GS2-Deploy/CDK Reference of GS2-Account

Entities

Namespace

Namespace

Namespace is a mechanism that allows multiple uses of the same service for different purposes within a single project. Basically, GS2 services have a layer called namespace, and different namespaces are treated as completely different data spaces, even for the same service.

Therefore, it is necessary to create a namespace before starting to use each service.

TypeRequireDefaultLimitationDescription
namestring~ 32 charsNamespace name
descriptionstring~ 1024 charsDescription
changePasswordIfTakeOverboolfalseWhether to change the password when taking over the account
differentUserIdForLoginAndDataRetentionboolfalseWhether to use different user IDs for login and data retention
createAccountScriptScriptSettingScript to run when creating an account
authenticationScriptScriptSettingScript to run when authenticated
createTakeOverScriptScriptSettingScript to run when creating a takeover
doTakeOverScriptScriptSettingScript to run when taking over
logSettingLogSettingLog output settings

GetAttr

TypeDescription
ItemNamespaceNamespace created

Implementation Example

Type: GS2::Account::Namespace
Properties:
  Name: namespace1
  Description: null
  ChangePasswordIfTakeOver: false
  DifferentUserIdForLoginAndDataRetention: null
  CreateAccountScript: null
  AuthenticationScript: null
  CreateTakeOverScript: null
  DoTakeOverScript: null
  LogSetting: 
    LoggingNamespaceId: grn:gs2:ap-northeast-1:YourOwnerId:log:namespace1
from gs2_cdk import Stack, core, account

class SampleStack(Stack):

    def __init__(self):
        super().__init__()
        account.Namespace(
            stack=self,
            name="namespace-0001",
            options=account.NamespaceOptions(
                change_password_if_take_over=False,
                log_setting=core.LogSetting(
                    logging_namespace_id='grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001',
                ),
            ),
        )

print(SampleStack().yaml())  # Generate Template
class SampleStack extends \Gs2Cdk\Core\Model\Stack
{
    function __construct() {
        parent::__construct();
        new \Gs2Cdk\Account\Model\Namespace_(
            stack: $this,
            name: "namespace-0001",
            options: new \Gs2Cdk\Account\Model\Options\NamespaceOptions(
                changePasswordIfTakeOver: False,
                logSetting: new \Gs2Cdk\Core\Model\LogSetting(
                    loggingNamespaceId: "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001",
                ),
            ),
        );
    }
}

print((new SampleStack())->yaml());  // Generate Template
class SampleStack extends io.gs2.cdk.core.model.Stack
{
    public SampleStack() {
        super();
        new io.gs2.cdk.account.model.Namespace(
            this,
            "namespace-0001",
            new io.gs2.cdk.account.model.options.NamespaceOptions() {
                {
                    changePasswordIfTakeOver = false;
                    logSetting = new io.gs2.cdk.core.model.LogSetting(
                        "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"
                    );
                }
            }
        );
    }
}

System.out.println(new SampleStack().yaml());  // Generate Template
import core from "@/gs2cdk/core";
import account from "@/gs2cdk/account";

class SampleStack extends core.Stack
{
    public constructor() {
        super();
        new account.model.Namespace(
            this,
            "namespace-0001",
            {
                changePasswordIfTakeOver: false,
                logSetting: new core.LogSetting(
                    "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"
                )
            }
        );
    }
}

console.log(new SampleStack().yaml());  // Generate Template
public class SampleStack : Gs2Cdk.Core.Model.Stack
{
    public SampleStack() {
        new Gs2Cdk.Gs2Account.Model.Namespace(
            this,
            "namespace-0001",
            new Gs2Cdk.Gs2Account.Model.Options.NamespaceOptions {
                changePasswordIfTakeOver = false,
                logSetting = new Gs2Cdk.Core.Model.LogSetting(
                    "grn:gs2:ap-northeast-1:YourOwnerId:log:namespace-0001"
                ),
            }
        );
    }
}

Debug.Log(new SampleStack().Yaml());  // Generate Template

Account

Game Player Account

An entity of identity information that identifies a game player. Game player accounts are anonymous accounts and consist of a user ID (UUID) and password (a random 32-character string), so game players do not need to enter their email address or other information.

The issued game player account is stored in the device’s local storage and is used for future logins.

TypeRequireDefaultLimitationDescription
namespaceNamestring~ 32 charsNamespace name

GetAttr

TypeDescription
ItemAccountGame player account created

Implementation Example

Type: GS2::Account::Account
Properties:
  NamespaceName: namespace1
from gs2_cdk import Stack, core, account

class SampleStack(Stack):

    def __init__(self):
        super().__init__()
        account.Account(
            stack=self,
            namespace_name="namespace-0001",
        )

print(SampleStack().yaml())  # Generate Template
class SampleStack extends \Gs2Cdk\Core\Model\Stack
{
    function __construct() {
        parent::__construct();
        new \Gs2Cdk\Account\Model\Account(
            stack: $this,
            namespaceName: "namespace-0001",
        );
    }
}

print((new SampleStack())->yaml());  // Generate Template
class SampleStack extends io.gs2.cdk.core.model.Stack
{
    public SampleStack() {
        super();
        new io.gs2.cdk.account.model.Account(
            this,
            "namespace-0001"
        );
    }
}

System.out.println(new SampleStack().yaml());  // Generate Template
import core from "@/gs2cdk/core";
import account from "@/gs2cdk/account";

class SampleStack extends core.Stack
{
    public constructor() {
        super();
        new account.model.Account(
            this,
            "namespace-0001"
        );
    }
}

console.log(new SampleStack().yaml());  // Generate Template
public class SampleStack : Gs2Cdk.Core.Model.Stack
{
    public SampleStack() {
        new Gs2Cdk.Gs2Account.Model.Account(
            this,
            "namespace-0001"
        );
    }
}

Debug.Log(new SampleStack().Yaml());  // Generate Template

BanStatus

Account BAN information

Represents information about the BAN (access restriction) status applied to a game player account. This type includes detailed information such as the reason for the BAN, the name of the BAN, and the scheduled date and time for the BAN to be lifted. BAN status can be applied to an account for various reasons, such as cheating or violation of the terms of service, and this type helps to manage that status. The system uses this information to control the account’s access permissions and to restrict or release access as necessary.

TypeRequireDefaultLimitationDescription
namestringUUID~ 36 charsBAN status name
reasonstring~ 256 charsReason for BAN
releaseTimestamplongDate and time when the BAN will be released

ScriptSetting

Script settings

In GS2, you can associate custom scripts with microservice events and execute them. This model holds the settings for triggering script execution.

There are two main ways to execute a script: synchronous execution and asynchronous execution. Synchronous execution blocks processing until the script has finished executing. Instead, you can use the script execution result to stop the execution of the API or to tamper with the result of the API.

On the other hand, asynchronous execution does not block processing until the script has finished executing. Instead, you can use the script execution result to stop the execution of the API or to tamper with the result of the API. However, asynchronous execution does not block processing until the script has finished executing, so it is generally recommended to use asynchronous execution.

There are two types of asynchronous execution methods: GS2-Script and Amazon EventBridge. By using Amazon EventBridge, you can write processing in languages other than Lua.

TypeRequireDefaultLimitationDescription
triggerScriptIdstring~ 1024 charsScript GRN of synchronous execution script
doneTriggerTargetTypeenum [
“none”,
“gs2_script”,
“aws”
]
“none”~ 128 charsHow to execute asynchronous scripts
doneTriggerScriptIdstring{doneTriggerTargetType} == “gs2_script”~ 1024 charsScript GRN of asynchronous execution script
doneTriggerQueueNamespaceIdstring{doneTriggerTargetType} == “gs2_script”~ 1024 charsGS2-JobQueue namespace to execute asynchronous execution scripts

LogSetting

Log setting

This type manages log output settings. This type holds the identifier of the log namespace used to output log data. The log namespace ID specifies the GS2-Log namespace to aggregate and store the log data. Through this setting, API request and response log data under this namespace will be output to the target GS2-Log. GS2-Log provides logs in real time, which can be used for system monitoring, analysis, debugging, etc.

TypeRequireDefaultLimitationDescription
loggingNamespaceIdstring~ 1024 charsNamespace GRN