GS2-Deploy/CDK Reference of GS2-Enhance
Entity
Resources operated in Deploy process
Namespace
Namespace
A namespace is a mechanism that allows multiple uses of the same service for different purposes within a single project. Each GS2 service is managed on a per-namespace basis. Even when using the same service, if the namespace differs, the data is treated as a completely independent data space.
Therefore, you must create a namespace before you can start using each service.
| Type | Condition | Required | Default | Value Limits | Description | |
|---|---|---|---|---|---|---|
| namespaceId | string | ✓ | ~ 1024 chars | Namespace GRN | ||
| name | string | ✓ | ~ 128 chars | Namespace name | ||
| description | string | ~ 1024 chars | Description | |||
| transactionSetting | TransactionSetting | ✓ | Transaction settings | |||
| enhanceScript | ScriptSetting | Script to be executed at the time of reinforcement | ||||
| logSetting | LogSetting | Log output settings | ||||
| createdAt | long | ✓ | Now | Datetime of creation Unix time, milliseconds Automatically configured on the server | ||
| updatedAt | long | ✓ | Now | Datetime of last update Unix time, milliseconds Automatically configured on the server | ||
| revision | long | 0 | 0 ~ 9223372036854775805 | Revision |
GetAttr
Generation results of resources that can be obtained with the !GetAttr tag
| Type | Description | |
|---|---|---|
| Item | Namespace | Namespace created |
Implementation Example
Type: GS2::Enhance::Namespace
Properties:
Name: namespace-0001
Description: null
TransactionSetting:
EnableAutoRun: true
QueueNamespaceId: grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0001
EnhanceScript: null
LogSetting:
LoggingNamespaceId: grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001import (
"github.com/gs2io/gs2-golang-cdk/core"
"github.com/gs2io/gs2-golang-cdk/enhance"
"github.com/openlyinc/pointy"
)
SampleStack := core.NewStack()
enhance.NewNamespace(
&SampleStack,
"namespace-0001",
enhance.NamespaceOptions{
TransactionSetting: core.NewTransactionSetting(
core.TransactionSettingOptions{
QueueNamespaceId: pointy.String("grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0001"),
},
),
LogSetting: &core.LogSetting{
LoggingNamespaceId: "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001",
},
},
)
println(SampleStack.Yaml()) // Generate Template
class SampleStack extends \Gs2Cdk\Core\Model\Stack
{
function __construct() {
parent::__construct();
new \Gs2Cdk\Enhance\Model\Namespace_(
stack: $this,
name: "namespace-0001",
options: new \Gs2Cdk\Enhance\Model\Options\NamespaceOptions(
transactionSetting: new \Gs2Cdk\Core\Model\TransactionSetting(
new \Gs2Cdk\Core\Model\TransactionSettingOptions(
queueNamespaceId: "grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0001"
)
),
logSetting: new \Gs2Cdk\Core\Model\LogSetting(
loggingNamespaceId: "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"
)
)
);
}
}
print((new SampleStack())->yaml()); // Generate Template
class SampleStack extends io.gs2.cdk.core.model.Stack
{
public SampleStack() {
super();
new io.gs2.cdk.enhance.model.Namespace(
this,
"namespace-0001",
new io.gs2.cdk.enhance.model.options.NamespaceOptions()
.withTransactionSetting(new io.gs2.cdk.core.model.TransactionSetting(
new io.gs2.cdk.core.model.options.TransactionSettingOptions()
.withQueueNamespaceId("grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0001")
))
.withLogSetting(new io.gs2.cdk.core.model.LogSetting(
"grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"
))
);
}
}
System.out.println(new SampleStack().yaml()); // Generate Templatepublic class SampleStack : Gs2Cdk.Core.Model.Stack
{
public SampleStack() {
new Gs2Cdk.Gs2Enhance.Model.Namespace(
stack: this,
name: "namespace-0001",
options: new Gs2Cdk.Gs2Enhance.Model.Options.NamespaceOptions
{
transactionSetting = new Gs2Cdk.Core.Model.TransactionSetting(
options: new Gs2Cdk.Core.Model.TransactionSettingOptions
{
queueNamespaceId = "grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0001"
}
),
logSetting = new Gs2Cdk.Core.Model.LogSetting(
loggingNamespaceId: "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"
)
}
);
}
}
Debug.Log(new SampleStack().Yaml()); // Generate Templateimport core from "@/gs2cdk/core";
import enhance from "@/gs2cdk/enhance";
class SampleStack extends core.Stack
{
public constructor() {
super();
new enhance.model.Namespace(
this,
"namespace-0001",
{
transactionSetting: new core.TransactionSetting(
{
queueNamespaceId: "grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0001"
}
),
logSetting: new core.LogSetting(
"grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"
)
}
);
}
}
console.log(new SampleStack().yaml()); // Generate Template
from gs2_cdk import Stack, core, enhance
class SampleStack(Stack):
def __init__(self):
super().__init__()
enhance.Namespace(
stack=self,
name='namespace-0001',
options=enhance.NamespaceOptions(
transaction_setting=core.TransactionSetting(
options=core.TransactionSettingOptions(
queue_namespace_id='grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0001',
)
),
log_setting=core.LogSetting(
logging_namespace_id='grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001',
),
),
)
print(SampleStack().yaml()) # Generate TemplateScriptSetting
Script settings
In GS2, you can associate custom scripts with microservice events and execute them. This model holds the settings for triggering script execution.
There are two main ways to execute a script: synchronous execution and asynchronous execution. Synchronous execution blocks processing until the script has finished executing. Instead, you can use the script execution result to stop the execution of the API or to tamper with the result of the API.
In contrast, asynchronous execution does not block processing until the script has finished executing. Since the script result cannot be used to stop the API execution or modify the API response, asynchronous execution does not affect the API’s response flow. For this reason, asynchronous execution is generally recommended.
There are two types of asynchronous execution methods: GS2-Script and Amazon EventBridge. By using Amazon EventBridge, you can write processing in languages other than Lua.
| Type | Condition | Required | Default | Value Limits | Description | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| triggerScriptId | string | ~ 1024 chars | Script GRN
of synchronous execution script Must be specified in GRN format starting with “grn:gs2:”. | |||||||||||
| doneTriggerTargetType | String Enum enum { “none”, “gs2_script”, “aws” } | ✓ | “none” | ~ 128 chars | How to execute asynchronous scripts Specifies the type of script to use for asynchronous execution. You can choose from “Do not use asynchronous execution scripts (none)”, “Use GS2-Script (gs2_script)”, and “Use Amazon EventBridge (aws)”.
| |||||||||
| doneTriggerScriptId | string | {doneTriggerTargetType} == “gs2_script” | ~ 1024 chars | Script GRN
of asynchronous execution script Must be specified in GRN format starting with “grn:gs2:”. * Enabled if doneTriggerTargetType is “gs2_script” | ||||||||||
| doneTriggerQueueNamespaceId | string | {doneTriggerTargetType} == “gs2_script” | ~ 1024 chars | GS2-JobQueue namespace GRN
to execute asynchronous execution scripts If you want to execute asynchronous execution scripts via GS2-JobQueue instead of executing them directly, specify the GS2-JobQueue namespace GRN. There is little reason to use GS2-JobQueue, so you don’t need to specify it unless you have a specific reason. * Enabled if doneTriggerTargetType is “gs2_script” |
LogSetting
Log Export Settings
Manages log data export settings. This type holds the GS2-Log namespace identifier (Namespace ID) used to export log data. Specify the GS2-Log namespace where log data is collected and stored in the GRN format for the Log Namespace ID (loggingNamespaceId). Configuring this setting ensures that log data for API requests and responses occurring within the specified namespace is output to the target GS2-Log namespace. GS2-Log provides real-time logs that can be used for system monitoring, analysis, and debugging.
| Type | Condition | Required | Default | Value Limits | Description | |
|---|---|---|---|---|---|---|
| loggingNamespaceId | string | ✓ | ~ 1024 chars | GS2-Log namespace GRN to output logs |
TransactionSetting
Transaction settings
Transaction settings control how transactions are executed, their consistency, asynchronous processing, and conflict avoidance mechanisms. Combining features like AutoRun, AtomicCommit, Distributor, batch application of script results, and asynchronous acquisition actions via JobQueue enables robust transaction management tailored to game logic.
| Type | Condition | Required | Default | Value Limits | Description | |
|---|---|---|---|---|---|---|
| enableAutoRun | bool | ✓ | false | Whether to automatically execute issued transactions on the server side | ||
| enableAtomicCommit | bool | {enableAutoRun} == true | ✓* | false | Whether to commit the execution of transactions atomically * Required if enableAutoRun is true | |
| transactionUseDistributor | bool | {enableAtomicCommit} == true | ✓* | false | Whether to execute transactions asynchronously * Required if enableAtomicCommit is true | |
| commitScriptResultInUseDistributor | bool | {transactionUseDistributor} == true | ✓* | false | Whether to execute the commit processing of the script result asynchronously * Required if transactionUseDistributor is true | |
| acquireActionUseJobQueue | bool | {enableAtomicCommit} == true | ✓* | false | Whether to use GS2-JobQueue to execute the acquire action * Required if enableAtomicCommit is true | |
| distributorNamespaceId | string | ✓ | “grn:gs2:{region}:{ownerId}:distributor:default” | ~ 1024 chars | GS2-Distributor namespace used for transaction execution | |
| queueNamespaceId | string | ✓ | “grn:gs2:{region}:{ownerId}:queue:default” | ~ 1024 chars | Namespace in GS2-JobQueue used to run the transaction |
CurrentRateMaster
Currently available enhanced rate masters
GS2 uses JSON format files for master data management. By uploading the file, the settings can actually be reflected on the server.
To create JSON files, we provide a master data editor within the management console. Additionally, you can utilize the service by creating tools more suited to game operations and exporting JSON files in the appropriate format.
Note
Please refer to Master Data Reference of GS2-Enhance for the JSON file format.| Type | Condition | Required | Default | Value Limits | Description | |
|---|---|---|---|---|---|---|
| namespaceId | string | ✓ | ~ 1024 chars | Namespace GRN | ||
| settings | string | ✓ | ~ 5242880 bytes (5MB) | Master Data |
GetAttr
Generation results of resources that can be obtained with the !GetAttr tag
| Type | Description | |
|---|---|---|
| Item | CurrentRateMaster | Updated and currently available enhanced rate settings |
Implementation Example
Type: GS2::Enhance::CurrentRateMaster
Properties:
NamespaceName: namespace-0001
Mode: direct
Settings: {
"version": "2020-08-22",
"rateModels": [
{
"name": "character-friendly",
"targetInventoryModelId": "grn:inventory:character",
"acquireExperienceSuffix": ":friendly",
"materialInventoryModelId": "grn:inventory:sweet",
"experienceModelId": "grn:experience:friendly",
"metadata": "CHARACTER_FRIENDLY",
"acquireExperienceHierarchy": [
"taste"
],
"bonusRates": [
{
"rate": 1,
"weight": 90
}
]
},
{
"name": "character-level",
"targetInventoryModelId": "grn:inventory:character",
"acquireExperienceSuffix": ":level",
"materialInventoryModelId": "grn:inventory:material",
"experienceModelId": "grn:gs2:ap-northeast-1:YourOwnerId:experience:namespace-0001:model:level",
"metadata": "CHARACTER_LEVEL",
"acquireExperienceHierarchy": [
"experience"
],
"bonusRates": [
{
"rate": 1,
"weight": 90
},
{
"rate": 1.5,
"weight": 9
},
{
"rate": 2,
"weight": 1
}
]
}
],
"unleashRateModels": [
]
}
UploadToken: nullimport (
"github.com/gs2io/gs2-golang-cdk/core"
"github.com/gs2io/gs2-golang-cdk/enhance"
"github.com/openlyinc/pointy"
)
SampleStack := core.NewStack()
enhance.NewNamespace(
&SampleStack,
"namespace-0001",
enhance.NamespaceOptions{},
).MasterData(
[]enhance.RateModel{
enhance.NewRateModel(
"character-friendly",
"grn:inventory:character",
":friendly",
"grn:inventory:sweet",
"grn:experience:friendly",
enhance.RateModelOptions{
Metadata: pointy.String("CHARACTER_FRIENDLY"),
AcquireExperienceHierarchy: []string{
"taste",
},
BonusRates: []enhance.BonusRate{
enhance.NewBonusRate(
1,
90,
enhance.BonusRateOptions{},
),
},
},
),
enhance.NewRateModel(
"character-level",
"grn:inventory:character",
":level",
"grn:inventory:material",
"grn:gs2:ap-northeast-1:YourOwnerId:experience:namespace-0001:model:level",
enhance.RateModelOptions{
Metadata: pointy.String("CHARACTER_LEVEL"),
AcquireExperienceHierarchy: []string{
"experience",
},
BonusRates: []enhance.BonusRate{
enhance.NewBonusRate(
1,
90,
enhance.BonusRateOptions{},
),
enhance.NewBonusRate(
1.5,
9,
enhance.BonusRateOptions{},
),
enhance.NewBonusRate(
2,
1,
enhance.BonusRateOptions{},
),
},
},
),
},
[]enhance.UnleashRateModel{
},
)
println(SampleStack.Yaml()) // Generate Template
class SampleStack extends \Gs2Cdk\Core\Model\Stack
{
function __construct() {
parent::__construct();
(new \Gs2Cdk\Enhance\Model\Namespace_(
stack: $this,
name: "namespace-0001"
))->masterData(
[
new \Gs2Cdk\Enhance\Model\RateModel(
name:"character-friendly",
targetInventoryModelId:"grn:inventory:character",
acquireExperienceSuffix:":friendly",
materialInventoryModelId:"grn:inventory:sweet",
experienceModelId:"grn:experience:friendly",
options: new \Gs2Cdk\Enhance\Model\Options\RateModelOptions(
metadata:"CHARACTER_FRIENDLY",
acquireExperienceHierarchy:[
"taste",
],
bonusRates:[
new \Gs2Cdk\Enhance\Model\BonusRate(
rate: 1,
weight: 90,
),
]
)
),
new \Gs2Cdk\Enhance\Model\RateModel(
name:"character-level",
targetInventoryModelId:"grn:inventory:character",
acquireExperienceSuffix:":level",
materialInventoryModelId:"grn:inventory:material",
experienceModelId:"grn:gs2:ap-northeast-1:YourOwnerId:experience:namespace-0001:model:level",
options: new \Gs2Cdk\Enhance\Model\Options\RateModelOptions(
metadata:"CHARACTER_LEVEL",
acquireExperienceHierarchy:[
"experience",
],
bonusRates:[
new \Gs2Cdk\Enhance\Model\BonusRate(
rate: 1,
weight: 90,
),
new \Gs2Cdk\Enhance\Model\BonusRate(
rate: 1.5,
weight: 9,
),
new \Gs2Cdk\Enhance\Model\BonusRate(
rate: 2,
weight: 1,
),
]
)
)
],
[
]
);
}
}
print((new SampleStack())->yaml()); // Generate Template
class SampleStack extends io.gs2.cdk.core.model.Stack
{
public SampleStack() {
super();
new io.gs2.cdk.enhance.model.Namespace(
this,
"namespace-0001"
).masterData(
Arrays.asList(
new io.gs2.cdk.enhance.model.RateModel(
"character-friendly",
"grn:inventory:character",
":friendly",
"grn:inventory:sweet",
"grn:experience:friendly",
new io.gs2.cdk.enhance.model.options.RateModelOptions()
.withMetadata("CHARACTER_FRIENDLY")
.withAcquireExperienceHierarchy(Arrays.asList(
"taste"
))
.withBonusRates(Arrays.asList(
new io.gs2.cdk.enhance.model.BonusRate(
1f,
90
)
))
),
new io.gs2.cdk.enhance.model.RateModel(
"character-level",
"grn:inventory:character",
":level",
"grn:inventory:material",
"grn:gs2:ap-northeast-1:YourOwnerId:experience:namespace-0001:model:level",
new io.gs2.cdk.enhance.model.options.RateModelOptions()
.withMetadata("CHARACTER_LEVEL")
.withAcquireExperienceHierarchy(Arrays.asList(
"experience"
))
.withBonusRates(Arrays.asList(
new io.gs2.cdk.enhance.model.BonusRate(
1f,
90
),
new io.gs2.cdk.enhance.model.BonusRate(
1.5f,
9
),
new io.gs2.cdk.enhance.model.BonusRate(
2f,
1
)
))
)
),
Arrays.asList(
)
);
}
}
System.out.println(new SampleStack().yaml()); // Generate Templatepublic class SampleStack : Gs2Cdk.Core.Model.Stack
{
public SampleStack() {
new Gs2Cdk.Gs2Enhance.Model.Namespace(
stack: this,
name: "namespace-0001"
).MasterData(
new Gs2Cdk.Gs2Enhance.Model.RateModel[] {
new Gs2Cdk.Gs2Enhance.Model.RateModel(
name: "character-friendly",
targetInventoryModelId: "grn:inventory:character",
acquireExperienceSuffix: ":friendly",
materialInventoryModelId: "grn:inventory:sweet",
experienceModelId: "grn:experience:friendly",
options: new Gs2Cdk.Gs2Enhance.Model.Options.RateModelOptions
{
metadata = "CHARACTER_FRIENDLY",
acquireExperienceHierarchy = new string[]
{
"taste"
},
bonusRates = new Gs2Cdk.Gs2Enhance.Model.BonusRate[]
{
new Gs2Cdk.Gs2Enhance.Model.BonusRate(
rate: 1f,
weight: 90
)
}
}
),
new Gs2Cdk.Gs2Enhance.Model.RateModel(
name: "character-level",
targetInventoryModelId: "grn:inventory:character",
acquireExperienceSuffix: ":level",
materialInventoryModelId: "grn:inventory:material",
experienceModelId: "grn:gs2:ap-northeast-1:YourOwnerId:experience:namespace-0001:model:level",
options: new Gs2Cdk.Gs2Enhance.Model.Options.RateModelOptions
{
metadata = "CHARACTER_LEVEL",
acquireExperienceHierarchy = new string[]
{
"experience"
},
bonusRates = new Gs2Cdk.Gs2Enhance.Model.BonusRate[]
{
new Gs2Cdk.Gs2Enhance.Model.BonusRate(
rate: 1f,
weight: 90
),
new Gs2Cdk.Gs2Enhance.Model.BonusRate(
rate: 1.5f,
weight: 9
),
new Gs2Cdk.Gs2Enhance.Model.BonusRate(
rate: 2f,
weight: 1
)
}
}
)
},
new Gs2Cdk.Gs2Enhance.Model.UnleashRateModel[] {
}
);
}
}
Debug.Log(new SampleStack().Yaml()); // Generate Templateimport core from "@/gs2cdk/core";
import enhance from "@/gs2cdk/enhance";
class SampleStack extends core.Stack
{
public constructor() {
super();
new enhance.model.Namespace(
this,
"namespace-0001",
).masterData(
[
new enhance.model.RateModel(
"character-friendly",
"grn:inventory:character",
":friendly",
"grn:inventory:sweet",
"grn:experience:friendly",
{
metadata: "CHARACTER_FRIENDLY",
acquireExperienceHierarchy: [
"taste",
],
bonusRates: [
new enhance.model.BonusRate(
1,
90
),
]
}
),
new enhance.model.RateModel(
"character-level",
"grn:inventory:character",
":level",
"grn:inventory:material",
"grn:gs2:ap-northeast-1:YourOwnerId:experience:namespace-0001:model:level",
{
metadata: "CHARACTER_LEVEL",
acquireExperienceHierarchy: [
"experience",
],
bonusRates: [
new enhance.model.BonusRate(
1,
90
),
new enhance.model.BonusRate(
1.5,
9
),
new enhance.model.BonusRate(
2,
1
),
]
}
)
],
[
]
);
}
}
console.log(new SampleStack().yaml()); // Generate Template
from gs2_cdk import Stack, core, enhance
class SampleStack(Stack):
def __init__(self):
super().__init__()
enhance.Namespace(
stack=self,
name="namespace-0001",
).master_data(
rate_models=[
enhance.RateModel(
name='character-friendly',
target_inventory_model_id='grn:inventory:character',
acquire_experience_suffix=':friendly',
material_inventory_model_id='grn:inventory:sweet',
experience_model_id='grn:experience:friendly',
options=enhance.RateModelOptions(
metadata = 'CHARACTER_FRIENDLY',
acquire_experience_hierarchy = [
'taste',
],
bonus_rates = [
enhance.BonusRate(
rate=1,
weight=90,
),
]
),
),
enhance.RateModel(
name='character-level',
target_inventory_model_id='grn:inventory:character',
acquire_experience_suffix=':level',
material_inventory_model_id='grn:inventory:material',
experience_model_id='grn:gs2:ap-northeast-1:YourOwnerId:experience:namespace-0001:model:level',
options=enhance.RateModelOptions(
metadata = 'CHARACTER_LEVEL',
acquire_experience_hierarchy = [
'experience',
],
bonus_rates = [
enhance.BonusRate(
rate=1,
weight=90,
),
enhance.BonusRate(
rate=1.5,
weight=9,
),
enhance.BonusRate(
rate=2,
weight=1,
),
]
),
),
],
unleash_rate_models=[
],
)
print(SampleStack().yaml()) # Generate TemplateRateModel
Enhancement Rate Model
The enhancement rate is data that defines the materials used for enhancement and the target of enhancement.
Both material data and enhancement target data must be managed in GS2-Inventory. The experience value obtained from the enhancement is recorded in GS2-Inventory metadata in JSON format. Here, it is necessary to describe at which level of the metadata the experience value is stored.
A correction value can be applied to the amount of experience value that can be obtained with a certain probability of great success during enhancement.
The probability of that draw is also defined in this entity.
| Type | Condition | Required | Default | Value Limits | Description | |
|---|---|---|---|---|---|---|
| rateModelId | string | ✓ | ~ 1024 chars | Enhance Rate Model GRN | ||
| name | string | ✓ | ~ 128 chars | Enhanced Rate Name | ||
| description | string | ~ 1024 chars | Description | |||
| metadata | string | ~ 2048 chars | Metadata | |||
| targetInventoryModelId | string | ✓ | ~ 1024 chars | GRN of inventory models usable for reinforcement targets | ||
| acquireExperienceSuffix | string | ✓ | ~ 1024 chars | Suffix to be assigned to the property ID that stores the experience value obtained from GS2-Experience | ||
| materialInventoryModelId | string | ✓ | ~ 1024 chars | GRN of item sets (quantity of items held per expiration date) that will be used as materials for enhancement. | ||
| acquireExperienceHierarchy | List<string> | 0 ~ 10 items | Hierarchical structure of JSON data defining acquisition experience values to be stored in ItemModel metadata GS2-Enhance features a mechanism that works in conjunction with GS2-Inventory to perform enhancements. It sets the experience value when used as enhancement material in JSON format within the ItemModel metadata. For example, to define metadata with a structure like: { “aaa”: { “bbb”: { “experienceValue”: 100 } } } Specify it as: [ “aaa”, ‘bbb’, “experienceValue” ] Details are explained in the Microservices Introduction / GS2-Enhance section. | |||
| experienceModelId | string | ✓ | ~ 1024 chars | Experience Model GRN | ||
| bonusRates | List<BonusRate> | 0 ~ 1000 items | Experience gain bonus |
BonusRate
Experience gain bonus
| Type | Condition | Required | Default | Value Limits | Description | |
|---|---|---|---|---|---|---|
| rate | float | ✓ | 1.0 | 0 ~ 10000 | Experience bonus multiplier (1.0 = no bonus) | |
| weight | int | ✓ | 1 | 0 ~ 2147483645 | lottery weight |
UnleashRateModel
Unleash Rates
The limit breakthrough rate is the data that defines the limit breakthrough target and the GS2-Grade limit breakthrough model. The data for the limit breakthrough must be managed in GS2-Inventory.
| Type | Condition | Required | Default | Value Limits | Description | |
|---|---|---|---|---|---|---|
| unleashRateModelId | string | ✓ | ~ 1024 chars | Unleash Rate Model GRN | ||
| name | string | ✓ | ~ 128 chars | Unleash rate name | ||
| description | string | ~ 1024 chars | Description | |||
| metadata | string | ~ 2048 chars | Metadata | |||
| targetInventoryModelId | string | ✓ | ~ 1024 chars | Inventory available for unleash targets | ||
| gradeModelId | string | ✓ | ~ 1024 chars | Grade model | ||
| gradeEntries | List<UnleashRateEntryModel> | ✓ | 1 ~ 1000 items | List of Grade Entry |
UnleashRateEntryModel
Unleash rate entry model
| Type | Condition | Required | Default | Value Limits | Description | |
|---|---|---|---|---|---|---|
| gradeValue | long | ✓ | 1 ~ 1000 | Target grade | ||
| needCount | int | ✓ | 1 ~ 1000 | How many items of the same type to consume |