Master Data Reference of GS2-Experience

{
  "version": "2019-01-11",
  "experienceModels": [
    {
      "name": "[string]Experience Model Name",
      "metadata": "[string?]metadata",
      "defaultExperience": "[long]Initial Experience Value",
      "defaultRankCap": "[long]Initial value of rank cap",
      "maxRankCap": "[long]Maximum rank cap",
      "rankThreshold": {
        "metadata": "[string?]metadata",
        "values": [
          "[long]Rank Up Experience Threshold"
        ]
      },
      "acquireActionRates": [
        {
          "name": "[string]Remuneration addition table name",
          "mode": "[string]Remuneration addition table type",
          "rates": [
            "[double]Addition amount (multiplier)"
          ],
          "bigRates": [
            "[string]Addition amount (multiplier)"
          ]
        }
      ]
    }
  ]
}
TypeConditionRequireDefaultLimitationDescription
version2019-01-11Format version of master data
experienceModelsList<ExperienceModel>~ 100 itemsExperience Model

ExperienceModel

Experience Model

An experience model is an entity that sets the threshold of experience required for rank advancement and for each default and maximum rank cap.

TypeConditionRequireDefaultLimitationDescription
experienceModelIdstring~ 1024 charsExperience Model GRN
namestring~ 128 charsExperience Model Name
metadatastring~ 2048 charsmetadata
defaultExperiencelong0~ 9223372036854775805Initial Experience Value
defaultRankCaplong~ 9223372036854775805Initial value of rank cap
maxRankCaplong~ 9223372036854775805Maximum rank cap
rankThresholdThresholdrank-up threshold
acquireActionRatesList<AcquireActionRate>~ 100 itemsList of Remuneration addition table

Threshold

Rank Up Threshold

TypeConditionRequireDefaultLimitationDescription
metadatastring~ 2048 charsmetadata
valuesList<long>1 ~ 10000 itemsList of Rank Up Experience Threshold

AcquireActionRate

Remuneration addition table master

You can adjust the amount of rewards according to the rank.

TypeConditionRequireDefaultLimitationDescription
namestring~ 128 charsRemuneration addition table name
modeenum {
    “double”,
    “big”
}
“double”~ 128 charsRemuneration addition table type
ratesList<double>{mode} == “double”1 ~ 10000 itemsAmount added per rank (multiplier)
bigRatesList<string>{mode} == “big”1 ~ 10000 itemsAmount added per rank (multiplier)

Enumeration type definition to specify as mode

Enumerator String DefinitionDescription
doubleFloating point number less than 2^48
bigFloating point number less than 1024 digits

AcquireAction

Acquire Action

TypeConditionRequireDefaultLimitationDescription
actionenum {
"Gs2AdReward:AcquirePointByUserId",
"Gs2Dictionary:AddEntriesByUserId",
"Gs2Enchant:ReDrawBalanceParameterStatusByUserId",
"Gs2Enchant:SetBalanceParameterStatusByUserId",
"Gs2Enchant:ReDrawRarityParameterStatusByUserId",
"Gs2Enchant:AddRarityParameterStatusByUserId",
"Gs2Enchant:SetRarityParameterStatusByUserId",
"Gs2Enhance:DirectEnhanceByUserId",
"Gs2Enhance:UnleashByUserId",
"Gs2Enhance:CreateProgressByUserId",
"Gs2Exchange:ExchangeByUserId",
"Gs2Exchange:IncrementalExchangeByUserId",
"Gs2Exchange:CreateAwaitByUserId",
"Gs2Exchange:AcquireForceByUserId",
"Gs2Exchange:SkipByUserId",
"Gs2Experience:AddExperienceByUserId",
"Gs2Experience:SetExperienceByUserId",
"Gs2Experience:AddRankCapByUserId",
"Gs2Experience:SetRankCapByUserId",
"Gs2Experience:MultiplyAcquireActionsByUserId",
"Gs2Formation:AddMoldCapacityByUserId",
"Gs2Formation:SetMoldCapacityByUserId",
"Gs2Formation:AcquireActionsToFormProperties",
"Gs2Formation:SetFormByUserId",
"Gs2Formation:AcquireActionsToPropertyFormProperties",
"Gs2Friend:UpdateProfileByUserId",
"Gs2Grade:AddGradeByUserId",
"Gs2Grade:ApplyRankCapByUserId",
"Gs2Grade:MultiplyAcquireActionsByUserId",
"Gs2Guild:IncreaseMaximumCurrentMaximumMemberCountByGuildName",
"Gs2Guild:SetMaximumCurrentMaximumMemberCountByGuildName",
"Gs2Idle:IncreaseMaximumIdleMinutesByUserId",
"Gs2Idle:SetMaximumIdleMinutesByUserId",
"Gs2Idle:ReceiveByUserId",
"Gs2Inbox:SendMessageByUserId",
"Gs2Inventory:AddCapacityByUserId",
"Gs2Inventory:SetCapacityByUserId",
"Gs2Inventory:AcquireItemSetByUserId",
"Gs2Inventory:AcquireItemSetWithGradeByUserId",
"Gs2Inventory:AddReferenceOfByUserId",
"Gs2Inventory:DeleteReferenceOfByUserId",
"Gs2Inventory:AcquireSimpleItemsByUserId",
"Gs2Inventory:SetSimpleItemsByUserId",
"Gs2Inventory:AcquireBigItemByUserId",
"Gs2Inventory:SetBigItemByUserId",
"Gs2JobQueue:PushByUserId",
"Gs2Limit:CountDownByUserId",
"Gs2Limit:DeleteCounterByUserId",
"Gs2LoginReward:DeleteReceiveStatusByUserId",
"Gs2LoginReward:UnmarkReceivedByUserId",
"Gs2Lottery:DrawByUserId",
"Gs2Lottery:ResetBoxByUserId",
"Gs2Mission:RevertReceiveByUserId",
"Gs2Mission:IncreaseCounterByUserId",
"Gs2Mission:SetCounterByUserId",
"Gs2Money:DepositByUserId",
"Gs2Money:RevertRecordReceipt",
"Gs2Money2:DepositByUserId",
"Gs2Quest:CreateProgressByUserId",
"Gs2Schedule:TriggerByUserId",
"Gs2Script:InvokeScript",
"Gs2SerialKey:RevertUseByUserId",
"Gs2SerialKey:IssueOnce",
"Gs2Showcase:DecrementPurchaseCountByUserId",
"Gs2Showcase:ForceReDrawByUserId",
"Gs2SkillTree:MarkReleaseByUserId",
"Gs2Stamina:RecoverStaminaByUserId",
"Gs2Stamina:RaiseMaxValueByUserId",
"Gs2Stamina:SetMaxValueByUserId",
"Gs2Stamina:SetRecoverIntervalByUserId",
"Gs2Stamina:SetRecoverValueByUserId",
"Gs2StateMachine:StartStateMachineByUserId",
}
~ 128 charsTypes of actions to be performed in the acquire action
requeststring~ 1048576 charsJSON of request