GS2-Deploy/CDK Reference of GS2-Chat
Entities
Namespace
Namespace
Namespace is a mechanism that allows multiple uses of the same service for different purposes within a single project. Basically, GS2 services have a layer called namespace, and different namespaces are treated as completely different data spaces, even for the same service.
Therefore, it is necessary to create a namespace before starting to use each service.
Type | Require | Default | Limitation | Description | |
---|---|---|---|---|---|
name | string | ✓ | ~ 128 chars | Namespace name | |
description | string | ~ 1024 chars | Description | ||
allowCreateRoom | bool | ✓ | true | Allow game players to create rooms | |
messageLifeTimeDays | int | ✓ | 1 | 1 ~ 30 | Message retention period |
postMessageScript | ScriptSetting | Script to run when you post a message | |||
createRoomScript | ScriptSetting | Script to run when a room is created | |||
deleteRoomScript | ScriptSetting | Script to run when a room is deleted | |||
subscribeRoomScript | ScriptSetting | Script to run when a room is subscribed | |||
unsubscribeRoomScript | ScriptSetting | Script to run when a room is unsubscribed | |||
postNotification | NotificationSetting | ✓ | Push notifications when new posts come to the rooms to which you are subscribed | ||
logSetting | LogSetting | Log output settings |
GetAttr
Type | Description | |
---|---|---|
Item | Namespace | Namespace created |
Implementation Example
Type: GS2::Chat::Namespace
Properties:
Name: namespace1
Description: null
AllowCreateRoom: null
MessageLifeTimeDays: null
PostMessageScript: null
CreateRoomScript: null
DeleteRoomScript: null
SubscribeRoomScript: null
UnsubscribeRoomScript: null
PostNotification: null
LogSetting:
LoggingNamespaceId: grn:gs2:ap-northeast-1:YourOwnerId:log:namespace1
from gs2_cdk import Stack, core, chat
class SampleStack(Stack):
def __init__(self):
super().__init__()
chat.Namespace(
stack=self,
name="namespace-0001",
options=chat.NamespaceOptions(
log_setting=core.LogSetting(
logging_namespace_id='grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001',
),
),
)
print(SampleStack().yaml()) # Generate Template
class SampleStack extends \Gs2Cdk\Core\Model\Stack
{
function __construct() {
parent::__construct();
new \Gs2Cdk\Chat\Model\Namespace_(
stack: $this,
name: "namespace-0001",
options: new \Gs2Cdk\Chat\Model\Options\NamespaceOptions(
logSetting: new \Gs2Cdk\Core\Model\LogSetting(
loggingNamespaceId: "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"
)
)
);
}
}
print((new SampleStack())->yaml()); // Generate Template
class SampleStack extends io.gs2.cdk.core.model.Stack
{
public SampleStack() {
super();
new io.gs2.cdk.chat.model.Namespace(
this,
"namespace-0001",
new io.gs2.cdk.chat.model.options.NamespaceOptions() {
{
logSetting = new io.gs2.cdk.core.model.LogSetting(
loggingNamespaceId = "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"
);
}
}
);
}
}
System.out.println(new SampleStack().yaml()); // Generate Template
import core from "@/gs2cdk/core";
import chat from "@/gs2cdk/chat";
class SampleStack extends core.Stack
{
public constructor() {
super();
new chat.model.Namespace(
this,
"namespace-0001",
{
logSetting: new core.LogSetting(
"grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"
)
}
);
}
}
console.log(new SampleStack().yaml()); // Generate Template
public class SampleStack : Gs2Cdk.Core.Model.Stack
{
public SampleStack() {
new Gs2Cdk.Gs2Chat.Model.Namespace(
this,
"namespace-0001",
new Gs2Cdk.Gs2Chat.Model.Options.NamespaceOptions {
logSetting = new Gs2Cdk.Core.Model.LogSetting(
LoggingNamespaceId = "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"
)
}
);
}
}
Debug.Log(new SampleStack().Yaml()); // Generate Template
NotificationType
Notification Type
Setting categories for receiving new message notifications
Type | Require | Default | Limitation | Description | |
---|---|---|---|---|---|
category | int | ✓ | 0 | ~ 2147483646 | Categories for which you receive new message notifications |
enableTransferMobilePushNotification | bool | ✓ | false | Transfer to mobile push notifications when you were offline? |
ScriptSetting
Script settings
In GS2, you can associate custom scripts with microservice events and execute them. This model holds the settings for triggering script execution.
There are two main ways to execute a script: synchronous execution and asynchronous execution. Synchronous execution blocks processing until the script has finished executing. Instead, you can use the script execution result to stop the execution of the API or to tamper with the result of the API.
On the other hand, asynchronous execution does not block processing until the script has finished executing. Instead, you can use the script execution result to stop the execution of the API or to tamper with the result of the API. However, asynchronous execution does not block processing until the script has finished executing, so it is generally recommended to use asynchronous execution.
There are two types of asynchronous execution methods: GS2-Script and Amazon EventBridge. By using Amazon EventBridge, you can write processing in languages other than Lua.
Type | Require | Default | Limitation | Description | |
---|---|---|---|---|---|
triggerScriptId | string | ~ 1024 chars | Script GRN of synchronous execution script | ||
doneTriggerTargetType | enum { “none”, “gs2_script”, “aws” } | ✓ | “none” | ~ 128 chars | How to execute asynchronous scripts |
doneTriggerScriptId | string | {doneTriggerTargetType} == “gs2_script” | ~ 1024 chars | Script GRN of asynchronous execution script | |
doneTriggerQueueNamespaceId | string | {doneTriggerTargetType} == “gs2_script” | ~ 1024 chars | GS2-JobQueue namespace to execute asynchronous execution scripts |
Enumeration type definition to specify as doneTriggerTargetType
Enumerator String Definition | Description |
---|---|
none | None |
gs2_script | GS2-Script |
aws | Amazon EventBridge |
NotificationSetting
Push notification settings
This is a setting for sending push notifications when an event occurs in a GS2 microservice. The push notification here refers to the processing via the WebSocket interface provided by GS2-Gateway, and is different from the push notification of a smartphone. For example, when a matchmaking is completed or a friend request is received, the GS2-Gateway can send a push notification via the WebSocket interface, and the game client can detect the change of the state.
GS2-Gateway’s push notifications can be used to send additional processing to mobile push notifications when the destination device is offline. If you use mobile push notifications well, you may be able to realize a flow in which you can notify the player by using mobile push notifications even if you end the game during matchmaking and return to the game.
Type | Require | Default | Limitation | Description | |
---|---|---|---|---|---|
gatewayNamespaceId | string | ✓ | “grn:gs2:{region}:{ownerId}:gateway:default” | ~ 1024 chars | GS2-Gateway namespace to use for push notifications |
enableTransferMobileNotification | bool? | false | Forwarding to mobile push notification | ||
sound | string | {enableTransferMobileNotification} == true | ~ 1024 chars | Sound file name to be used for mobile push notifications |
LogSetting
Log setting
This type manages log output settings. This type holds the identifier of the log namespace used to output log data. The log namespace ID specifies the GS2-Log namespace to aggregate and store the log data. Through this setting, API request and response log data under this namespace will be output to the target GS2-Log. GS2-Log provides logs in real time, which can be used for system monitoring, analysis, debugging, etc.
Type | Require | Default | Limitation | Description | |
---|---|---|---|---|---|
loggingNamespaceId | string | ✓ | ~ 1024 chars | Namespace GRN |