GS2-Enchant Deploy/CDK Reference
Entities
Resources targeted by the Deploy operation
Namespace
Namespace
A Namespace allows multiple independent instances of the same service within a single project by separating data spaces and usage contexts. Each GS2 service is managed on a per-namespace basis. Even when using the same service, if the namespace differs, the data is treated as a completely independent data space.
Therefore, you must create a namespace before you can start using each service.
Request
Resource creation and update requests
| Type | Condition | Required | Default | Value Limits | Description | |
|---|---|---|---|---|---|---|
| name | string | ✓ | ~ 128 chars | Namespace name Namespace-specific name. Specified using alphanumeric characters, hyphens (-), underscores (_), and periods (.). | ||
| description | string | ~ 1024 chars | Description | |||
| transactionSetting | TransactionSetting | ✓ | Transaction Setting Configuration for controlling how transactions are processed when executing enchant parameter operations. | |||
| logSetting | LogSetting | Log Output Setting Configuration for outputting log data of enchant operations to GS2-Log. By specifying a GS2-Log namespace, API request and response logs for balance parameter and rarity parameter operations can be collected. |
GetAttr
Resource creation results that can be retrieved using the !GetAttr tag
| Type | Description | |
|---|---|---|
| Item | Namespace | Namespace created |
Implementation Example
Type: GS2::Enchant::Namespace
Properties:
Name: namespace-0001
Description: null
TransactionSetting:
EnableAutoRun: true
QueueNamespaceId: grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0001
LogSetting:
LoggingNamespaceId: grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001import (
"github.com/gs2io/gs2-golang-cdk/core"
"github.com/gs2io/gs2-golang-cdk/enchant"
"github.com/openlyinc/pointy"
)
SampleStack := core.NewStack()
enchant.NewNamespace(
&SampleStack,
"namespace-0001",
enchant.NamespaceOptions{
TransactionSetting: core.NewTransactionSetting(
core.TransactionSettingOptions{
QueueNamespaceId: pointy.String("grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0001"),
},
),
LogSetting: &core.LogSetting{
LoggingNamespaceId: "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001",
},
},
)
println(SampleStack.Yaml()) // Generate Templateclass SampleStack extends \Gs2Cdk\Core\Model\Stack
{
function __construct() {
parent::__construct();
new \Gs2Cdk\Enchant\Model\Namespace_(
stack: $this,
name: "namespace-0001",
options: new \Gs2Cdk\Enchant\Model\Options\NamespaceOptions(
transactionSetting: new \Gs2Cdk\Core\Model\TransactionSetting(
new \Gs2Cdk\Core\Model\TransactionSettingOptions(
queueNamespaceId: "grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0001"
)
),
logSetting: new \Gs2Cdk\Core\Model\LogSetting(
loggingNamespaceId: "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"
)
)
);
}
}
print((new SampleStack())->yaml()); // Generate Templateclass SampleStack extends io.gs2.cdk.core.model.Stack
{
public SampleStack() {
super();
new io.gs2.cdk.enchant.model.Namespace(
this,
"namespace-0001",
new io.gs2.cdk.enchant.model.options.NamespaceOptions()
.withTransactionSetting(new io.gs2.cdk.core.model.TransactionSetting(
new io.gs2.cdk.core.model.options.TransactionSettingOptions()
.withQueueNamespaceId("grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0001")
))
.withLogSetting(new io.gs2.cdk.core.model.LogSetting(
"grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"
))
);
}
}
System.out.println(new SampleStack().yaml()); // Generate Templatepublic class SampleStack : Gs2Cdk.Core.Model.Stack
{
public SampleStack() {
new Gs2Cdk.Gs2Enchant.Model.Namespace(
stack: this,
name: "namespace-0001",
options: new Gs2Cdk.Gs2Enchant.Model.Options.NamespaceOptions
{
transactionSetting = new Gs2Cdk.Core.Model.TransactionSetting(
options: new Gs2Cdk.Core.Model.TransactionSettingOptions
{
queueNamespaceId = "grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0001"
}
),
logSetting = new Gs2Cdk.Core.Model.LogSetting(
loggingNamespaceId: "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"
)
}
);
}
}
Debug.Log(new SampleStack().Yaml()); // Generate Templateimport core from "@/gs2cdk/core";
import enchant from "@/gs2cdk/enchant";
class SampleStack extends core.Stack
{
public constructor() {
super();
new enchant.model.Namespace(
this,
"namespace-0001",
{
transactionSetting: new core.TransactionSetting(
{
queueNamespaceId: "grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0001"
}
),
logSetting: new core.LogSetting(
"grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"
)
}
);
}
}
console.log(new SampleStack().yaml()); // Generate Templatefrom gs2_cdk import Stack, core, enchant
class SampleStack(Stack):
def __init__(self):
super().__init__()
enchant.Namespace(
stack=self,
name='namespace-0001',
options=enchant.NamespaceOptions(
transaction_setting=core.TransactionSetting(
options=core.TransactionSettingOptions(
queue_namespace_id='grn:gs2:ap-northeast-1:YourOwnerId:queue:queue-0001',
)
),
log_setting=core.LogSetting(
logging_namespace_id='grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001',
),
),
)
print(SampleStack().yaml()) # Generate TemplateTransactionSetting
Transaction Setting
Transaction Setting controls how transactions are executed, including their consistency, asynchronous processing, and conflict avoidance mechanisms. Combining features like AutoRun, AtomicCommit, asynchronous execution using GS2-Distributor, batch application of script results, and asynchronous Acquire Actions via GS2-JobQueue enables robust transaction management tailored to game logic.
| Type | Condition | Required | Default | Value Limits | Description | |
|---|---|---|---|---|---|---|
| enableAutoRun | bool | false | Whether to automatically execute issued transactions on the server side | |||
| enableAtomicCommit | bool | {enableAutoRun} == true | false | Whether to commit the execution of transactions atomically * Applicable only if enableAutoRun is true | ||
| transactionUseDistributor | bool | {enableAtomicCommit} == true | false | Whether to execute transactions asynchronously * Applicable only if enableAtomicCommit is true | ||
| commitScriptResultInUseDistributor | bool | {transactionUseDistributor} == true | false | Whether to execute the commit processing of the script result asynchronously * Applicable only if transactionUseDistributor is true | ||
| acquireActionUseJobQueue | bool | {enableAtomicCommit} == true | false | Whether to use GS2-JobQueue to execute the acquire action * Applicable only if enableAtomicCommit is true | ||
| distributorNamespaceId | string | “grn:gs2:{region}:{ownerId}:distributor:default” | ~ 1024 chars | GS2-Distributor Namespace GRN used to execute transactions | ||
| queueNamespaceId | string | “grn:gs2:{region}:{ownerId}:queue:default” | ~ 1024 chars | GS2-JobQueue Namespace GRN used to execute transactions |
LogSetting
Log Output Setting
Log Output Setting defines how log data is exported. This type holds the GS2-Log namespace identifier (Namespace ID) used to export log data. Specify the GS2-Log namespace where log data is collected and stored in the GRN format for the Log Namespace ID (loggingNamespaceId). Configuring this setting ensures that log data for API requests and responses occurring within the specified namespace is output to the target GS2-Log namespace. GS2-Log provides real-time logs that can be used for system monitoring, analysis, debugging, and other operational purposes.
| Type | Condition | Required | Default | Value Limits | Description | |
|---|---|---|---|---|---|---|
| loggingNamespaceId | string | ✓ | ~ 1024 chars | GS2-Log namespace GRN
to output logs Must be specified in GRN format starting with “grn:gs2:”. |
CurrentParameterMaster
Currently active Parameter Model master data
This master data describes the definitions of Parameter Models currently active within the namespace. GS2 uses JSON format files for master data management. By uploading the file, the settings can actually be reflected on the server.
To create JSON files, we provide a master data editor within the management console. Additionally, you can utilize the service by creating tools more suited to game operations and exporting JSON files in the appropriate format.
Note
Please refer to GS2-Enchant Master Data Reference for the JSON file format.Request
Resource creation and update requests
| Type | Condition | Required | Default | Value Limits | Description | |||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| namespaceName | string | ✓ | ~ 128 chars | Namespace name Namespace-specific name. Specified using alphanumeric characters, hyphens (-), underscores (_), and periods (.). | ||||||||
| mode | String Enum enum { “direct”, “preUpload” } | “direct” | Update mode
| |||||||||
| settings | string | {mode} == “direct” | ✓* | ~ 5242880 chars | Master Data * Required if mode is “direct” | |||||||
| uploadToken | string | {mode} == “preUpload” | ✓* | ~ 1024 chars | Token obtained by pre-upload Used to apply the uploaded master data. * Required if mode is “preUpload” |
GetAttr
Resource creation results that can be retrieved using the !GetAttr tag
| Type | Description | |
|---|---|---|
| Item | CurrentParameterMaster | Updated master data of the currently active Parameter Models |
Implementation Example
Type: GS2::Enchant::CurrentParameterMaster
Properties:
NamespaceName: namespace-0001
Mode: direct
Settings: {
"version": "2023-07-18",
"balanceParameterModels": [
{
"name": "balance-0001",
"totalValue": 100,
"initialValueStrategy": "average",
"parameters": [
{
"name": "parameter-0001",
"metadata": "PARAMETER_0001"
},
{
"name": "parameter-0002",
"metadata": "PARAMETER_0002"
},
{
"name": "parameter-0003",
"metadata": "PARAMETER_0003"
}
],
"metadata": "BALANCE_0001"
},
{
"name": "balance-0002",
"totalValue": 200,
"initialValueStrategy": "lottery",
"parameters": [
{
"name": "parameter-0001",
"metadata": "PARAMETER_0001"
},
{
"name": "parameter-0002",
"metadata": "PARAMETER_0002"
},
{
"name": "parameter-0003",
"metadata": "PARAMETER_0003"
},
{
"name": "parameter-0004",
"metadata": "PARAMETER_0004"
}
],
"metadata": "BALANCE_0002"
},
{
"name": "balance-0003",
"totalValue": 500,
"initialValueStrategy": "average",
"parameters": [
{
"name": "parameter-0001",
"metadata": "PARAMETER_0001"
},
{
"name": "parameter-0002",
"metadata": "PARAMETER_0002"
}
],
"metadata": "BALANCE_0003"
}
],
"rarityParameterModels": [
{
"name": "rarity-0001",
"maximumParameterCount": 5,
"parameterCounts": [
{
"count": 0,
"weight": 1
},
{
"count": 1,
"weight": 2
},
{
"count": 2,
"weight": 3
}
],
"parameters": [
{
"name": "parameter-0001",
"metadata": "PARAMETER_0001",
"resourceName": "resource-0001",
"resourceValue": 10,
"weight": 1
},
{
"name": "parameter-0002",
"metadata": "PARAMETER_0002",
"resourceName": "resource-0002",
"resourceValue": 20,
"weight": 2
},
{
"name": "parameter-0003",
"metadata": "PARAMETER_0003",
"resourceName": "resource-0003",
"resourceValue": 30,
"weight": 3
}
],
"metadata": "RARITY_0001"
},
{
"name": "rarity-0002",
"maximumParameterCount": 10,
"parameterCounts": [
{
"count": 1,
"weight": 10
},
{
"count": 2,
"weight": 20
},
{
"count": 3,
"weight": 30
}
],
"parameters": [
{
"name": "parameter-1001",
"metadata": "PARAMETER_1001",
"resourceName": "resource-1001",
"resourceValue": 100,
"weight": 10
},
{
"name": "parameter-1002",
"metadata": "PARAMETER_1002",
"resourceName": "resource-1002",
"resourceValue": 200,
"weight": 20
},
{
"name": "parameter-1003",
"metadata": "PARAMETER_1003",
"resourceName": "resource-1003",
"resourceValue": 300,
"weight": 30
}
],
"metadata": "RARITY_0002"
},
{
"name": "rarity-0003",
"maximumParameterCount": 3,
"parameterCounts": [
{
"count": 2,
"weight": 5
},
{
"count": 3,
"weight": 10
},
{
"count": 4,
"weight": 15
}
],
"parameters": [
{
"name": "parameter-2001",
"metadata": "PARAMETER_2001",
"resourceName": "resource-2001",
"resourceValue": 1000,
"weight": 2
},
{
"name": "parameter-2002",
"metadata": "PARAMETER_2002",
"resourceName": "resource-2002",
"resourceValue": 2000,
"weight": 4
},
{
"name": "parameter-2003",
"metadata": "PARAMETER_2003",
"resourceName": "resource-2003",
"resourceValue": 3000,
"weight": 6
},
{
"name": "parameter-0004",
"metadata": "PARAMETER_0004",
"resourceName": "resource-2004",
"resourceValue": 4000,
"weight": 8
}
],
"metadata": "RARITY_0003"
}
]
}
UploadToken: nullimport (
"github.com/gs2io/gs2-golang-cdk/core"
"github.com/gs2io/gs2-golang-cdk/enchant"
"github.com/openlyinc/pointy"
)
SampleStack := core.NewStack()
enchant.NewNamespace(
&SampleStack,
"namespace-0001",
enchant.NamespaceOptions{},
).MasterData(
[]enchant.BalanceParameterModel{
enchant.NewBalanceParameterModel(
"balance-0001",
100,
enchant.BalanceParameterModelInitialValueStrategyAverage,
[]enchant.BalanceParameterValueModel{
enchant.NewBalanceParameterValueModel(
"parameter-0001",
enchant.BalanceParameterValueModelOptions{
Metadata: pointy.String("PARAMETER_0001"),
},
),
enchant.NewBalanceParameterValueModel(
"parameter-0002",
enchant.BalanceParameterValueModelOptions{
Metadata: pointy.String("PARAMETER_0002"),
},
),
enchant.NewBalanceParameterValueModel(
"parameter-0003",
enchant.BalanceParameterValueModelOptions{
Metadata: pointy.String("PARAMETER_0003"),
},
),
},
enchant.BalanceParameterModelOptions{
Metadata: pointy.String("BALANCE_0001"),
},
),
enchant.NewBalanceParameterModel(
"balance-0002",
200,
enchant.BalanceParameterModelInitialValueStrategyLottery,
[]enchant.BalanceParameterValueModel{
enchant.NewBalanceParameterValueModel(
"parameter-0001",
enchant.BalanceParameterValueModelOptions{
Metadata: pointy.String("PARAMETER_0001"),
},
),
enchant.NewBalanceParameterValueModel(
"parameter-0002",
enchant.BalanceParameterValueModelOptions{
Metadata: pointy.String("PARAMETER_0002"),
},
),
enchant.NewBalanceParameterValueModel(
"parameter-0003",
enchant.BalanceParameterValueModelOptions{
Metadata: pointy.String("PARAMETER_0003"),
},
),
enchant.NewBalanceParameterValueModel(
"parameter-0004",
enchant.BalanceParameterValueModelOptions{
Metadata: pointy.String("PARAMETER_0004"),
},
),
},
enchant.BalanceParameterModelOptions{
Metadata: pointy.String("BALANCE_0002"),
},
),
enchant.NewBalanceParameterModel(
"balance-0003",
500,
enchant.BalanceParameterModelInitialValueStrategyAverage,
[]enchant.BalanceParameterValueModel{
enchant.NewBalanceParameterValueModel(
"parameter-0001",
enchant.BalanceParameterValueModelOptions{
Metadata: pointy.String("PARAMETER_0001"),
},
),
enchant.NewBalanceParameterValueModel(
"parameter-0002",
enchant.BalanceParameterValueModelOptions{
Metadata: pointy.String("PARAMETER_0002"),
},
),
},
enchant.BalanceParameterModelOptions{
Metadata: pointy.String("BALANCE_0003"),
},
),
},
[]enchant.RarityParameterModel{
enchant.NewRarityParameterModel(
"rarity-0001",
5,
[]enchant.RarityParameterCountModel{
enchant.NewRarityParameterCountModel(
0,
1,
enchant.RarityParameterCountModelOptions{},
),
enchant.NewRarityParameterCountModel(
1,
2,
enchant.RarityParameterCountModelOptions{},
),
enchant.NewRarityParameterCountModel(
2,
3,
enchant.RarityParameterCountModelOptions{},
),
},
[]enchant.RarityParameterValueModel{
enchant.NewRarityParameterValueModel(
"parameter-0001",
"resource-0001",
10,
1,
enchant.RarityParameterValueModelOptions{
Metadata: pointy.String("PARAMETER_0001"),
},
),
enchant.NewRarityParameterValueModel(
"parameter-0002",
"resource-0002",
20,
2,
enchant.RarityParameterValueModelOptions{
Metadata: pointy.String("PARAMETER_0002"),
},
),
enchant.NewRarityParameterValueModel(
"parameter-0003",
"resource-0003",
30,
3,
enchant.RarityParameterValueModelOptions{
Metadata: pointy.String("PARAMETER_0003"),
},
),
},
enchant.RarityParameterModelOptions{
Metadata: pointy.String("RARITY_0001"),
},
),
enchant.NewRarityParameterModel(
"rarity-0002",
10,
[]enchant.RarityParameterCountModel{
enchant.NewRarityParameterCountModel(
1,
10,
enchant.RarityParameterCountModelOptions{},
),
enchant.NewRarityParameterCountModel(
2,
20,
enchant.RarityParameterCountModelOptions{},
),
enchant.NewRarityParameterCountModel(
3,
30,
enchant.RarityParameterCountModelOptions{},
),
},
[]enchant.RarityParameterValueModel{
enchant.NewRarityParameterValueModel(
"parameter-1001",
"resource-1001",
100,
10,
enchant.RarityParameterValueModelOptions{
Metadata: pointy.String("PARAMETER_1001"),
},
),
enchant.NewRarityParameterValueModel(
"parameter-1002",
"resource-1002",
200,
20,
enchant.RarityParameterValueModelOptions{
Metadata: pointy.String("PARAMETER_1002"),
},
),
enchant.NewRarityParameterValueModel(
"parameter-1003",
"resource-1003",
300,
30,
enchant.RarityParameterValueModelOptions{
Metadata: pointy.String("PARAMETER_1003"),
},
),
},
enchant.RarityParameterModelOptions{
Metadata: pointy.String("RARITY_0002"),
},
),
enchant.NewRarityParameterModel(
"rarity-0003",
3,
[]enchant.RarityParameterCountModel{
enchant.NewRarityParameterCountModel(
2,
5,
enchant.RarityParameterCountModelOptions{},
),
enchant.NewRarityParameterCountModel(
3,
10,
enchant.RarityParameterCountModelOptions{},
),
enchant.NewRarityParameterCountModel(
4,
15,
enchant.RarityParameterCountModelOptions{},
),
},
[]enchant.RarityParameterValueModel{
enchant.NewRarityParameterValueModel(
"parameter-2001",
"resource-2001",
1000,
2,
enchant.RarityParameterValueModelOptions{
Metadata: pointy.String("PARAMETER_2001"),
},
),
enchant.NewRarityParameterValueModel(
"parameter-2002",
"resource-2002",
2000,
4,
enchant.RarityParameterValueModelOptions{
Metadata: pointy.String("PARAMETER_2002"),
},
),
enchant.NewRarityParameterValueModel(
"parameter-2003",
"resource-2003",
3000,
6,
enchant.RarityParameterValueModelOptions{
Metadata: pointy.String("PARAMETER_2003"),
},
),
enchant.NewRarityParameterValueModel(
"parameter-0004",
"resource-2004",
4000,
8,
enchant.RarityParameterValueModelOptions{
Metadata: pointy.String("PARAMETER_0004"),
},
),
},
enchant.RarityParameterModelOptions{
Metadata: pointy.String("RARITY_0003"),
},
),
},
)
println(SampleStack.Yaml()) // Generate Templateclass SampleStack extends \Gs2Cdk\Core\Model\Stack
{
function __construct() {
parent::__construct();
(new \Gs2Cdk\Enchant\Model\Namespace_(
stack: $this,
name: "namespace-0001"
))->masterData(
[
new \Gs2Cdk\Enchant\Model\BalanceParameterModel(
name:"balance-0001",
totalValue:100,
initialValueStrategy: \Gs2Cdk\Enchant\Model\Enums\BalanceParameterModelInitialValueStrategy::AVERAGE,
parameters:[
new \Gs2Cdk\Enchant\Model\BalanceParameterValueModel(
name: "parameter-0001",
options: new \Gs2Cdk\Enchant\Model\Options\BalanceParameterValueModelOptions(
metadata: "PARAMETER_0001",
),
),
new \Gs2Cdk\Enchant\Model\BalanceParameterValueModel(
name: "parameter-0002",
options: new \Gs2Cdk\Enchant\Model\Options\BalanceParameterValueModelOptions(
metadata: "PARAMETER_0002",
),
),
new \Gs2Cdk\Enchant\Model\BalanceParameterValueModel(
name: "parameter-0003",
options: new \Gs2Cdk\Enchant\Model\Options\BalanceParameterValueModelOptions(
metadata: "PARAMETER_0003",
),
),
],
options: new \Gs2Cdk\Enchant\Model\Options\BalanceParameterModelOptions(
metadata:"BALANCE_0001"
)
),
new \Gs2Cdk\Enchant\Model\BalanceParameterModel(
name:"balance-0002",
totalValue:200,
initialValueStrategy: \Gs2Cdk\Enchant\Model\Enums\BalanceParameterModelInitialValueStrategy::LOTTERY,
parameters:[
new \Gs2Cdk\Enchant\Model\BalanceParameterValueModel(
name: "parameter-0001",
options: new \Gs2Cdk\Enchant\Model\Options\BalanceParameterValueModelOptions(
metadata: "PARAMETER_0001",
),
),
new \Gs2Cdk\Enchant\Model\BalanceParameterValueModel(
name: "parameter-0002",
options: new \Gs2Cdk\Enchant\Model\Options\BalanceParameterValueModelOptions(
metadata: "PARAMETER_0002",
),
),
new \Gs2Cdk\Enchant\Model\BalanceParameterValueModel(
name: "parameter-0003",
options: new \Gs2Cdk\Enchant\Model\Options\BalanceParameterValueModelOptions(
metadata: "PARAMETER_0003",
),
),
new \Gs2Cdk\Enchant\Model\BalanceParameterValueModel(
name: "parameter-0004",
options: new \Gs2Cdk\Enchant\Model\Options\BalanceParameterValueModelOptions(
metadata: "PARAMETER_0004",
),
),
],
options: new \Gs2Cdk\Enchant\Model\Options\BalanceParameterModelOptions(
metadata:"BALANCE_0002"
)
),
new \Gs2Cdk\Enchant\Model\BalanceParameterModel(
name:"balance-0003",
totalValue:500,
initialValueStrategy: \Gs2Cdk\Enchant\Model\Enums\BalanceParameterModelInitialValueStrategy::AVERAGE,
parameters:[
new \Gs2Cdk\Enchant\Model\BalanceParameterValueModel(
name: "parameter-0001",
options: new \Gs2Cdk\Enchant\Model\Options\BalanceParameterValueModelOptions(
metadata: "PARAMETER_0001",
),
),
new \Gs2Cdk\Enchant\Model\BalanceParameterValueModel(
name: "parameter-0002",
options: new \Gs2Cdk\Enchant\Model\Options\BalanceParameterValueModelOptions(
metadata: "PARAMETER_0002",
),
),
],
options: new \Gs2Cdk\Enchant\Model\Options\BalanceParameterModelOptions(
metadata:"BALANCE_0003"
)
)
],
[
new \Gs2Cdk\Enchant\Model\RarityParameterModel(
name:"rarity-0001",
maximumParameterCount:5,
parameterCounts:[
new \Gs2Cdk\Enchant\Model\RarityParameterCountModel(
count: 0,
weight: 1,
),
new \Gs2Cdk\Enchant\Model\RarityParameterCountModel(
count: 1,
weight: 2,
),
new \Gs2Cdk\Enchant\Model\RarityParameterCountModel(
count: 2,
weight: 3,
),
],
parameters:[
new \Gs2Cdk\Enchant\Model\RarityParameterValueModel(
name: "parameter-0001",
resourceName: "resource-0001",
resourceValue: 10,
weight: 1,
options: new \Gs2Cdk\Enchant\Model\Options\RarityParameterValueModelOptions(
metadata: "PARAMETER_0001",
),
),
new \Gs2Cdk\Enchant\Model\RarityParameterValueModel(
name: "parameter-0002",
resourceName: "resource-0002",
resourceValue: 20,
weight: 2,
options: new \Gs2Cdk\Enchant\Model\Options\RarityParameterValueModelOptions(
metadata: "PARAMETER_0002",
),
),
new \Gs2Cdk\Enchant\Model\RarityParameterValueModel(
name: "parameter-0003",
resourceName: "resource-0003",
resourceValue: 30,
weight: 3,
options: new \Gs2Cdk\Enchant\Model\Options\RarityParameterValueModelOptions(
metadata: "PARAMETER_0003",
),
),
],
options: new \Gs2Cdk\Enchant\Model\Options\RarityParameterModelOptions(
metadata:"RARITY_0001"
)
),
new \Gs2Cdk\Enchant\Model\RarityParameterModel(
name:"rarity-0002",
maximumParameterCount:10,
parameterCounts:[
new \Gs2Cdk\Enchant\Model\RarityParameterCountModel(
count: 1,
weight: 10,
),
new \Gs2Cdk\Enchant\Model\RarityParameterCountModel(
count: 2,
weight: 20,
),
new \Gs2Cdk\Enchant\Model\RarityParameterCountModel(
count: 3,
weight: 30,
),
],
parameters:[
new \Gs2Cdk\Enchant\Model\RarityParameterValueModel(
name: "parameter-1001",
resourceName: "resource-1001",
resourceValue: 100,
weight: 10,
options: new \Gs2Cdk\Enchant\Model\Options\RarityParameterValueModelOptions(
metadata: "PARAMETER_1001",
),
),
new \Gs2Cdk\Enchant\Model\RarityParameterValueModel(
name: "parameter-1002",
resourceName: "resource-1002",
resourceValue: 200,
weight: 20,
options: new \Gs2Cdk\Enchant\Model\Options\RarityParameterValueModelOptions(
metadata: "PARAMETER_1002",
),
),
new \Gs2Cdk\Enchant\Model\RarityParameterValueModel(
name: "parameter-1003",
resourceName: "resource-1003",
resourceValue: 300,
weight: 30,
options: new \Gs2Cdk\Enchant\Model\Options\RarityParameterValueModelOptions(
metadata: "PARAMETER_1003",
),
),
],
options: new \Gs2Cdk\Enchant\Model\Options\RarityParameterModelOptions(
metadata:"RARITY_0002"
)
),
new \Gs2Cdk\Enchant\Model\RarityParameterModel(
name:"rarity-0003",
maximumParameterCount:3,
parameterCounts:[
new \Gs2Cdk\Enchant\Model\RarityParameterCountModel(
count: 2,
weight: 5,
),
new \Gs2Cdk\Enchant\Model\RarityParameterCountModel(
count: 3,
weight: 10,
),
new \Gs2Cdk\Enchant\Model\RarityParameterCountModel(
count: 4,
weight: 15,
),
],
parameters:[
new \Gs2Cdk\Enchant\Model\RarityParameterValueModel(
name: "parameter-2001",
resourceName: "resource-2001",
resourceValue: 1000,
weight: 2,
options: new \Gs2Cdk\Enchant\Model\Options\RarityParameterValueModelOptions(
metadata: "PARAMETER_2001",
),
),
new \Gs2Cdk\Enchant\Model\RarityParameterValueModel(
name: "parameter-2002",
resourceName: "resource-2002",
resourceValue: 2000,
weight: 4,
options: new \Gs2Cdk\Enchant\Model\Options\RarityParameterValueModelOptions(
metadata: "PARAMETER_2002",
),
),
new \Gs2Cdk\Enchant\Model\RarityParameterValueModel(
name: "parameter-2003",
resourceName: "resource-2003",
resourceValue: 3000,
weight: 6,
options: new \Gs2Cdk\Enchant\Model\Options\RarityParameterValueModelOptions(
metadata: "PARAMETER_2003",
),
),
new \Gs2Cdk\Enchant\Model\RarityParameterValueModel(
name: "parameter-0004",
resourceName: "resource-2004",
resourceValue: 4000,
weight: 8,
options: new \Gs2Cdk\Enchant\Model\Options\RarityParameterValueModelOptions(
metadata: "PARAMETER_0004",
),
),
],
options: new \Gs2Cdk\Enchant\Model\Options\RarityParameterModelOptions(
metadata:"RARITY_0003"
)
)
]
);
}
}
print((new SampleStack())->yaml()); // Generate Templateclass SampleStack extends io.gs2.cdk.core.model.Stack
{
public SampleStack() {
super();
new io.gs2.cdk.enchant.model.Namespace(
this,
"namespace-0001"
).masterData(
Arrays.asList(
new io.gs2.cdk.enchant.model.BalanceParameterModel(
"balance-0001",
100L,
io.gs2.cdk.enchant.model.enums.BalanceParameterModelInitialValueStrategy.AVERAGE,
Arrays.asList(
new io.gs2.cdk.enchant.model.BalanceParameterValueModel(
"parameter-0001",
new io.gs2.cdk.enchant.model.options.BalanceParameterValueModelOptions()
.withMetadata("PARAMETER_0001")
),
new io.gs2.cdk.enchant.model.BalanceParameterValueModel(
"parameter-0002",
new io.gs2.cdk.enchant.model.options.BalanceParameterValueModelOptions()
.withMetadata("PARAMETER_0002")
),
new io.gs2.cdk.enchant.model.BalanceParameterValueModel(
"parameter-0003",
new io.gs2.cdk.enchant.model.options.BalanceParameterValueModelOptions()
.withMetadata("PARAMETER_0003")
)
),
new io.gs2.cdk.enchant.model.options.BalanceParameterModelOptions()
.withMetadata("BALANCE_0001")
),
new io.gs2.cdk.enchant.model.BalanceParameterModel(
"balance-0002",
200L,
io.gs2.cdk.enchant.model.enums.BalanceParameterModelInitialValueStrategy.LOTTERY,
Arrays.asList(
new io.gs2.cdk.enchant.model.BalanceParameterValueModel(
"parameter-0001",
new io.gs2.cdk.enchant.model.options.BalanceParameterValueModelOptions()
.withMetadata("PARAMETER_0001")
),
new io.gs2.cdk.enchant.model.BalanceParameterValueModel(
"parameter-0002",
new io.gs2.cdk.enchant.model.options.BalanceParameterValueModelOptions()
.withMetadata("PARAMETER_0002")
),
new io.gs2.cdk.enchant.model.BalanceParameterValueModel(
"parameter-0003",
new io.gs2.cdk.enchant.model.options.BalanceParameterValueModelOptions()
.withMetadata("PARAMETER_0003")
),
new io.gs2.cdk.enchant.model.BalanceParameterValueModel(
"parameter-0004",
new io.gs2.cdk.enchant.model.options.BalanceParameterValueModelOptions()
.withMetadata("PARAMETER_0004")
)
),
new io.gs2.cdk.enchant.model.options.BalanceParameterModelOptions()
.withMetadata("BALANCE_0002")
),
new io.gs2.cdk.enchant.model.BalanceParameterModel(
"balance-0003",
500L,
io.gs2.cdk.enchant.model.enums.BalanceParameterModelInitialValueStrategy.AVERAGE,
Arrays.asList(
new io.gs2.cdk.enchant.model.BalanceParameterValueModel(
"parameter-0001",
new io.gs2.cdk.enchant.model.options.BalanceParameterValueModelOptions()
.withMetadata("PARAMETER_0001")
),
new io.gs2.cdk.enchant.model.BalanceParameterValueModel(
"parameter-0002",
new io.gs2.cdk.enchant.model.options.BalanceParameterValueModelOptions()
.withMetadata("PARAMETER_0002")
)
),
new io.gs2.cdk.enchant.model.options.BalanceParameterModelOptions()
.withMetadata("BALANCE_0003")
)
),
Arrays.asList(
new io.gs2.cdk.enchant.model.RarityParameterModel(
"rarity-0001",
5,
Arrays.asList(
new io.gs2.cdk.enchant.model.RarityParameterCountModel(
0,
1
),
new io.gs2.cdk.enchant.model.RarityParameterCountModel(
1,
2
),
new io.gs2.cdk.enchant.model.RarityParameterCountModel(
2,
3
)
),
Arrays.asList(
new io.gs2.cdk.enchant.model.RarityParameterValueModel(
"parameter-0001",
"resource-0001",
10L,
1,
new io.gs2.cdk.enchant.model.options.RarityParameterValueModelOptions()
.withMetadata("PARAMETER_0001")
),
new io.gs2.cdk.enchant.model.RarityParameterValueModel(
"parameter-0002",
"resource-0002",
20L,
2,
new io.gs2.cdk.enchant.model.options.RarityParameterValueModelOptions()
.withMetadata("PARAMETER_0002")
),
new io.gs2.cdk.enchant.model.RarityParameterValueModel(
"parameter-0003",
"resource-0003",
30L,
3,
new io.gs2.cdk.enchant.model.options.RarityParameterValueModelOptions()
.withMetadata("PARAMETER_0003")
)
),
new io.gs2.cdk.enchant.model.options.RarityParameterModelOptions()
.withMetadata("RARITY_0001")
),
new io.gs2.cdk.enchant.model.RarityParameterModel(
"rarity-0002",
10,
Arrays.asList(
new io.gs2.cdk.enchant.model.RarityParameterCountModel(
1,
10
),
new io.gs2.cdk.enchant.model.RarityParameterCountModel(
2,
20
),
new io.gs2.cdk.enchant.model.RarityParameterCountModel(
3,
30
)
),
Arrays.asList(
new io.gs2.cdk.enchant.model.RarityParameterValueModel(
"parameter-1001",
"resource-1001",
100L,
10,
new io.gs2.cdk.enchant.model.options.RarityParameterValueModelOptions()
.withMetadata("PARAMETER_1001")
),
new io.gs2.cdk.enchant.model.RarityParameterValueModel(
"parameter-1002",
"resource-1002",
200L,
20,
new io.gs2.cdk.enchant.model.options.RarityParameterValueModelOptions()
.withMetadata("PARAMETER_1002")
),
new io.gs2.cdk.enchant.model.RarityParameterValueModel(
"parameter-1003",
"resource-1003",
300L,
30,
new io.gs2.cdk.enchant.model.options.RarityParameterValueModelOptions()
.withMetadata("PARAMETER_1003")
)
),
new io.gs2.cdk.enchant.model.options.RarityParameterModelOptions()
.withMetadata("RARITY_0002")
),
new io.gs2.cdk.enchant.model.RarityParameterModel(
"rarity-0003",
3,
Arrays.asList(
new io.gs2.cdk.enchant.model.RarityParameterCountModel(
2,
5
),
new io.gs2.cdk.enchant.model.RarityParameterCountModel(
3,
10
),
new io.gs2.cdk.enchant.model.RarityParameterCountModel(
4,
15
)
),
Arrays.asList(
new io.gs2.cdk.enchant.model.RarityParameterValueModel(
"parameter-2001",
"resource-2001",
1000L,
2,
new io.gs2.cdk.enchant.model.options.RarityParameterValueModelOptions()
.withMetadata("PARAMETER_2001")
),
new io.gs2.cdk.enchant.model.RarityParameterValueModel(
"parameter-2002",
"resource-2002",
2000L,
4,
new io.gs2.cdk.enchant.model.options.RarityParameterValueModelOptions()
.withMetadata("PARAMETER_2002")
),
new io.gs2.cdk.enchant.model.RarityParameterValueModel(
"parameter-2003",
"resource-2003",
3000L,
6,
new io.gs2.cdk.enchant.model.options.RarityParameterValueModelOptions()
.withMetadata("PARAMETER_2003")
),
new io.gs2.cdk.enchant.model.RarityParameterValueModel(
"parameter-0004",
"resource-2004",
4000L,
8,
new io.gs2.cdk.enchant.model.options.RarityParameterValueModelOptions()
.withMetadata("PARAMETER_0004")
)
),
new io.gs2.cdk.enchant.model.options.RarityParameterModelOptions()
.withMetadata("RARITY_0003")
)
)
);
}
}
System.out.println(new SampleStack().yaml()); // Generate Templatepublic class SampleStack : Gs2Cdk.Core.Model.Stack
{
public SampleStack() {
new Gs2Cdk.Gs2Enchant.Model.Namespace(
stack: this,
name: "namespace-0001"
).MasterData(
new Gs2Cdk.Gs2Enchant.Model.BalanceParameterModel[] {
new Gs2Cdk.Gs2Enchant.Model.BalanceParameterModel(
name: "balance-0001",
totalValue: 100L,
initialValueStrategy: Gs2Cdk.Gs2Enchant.Model.Enums.BalanceParameterModelInitialValueStrategy.Average,
parameters: new Gs2Cdk.Gs2Enchant.Model.BalanceParameterValueModel[]
{
new Gs2Cdk.Gs2Enchant.Model.BalanceParameterValueModel(
name: "parameter-0001",
options: new Gs2Cdk.Gs2Enchant.Model.Options.BalanceParameterValueModelOptions
{
metadata = "PARAMETER_0001"
}
),
new Gs2Cdk.Gs2Enchant.Model.BalanceParameterValueModel(
name: "parameter-0002",
options: new Gs2Cdk.Gs2Enchant.Model.Options.BalanceParameterValueModelOptions
{
metadata = "PARAMETER_0002"
}
),
new Gs2Cdk.Gs2Enchant.Model.BalanceParameterValueModel(
name: "parameter-0003",
options: new Gs2Cdk.Gs2Enchant.Model.Options.BalanceParameterValueModelOptions
{
metadata = "PARAMETER_0003"
}
)
},
options: new Gs2Cdk.Gs2Enchant.Model.Options.BalanceParameterModelOptions
{
metadata = "BALANCE_0001"
}
),
new Gs2Cdk.Gs2Enchant.Model.BalanceParameterModel(
name: "balance-0002",
totalValue: 200L,
initialValueStrategy: Gs2Cdk.Gs2Enchant.Model.Enums.BalanceParameterModelInitialValueStrategy.Lottery,
parameters: new Gs2Cdk.Gs2Enchant.Model.BalanceParameterValueModel[]
{
new Gs2Cdk.Gs2Enchant.Model.BalanceParameterValueModel(
name: "parameter-0001",
options: new Gs2Cdk.Gs2Enchant.Model.Options.BalanceParameterValueModelOptions
{
metadata = "PARAMETER_0001"
}
),
new Gs2Cdk.Gs2Enchant.Model.BalanceParameterValueModel(
name: "parameter-0002",
options: new Gs2Cdk.Gs2Enchant.Model.Options.BalanceParameterValueModelOptions
{
metadata = "PARAMETER_0002"
}
),
new Gs2Cdk.Gs2Enchant.Model.BalanceParameterValueModel(
name: "parameter-0003",
options: new Gs2Cdk.Gs2Enchant.Model.Options.BalanceParameterValueModelOptions
{
metadata = "PARAMETER_0003"
}
),
new Gs2Cdk.Gs2Enchant.Model.BalanceParameterValueModel(
name: "parameter-0004",
options: new Gs2Cdk.Gs2Enchant.Model.Options.BalanceParameterValueModelOptions
{
metadata = "PARAMETER_0004"
}
)
},
options: new Gs2Cdk.Gs2Enchant.Model.Options.BalanceParameterModelOptions
{
metadata = "BALANCE_0002"
}
),
new Gs2Cdk.Gs2Enchant.Model.BalanceParameterModel(
name: "balance-0003",
totalValue: 500L,
initialValueStrategy: Gs2Cdk.Gs2Enchant.Model.Enums.BalanceParameterModelInitialValueStrategy.Average,
parameters: new Gs2Cdk.Gs2Enchant.Model.BalanceParameterValueModel[]
{
new Gs2Cdk.Gs2Enchant.Model.BalanceParameterValueModel(
name: "parameter-0001",
options: new Gs2Cdk.Gs2Enchant.Model.Options.BalanceParameterValueModelOptions
{
metadata = "PARAMETER_0001"
}
),
new Gs2Cdk.Gs2Enchant.Model.BalanceParameterValueModel(
name: "parameter-0002",
options: new Gs2Cdk.Gs2Enchant.Model.Options.BalanceParameterValueModelOptions
{
metadata = "PARAMETER_0002"
}
)
},
options: new Gs2Cdk.Gs2Enchant.Model.Options.BalanceParameterModelOptions
{
metadata = "BALANCE_0003"
}
)
},
new Gs2Cdk.Gs2Enchant.Model.RarityParameterModel[] {
new Gs2Cdk.Gs2Enchant.Model.RarityParameterModel(
name: "rarity-0001",
maximumParameterCount: 5,
parameterCounts: new Gs2Cdk.Gs2Enchant.Model.RarityParameterCountModel[]
{
new Gs2Cdk.Gs2Enchant.Model.RarityParameterCountModel(
count: 0,
weight: 1
),
new Gs2Cdk.Gs2Enchant.Model.RarityParameterCountModel(
count: 1,
weight: 2
),
new Gs2Cdk.Gs2Enchant.Model.RarityParameterCountModel(
count: 2,
weight: 3
)
},
parameters: new Gs2Cdk.Gs2Enchant.Model.RarityParameterValueModel[]
{
new Gs2Cdk.Gs2Enchant.Model.RarityParameterValueModel(
name: "parameter-0001",
resourceName: "resource-0001",
resourceValue: 10L,
weight: 1,
options: new Gs2Cdk.Gs2Enchant.Model.Options.RarityParameterValueModelOptions
{
metadata = "PARAMETER_0001"
}
),
new Gs2Cdk.Gs2Enchant.Model.RarityParameterValueModel(
name: "parameter-0002",
resourceName: "resource-0002",
resourceValue: 20L,
weight: 2,
options: new Gs2Cdk.Gs2Enchant.Model.Options.RarityParameterValueModelOptions
{
metadata = "PARAMETER_0002"
}
),
new Gs2Cdk.Gs2Enchant.Model.RarityParameterValueModel(
name: "parameter-0003",
resourceName: "resource-0003",
resourceValue: 30L,
weight: 3,
options: new Gs2Cdk.Gs2Enchant.Model.Options.RarityParameterValueModelOptions
{
metadata = "PARAMETER_0003"
}
)
},
options: new Gs2Cdk.Gs2Enchant.Model.Options.RarityParameterModelOptions
{
metadata = "RARITY_0001"
}
),
new Gs2Cdk.Gs2Enchant.Model.RarityParameterModel(
name: "rarity-0002",
maximumParameterCount: 10,
parameterCounts: new Gs2Cdk.Gs2Enchant.Model.RarityParameterCountModel[]
{
new Gs2Cdk.Gs2Enchant.Model.RarityParameterCountModel(
count: 1,
weight: 10
),
new Gs2Cdk.Gs2Enchant.Model.RarityParameterCountModel(
count: 2,
weight: 20
),
new Gs2Cdk.Gs2Enchant.Model.RarityParameterCountModel(
count: 3,
weight: 30
)
},
parameters: new Gs2Cdk.Gs2Enchant.Model.RarityParameterValueModel[]
{
new Gs2Cdk.Gs2Enchant.Model.RarityParameterValueModel(
name: "parameter-1001",
resourceName: "resource-1001",
resourceValue: 100L,
weight: 10,
options: new Gs2Cdk.Gs2Enchant.Model.Options.RarityParameterValueModelOptions
{
metadata = "PARAMETER_1001"
}
),
new Gs2Cdk.Gs2Enchant.Model.RarityParameterValueModel(
name: "parameter-1002",
resourceName: "resource-1002",
resourceValue: 200L,
weight: 20,
options: new Gs2Cdk.Gs2Enchant.Model.Options.RarityParameterValueModelOptions
{
metadata = "PARAMETER_1002"
}
),
new Gs2Cdk.Gs2Enchant.Model.RarityParameterValueModel(
name: "parameter-1003",
resourceName: "resource-1003",
resourceValue: 300L,
weight: 30,
options: new Gs2Cdk.Gs2Enchant.Model.Options.RarityParameterValueModelOptions
{
metadata = "PARAMETER_1003"
}
)
},
options: new Gs2Cdk.Gs2Enchant.Model.Options.RarityParameterModelOptions
{
metadata = "RARITY_0002"
}
),
new Gs2Cdk.Gs2Enchant.Model.RarityParameterModel(
name: "rarity-0003",
maximumParameterCount: 3,
parameterCounts: new Gs2Cdk.Gs2Enchant.Model.RarityParameterCountModel[]
{
new Gs2Cdk.Gs2Enchant.Model.RarityParameterCountModel(
count: 2,
weight: 5
),
new Gs2Cdk.Gs2Enchant.Model.RarityParameterCountModel(
count: 3,
weight: 10
),
new Gs2Cdk.Gs2Enchant.Model.RarityParameterCountModel(
count: 4,
weight: 15
)
},
parameters: new Gs2Cdk.Gs2Enchant.Model.RarityParameterValueModel[]
{
new Gs2Cdk.Gs2Enchant.Model.RarityParameterValueModel(
name: "parameter-2001",
resourceName: "resource-2001",
resourceValue: 1000L,
weight: 2,
options: new Gs2Cdk.Gs2Enchant.Model.Options.RarityParameterValueModelOptions
{
metadata = "PARAMETER_2001"
}
),
new Gs2Cdk.Gs2Enchant.Model.RarityParameterValueModel(
name: "parameter-2002",
resourceName: "resource-2002",
resourceValue: 2000L,
weight: 4,
options: new Gs2Cdk.Gs2Enchant.Model.Options.RarityParameterValueModelOptions
{
metadata = "PARAMETER_2002"
}
),
new Gs2Cdk.Gs2Enchant.Model.RarityParameterValueModel(
name: "parameter-2003",
resourceName: "resource-2003",
resourceValue: 3000L,
weight: 6,
options: new Gs2Cdk.Gs2Enchant.Model.Options.RarityParameterValueModelOptions
{
metadata = "PARAMETER_2003"
}
),
new Gs2Cdk.Gs2Enchant.Model.RarityParameterValueModel(
name: "parameter-0004",
resourceName: "resource-2004",
resourceValue: 4000L,
weight: 8,
options: new Gs2Cdk.Gs2Enchant.Model.Options.RarityParameterValueModelOptions
{
metadata = "PARAMETER_0004"
}
)
},
options: new Gs2Cdk.Gs2Enchant.Model.Options.RarityParameterModelOptions
{
metadata = "RARITY_0003"
}
)
}
);
}
}
Debug.Log(new SampleStack().Yaml()); // Generate Templateimport core from "@/gs2cdk/core";
import enchant from "@/gs2cdk/enchant";
class SampleStack extends core.Stack
{
public constructor() {
super();
new enchant.model.Namespace(
this,
"namespace-0001",
).masterData(
[
new enchant.model.BalanceParameterModel(
"balance-0001",
100,
enchant.model.BalanceParameterModelInitialValueStrategy.AVERAGE,
[
new enchant.model.BalanceParameterValueModel(
"parameter-0001",
{
metadata: "PARAMETER_0001"
}
),
new enchant.model.BalanceParameterValueModel(
"parameter-0002",
{
metadata: "PARAMETER_0002"
}
),
new enchant.model.BalanceParameterValueModel(
"parameter-0003",
{
metadata: "PARAMETER_0003"
}
),
],
{
metadata: "BALANCE_0001"
}
),
new enchant.model.BalanceParameterModel(
"balance-0002",
200,
enchant.model.BalanceParameterModelInitialValueStrategy.LOTTERY,
[
new enchant.model.BalanceParameterValueModel(
"parameter-0001",
{
metadata: "PARAMETER_0001"
}
),
new enchant.model.BalanceParameterValueModel(
"parameter-0002",
{
metadata: "PARAMETER_0002"
}
),
new enchant.model.BalanceParameterValueModel(
"parameter-0003",
{
metadata: "PARAMETER_0003"
}
),
new enchant.model.BalanceParameterValueModel(
"parameter-0004",
{
metadata: "PARAMETER_0004"
}
),
],
{
metadata: "BALANCE_0002"
}
),
new enchant.model.BalanceParameterModel(
"balance-0003",
500,
enchant.model.BalanceParameterModelInitialValueStrategy.AVERAGE,
[
new enchant.model.BalanceParameterValueModel(
"parameter-0001",
{
metadata: "PARAMETER_0001"
}
),
new enchant.model.BalanceParameterValueModel(
"parameter-0002",
{
metadata: "PARAMETER_0002"
}
),
],
{
metadata: "BALANCE_0003"
}
)
],
[
new enchant.model.RarityParameterModel(
"rarity-0001",
5,
[
new enchant.model.RarityParameterCountModel(
0,
1
),
new enchant.model.RarityParameterCountModel(
1,
2
),
new enchant.model.RarityParameterCountModel(
2,
3
),
],
[
new enchant.model.RarityParameterValueModel(
"parameter-0001",
"resource-0001",
10,
1,
{
metadata: "PARAMETER_0001"
}
),
new enchant.model.RarityParameterValueModel(
"parameter-0002",
"resource-0002",
20,
2,
{
metadata: "PARAMETER_0002"
}
),
new enchant.model.RarityParameterValueModel(
"parameter-0003",
"resource-0003",
30,
3,
{
metadata: "PARAMETER_0003"
}
),
],
{
metadata: "RARITY_0001"
}
),
new enchant.model.RarityParameterModel(
"rarity-0002",
10,
[
new enchant.model.RarityParameterCountModel(
1,
10
),
new enchant.model.RarityParameterCountModel(
2,
20
),
new enchant.model.RarityParameterCountModel(
3,
30
),
],
[
new enchant.model.RarityParameterValueModel(
"parameter-1001",
"resource-1001",
100,
10,
{
metadata: "PARAMETER_1001"
}
),
new enchant.model.RarityParameterValueModel(
"parameter-1002",
"resource-1002",
200,
20,
{
metadata: "PARAMETER_1002"
}
),
new enchant.model.RarityParameterValueModel(
"parameter-1003",
"resource-1003",
300,
30,
{
metadata: "PARAMETER_1003"
}
),
],
{
metadata: "RARITY_0002"
}
),
new enchant.model.RarityParameterModel(
"rarity-0003",
3,
[
new enchant.model.RarityParameterCountModel(
2,
5
),
new enchant.model.RarityParameterCountModel(
3,
10
),
new enchant.model.RarityParameterCountModel(
4,
15
),
],
[
new enchant.model.RarityParameterValueModel(
"parameter-2001",
"resource-2001",
1000,
2,
{
metadata: "PARAMETER_2001"
}
),
new enchant.model.RarityParameterValueModel(
"parameter-2002",
"resource-2002",
2000,
4,
{
metadata: "PARAMETER_2002"
}
),
new enchant.model.RarityParameterValueModel(
"parameter-2003",
"resource-2003",
3000,
6,
{
metadata: "PARAMETER_2003"
}
),
new enchant.model.RarityParameterValueModel(
"parameter-0004",
"resource-2004",
4000,
8,
{
metadata: "PARAMETER_0004"
}
),
],
{
metadata: "RARITY_0003"
}
)
]
);
}
}
console.log(new SampleStack().yaml()); // Generate Templatefrom gs2_cdk import Stack, core, enchant
class SampleStack(Stack):
def __init__(self):
super().__init__()
enchant.Namespace(
stack=self,
name="namespace-0001",
).master_data(
balance_parameter_models=[
enchant.BalanceParameterModel(
name='balance-0001',
total_value=100,
initial_value_strategy=enchant.BalanceParameterModelInitialValueStrategy.AVERAGE,
parameters=[
enchant.BalanceParameterValueModel(
name='parameter-0001',
options=enchant.BalanceParameterValueModelOptions(
metadata='PARAMETER_0001',
),
),
enchant.BalanceParameterValueModel(
name='parameter-0002',
options=enchant.BalanceParameterValueModelOptions(
metadata='PARAMETER_0002',
),
),
enchant.BalanceParameterValueModel(
name='parameter-0003',
options=enchant.BalanceParameterValueModelOptions(
metadata='PARAMETER_0003',
),
),
],
options=enchant.BalanceParameterModelOptions(
metadata = 'BALANCE_0001'
),
),
enchant.BalanceParameterModel(
name='balance-0002',
total_value=200,
initial_value_strategy=enchant.BalanceParameterModelInitialValueStrategy.LOTTERY,
parameters=[
enchant.BalanceParameterValueModel(
name='parameter-0001',
options=enchant.BalanceParameterValueModelOptions(
metadata='PARAMETER_0001',
),
),
enchant.BalanceParameterValueModel(
name='parameter-0002',
options=enchant.BalanceParameterValueModelOptions(
metadata='PARAMETER_0002',
),
),
enchant.BalanceParameterValueModel(
name='parameter-0003',
options=enchant.BalanceParameterValueModelOptions(
metadata='PARAMETER_0003',
),
),
enchant.BalanceParameterValueModel(
name='parameter-0004',
options=enchant.BalanceParameterValueModelOptions(
metadata='PARAMETER_0004',
),
),
],
options=enchant.BalanceParameterModelOptions(
metadata = 'BALANCE_0002'
),
),
enchant.BalanceParameterModel(
name='balance-0003',
total_value=500,
initial_value_strategy=enchant.BalanceParameterModelInitialValueStrategy.AVERAGE,
parameters=[
enchant.BalanceParameterValueModel(
name='parameter-0001',
options=enchant.BalanceParameterValueModelOptions(
metadata='PARAMETER_0001',
),
),
enchant.BalanceParameterValueModel(
name='parameter-0002',
options=enchant.BalanceParameterValueModelOptions(
metadata='PARAMETER_0002',
),
),
],
options=enchant.BalanceParameterModelOptions(
metadata = 'BALANCE_0003'
),
),
],
rarity_parameter_models=[
enchant.RarityParameterModel(
name='rarity-0001',
maximum_parameter_count=5,
parameter_counts=[
enchant.RarityParameterCountModel(
count=0,
weight=1,
),
enchant.RarityParameterCountModel(
count=1,
weight=2,
),
enchant.RarityParameterCountModel(
count=2,
weight=3,
),
],
parameters=[
enchant.RarityParameterValueModel(
name='parameter-0001',
resource_name='resource-0001',
resource_value=10,
weight=1,
options=enchant.RarityParameterValueModelOptions(
metadata='PARAMETER_0001',
),
),
enchant.RarityParameterValueModel(
name='parameter-0002',
resource_name='resource-0002',
resource_value=20,
weight=2,
options=enchant.RarityParameterValueModelOptions(
metadata='PARAMETER_0002',
),
),
enchant.RarityParameterValueModel(
name='parameter-0003',
resource_name='resource-0003',
resource_value=30,
weight=3,
options=enchant.RarityParameterValueModelOptions(
metadata='PARAMETER_0003',
),
),
],
options=enchant.RarityParameterModelOptions(
metadata = 'RARITY_0001'
),
),
enchant.RarityParameterModel(
name='rarity-0002',
maximum_parameter_count=10,
parameter_counts=[
enchant.RarityParameterCountModel(
count=1,
weight=10,
),
enchant.RarityParameterCountModel(
count=2,
weight=20,
),
enchant.RarityParameterCountModel(
count=3,
weight=30,
),
],
parameters=[
enchant.RarityParameterValueModel(
name='parameter-1001',
resource_name='resource-1001',
resource_value=100,
weight=10,
options=enchant.RarityParameterValueModelOptions(
metadata='PARAMETER_1001',
),
),
enchant.RarityParameterValueModel(
name='parameter-1002',
resource_name='resource-1002',
resource_value=200,
weight=20,
options=enchant.RarityParameterValueModelOptions(
metadata='PARAMETER_1002',
),
),
enchant.RarityParameterValueModel(
name='parameter-1003',
resource_name='resource-1003',
resource_value=300,
weight=30,
options=enchant.RarityParameterValueModelOptions(
metadata='PARAMETER_1003',
),
),
],
options=enchant.RarityParameterModelOptions(
metadata = 'RARITY_0002'
),
),
enchant.RarityParameterModel(
name='rarity-0003',
maximum_parameter_count=3,
parameter_counts=[
enchant.RarityParameterCountModel(
count=2,
weight=5,
),
enchant.RarityParameterCountModel(
count=3,
weight=10,
),
enchant.RarityParameterCountModel(
count=4,
weight=15,
),
],
parameters=[
enchant.RarityParameterValueModel(
name='parameter-2001',
resource_name='resource-2001',
resource_value=1000,
weight=2,
options=enchant.RarityParameterValueModelOptions(
metadata='PARAMETER_2001',
),
),
enchant.RarityParameterValueModel(
name='parameter-2002',
resource_name='resource-2002',
resource_value=2000,
weight=4,
options=enchant.RarityParameterValueModelOptions(
metadata='PARAMETER_2002',
),
),
enchant.RarityParameterValueModel(
name='parameter-2003',
resource_name='resource-2003',
resource_value=3000,
weight=6,
options=enchant.RarityParameterValueModelOptions(
metadata='PARAMETER_2003',
),
),
enchant.RarityParameterValueModel(
name='parameter-0004',
resource_name='resource-2004',
resource_value=4000,
weight=8,
options=enchant.RarityParameterValueModelOptions(
metadata='PARAMETER_0004',
),
),
],
options=enchant.RarityParameterModelOptions(
metadata = 'RARITY_0003'
),
),
],
)
print(SampleStack().yaml()) # Generate TemplateBalanceParameterModel
Balance Parameter Model
Defines the drawing conditions for balance parameters.
Balance parameters distribute a fixed total value across multiple parameter slots. For example, a weapon with a total power of 100 might have ATK=60, DEF=30, SPD=10. The initial value strategy determines how values are assigned: average distributes evenly, while lottery randomly allocates the total across parameters.
| Type | Condition | Required | Default | Value Limits | Description | |||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| balanceParameterModelId | string | * | ~ 1024 chars | Balance Parameter Model GRN * Set automatically by the server | ||||||||
| name | string | ✓ | ~ 128 chars | Balance Parameter Model name Balance Parameter Model-specific name. Specified using alphanumeric characters, hyphen (-), underscore (_), and period (.). | ||||||||
| metadata | string | ~ 2048 chars | Metadata Arbitrary values can be set in the metadata. Since they do not affect GS2’s behavior, they can be used to store information used in the game. | |||||||||
| totalValue | long | ✓ | 0 ~ 9223372036854775805 | Total value The fixed total that is distributed across all parameter slots. When parameters are drawn, the individual values will always sum to this total regardless of the allocation strategy used. | ||||||||
| initialValueStrategy | String Enum enum { “average”, “lottery” } | “average” | Initial value setting policy Determines how the total value is distributed across parameter slots when first assigned. average divides the total evenly among all parameters, while lottery randomly distributes the total to create varied parameter combinations.
| |||||||||
| parameters | List<BalanceParameterValueModel> | ✓ | 1 ~ 10 items | Balance parameter value model list Defines the parameter slots available for this balance parameter. Each entry specifies a named parameter slot (e.g., ATK, DEF, SPD) with optional metadata. The total value is distributed across these slots. |
BalanceParameterValueModel
Balance Parameter Value Model
Defines a single parameter slot available within a balance parameter. Each entry specifies a named slot (e.g., ATK, DEF, SPD) that receives a portion of the total value during the drawing process.
| Type | Condition | Required | Default | Value Limits | Description | |
|---|---|---|---|---|---|---|
| name | string | ✓ | ~ 64 chars | Name The identifier for this parameter slot (e.g., ATK, DEF, SPD). Must be unique within the balance parameter model. Used as the key when storing and retrieving drawn parameter values. | ||
| metadata | string | ~ 512 chars | Metadata Arbitrary values can be set in the metadata. Since they do not affect GS2’s behavior, they can be used to store information used in the game. |
RarityParameterModel
Rarity Parameter Model
Defines the drawing conditions for rarity parameters. Rarity parameters use a weighted lottery system to determine both the number of parameters granted and the specific values assigned. First, the number of parameter slots to fill is determined by a weighted draw from the parameter count model list. Then, each slot’s value is selected by a weighted draw from the parameter value model list, providing randomized equipment attributes with controlled probability distributions.
| Type | Condition | Required | Default | Value Limits | Description | |
|---|---|---|---|---|---|---|
| rarityParameterModelId | string | * | ~ 1024 chars | Rarity Parameter Model GRN * Set automatically by the server | ||
| name | string | ✓ | ~ 128 chars | Rarity Parameter Model name Rarity Parameter Model-specific name. Specified using alphanumeric characters, hyphen (-), underscore (_), and period (.). | ||
| metadata | string | ~ 2048 chars | Metadata Arbitrary values can be set in the metadata. Since they do not affect GS2’s behavior, they can be used to store information used in the game. | |||
| maximumParameterCount | int | ✓ | 1 ~ 10 | Maximum number of parameters to be given The upper limit on the number of parameter slots that can be granted to a resource. The actual number granted is determined by a weighted draw from the parameter count model list, but will never exceed this value. | ||
| parameterCounts | List<RarityParameterCountModel> | ✓ | 1 ~ 10 items | Rarity parameter count model list Defines the weighted lottery entries for determining how many parameter slots are granted. Each entry specifies a count and a draw weight. Higher weights increase the probability of that count being selected. | ||
| parameters | List<RarityParameterValueModel> | ✓ | 1 ~ 1000 items | Rarity parameter value model list Defines the pool of possible parameter values that can be drawn. Each entry specifies a parameter name, resource details, and a draw weight. When filling parameter slots, values are selected from this pool via weighted lottery without replacement. |
RarityParameterCountModel
Rarity Parameter Count Model
Defines a single entry in the weighted lottery for determining how many parameter slots are granted to a resource. Each entry pairs a parameter count with a draw weight, allowing fine-grained control over the probability distribution of parameter quantities.
| Type | Condition | Required | Default | Value Limits | Description | |
|---|---|---|---|---|---|---|
| count | int | ✓ | 0 ~ 10 | Count The number of parameter slots to grant when this entry is drawn. For example, a count of 3 means the resource will receive 3 parameter values selected from the value model pool. | ||
| weight | int | ✓ | 1 ~ 2147483646 | Draw Weight The relative weight used in the weighted lottery when determining the parameter count. Higher values increase the probability of this count being selected. The actual probability is this weight divided by the sum of all weights in the count model list. |
RarityParameterValueModel
Rarity Parameter Value Model
Defines a single entry in the weighted lottery pool for rarity parameter values. Each entry specifies a parameter name, game-defined resource details, and a draw weight that determines its selection probability relative to other entries in the pool.
| Type | Condition | Required | Default | Value Limits | Description | |
|---|---|---|---|---|---|---|
| name | string | ✓ | ~ 64 chars | Name The identifier for this lottery entry. Must be unique within the rarity parameter model’s value pool. When drawn, this name is stored in the resulting Rarity Parameter Value. | ||
| metadata | string | ~ 512 chars | Metadata Arbitrary values can be set in the metadata. Since they do not affect GS2’s behavior, they can be used to store information used in the game. | |||
| resourceName | string | ✓ | ~ 64 chars | Parameter Resource Name for Game (Not used for GS2) A game-defined resource type name associated with this parameter value (e.g., “fire_attack”, “ice_resist”). GS2 does not use this value for its own operations; it is passed through to the drawn result for use in game logic. | ||
| resourceValue | long | ✓ | 0 ~ 9223372036854775805 | Parameter Resource Value for Game (Not used for GS2) A game-defined numeric value for this parameter (e.g., 50 for +50 attack power). GS2 does not use this value for its own operations; it is passed through to the drawn result for use in game logic. | ||
| weight | int | ✓ | 1 ~ 2147483646 | Draw Weight The relative weight used in the weighted lottery when selecting parameter values. Higher values increase the probability of this entry being selected. The actual probability is this weight divided by the sum of all weights in the pool. |