Master Data Reference of GS2-Experience
{
"version": "2019-01-11",
"experienceModels": [
{
"name": "[string]Experience Model Name",
"metadata": "[string?]metadata",
"defaultExperience": "[long]Initial Experience Value",
"defaultRankCap": "[long]Initial value of rank cap",
"maxRankCap": "[long]Maximum rank cap",
"rankThreshold": {
"metadata": "[string?]metadata",
"values": [
"[long]Rank Up Experience Threshold"
]
},
"acquireActionRates": [
{
"name": "[string]Remuneration addition table name",
"mode": "[string]Remuneration addition table type",
"rates": [
"[double]Addition amount (multiplier)"
],
"bigRates": [
"[string]Addition amount (multiplier)"
]
}
]
}
]
}
Type | Condition | Require | Default | Limitation | Description | |
---|---|---|---|---|---|---|
version | ✓ | 2019-01-11 | Format version of master data | |||
experienceModels | List<ExperienceModel> | ~ 100 items | Experience Model |
ExperienceModel
Experience Model
An experience model is an entity that sets the threshold of experience required for rank advancement and for each default and maximum rank cap.
Type | Condition | Require | Default | Limitation | Description | |
---|---|---|---|---|---|---|
experienceModelId | string | ✓ | ~ 1024 chars | Experience Model GRN | ||
name | string | ✓ | ~ 128 chars | Experience Model Name | ||
metadata | string | ~ 2048 chars | metadata | |||
defaultExperience | long | ✓ | 0 | ~ 9223372036854775805 | Initial Experience Value | |
defaultRankCap | long | ✓ | ~ 9223372036854775805 | Initial value of rank cap | ||
maxRankCap | long | ✓ | ~ 9223372036854775805 | Maximum rank cap | ||
rankThreshold | Threshold | ✓ | rank-up threshold | |||
acquireActionRates | List<AcquireActionRate> | ~ 100 items | List of Remuneration addition table |
Threshold
Rank Up Threshold
Type | Condition | Require | Default | Limitation | Description | |
---|---|---|---|---|---|---|
metadata | string | ~ 2048 chars | metadata | |||
values | List<long> | ✓ | 1 ~ 10000 items | List of Rank Up Experience Threshold |
AcquireActionRate
Remuneration addition table master
You can adjust the amount of rewards according to the rank.
Type | Condition | Require | Default | Limitation | Description | |
---|---|---|---|---|---|---|
name | string | ✓ | ~ 128 chars | Remuneration addition table name | ||
mode | enum { “double”, “big” } | ✓ | “double” | ~ 128 chars | Remuneration addition table type | |
rates | List<double> | {mode} == “double” | ✓ | 1 ~ 10000 items | Amount added per rank (multiplier) | |
bigRates | List<string> | {mode} == “big” | ✓ | 1 ~ 10000 items | Amount added per rank (multiplier) |
Enumeration type definition to specify as mode
Enumerator String Definition | Description |
---|---|
double | Floating point number less than 2^48 |
big | Floating point number less than 1024 digits |
AcquireAction
Acquire Action