0001" ,
accessToken = "accessToken-0001" ,
verifyType = "include" ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
client = gs2 ( 'guild' )
api_result_handler = client.verify_include_member_async ({
namespaceName = "namespace1" ,
guildModelName = "guild-model-0001" ,
guildName = "guild-0001" ,
accessToken = "accessToken-0001" ,
verifyType = "include" ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
verifyIncludeMemberByUserId Verify if guild members include user ID by specifying user ID
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name guildModelName string ✓ ~ 128 chars Guild Model Name guildName string ✓ UUID ~ 36 chars Guild Name userId string ✓ ~ 128 chars User Id verifyType enum { “include”, “notInclude” } ✓ ~ 128 chars Type of verification timeOffsetToken string ~ 1024 chars Time offset token
Enumeration type definition to specify as verifyType Enumerator String Definition Description include Guild members include the specified user notInclude Guild members do not include the specified user
Result Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . VerifyIncludeMemberByUserId (
& guild . VerifyIncludeMemberByUserIdRequest {
NamespaceName : pointy . String ( "namespace1" ),
GuildModelName : pointy . String ( "guild-model-0001" ),
GuildName : pointy . String ( "guild-0001" ),
UserId : pointy . String ( "user-0001" ),
VerifyType : pointy . String ( "include" ),
TimeOffsetToken : nil ,
}
)
if err != nil {
panic ( "error occurred" )
}
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\VerifyIncludeMemberByUserIdRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> verifyIncludeMemberByUserId (
( new VerifyIncludeMemberByUserIdRequest ())
-> withNamespaceName ( self :: namespace1 )
-> withGuildModelName ( "guild-model-0001" )
-> withGuildName ( "guild-0001" )
-> withUserId ( "user-0001" )
-> withVerifyType ( "include" )
-> withTimeOffsetToken ( null )
);
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.VerifyIncludeMemberByUserIdRequest ;
import io.gs2.guild.result.VerifyIncludeMemberByUserIdResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
VerifyIncludeMemberByUserIdResult result = client . verifyIncludeMemberByUserId (
new VerifyIncludeMemberByUserIdRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-model-0001" )
. withGuildName ( "guild-0001" )
. withUserId ( "user-0001" )
. withVerifyType ( "include" )
. withTimeOffsetToken ( null )
);
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.VerifyIncludeMemberByUserIdRequest ;
using Gs2.Gs2Guild.Result.VerifyIncludeMemberByUserIdResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . VerifyIncludeMemberByUserIdResult > asyncResult = null ;
yield return client . VerifyIncludeMemberByUserId (
new Gs2 . Gs2Guild . Request . VerifyIncludeMemberByUserIdRequest ()
. WithNamespaceName ( "namespace1" )
. WithGuildModelName ( "guild-model-0001" )
. WithGuildName ( "guild-0001" )
. WithUserId ( "user-0001" )
. WithVerifyType ( "include" )
. WithTimeOffsetToken ( null ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . verifyIncludeMemberByUserId (
new Gs2Guild . VerifyIncludeMemberByUserIdRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-model-0001" )
. withGuildName ( "guild-0001" )
. withUserId ( "user-0001" )
. withVerifyType ( "include" )
. withTimeOffsetToken ( null )
);
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . verify_include_member_by_user_id (
guild . VerifyIncludeMemberByUserIdRequest ()
. with_namespace_name ( self . hash1 )
. with_guild_model_name ( 'guild-model-0001' )
. with_guild_name ( 'guild-0001' )
. with_user_id ( 'user-0001' )
. with_verify_type ( 'include' )
. with_time_offset_token ( None )
)
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.verify_include_member_by_user_id ({
namespaceName = "namespace1" ,
guildModelName = "guild-model-0001" ,
guildName = "guild-0001" ,
userId = "user-0001" ,
verifyType = "include" ,
timeOffsetToken = nil ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
client = gs2 ( 'guild' )
api_result_handler = client.verify_include_member_by_user_id_async ({
namespaceName = "namespace1" ,
guildModelName = "guild-model-0001" ,
guildName = "guild-0001" ,
userId = "user-0001" ,
verifyType = "include" ,
timeOffsetToken = nil ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
setMaximumCurrentMaximumMemberCountByGuildName Set the maximum waiting time by specifying the guild name
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name guildName string ✓ ~ 128 chars Guild name guildModelName string ✓ ~ 128 chars Guild Model Name value int 1 ~ 2147483646 Set the maximum number of members
Result Type Description item Guild Updated Guild old Guild Guild before update
Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . SetMaximumCurrentMaximumMemberCountByGuildName (
& guild . SetMaximumCurrentMaximumMemberCountByGuildNameRequest {
NamespaceName : pointy . String ( "namespace1" ),
GuildName : pointy . String ( "guild-0001" ),
GuildModelName : pointy . String ( "guild-model-0001" ),
Value : nil ,
}
)
if err != nil {
panic ( "error occurred" )
}
item := result . Item
old := result . Old
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\SetMaximumCurrentMaximumMemberCountByGuildNameRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> setMaximumCurrentMaximumMemberCountByGuildName (
( new SetMaximumCurrentMaximumMemberCountByGuildNameRequest ())
-> withNamespaceName ( self :: namespace1 )
-> withGuildName ( "guild-0001" )
-> withGuildModelName ( "guild-model-0001" )
-> withValue ( null )
);
$item = $result -> getItem ();
$old = $result -> getOld ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.SetMaximumCurrentMaximumMemberCountByGuildNameRequest ;
import io.gs2.guild.result.SetMaximumCurrentMaximumMemberCountByGuildNameResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
SetMaximumCurrentMaximumMemberCountByGuildNameResult result = client . setMaximumCurrentMaximumMemberCountByGuildName (
new SetMaximumCurrentMaximumMemberCountByGuildNameRequest ()
. withNamespaceName ( "namespace1" )
. withGuildName ( "guild-0001" )
. withGuildModelName ( "guild-model-0001" )
. withValue ( null )
);
Guild item = result . getItem ();
Guild old = result . getOld ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.SetMaximumCurrentMaximumMemberCountByGuildNameRequest ;
using Gs2.Gs2Guild.Result.SetMaximumCurrentMaximumMemberCountByGuildNameResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . SetMaximumCurrentMaximumMemberCountByGuildNameResult > asyncResult = null ;
yield return client . SetMaximumCurrentMaximumMemberCountByGuildName (
new Gs2 . Gs2Guild . Request . SetMaximumCurrentMaximumMemberCountByGuildNameRequest ()
. WithNamespaceName ( "namespace1" )
. WithGuildName ( "guild-0001" )
. WithGuildModelName ( "guild-model-0001" )
. WithValue ( null ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var item = result . Item ;
var old = result . Old ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . setMaximumCurrentMaximumMemberCountByGuildName (
new Gs2Guild . SetMaximumCurrentMaximumMemberCountByGuildNameRequest ()
. withNamespaceName ( "namespace1" )
. withGuildName ( "guild-0001" )
. withGuildModelName ( "guild-model-0001" )
. withValue ( null )
);
const item = result . getItem ();
const old = result . getOld ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . set_maximum_current_maximum_member_count_by_guild_name (
guild . SetMaximumCurrentMaximumMemberCountByGuildNameRequest ()
. with_namespace_name ( self . hash1 )
. with_guild_name ( 'guild-0001' )
. with_guild_model_name ( 'guild-model-0001' )
. with_value ( None )
)
item = result . item
old = result . old
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.set_maximum_current_maximum_member_count_by_guild_name ({
namespaceName = "namespace1" ,
guildName = "guild-0001" ,
guildModelName = "guild-model-0001" ,
value = nil ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
old = result.old ;
client = gs2 ( 'guild' )
api_result_handler = client.set_maximum_current_maximum_member_count_by_guild_name_async ({
namespaceName = "namespace1" ,
guildName = "guild-0001" ,
guildModelName = "guild-model-0001" ,
value = nil ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
old = result.old ;
assume Get an access token to act as a guild user
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name accessToken string ✓ ~ 128 chars User Id guildModelName string ✓ ~ 128 chars Guild Model Name guildName string ✓ UUID ~ 36 chars Guild Name
Result Type Description token string access token userId string User Id expire long effective date (Unix time unit:milliseconds)
Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . Assume (
& guild . AssumeRequest {
NamespaceName : pointy . String ( "namespace1" ),
AccessToken : pointy . String ( "accessToken-0001" ),
GuildModelName : pointy . String ( "guild-model-0001" ),
GuildName : pointy . String ( "guild-0001" ),
}
)
if err != nil {
panic ( "error occurred" )
}
token := result . Token
userId := result . UserId
expire := result . Expire
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\AssumeRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> assume (
( new AssumeRequest ())
-> withNamespaceName ( self :: namespace1 )
-> withAccessToken ( self :: $accessToken0001 )
-> withGuildModelName ( "guild-model-0001" )
-> withGuildName ( "guild-0001" )
);
$token = $result -> getToken ();
$userId = $result -> getUserId ();
$expire = $result -> getExpire ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.AssumeRequest ;
import io.gs2.guild.result.AssumeResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
AssumeResult result = client . assume (
new AssumeRequest ()
. withNamespaceName ( "namespace1" )
. withAccessToken ( "accessToken-0001" )
. withGuildModelName ( "guild-model-0001" )
. withGuildName ( "guild-0001" )
);
String token = result . getToken ();
String userId = result . getUserId ();
long expire = result . getExpire ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.AssumeRequest ;
using Gs2.Gs2Guild.Result.AssumeResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . AssumeResult > asyncResult = null ;
yield return client . Assume (
new Gs2 . Gs2Guild . Request . AssumeRequest ()
. WithNamespaceName ( "namespace1" )
. WithAccessToken ( "accessToken-0001" )
. WithGuildModelName ( "guild-model-0001" )
. WithGuildName ( "guild-0001" ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var token = result . Token ;
var userId = result . UserId ;
var expire = result . Expire ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . assume (
new Gs2Guild . AssumeRequest ()
. withNamespaceName ( "namespace1" )
. withAccessToken ( "accessToken-0001" )
. withGuildModelName ( "guild-model-0001" )
. withGuildName ( "guild-0001" )
);
const token = result . getToken ();
const userId = result . getUserId ();
const expire = result . getExpire ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . assume (
guild . AssumeRequest ()
. with_namespace_name ( self . hash1 )
. with_access_token ( self . access_token_0001 )
. with_guild_model_name ( 'guild-model-0001' )
. with_guild_name ( 'guild-0001' )
)
token = result . token
user_id = result . user_id
expire = result . expire
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.assume ({
namespaceName = "namespace1" ,
accessToken = "accessToken-0001" ,
guildModelName = "guild-model-0001" ,
guildName = "guild-0001" ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
token = result.token ;
userId = result.userId ;
expire = result.expire ;
client = gs2 ( 'guild' )
api_result_handler = client.assume_async ({
namespaceName = "namespace1" ,
accessToken = "accessToken-0001" ,
guildModelName = "guild-model-0001" ,
guildName = "guild-0001" ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
token = result.token ;
userId = result.userId ;
expire = result.expire ;
assumeByUserId Get an access token to act as a guild user by specifying the user ID
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name userId string ✓ ~ 128 chars User Id guildModelName string ✓ ~ 128 chars Guild Model Name guildName string ✓ UUID ~ 36 chars Guild Name timeOffsetToken string ~ 1024 chars Time offset token
Result Type Description token string access token userId string User Id expire long effective date (Unix time unit:milliseconds)
Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . AssumeByUserId (
& guild . AssumeByUserIdRequest {
NamespaceName : pointy . String ( "namespace1" ),
UserId : pointy . String ( "user-0001" ),
GuildModelName : pointy . String ( "guild-model-0001" ),
GuildName : pointy . String ( "guild-0001" ),
TimeOffsetToken : nil ,
}
)
if err != nil {
panic ( "error occurred" )
}
token := result . Token
userId := result . UserId
expire := result . Expire
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\AssumeByUserIdRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> assumeByUserId (
( new AssumeByUserIdRequest ())
-> withNamespaceName ( self :: namespace1 )
-> withUserId ( "user-0001" )
-> withGuildModelName ( "guild-model-0001" )
-> withGuildName ( "guild-0001" )
-> withTimeOffsetToken ( null )
);
$token = $result -> getToken ();
$userId = $result -> getUserId ();
$expire = $result -> getExpire ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.AssumeByUserIdRequest ;
import io.gs2.guild.result.AssumeByUserIdResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
AssumeByUserIdResult result = client . assumeByUserId (
new AssumeByUserIdRequest ()
. withNamespaceName ( "namespace1" )
. withUserId ( "user-0001" )
. withGuildModelName ( "guild-model-0001" )
. withGuildName ( "guild-0001" )
. withTimeOffsetToken ( null )
);
String token = result . getToken ();
String userId = result . getUserId ();
long expire = result . getExpire ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.AssumeByUserIdRequest ;
using Gs2.Gs2Guild.Result.AssumeByUserIdResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . AssumeByUserIdResult > asyncResult = null ;
yield return client . AssumeByUserId (
new Gs2 . Gs2Guild . Request . AssumeByUserIdRequest ()
. WithNamespaceName ( "namespace1" )
. WithUserId ( "user-0001" )
. WithGuildModelName ( "guild-model-0001" )
. WithGuildName ( "guild-0001" )
. WithTimeOffsetToken ( null ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var token = result . Token ;
var userId = result . UserId ;
var expire = result . Expire ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . assumeByUserId (
new Gs2Guild . AssumeByUserIdRequest ()
. withNamespaceName ( "namespace1" )
. withUserId ( "user-0001" )
. withGuildModelName ( "guild-model-0001" )
. withGuildName ( "guild-0001" )
. withTimeOffsetToken ( null )
);
const token = result . getToken ();
const userId = result . getUserId ();
const expire = result . getExpire ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . assume_by_user_id (
guild . AssumeByUserIdRequest ()
. with_namespace_name ( self . hash1 )
. with_user_id ( 'user-0001' )
. with_guild_model_name ( 'guild-model-0001' )
. with_guild_name ( 'guild-0001' )
. with_time_offset_token ( None )
)
token = result . token
user_id = result . user_id
expire = result . expire
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.assume_by_user_id ({
namespaceName = "namespace1" ,
userId = "user-0001" ,
guildModelName = "guild-model-0001" ,
guildName = "guild-0001" ,
timeOffsetToken = nil ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
token = result.token ;
userId = result.userId ;
expire = result.expire ;
client = gs2 ( 'guild' )
api_result_handler = client.assume_by_user_id_async ({
namespaceName = "namespace1" ,
userId = "user-0001" ,
guildModelName = "guild-model-0001" ,
guildName = "guild-0001" ,
timeOffsetToken = nil ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
token = result.token ;
userId = result.userId ;
expire = result.expire ;
increaseMaximumCurrentMaximumMemberCountByStampSheet Execute addition of the maximum number of members as a acquire action
Request Type Condition Require Default Limitation Description stampSheet string ✓ ~ 5242880 chars Transaction keyId string ✓ ~ 1024 chars encryption key GRN
Result Type Description item Guild Updated Guild
Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . IncreaseMaximumCurrentMaximumMemberCountByStampSheet (
& guild . IncreaseMaximumCurrentMaximumMemberCountByStampSheetRequest {
StampSheet : pointy . String ( "stampSheet" ),
KeyId : pointy . String ( "key-0001" ),
}
)
if err != nil {
panic ( "error occurred" )
}
item := result . Item
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\IncreaseMaximumCurrentMaximumMemberCountByStampSheetRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> increaseMaximumCurrentMaximumMemberCountByStampSheet (
( new IncreaseMaximumCurrentMaximumMemberCountByStampSheetRequest ())
-> withStampSheet ( self :: stampSheet )
-> withKeyId ( self :: key - 0001 )
);
$item = $result -> getItem ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.IncreaseMaximumCurrentMaximumMemberCountByStampSheetRequest ;
import io.gs2.guild.result.IncreaseMaximumCurrentMaximumMemberCountByStampSheetResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
IncreaseMaximumCurrentMaximumMemberCountByStampSheetResult result = client . increaseMaximumCurrentMaximumMemberCountByStampSheet (
new IncreaseMaximumCurrentMaximumMemberCountByStampSheetRequest ()
. withStampSheet ( "stampSheet" )
. withKeyId ( "key-0001" )
);
Guild item = result . getItem ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.IncreaseMaximumCurrentMaximumMemberCountByStampSheetRequest ;
using Gs2.Gs2Guild.Result.IncreaseMaximumCurrentMaximumMemberCountByStampSheetResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . IncreaseMaximumCurrentMaximumMemberCountByStampSheetResult > asyncResult = null ;
yield return client . IncreaseMaximumCurrentMaximumMemberCountByStampSheet (
new Gs2 . Gs2Guild . Request . IncreaseMaximumCurrentMaximumMemberCountByStampSheetRequest ()
. WithStampSheet ( "stampSheet" )
. WithKeyId ( "key-0001" ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var item = result . Item ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . increaseMaximumCurrentMaximumMemberCountByStampSheet (
new Gs2Guild . IncreaseMaximumCurrentMaximumMemberCountByStampSheetRequest ()
. withStampSheet ( "stampSheet" )
. withKeyId ( "key-0001" )
);
const item = result . getItem ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . increase_maximum_current_maximum_member_count_by_stamp_sheet (
guild . IncreaseMaximumCurrentMaximumMemberCountByStampSheetRequest ()
. with_stamp_sheet ( self . stamp_sheet )
. with_key_id ( self . key1 . key_id )
)
item = result . item
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.increase_maximum_current_maximum_member_count_by_stamp_sheet ({
stampSheet = "stampSheet" ,
keyId = "key-0001" ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
client = gs2 ( 'guild' )
api_result_handler = client.increase_maximum_current_maximum_member_count_by_stamp_sheet_async ({
stampSheet = "stampSheet" ,
keyId = "key-0001" ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
decreaseMaximumCurrentMaximumMemberCountByStampTask Execute subtraction of the maximum number of members as a consume action
Request Type Condition Require Default Limitation Description stampTask string ✓ ~ 5242880 chars Consume Action keyId string ✓ ~ 1024 chars encryption key GRN
Result Type Description item Guild Updated Guild newContextStack string Request of context in which consume action execution results are recorded
Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . DecreaseMaximumCurrentMaximumMemberCountByStampTask (
& guild . DecreaseMaximumCurrentMaximumMemberCountByStampTaskRequest {
StampTask : pointy . String ( "stampTask" ),
KeyId : pointy . String ( "key-0001" ),
}
)
if err != nil {
panic ( "error occurred" )
}
item := result . Item
newContextStack := result . NewContextStack
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\DecreaseMaximumCurrentMaximumMemberCountByStampTaskRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> decreaseMaximumCurrentMaximumMemberCountByStampTask (
( new DecreaseMaximumCurrentMaximumMemberCountByStampTaskRequest ())
-> withStampTask ( self :: stampTask )
-> withKeyId ( self :: key - 0001 )
);
$item = $result -> getItem ();
$newContextStack = $result -> getNewContextStack ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.DecreaseMaximumCurrentMaximumMemberCountByStampTaskRequest ;
import io.gs2.guild.result.DecreaseMaximumCurrentMaximumMemberCountByStampTaskResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
DecreaseMaximumCurrentMaximumMemberCountByStampTaskResult result = client . decreaseMaximumCurrentMaximumMemberCountByStampTask (
new DecreaseMaximumCurrentMaximumMemberCountByStampTaskRequest ()
. withStampTask ( "stampTask" )
. withKeyId ( "key-0001" )
);
Guild item = result . getItem ();
String newContextStack = result . getNewContextStack ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.DecreaseMaximumCurrentMaximumMemberCountByStampTaskRequest ;
using Gs2.Gs2Guild.Result.DecreaseMaximumCurrentMaximumMemberCountByStampTaskResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . DecreaseMaximumCurrentMaximumMemberCountByStampTaskResult > asyncResult = null ;
yield return client . DecreaseMaximumCurrentMaximumMemberCountByStampTask (
new Gs2 . Gs2Guild . Request . DecreaseMaximumCurrentMaximumMemberCountByStampTaskRequest ()
. WithStampTask ( "stampTask" )
. WithKeyId ( "key-0001" ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var item = result . Item ;
var newContextStack = result . NewContextStack ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . decreaseMaximumCurrentMaximumMemberCountByStampTask (
new Gs2Guild . DecreaseMaximumCurrentMaximumMemberCountByStampTaskRequest ()
. withStampTask ( "stampTask" )
. withKeyId ( "key-0001" )
);
const item = result . getItem ();
const newContextStack = result . getNewContextStack ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . decrease_maximum_current_maximum_member_count_by_stamp_task (
guild . DecreaseMaximumCurrentMaximumMemberCountByStampTaskRequest ()
. with_stamp_task ( self . stamp_task )
. with_key_id ( self . key1 . key_id )
)
item = result . item
new_context_stack = result . new_context_stack
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.decrease_maximum_current_maximum_member_count_by_stamp_task ({
stampTask = "stampTask" ,
keyId = "key-0001" ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
newContextStack = result.newContextStack ;
client = gs2 ( 'guild' )
api_result_handler = client.decrease_maximum_current_maximum_member_count_by_stamp_task_async ({
stampTask = "stampTask" ,
keyId = "key-0001" ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
newContextStack = result.newContextStack ;
setMaximumCurrentMaximumMemberCountByStampSheet Execute setting the maximum number of members as a acquire action
Request Type Condition Require Default Limitation Description stampSheet string ✓ ~ 5242880 chars Transaction keyId string ✓ ~ 1024 chars encryption key GRN
Result Type Description item Guild Updated Guild old Guild Updated Guild
Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . SetMaximumCurrentMaximumMemberCountByStampSheet (
& guild . SetMaximumCurrentMaximumMemberCountByStampSheetRequest {
StampSheet : pointy . String ( "stampSheet" ),
KeyId : pointy . String ( "key-0001" ),
}
)
if err != nil {
panic ( "error occurred" )
}
item := result . Item
old := result . Old
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\SetMaximumCurrentMaximumMemberCountByStampSheetRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> setMaximumCurrentMaximumMemberCountByStampSheet (
( new SetMaximumCurrentMaximumMemberCountByStampSheetRequest ())
-> withStampSheet ( self :: stampSheet )
-> withKeyId ( self :: key - 0001 )
);
$item = $result -> getItem ();
$old = $result -> getOld ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.SetMaximumCurrentMaximumMemberCountByStampSheetRequest ;
import io.gs2.guild.result.SetMaximumCurrentMaximumMemberCountByStampSheetResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
SetMaximumCurrentMaximumMemberCountByStampSheetResult result = client . setMaximumCurrentMaximumMemberCountByStampSheet (
new SetMaximumCurrentMaximumMemberCountByStampSheetRequest ()
. withStampSheet ( "stampSheet" )
. withKeyId ( "key-0001" )
);
Guild item = result . getItem ();
Guild old = result . getOld ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.SetMaximumCurrentMaximumMemberCountByStampSheetRequest ;
using Gs2.Gs2Guild.Result.SetMaximumCurrentMaximumMemberCountByStampSheetResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . SetMaximumCurrentMaximumMemberCountByStampSheetResult > asyncResult = null ;
yield return client . SetMaximumCurrentMaximumMemberCountByStampSheet (
new Gs2 . Gs2Guild . Request . SetMaximumCurrentMaximumMemberCountByStampSheetRequest ()
. WithStampSheet ( "stampSheet" )
. WithKeyId ( "key-0001" ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var item = result . Item ;
var old = result . Old ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . setMaximumCurrentMaximumMemberCountByStampSheet (
new Gs2Guild . SetMaximumCurrentMaximumMemberCountByStampSheetRequest ()
. withStampSheet ( "stampSheet" )
. withKeyId ( "key-0001" )
);
const item = result . getItem ();
const old = result . getOld ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . set_maximum_current_maximum_member_count_by_stamp_sheet (
guild . SetMaximumCurrentMaximumMemberCountByStampSheetRequest ()
. with_stamp_sheet ( self . stamp_sheet )
. with_key_id ( self . key1 . key_id )
)
item = result . item
old = result . old
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.set_maximum_current_maximum_member_count_by_stamp_sheet ({
stampSheet = "stampSheet" ,
keyId = "key-0001" ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
old = result.old ;
client = gs2 ( 'guild' )
api_result_handler = client.set_maximum_current_maximum_member_count_by_stamp_sheet_async ({
stampSheet = "stampSheet" ,
keyId = "key-0001" ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
old = result.old ;
verifyCurrentMaximumMemberCountByStampTask Execute verification of the maximum number of guild members as a verify action
Request Type Condition Require Default Limitation Description stampTask string ✓ ~ 5242880 chars Verify Action keyId string ✓ ~ 1024 chars encryption key GRN
Result Type Description newContextStack string Request of context in which verify action execution results are recorded
Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . VerifyCurrentMaximumMemberCountByStampTask (
& guild . VerifyCurrentMaximumMemberCountByStampTaskRequest {
StampTask : pointy . String ( "stampTask" ),
KeyId : pointy . String ( "key-0001" ),
}
)
if err != nil {
panic ( "error occurred" )
}
newContextStack := result . NewContextStack
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\VerifyCurrentMaximumMemberCountByStampTaskRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> verifyCurrentMaximumMemberCountByStampTask (
( new VerifyCurrentMaximumMemberCountByStampTaskRequest ())
-> withStampTask ( self :: stampTask )
-> withKeyId ( self :: key - 0001 )
);
$newContextStack = $result -> getNewContextStack ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.VerifyCurrentMaximumMemberCountByStampTaskRequest ;
import io.gs2.guild.result.VerifyCurrentMaximumMemberCountByStampTaskResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
VerifyCurrentMaximumMemberCountByStampTaskResult result = client . verifyCurrentMaximumMemberCountByStampTask (
new VerifyCurrentMaximumMemberCountByStampTaskRequest ()
. withStampTask ( "stampTask" )
. withKeyId ( "key-0001" )
);
String newContextStack = result . getNewContextStack ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.VerifyCurrentMaximumMemberCountByStampTaskRequest ;
using Gs2.Gs2Guild.Result.VerifyCurrentMaximumMemberCountByStampTaskResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . VerifyCurrentMaximumMemberCountByStampTaskResult > asyncResult = null ;
yield return client . VerifyCurrentMaximumMemberCountByStampTask (
new Gs2 . Gs2Guild . Request . VerifyCurrentMaximumMemberCountByStampTaskRequest ()
. WithStampTask ( "stampTask" )
. WithKeyId ( "key-0001" ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var newContextStack = result . NewContextStack ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . verifyCurrentMaximumMemberCountByStampTask (
new Gs2Guild . VerifyCurrentMaximumMemberCountByStampTaskRequest ()
. withStampTask ( "stampTask" )
. withKeyId ( "key-0001" )
);
const newContextStack = result . getNewContextStack ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . verify_current_maximum_member_count_by_stamp_task (
guild . VerifyCurrentMaximumMemberCountByStampTaskRequest ()
. with_stamp_task ( self . stamp_task )
. with_key_id ( self . key1 . key_id )
)
new_context_stack = result . new_context_stack
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.verify_current_maximum_member_count_by_stamp_task ({
stampTask = "stampTask" ,
keyId = "key-0001" ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
newContextStack = result.newContextStack ;
client = gs2 ( 'guild' )
api_result_handler = client.verify_current_maximum_member_count_by_stamp_task_async ({
stampTask = "stampTask" ,
keyId = "key-0001" ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
newContextStack = result.newContextStack ;
verifyIncludeMemberByStampTask Execute verification of whether the guild members include the user ID as a verify action
Request Type Condition Require Default Limitation Description stampTask string ✓ ~ 5242880 chars Verify Action keyId string ✓ ~ 1024 chars encryption key GRN
Result Type Description newContextStack string Request of context in which verify action execution results are recorded
Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . VerifyIncludeMemberByStampTask (
& guild . VerifyIncludeMemberByStampTaskRequest {
StampTask : pointy . String ( "stampTask" ),
KeyId : pointy . String ( "key-0001" ),
}
)
if err != nil {
panic ( "error occurred" )
}
newContextStack := result . NewContextStack
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\VerifyIncludeMemberByStampTaskRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> verifyIncludeMemberByStampTask (
( new VerifyIncludeMemberByStampTaskRequest ())
-> withStampTask ( self :: stampTask )
-> withKeyId ( self :: key - 0001 )
);
$newContextStack = $result -> getNewContextStack ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.VerifyIncludeMemberByStampTaskRequest ;
import io.gs2.guild.result.VerifyIncludeMemberByStampTaskResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
VerifyIncludeMemberByStampTaskResult result = client . verifyIncludeMemberByStampTask (
new VerifyIncludeMemberByStampTaskRequest ()
. withStampTask ( "stampTask" )
. withKeyId ( "key-0001" )
);
String newContextStack = result . getNewContextStack ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.VerifyIncludeMemberByStampTaskRequest ;
using Gs2.Gs2Guild.Result.VerifyIncludeMemberByStampTaskResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . VerifyIncludeMemberByStampTaskResult > asyncResult = null ;
yield return client . VerifyIncludeMemberByStampTask (
new Gs2 . Gs2Guild . Request . VerifyIncludeMemberByStampTaskRequest ()
. WithStampTask ( "stampTask" )
. WithKeyId ( "key-0001" ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var newContextStack = result . NewContextStack ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . verifyIncludeMemberByStampTask (
new Gs2Guild . VerifyIncludeMemberByStampTaskRequest ()
. withStampTask ( "stampTask" )
. withKeyId ( "key-0001" )
);
const newContextStack = result . getNewContextStack ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . verify_include_member_by_stamp_task (
guild . VerifyIncludeMemberByStampTaskRequest ()
. with_stamp_task ( self . stamp_task )
. with_key_id ( self . key1 . key_id )
)
new_context_stack = result . new_context_stack
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.verify_include_member_by_stamp_task ({
stampTask = "stampTask" ,
keyId = "key-0001" ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
newContextStack = result.newContextStack ;
client = gs2 ( 'guild' )
api_result_handler = client.verify_include_member_by_stamp_task_async ({
stampTask = "stampTask" ,
keyId = "key-0001" ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
newContextStack = result.newContextStack ;
describeJoinedGuilds Obtain list of joined guilds
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name accessToken string ✓ ~ 128 chars User Id guildModelName string ~ 128 chars Guild Model Name pageToken string ~ 1024 chars Token specifying the position from which to start acquiring data limit int ✓ 30 1 ~ 1000 Number of data acquired
Result Type Description items List<JoinedGuild> List of Friend request nextPageToken string Page token to retrieve the rest of the listing
Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . DescribeJoinedGuilds (
& guild . DescribeJoinedGuildsRequest {
NamespaceName : pointy . String ( "namespace1" ),
AccessToken : pointy . String ( "accessToken-0001" ),
GuildModelName : pointy . String ( "guild-model-0001" ),
PageToken : nil ,
Limit : nil ,
}
)
if err != nil {
panic ( "error occurred" )
}
items := result . Items
nextPageToken := result . NextPageToken
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\DescribeJoinedGuildsRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> describeJoinedGuilds (
( new DescribeJoinedGuildsRequest ())
-> withNamespaceName ( self :: namespace1 )
-> withAccessToken ( self :: $accessToken0001 )
-> withGuildModelName ( "guild-model-0001" )
-> withPageToken ( null )
-> withLimit ( null )
);
$items = $result -> getItems ();
$nextPageToken = $result -> getNextPageToken ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.DescribeJoinedGuildsRequest ;
import io.gs2.guild.result.DescribeJoinedGuildsResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
DescribeJoinedGuildsResult result = client . describeJoinedGuilds (
new DescribeJoinedGuildsRequest ()
. withNamespaceName ( "namespace1" )
. withAccessToken ( "accessToken-0001" )
. withGuildModelName ( "guild-model-0001" )
. withPageToken ( null )
. withLimit ( null )
);
List < JoinedGuild > items = result . getItems ();
String nextPageToken = result . getNextPageToken ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.DescribeJoinedGuildsRequest ;
using Gs2.Gs2Guild.Result.DescribeJoinedGuildsResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . DescribeJoinedGuildsResult > asyncResult = null ;
yield return client . DescribeJoinedGuilds (
new Gs2 . Gs2Guild . Request . DescribeJoinedGuildsRequest ()
. WithNamespaceName ( "namespace1" )
. WithAccessToken ( "accessToken-0001" )
. WithGuildModelName ( "guild-model-0001" )
. WithPageToken ( null )
. WithLimit ( null ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var items = result . Items ;
var nextPageToken = result . NextPageToken ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . describeJoinedGuilds (
new Gs2Guild . DescribeJoinedGuildsRequest ()
. withNamespaceName ( "namespace1" )
. withAccessToken ( "accessToken-0001" )
. withGuildModelName ( "guild-model-0001" )
. withPageToken ( null )
. withLimit ( null )
);
const items = result . getItems ();
const nextPageToken = result . getNextPageToken ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . describe_joined_guilds (
guild . DescribeJoinedGuildsRequest ()
. with_namespace_name ( self . hash1 )
. with_access_token ( self . access_token_0001 )
. with_guild_model_name ( 'guild-model-0001' )
. with_page_token ( None )
. with_limit ( None )
)
items = result . items
next_page_token = result . next_page_token
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.describe_joined_guilds ({
namespaceName = "namespace1" ,
accessToken = "accessToken-0001" ,
guildModelName = "guild-model-0001" ,
pageToken = nil ,
limit = nil ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
items = result.items ;
nextPageToken = result.nextPageToken ;
client = gs2 ( 'guild' )
api_result_handler = client.describe_joined_guilds_async ({
namespaceName = "namespace1" ,
accessToken = "accessToken-0001" ,
guildModelName = "guild-model-0001" ,
pageToken = nil ,
limit = nil ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
items = result.items ;
nextPageToken = result.nextPageToken ;
describeJoinedGuildsByUserId Obtain list of joined guilds by specifying user ID
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name userId string ✓ ~ 128 chars User Id guildModelName string ~ 128 chars Guild Model Name pageToken string ~ 1024 chars Token specifying the position from which to start acquiring data limit int ✓ 30 1 ~ 1000 Number of data acquired timeOffsetToken string ~ 1024 chars Time offset token
Result Type Description items List<JoinedGuild> List of Friend request nextPageToken string Page token to retrieve the rest of the listing
Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . DescribeJoinedGuildsByUserId (
& guild . DescribeJoinedGuildsByUserIdRequest {
NamespaceName : pointy . String ( "namespace1" ),
UserId : pointy . String ( "user-0001" ),
GuildModelName : pointy . String ( "guild-model-0001" ),
PageToken : nil ,
Limit : nil ,
TimeOffsetToken : nil ,
}
)
if err != nil {
panic ( "error occurred" )
}
items := result . Items
nextPageToken := result . NextPageToken
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\DescribeJoinedGuildsByUserIdRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> describeJoinedGuildsByUserId (
( new DescribeJoinedGuildsByUserIdRequest ())
-> withNamespaceName ( self :: namespace1 )
-> withUserId ( "user-0001" )
-> withGuildModelName ( "guild-model-0001" )
-> withPageToken ( null )
-> withLimit ( null )
-> withTimeOffsetToken ( null )
);
$items = $result -> getItems ();
$nextPageToken = $result -> getNextPageToken ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.DescribeJoinedGuildsByUserIdRequest ;
import io.gs2.guild.result.DescribeJoinedGuildsByUserIdResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
DescribeJoinedGuildsByUserIdResult result = client . describeJoinedGuildsByUserId (
new DescribeJoinedGuildsByUserIdRequest ()
. withNamespaceName ( "namespace1" )
. withUserId ( "user-0001" )
. withGuildModelName ( "guild-model-0001" )
. withPageToken ( null )
. withLimit ( null )
. withTimeOffsetToken ( null )
);
List < JoinedGuild > items = result . getItems ();
String nextPageToken = result . getNextPageToken ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.DescribeJoinedGuildsByUserIdRequest ;
using Gs2.Gs2Guild.Result.DescribeJoinedGuildsByUserIdResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . DescribeJoinedGuildsByUserIdResult > asyncResult = null ;
yield return client . DescribeJoinedGuildsByUserId (
new Gs2 . Gs2Guild . Request . DescribeJoinedGuildsByUserIdRequest ()
. WithNamespaceName ( "namespace1" )
. WithUserId ( "user-0001" )
. WithGuildModelName ( "guild-model-0001" )
. WithPageToken ( null )
. WithLimit ( null )
. WithTimeOffsetToken ( null ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var items = result . Items ;
var nextPageToken = result . NextPageToken ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . describeJoinedGuildsByUserId (
new Gs2Guild . DescribeJoinedGuildsByUserIdRequest ()
. withNamespaceName ( "namespace1" )
. withUserId ( "user-0001" )
. withGuildModelName ( "guild-model-0001" )
. withPageToken ( null )
. withLimit ( null )
. withTimeOffsetToken ( null )
);
const items = result . getItems ();
const nextPageToken = result . getNextPageToken ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . describe_joined_guilds_by_user_id (
guild . DescribeJoinedGuildsByUserIdRequest ()
. with_namespace_name ( self . hash1 )
. with_user_id ( 'user-0001' )
. with_guild_model_name ( 'guild-model-0001' )
. with_page_token ( None )
. with_limit ( None )
. with_time_offset_token ( None )
)
items = result . items
next_page_token = result . next_page_token
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.describe_joined_guilds_by_user_id ({
namespaceName = "namespace1" ,
userId = "user-0001" ,
guildModelName = "guild-model-0001" ,
pageToken = nil ,
limit = nil ,
timeOffsetToken = nil ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
items = result.items ;
nextPageToken = result.nextPageToken ;
client = gs2 ( 'guild' )
api_result_handler = client.describe_joined_guilds_by_user_id_async ({
namespaceName = "namespace1" ,
userId = "user-0001" ,
guildModelName = "guild-model-0001" ,
pageToken = nil ,
limit = nil ,
timeOffsetToken = nil ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
items = result.items ;
nextPageToken = result.nextPageToken ;
getJoinedGuild Obtain joined guild
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name accessToken string ✓ ~ 128 chars User Id guildModelName string ✓ ~ 128 chars Guild Model Name guildName string ✓ UUID ~ 36 chars Guild Name
Result Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . GetJoinedGuild (
& guild . GetJoinedGuildRequest {
NamespaceName : pointy . String ( "namespace1" ),
AccessToken : pointy . String ( "accessToken-0001" ),
GuildModelName : pointy . String ( "guild-model-0001" ),
GuildName : pointy . String ( "guild-0001" ),
}
)
if err != nil {
panic ( "error occurred" )
}
item := result . Item
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\GetJoinedGuildRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> getJoinedGuild (
( new GetJoinedGuildRequest ())
-> withNamespaceName ( self :: namespace1 )
-> withAccessToken ( self :: $accessToken0001 )
-> withGuildModelName ( "guild-model-0001" )
-> withGuildName ( "guild-0001" )
);
$item = $result -> getItem ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.GetJoinedGuildRequest ;
import io.gs2.guild.result.GetJoinedGuildResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
GetJoinedGuildResult result = client . getJoinedGuild (
new GetJoinedGuildRequest ()
. withNamespaceName ( "namespace1" )
. withAccessToken ( "accessToken-0001" )
. withGuildModelName ( "guild-model-0001" )
. withGuildName ( "guild-0001" )
);
JoinedGuild item = result . getItem ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.GetJoinedGuildRequest ;
using Gs2.Gs2Guild.Result.GetJoinedGuildResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . GetJoinedGuildResult > asyncResult = null ;
yield return client . GetJoinedGuild (
new Gs2 . Gs2Guild . Request . GetJoinedGuildRequest ()
. WithNamespaceName ( "namespace1" )
. WithAccessToken ( "accessToken-0001" )
. WithGuildModelName ( "guild-model-0001" )
. WithGuildName ( "guild-0001" ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var item = result . Item ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . getJoinedGuild (
new Gs2Guild . GetJoinedGuildRequest ()
. withNamespaceName ( "namespace1" )
. withAccessToken ( "accessToken-0001" )
. withGuildModelName ( "guild-model-0001" )
. withGuildName ( "guild-0001" )
);
const item = result . getItem ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . get_joined_guild (
guild . GetJoinedGuildRequest ()
. with_namespace_name ( self . hash1 )
. with_access_token ( self . access_token_0001 )
. with_guild_model_name ( 'guild-model-0001' )
. with_guild_name ( 'guild-0001' )
)
item = result . item
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.get_joined_guild ({
namespaceName = "namespace1" ,
accessToken = "accessToken-0001" ,
guildModelName = "guild-model-0001" ,
guildName = "guild-0001" ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
client = gs2 ( 'guild' )
api_result_handler = client.get_joined_guild_async ({
namespaceName = "namespace1" ,
accessToken = "accessToken-0001" ,
guildModelName = "guild-model-0001" ,
guildName = "guild-0001" ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
getJoinedGuildByUserId Obtain joined guild by specifying user ID
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name userId string ✓ ~ 128 chars User Id guildModelName string ✓ ~ 128 chars Guild Model Name guildName string ✓ UUID ~ 36 chars Guild Name timeOffsetToken string ~ 1024 chars Time offset token
Result Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . GetJoinedGuildByUserId (
& guild . GetJoinedGuildByUserIdRequest {
NamespaceName : pointy . String ( "namespace1" ),
UserId : pointy . String ( "user-0001" ),
GuildModelName : pointy . String ( "guild-model-0001" ),
GuildName : pointy . String ( "guild-0001" ),
TimeOffsetToken : nil ,
}
)
if err != nil {
panic ( "error occurred" )
}
item := result . Item
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\GetJoinedGuildByUserIdRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> getJoinedGuildByUserId (
( new GetJoinedGuildByUserIdRequest ())
-> withNamespaceName ( self :: namespace1 )
-> withUserId ( "user-0001" )
-> withGuildModelName ( "guild-model-0001" )
-> withGuildName ( "guild-0001" )
-> withTimeOffsetToken ( null )
);
$item = $result -> getItem ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.GetJoinedGuildByUserIdRequest ;
import io.gs2.guild.result.GetJoinedGuildByUserIdResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
GetJoinedGuildByUserIdResult result = client . getJoinedGuildByUserId (
new GetJoinedGuildByUserIdRequest ()
. withNamespaceName ( "namespace1" )
. withUserId ( "user-0001" )
. withGuildModelName ( "guild-model-0001" )
. withGuildName ( "guild-0001" )
. withTimeOffsetToken ( null )
);
JoinedGuild item = result . getItem ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.GetJoinedGuildByUserIdRequest ;
using Gs2.Gs2Guild.Result.GetJoinedGuildByUserIdResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . GetJoinedGuildByUserIdResult > asyncResult = null ;
yield return client . GetJoinedGuildByUserId (
new Gs2 . Gs2Guild . Request . GetJoinedGuildByUserIdRequest ()
. WithNamespaceName ( "namespace1" )
. WithUserId ( "user-0001" )
. WithGuildModelName ( "guild-model-0001" )
. WithGuildName ( "guild-0001" )
. WithTimeOffsetToken ( null ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var item = result . Item ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . getJoinedGuildByUserId (
new Gs2Guild . GetJoinedGuildByUserIdRequest ()
. withNamespaceName ( "namespace1" )
. withUserId ( "user-0001" )
. withGuildModelName ( "guild-model-0001" )
. withGuildName ( "guild-0001" )
. withTimeOffsetToken ( null )
);
const item = result . getItem ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . get_joined_guild_by_user_id (
guild . GetJoinedGuildByUserIdRequest ()
. with_namespace_name ( self . hash1 )
. with_user_id ( 'user-0001' )
. with_guild_model_name ( 'guild-model-0001' )
. with_guild_name ( 'guild-0001' )
. with_time_offset_token ( None )
)
item = result . item
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.get_joined_guild_by_user_id ({
namespaceName = "namespace1" ,
userId = "user-0001" ,
guildModelName = "guild-model-0001" ,
guildName = "guild-0001" ,
timeOffsetToken = nil ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
client = gs2 ( 'guild' )
api_result_handler = client.get_joined_guild_by_user_id_async ({
namespaceName = "namespace1" ,
userId = "user-0001" ,
guildModelName = "guild-model-0001" ,
guildName = "guild-0001" ,
timeOffsetToken = nil ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
withdrawal Withdrawal from the Guild
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name accessToken string ✓ ~ 128 chars User Id guildModelName string ✓ ~ 128 chars Guild Model Name guildName string ✓ UUID ~ 36 chars Guild Name
Result Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . Withdrawal (
& guild . WithdrawalRequest {
NamespaceName : pointy . String ( "namespace1" ),
AccessToken : pointy . String ( "accessToken-0001" ),
GuildModelName : pointy . String ( "guild-model-0001" ),
GuildName : pointy . String ( "guild-0001" ),
}
)
if err != nil {
panic ( "error occurred" )
}
item := result . Item
guild := result . Guild
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\WithdrawalRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> withdrawal (
( new WithdrawalRequest ())
-> withNamespaceName ( self :: namespace1 )
-> withAccessToken ( self :: $accessToken0001 )
-> withGuildModelName ( "guild-model-0001" )
-> withGuildName ( "guild-0001" )
);
$item = $result -> getItem ();
$guild = $result -> getGuild ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.WithdrawalRequest ;
import io.gs2.guild.result.WithdrawalResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
WithdrawalResult result = client . withdrawal (
new WithdrawalRequest ()
. withNamespaceName ( "namespace1" )
. withAccessToken ( "accessToken-0001" )
. withGuildModelName ( "guild-model-0001" )
. withGuildName ( "guild-0001" )
);
JoinedGuild item = result . getItem ();
Guild guild = result . getGuild ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.WithdrawalRequest ;
using Gs2.Gs2Guild.Result.WithdrawalResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . WithdrawalResult > asyncResult = null ;
yield return client . Withdrawal (
new Gs2 . Gs2Guild . Request . WithdrawalRequest ()
. WithNamespaceName ( "namespace1" )
. WithAccessToken ( "accessToken-0001" )
. WithGuildModelName ( "guild-model-0001" )
. WithGuildName ( "guild-0001" ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var item = result . Item ;
var guild = result . Guild ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . withdrawal (
new Gs2Guild . WithdrawalRequest ()
. withNamespaceName ( "namespace1" )
. withAccessToken ( "accessToken-0001" )
. withGuildModelName ( "guild-model-0001" )
. withGuildName ( "guild-0001" )
);
const item = result . getItem ();
const guild = result . getGuild ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . withdrawal (
guild . WithdrawalRequest ()
. with_namespace_name ( self . hash1 )
. with_access_token ( self . access_token_0001 )
. with_guild_model_name ( 'guild-model-0001' )
. with_guild_name ( 'guild-0001' )
)
item = result . item
guild = result . guild
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.withdrawal ({
namespaceName = "namespace1" ,
accessToken = "accessToken-0001" ,
guildModelName = "guild-model-0001" ,
guildName = "guild-0001" ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
guild = result.guild ;
client = gs2 ( 'guild' )
api_result_handler = client.withdrawal_async ({
namespaceName = "namespace1" ,
accessToken = "accessToken-0001" ,
guildModelName = "guild-model-0001" ,
guildName = "guild-0001" ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
guild = result.guild ;
withdrawalByUserId Withdrawal from the Guild by specifying the user ID
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name userId string ✓ ~ 128 chars User Id guildModelName string ✓ ~ 128 chars Guild Model Name guildName string ✓ UUID ~ 36 chars Guild Name timeOffsetToken string ~ 1024 chars Time offset token
Result Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . WithdrawalByUserId (
& guild . WithdrawalByUserIdRequest {
NamespaceName : pointy . String ( "namespace1" ),
UserId : pointy . String ( "user-0001" ),
GuildModelName : pointy . String ( "guild-model-0001" ),
GuildName : pointy . String ( "guild-0001" ),
TimeOffsetToken : nil ,
}
)
if err != nil {
panic ( "error occurred" )
}
item := result . Item
guild := result . Guild
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\WithdrawalByUserIdRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> withdrawalByUserId (
( new WithdrawalByUserIdRequest ())
-> withNamespaceName ( self :: namespace1 )
-> withUserId ( "user-0001" )
-> withGuildModelName ( "guild-model-0001" )
-> withGuildName ( "guild-0001" )
-> withTimeOffsetToken ( null )
);
$item = $result -> getItem ();
$guild = $result -> getGuild ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.WithdrawalByUserIdRequest ;
import io.gs2.guild.result.WithdrawalByUserIdResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
WithdrawalByUserIdResult result = client . withdrawalByUserId (
new WithdrawalByUserIdRequest ()
. withNamespaceName ( "namespace1" )
. withUserId ( "user-0001" )
. withGuildModelName ( "guild-model-0001" )
. withGuildName ( "guild-0001" )
. withTimeOffsetToken ( null )
);
JoinedGuild item = result . getItem ();
Guild guild = result . getGuild ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.WithdrawalByUserIdRequest ;
using Gs2.Gs2Guild.Result.WithdrawalByUserIdResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . WithdrawalByUserIdResult > asyncResult = null ;
yield return client . WithdrawalByUserId (
new Gs2 . Gs2Guild . Request . WithdrawalByUserIdRequest ()
. WithNamespaceName ( "namespace1" )
. WithUserId ( "user-0001" )
. WithGuildModelName ( "guild-model-0001" )
. WithGuildName ( "guild-0001" )
. WithTimeOffsetToken ( null ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var item = result . Item ;
var guild = result . Guild ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . withdrawalByUserId (
new Gs2Guild . WithdrawalByUserIdRequest ()
. withNamespaceName ( "namespace1" )
. withUserId ( "user-0001" )
. withGuildModelName ( "guild-model-0001" )
. withGuildName ( "guild-0001" )
. withTimeOffsetToken ( null )
);
const item = result . getItem ();
const guild = result . getGuild ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . withdrawal_by_user_id (
guild . WithdrawalByUserIdRequest ()
. with_namespace_name ( self . hash1 )
. with_user_id ( 'user-0001' )
. with_guild_model_name ( 'guild-model-0001' )
. with_guild_name ( 'guild-0001' )
. with_time_offset_token ( None )
)
item = result . item
guild = result . guild
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.withdrawal_by_user_id ({
namespaceName = "namespace1" ,
userId = "user-0001" ,
guildModelName = "guild-model-0001" ,
guildName = "guild-0001" ,
timeOffsetToken = nil ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
guild = result.guild ;
client = gs2 ( 'guild' )
api_result_handler = client.withdrawal_by_user_id_async ({
namespaceName = "namespace1" ,
userId = "user-0001" ,
guildModelName = "guild-model-0001" ,
guildName = "guild-0001" ,
timeOffsetToken = nil ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
guild = result.guild ;
getLastGuildMasterActivity Get user ID to refuse to participate
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name guildModelName string ✓ ~ 128 chars Guild Model Name accessToken string ✓ ~ 128 chars Guild name
Result Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . GetLastGuildMasterActivity (
& guild . GetLastGuildMasterActivityRequest {
NamespaceName : pointy . String ( "namespace1" ),
GuildModelName : pointy . String ( "guild-model-0001" ),
AccessToken : ,
}
)
if err != nil {
panic ( "error occurred" )
}
item := result . Item
guild := result . Guild
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\GetLastGuildMasterActivityRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> getLastGuildMasterActivity (
( new GetLastGuildMasterActivityRequest ())
-> withNamespaceName ( self :: namespace1 )
-> withGuildModelName ( "guild-model-0001" )
-> withAccessToken ()
);
$item = $result -> getItem ();
$guild = $result -> getGuild ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.GetLastGuildMasterActivityRequest ;
import io.gs2.guild.result.GetLastGuildMasterActivityResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
GetLastGuildMasterActivityResult result = client . getLastGuildMasterActivity (
new GetLastGuildMasterActivityRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-model-0001" )
. withAccessToken ()
);
LastGuildMasterActivity item = result . getItem ();
Guild guild = result . getGuild ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.GetLastGuildMasterActivityRequest ;
using Gs2.Gs2Guild.Result.GetLastGuildMasterActivityResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . GetLastGuildMasterActivityResult > asyncResult = null ;
yield return client . GetLastGuildMasterActivity (
new Gs2 . Gs2Guild . Request . GetLastGuildMasterActivityRequest ()
. WithNamespaceName ( "namespace1" )
. WithGuildModelName ( "guild-model-0001" )
. WithAccessToken (),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var item = result . Item ;
var guild = result . Guild ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . getLastGuildMasterActivity (
new Gs2Guild . GetLastGuildMasterActivityRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-model-0001" )
. withAccessToken ()
);
const item = result . getItem ();
const guild = result . getGuild ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . get_last_guild_master_activity (
guild . GetLastGuildMasterActivityRequest ()
. with_namespace_name ( self . hash1 )
. with_guild_model_name ( 'guild-model-0001' )
. with_access_token ()
)
item = result . item
guild = result . guild
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.get_last_guild_master_activity ({
namespaceName = "namespace1" ,
guildModelName = "guild-model-0001" ,
accessToken = ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
guild = result.guild ;
client = gs2 ( 'guild' )
api_result_handler = client.get_last_guild_master_activity_async ({
namespaceName = "namespace1" ,
guildModelName = "guild-model-0001" ,
accessToken = ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
guild = result.guild ;
getLastGuildMasterActivityByGuildName Get user ID to refuse to participate by specifying a guild name
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name guildModelName string ✓ ~ 128 chars Guild Model Name guildName string ✓ ~ 128 chars Guild name
Result Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . GetLastGuildMasterActivityByGuildName (
& guild . GetLastGuildMasterActivityByGuildNameRequest {
NamespaceName : pointy . String ( "namespace1" ),
GuildModelName : pointy . String ( "guild-model-0001" ),
GuildName : pointy . String ( "guild-0001" ),
}
)
if err != nil {
panic ( "error occurred" )
}
item := result . Item
guild := result . Guild
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\GetLastGuildMasterActivityByGuildNameRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> getLastGuildMasterActivityByGuildName (
( new GetLastGuildMasterActivityByGuildNameRequest ())
-> withNamespaceName ( self :: namespace1 )
-> withGuildModelName ( "guild-model-0001" )
-> withGuildName ( "guild-0001" )
);
$item = $result -> getItem ();
$guild = $result -> getGuild ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.GetLastGuildMasterActivityByGuildNameRequest ;
import io.gs2.guild.result.GetLastGuildMasterActivityByGuildNameResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
GetLastGuildMasterActivityByGuildNameResult result = client . getLastGuildMasterActivityByGuildName (
new GetLastGuildMasterActivityByGuildNameRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-model-0001" )
. withGuildName ( "guild-0001" )
);
LastGuildMasterActivity item = result . getItem ();
Guild guild = result . getGuild ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.GetLastGuildMasterActivityByGuildNameRequest ;
using Gs2.Gs2Guild.Result.GetLastGuildMasterActivityByGuildNameResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . GetLastGuildMasterActivityByGuildNameResult > asyncResult = null ;
yield return client . GetLastGuildMasterActivityByGuildName (
new Gs2 . Gs2Guild . Request . GetLastGuildMasterActivityByGuildNameRequest ()
. WithNamespaceName ( "namespace1" )
. WithGuildModelName ( "guild-model-0001" )
. WithGuildName ( "guild-0001" ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var item = result . Item ;
var guild = result . Guild ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . getLastGuildMasterActivityByGuildName (
new Gs2Guild . GetLastGuildMasterActivityByGuildNameRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-model-0001" )
. withGuildName ( "guild-0001" )
);
const item = result . getItem ();
const guild = result . getGuild ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . get_last_guild_master_activity_by_guild_name (
guild . GetLastGuildMasterActivityByGuildNameRequest ()
. with_namespace_name ( self . hash1 )
. with_guild_model_name ( 'guild-model-0001' )
. with_guild_name ( 'guild-0001' )
)
item = result . item
guild = result . guild
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.get_last_guild_master_activity_by_guild_name ({
namespaceName = "namespace1" ,
guildModelName = "guild-model-0001" ,
guildName = "guild-0001" ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
guild = result.guild ;
client = gs2 ( 'guild' )
api_result_handler = client.get_last_guild_master_activity_by_guild_name_async ({
namespaceName = "namespace1" ,
guildModelName = "guild-model-0001" ,
guildName = "guild-0001" ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
guild = result.guild ;
Promote the most senior guild member to guild master if the guild master has not logged in for a certain period of time
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name guildModelName string ✓ ~ 128 chars Guild Model Name accessToken string ✓ ~ 128 chars Guild name
Result Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . PromoteSeniorMember (
& guild . PromoteSeniorMemberRequest {
NamespaceName : pointy . String ( "namespace1" ),
GuildModelName : pointy . String ( "guild-model-0001" ),
AccessToken : ,
}
)
if err != nil {
panic ( "error occurred" )
}
item := result . Item
guild := result . Guild
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\PromoteSeniorMemberRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> promoteSeniorMember (
( new PromoteSeniorMemberRequest ())
-> withNamespaceName ( self :: namespace1 )
-> withGuildModelName ( "guild-model-0001" )
-> withAccessToken ()
);
$item = $result -> getItem ();
$guild = $result -> getGuild ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.PromoteSeniorMemberRequest ;
import io.gs2.guild.result.PromoteSeniorMemberResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
PromoteSeniorMemberResult result = client . promoteSeniorMember (
new PromoteSeniorMemberRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-model-0001" )
. withAccessToken ()
);
LastGuildMasterActivity item = result . getItem ();
Guild guild = result . getGuild ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.PromoteSeniorMemberRequest ;
using Gs2.Gs2Guild.Result.PromoteSeniorMemberResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . PromoteSeniorMemberResult > asyncResult = null ;
yield return client . PromoteSeniorMember (
new Gs2 . Gs2Guild . Request . PromoteSeniorMemberRequest ()
. WithNamespaceName ( "namespace1" )
. WithGuildModelName ( "guild-model-0001" )
. WithAccessToken (),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var item = result . Item ;
var guild = result . Guild ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . promoteSeniorMember (
new Gs2Guild . PromoteSeniorMemberRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-model-0001" )
. withAccessToken ()
);
const item = result . getItem ();
const guild = result . getGuild ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . promote_senior_member (
guild . PromoteSeniorMemberRequest ()
. with_namespace_name ( self . hash1 )
. with_guild_model_name ( 'guild-model-0001' )
. with_access_token ()
)
item = result . item
guild = result . guild
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.promote_senior_member ({
namespaceName = "namespace1" ,
guildModelName = "guild-model-0001" ,
accessToken = ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
guild = result.guild ;
client = gs2 ( 'guild' )
api_result_handler = client.promote_senior_member_async ({
namespaceName = "namespace1" ,
guildModelName = "guild-model-0001" ,
accessToken = ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
guild = result.guild ;
Promote the most senior guild member to guild master if the guild master has not logged in for a certain period of time by specifying a guild name
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name guildModelName string ✓ ~ 128 chars Guild Model Name guildName string ✓ ~ 128 chars Guild name
Result Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . PromoteSeniorMemberByGuildName (
& guild . PromoteSeniorMemberByGuildNameRequest {
NamespaceName : pointy . String ( "namespace1" ),
GuildModelName : pointy . String ( "guild-model-0001" ),
GuildName : pointy . String ( "guild-0001" ),
}
)
if err != nil {
panic ( "error occurred" )
}
item := result . Item
guild := result . Guild
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\PromoteSeniorMemberByGuildNameRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> promoteSeniorMemberByGuildName (
( new PromoteSeniorMemberByGuildNameRequest ())
-> withNamespaceName ( self :: namespace1 )
-> withGuildModelName ( "guild-model-0001" )
-> withGuildName ( "guild-0001" )
);
$item = $result -> getItem ();
$guild = $result -> getGuild ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.PromoteSeniorMemberByGuildNameRequest ;
import io.gs2.guild.result.PromoteSeniorMemberByGuildNameResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
PromoteSeniorMemberByGuildNameResult result = client . promoteSeniorMemberByGuildName (
new PromoteSeniorMemberByGuildNameRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-model-0001" )
. withGuildName ( "guild-0001" )
);
LastGuildMasterActivity item = result . getItem ();
Guild guild = result . getGuild ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.PromoteSeniorMemberByGuildNameRequest ;
using Gs2.Gs2Guild.Result.PromoteSeniorMemberByGuildNameResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . PromoteSeniorMemberByGuildNameResult > asyncResult = null ;
yield return client . PromoteSeniorMemberByGuildName (
new Gs2 . Gs2Guild . Request . PromoteSeniorMemberByGuildNameRequest ()
. WithNamespaceName ( "namespace1" )
. WithGuildModelName ( "guild-model-0001" )
. WithGuildName ( "guild-0001" ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var item = result . Item ;
var guild = result . Guild ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . promoteSeniorMemberByGuildName (
new Gs2Guild . PromoteSeniorMemberByGuildNameRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-model-0001" )
. withGuildName ( "guild-0001" )
);
const item = result . getItem ();
const guild = result . getGuild ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . promote_senior_member_by_guild_name (
guild . PromoteSeniorMemberByGuildNameRequest ()
. with_namespace_name ( self . hash1 )
. with_guild_model_name ( 'guild-model-0001' )
. with_guild_name ( 'guild-0001' )
)
item = result . item
guild = result . guild
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.promote_senior_member_by_guild_name ({
namespaceName = "namespace1" ,
guildModelName = "guild-model-0001" ,
guildName = "guild-0001" ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
guild = result.guild ;
client = gs2 ( 'guild' )
api_result_handler = client.promote_senior_member_by_guild_name_async ({
namespaceName = "namespace1" ,
guildModelName = "guild-model-0001" ,
guildName = "guild-0001" ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
guild = result.guild ;
exportMaster Export master data for currently available guild settings
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name
Result Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . ExportMaster (
& guild . ExportMasterRequest {
NamespaceName : pointy . String ( "namespace1" ),
}
)
if err != nil {
panic ( "error occurred" )
}
item := result . Item
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\ExportMasterRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> exportMaster (
( new ExportMasterRequest ())
-> withNamespaceName ( self :: namespace1 )
);
$item = $result -> getItem ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.ExportMasterRequest ;
import io.gs2.guild.result.ExportMasterResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
ExportMasterResult result = client . exportMaster (
new ExportMasterRequest ()
. withNamespaceName ( "namespace1" )
);
CurrentGuildMaster item = result . getItem ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.ExportMasterRequest ;
using Gs2.Gs2Guild.Result.ExportMasterResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . ExportMasterResult > asyncResult = null ;
yield return client . ExportMaster (
new Gs2 . Gs2Guild . Request . ExportMasterRequest ()
. WithNamespaceName ( "namespace1" ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var item = result . Item ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . exportMaster (
new Gs2Guild . ExportMasterRequest ()
. withNamespaceName ( "namespace1" )
);
const item = result . getItem ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . export_master (
guild . ExportMasterRequest ()
. with_namespace_name ( self . hash1 )
)
item = result . item
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.export_master ({
namespaceName = "namespace1" ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
client = gs2 ( 'guild' )
api_result_handler = client.export_master_async ({
namespaceName = "namespace1" ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
getCurrentGuildMaster Retrieve the currently available guild settings
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name
Result Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . GetCurrentGuildMaster (
& guild . GetCurrentGuildMasterRequest {
NamespaceName : pointy . String ( "namespace1" ),
}
)
if err != nil {
panic ( "error occurred" )
}
item := result . Item
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\GetCurrentGuildMasterRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> getCurrentGuildMaster (
( new GetCurrentGuildMasterRequest ())
-> withNamespaceName ( self :: namespace1 )
);
$item = $result -> getItem ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.GetCurrentGuildMasterRequest ;
import io.gs2.guild.result.GetCurrentGuildMasterResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
GetCurrentGuildMasterResult result = client . getCurrentGuildMaster (
new GetCurrentGuildMasterRequest ()
. withNamespaceName ( "namespace1" )
);
CurrentGuildMaster item = result . getItem ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.GetCurrentGuildMasterRequest ;
using Gs2.Gs2Guild.Result.GetCurrentGuildMasterResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . GetCurrentGuildMasterResult > asyncResult = null ;
yield return client . GetCurrentGuildMaster (
new Gs2 . Gs2Guild . Request . GetCurrentGuildMasterRequest ()
. WithNamespaceName ( "namespace1" ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var item = result . Item ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . getCurrentGuildMaster (
new Gs2Guild . GetCurrentGuildMasterRequest ()
. withNamespaceName ( "namespace1" )
);
const item = result . getItem ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . get_current_guild_master (
guild . GetCurrentGuildMasterRequest ()
. with_namespace_name ( self . hash1 )
)
item = result . item
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.get_current_guild_master ({
namespaceName = "namespace1" ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
client = gs2 ( 'guild' )
api_result_handler = client.get_current_guild_master_async ({
namespaceName = "namespace1" ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
updateCurrentGuildMaster Update the currently available guild settings
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name settings string ✓ ~ 5242880 chars Master data
Result Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . UpdateCurrentGuildMaster (
& guild . UpdateCurrentGuildMasterRequest {
NamespaceName : pointy . String ( "namespace1" ),
Settings : pointy . String ( "{\"version\": \"2024-04-25\", \"guildModels\": [{\"name\": \"guild-0001\", \"defaultMaximumMemberCount\": 10, \"maximumMemberCount\": 50, \"roles\": [{\"name\": \"master\", \"policyDocument\": \"{\\\\\\\"Version\\\\\\\": \\\\\\\"2016-04-01\\\\\\\", \\\\\\\"Statements\\\\\\\": [{\\\\\\\"Effect\\\\\\\": \\\\\\\"Allow\\\\\\\", \\\\\\\"Actions\\\\\\\": [\\\\\\\"Gs2Guild:UpdateGuild\\\\\\\"], \\\\\\\"Resources\\\\\\\": [\\\\\\\"*\\\\\\\"]}]}\"}, {\"name\": \"member\", \"policyDocument\": \"{\\\\\\\"Version\\\\\\\": \\\\\\\"2016-04-01\\\\\\\", \\\\\\\"Statements\\\\\\\": [{\\\\\\\"Effect\\\\\\\": \\\\\\\"Allow\\\\\\\", \\\\\\\"Actions\\\\\\\": [\\\\\\\"Gs2Guild:UpdateGuild\\\\\\\"], \\\\\\\"Resources\\\\\\\": [\\\\\\\"*\\\\\\\"]}]}\"}], \"guildMasterRole\": \"master\", \"guildMemberDefaultRole\": \"member\", \"rejoinCoolTimeMinutes\": 1440}, {\"name\": \"guild-0002\", \"defaultMaximumMemberCount\": 20, \"maximumMemberCount\": 40, \"roles\": [{\"name\": \"master\", \"policyDocument\": \"{\\\\\\\"Version\\\\\\\": \\\\\\\"2016-04-01\\\\\\\", \\\\\\\"Statements\\\\\\\": [{\\\\\\\"Effect\\\\\\\": \\\\\\\"Allow\\\\\\\", \\\\\\\"Actions\\\\\\\": [\\\\\\\"Gs2Guild:UpdateGuild\\\\\\\"], \\\\\\\"Resources\\\\\\\": [\\\\\\\"*\\\\\\\"]}]}\"}, {\"name\": \"member\", \"policyDocument\": \"{\\\\\\\"Version\\\\\\\": \\\\\\\"2016-04-01\\\\\\\", \\\\\\\"Statements\\\\\\\": [{\\\\\\\"Effect\\\\\\\": \\\\\\\"Allow\\\\\\\", \\\\\\\"Actions\\\\\\\": [\\\\\\\"Gs2Guild:UpdateGuild\\\\\\\"], \\\\\\\"Resources\\\\\\\": [\\\\\\\"*\\\\\\\"]}]}\"}], \"guildMasterRole\": \"master\", \"guildMemberDefaultRole\": \"member\", \"rejoinCoolTimeMinutes\": 360}]}" ),
}
)
if err != nil {
panic ( "error occurred" )
}
item := result . Item
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\UpdateCurrentGuildMasterRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> updateCurrentGuildMaster (
( new UpdateCurrentGuildMasterRequest ())
-> withNamespaceName ( self :: namespace1 )
-> withSettings ( "{ \" version \" : \" 2024-04-25 \" , \" guildModels \" : [{ \" name \" : \" guild-0001 \" , \" defaultMaximumMemberCount \" : 10, \" maximumMemberCount \" : 50, \" roles \" : [{ \" name \" : \" master \" , \" policyDocument \" : \" { \\\\\\\" Version \\\\\\\" : \\\\\\\" 2016-04-01 \\\\\\\" , \\\\\\\" Statements \\\\\\\" : [{ \\\\\\\" Effect \\\\\\\" : \\\\\\\" Allow \\\\\\\" , \\\\\\\" Actions \\\\\\\" : [ \\\\\\\" Gs2Guild:UpdateGuild \\\\\\\" ], \\\\\\\" Resources \\\\\\\" : [ \\\\\\\" * \\\\\\\" ]}]} \" }, { \" name \" : \" member \" , \" policyDocument \" : \" { \\\\\\\" Version \\\\\\\" : \\\\\\\" 2016-04-01 \\\\\\\" , \\\\\\\" Statements \\\\\\\" : [{ \\\\\\\" Effect \\\\\\\" : \\\\\\\" Allow \\\\\\\" , \\\\\\\" Actions \\\\\\\" : [ \\\\\\\" Gs2Guild:UpdateGuild \\\\\\\" ], \\\\\\\" Resources \\\\\\\" : [ \\\\\\\" * \\\\\\\" ]}]} \" }], \" guildMasterRole \" : \" master \" , \" guildMemberDefaultRole \" : \" member \" , \" rejoinCoolTimeMinutes \" : 1440}, { \" name \" : \" guild-0002 \" , \" defaultMaximumMemberCount \" : 20, \" maximumMemberCount \" : 40, \" roles \" : [{ \" name \" : \" master \" , \" policyDocument \" : \" { \\\\\\\" Version \\\\\\\" : \\\\\\\" 2016-04-01 \\\\\\\" , \\\\\\\" Statements \\\\\\\" : [{ \\\\\\\" Effect \\\\\\\" : \\\\\\\" Allow \\\\\\\" , \\\\\\\" Actions \\\\\\\" : [ \\\\\\\" Gs2Guild:UpdateGuild \\\\\\\" ], \\\\\\\" Resources \\\\\\\" : [ \\\\\\\" * \\\\\\\" ]}]} \" }, { \" name \" : \" member \" , \" policyDocument \" : \" { \\\\\\\" Version \\\\\\\" : \\\\\\\" 2016-04-01 \\\\\\\" , \\\\\\\" Statements \\\\\\\" : [{ \\\\\\\" Effect \\\\\\\" : \\\\\\\" Allow \\\\\\\" , \\\\\\\" Actions \\\\\\\" : [ \\\\\\\" Gs2Guild:UpdateGuild \\\\\\\" ], \\\\\\\" Resources \\\\\\\" : [ \\\\\\\" * \\\\\\\" ]}]} \" }], \" guildMasterRole \" : \" master \" , \" guildMemberDefaultRole \" : \" member \" , \" rejoinCoolTimeMinutes \" : 360}]}" )
);
$item = $result -> getItem ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.UpdateCurrentGuildMasterRequest ;
import io.gs2.guild.result.UpdateCurrentGuildMasterResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
UpdateCurrentGuildMasterResult result = client . updateCurrentGuildMaster (
new UpdateCurrentGuildMasterRequest ()
. withNamespaceName ( "namespace1" )
. withSettings ( "{\"version\": \"2024-04-25\", \"guildModels\": [{\"name\": \"guild-0001\", \"defaultMaximumMemberCount\": 10, \"maximumMemberCount\": 50, \"roles\": [{\"name\": \"master\", \"policyDocument\": \"{\\\\\\\"Version\\\\\\\": \\\\\\\"2016-04-01\\\\\\\", \\\\\\\"Statements\\\\\\\": [{\\\\\\\"Effect\\\\\\\": \\\\\\\"Allow\\\\\\\", \\\\\\\"Actions\\\\\\\": [\\\\\\\"Gs2Guild:UpdateGuild\\\\\\\"], \\\\\\\"Resources\\\\\\\": [\\\\\\\"*\\\\\\\"]}]}\"}, {\"name\": \"member\", \"policyDocument\": \"{\\\\\\\"Version\\\\\\\": \\\\\\\"2016-04-01\\\\\\\", \\\\\\\"Statements\\\\\\\": [{\\\\\\\"Effect\\\\\\\": \\\\\\\"Allow\\\\\\\", \\\\\\\"Actions\\\\\\\": [\\\\\\\"Gs2Guild:UpdateGuild\\\\\\\"], \\\\\\\"Resources\\\\\\\": [\\\\\\\"*\\\\\\\"]}]}\"}], \"guildMasterRole\": \"master\", \"guildMemberDefaultRole\": \"member\", \"rejoinCoolTimeMinutes\": 1440}, {\"name\": \"guild-0002\", \"defaultMaximumMemberCount\": 20, \"maximumMemberCount\": 40, \"roles\": [{\"name\": \"master\", \"policyDocument\": \"{\\\\\\\"Version\\\\\\\": \\\\\\\"2016-04-01\\\\\\\", \\\\\\\"Statements\\\\\\\": [{\\\\\\\"Effect\\\\\\\": \\\\\\\"Allow\\\\\\\", \\\\\\\"Actions\\\\\\\": [\\\\\\\"Gs2Guild:UpdateGuild\\\\\\\"], \\\\\\\"Resources\\\\\\\": [\\\\\\\"*\\\\\\\"]}]}\"}, {\"name\": \"member\", \"policyDocument\": \"{\\\\\\\"Version\\\\\\\": \\\\\\\"2016-04-01\\\\\\\", \\\\\\\"Statements\\\\\\\": [{\\\\\\\"Effect\\\\\\\": \\\\\\\"Allow\\\\\\\", \\\\\\\"Actions\\\\\\\": [\\\\\\\"Gs2Guild:UpdateGuild\\\\\\\"], \\\\\\\"Resources\\\\\\\": [\\\\\\\"*\\\\\\\"]}]}\"}], \"guildMasterRole\": \"master\", \"guildMemberDefaultRole\": \"member\", \"rejoinCoolTimeMinutes\": 360}]}" )
);
CurrentGuildMaster item = result . getItem ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.UpdateCurrentGuildMasterRequest ;
using Gs2.Gs2Guild.Result.UpdateCurrentGuildMasterResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . UpdateCurrentGuildMasterResult > asyncResult = null ;
yield return client . UpdateCurrentGuildMaster (
new Gs2 . Gs2Guild . Request . UpdateCurrentGuildMasterRequest ()
. WithNamespaceName ( "namespace1" )
. WithSettings ( "{\"version\": \"2024-04-25\", \"guildModels\": [{\"name\": \"guild-0001\", \"defaultMaximumMemberCount\": 10, \"maximumMemberCount\": 50, \"roles\": [{\"name\": \"master\", \"policyDocument\": \"{\\\\\\\"Version\\\\\\\": \\\\\\\"2016-04-01\\\\\\\", \\\\\\\"Statements\\\\\\\": [{\\\\\\\"Effect\\\\\\\": \\\\\\\"Allow\\\\\\\", \\\\\\\"Actions\\\\\\\": [\\\\\\\"Gs2Guild:UpdateGuild\\\\\\\"], \\\\\\\"Resources\\\\\\\": [\\\\\\\"*\\\\\\\"]}]}\"}, {\"name\": \"member\", \"policyDocument\": \"{\\\\\\\"Version\\\\\\\": \\\\\\\"2016-04-01\\\\\\\", \\\\\\\"Statements\\\\\\\": [{\\\\\\\"Effect\\\\\\\": \\\\\\\"Allow\\\\\\\", \\\\\\\"Actions\\\\\\\": [\\\\\\\"Gs2Guild:UpdateGuild\\\\\\\"], \\\\\\\"Resources\\\\\\\": [\\\\\\\"*\\\\\\\"]}]}\"}], \"guildMasterRole\": \"master\", \"guildMemberDefaultRole\": \"member\", \"rejoinCoolTimeMinutes\": 1440}, {\"name\": \"guild-0002\", \"defaultMaximumMemberCount\": 20, \"maximumMemberCount\": 40, \"roles\": [{\"name\": \"master\", \"policyDocument\": \"{\\\\\\\"Version\\\\\\\": \\\\\\\"2016-04-01\\\\\\\", \\\\\\\"Statements\\\\\\\": [{\\\\\\\"Effect\\\\\\\": \\\\\\\"Allow\\\\\\\", \\\\\\\"Actions\\\\\\\": [\\\\\\\"Gs2Guild:UpdateGuild\\\\\\\"], \\\\\\\"Resources\\\\\\\": [\\\\\\\"*\\\\\\\"]}]}\"}, {\"name\": \"member\", \"policyDocument\": \"{\\\\\\\"Version\\\\\\\": \\\\\\\"2016-04-01\\\\\\\", \\\\\\\"Statements\\\\\\\": [{\\\\\\\"Effect\\\\\\\": \\\\\\\"Allow\\\\\\\", \\\\\\\"Actions\\\\\\\": [\\\\\\\"Gs2Guild:UpdateGuild\\\\\\\"], \\\\\\\"Resources\\\\\\\": [\\\\\\\"*\\\\\\\"]}]}\"}], \"guildMasterRole\": \"master\", \"guildMemberDefaultRole\": \"member\", \"rejoinCoolTimeMinutes\": 360}]}" ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var item = result . Item ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . updateCurrentGuildMaster (
new Gs2Guild . UpdateCurrentGuildMasterRequest ()
. withNamespaceName ( "namespace1" )
. withSettings ( "{\"version\": \"2024-04-25\", \"guildModels\": [{\"name\": \"guild-0001\", \"defaultMaximumMemberCount\": 10, \"maximumMemberCount\": 50, \"roles\": [{\"name\": \"master\", \"policyDocument\": \"{\\\\\\\"Version\\\\\\\": \\\\\\\"2016-04-01\\\\\\\", \\\\\\\"Statements\\\\\\\": [{\\\\\\\"Effect\\\\\\\": \\\\\\\"Allow\\\\\\\", \\\\\\\"Actions\\\\\\\": [\\\\\\\"Gs2Guild:UpdateGuild\\\\\\\"], \\\\\\\"Resources\\\\\\\": [\\\\\\\"*\\\\\\\"]}]}\"}, {\"name\": \"member\", \"policyDocument\": \"{\\\\\\\"Version\\\\\\\": \\\\\\\"2016-04-01\\\\\\\", \\\\\\\"Statements\\\\\\\": [{\\\\\\\"Effect\\\\\\\": \\\\\\\"Allow\\\\\\\", \\\\\\\"Actions\\\\\\\": [\\\\\\\"Gs2Guild:UpdateGuild\\\\\\\"], \\\\\\\"Resources\\\\\\\": [\\\\\\\"*\\\\\\\"]}]}\"}], \"guildMasterRole\": \"master\", \"guildMemberDefaultRole\": \"member\", \"rejoinCoolTimeMinutes\": 1440}, {\"name\": \"guild-0002\", \"defaultMaximumMemberCount\": 20, \"maximumMemberCount\": 40, \"roles\": [{\"name\": \"master\", \"policyDocument\": \"{\\\\\\\"Version\\\\\\\": \\\\\\\"2016-04-01\\\\\\\", \\\\\\\"Statements\\\\\\\": [{\\\\\\\"Effect\\\\\\\": \\\\\\\"Allow\\\\\\\", \\\\\\\"Actions\\\\\\\": [\\\\\\\"Gs2Guild:UpdateGuild\\\\\\\"], \\\\\\\"Resources\\\\\\\": [\\\\\\\"*\\\\\\\"]}]}\"}, {\"name\": \"member\", \"policyDocument\": \"{\\\\\\\"Version\\\\\\\": \\\\\\\"2016-04-01\\\\\\\", \\\\\\\"Statements\\\\\\\": [{\\\\\\\"Effect\\\\\\\": \\\\\\\"Allow\\\\\\\", \\\\\\\"Actions\\\\\\\": [\\\\\\\"Gs2Guild:UpdateGuild\\\\\\\"], \\\\\\\"Resources\\\\\\\": [\\\\\\\"*\\\\\\\"]}]}\"}], \"guildMasterRole\": \"master\", \"guildMemberDefaultRole\": \"member\", \"rejoinCoolTimeMinutes\": 360}]}" )
);
const item = result . getItem ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . update_current_guild_master (
guild . UpdateCurrentGuildMasterRequest ()
. with_namespace_name ( self . hash1 )
. with_settings ( '{"version": "2024-04-25", "guildModels": [{"name": "guild-0001", "defaultMaximumMemberCount": 10, "maximumMemberCount": 50, "roles": [{"name": "master", "policyDocument": "{ \\\\\\\" Version \\\\\\\" : \\\\\\\" 2016-04-01 \\\\\\\" , \\\\\\\" Statements \\\\\\\" : [{ \\\\\\\" Effect \\\\\\\" : \\\\\\\" Allow \\\\\\\" , \\\\\\\" Actions \\\\\\\" : [ \\\\\\\" Gs2Guild:UpdateGuild \\\\\\\" ], \\\\\\\" Resources \\\\\\\" : [ \\\\\\\" * \\\\\\\" ]}]}"}, {"name": "member", "policyDocument": "{ \\\\\\\" Version \\\\\\\" : \\\\\\\" 2016-04-01 \\\\\\\" , \\\\\\\" Statements \\\\\\\" : [{ \\\\\\\" Effect \\\\\\\" : \\\\\\\" Allow \\\\\\\" , \\\\\\\" Actions \\\\\\\" : [ \\\\\\\" Gs2Guild:UpdateGuild \\\\\\\" ], \\\\\\\" Resources \\\\\\\" : [ \\\\\\\" * \\\\\\\" ]}]}"}], "guildMasterRole": "master", "guildMemberDefaultRole": "member", "rejoinCoolTimeMinutes": 1440}, {"name": "guild-0002", "defaultMaximumMemberCount": 20, "maximumMemberCount": 40, "roles": [{"name": "master", "policyDocument": "{ \\\\\\\" Version \\\\\\\" : \\\\\\\" 2016-04-01 \\\\\\\" , \\\\\\\" Statements \\\\\\\" : [{ \\\\\\\" Effect \\\\\\\" : \\\\\\\" Allow \\\\\\\" , \\\\\\\" Actions \\\\\\\" : [ \\\\\\\" Gs2Guild:UpdateGuild \\\\\\\" ], \\\\\\\" Resources \\\\\\\" : [ \\\\\\\" * \\\\\\\" ]}]}"}, {"name": "member", "policyDocument": "{ \\\\\\\" Version \\\\\\\" : \\\\\\\" 2016-04-01 \\\\\\\" , \\\\\\\" Statements \\\\\\\" : [{ \\\\\\\" Effect \\\\\\\" : \\\\\\\" Allow \\\\\\\" , \\\\\\\" Actions \\\\\\\" : [ \\\\\\\" Gs2Guild:UpdateGuild \\\\\\\" ], \\\\\\\" Resources \\\\\\\" : [ \\\\\\\" * \\\\\\\" ]}]}"}], "guildMasterRole": "master", "guildMemberDefaultRole": "member", "rejoinCoolTimeMinutes": 360}]}' )
)
item = result . item
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.update_current_guild_master ({
namespaceName = "namespace1" ,
settings = "{ \" version \" : \" 2024-04-25 \" , \" guildModels \" : [{ \" name \" : \" guild-0001 \" , \" defaultMaximumMemberCount \" : 10, \" maximumMemberCount \" : 50, \" roles \" : [{ \" name \" : \" master \" , \" policyDocument \" : \" { \\\\ " Version \\\\ ": \\\\ " 2016 - 04 - 01 \\\\ ", \\\\ " Statements \\\\ ": [{ \\\\ " Effect \\\\ ": \\\\ " Allow \\\\ ", \\\\ " Actions \\\\ ": [ \\\\ " Gs2Guild : UpdateGuild \\\\ "], \\\\ " Resources \\\\ ": [ \\\\ " * \\\\ "]}]} \" }, { \" name \" : \" member \" , \" policyDocument \" : \" { \\\\ " Version \\\\ ": \\\\ " 2016 - 04 - 01 \\\\ ", \\\\ " Statements \\\\ ": [{ \\\\ " Effect \\\\ ": \\\\ " Allow \\\\ ", \\\\ " Actions \\\\ ": [ \\\\ " Gs2Guild : UpdateGuild \\\\ "], \\\\ " Resources \\\\ ": [ \\\\ " * \\\\ "]}]} \" }], \" guildMasterRole \" : \" master \" , \" guildMemberDefaultRole \" : \" member \" , \" rejoinCoolTimeMinutes \" : 1440}, { \" name \" : \" guild-0002 \" , \" defaultMaximumMemberCount \" : 20, \" maximumMemberCount \" : 40, \" roles \" : [{ \" name \" : \" master \" , \" policyDocument \" : \" { \\\\ " Version \\\\ ": \\\\ " 2016 - 04 - 01 \\\\ ", \\\\ " Statements \\\\ ": [{ \\\\ " Effect \\\\ ": \\\\ " Allow \\\\ ", \\\\ " Actions \\\\ ": [ \\\\ " Gs2Guild : UpdateGuild \\\\ "], \\\\ " Resources \\\\ ": [ \\\\ " * \\\\ "]}]} \" }, { \" name \" : \" member \" , \" policyDocument \" : \" { \\\\ " Version \\\\ ": \\\\ " 2016 - 04 - 01 \\\\ ", \\\\ " Statements \\\\ ": [{ \\\\ " Effect \\\\ ": \\\\ " Allow \\\\ ", \\\\ " Actions \\\\ ": [ \\\\ " Gs2Guild : UpdateGuild \\\\ "], \\\\ " Resources \\\\ ": [ \\\\ " * \\\\ "]}]} \" }], \" guildMasterRole \" : \" master \" , \" guildMemberDefaultRole \" : \" member \" , \" rejoinCoolTimeMinutes \" : 360}]}" ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
client = gs2 ( 'guild' )
api_result_handler = client.update_current_guild_master_async ({
namespaceName = "namespace1" ,
settings = "{ \" version \" : \" 2024-04-25 \" , \" guildModels \" : [{ \" name \" : \" guild-0001 \" , \" defaultMaximumMemberCount \" : 10, \" maximumMemberCount \" : 50, \" roles \" : [{ \" name \" : \" master \" , \" policyDocument \" : \" { \\\\ " Version \\\\ ": \\\\ " 2016 - 04 - 01 \\\\ ", \\\\ " Statements \\\\ ": [{ \\\\ " Effect \\\\ ": \\\\ " Allow \\\\ ", \\\\ " Actions \\\\ ": [ \\\\ " Gs2Guild : UpdateGuild \\\\ "], \\\\ " Resources \\\\ ": [ \\\\ " * \\\\ "]}]} \" }, { \" name \" : \" member \" , \" policyDocument \" : \" { \\\\ " Version \\\\ ": \\\\ " 2016 - 04 - 01 \\\\ ", \\\\ " Statements \\\\ ": [{ \\\\ " Effect \\\\ ": \\\\ " Allow \\\\ ", \\\\ " Actions \\\\ ": [ \\\\ " Gs2Guild : UpdateGuild \\\\ "], \\\\ " Resources \\\\ ": [ \\\\ " * \\\\ "]}]} \" }], \" guildMasterRole \" : \" master \" , \" guildMemberDefaultRole \" : \" member \" , \" rejoinCoolTimeMinutes \" : 1440}, { \" name \" : \" guild-0002 \" , \" defaultMaximumMemberCount \" : 20, \" maximumMemberCount \" : 40, \" roles \" : [{ \" name \" : \" master \" , \" policyDocument \" : \" { \\\\ " Version \\\\ ": \\\\ " 2016 - 04 - 01 \\\\ ", \\\\ " Statements \\\\ ": [{ \\\\ " Effect \\\\ ": \\\\ " Allow \\\\ ", \\\\ " Actions \\\\ ": [ \\\\ " Gs2Guild : UpdateGuild \\\\ "], \\\\ " Resources \\\\ ": [ \\\\ " * \\\\ "]}]} \" }, { \" name \" : \" member \" , \" policyDocument \" : \" { \\\\ " Version \\\\ ": \\\\ " 2016 - 04 - 01 \\\\ ", \\\\ " Statements \\\\ ": [{ \\\\ " Effect \\\\ ": \\\\ " Allow \\\\ ", \\\\ " Actions \\\\ ": [ \\\\ " Gs2Guild : UpdateGuild \\\\ "], \\\\ " Resources \\\\ ": [ \\\\ " * \\\\ "]}]} \" }], \" guildMasterRole \" : \" master \" , \" guildMemberDefaultRole \" : \" member \" , \" rejoinCoolTimeMinutes \" : 360}]}" ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
updateCurrentGuildMasterFromGitHub Update the currently available guild settings
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name checkoutSetting GitHubCheckoutSetting ✓ Setup to check out master data from GitHub
Result Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . UpdateCurrentGuildMasterFromGitHub (
& guild . UpdateCurrentGuildMasterFromGitHubRequest {
NamespaceName : pointy . String ( "namespace1" ),
CheckoutSetting : & guild . GitHubCheckoutSetting {
ApiKeyId : pointy . String ( "$gitHubApiKey1.apiKeyId" ),
RepositoryName : pointy . String ( "gs2io/master-data" ),
SourcePath : pointy . String ( "path/to/file.json" ),
ReferenceType : pointy . String ( "branch" ),
BranchName : pointy . String ( "develop" ),
},
}
)
if err != nil {
panic ( "error occurred" )
}
item := result . Item
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\UpdateCurrentGuildMasterFromGitHubRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> updateCurrentGuildMasterFromGitHub (
( new UpdateCurrentGuildMasterFromGitHubRequest ())
-> withNamespaceName ( self :: namespace1 )
-> withCheckoutSetting (( new GitHubCheckoutSetting ())
-> withApiKeyId ( self :: $gitHubApiKey1 . apiKeyId )
-> withRepositoryName ( "gs2io/master-data" )
-> withSourcePath ( "path/to/file.json" )
-> withReferenceType ( "branch" )
-> withBranchName ( "develop" )
)
);
$item = $result -> getItem ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.UpdateCurrentGuildMasterFromGitHubRequest ;
import io.gs2.guild.result.UpdateCurrentGuildMasterFromGitHubResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
UpdateCurrentGuildMasterFromGitHubResult result = client . updateCurrentGuildMasterFromGitHub (
new UpdateCurrentGuildMasterFromGitHubRequest ()
. withNamespaceName ( "namespace1" )
. withCheckoutSetting ( new GitHubCheckoutSetting ()
. withApiKeyId ( "$gitHubApiKey1.apiKeyId" )
. withRepositoryName ( "gs2io/master-data" )
. withSourcePath ( "path/to/file.json" )
. withReferenceType ( "branch" )
. withBranchName ( "develop" )
)
);
CurrentGuildMaster item = result . getItem ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.UpdateCurrentGuildMasterFromGitHubRequest ;
using Gs2.Gs2Guild.Result.UpdateCurrentGuildMasterFromGitHubResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . UpdateCurrentGuildMasterFromGitHubResult > asyncResult = null ;
yield return client . UpdateCurrentGuildMasterFromGitHub (
new Gs2 . Gs2Guild . Request . UpdateCurrentGuildMasterFromGitHubRequest ()
. WithNamespaceName ( "namespace1" )
. WithCheckoutSetting ( new Gs2 . Gs2Guild . Model . GitHubCheckoutSetting ()
. WithApiKeyId ( "$gitHubApiKey1.apiKeyId" )
. WithRepositoryName ( "gs2io/master-data" )
. WithSourcePath ( "path/to/file.json" )
. WithReferenceType ( "branch" )
. WithBranchName ( "develop" )
),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var item = result . Item ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . updateCurrentGuildMasterFromGitHub (
new Gs2Guild . UpdateCurrentGuildMasterFromGitHubRequest ()
. withNamespaceName ( "namespace1" )
. withCheckoutSetting ( new Gs2Guild . model . GitHubCheckoutSetting ()
. withApiKeyId ( "$gitHubApiKey1.apiKeyId" )
. withRepositoryName ( "gs2io/master-data" )
. withSourcePath ( "path/to/file.json" )
. withReferenceType ( "branch" )
. withBranchName ( "develop" )
)
);
const item = result . getItem ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . update_current_guild_master_from_git_hub (
guild . UpdateCurrentGuildMasterFromGitHubRequest ()
. with_namespace_name ( self . hash1 )
. with_checkout_setting ( guild . GitHubCheckoutSetting ()
. with_api_key_id ( self . git_hub_api_key1 . api_key_id )
. with_repository_name ( 'gs2io/master-data' )
. with_source_path ( 'path/to/file.json' )
. with_reference_type ( 'branch' )
. with_branch_name ( 'develop' )
)
)
item = result . item
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.update_current_guild_master_from_git_hub ({
namespaceName = "namespace1" ,
checkoutSetting = {
api_key_id = "$gitHubApiKey1.apiKeyId" ,
repository_name = "gs2io/master-data" ,
source_path = "path/to/file.json" ,
reference_type = "branch" ,
branch_name = "develop" ,
},
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
client = gs2 ( 'guild' )
api_result_handler = client.update_current_guild_master_from_git_hub_async ({
namespaceName = "namespace1" ,
checkoutSetting = {
api_key_id = "$gitHubApiKey1.apiKeyId" ,
repository_name = "gs2io/master-data" ,
source_path = "path/to/file.json" ,
reference_type = "branch" ,
branch_name = "develop" ,
},
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
describeReceiveRequests Get list of received guild requests
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name guildModelName string ✓ ~ 128 chars Guild Model Name accessToken string ✓ ~ 128 chars Guild name pageToken string ~ 1024 chars Token specifying the position from which to start acquiring data limit int ✓ 30 1 ~ 1000 Number of data acquired
Result Type Description items List<ReceiveMemberRequest> List of Friend request nextPageToken string Page token to retrieve the rest of the listing
Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . DescribeReceiveRequests (
& guild . DescribeReceiveRequestsRequest {
NamespaceName : pointy . String ( "namespace1" ),
GuildModelName : pointy . String ( "guild-0001" ),
AccessToken : pointy . String ( "accessToken-0001" ),
PageToken : nil ,
Limit : nil ,
}
)
if err != nil {
panic ( "error occurred" )
}
items := result . Items
nextPageToken := result . NextPageToken
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\DescribeReceiveRequestsRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> describeReceiveRequests (
( new DescribeReceiveRequestsRequest ())
-> withNamespaceName ( self :: namespace1 )
-> withGuildModelName ( "guild-0001" )
-> withAccessToken ( self :: $accessToken0001 )
-> withPageToken ( null )
-> withLimit ( null )
);
$items = $result -> getItems ();
$nextPageToken = $result -> getNextPageToken ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.DescribeReceiveRequestsRequest ;
import io.gs2.guild.result.DescribeReceiveRequestsResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
DescribeReceiveRequestsResult result = client . describeReceiveRequests (
new DescribeReceiveRequestsRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-0001" )
. withAccessToken ( "accessToken-0001" )
. withPageToken ( null )
. withLimit ( null )
);
List < ReceiveMemberRequest > items = result . getItems ();
String nextPageToken = result . getNextPageToken ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.DescribeReceiveRequestsRequest ;
using Gs2.Gs2Guild.Result.DescribeReceiveRequestsResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . DescribeReceiveRequestsResult > asyncResult = null ;
yield return client . DescribeReceiveRequests (
new Gs2 . Gs2Guild . Request . DescribeReceiveRequestsRequest ()
. WithNamespaceName ( "namespace1" )
. WithGuildModelName ( "guild-0001" )
. WithAccessToken ( "accessToken-0001" )
. WithPageToken ( null )
. WithLimit ( null ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var items = result . Items ;
var nextPageToken = result . NextPageToken ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . describeReceiveRequests (
new Gs2Guild . DescribeReceiveRequestsRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-0001" )
. withAccessToken ( "accessToken-0001" )
. withPageToken ( null )
. withLimit ( null )
);
const items = result . getItems ();
const nextPageToken = result . getNextPageToken ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . describe_receive_requests (
guild . DescribeReceiveRequestsRequest ()
. with_namespace_name ( self . hash1 )
. with_guild_model_name ( 'guild-0001' )
. with_access_token ( self . access_token_0001 )
. with_page_token ( None )
. with_limit ( None )
)
items = result . items
next_page_token = result . next_page_token
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.describe_receive_requests ({
namespaceName = "namespace1" ,
guildModelName = "guild-0001" ,
accessToken = "accessToken-0001" ,
pageToken = nil ,
limit = nil ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
items = result.items ;
nextPageToken = result.nextPageToken ;
client = gs2 ( 'guild' )
api_result_handler = client.describe_receive_requests_async ({
namespaceName = "namespace1" ,
guildModelName = "guild-0001" ,
accessToken = "accessToken-0001" ,
pageToken = nil ,
limit = nil ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
items = result.items ;
nextPageToken = result.nextPageToken ;
describeReceiveRequestsByGuildName Obtain list of guild requests received by specifying a guild name
Please specify the guild name for the user ID.
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name guildModelName string ✓ ~ 128 chars Guild Model Name guildName string ✓ ~ 128 chars Guild name pageToken string ~ 1024 chars Token specifying the position from which to start acquiring data limit int ✓ 30 1 ~ 1000 Number of data acquired
Result Type Description items List<ReceiveMemberRequest> List of Friend request nextPageToken string Page token to retrieve the rest of the listing
Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . DescribeReceiveRequestsByGuildName (
& guild . DescribeReceiveRequestsByGuildNameRequest {
NamespaceName : pointy . String ( "namespace2" ),
GuildModelName : nil ,
GuildName : pointy . String ( "guild-0001" ),
PageToken : nil ,
Limit : nil ,
}
)
if err != nil {
panic ( "error occurred" )
}
items := result . Items
nextPageToken := result . NextPageToken
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\DescribeReceiveRequestsByGuildNameRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> describeReceiveRequestsByGuildName (
( new DescribeReceiveRequestsByGuildNameRequest ())
-> withNamespaceName ( self :: namespace2 )
-> withGuildModelName ( null )
-> withGuildName ( "guild-0001" )
-> withPageToken ( null )
-> withLimit ( null )
);
$items = $result -> getItems ();
$nextPageToken = $result -> getNextPageToken ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.DescribeReceiveRequestsByGuildNameRequest ;
import io.gs2.guild.result.DescribeReceiveRequestsByGuildNameResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
DescribeReceiveRequestsByGuildNameResult result = client . describeReceiveRequestsByGuildName (
new DescribeReceiveRequestsByGuildNameRequest ()
. withNamespaceName ( "namespace2" )
. withGuildModelName ( null )
. withGuildName ( "guild-0001" )
. withPageToken ( null )
. withLimit ( null )
);
List < ReceiveMemberRequest > items = result . getItems ();
String nextPageToken = result . getNextPageToken ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.DescribeReceiveRequestsByGuildNameRequest ;
using Gs2.Gs2Guild.Result.DescribeReceiveRequestsByGuildNameResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . DescribeReceiveRequestsByGuildNameResult > asyncResult = null ;
yield return client . DescribeReceiveRequestsByGuildName (
new Gs2 . Gs2Guild . Request . DescribeReceiveRequestsByGuildNameRequest ()
. WithNamespaceName ( "namespace2" )
. WithGuildModelName ( null )
. WithGuildName ( "guild-0001" )
. WithPageToken ( null )
. WithLimit ( null ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var items = result . Items ;
var nextPageToken = result . NextPageToken ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . describeReceiveRequestsByGuildName (
new Gs2Guild . DescribeReceiveRequestsByGuildNameRequest ()
. withNamespaceName ( "namespace2" )
. withGuildModelName ( null )
. withGuildName ( "guild-0001" )
. withPageToken ( null )
. withLimit ( null )
);
const items = result . getItems ();
const nextPageToken = result . getNextPageToken ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . describe_receive_requests_by_guild_name (
guild . DescribeReceiveRequestsByGuildNameRequest ()
. with_namespace_name ( self . hash2 )
. with_guild_model_name ( None )
. with_guild_name ( 'guild-0001' )
. with_page_token ( None )
. with_limit ( None )
)
items = result . items
next_page_token = result . next_page_token
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.describe_receive_requests_by_guild_name ({
namespaceName = "namespace2" ,
guildModelName = nil ,
guildName = "guild-0001" ,
pageToken = nil ,
limit = nil ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
items = result.items ;
nextPageToken = result.nextPageToken ;
client = gs2 ( 'guild' )
api_result_handler = client.describe_receive_requests_by_guild_name_async ({
namespaceName = "namespace2" ,
guildModelName = nil ,
guildName = "guild-0001" ,
pageToken = nil ,
limit = nil ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
items = result.items ;
nextPageToken = result.nextPageToken ;
getReceiveRequest Retrieve received guild requests
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name guildModelName string ✓ ~ 128 chars Guild Model Name accessToken string ✓ ~ 128 chars Guild name fromUserId string ✓ ~ 128 chars User Id
Result Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . GetReceiveRequest (
& guild . GetReceiveRequestRequest {
NamespaceName : pointy . String ( "namespace1" ),
GuildModelName : pointy . String ( "guild-0001" ),
AccessToken : pointy . String ( "accessToken-0001" ),
FromUserId : nil ,
}
)
if err != nil {
panic ( "error occurred" )
}
item := result . Item
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\GetReceiveRequestRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> getReceiveRequest (
( new GetReceiveRequestRequest ())
-> withNamespaceName ( self :: namespace1 )
-> withGuildModelName ( "guild-0001" )
-> withAccessToken ( self :: $accessToken0001 )
-> withFromUserId ( null )
);
$item = $result -> getItem ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.GetReceiveRequestRequest ;
import io.gs2.guild.result.GetReceiveRequestResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
GetReceiveRequestResult result = client . getReceiveRequest (
new GetReceiveRequestRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-0001" )
. withAccessToken ( "accessToken-0001" )
. withFromUserId ( null )
);
ReceiveMemberRequest item = result . getItem ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.GetReceiveRequestRequest ;
using Gs2.Gs2Guild.Result.GetReceiveRequestResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . GetReceiveRequestResult > asyncResult = null ;
yield return client . GetReceiveRequest (
new Gs2 . Gs2Guild . Request . GetReceiveRequestRequest ()
. WithNamespaceName ( "namespace1" )
. WithGuildModelName ( "guild-0001" )
. WithAccessToken ( "accessToken-0001" )
. WithFromUserId ( null ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var item = result . Item ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . getReceiveRequest (
new Gs2Guild . GetReceiveRequestRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-0001" )
. withAccessToken ( "accessToken-0001" )
. withFromUserId ( null )
);
const item = result . getItem ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . get_receive_request (
guild . GetReceiveRequestRequest ()
. with_namespace_name ( self . hash1 )
. with_guild_model_name ( 'guild-0001' )
. with_access_token ( self . access_token_0001 )
. with_from_user_id ( None )
)
item = result . item
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.get_receive_request ({
namespaceName = "namespace1" ,
guildModelName = "guild-0001" ,
accessToken = "accessToken-0001" ,
fromUserId = nil ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
client = gs2 ( 'guild' )
api_result_handler = client.get_receive_request_async ({
namespaceName = "namespace1" ,
guildModelName = "guild-0001" ,
accessToken = "accessToken-0001" ,
fromUserId = nil ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
getReceiveRequestByGuildName Obtain received guild requests by specifying a guild name
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name guildModelName string ✓ ~ 128 chars Guild Model Name guildName string ✓ ~ 128 chars Guild name fromUserId string ✓ ~ 128 chars User Id
Result Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . GetReceiveRequestByGuildName (
& guild . GetReceiveRequestByGuildNameRequest {
NamespaceName : pointy . String ( "namespace2" ),
GuildModelName : nil ,
GuildName : pointy . String ( "guild-0001" ),
FromUserId : pointy . String ( "user-0002" ),
}
)
if err != nil {
panic ( "error occurred" )
}
item := result . Item
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\GetReceiveRequestByGuildNameRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> getReceiveRequestByGuildName (
( new GetReceiveRequestByGuildNameRequest ())
-> withNamespaceName ( self :: namespace2 )
-> withGuildModelName ( null )
-> withGuildName ( "guild-0001" )
-> withFromUserId ( "user-0002" )
);
$item = $result -> getItem ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.GetReceiveRequestByGuildNameRequest ;
import io.gs2.guild.result.GetReceiveRequestByGuildNameResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
GetReceiveRequestByGuildNameResult result = client . getReceiveRequestByGuildName (
new GetReceiveRequestByGuildNameRequest ()
. withNamespaceName ( "namespace2" )
. withGuildModelName ( null )
. withGuildName ( "guild-0001" )
. withFromUserId ( "user-0002" )
);
ReceiveMemberRequest item = result . getItem ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.GetReceiveRequestByGuildNameRequest ;
using Gs2.Gs2Guild.Result.GetReceiveRequestByGuildNameResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . GetReceiveRequestByGuildNameResult > asyncResult = null ;
yield return client . GetReceiveRequestByGuildName (
new Gs2 . Gs2Guild . Request . GetReceiveRequestByGuildNameRequest ()
. WithNamespaceName ( "namespace2" )
. WithGuildModelName ( null )
. WithGuildName ( "guild-0001" )
. WithFromUserId ( "user-0002" ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var item = result . Item ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . getReceiveRequestByGuildName (
new Gs2Guild . GetReceiveRequestByGuildNameRequest ()
. withNamespaceName ( "namespace2" )
. withGuildModelName ( null )
. withGuildName ( "guild-0001" )
. withFromUserId ( "user-0002" )
);
const item = result . getItem ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . get_receive_request_by_guild_name (
guild . GetReceiveRequestByGuildNameRequest ()
. with_namespace_name ( self . hash2 )
. with_guild_model_name ( None )
. with_guild_name ( 'guild-0001' )
. with_from_user_id ( 'user-0002' )
)
item = result . item
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.get_receive_request_by_guild_name ({
namespaceName = "namespace2" ,
guildModelName = nil ,
guildName = "guild-0001" ,
fromUserId = "user-0002" ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
client = gs2 ( 'guild' )
api_result_handler = client.get_receive_request_by_guild_name_async ({
namespaceName = "namespace2" ,
guildModelName = nil ,
guildName = "guild-0001" ,
fromUserId = "user-0002" ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
acceptRequest Accept Member Request
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name guildModelName string ✓ ~ 128 chars Guild Model Name accessToken string ✓ ~ 128 chars Guild name fromUserId string ✓ ~ 128 chars User Id
Result Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . AcceptRequest (
& guild . AcceptRequestRequest {
NamespaceName : pointy . String ( "namespace1" ),
GuildModelName : pointy . String ( "guild-0001" ),
AccessToken : pointy . String ( "accessToken-0001" ),
FromUserId : nil ,
}
)
if err != nil {
panic ( "error occurred" )
}
item := result . Item
guild := result . Guild
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\AcceptRequestRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> acceptRequest (
( new AcceptRequestRequest ())
-> withNamespaceName ( self :: namespace1 )
-> withGuildModelName ( "guild-0001" )
-> withAccessToken ( self :: $accessToken0001 )
-> withFromUserId ( null )
);
$item = $result -> getItem ();
$guild = $result -> getGuild ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.AcceptRequestRequest ;
import io.gs2.guild.result.AcceptRequestResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
AcceptRequestResult result = client . acceptRequest (
new AcceptRequestRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-0001" )
. withAccessToken ( "accessToken-0001" )
. withFromUserId ( null )
);
ReceiveMemberRequest item = result . getItem ();
Guild guild = result . getGuild ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.AcceptRequestRequest ;
using Gs2.Gs2Guild.Result.AcceptRequestResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . AcceptRequestResult > asyncResult = null ;
yield return client . AcceptRequest (
new Gs2 . Gs2Guild . Request . AcceptRequestRequest ()
. WithNamespaceName ( "namespace1" )
. WithGuildModelName ( "guild-0001" )
. WithAccessToken ( "accessToken-0001" )
. WithFromUserId ( null ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var item = result . Item ;
var guild = result . Guild ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . acceptRequest (
new Gs2Guild . AcceptRequestRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-0001" )
. withAccessToken ( "accessToken-0001" )
. withFromUserId ( null )
);
const item = result . getItem ();
const guild = result . getGuild ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . accept_request (
guild . AcceptRequestRequest ()
. with_namespace_name ( self . hash1 )
. with_guild_model_name ( 'guild-0001' )
. with_access_token ( self . access_token_0001 )
. with_from_user_id ( None )
)
item = result . item
guild = result . guild
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.accept_request ({
namespaceName = "namespace1" ,
guildModelName = "guild-0001" ,
accessToken = "accessToken-0001" ,
fromUserId = nil ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
guild = result.guild ;
client = gs2 ( 'guild' )
api_result_handler = client.accept_request_async ({
namespaceName = "namespace1" ,
guildModelName = "guild-0001" ,
accessToken = "accessToken-0001" ,
fromUserId = nil ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
guild = result.guild ;
acceptRequestByGuildName Accept Member Request by specifying a guild name
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name guildModelName string ✓ ~ 128 chars Guild Model Name guildName string ✓ ~ 128 chars Guild name fromUserId string ✓ ~ 128 chars User Id
Result Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . AcceptRequestByGuildName (
& guild . AcceptRequestByGuildNameRequest {
NamespaceName : pointy . String ( "namespace2" ),
GuildModelName : nil ,
GuildName : pointy . String ( "guild-0001" ),
FromUserId : pointy . String ( "user-0002" ),
}
)
if err != nil {
panic ( "error occurred" )
}
item := result . Item
guild := result . Guild
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\AcceptRequestByGuildNameRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> acceptRequestByGuildName (
( new AcceptRequestByGuildNameRequest ())
-> withNamespaceName ( self :: namespace2 )
-> withGuildModelName ( null )
-> withGuildName ( "guild-0001" )
-> withFromUserId ( "user-0002" )
);
$item = $result -> getItem ();
$guild = $result -> getGuild ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.AcceptRequestByGuildNameRequest ;
import io.gs2.guild.result.AcceptRequestByGuildNameResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
AcceptRequestByGuildNameResult result = client . acceptRequestByGuildName (
new AcceptRequestByGuildNameRequest ()
. withNamespaceName ( "namespace2" )
. withGuildModelName ( null )
. withGuildName ( "guild-0001" )
. withFromUserId ( "user-0002" )
);
ReceiveMemberRequest item = result . getItem ();
Guild guild = result . getGuild ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.AcceptRequestByGuildNameRequest ;
using Gs2.Gs2Guild.Result.AcceptRequestByGuildNameResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . AcceptRequestByGuildNameResult > asyncResult = null ;
yield return client . AcceptRequestByGuildName (
new Gs2 . Gs2Guild . Request . AcceptRequestByGuildNameRequest ()
. WithNamespaceName ( "namespace2" )
. WithGuildModelName ( null )
. WithGuildName ( "guild-0001" )
. WithFromUserId ( "user-0002" ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var item = result . Item ;
var guild = result . Guild ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . acceptRequestByGuildName (
new Gs2Guild . AcceptRequestByGuildNameRequest ()
. withNamespaceName ( "namespace2" )
. withGuildModelName ( null )
. withGuildName ( "guild-0001" )
. withFromUserId ( "user-0002" )
);
const item = result . getItem ();
const guild = result . getGuild ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . accept_request_by_guild_name (
guild . AcceptRequestByGuildNameRequest ()
. with_namespace_name ( self . hash2 )
. with_guild_model_name ( None )
. with_guild_name ( 'guild-0001' )
. with_from_user_id ( 'user-0002' )
)
item = result . item
guild = result . guild
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.accept_request_by_guild_name ({
namespaceName = "namespace2" ,
guildModelName = nil ,
guildName = "guild-0001" ,
fromUserId = "user-0002" ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
guild = result.guild ;
client = gs2 ( 'guild' )
api_result_handler = client.accept_request_by_guild_name_async ({
namespaceName = "namespace2" ,
guildModelName = nil ,
guildName = "guild-0001" ,
fromUserId = "user-0002" ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
guild = result.guild ;
rejectRequest Reject guild request
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name guildModelName string ✓ ~ 128 chars Guild Model Name accessToken string ✓ ~ 128 chars Guild name fromUserId string ✓ ~ 128 chars User Id
Result Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . RejectRequest (
& guild . RejectRequestRequest {
NamespaceName : pointy . String ( "namespace2" ),
GuildModelName : nil ,
AccessToken : ,
FromUserId : pointy . String ( "user-0002" ),
}
)
if err != nil {
panic ( "error occurred" )
}
item := result . Item
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\RejectRequestRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> rejectRequest (
( new RejectRequestRequest ())
-> withNamespaceName ( self :: namespace2 )
-> withGuildModelName ( null )
-> withAccessToken ()
-> withFromUserId ( "user-0002" )
);
$item = $result -> getItem ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.RejectRequestRequest ;
import io.gs2.guild.result.RejectRequestResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
RejectRequestResult result = client . rejectRequest (
new RejectRequestRequest ()
. withNamespaceName ( "namespace2" )
. withGuildModelName ( null )
. withAccessToken ()
. withFromUserId ( "user-0002" )
);
ReceiveMemberRequest item = result . getItem ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.RejectRequestRequest ;
using Gs2.Gs2Guild.Result.RejectRequestResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . RejectRequestResult > asyncResult = null ;
yield return client . RejectRequest (
new Gs2 . Gs2Guild . Request . RejectRequestRequest ()
. WithNamespaceName ( "namespace2" )
. WithGuildModelName ( null )
. WithAccessToken ()
. WithFromUserId ( "user-0002" ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var item = result . Item ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . rejectRequest (
new Gs2Guild . RejectRequestRequest ()
. withNamespaceName ( "namespace2" )
. withGuildModelName ( null )
. withAccessToken ()
. withFromUserId ( "user-0002" )
);
const item = result . getItem ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . reject_request (
guild . RejectRequestRequest ()
. with_namespace_name ( self . hash2 )
. with_guild_model_name ( None )
. with_access_token ()
. with_from_user_id ( 'user-0002' )
)
item = result . item
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.reject_request ({
namespaceName = "namespace2" ,
guildModelName = nil ,
accessToken = ,
fromUserId = "user-0002" ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
client = gs2 ( 'guild' )
api_result_handler = client.reject_request_async ({
namespaceName = "namespace2" ,
guildModelName = nil ,
accessToken = ,
fromUserId = "user-0002" ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
rejectRequestByGuildName Reject guild requests by guild name
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name guildModelName string ✓ ~ 128 chars Guild Model Name guildName string ✓ ~ 128 chars Guild name fromUserId string ✓ ~ 128 chars User Id
Result Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . RejectRequestByGuildName (
& guild . RejectRequestByGuildNameRequest {
NamespaceName : pointy . String ( "namespace2" ),
GuildModelName : nil ,
GuildName : pointy . String ( "guild-0001" ),
FromUserId : pointy . String ( "user-0002" ),
}
)
if err != nil {
panic ( "error occurred" )
}
item := result . Item
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\RejectRequestByGuildNameRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> rejectRequestByGuildName (
( new RejectRequestByGuildNameRequest ())
-> withNamespaceName ( self :: namespace2 )
-> withGuildModelName ( null )
-> withGuildName ( "guild-0001" )
-> withFromUserId ( "user-0002" )
);
$item = $result -> getItem ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.RejectRequestByGuildNameRequest ;
import io.gs2.guild.result.RejectRequestByGuildNameResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
RejectRequestByGuildNameResult result = client . rejectRequestByGuildName (
new RejectRequestByGuildNameRequest ()
. withNamespaceName ( "namespace2" )
. withGuildModelName ( null )
. withGuildName ( "guild-0001" )
. withFromUserId ( "user-0002" )
);
ReceiveMemberRequest item = result . getItem ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.RejectRequestByGuildNameRequest ;
using Gs2.Gs2Guild.Result.RejectRequestByGuildNameResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . RejectRequestByGuildNameResult > asyncResult = null ;
yield return client . RejectRequestByGuildName (
new Gs2 . Gs2Guild . Request . RejectRequestByGuildNameRequest ()
. WithNamespaceName ( "namespace2" )
. WithGuildModelName ( null )
. WithGuildName ( "guild-0001" )
. WithFromUserId ( "user-0002" ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var item = result . Item ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . rejectRequestByGuildName (
new Gs2Guild . RejectRequestByGuildNameRequest ()
. withNamespaceName ( "namespace2" )
. withGuildModelName ( null )
. withGuildName ( "guild-0001" )
. withFromUserId ( "user-0002" )
);
const item = result . getItem ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . reject_request_by_guild_name (
guild . RejectRequestByGuildNameRequest ()
. with_namespace_name ( self . hash2 )
. with_guild_model_name ( None )
. with_guild_name ( 'guild-0001' )
. with_from_user_id ( 'user-0002' )
)
item = result . item
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.reject_request_by_guild_name ({
namespaceName = "namespace2" ,
guildModelName = nil ,
guildName = "guild-0001" ,
fromUserId = "user-0002" ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
client = gs2 ( 'guild' )
api_result_handler = client.reject_request_by_guild_name_async ({
namespaceName = "namespace2" ,
guildModelName = nil ,
guildName = "guild-0001" ,
fromUserId = "user-0002" ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
describeSendRequests Get list of guild requests you have sent
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name accessToken string ✓ ~ 128 chars User Id guildModelName string ✓ ~ 128 chars Guild Model Name pageToken string ~ 1024 chars Token specifying the position from which to start acquiring data limit int ✓ 30 1 ~ 1000 Number of data acquired
Result Type Description items List<SendMemberRequest> List of Member Request nextPageToken string Page token to retrieve the rest of the listing
Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . DescribeSendRequests (
& guild . DescribeSendRequestsRequest {
NamespaceName : pointy . String ( "namespace1" ),
AccessToken : pointy . String ( "accessToken-0001" ),
GuildModelName : pointy . String ( "guild-0002" ),
PageToken : nil ,
Limit : nil ,
}
)
if err != nil {
panic ( "error occurred" )
}
items := result . Items
nextPageToken := result . NextPageToken
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\DescribeSendRequestsRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> describeSendRequests (
( new DescribeSendRequestsRequest ())
-> withNamespaceName ( self :: namespace1 )
-> withAccessToken ( self :: $accessToken0001 )
-> withGuildModelName ( "guild-0002" )
-> withPageToken ( null )
-> withLimit ( null )
);
$items = $result -> getItems ();
$nextPageToken = $result -> getNextPageToken ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.DescribeSendRequestsRequest ;
import io.gs2.guild.result.DescribeSendRequestsResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
DescribeSendRequestsResult result = client . describeSendRequests (
new DescribeSendRequestsRequest ()
. withNamespaceName ( "namespace1" )
. withAccessToken ( "accessToken-0001" )
. withGuildModelName ( "guild-0002" )
. withPageToken ( null )
. withLimit ( null )
);
List < SendMemberRequest > items = result . getItems ();
String nextPageToken = result . getNextPageToken ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.DescribeSendRequestsRequest ;
using Gs2.Gs2Guild.Result.DescribeSendRequestsResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . DescribeSendRequestsResult > asyncResult = null ;
yield return client . DescribeSendRequests (
new Gs2 . Gs2Guild . Request . DescribeSendRequestsRequest ()
. WithNamespaceName ( "namespace1" )
. WithAccessToken ( "accessToken-0001" )
. WithGuildModelName ( "guild-0002" )
. WithPageToken ( null )
. WithLimit ( null ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var items = result . Items ;
var nextPageToken = result . NextPageToken ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . describeSendRequests (
new Gs2Guild . DescribeSendRequestsRequest ()
. withNamespaceName ( "namespace1" )
. withAccessToken ( "accessToken-0001" )
. withGuildModelName ( "guild-0002" )
. withPageToken ( null )
. withLimit ( null )
);
const items = result . getItems ();
const nextPageToken = result . getNextPageToken ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . describe_send_requests (
guild . DescribeSendRequestsRequest ()
. with_namespace_name ( self . hash1 )
. with_access_token ( self . access_token_0001 )
. with_guild_model_name ( 'guild-0002' )
. with_page_token ( None )
. with_limit ( None )
)
items = result . items
next_page_token = result . next_page_token
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.describe_send_requests ({
namespaceName = "namespace1" ,
accessToken = "accessToken-0001" ,
guildModelName = "guild-0002" ,
pageToken = nil ,
limit = nil ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
items = result.items ;
nextPageToken = result.nextPageToken ;
client = gs2 ( 'guild' )
api_result_handler = client.describe_send_requests_async ({
namespaceName = "namespace1" ,
accessToken = "accessToken-0001" ,
guildModelName = "guild-0002" ,
pageToken = nil ,
limit = nil ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
items = result.items ;
nextPageToken = result.nextPageToken ;
describeSendRequestsByUserId Obtain list of guild requests sent by specifying a user ID
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name userId string ✓ ~ 128 chars User Id guildModelName string ✓ ~ 128 chars Guild Model Name pageToken string ~ 1024 chars Token specifying the position from which to start acquiring data limit int ✓ 30 1 ~ 1000 Number of data acquired timeOffsetToken string ~ 1024 chars Time offset token
Result Type Description items List<SendMemberRequest> List of Member Request nextPageToken string Page token to retrieve the rest of the listing
Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . DescribeSendRequestsByUserId (
& guild . DescribeSendRequestsByUserIdRequest {
NamespaceName : pointy . String ( "namespace2" ),
UserId : pointy . String ( "user-0001" ),
GuildModelName : nil ,
PageToken : nil ,
Limit : nil ,
TimeOffsetToken : nil ,
}
)
if err != nil {
panic ( "error occurred" )
}
items := result . Items
nextPageToken := result . NextPageToken
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\DescribeSendRequestsByUserIdRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> describeSendRequestsByUserId (
( new DescribeSendRequestsByUserIdRequest ())
-> withNamespaceName ( self :: namespace2 )
-> withUserId ( "user-0001" )
-> withGuildModelName ( null )
-> withPageToken ( null )
-> withLimit ( null )
-> withTimeOffsetToken ( null )
);
$items = $result -> getItems ();
$nextPageToken = $result -> getNextPageToken ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.DescribeSendRequestsByUserIdRequest ;
import io.gs2.guild.result.DescribeSendRequestsByUserIdResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
DescribeSendRequestsByUserIdResult result = client . describeSendRequestsByUserId (
new DescribeSendRequestsByUserIdRequest ()
. withNamespaceName ( "namespace2" )
. withUserId ( "user-0001" )
. withGuildModelName ( null )
. withPageToken ( null )
. withLimit ( null )
. withTimeOffsetToken ( null )
);
List < SendMemberRequest > items = result . getItems ();
String nextPageToken = result . getNextPageToken ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.DescribeSendRequestsByUserIdRequest ;
using Gs2.Gs2Guild.Result.DescribeSendRequestsByUserIdResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . DescribeSendRequestsByUserIdResult > asyncResult = null ;
yield return client . DescribeSendRequestsByUserId (
new Gs2 . Gs2Guild . Request . DescribeSendRequestsByUserIdRequest ()
. WithNamespaceName ( "namespace2" )
. WithUserId ( "user-0001" )
. WithGuildModelName ( null )
. WithPageToken ( null )
. WithLimit ( null )
. WithTimeOffsetToken ( null ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var items = result . Items ;
var nextPageToken = result . NextPageToken ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . describeSendRequestsByUserId (
new Gs2Guild . DescribeSendRequestsByUserIdRequest ()
. withNamespaceName ( "namespace2" )
. withUserId ( "user-0001" )
. withGuildModelName ( null )
. withPageToken ( null )
. withLimit ( null )
. withTimeOffsetToken ( null )
);
const items = result . getItems ();
const nextPageToken = result . getNextPageToken ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . describe_send_requests_by_user_id (
guild . DescribeSendRequestsByUserIdRequest ()
. with_namespace_name ( self . hash2 )
. with_user_id ( 'user-0001' )
. with_guild_model_name ( None )
. with_page_token ( None )
. with_limit ( None )
. with_time_offset_token ( None )
)
items = result . items
next_page_token = result . next_page_token
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.describe_send_requests_by_user_id ({
namespaceName = "namespace2" ,
userId = "user-0001" ,
guildModelName = nil ,
pageToken = nil ,
limit = nil ,
timeOffsetToken = nil ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
items = result.items ;
nextPageToken = result.nextPageToken ;
client = gs2 ( 'guild' )
api_result_handler = client.describe_send_requests_by_user_id_async ({
namespaceName = "namespace2" ,
userId = "user-0001" ,
guildModelName = nil ,
pageToken = nil ,
limit = nil ,
timeOffsetToken = nil ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
items = result.items ;
nextPageToken = result.nextPageToken ;
getSendRequest Retrieve guild requests sent
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name accessToken string ✓ ~ 128 chars User Id guildModelName string ✓ ~ 128 chars Guild Model Name targetGuildName string ✓ ~ 128 chars Guild name
Result Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . GetSendRequest (
& guild . GetSendRequestRequest {
NamespaceName : pointy . String ( "namespace1" ),
AccessToken : pointy . String ( "accessToken-0001" ),
GuildModelName : pointy . String ( "guild-0002" ),
TargetGuildName : pointy . String ( "guild-0002" ),
}
)
if err != nil {
panic ( "error occurred" )
}
item := result . Item
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\GetSendRequestRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> getSendRequest (
( new GetSendRequestRequest ())
-> withNamespaceName ( self :: namespace1 )
-> withAccessToken ( self :: $accessToken0001 )
-> withGuildModelName ( "guild-0002" )
-> withTargetGuildName ( "guild-0002" )
);
$item = $result -> getItem ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.GetSendRequestRequest ;
import io.gs2.guild.result.GetSendRequestResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
GetSendRequestResult result = client . getSendRequest (
new GetSendRequestRequest ()
. withNamespaceName ( "namespace1" )
. withAccessToken ( "accessToken-0001" )
. withGuildModelName ( "guild-0002" )
. withTargetGuildName ( "guild-0002" )
);
SendMemberRequest item = result . getItem ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.GetSendRequestRequest ;
using Gs2.Gs2Guild.Result.GetSendRequestResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . GetSendRequestResult > asyncResult = null ;
yield return client . GetSendRequest (
new Gs2 . Gs2Guild . Request . GetSendRequestRequest ()
. WithNamespaceName ( "namespace1" )
. WithAccessToken ( "accessToken-0001" )
. WithGuildModelName ( "guild-0002" )
. WithTargetGuildName ( "guild-0002" ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var item = result . Item ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . getSendRequest (
new Gs2Guild . GetSendRequestRequest ()
. withNamespaceName ( "namespace1" )
. withAccessToken ( "accessToken-0001" )
. withGuildModelName ( "guild-0002" )
. withTargetGuildName ( "guild-0002" )
);
const item = result . getItem ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . get_send_request (
guild . GetSendRequestRequest ()
. with_namespace_name ( self . hash1 )
. with_access_token ( self . access_token_0001 )
. with_guild_model_name ( 'guild-0002' )
. with_target_guild_name ( 'guild-0002' )
)
item = result . item
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.get_send_request ({
namespaceName = "namespace1" ,
accessToken = "accessToken-0001" ,
guildModelName = "guild-0002" ,
targetGuildName = "guild-0002" ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
client = gs2 ( 'guild' )
api_result_handler = client.get_send_request_async ({
namespaceName = "namespace1" ,
accessToken = "accessToken-0001" ,
guildModelName = "guild-0002" ,
targetGuildName = "guild-0002" ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
getSendRequestByUserId Retrieves guild requests sent by specifying user ID
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name userId string ✓ ~ 128 chars User Id guildModelName string ✓ ~ 128 chars Guild Model Name targetGuildName string ✓ ~ 128 chars Guild name timeOffsetToken string ~ 1024 chars Time offset token
Result Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . GetSendRequestByUserId (
& guild . GetSendRequestByUserIdRequest {
NamespaceName : pointy . String ( "namespace2" ),
UserId : pointy . String ( "user-0001" ),
GuildModelName : nil ,
TargetGuildName : nil ,
TimeOffsetToken : nil ,
}
)
if err != nil {
panic ( "error occurred" )
}
item := result . Item
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\GetSendRequestByUserIdRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> getSendRequestByUserId (
( new GetSendRequestByUserIdRequest ())
-> withNamespaceName ( self :: namespace2 )
-> withUserId ( "user-0001" )
-> withGuildModelName ( null )
-> withTargetGuildName ( null )
-> withTimeOffsetToken ( null )
);
$item = $result -> getItem ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.GetSendRequestByUserIdRequest ;
import io.gs2.guild.result.GetSendRequestByUserIdResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
GetSendRequestByUserIdResult result = client . getSendRequestByUserId (
new GetSendRequestByUserIdRequest ()
. withNamespaceName ( "namespace2" )
. withUserId ( "user-0001" )
. withGuildModelName ( null )
. withTargetGuildName ( null )
. withTimeOffsetToken ( null )
);
SendMemberRequest item = result . getItem ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.GetSendRequestByUserIdRequest ;
using Gs2.Gs2Guild.Result.GetSendRequestByUserIdResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . GetSendRequestByUserIdResult > asyncResult = null ;
yield return client . GetSendRequestByUserId (
new Gs2 . Gs2Guild . Request . GetSendRequestByUserIdRequest ()
. WithNamespaceName ( "namespace2" )
. WithUserId ( "user-0001" )
. WithGuildModelName ( null )
. WithTargetGuildName ( null )
. WithTimeOffsetToken ( null ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var item = result . Item ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . getSendRequestByUserId (
new Gs2Guild . GetSendRequestByUserIdRequest ()
. withNamespaceName ( "namespace2" )
. withUserId ( "user-0001" )
. withGuildModelName ( null )
. withTargetGuildName ( null )
. withTimeOffsetToken ( null )
);
const item = result . getItem ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . get_send_request_by_user_id (
guild . GetSendRequestByUserIdRequest ()
. with_namespace_name ( self . hash2 )
. with_user_id ( 'user-0001' )
. with_guild_model_name ( None )
. with_target_guild_name ( None )
. with_time_offset_token ( None )
)
item = result . item
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.get_send_request_by_user_id ({
namespaceName = "namespace2" ,
userId = "user-0001" ,
guildModelName = nil ,
targetGuildName = nil ,
timeOffsetToken = nil ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
client = gs2 ( 'guild' )
api_result_handler = client.get_send_request_by_user_id_async ({
namespaceName = "namespace2" ,
userId = "user-0001" ,
guildModelName = nil ,
targetGuildName = nil ,
timeOffsetToken = nil ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
sendRequest Send a guild request
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name accessToken string ✓ ~ 128 chars User Id guildModelName string ✓ ~ 128 chars Guild Model Name targetGuildName string ✓ ~ 128 chars Guild name
Result Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . SendRequest (
& guild . SendRequestRequest {
NamespaceName : pointy . String ( "namespace1" ),
AccessToken : pointy . String ( "accessToken-0001" ),
GuildModelName : pointy . String ( "guild-0002" ),
TargetGuildName : pointy . String ( "guild-0002" ),
}
)
if err != nil {
panic ( "error occurred" )
}
item := result . Item
sendMemberRequest := result . SendMemberRequest
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\SendRequestRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> sendRequest (
( new SendRequestRequest ())
-> withNamespaceName ( self :: namespace1 )
-> withAccessToken ( self :: $accessToken0001 )
-> withGuildModelName ( "guild-0002" )
-> withTargetGuildName ( "guild-0002" )
);
$item = $result -> getItem ();
$sendMemberRequest = $result -> getSendMemberRequest ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.SendRequestRequest ;
import io.gs2.guild.result.SendRequestResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
SendRequestResult result = client . sendRequest (
new SendRequestRequest ()
. withNamespaceName ( "namespace1" )
. withAccessToken ( "accessToken-0001" )
. withGuildModelName ( "guild-0002" )
. withTargetGuildName ( "guild-0002" )
);
Guild item = result . getItem ();
SendMemberRequest sendMemberRequest = result . getSendMemberRequest ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.SendRequestRequest ;
using Gs2.Gs2Guild.Result.SendRequestResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . SendRequestResult > asyncResult = null ;
yield return client . SendRequest (
new Gs2 . Gs2Guild . Request . SendRequestRequest ()
. WithNamespaceName ( "namespace1" )
. WithAccessToken ( "accessToken-0001" )
. WithGuildModelName ( "guild-0002" )
. WithTargetGuildName ( "guild-0002" ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var item = result . Item ;
var sendMemberRequest = result . SendMemberRequest ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . sendRequest (
new Gs2Guild . SendRequestRequest ()
. withNamespaceName ( "namespace1" )
. withAccessToken ( "accessToken-0001" )
. withGuildModelName ( "guild-0002" )
. withTargetGuildName ( "guild-0002" )
);
const item = result . getItem ();
const sendMemberRequest = result . getSendMemberRequest ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . send_request (
guild . SendRequestRequest ()
. with_namespace_name ( self . hash1 )
. with_access_token ( self . access_token_0001 )
. with_guild_model_name ( 'guild-0002' )
. with_target_guild_name ( 'guild-0002' )
)
item = result . item
send_member_request = result . send_member_request
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.send_request ({
namespaceName = "namespace1" ,
accessToken = "accessToken-0001" ,
guildModelName = "guild-0002" ,
targetGuildName = "guild-0002" ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
sendMemberRequest = result.sendMemberRequest ;
client = gs2 ( 'guild' )
api_result_handler = client.send_request_async ({
namespaceName = "namespace1" ,
accessToken = "accessToken-0001" ,
guildModelName = "guild-0002" ,
targetGuildName = "guild-0002" ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
sendMemberRequest = result.sendMemberRequest ;
sendRequestByUserId Send a guild request specifying user ID
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name userId string ✓ ~ 128 chars User Id guildModelName string ✓ ~ 128 chars Guild Model Name targetGuildName string ✓ ~ 128 chars Guild name timeOffsetToken string ~ 1024 chars Time offset token
Result Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . SendRequestByUserId (
& guild . SendRequestByUserIdRequest {
NamespaceName : pointy . String ( "namespace2" ),
UserId : pointy . String ( "user-0001" ),
GuildModelName : nil ,
TargetGuildName : nil ,
TimeOffsetToken : nil ,
}
)
if err != nil {
panic ( "error occurred" )
}
item := result . Item
sendMemberRequest := result . SendMemberRequest
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\SendRequestByUserIdRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> sendRequestByUserId (
( new SendRequestByUserIdRequest ())
-> withNamespaceName ( self :: namespace2 )
-> withUserId ( "user-0001" )
-> withGuildModelName ( null )
-> withTargetGuildName ( null )
-> withTimeOffsetToken ( null )
);
$item = $result -> getItem ();
$sendMemberRequest = $result -> getSendMemberRequest ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.SendRequestByUserIdRequest ;
import io.gs2.guild.result.SendRequestByUserIdResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
SendRequestByUserIdResult result = client . sendRequestByUserId (
new SendRequestByUserIdRequest ()
. withNamespaceName ( "namespace2" )
. withUserId ( "user-0001" )
. withGuildModelName ( null )
. withTargetGuildName ( null )
. withTimeOffsetToken ( null )
);
Guild item = result . getItem ();
SendMemberRequest sendMemberRequest = result . getSendMemberRequest ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.SendRequestByUserIdRequest ;
using Gs2.Gs2Guild.Result.SendRequestByUserIdResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . SendRequestByUserIdResult > asyncResult = null ;
yield return client . SendRequestByUserId (
new Gs2 . Gs2Guild . Request . SendRequestByUserIdRequest ()
. WithNamespaceName ( "namespace2" )
. WithUserId ( "user-0001" )
. WithGuildModelName ( null )
. WithTargetGuildName ( null )
. WithTimeOffsetToken ( null ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var item = result . Item ;
var sendMemberRequest = result . SendMemberRequest ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . sendRequestByUserId (
new Gs2Guild . SendRequestByUserIdRequest ()
. withNamespaceName ( "namespace2" )
. withUserId ( "user-0001" )
. withGuildModelName ( null )
. withTargetGuildName ( null )
. withTimeOffsetToken ( null )
);
const item = result . getItem ();
const sendMemberRequest = result . getSendMemberRequest ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . send_request_by_user_id (
guild . SendRequestByUserIdRequest ()
. with_namespace_name ( self . hash2 )
. with_user_id ( 'user-0001' )
. with_guild_model_name ( None )
. with_target_guild_name ( None )
. with_time_offset_token ( None )
)
item = result . item
send_member_request = result . send_member_request
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.send_request_by_user_id ({
namespaceName = "namespace2" ,
userId = "user-0001" ,
guildModelName = nil ,
targetGuildName = nil ,
timeOffsetToken = nil ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
sendMemberRequest = result.sendMemberRequest ;
client = gs2 ( 'guild' )
api_result_handler = client.send_request_by_user_id_async ({
namespaceName = "namespace2" ,
userId = "user-0001" ,
guildModelName = nil ,
targetGuildName = nil ,
timeOffsetToken = nil ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
sendMemberRequest = result.sendMemberRequest ;
deleteRequest Delete guild request
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name accessToken string ✓ ~ 128 chars User Id guildModelName string ✓ ~ 128 chars Guild Model Name targetGuildName string ✓ ~ 128 chars Guild name
Result Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . DeleteRequest (
& guild . DeleteRequestRequest {
NamespaceName : pointy . String ( "namespace1" ),
AccessToken : pointy . String ( "accessToken-0001" ),
GuildModelName : pointy . String ( "guild-0002" ),
TargetGuildName : pointy . String ( "guild-0002" ),
}
)
if err != nil {
panic ( "error occurred" )
}
item := result . Item
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\DeleteRequestRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> deleteRequest (
( new DeleteRequestRequest ())
-> withNamespaceName ( self :: namespace1 )
-> withAccessToken ( self :: $accessToken0001 )
-> withGuildModelName ( "guild-0002" )
-> withTargetGuildName ( "guild-0002" )
);
$item = $result -> getItem ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.DeleteRequestRequest ;
import io.gs2.guild.result.DeleteRequestResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
DeleteRequestResult result = client . deleteRequest (
new DeleteRequestRequest ()
. withNamespaceName ( "namespace1" )
. withAccessToken ( "accessToken-0001" )
. withGuildModelName ( "guild-0002" )
. withTargetGuildName ( "guild-0002" )
);
SendMemberRequest item = result . getItem ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.DeleteRequestRequest ;
using Gs2.Gs2Guild.Result.DeleteRequestResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . DeleteRequestResult > asyncResult = null ;
yield return client . DeleteRequest (
new Gs2 . Gs2Guild . Request . DeleteRequestRequest ()
. WithNamespaceName ( "namespace1" )
. WithAccessToken ( "accessToken-0001" )
. WithGuildModelName ( "guild-0002" )
. WithTargetGuildName ( "guild-0002" ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var item = result . Item ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . deleteRequest (
new Gs2Guild . DeleteRequestRequest ()
. withNamespaceName ( "namespace1" )
. withAccessToken ( "accessToken-0001" )
. withGuildModelName ( "guild-0002" )
. withTargetGuildName ( "guild-0002" )
);
const item = result . getItem ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . delete_request (
guild . DeleteRequestRequest ()
. with_namespace_name ( self . hash1 )
. with_access_token ( self . access_token_0001 )
. with_guild_model_name ( 'guild-0002' )
. with_target_guild_name ( 'guild-0002' )
)
item = result . item
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.delete_request ({
namespaceName = "namespace1" ,
accessToken = "accessToken-0001" ,
guildModelName = "guild-0002" ,
targetGuildName = "guild-0002" ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
client = gs2 ( 'guild' )
api_result_handler = client.delete_request_async ({
namespaceName = "namespace1" ,
accessToken = "accessToken-0001" ,
guildModelName = "guild-0002" ,
targetGuildName = "guild-0002" ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
deleteRequestByUserId Delete guild request by specifying user ID
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name userId string ✓ ~ 128 chars User Id guildModelName string ✓ ~ 128 chars Guild Model Name targetGuildName string ✓ ~ 128 chars Guild name timeOffsetToken string ~ 1024 chars Time offset token
Result Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . DeleteRequestByUserId (
& guild . DeleteRequestByUserIdRequest {
NamespaceName : pointy . String ( "namespace2" ),
UserId : pointy . String ( "user-0001" ),
GuildModelName : nil ,
TargetGuildName : nil ,
TimeOffsetToken : nil ,
}
)
if err != nil {
panic ( "error occurred" )
}
item := result . Item
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\DeleteRequestByUserIdRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> deleteRequestByUserId (
( new DeleteRequestByUserIdRequest ())
-> withNamespaceName ( self :: namespace2 )
-> withUserId ( "user-0001" )
-> withGuildModelName ( null )
-> withTargetGuildName ( null )
-> withTimeOffsetToken ( null )
);
$item = $result -> getItem ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.DeleteRequestByUserIdRequest ;
import io.gs2.guild.result.DeleteRequestByUserIdResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
DeleteRequestByUserIdResult result = client . deleteRequestByUserId (
new DeleteRequestByUserIdRequest ()
. withNamespaceName ( "namespace2" )
. withUserId ( "user-0001" )
. withGuildModelName ( null )
. withTargetGuildName ( null )
. withTimeOffsetToken ( null )
);
SendMemberRequest item = result . getItem ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.DeleteRequestByUserIdRequest ;
using Gs2.Gs2Guild.Result.DeleteRequestByUserIdResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . DeleteRequestByUserIdResult > asyncResult = null ;
yield return client . DeleteRequestByUserId (
new Gs2 . Gs2Guild . Request . DeleteRequestByUserIdRequest ()
. WithNamespaceName ( "namespace2" )
. WithUserId ( "user-0001" )
. WithGuildModelName ( null )
. WithTargetGuildName ( null )
. WithTimeOffsetToken ( null ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var item = result . Item ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . deleteRequestByUserId (
new Gs2Guild . DeleteRequestByUserIdRequest ()
. withNamespaceName ( "namespace2" )
. withUserId ( "user-0001" )
. withGuildModelName ( null )
. withTargetGuildName ( null )
. withTimeOffsetToken ( null )
);
const item = result . getItem ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . delete_request_by_user_id (
guild . DeleteRequestByUserIdRequest ()
. with_namespace_name ( self . hash2 )
. with_user_id ( 'user-0001' )
. with_guild_model_name ( None )
. with_target_guild_name ( None )
. with_time_offset_token ( None )
)
item = result . item
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.delete_request_by_user_id ({
namespaceName = "namespace2" ,
userId = "user-0001" ,
guildModelName = nil ,
targetGuildName = nil ,
timeOffsetToken = nil ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
client = gs2 ( 'guild' )
api_result_handler = client.delete_request_by_user_id_async ({
namespaceName = "namespace2" ,
userId = "user-0001" ,
guildModelName = nil ,
targetGuildName = nil ,
timeOffsetToken = nil ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
describeIgnoreUsers Get list of received guild requests
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name guildModelName string ✓ ~ 128 chars Guild Model Name accessToken string ✓ ~ 128 chars Guild name pageToken string ~ 1024 chars Token specifying the position from which to start acquiring data limit int ✓ 30 1 ~ 1000 Number of data acquired
Result Type Description items List<IgnoreUser> List of user IDs that refuse to participate nextPageToken string Page token to retrieve the rest of the listing
Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . DescribeIgnoreUsers (
& guild . DescribeIgnoreUsersRequest {
NamespaceName : pointy . String ( "namespace1" ),
GuildModelName : pointy . String ( "guild-model-0001" ),
AccessToken : ,
PageToken : nil ,
Limit : nil ,
}
)
if err != nil {
panic ( "error occurred" )
}
items := result . Items
nextPageToken := result . NextPageToken
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\DescribeIgnoreUsersRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> describeIgnoreUsers (
( new DescribeIgnoreUsersRequest ())
-> withNamespaceName ( self :: namespace1 )
-> withGuildModelName ( "guild-model-0001" )
-> withAccessToken ()
-> withPageToken ( null )
-> withLimit ( null )
);
$items = $result -> getItems ();
$nextPageToken = $result -> getNextPageToken ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.DescribeIgnoreUsersRequest ;
import io.gs2.guild.result.DescribeIgnoreUsersResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
DescribeIgnoreUsersResult result = client . describeIgnoreUsers (
new DescribeIgnoreUsersRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-model-0001" )
. withAccessToken ()
. withPageToken ( null )
. withLimit ( null )
);
List < IgnoreUser > items = result . getItems ();
String nextPageToken = result . getNextPageToken ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.DescribeIgnoreUsersRequest ;
using Gs2.Gs2Guild.Result.DescribeIgnoreUsersResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . DescribeIgnoreUsersResult > asyncResult = null ;
yield return client . DescribeIgnoreUsers (
new Gs2 . Gs2Guild . Request . DescribeIgnoreUsersRequest ()
. WithNamespaceName ( "namespace1" )
. WithGuildModelName ( "guild-model-0001" )
. WithAccessToken ()
. WithPageToken ( null )
. WithLimit ( null ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var items = result . Items ;
var nextPageToken = result . NextPageToken ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . describeIgnoreUsers (
new Gs2Guild . DescribeIgnoreUsersRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-model-0001" )
. withAccessToken ()
. withPageToken ( null )
. withLimit ( null )
);
const items = result . getItems ();
const nextPageToken = result . getNextPageToken ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . describe_ignore_users (
guild . DescribeIgnoreUsersRequest ()
. with_namespace_name ( self . hash1 )
. with_guild_model_name ( 'guild-model-0001' )
. with_access_token ()
. with_page_token ( None )
. with_limit ( None )
)
items = result . items
next_page_token = result . next_page_token
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.describe_ignore_users ({
namespaceName = "namespace1" ,
guildModelName = "guild-model-0001" ,
accessToken = ,
pageToken = nil ,
limit = nil ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
items = result.items ;
nextPageToken = result.nextPageToken ;
client = gs2 ( 'guild' )
api_result_handler = client.describe_ignore_users_async ({
namespaceName = "namespace1" ,
guildModelName = "guild-model-0001" ,
accessToken = ,
pageToken = nil ,
limit = nil ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
items = result.items ;
nextPageToken = result.nextPageToken ;
describeIgnoreUsersByGuildName Get list of received guild requests by specifying a guild name
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name guildModelName string ✓ ~ 128 chars Guild Model Name guildName string ✓ ~ 128 chars Guild name pageToken string ~ 1024 chars Token specifying the position from which to start acquiring data limit int ✓ 30 1 ~ 1000 Number of data acquired
Result Type Description items List<IgnoreUser> List of user IDs that refuse to participate nextPageToken string Page token to retrieve the rest of the listing
Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . DescribeIgnoreUsersByGuildName (
& guild . DescribeIgnoreUsersByGuildNameRequest {
NamespaceName : pointy . String ( "namespace1" ),
GuildModelName : pointy . String ( "guild-0001" ),
GuildName : pointy . String ( "$guild1.name" ),
PageToken : nil ,
Limit : nil ,
}
)
if err != nil {
panic ( "error occurred" )
}
items := result . Items
nextPageToken := result . NextPageToken
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\DescribeIgnoreUsersByGuildNameRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> describeIgnoreUsersByGuildName (
( new DescribeIgnoreUsersByGuildNameRequest ())
-> withNamespaceName ( self :: namespace1 )
-> withGuildModelName ( "guild-0001" )
-> withGuildName ( self :: $guild1 . name )
-> withPageToken ( null )
-> withLimit ( null )
);
$items = $result -> getItems ();
$nextPageToken = $result -> getNextPageToken ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.DescribeIgnoreUsersByGuildNameRequest ;
import io.gs2.guild.result.DescribeIgnoreUsersByGuildNameResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
DescribeIgnoreUsersByGuildNameResult result = client . describeIgnoreUsersByGuildName (
new DescribeIgnoreUsersByGuildNameRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-0001" )
. withGuildName ( "$guild1.name" )
. withPageToken ( null )
. withLimit ( null )
);
List < IgnoreUser > items = result . getItems ();
String nextPageToken = result . getNextPageToken ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.DescribeIgnoreUsersByGuildNameRequest ;
using Gs2.Gs2Guild.Result.DescribeIgnoreUsersByGuildNameResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . DescribeIgnoreUsersByGuildNameResult > asyncResult = null ;
yield return client . DescribeIgnoreUsersByGuildName (
new Gs2 . Gs2Guild . Request . DescribeIgnoreUsersByGuildNameRequest ()
. WithNamespaceName ( "namespace1" )
. WithGuildModelName ( "guild-0001" )
. WithGuildName ( "$guild1.name" )
. WithPageToken ( null )
. WithLimit ( null ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var items = result . Items ;
var nextPageToken = result . NextPageToken ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . describeIgnoreUsersByGuildName (
new Gs2Guild . DescribeIgnoreUsersByGuildNameRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-0001" )
. withGuildName ( "$guild1.name" )
. withPageToken ( null )
. withLimit ( null )
);
const items = result . getItems ();
const nextPageToken = result . getNextPageToken ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . describe_ignore_users_by_guild_name (
guild . DescribeIgnoreUsersByGuildNameRequest ()
. with_namespace_name ( self . hash1 )
. with_guild_model_name ( 'guild-0001' )
. with_guild_name ( self . guild1 . name )
. with_page_token ( None )
. with_limit ( None )
)
items = result . items
next_page_token = result . next_page_token
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.describe_ignore_users_by_guild_name ({
namespaceName = "namespace1" ,
guildModelName = "guild-0001" ,
guildName = "$guild1.name" ,
pageToken = nil ,
limit = nil ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
items = result.items ;
nextPageToken = result.nextPageToken ;
client = gs2 ( 'guild' )
api_result_handler = client.describe_ignore_users_by_guild_name_async ({
namespaceName = "namespace1" ,
guildModelName = "guild-0001" ,
guildName = "$guild1.name" ,
pageToken = nil ,
limit = nil ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
items = result.items ;
nextPageToken = result.nextPageToken ;
getIgnoreUser Get user ID to refuse to participate
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name guildModelName string ✓ ~ 128 chars Guild Model Name accessToken string ✓ ~ 128 chars Guild name userId string ✓ ~ 128 chars User Id
Result Type Description item IgnoreUser Refuse to participate user
Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . GetIgnoreUser (
& guild . GetIgnoreUserRequest {
NamespaceName : pointy . String ( "namespace1" ),
GuildModelName : pointy . String ( "guild-model-0001" ),
AccessToken : pointy . String ( "accessToken-0001" ),
UserId : pointy . String ( "user-0001" ),
}
)
if err != nil {
panic ( "error occurred" )
}
item := result . Item
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\GetIgnoreUserRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> getIgnoreUser (
( new GetIgnoreUserRequest ())
-> withNamespaceName ( self :: namespace1 )
-> withGuildModelName ( "guild-model-0001" )
-> withAccessToken ( self :: $accessToken0001 )
-> withUserId ( "user-0001" )
);
$item = $result -> getItem ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.GetIgnoreUserRequest ;
import io.gs2.guild.result.GetIgnoreUserResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
GetIgnoreUserResult result = client . getIgnoreUser (
new GetIgnoreUserRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-model-0001" )
. withAccessToken ( "accessToken-0001" )
. withUserId ( "user-0001" )
);
IgnoreUser item = result . getItem ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.GetIgnoreUserRequest ;
using Gs2.Gs2Guild.Result.GetIgnoreUserResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . GetIgnoreUserResult > asyncResult = null ;
yield return client . GetIgnoreUser (
new Gs2 . Gs2Guild . Request . GetIgnoreUserRequest ()
. WithNamespaceName ( "namespace1" )
. WithGuildModelName ( "guild-model-0001" )
. WithAccessToken ( "accessToken-0001" )
. WithUserId ( "user-0001" ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var item = result . Item ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . getIgnoreUser (
new Gs2Guild . GetIgnoreUserRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-model-0001" )
. withAccessToken ( "accessToken-0001" )
. withUserId ( "user-0001" )
);
const item = result . getItem ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . get_ignore_user (
guild . GetIgnoreUserRequest ()
. with_namespace_name ( self . hash1 )
. with_guild_model_name ( 'guild-model-0001' )
. with_access_token ( self . access_token_0001 )
. with_user_id ( 'user-0001' )
)
item = result . item
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.get_ignore_user ({
namespaceName = "namespace1" ,
guildModelName = "guild-model-0001" ,
accessToken = "accessToken-0001" ,
userId = "user-0001" ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
client = gs2 ( 'guild' )
api_result_handler = client.get_ignore_user_async ({
namespaceName = "namespace1" ,
guildModelName = "guild-model-0001" ,
accessToken = "accessToken-0001" ,
userId = "user-0001" ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
getIgnoreUserByGuildName Obtain received guild requests by specifying a guild name
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name guildModelName string ✓ ~ 128 chars Guild Model Name guildName string ✓ ~ 128 chars Guild name userId string ✓ ~ 128 chars User Id timeOffsetToken string ~ 1024 chars Time offset token
Result Type Description item IgnoreUser Refuse to participate user
Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . GetIgnoreUserByGuildName (
& guild . GetIgnoreUserByGuildNameRequest {
NamespaceName : pointy . String ( "namespace1" ),
GuildModelName : pointy . String ( "guild-0001" ),
GuildName : pointy . String ( "$guild1.name" ),
UserId : pointy . String ( "user-0001" ),
TimeOffsetToken : nil ,
}
)
if err != nil {
panic ( "error occurred" )
}
item := result . Item
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\GetIgnoreUserByGuildNameRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> getIgnoreUserByGuildName (
( new GetIgnoreUserByGuildNameRequest ())
-> withNamespaceName ( self :: namespace1 )
-> withGuildModelName ( "guild-0001" )
-> withGuildName ( self :: $guild1 . name )
-> withUserId ( "user-0001" )
-> withTimeOffsetToken ( null )
);
$item = $result -> getItem ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.GetIgnoreUserByGuildNameRequest ;
import io.gs2.guild.result.GetIgnoreUserByGuildNameResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
GetIgnoreUserByGuildNameResult result = client . getIgnoreUserByGuildName (
new GetIgnoreUserByGuildNameRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-0001" )
. withGuildName ( "$guild1.name" )
. withUserId ( "user-0001" )
. withTimeOffsetToken ( null )
);
IgnoreUser item = result . getItem ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.GetIgnoreUserByGuildNameRequest ;
using Gs2.Gs2Guild.Result.GetIgnoreUserByGuildNameResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . GetIgnoreUserByGuildNameResult > asyncResult = null ;
yield return client . GetIgnoreUserByGuildName (
new Gs2 . Gs2Guild . Request . GetIgnoreUserByGuildNameRequest ()
. WithNamespaceName ( "namespace1" )
. WithGuildModelName ( "guild-0001" )
. WithGuildName ( "$guild1.name" )
. WithUserId ( "user-0001" )
. WithTimeOffsetToken ( null ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var item = result . Item ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . getIgnoreUserByGuildName (
new Gs2Guild . GetIgnoreUserByGuildNameRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-0001" )
. withGuildName ( "$guild1.name" )
. withUserId ( "user-0001" )
. withTimeOffsetToken ( null )
);
const item = result . getItem ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . get_ignore_user_by_guild_name (
guild . GetIgnoreUserByGuildNameRequest ()
. with_namespace_name ( self . hash1 )
. with_guild_model_name ( 'guild-0001' )
. with_guild_name ( self . guild1 . name )
. with_user_id ( 'user-0001' )
. with_time_offset_token ( None )
)
item = result . item
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.get_ignore_user_by_guild_name ({
namespaceName = "namespace1" ,
guildModelName = "guild-0001" ,
guildName = "$guild1.name" ,
userId = "user-0001" ,
timeOffsetToken = nil ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
client = gs2 ( 'guild' )
api_result_handler = client.get_ignore_user_by_guild_name_async ({
namespaceName = "namespace1" ,
guildModelName = "guild-0001" ,
guildName = "$guild1.name" ,
userId = "user-0001" ,
timeOffsetToken = nil ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
addIgnoreUser Add user ID to refuse to participate
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name guildModelName string ✓ ~ 128 chars Guild Model Name accessToken string ✓ ~ 128 chars Guild name userId string ✓ ~ 128 chars User Id
Result Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . AddIgnoreUser (
& guild . AddIgnoreUserRequest {
NamespaceName : pointy . String ( "namespace1" ),
GuildModelName : pointy . String ( "guild-model-0001" ),
AccessToken : pointy . String ( "accessToken-0001" ),
UserId : pointy . String ( "user-0001" ),
}
)
if err != nil {
panic ( "error occurred" )
}
item := result . Item
guild := result . Guild
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\AddIgnoreUserRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> addIgnoreUser (
( new AddIgnoreUserRequest ())
-> withNamespaceName ( self :: namespace1 )
-> withGuildModelName ( "guild-model-0001" )
-> withAccessToken ( self :: $accessToken0001 )
-> withUserId ( "user-0001" )
);
$item = $result -> getItem ();
$guild = $result -> getGuild ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.AddIgnoreUserRequest ;
import io.gs2.guild.result.AddIgnoreUserResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
AddIgnoreUserResult result = client . addIgnoreUser (
new AddIgnoreUserRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-model-0001" )
. withAccessToken ( "accessToken-0001" )
. withUserId ( "user-0001" )
);
IgnoreUser item = result . getItem ();
Guild guild = result . getGuild ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.AddIgnoreUserRequest ;
using Gs2.Gs2Guild.Result.AddIgnoreUserResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . AddIgnoreUserResult > asyncResult = null ;
yield return client . AddIgnoreUser (
new Gs2 . Gs2Guild . Request . AddIgnoreUserRequest ()
. WithNamespaceName ( "namespace1" )
. WithGuildModelName ( "guild-model-0001" )
. WithAccessToken ( "accessToken-0001" )
. WithUserId ( "user-0001" ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var item = result . Item ;
var guild = result . Guild ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . addIgnoreUser (
new Gs2Guild . AddIgnoreUserRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-model-0001" )
. withAccessToken ( "accessToken-0001" )
. withUserId ( "user-0001" )
);
const item = result . getItem ();
const guild = result . getGuild ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . add_ignore_user (
guild . AddIgnoreUserRequest ()
. with_namespace_name ( self . hash1 )
. with_guild_model_name ( 'guild-model-0001' )
. with_access_token ( self . access_token_0001 )
. with_user_id ( 'user-0001' )
)
item = result . item
guild = result . guild
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.add_ignore_user ({
namespaceName = "namespace1" ,
guildModelName = "guild-model-0001" ,
accessToken = "accessToken-0001" ,
userId = "user-0001" ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
guild = result.guild ;
client = gs2 ( 'guild' )
api_result_handler = client.add_ignore_user_async ({
namespaceName = "namespace1" ,
guildModelName = "guild-model-0001" ,
accessToken = "accessToken-0001" ,
userId = "user-0001" ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
guild = result.guild ;
addIgnoreUserByGuildName Add user ID to refuse to participate by specifying a guild name
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name guildModelName string ✓ ~ 128 chars Guild Model Name guildName string ✓ ~ 128 chars Guild name userId string ✓ ~ 128 chars User Id timeOffsetToken string ~ 1024 chars Time offset token
Result Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . AddIgnoreUserByGuildName (
& guild . AddIgnoreUserByGuildNameRequest {
NamespaceName : pointy . String ( "namespace1" ),
GuildModelName : pointy . String ( "guild-0001" ),
GuildName : pointy . String ( "$guild1.name" ),
UserId : pointy . String ( "user-0001" ),
TimeOffsetToken : nil ,
}
)
if err != nil {
panic ( "error occurred" )
}
item := result . Item
guild := result . Guild
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\AddIgnoreUserByGuildNameRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> addIgnoreUserByGuildName (
( new AddIgnoreUserByGuildNameRequest ())
-> withNamespaceName ( self :: namespace1 )
-> withGuildModelName ( "guild-0001" )
-> withGuildName ( self :: $guild1 . name )
-> withUserId ( "user-0001" )
-> withTimeOffsetToken ( null )
);
$item = $result -> getItem ();
$guild = $result -> getGuild ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.AddIgnoreUserByGuildNameRequest ;
import io.gs2.guild.result.AddIgnoreUserByGuildNameResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
AddIgnoreUserByGuildNameResult result = client . addIgnoreUserByGuildName (
new AddIgnoreUserByGuildNameRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-0001" )
. withGuildName ( "$guild1.name" )
. withUserId ( "user-0001" )
. withTimeOffsetToken ( null )
);
IgnoreUser item = result . getItem ();
Guild guild = result . getGuild ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.AddIgnoreUserByGuildNameRequest ;
using Gs2.Gs2Guild.Result.AddIgnoreUserByGuildNameResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . AddIgnoreUserByGuildNameResult > asyncResult = null ;
yield return client . AddIgnoreUserByGuildName (
new Gs2 . Gs2Guild . Request . AddIgnoreUserByGuildNameRequest ()
. WithNamespaceName ( "namespace1" )
. WithGuildModelName ( "guild-0001" )
. WithGuildName ( "$guild1.name" )
. WithUserId ( "user-0001" )
. WithTimeOffsetToken ( null ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var item = result . Item ;
var guild = result . Guild ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . addIgnoreUserByGuildName (
new Gs2Guild . AddIgnoreUserByGuildNameRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-0001" )
. withGuildName ( "$guild1.name" )
. withUserId ( "user-0001" )
. withTimeOffsetToken ( null )
);
const item = result . getItem ();
const guild = result . getGuild ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . add_ignore_user_by_guild_name (
guild . AddIgnoreUserByGuildNameRequest ()
. with_namespace_name ( self . hash1 )
. with_guild_model_name ( 'guild-0001' )
. with_guild_name ( self . guild1 . name )
. with_user_id ( 'user-0001' )
. with_time_offset_token ( None )
)
item = result . item
guild = result . guild
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.add_ignore_user_by_guild_name ({
namespaceName = "namespace1" ,
guildModelName = "guild-0001" ,
guildName = "$guild1.name" ,
userId = "user-0001" ,
timeOffsetToken = nil ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
guild = result.guild ;
client = gs2 ( 'guild' )
api_result_handler = client.add_ignore_user_by_guild_name_async ({
namespaceName = "namespace1" ,
guildModelName = "guild-0001" ,
guildName = "$guild1.name" ,
userId = "user-0001" ,
timeOffsetToken = nil ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
guild = result.guild ;
deleteIgnoreUser Delete user ID to refuse to participate
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name guildModelName string ✓ ~ 128 chars Guild Model Name accessToken string ✓ ~ 128 chars Guild name userId string ✓ ~ 128 chars User Id
Result Type Description item IgnoreUser Refuse to participate user
Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . DeleteIgnoreUser (
& guild . DeleteIgnoreUserRequest {
NamespaceName : pointy . String ( "namespace1" ),
GuildModelName : pointy . String ( "guild-model-0001" ),
AccessToken : pointy . String ( "accessToken-0001" ),
UserId : pointy . String ( "user-0001" ),
}
)
if err != nil {
panic ( "error occurred" )
}
item := result . Item
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\DeleteIgnoreUserRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> deleteIgnoreUser (
( new DeleteIgnoreUserRequest ())
-> withNamespaceName ( self :: namespace1 )
-> withGuildModelName ( "guild-model-0001" )
-> withAccessToken ( self :: $accessToken0001 )
-> withUserId ( "user-0001" )
);
$item = $result -> getItem ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.DeleteIgnoreUserRequest ;
import io.gs2.guild.result.DeleteIgnoreUserResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
DeleteIgnoreUserResult result = client . deleteIgnoreUser (
new DeleteIgnoreUserRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-model-0001" )
. withAccessToken ( "accessToken-0001" )
. withUserId ( "user-0001" )
);
IgnoreUser item = result . getItem ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.DeleteIgnoreUserRequest ;
using Gs2.Gs2Guild.Result.DeleteIgnoreUserResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . DeleteIgnoreUserResult > asyncResult = null ;
yield return client . DeleteIgnoreUser (
new Gs2 . Gs2Guild . Request . DeleteIgnoreUserRequest ()
. WithNamespaceName ( "namespace1" )
. WithGuildModelName ( "guild-model-0001" )
. WithAccessToken ( "accessToken-0001" )
. WithUserId ( "user-0001" ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var item = result . Item ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . deleteIgnoreUser (
new Gs2Guild . DeleteIgnoreUserRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-model-0001" )
. withAccessToken ( "accessToken-0001" )
. withUserId ( "user-0001" )
);
const item = result . getItem ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . delete_ignore_user (
guild . DeleteIgnoreUserRequest ()
. with_namespace_name ( self . hash1 )
. with_guild_model_name ( 'guild-model-0001' )
. with_access_token ( self . access_token_0001 )
. with_user_id ( 'user-0001' )
)
item = result . item
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.delete_ignore_user ({
namespaceName = "namespace1" ,
guildModelName = "guild-model-0001" ,
accessToken = "accessToken-0001" ,
userId = "user-0001" ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
client = gs2 ( 'guild' )
api_result_handler = client.delete_ignore_user_async ({
namespaceName = "namespace1" ,
guildModelName = "guild-model-0001" ,
accessToken = "accessToken-0001" ,
userId = "user-0001" ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
deleteIgnoreUserByGuildName Delete user ID to refuse to participate by specifying a guild name
Request Type Condition Require Default Limitation Description namespaceName string ✓ ~ 128 chars Namespace name guildModelName string ✓ ~ 128 chars Guild Model Name guildName string ✓ ~ 128 chars Guild name userId string ✓ ~ 128 chars User Id timeOffsetToken string ~ 1024 chars Time offset token
Result Type Description item IgnoreUser Refuse to participate user
Implementation Example
Language:
Go
PHP
Java
C#
TypeScript
Python
GS2-Script
GS2-Script(Async) import "github.com/gs2io/gs2-golang-sdk/core"
import "github.com/gs2io/gs2-golang-sdk/guild"
import "github.com/openlyinc/pointy"
session := core . Gs2RestSession {
Credential : & core . BasicGs2Credential {
ClientId : "your client id" ,
ClientSecret : "your client secret" ,
},
Region : core . ApNortheast1 ,
}
if err := session . Connect (); err != nil {
panic ( "error occurred" )
}
client := guild . Gs2GuildRestClient {
Session : & session ,
}
result , err := client . DeleteIgnoreUserByGuildName (
& guild . DeleteIgnoreUserByGuildNameRequest {
NamespaceName : pointy . String ( "namespace1" ),
GuildModelName : pointy . String ( "guild-0001" ),
GuildName : pointy . String ( "$guild1.name" ),
UserId : pointy . String ( "user-0001" ),
TimeOffsetToken : nil ,
}
)
if err != nil {
panic ( "error occurred" )
}
item := result . Item
use Gs2\Core\Model\BasicGs2Credential ;
use Gs2\Core\Model\Region ;
use Gs2\Core\Net\Gs2RestSession ;
use Gs2\Core\Exception\Gs2Exception ;
use Gs2\Guild\Gs2GuildRestClient ;
use Gs2\Guild\Request\DeleteIgnoreUserByGuildNameRequest ;
$session = new Gs2RestSession (
new BasicGs2Credential (
"your client id" ,
"your client secret"
),
Region :: AP_NORTHEAST_1
);
$session -> open ();
$client = new Gs2AccountRestClient (
$session
);
try {
$result = $client -> deleteIgnoreUserByGuildName (
( new DeleteIgnoreUserByGuildNameRequest ())
-> withNamespaceName ( self :: namespace1 )
-> withGuildModelName ( "guild-0001" )
-> withGuildName ( self :: $guild1 . name )
-> withUserId ( "user-0001" )
-> withTimeOffsetToken ( null )
);
$item = $result -> getItem ();
} catch ( Gs2Exception $e ) {
exit ( "error occurred" )
}
import io.gs2.core.model.Region ;
import io.gs2.core.model.BasicGs2Credential ;
import io.gs2.core.rest.Gs2RestSession ;
import io.gs2.core.exception.Gs2Exception ;
import io.gs2.guild.rest.Gs2GuildRestClient ;
import io.gs2.guild.request.DeleteIgnoreUserByGuildNameRequest ;
import io.gs2.guild.result.DeleteIgnoreUserByGuildNameResult ;
Gs2RestSession session = new Gs2RestSession (
Region . AP_NORTHEAST_1 ,
new BasicGs2Credential (
' your client id ' ,
' your client secret '
)
);
session . connect ();
Gs2GuildRestClient client = new Gs2GuildRestClient ( session );
try {
DeleteIgnoreUserByGuildNameResult result = client . deleteIgnoreUserByGuildName (
new DeleteIgnoreUserByGuildNameRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-0001" )
. withGuildName ( "$guild1.name" )
. withUserId ( "user-0001" )
. withTimeOffsetToken ( null )
);
IgnoreUser item = result . getItem ();
} catch ( Gs2Exception e ) {
System . exit ( 1 );
}
using Gs2.Core.Model.Region ;
using Gs2.Core.Model.BasicGs2Credential ;
using Gs2.Core.Net.Gs2RestSession ;
using Gs2.Core.Exception.Gs2Exception ;
using Gs2.Core.AsyncResult ;
using Gs2.Gs2Guild.Gs2GuildRestClient ;
using Gs2.Gs2Guild.Request.DeleteIgnoreUserByGuildNameRequest ;
using Gs2.Gs2Guild.Result.DeleteIgnoreUserByGuildNameResult ;
var session = new Gs2RestSession (
new BasicGs2Credential (
' your client id ' ,
' your client secret '
),
Region . ApNortheast1
);
yield return session . Open ();
var client = new Gs2GuildRestClient ( session );
AsyncResult < Gs2 . Gs2Guild . Result . DeleteIgnoreUserByGuildNameResult > asyncResult = null ;
yield return client . DeleteIgnoreUserByGuildName (
new Gs2 . Gs2Guild . Request . DeleteIgnoreUserByGuildNameRequest ()
. WithNamespaceName ( "namespace1" )
. WithGuildModelName ( "guild-0001" )
. WithGuildName ( "$guild1.name" )
. WithUserId ( "user-0001" )
. WithTimeOffsetToken ( null ),
r => asyncResult = r
);
if ( asyncResult . Error != null ) {
throw asyncResult . Error ;
}
var result = asyncResult . Result ;
var item = result . Item ;
import Gs2Core from '@/gs2/core' ;
import * as Gs2Guild from '@/gs2/guild' ;
const session = new Gs2Core . Gs2RestSession (
"ap-northeast-1" ,
new Gs2Core . BasicGs2Credential (
'your client id' ,
'your client secret'
)
);
await session . connect ();
const client = new Gs2Guild . Gs2GuildRestClient ( session );
try {
const result = await client . deleteIgnoreUserByGuildName (
new Gs2Guild . DeleteIgnoreUserByGuildNameRequest ()
. withNamespaceName ( "namespace1" )
. withGuildModelName ( "guild-0001" )
. withGuildName ( "$guild1.name" )
. withUserId ( "user-0001" )
. withTimeOffsetToken ( null )
);
const item = result . getItem ();
} catch ( e ) {
process . exit ( 1 );
}
from gs2 import core
from gs2 import guild
session = core . Gs2RestSession (
core . BasicGs2Credential (
'your client id' ,
'your client secret'
),
"ap-northeast-1" ,
)
session . connect ()
client = guild . Gs2GuildRestClient ( session )
try :
result = client . delete_ignore_user_by_guild_name (
guild . DeleteIgnoreUserByGuildNameRequest ()
. with_namespace_name ( self . hash1 )
. with_guild_model_name ( 'guild-0001' )
. with_guild_name ( self . guild1 . name )
. with_user_id ( 'user-0001' )
. with_time_offset_token ( None )
)
item = result . item
except core . Gs2Exception as e :
exit ( 1 )
client = gs2 ( 'guild' )
api_result = client.delete_ignore_user_by_guild_name ({
namespaceName = "namespace1" ,
guildModelName = "guild-0001" ,
guildName = "$guild1.name" ,
userId = "user-0001" ,
timeOffsetToken = nil ,
})
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;
client = gs2 ( 'guild' )
api_result_handler = client.delete_ignore_user_by_guild_name_async ({
namespaceName = "namespace1" ,
guildModelName = "guild-0001" ,
guildName = "$guild1.name" ,
userId = "user-0001" ,
timeOffsetToken = nil ,
})
api_result = api_result_handler () -- Call the handler to get the result
if ( api_result.isError ) then
-- When error occurs
fail ( api_result [ 'statusCode' ], api_result [ 'message' ])
end
result = api_result.result
item = result.item ;